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roll20-character-sheets-tester/ADnD_2E_Revised/html/shared/saving-throws.html
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<table class="sheet-centering" style="width: 100%;">
<tr>
<td><button type="roll" name="roll_monparsave" title="%{monparsave}" value="/w gm &{template:2Esave} {{savevs=Paralyzation}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monpartar}]]}} {{color=orange}}"><br>Para<br>Save</button></td>
<td><button type="roll" name="roll_monparsave" title="%{monpoisave}" value="/w gm &{template:2Esave} {{savevs=Poison}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monpoitar}]]}} {{color=orange}}"><br>Pois<br>Save</button></td>
<td><button type="roll" name="roll_mondeasave" title="%{mondeasave}" value="/w gm &{template:2Esave} {{savevs=Death}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{mondeatar}]]}} {{color=orange}}"><br>Death<br>Save</button></td>
<td><button type="roll" name="roll_monrodsave" title="%{monrodsave}" value="/w gm &{template:2Esave} {{savevs=Rod}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monrodtar}]]}} {{color=orange}}"><br>Rod<br>Save</button></td>
<td><button type="roll" name="roll_monstasave" title="%{monstasave}" value="/w gm &{template:2Esave} {{savevs=Staff}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monstatar}]]}} {{color=orange}}"><br>Staff<br>Save</button></td>
<td><button type="roll" name="roll_monwansave" title="%{monwansave}" value="/w gm &{template:2Esave} {{savevs=Wand}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monwantar}]]}} {{color=orange}}"><br>Wand<br>Save</button></td>
<td><button type="roll" name="roll_monpetsave" title="%{monpetsave}" value="/w gm &{template:2Esave} {{savevs=Petrification}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monpettar}]]}} {{color=orange}}"><br>Pet<br>Save</button></td>
<td><button type="roll" name="roll_monpolsave" title="%{monpolsave}" value="/w gm &{template:2Esave} {{savevs=Polymorph}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monpoltar}]]}} {{color=orange}}"><br>Poly<br>Save</button></td>
<td><button type="roll" name="roll_monbresave" title="%{monbresave}" value="/w gm &{template:2Esave} {{savevs=Breath}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monbretar}]]}} {{color=orange}}"><br>Breath<br>Save</button></td>
<td><button type="roll" name="roll_monspesave" title="%{monspesave}" value="/w gm &{template:2Esave} {{savevs=Spell}} {{character=@{character_name}}} {{saveroll=[[1d20+(@{misc-mod})]]}} {{savetarget=[[@{monspetar}]]}} {{color=orange}}"><br>Spell<br>Save</button></td>
</tr>
<tr>
<td><input type="text" name="attr_monpartar" title="@{monpartar}" class="sheet-small"></td>
<td><input type="text" name="attr_monpoitar" title="@{monpoitar}" class="sheet-small"></td>
<td><input type="text" name="attr_mondeatar" title="@{mondeatar}" class="sheet-small"></td>
<td><input type="text" name="attr_monrodtar" title="@{monrodtar}" class="sheet-small"></td>
<td><input type="text" name="attr_monstatar" title="@{monstatar}" class="sheet-small"></td>
<td><input type="text" name="attr_monwantar" title="@{monwantar}" class="sheet-small"></td>
<td><input type="text" name="attr_monpettar" title="@{monpettar}" class="sheet-small"></td>
<td><input type="text" name="attr_monpoltar" title="@{monpoltar}" class="sheet-small"></td>
<td><input type="text" name="attr_monbretar" title="@{monbretar}" class="sheet-small"></td>
<td><input type="text" name="attr_monspetar" title="@{monspetar}" class="sheet-small"></td>
</tr>
</table>