Finally fix repeating items not calculating changes. Also rule changes required updated skill bonuses to be much less important. list of fixes: added Morale field for PCs and hirelings changed skill bonus calculations changed to hit and damage calclations to use skill recoded repeating fields to use getSectionIds, simpler and auto updating. added small weapons (lower encumbrance) added small/light weapon check for rogue class update class starting text add monster/npc sheet clean up unused css
Beacon Character Sheet
This is a character sheet for Beacon. It is designed for use with Roll20.net and released open source under the MIT License. Beacon is a Microlite20 variant, and as such should be packaged under Microlite20. You can find more information about Beacon at its homepage: http://beacond20.blogspot.com/
Changelog
Initial release - April 7, 2015
- First release.
Interm updates 2020-03-30: -Rebaseline sheet on new html and css (based on DCC tabbed sheet) -change Fabrication to Crafting -remove most of the die rollers and automation -redirect image links Interm updates 2020-04-16: - reformat stylesheet - add new worker scripts to calculate weapon stats and armor class - add update mode to 'lock' core stats during play Interm updates 2020-04-22: - add in some levelup info to update tab - Fix speed and dex calculations for worn armor
Updates 2020-05-13: - additional fixes for armor dex calculations, streamline weapon row dropdowns and fix ranged weapon calcs. Add support for rogues using light weapons.
Updates 2020-07:
- Fix fix issue with 2hand weapons, update weapon damage calculations.
- update hafling starting Dex modifier
Updates 2020-08:
- add carry capacity (in bulk-weight units)
- Rename inventory text boxes
- change coin weigh calculation (500:1 weight)
- update inventory page with provisions and carry capcaity
- update beastman starting bonuses