4187 lines
174 KiB
HTML
4187 lines
174 KiB
HTML
<rolltemplate class="sheet-rolltemplate-initiative">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type">
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Initiative
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span>
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-basicattack">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th colspan="2" class="sheet-swn-template-name">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th colspan="2" class="sheet-swn-template-type">
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{{attackType}} Attack
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span>
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-save">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th colspan="2" class="sheet-swn-template-name">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th colspan="2" class="sheet-swn-template-type">
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{{type}} Save
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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{{#^rollLess() rollValue save}}
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<td class="sheet-swn-template-result">
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Success!
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</td>
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{{/^rollLess() rollValue save}} {{#rollLess() rollValue save}}
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<td class="sheet-swn-template-result sheet-fail-tabstyle">
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Fail!
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</td>
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{{/rollLess() rollValue save}}
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<td class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span> vs
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<span class="sheet-black-text">{{save}}</span>
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-attack">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th colspan="2" class="sheet-swn-template-name">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th colspan="2" class="sheet-swn-template-type">
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{{#name}} {{name}} {{/name}} {{#name}} {{#attackType}}
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<br> {{/attackType}} {{/name}} {{#attackType}} {{attackType}} Attack {{/attackType}}
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span>
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</td>
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</tr>
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{{#damage}}
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<tr>
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<td class="sheet-swn-template-result" colspan="2">
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<span class="sheet-swn sheet-results-element sheet-roll-output">
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<span class="black-text">{{damage}}</span> damage!
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</span>
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</td>
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</tr>
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{{/damage}}
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{{#rollGreater() shock_base 0}}
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<tr>
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<td class="sheet-swn-template-result" colspan="2">
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<span class="sheet-swn sheet-results-element sheet-roll-output">
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<span class="black-text">{{shock}}</span> shock damage{{#rollGreater() shock_ac 0}} against AC <span class="black-text">{{shock_ac}}</span> or less{{/rollGreater() shock_ac 0}}!
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</span>
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</td>
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</tr>
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{{/rollGreater() shock_base 0}}
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-skill">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name" colspan="2">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type" colspan="2">
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{{type}}
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="sheet-swn-template-result">
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Check Result
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</td>
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<td class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span>
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-reaction">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name" colspan="2">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type" colspan="2">
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Reaction
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="sheet-swn-template-result">
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Result
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</td>
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<td class="sheet-swn-template-result">
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{{#rollLess() rollValue 3}}
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<span class="sheet-black-text">{{rollValue}}</span> Hostile
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{{/rollLess() rollValue 3}}
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{{#rollBetween() rollValue 3 5}}
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<span class="sheet-black-text">{{rollValue}}</span> Negative
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{{/rollBetween() rollValue 3 5}}
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{{#rollBetween() rollValue 6 8}}
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<span class="sheet-black-text">{{rollValue}}</span> Neutral
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{{/rollBetween() rollValue 6 8}}
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{{#rollBetween() rollValue 9 11}}
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<span class="sheet-black-text">{{rollValue}}</span> Positive
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{{/rollBetween() rollValue 9 11}}
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{{#rollGreater() rollValue 11}}
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<span class="sheet-black-text">{{rollValue}}</span> Friendly
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{{/rollGreater() rollValue 11}}
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-morale">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name" colspan="2">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type" colspan="2">
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Morale
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="sheet-swn-template-result">
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Check Result
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</td>
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<td class="sheet-swn-template-result">
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{{#rollGreater() rollValue morale}}
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<span class="sheet-black-text">{{rollValue}}</span> Fail!
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{{/rollGreater() rollValue morale}}
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{{#rollBetween() rollValue 2 morale}}
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<span class="sheet-black-text">{{rollValue}}</span> Success!
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{{/rollBetween() rollValue 2 morale}}
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-hitpoints">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name" colspan="2">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type" colspan="2">
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Hit Points
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td colspan="2" class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span>
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-doom">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name" colspan="2">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type" colspan="2">
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Defying Doom
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td colspan="2" class="sheet-swn-template-result">
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<span class="sheet-black-text">{{rollValue}}</span> Doom damage!
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</td>
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</tr>
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</tbody>
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</table>
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</rolltemplate>
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<rolltemplate class="sheet-rolltemplate-spell">
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<table class="sheet-swn-template-container">
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<thead>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-name" colspan="2">
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{{characterName}}
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</th>
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</tr>
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<tr class="sheet-swn-template-title">
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<th class="sheet-swn-template-type" colspan="2">
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{{spell}}
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</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td colspan="2" class="sheet-swn-template-result">
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{{description}}
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</td>
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</tr>
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{{#rollGreater() damage 0}}
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<tr>
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<td colspan="2" class="sheet-swn-template-result">
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It did <span class="sheet-black-text">{{damage}}</span> damage!
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</td>
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</tr>
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{{/rollGreater() damage 0}}
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</tbody>
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</table>
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</rolltemplate>
