* Fixed header banner * Added source drop-down fields for talents and quirks. * Removed hard-coded talents and quirks. Any data that was in these fields in v1.5 will be automatically migrated as a new row in their respective repeating sections. * Fixed upgrades/downgrades so be rules-correct for D20/D4 cases, respectively. * Moved Equipment and Campaign Notes to their own tabs. * Display version # in banner. * Updated preview image. * Include banner graphic in repository.
61 lines
1.7 KiB
Plaintext
61 lines
1.7 KiB
Plaintext
include fields.pug
|
|
|
|
.tabSheet.vehicleSheet
|
|
.bio
|
|
+input('text', 'character_name')(placeholder='Vehicle Name')
|
|
+checkbox('isUnique', 'Unique?', '1')
|
|
div
|
|
table.vehicleStats
|
|
thead
|
|
tr
|
|
th Type
|
|
th(style='width: 0.5in;') Speed
|
|
th Handling
|
|
th Stability
|
|
th(style='width: 0.5in;') Armor
|
|
th Misc. Damage Modifiers
|
|
tbody
|
|
tr
|
|
td: +select('vehicleType')
|
|
+option('Pick One')
|
|
+option('Land')
|
|
+option('Water')
|
|
+option('Air')
|
|
+option('Other')
|
|
td: +input('number', 'vehicleSpeed')
|
|
td: +select('vehicleHandling')
|
|
+option('Pick One')
|
|
+option('2x Downgrade')
|
|
+option('1x Downgrade')
|
|
+option('-')
|
|
+option('1x Upgrade')
|
|
+option('2x Upgrade')
|
|
td: +fraction('vehicleStability')
|
|
td: +input('number', 'vehicleArmor')
|
|
td: +input('text', 'vehicleDamageModifiers')
|
|
|
|
div
|
|
.systems
|
|
mixin system()
|
|
.system
|
|
+input('checkbox', 'editMode')(title='Click to edit').editCheckbox
|
|
.editIcon
|
|
|
|
.viewMode
|
|
span(name='attr_name') New system
|
|
.editMode
|
|
+labelledUnderlined(''): +input('text', 'name')
|
|
+labelledUnderlined('Notes'): +input('text', 'notes')
|
|
|
|
label Systems:
|
|
+repeating('systems')
|
|
+system()
|
|
|
|
div
|
|
.inlineBlock(style='margin-right: 1em; vertical-align: top; width: 48%;')
|
|
h1 Description:
|
|
+textarea('appearance')(style='height: 4in;')
|
|
.inlineBlock(style='width: 48%;')
|
|
h1 Crew:
|
|
+textarea('vehicleCrew')(style='height: 4in;')
|