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<div class="sheet-logo">
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<img src="http://i.imgur.com/3U3Ibb7.png" alt="Stars Without Number">
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</div>
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<div class="sheet-version">Version 1.6.1</div>
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<input type="radio" name="attr_tab" class="sheet-tab sheet-tab-character" value="1" title="Character" checked>
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<input type="radio" name="attr_tab" class="sheet-tab sheet-tab-ship" value="2" title="Ship">
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<input type="radio" name="attr_tab" class="sheet-tab sheet-tab-npc" value="3" title="NPC">
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<input type="radio" name="attr_tab" class="sheet-tab sheet-tab-settings" value="4" title="Settings">
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<div class="sheet-tab-content sheet-tab-settings">
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<div class="sheet-wrapper">
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<label class="sheet-subhead">Homebrew options</label>
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<div class="sheet-row">
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<label>Add a luck save: <input type="checkbox" name="attr_homebrew_luck_save"></label>
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<p>Add a homebrew Luck Save for those times where only pure luck can pull the character through.</p>
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</div>
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<div class="sheet-row">
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<label>Skill list:</label>
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<select name="attr_homebrew_skill_list">
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<option selected value="revised">Revised Edition</option>
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<option value="first">First Edition</option>
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<option value="neither">Neither</option>
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</select>
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<p>Chose whether to change to the skill list from First Edition SWN, or use neither (In that case you should probably enable custom skills).</p>
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</div>
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<div class="sheet-row">
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<label>Add extra skills: <input type="checkbox" name="attr_homebrew_extra_skills"></label>
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<p>Adds an extendable extra skill list for custom skills.</p>
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</div>
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<div class="sheet-row">
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<label>Add custom counters: <input type="checkbox" name="attr_homebrew_custom_counter"></label>
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<input type="checkbox" name="attr_homebrew_custom_counter" class="sheet-homebrew-toggle">
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<div class="sheet-homebrew-hide">
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Number of counters: <input type="number" name="attr_homebrew_custom_counter_number" min="1" max="4"></div>
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<p>Useful for counting things like Plot Points, Inspiration, Light side/Dark side points etc. Max 4 counters.</p>
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</div>
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<div class="sheet-row">
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<label>Remove psionics: <input type="checkbox" name="attr_homebrew_psionics_disable"></label>
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<p>Removes the Psionics sections completely if you're playing without psionics.</p>
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</div>
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</div>
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<div class="sheet-col">
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<label class="sheet-subhead">Character options</label>
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<div class="sheet-row">
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<label>Heroic characters: <input type="checkbox" name="attr_setting_heroic_enable"></label>
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<p>Run a space opera campaign with Heroic characters. Rules for this are in the Deluxe edition.</p>
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</div>
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<div class="sheet-row">
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<label>Space Magic: <input type="checkbox" name="attr_setting_space_magic_enable"></label>
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<p>Show a section where you can put Space Magic, a Deluxe edition system for importing fantasy magic into SWN.</p>
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</div>
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<div class="sheet-row">
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<label>XP scheme:</label>
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<select name="attr_setting_xp_scheme">
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<option value="xp">Normal XP</option>
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<option value="money">Money</option>
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<option value="custom">Custom amounts</option>
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</select>
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||
<p>Chose what to show in the "next level xp" field, if anything.</p>
|
||
</div>
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||
</div>
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||
</div>
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||
</div>
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||
</div>
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||
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||
<div class="sheet-tab-content sheet-tab-npc">
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||
<div class="sheet-wrapper">
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||
<h3>Stats</h3>
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||
<div class="sheet-3colrow sheet-stats">
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||
<div class="sheet-col">
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<div class="sheet-2colrow">
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||
<div class="sheet-col sheet-stats-label">
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||
<label for="attr_name">Name</label>
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||
</div>
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||
<div class="sheet-col">
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||
<input type="text" name="attr_name" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_stat_block">Stat Block</label>
|
||
</div>
|
||
<div class="sheet-col">
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||
<select name="attr_stat_block" class="sheet-stats-input">
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||
<optgroup label="Human">
|
||
<option value="1 10 0 Unarmed 1 10m 6 1 15">Peaceful Human</option>
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||
<option value="1 10 1 Weapon 1 10m 8 1 15">Martial Human</option>
|
||
<option value="2 14 2 Weapon+1 1 10m 9 1 14">Veteran Fighter</option>
|
||
<option value="3 16 4 Weapon+1 1 10m 10 2 14">Elite Fighter</option>
|
||
<option value="6 16 8 Weapon+3 1 10m 11 3 12">Heroic Fighter</option>
|
||
<option disabled>──────────</option>
|
||
<option value="6 16 8 Weapon+3 1 10m 11 3 12">Barbarian Hero</option>
|
||
<option value="1 12 2 Weapon 1 10m 8 1 15">Barbarian Tribal</option>
|
||
<option value="3 14 4 Weapon+1 1 10m 9 2 15">Gang Boss</option>
|
||
<option value="1 12 1 Weapon 1 10m 7 1 15">Gang Member</option>
|
||
<option value="4 16 5 Weapon=1 1 15m 10 2 13">Geneengineered Killer</option>
|
||
<option value="10 20 12 Weapon+4 2 10m 12 5 10">Legendary Fighter</option>
|
||
<option value="3 16 4 Weapon+1 1 10m 10 2 14">Military Elite</option>
|
||
<option value="1 16 1 Weapon 1 10m 9 1 15">Military Soldier</option>
|
||
<option value="1 10 0 Unarmed 1 10m 6 1 15">Normal Human</option>
|
||
<option value="7 18 9 Weapon+2 1 10m 11 3 12">Pirate King</option>
|
||
<option value="1 14 1 Weapon 1 10m 8 1 15">Police Officer</option>
|
||
<option value="6 12 8 Weapon+3 1 10m 12 3 12">Serial Killer</option>
|
||
<option value="1 10 0 Weapon 1 10m 6 2 15">Skilled Professional</option>
|
||
<option value="8 20 10 Weapon+3 1 10m 11 3 11">Warrior Tyrant</option>
|
||
</optgroup>
|
||
<optgroup label="Robot">
|
||
<option value="1 14 n/a n/a 1 5m 8 1 15">Janitor Bot</option>
|
||
<option value="1 15 1 1d8[Stun] 1 10m 12 1 15">Civilian Security Bot</option>
|
||
<option value="1 14 0 1d6 1 10m 8 1 15">Repair Bot</option>
|
||
<option value="2 15 0 1d10 1 5 8 1 14">Industrial Work Bot</option>
|
||
<option value="1 12 0 1d2 1 10m 6 1 15">Companion Bot</option>
|
||
<option value="2 16 1 Weapon 1 10m 10 1 14">Soldier Bot</option>
|
||
<option value="6 18 8 2d8 2 15m 10 2 12">Heavy Warbot</option>
|
||
</optgroup>
|
||
<optgroup label="Beast">
|
||
<option value="1Hp 14 1 1d2 1 10m 7 1 15">Small Vicious Beast</option>
|
||
<option value="1 13 1 1d4 1 15m 8 1 15">Small Pack Hunter</option>
|
||
<option value="2 14 2 1d6 1 15m 9 1 14">Large Pack Hunter</option>
|
||
<option value="5 13 4 1d10 1 15m 8 1 12">Large Aggressive Prey Animal</option>
|
||
<option value="3 14 4 1d8 2 15m 8 2 14">Lesser Lone Predator</option>
|
||
<option value="5 16 6 1d10 2 10m 9 2 12">Greater Lone Predator</option>
|
||
<option value="8 16 8 1d10 2 20m 9 2 11">Terrifying Apex Predator</option>
|
||
<option value="10 18 10 1d10 4 20m 12 3 10">Geneengineered Murder Beast</option>
|
||
</optgroup>
|
||
</select>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_damage">Damage</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_damage" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_move">Move</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_move" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_npc_attack_bonus">Attack Bonus</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_npc_attack_bonus" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_npc_attacks">Attacks</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_npc_attacks" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_morale">Morale</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_morale" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_saves">Saves</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_saves" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_skills">Skills</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_skills" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_ac">AC</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_npc_ac" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_hd">Hit Dice</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_hd" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_hp_max">Max Hit Points</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_hp_max" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_hp">Current Hit Points</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_hp" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<h3>Quick rolls</h3>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col">
|
||
<label for="initiative_roll">Initiative Roll</label>
|
||
<button type="roll" name="initiative_roll" value="@{initiative_roll_hidden} &{template:initiative} {{characterName=@{name}}} {{rollValue=[[1d8 &{tracker}]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_initiative_roll_hidden" value="/w GM">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="reaction_roll">Reaction Roll</label>
|
||
<button type="roll" name="reaction_roll" value="@{reaction_roll_hidden} &{template:reaction} {{characterName=@{name}}} {{rollValue=[[2d6]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_reaction_roll_hidden" value="/w GM" checked>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attack_roll">Attack</label>
|
||
<button type="roll" name="attack_roll" value="@{attack_roll_hidden} &{template:attack} {{characterName=@{name}}} {{name=Attack}} {{rollValue=[[1d20 + @{npc_attack_bonus}[AB] + ?{Burst|No, 0|Yes, 2}[Burst]]]}} {{damage=[[@{damage} + ?{Burst|No, 0|Yes, 2}[Burst]]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_attack_roll_hidden" value="/w GM">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="morale_roll">Morale</label>
|
||
<button type="roll" name="morale_roll" value="@{morale_roll_hidden} &{template:morale} {{characterName=@{name}}} {{morale=[[@{morale}]]}} {{rollValue=[[2d6]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_morale_roll_hidden" value="/w GM" checked>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="hp_roll">Roll hp</label>
|
||
<button type="roll" name="hp_roll" value="@{hp_roll_hidden} &{template:hitpoints} {{characterName=@{name}}} {{rollValue=[[@{hd}d8]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_hp_roll_hidden" value="/w GM" checked>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="skill_roll">Roll skill</label>
|
||
<button type="roll" name="skill_roll" value="@{skill_roll_hidden} &{template:skill} {{characterName=@{name}}} {{type=Skill}} {{rollValue=[[2d6 + ?{Proficient|Yes, @{skills}| No, 0}[Skill]]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_skill_roll_hidden" value="/w GM" checked>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="save_roll">Roll save</label>
|
||
<button type="roll" name="save_roll" value="@{save_roll_hidden} &{template:save} {{characterName=@{name}}} {{save=[[@{saves}]]}} {{rollValue=[[1d20]]}}"></button>
|
||
Hidden? <input type="checkbox" name="attr_save_roll_hidden" value="/w GM" checked>
|
||
</div>
|
||
</div>
|
||
<h3>Desription and notes</h3>
|
||
<div class="sheet-row">
|
||
<textarea name="attr_notes" class="sheet-textarea-wide"></textarea>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab-ship">
|
||
<div class="sheet-wrapper">
|
||
<h3>Core Stats</h3>
|
||
<div class="sheet-2colrow sheet-stats">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_name">Name</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_name">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_hulltype">Hull Type</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_hulltype">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_speed">Speed</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_speed">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_ac">Armor Class</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_ac">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_armor">Armor</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_armor">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-stats-ship-min-max">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_crew_min">Crew Min/Max</label>
|
||
</div>
|
||
<div class="sheet-col sheet-stats-ship-value">
|
||
<input type="text" name="attr_ship_crew_min">
|
||
</div>
|
||
<div class="sheet-col sheet-stats-label sheet-stats-label-separator">
|
||
<label for="attr_ship_crew_max">/</label>
|
||
</div>
|
||
<div class="sheet-col sheet-stats-ship-value">
|
||
<input type="text" name="attr_ship_crew_max">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-stats-ship-min-max">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_hp_min">Hit Points</label>
|
||
</div>
|
||
<div class="sheet-col sheet-stats-ship-value">
|
||
<input type="text" name="attr_ship_hp_min">
|
||
</div>
|
||
<div class="sheet-col sheet-stats-label sheet-stats-label-separator">
|
||
<label for="attr_ship_hp_max">/</label>
|
||
</div>
|
||
<div class="sheet-col sheet-stats-ship-value">
|
||
<input type="text" name="attr_ship_hp_max">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<textarea name="attr_ship_notes"></textarea>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-stats">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_free_power">Free Power</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_free_power">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_free_mass">Free Mass</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_free_mass">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_free_hardpoints">Free Hardpoints</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_free_hardpoints">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_cargo_tonnage">Cargo Tonnage</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_cargo_tonnage">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_current_crew">Current Crew</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_current_crew">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_operating_cost">Operating Cost</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_operating_cost">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_maintenance_cost">Maintenance Cost</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_maintenance_cost">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_last_maintenance_cost">Last Maintenance Date</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_last_maintenance_cost">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_ship_home_port">Home Port</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_ship_home_port">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<h3>Weapons</h3>
|
||
<div class="sheet-col sheet-ship-repeating-headers">
|
||
<div class="sheet-ship-weapons sheet-7colrow">
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label for="attr_ship_weapon_name">Name</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label>Power</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label>Attack Bonus</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label>Damage</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label>Ammo</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label>Special Effects</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<label class="sheet-ship-item-halfsize">Broken?</label>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_weapons repeating repeating-ship-weapons">
|
||
<div class="sheet-ship-weapons sheet-7colrow">
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input type="text" name="attr_ship_weapon_name">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input type="number" name="attr_ship_weapon_power">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input class="sheet-ship-item-halfsize" type="number" name="attr_ship_weapon_ab">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input type="text" name="attr_ship_weapon_damage">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input class="sheet-ship-item-halfsize" type="number" min="0" name="attr_ship_weapon_ammo">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input type="text" min="0" name="attr_ship_weapon_special_effects">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-weapon">
|
||
<input class="sheet-ship-item-halfsize" type="checkbox" min="0" name="attr_ship_weapon_broken">
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<h3>Defenses</h3>
|
||
<div class="sheet-col sheet-ship-repeating-headers">
|
||
<div class="sheet-ship-weapons sheet-3colrow">
|
||
<div class="sheet-col sheet-ship-defense">
|
||
<label>Name</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-defense">
|
||
<label>Special Effects</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-defense">
|
||
<label class="sheet-ship-item-halfsize">Broken?</label>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_defenses repeating repeating-ship-defenses">
|
||
<div class="sheet-ship-weapons sheet-3colrow">
|
||
<div class="sheet-col sheet-ship-defense">
|
||
<input type="text" name="attr_ship_defense_name">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-defense">
|
||
<input type="text" name="attr_ship_defense_special_effects">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-defense">
|
||
<input class="sheet-ship-item-halfsize" type="checkbox" name="attr_ship_defense_broken">
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<h3>Fittings</h3>
|
||
<div class="sheet-col sheet-ship-repeating-headers">
|
||
<div class="sheet-ship-weapons sheet-3colrow">
|
||
<div class="sheet-col sheet-ship-fitting">
|
||
<label>Name</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-fitting">
|
||
<label>Special Effects</label>
|
||
</div>
|
||
<div class="sheet-col sheet-ship-fitting">
|
||
<label class="sheet-ship-item-halfsize">Broken?</label>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_fittings repeating repeating-ship-fittings">
|
||
<div class="sheet-ship-weapons sheet-3colrow">
|
||
<div class="sheet-col sheet-ship-fitting">
|
||
<input type="text" name="attr_ship_fitting_name">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-fitting">
|
||
<input type="text" name="attr_ship_fitting_special_effects">
|
||
</div>
|
||
<div class="sheet-col sheet-ship-fitting">
|
||
<input class="sheet-ship-item-halfsize" type="checkbox" name="attr_ship_fitting_broken">
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<h3>Other Notes</h3>
|
||
<div class="sheet-col sheet-ship-other-notes">
|
||
<textarea name="attr_ship_other_notes"></textarea>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab-character">
|
||
<div class="sheet-wrapper">
|
||
Click on a header to toggle that section!
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_stats_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Core Stats</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_stats_show">
|
||
</label>
|
||
<div class="sheet-3colrow sheet-stats sheet-section-hide">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_name">Name</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_name" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_gender">Gender</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_gender" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_class">Class</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_class" class="sheet-stats-input">
|
||
<input type="checkbox" class="sheet-toggle" title="show/hide" name="attr_class_ability_show" value="1">
|
||
<textarea name="attr_class_ability" style="width: 200%;" class="sheet-hide" placeholder="Class ability"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_level">Level</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input value="1" type="number" min="1" name="attr_level" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_xp">XP</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="0" name="attr_xp" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_xp_max">Next Level XP</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="0" name="attr_xp_next" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_homeworld">Homeworld</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_homeworld" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_background">Background</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_background" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-stats-label">
|
||
<label for="attr_faction">Faction</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_faction" class="sheet-stats-input">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col sheet-attribute-table">
|
||
<div class="sheet-row">
|
||
<table>
|
||
<thead>
|
||
<tr>
|
||
<th> </th>
|
||
<th>
|
||
<label>Base</label>
|
||
</th>
|
||
<th>
|
||
<label>Bonus</label>
|
||
</th>
|
||
<th>
|
||
<label>Modifier</label>
|
||
</th>
|
||
</tr>
|
||
</thead>
|
||
<tbody>
|
||
<tr>
|
||
<td><span class="glyphicon glyphicon-question-sign"></span>
|
||
<label for="attr_str" title="Physical prowess, melee combat, carrying gear, brute forces">Strength</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_str" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_str_misc" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_str_bonus" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_dex">Dexterity</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_dex" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_dex_misc" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_dex_bonus" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_con">Constitution</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_con" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_con_misc" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_con_bonus" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_int">Intelligence</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_int" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_int_misc" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_int_bonus" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_wis">Wisdom</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_wis" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_wis_misc" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_wis_bonus" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_cha">Charisma</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_cha" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_cha_misc" class="sheet-stats-half">
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_cha_bonus" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</div>
|
||
<div class="sheet-row"> </div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_attack_bonus">Base Attack Bonus</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_attack_bonus" class="sheet-stats-half" value="0">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_innate_ac">Innate AC</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_innate_ac" class="sheet-stats-half">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-col sheet-attribute-ext-label">
|
||
<label for="attr_AC">AC</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_AC" class="sheet-stats-half" readonly>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<label class="sheet-subhead">Hit Points</label>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<table>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_hp">Current</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_hp" class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_strain_max">Max</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_hp_max" class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<input type="checkbox" name="attr_setting_heroic_enable" class="sheet-heroic-toggle">
|
||
<label class="sheet-heroic-hide" for="attr_hp_doom">Doom damage</label>
|
||
</td>
|
||
<td>
|
||
<input type="checkbox" name="attr_setting_heroic_enable" class="sheet-heroic-toggle">
|
||
<input type="number" name="attr_hp_doom" class="sheet-stats-half sheet-heroic-hide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<input type="checkbox" name="attr_setting_heroic_enable" class="sheet-heroic-toggle">
|
||
<label class="sheet-heroic-hide" for="attr_doom_size">Defy Doom die size</label>
|
||
</td>
|
||
<td>
|
||
<input type="checkbox" name="attr_setting_heroic_enable" class="sheet-heroic-toggle">
|
||
<span class="sheet-heroic-hide">d</span><input type="number" name="attr_doom_size" class="sheet-stats-half sheet-heroic-hide">
|
||
<button class="sheet-heroic-hide" type="roll" name="doom_roll" value="/me &{template:doom} {{characterName=@{name}}} {{rollValue=[[@{level}d@{doom_size}]]}}"></button>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div class="sheet-row"> </div>
|
||
<div class="sheet-row">
|
||
<label class="sheet-subhead">System Strain</label>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<table>
|
||
<tbody>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_strain">Base</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_strain" class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_strain_max">Max</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_strain_max" readonly class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label for="attr_strain_perm">Perm</label>
|
||
</td>
|
||
<td>
|
||
<input type="number" name="attr_strain_perm" class="sheet-stats-half">
|
||
</td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</div>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter" class="sheet-homebrew-toggle">
|
||
<div class="sheet-homebrew-hide">
|
||
<div class="sheet-row">
|
||
<label class="sheet-subhead">Custom counters</label>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<table>
|
||
<tbody>
|
||
<tr>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_1" class="sheet-homebrew-toggle">
|
||
<input type="text" name="attr_homebrew_custom_counter_1_name" class="sheet-stats-input sheet-homebrew-hide">
|
||
</td>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_1" class="sheet-homebrew-toggle">
|
||
<input type="number" name="attr_homebrew_custom_counter_1_counter" class="sheet-stats-half sheet-homebrew-hide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_2" class="sheet-homebrew-toggle">
|
||
<input type="text" name="attr_homebrew_custom_counter_2_name" class="sheet-stats-input sheet-homebrew-hide">
|
||
</td>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_2" class="sheet-homebrew-toggle">
|
||
<input type="number" name="attr_homebrew_custom_counter_2_counter" class="sheet-stats-half sheet-homebrew-hide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_3" class="sheet-homebrew-toggle">
|
||
<input type="text" name="attr_homebrew_custom_counter_3_name" class="sheet-stats-input sheet-homebrew-hide">
|
||
</td>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_3" class="sheet-homebrew-toggle">
|
||
<input type="number" name="attr_homebrew_custom_counter_3_counter" class="sheet-stats-half sheet-homebrew-hide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_4" class="sheet-homebrew-toggle">
|
||
<input type="text" name="attr_homebrew_custom_counter_4_name" class="sheet-stats-input sheet-homebrew-hide">
|
||
</td>
|
||
<td>
|
||
<input type="checkbox" name="attr_homebrew_custom_counter_4" class="sheet-homebrew-toggle">
|
||
<input type="number" name="attr_homebrew_custom_counter_4_counter" class="sheet-stats-half sheet-homebrew-hide">
|
||
</td>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_combat_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Combat</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_combat_show">
|
||
</label>
|
||
<div class="sheet-section-hide">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col">
|
||
<label for="roll_initiative">Roll Initiative (Select your token first)</label>
|
||
<button type="roll" name="roll_initiative" value="&{template:initiative} {{characterName=@{name}}} {{rollValue=[[1d8+@{dex_bonus} &{tracker}]]}}"></button>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col">
|
||
<label class="sheet-subhead">Weapons</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-weapons-wrapper">
|
||
<label style="width: 130px">Weapon</label>
|
||
<label class="sheet-weapons-short" style="width: 65px">Weapon AB</label>
|
||
<label class="sheet-weapons-short" style="width: 80px">Skill</label>
|
||
<label class="sheet-weapons-short" style="width: 60px">Attribute</label>
|
||
<label class="sheet-weapons-short" style="width: 50px">Damage</label>
|
||
<label class="sheet-weapons-short" style="width: 55px">Shock dmg</label>
|
||
<label class="sheet-weapons-short" style="width: 50px">Shock AC</label>
|
||
<label class="sheet-weapons-short" style="width: 70px">Burst?</label>
|
||
<label class="sheet-weapons-short" style="width: 80px">+Skill to damage</label>
|
||
<label class="sheet-weapons-short" style="width: 50px">Range</label>
|
||
<label class="sheet-weapons-short" style="width: 35px">Ammo</label>
|
||
<br>
|
||
<fieldset class="repeating_weapons">
|
||
<input type="text" name="attr_weapon_name" style="width: 130px">
|
||
<input type="number" name="attr_weapon_attack" value="0" style="width: 65px">
|
||
<input type="radio" name="attr_homebrew_skill_list" class="sheet-homebrew-toggle" value="first">
|
||
<select class="inputbox sheet-homebrew-hide" name="attr_weapon_skill_bonus" style="width: 80px; height: 25px">
|
||
<option value="@{skill_combat_energy}">Combat/Energy Weapons</option>
|
||
<option value="@{skill_combat_gunnery}">Combat/Gunnery</option>
|
||
<option value="@{skill_combat_primitive}">Combat/Primitive Weapons</option>
|
||
<option value="@{skill_combat_projectile}">Combat/Projectile Weapons</option>
|
||
<option value="@{skill_combat_psitech}">Combat/Psitech</option>
|
||
<option value="@{skill_combat_unarmed}">Combat/Unarmed</option>
|
||
<option value="@{skill_telekinesis}">Telekinesis</option>
|
||
<option value="0">None</option>
|
||
</select>
|
||
<input type="radio" name="attr_homebrew_skill_list" class="sheet-homebrew-toggle" value="revised" checked>
|
||
<select class="inputbox sheet-homebrew-hide" name="attr_weapon_skill_bonus" style="width: 80px; height: 25px">
|
||
<option value="@{skill_shoot}">Shoot</option>
|
||
<option value="@{skill_punch}">Punch</option>
|
||
<option value="@{skill_stab}">Stab</option>
|
||
<option value="@{skill_telekinesis}">Telekinesis</option>
|
||
<option value="0">None</option>
|
||
</select>
|
||
<input type="radio" name="attr_homebrew_skill_list" class="sheet-homebrew-toggle" value="neither">
|
||
<input class="sheet-homebrew-hide" type="number" name="attr_weapon_skill_bonus" style="width: 80px">
|
||
<select class="inputbox" name="attr_attribute_mod" style="width: 60px; height: 25px">
|
||
<option value="@{str_bonus}">STR</option>
|
||
<option value="@{dex_bonus}">DEX</option>
|
||
<option value="@{con_bonus}">CON</option>
|
||
<option value="@{int_bonus}">INT</option>
|
||
<option value="@{wis_bonus}">WIS</option>
|
||
<option value="@{cha_bonus}">CHA</option>
|
||
</select>
|
||
<input type="text" name="attr_weapon_damage" style="width: 50px">
|
||
<input type="text" name="attr_weapon_shock" style="width: 55px" value="0">
|
||
<input type="number" name="attr_weapon_shock_ac" style="width: 50px" value="0">
|
||
<select class="inputbox" name="attr_weapon_burst" style="width: 70px; height: 25px">
|
||
<option value="0">No</option>
|
||
<option value="?{Burst|Yes, 2|No, 0}">Ask</option>
|
||
<option value="2">Always</option>
|
||
</select>
|
||
<input type="checkbox" name="attr_add_skill" value="@{weapon_skill_bonus}" style="width: 80px;">
|
||
<input type="text" name="attr_weapon_range" style="width: 50px">
|
||
<input type="number" name="attr_weapon_ammo" style="width: 35px">
|
||
<button type="roll" name="roll_weapon_to_hit" value="/me &{template:attack} {{characterName=@{name}}} {{name=@{weapon_name}}} {{rollValue=[[1d20 + @{attack_bonus}[AB] + @{weapon_attack}[Weapon AB] + [[{{@{weapon_skill_bonus},-1}>0}*(@{weapon_skill_bonus}+2) - 2]][Skill] + @{attribute_mod}[Attribute] + @{weapon_burst}[Burst] + ?{Other Modifier|0}[Modifier]]]}} {{damage=[[@{weapon_damage} + @{attribute_mod}[Attribute] + @{add_skill}[Skill] + @{weapon_burst}[Burst]]]}} {{shock=[[@{weapon_shock} + @{add_skill}[Skill]]]}} {{shock_base=[[@{weapon_shock}]]}} {{shock_ac=[[@{weapon_shock_ac}]]}}"></button>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_saves_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Saving Throws</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_saves_show">
|
||
</label>
|
||
<div class="sheet-section-hide">
|
||
<div class="sheet-3colrow sheet-saves">
|
||
<div class="sheet-col">
|
||
<label for="attr_save_physical">Physical Save</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_save_mental">Mental Save</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_save_evasion">Evasion Save</label>
|
||
</div>
|
||
<input type="checkbox" name="attr_homebrew_luck_save" class="sheet-homebrew-toggle">
|
||
<div class="sheet-col sheet-homebrew-hide">
|
||
<label for="attr_save_luck">Luck Save</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-3colrow sheet-saves">
|
||
<div class="sheet-col">
|
||
<input readonly type="number" min="0" name="attr_save_physical" class="sheet-stats-save">
|
||
<button name="roll_save_physical" type="roll" value="/me &{template:save} {{rollValue=[[1d20]]}} {{save=[[@{save_physical}]]}} {{characterName=@{name}}} {{type=Physical}}"></button>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input readonly type="number" min="0" name="attr_save_mental" class="sheet-stats-save">
|
||
<button name="roll_save_mental" type="roll" value="/me &{template:save} {{rollValue=[[1d20]]}} {{save=[[@{save_mental}]]}} {{characterName=@{name}}} {{type=Mental}}"></button>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input readonly type="number" min="0" name="attr_save_evasion" class="sheet-stats-save">
|
||
<button name="roll_save_evasion" type="roll" value="/me &{template:save} {{rollValue=[[1d20]]}} {{save=[[@{save_evasion}]]}} {{characterName=@{name}}} {{type=Evasion}}"></button>
|
||
</div>
|
||
<input type="checkbox" name="attr_homebrew_luck_save" class="sheet-homebrew-toggle">
|
||
<div class="sheet-col sheet-homebrew-hide">
|
||
<input readonly type="number" min="0" name="attr_save_luck" class="sheet-stats-save">
|
||
<button name="roll_save_luck" type="roll" value="/me &{template:save} {{rollValue=[[1d20]]}} {{save=[[@{save_luck}]]}} {{characterName=@{name}}} {{type=Luck}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_skills_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Skills</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_skills_show">
|
||
</label>
|
||
<div class="sheet-section-hide">
|
||
<input type="radio" name="attr_homebrew_skill_list" class="sheet-homebrew-toggle" value="revised" checked>
|
||
<div class="sheet-homebrew-hide">
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_administer">Administer</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_administer">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_administer_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_administer_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_administer_specialist" value="4d6d2">
|
||
<button name="roll_skill_administer" type="roll" value="/me &{template:skill} {{type=Administer}} {{characterName=@{name}}} {{rollValue=[[@{skill_administer_specialist} + @{skill_administer}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_program">Program</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_program">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_program_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_program_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_program_specialist" value="4d6d2">
|
||
<button name="roll_skill_program" type="roll" value="/me &{template:skill} {{type=Program}} {{characterName=@{name}}} {{rollValue=[[@{skill_program_specialist} + @{skill_program}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_connect">Connect</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_connect">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_connect_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_connect_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_connect_specialist" value="4d6d2">
|
||
<button name="roll_skill_connect" type="roll" value="/me &{template:skill} {{type=Connect}} {{characterName=@{name}}} {{rollValue=[[@{skill_connect_specialist} + @{skill_connect}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_punch">Punch</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_punch">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_punch_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_punch_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_punch_specialist" value="4d6d2">
|
||
<button name="roll_skill_punch" type="roll" value="/me &{template:skill} {{type=Punch}} {{characterName=@{name}}} {{rollValue=[[@{skill_punch_specialist} + @{skill_punch}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_exert">Exert</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_exert">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_exert_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_exert_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_exert_specialist" value="4d6d2">
|
||
<button name="roll_skill_exert" type="roll" value="/me &{template:skill} {{type=Exert}} {{characterName=@{name}}} {{rollValue=[[@{skill_exert_specialist} + @{skill_exert}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_shoot">Shoot</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_shoot">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_shoot_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_shoot_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_shoot_specialist" value="4d6d2">
|
||
<button name="roll_skill_Shoot" type="roll" value="/me &{template:skill} {{type=Shoot}} {{characterName=@{name}}} {{rollValue=[[@{skill_Shoot_specialist} + @{skill_Shoot}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_fix">Fix</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_fix">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_fix_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_fix_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_fix_specialist" value="4d6d2">
|
||
<button name="roll_skill_fix" type="roll" value="/me &{template:skill} {{type=Fix}} {{characterName=@{name}}} {{rollValue=[[@{skill_fix_specialist} + @{skill_fix}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_sneak">Sneak</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_sneak">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_sneak_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_sneak_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_sneak_specialist" value="4d6d2">
|
||
<button name="roll_skill_sneak" type="roll" value="/me &{template:skill} {{type=Sneak}} {{characterName=@{name}}} {{rollValue=[[@{skill_sneak_specialist} + @{skill_sneak}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_heal">Heal</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_heal">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_heal_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_heal_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_heal_specialist" value="4d6d2">
|
||
<button name="roll_skill_heal" type="roll" value="/me &{template:skill} {{type=Heal}} {{characterName=@{name}}} {{rollValue=[[@{skill_heal_specialist} + @{skill_heal}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_stab">Stab</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_stab">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_stab_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_stab_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_stab_specialist" value="4d6d2">
|
||
<button name="roll_skill_stab" type="roll" value="/me &{template:skill} {{type=Stab}} {{characterName=@{name}}} {{rollValue=[[@{skill_stab_specialist} + @{skill_stab}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_know">Know</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_know">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_know_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_know_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_know_specialist" value="4d6d2">
|
||
<button name="roll_skill_know" type="roll" value="/me &{template:skill} {{type=Know}} {{characterName=@{name}}} {{rollValue=[[@{skill_know_specialist} + @{skill_know}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_survive">Survive</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_survive">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_survive_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_survive_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_survive_specialist" value="4d6d2">
|
||
<button name="roll_skill_survive" type="roll" value="/me &{template:skill} {{type=Survive}} {{characterName=@{name}}} {{rollValue=[[@{skill_survive_specialist} + @{skill_survive}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_lead">Lead</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_lead">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_lead_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_lead_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_lead_specialist" value="4d6d2">
|
||
<button name="roll_skill_lead" type="roll" value="/me &{template:skill} {{type=Lead}} {{characterName=@{name}}} {{rollValue=[[@{skill_lead_specialist} + @{skill_lead}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_talk">Talk</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_talk">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_talk_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_talk_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_talk_specialist" value="4d6d2">
|
||
<button name="roll_skill_talk" type="roll" value="/me &{template:skill} {{type=Talk}} {{characterName=@{name}}} {{rollValue=[[@{skill_talk_specialist} + @{skill_talk}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_notice">Notice</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_notice">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_notice_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_notice_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_notice_specialist" value="4d6d2">
|
||
<button name="roll_skill_notice" type="roll" value="/me &{template:skill} {{type=Notice}} {{characterName=@{name}}} {{rollValue=[[@{skill_notice_specialist} + @{skill_notice}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_trade">Trade</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_trade">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_trade_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_trade_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_trade_specialist" value="4d6d2">
|
||
<button name="roll_skill_trade" type="roll" value="/me &{template:skill} {{type=Trade}} {{characterName=@{name}}} {{rollValue=[[@{skill_trade_specialist} + @{skill_trade}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_perform">Perform</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_perform">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_perform_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_perform_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_perform_specialist" value="4d6d2">
|
||
<button name="roll_skill_perform" type="roll" value="/me &{template:skill} {{type=Perform}} {{characterName=@{name}}} {{rollValue=[[@{skill_perform_specialist} + @{skill_perform}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_work">Work</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_work">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_work_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_work_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_work_specialist" value="4d6d2">
|
||
<button name="roll_skill_work" type="roll" value="/me &{template:skill} {{type=Work}} {{characterName=@{name}}} {{rollValue=[[@{skill_work_specialist} + @{skill_work}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_pilot">Pilot</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_pilot">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_pilot_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_pilot_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_pilot_specialist" value="4d6d2">
|
||
<button name="roll_skill_pilot" type="roll" value="/me &{template:skill} {{type=Pilot}} {{characterName=@{name}}} {{rollValue=[[@{skill_pilot_specialist} + @{skill_pilot}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_points" class="sheet-skill-points-unspent">Unspent Skill Points</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" name="attr_skill_points">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<input type="radio" name="attr_homebrew_skill_list" class="sheet-homebrew-toggle" value="first">
|
||
<div class="sheet-homebrew-hide">
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_artist">Artist</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_artist">
|
||
<input style="width: 25px" type="radio" name="attr_skill_artist_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_artist_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_artist_specialist" value="4d6d2">
|
||
<button name="roll_skill_artist" type="roll" value="/me &{template:skill} {{type=Artist}} {{characterName=@{name}}} {{rollValue=[[@{skill_artist_specialist} + @{skill_artist}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_navigation">Navigation</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_navigation">
|
||
<input style="width: 25px" type="radio" name="attr_skill_navigation_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_navigation_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_navigation_specialist" value="4d6d2">
|
||
<button name="roll_skill_navigation" type="roll" value="/me &{template:skill} {{type=Navigation}} {{characterName=@{name}}} {{rollValue=[[@{skill_navigation_specialist} + @{skill_navigation}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_athletics">Athletics</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_athletics">
|
||
<input style="width: 25px" type="radio" name="attr_skill_athletics_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_athletics_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_athletics_specialist" value="4d6d2">
|
||
<button name="roll_skill_athletics" type="roll" value="/me &{template:skill} {{type=Athletics}} {{characterName=@{name}}} {{rollValue=[[@{skill_athletics_specialist} + @{skill_athletics}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_perception">Perception</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_perception">
|
||
<input style="width: 25px" type="radio" name="attr_skill_perception_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_perception_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_perception_specialist" value="4d6d2">
|
||
<button name="roll_skill_perception" type="roll" value="/me &{template:skill} {{type=Perception}} {{characterName=@{name}}} {{rollValue=[[@{skill_perception_specialist} + @{skill_perception}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_bureaucracy">Bureaucracy</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_bureaucracy">
|
||
<input style="width: 25px" type="radio" name="attr_skill_bureaucracy_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_bureaucracy_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_bureaucracy_specialist" value="4d6d2">
|
||
<button name="roll_skill_bureaucracy" type="roll" value="/me &{template:skill} {{type=Bureaucracy}} {{characterName=@{name}}} {{rollValue=[[@{skill_bureaucracy_specialist} + @{skill_bureaucracy}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_persuade">Persuade</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_persuade">
|
||
<input style="width: 25px" type="radio" name="attr_skill_persuade_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_persuade_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_persuade_specialist" value="4d6d2">
|
||
<button name="roll_skill_persuade" type="roll" value="/me &{template:skill} {{type=Persuade}} {{characterName=@{name}}} {{rollValue=[[@{skill_persuade_specialist} + @{skill_persuade}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_business">Business</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_business">
|
||
<input style="width: 25px" type="radio" name="attr_skill_business_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_business_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_business_specialist" value="4d6d2">
|
||
<button name="roll_skill_business" type="roll" value="/me &{template:skill} {{type=Business}} {{characterName=@{name}}} {{rollValue=[[@{skill_business_specialist} + @{skill_business}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_profession">Profession/</label>
|
||
<input name="attr_profession_type" class="sheet-skills-custom" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_profession">
|
||
<input style="width: 25px" type="radio" name="attr_skill_profession_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_profession_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_profession_specialist" value="4d6d2">
|
||
<button name="roll_skill_profession" type="roll" value="/me &{template:skill} {{type=Profession/@{profession_type}}} {{characterName=@{name}}} {{rollValue=[[@{skill_profession_specialist} + @{skill_profession}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_combat_energy">Combat/Energy Weapons</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_combat_energy">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_energy_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_energy_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_energy_specialist" value="4d6d2">
|
||
<button name="roll_skill_combat_energy" type="roll" value="/me &{template:skill} {{type=Combat/Energy Weapons}} {{characterName=@{name}}} {{rollValue=[[@{skill_combat_energy_specialist} + @{skill_combat_energy}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_religion">Religion</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_religion">
|
||
<input style="width: 25px" type="radio" name="attr_skill_religion_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_religion_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_religion_specialist" value="4d6d2">
|
||
<button name="roll_skill_religion" type="roll" value="/me &{template:skill} {{type=Religion}} {{characterName=@{name}}} {{rollValue=[[@{skill_religion_specialist} + @{skill_religion}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_combat_gunnery">Combat/Gunnery</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_combat_gunnery">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_gunnery_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_gunnery_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_gunnery_specialist" value="4d6d2">
|
||
<button name="roll_skill_combat_gunnery" type="roll" value="/me &{template:skill} {{type=Combat/Gunnery}} {{characterName=@{name}}} {{rollValue=[[@{skill_combat_gunnery_specialist} + @{skill_combat_gunnery}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_science">Science</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_science">
|
||
<input style="width: 25px" type="radio" name="attr_skill_science_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_science_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_science_specialist" value="4d6d2">
|
||
<button name="roll_skill_science" type="roll" value="/me &{template:skill} {{type=Science}} {{characterName=@{name}}} {{rollValue=[[@{skill_science_specialist} + @{skill_science}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_combat_primitive">Combat/Primitive Weapons</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_combat_primitive">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_primitive_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_primitive_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_primitive_specialist" value="4d6d2">
|
||
<button name="roll_skill_combat_primitive" type="roll" value="/me &{template:skill} {{type=Combat/Primitive Weapons}} {{characterName=@{name}}} {{rollValue=[[@{skill_combat_primitive_specialist} + @{skill_combat_primitive}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_security">Security</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_security">
|
||
<input style="width: 25px" type="radio" name="attr_skill_security_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_security_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_security_specialist" value="4d6d2">
|
||
<button name="roll_skill_security" type="roll" value="/me &{template:skill} {{type=Security}} {{characterName=@{name}}} {{rollValue=[[@{skill_security_specialist} + @{skill_security}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_combat_projectile">Combat/Projectile Weapons</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_combat_projectile">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_projectile_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_projectile_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_projectile_specialist" value="4d6d2">
|
||
<button name="roll_skill_combat_projectile" type="roll" value="/me &{template:skill} {{type=Combat/Projectile Weapons}} {{characterName=@{name}}} {{rollValue=[[@{skill_combat_projectile_specialist} + @{skill_combat_projectile}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_stealth">Stealth</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_stealth">
|
||
<input style="width: 25px" type="radio" name="attr_skill_stealth_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_stealth_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_stealth_specialist" value="4d6d2">
|
||
<button name="roll_skill_stealth" type="roll" value="/me &{template:skill} {{type=Stealth}} {{characterName=@{name}}} {{rollValue=[[@{skill_stealth_specialist} + @{skill_stealth}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_combat_psitech">Combat/Psitech</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_combat_psitech">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_psitech_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_psitech_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_psitech_specialist" value="4d6d2">
|
||
<button name="roll_skill_combat_psitech" type="roll" value="/me &{template:skill} {{type=Combat/Psitech}} {{characterName=@{name}}} {{rollValue=[[@{skill_combat_psitech_specialist} + @{skill_combat_psitech}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_steward">Steward</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_steward">
|
||
<input style="width: 25px" type="radio" name="attr_skill_steward_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_steward_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_steward_specialist" value="4d6d2">
|
||
<button name="roll_skill_steward" type="roll" value="/me &{template:skill} {{type=Steward}} {{characterName=@{name}}} {{rollValue=[[@{skill_steward_specialist} + @{skill_steward}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_combat_unarmed">Combat/Unarmed</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_combat_unarmed">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_unarmed_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_unarmed_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_combat_unarmed_specialist" value="4d6d2">
|
||
<button name="roll_skill_combat_unarmed" type="roll" value="/me &{template:skill} {{type=Combat/Unarmed}} {{characterName=@{name}}} {{rollValue=[[@{skill_combat_unarmed_specialist} + @{skill_combat_unarmed}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_survival">Survival</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_survival">
|
||
<input style="width: 25px" type="radio" name="attr_skill_survival_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_survival_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_survival_specialist" value="4d6d2">
|
||
<button name="roll_skill_survival" type="roll" value="/me &{template:skill} {{type=Survival}} {{characterName=@{name}}} {{rollValue=[[@{skill_survival_specialist} + @{skill_survival}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_computer">Computer</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_computer">
|
||
<input style="width: 25px" type="radio" name="attr_skill_computer_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_computer_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_computer_specialist" value="4d6d2">
|
||
<button name="roll_skill_computer" type="roll" value="/me &{template:skill} {{type=Computer}} {{characterName=@{name}}} {{rollValue=[[@{skill_computer_specialist} + @{skill_computer}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tactics">Tactics</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tactics">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tactics_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tactics_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tactics_specialist" value="4d6d2">
|
||
<button name="roll_skill_tactics" type="roll" value="/me &{template:skill} {{type=Tactics}} {{characterName=@{name}}} {{rollValue=[[@{skill_tactics_specialist} + @{skill_tactics}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_alien">Culture/Alien/</label><input name="attr_skill_culture_alien_type" class="sheet-skills-custom" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_alien">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_alien_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_alien_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_alien_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_alien" type="roll" value="/me &{template:skill} {{type=Culture/Alien/@{skill_culture_alien_type}}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_alien_specialist} + @{skill_culture_alien}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tech_astronautic">Tech/Astronautic</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tech_astronautic">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_astronautic_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_astronautic_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_astronautic_specialist" value="4d6d2">
|
||
<button name="roll_skill_tech_astronautic" type="roll" value="/me &{template:skill} {{type=Tech/Astronautic}} {{characterName=@{name}}} {{rollValue=[[@{skill_tech_astronautic_specialist} + @{skill_tech_astronautic}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_criminal">Culture/Criminal</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_criminal">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_criminal_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_criminal_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_criminal_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_criminal" type="roll" value="/me &{template:skill} {{type=Culture/Criminal}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_criminal_specialist} + @{skill_culture_criminal}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tech_maltech">Tech/Maltech</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tech_maltech">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_maltech_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_maltech_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_maltech_specialist" value="4d6d2">
|
||
<button name="roll_skill_tech_maltech" type="roll" value="/me &{template:skill} {{type=Tech/Maltech}} {{characterName=@{name}}} {{rollValue=[[@{skill_tech_maltech_specialist} + @{skill_tech_maltech}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_spacer">Culture/Spacer</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_spacer">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_spacer_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_spacer_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_spacer_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_spacer" type="roll" value="/me &{template:skill} {{type=Culture/Spacer}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_spacer_specialist} + @{skill_culture_spacer}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tech_medical">Tech/Medical</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tech_medical">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_medical_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_medical_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_medical_specialist" value="4d6d2">
|
||
<button name="roll_skill_tech_medical" type="roll" value="/me &{template:skill} {{type=Tech/Medical}} {{characterName=@{name}}} {{rollValue=[[@{skill_tech_medical_specialist} + @{skill_tech_medical}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_traveller">Culture/Traveller</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_traveller">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_traveller_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_traveller_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_traveller_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_traveller" type="roll" value="/me &{template:skill} {{type=Culture/Traveller}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_traveller_specialist} + @{skill_culture_traveller}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tech_postech">Tech/Postech</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tech_postech">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_postech_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_postech_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_postech_specialist" value="4d6d2">
|
||
<button name="roll_skill_tech_postech" type="roll" value="/me &{template:skill} {{type=Tech/Postech}} {{characterName=@{name}}} {{rollValue=[[@{skill_tech_postech_specialist} + @{skill_tech_postech}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_one">Culture/</label><input name="attr_skill_culture_one_value" class="sheet-skills-custom" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_one">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_one_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_one_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_one_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_one" type="roll" value="/me &{template:skill} {{type=Culture/@{skill_culture_one}}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_one_specialist} + @{skill_culture_one}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tech_pretech">Tech/Pretech</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tech_pretech">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_pretech_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_pretech_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_pretech_specialist" value="4d6d2">
|
||
<button name="roll_skill_tech_pretech" type="roll" value="/me &{template:skill} {{type=Tech/Pretech}} {{characterName=@{name}}} {{rollValue=[[@{skill_tech_pretech_specialist} + @{skill_tech_pretech}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_two">Cuture/</label><input name="attr_skill_culture_two_value" class="sheet-skills-custom" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_two">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_two_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_two_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_two_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_two" type="roll" value="/me &{template:skill} {{type=Cuture/@{skill_culture_two}}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_two_specialist} + @{skill_culture_two}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_tech_psitech">Tech/Psitech</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_tech_psitech">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_psitech_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_psitech_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_tech_psitech_specialist" value="4d6d2">
|
||
<button name="roll_skill_tech_psitech" type="roll" value="/me &{template:skill} {{type=Tech/Psitech}} {{characterName=@{name}}} {{rollValue=[[@{skill_tech_psitech_specialist} + @{skill_tech_psitech}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_culture_three">Culture/</label><input name="attr_skill_culture_three_value" class="sheet-skills-custom" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_culture_three">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_three_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_three_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_culture_three_specialist" value="4d6d2">
|
||
<button name="roll_skill_culture_three" type="roll" value="/me &{template:skill} {{type=Culture/@{skill_culture_three}}} {{characterName=@{name}}} {{rollValue=[[@{skill_culture_three_specialist} + @{skill_culture_three}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_vehicle_air">Vehicle/Air</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_vehicle_air">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_air_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_air_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_air_specialist" value="4d6d2">
|
||
<button name="roll_skill_vehicle_air" type="roll" value="/me &{template:skill} {{type=Vehicle/Air}} {{characterName=@{name}}} {{rollValue=[[@{skill_vehicle_air_specialist} + @{skill_vehicle_air}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_exosuit">Exosuit</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_exosuit">
|
||
<input style="width: 25px" type="radio" name="attr_skill_exosuit_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_exosuit_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_exosuit_specialist" value="4d6d2">
|
||
<button name="roll_skill_exosuit" type="roll" value="/me &{template:skill} {{type=Exosuit}} {{characterName=@{name}}} {{rollValue=[[@{skill_exosuit_specialist} + @{skill_exosuit}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_vehicle_grav">Vehicle/Grav</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_vehicle_grav">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_grav_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_grav_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_grav_specialist" value="4d6d2">
|
||
<button name="roll_skill_vehicle_grav" type="roll" value="/me &{template:skill} {{type=Vehicle/Grav}} {{characterName=@{name}}} {{rollValue=[[@{skill_vehicle_grav_specialist} + @{skill_vehicle_grav}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_gambling">Gambling</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_gambling">
|
||
<input style="width: 25px" type="radio" name="attr_skill_gambling_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_gambling_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_gambling_specialist" value="4d6d2">
|
||
<button name="roll_skill_gambling" type="roll" value="/me &{template:skill} {{type=Gambling}} {{characterName=@{name}}} {{rollValue=[[@{skill_gambling_specialist} + @{skill_gambling}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_vehicle_land">Vehicle/Land</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_vehicle_land">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_land_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_land_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_land_specialist" value="4d6d2">
|
||
<button name="roll_skill_vehicle_land" type="roll" value="/me &{template:skill} {{type=Vehicle/Land}} {{characterName=@{name}}} {{rollValue=[[@{skill_vehicle_land_specialist} + @{skill_vehicle_land}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_history">History</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_history">
|
||
<input style="width: 25px" type="radio" name="attr_skill_history_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_history_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_history_specialist" value="4d6d2">
|
||
<button name="roll_skill_history" type="roll" value="/me &{template:skill} {{type=History}} {{characterName=@{name}}} {{rollValue=[[@{skill_history_specialist} + @{skill_history}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_vehicle_space">Vehicle/Space</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_vehicle_space">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_space_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_space_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_space_specialist" value="4d6d2">
|
||
<button name="roll_skill_vehicle_space" type="roll" value="/me &{template:skill} {{type=Vehicle/Space}} {{characterName=@{name}}} {{rollValue=[[@{skill_vehicle_space_specialist} + @{skill_vehicle_space}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_instructor">Instructor</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_instructor">
|
||
<input style="width: 25px" type="radio" name="attr_skill_instructor_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_instructor_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_instructor_specialist" value="4d6d2">
|
||
<button name="roll_skill_instructor" type="roll" value="/me &{template:skill} {{type=Instructor}} {{characterName=@{name}}} {{rollValue=[[@{skill_instructor_specialist} + @{skill_instructor}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_vehicle_water">Vehicle/Water</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_vehicle_water">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_water_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_water_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_vehicle_water_specialist" value="4d6d2">
|
||
<button name="roll_skill_vehicle_water" type="roll" value="/me &{template:skill} {{type=Vehicle/Water}} {{characterName=@{name}}} {{rollValue=[[@{skill_vehicle_water_specialist} + @{skill_vehicle_water}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_language">Language</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_language">
|
||
<input style="width: 25px" type="radio" name="attr_skill_language_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_language_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_language_specialist" value="4d6d2">
|
||
<button name="roll_skill_language" type="roll" value="/me &{template:skill} {{type=Language}} {{characterName=@{name}}} {{rollValue=[[@{skill_language_specialist} + @{skill_language}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
|
||
</div>
|
||
<div class="sheet-col">
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_leadership">Leadership</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_leadership">
|
||
<input style="width: 25px" type="radio" name="attr_skill_leadership_specialist" value="2d6" checked>
|
||
<input style="width: 25px" type="radio" name="attr_skill_leadership_specialist" value="3d6d1">
|
||
<input style="width: 25px" type="radio" name="attr_skill_leadership_specialist" value="4d6d2">
|
||
<button name="roll_skill_leadership" type="roll" value="/me &{template:skill} {{type=Leadership}} {{characterName=@{name}}} {{rollValue=[[@{skill_leadership_specialist} + @{skill_leadership}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_points" class="sheet-skill-points-unspent">Unspent Skill Points</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" name="attr_skill_points">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<input type="radio" name="attr_homebrew_skill_list" class="sheet-homebrew-toggle" value="neither">
|
||
<input type="checkbox" name="attr_homebrew_extra_skills" class="sheet-homebrew-toggle">
|
||
<div class="sheet-homebrew-hide">
|
||
<fieldset class="repeating_skills">
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<input name="attr_custom_skill_1_name" class="sheet-skills-custom-half" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_custom_skill_1_level">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_1_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_1_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_1_specialist" value="4d6d2">
|
||
<button name="roll_custom_skill_1" type="roll" value="/me &{template:skill} {{type=@{custom_skill_1_name}}} {{characterName=@{name}}} {{rollValue=[[@{custom_skill_1_specialist} + @{custom_skill_1_level}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<input name="attr_custom_skill_2_name" class="sheet-skills-custom-half" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_custom_skill_2_level">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_2_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_2_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_2_specialist" value="4d6d2">
|
||
<button name="roll_custom_skill_1" type="roll" value="/me &{template:skill} {{type=@{custom_skill_2_name}}} {{characterName=@{name}}} {{rollValue=[[@{custom_skill_2_specialist} + @{custom_skill_2_level}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<div class="sheet-row">
|
||
Cost to raise by 1: New Level + 1. Min level 1 for skill lvl 0 and 1, 3 for skill 2, 6 for skill 3, and 9 for skill 4.
|
||
</div>
|
||
</div>
|
||
<input type="checkbox" name="attr_homebrew_psionics_disable" class="sheet-homebrew-toggle">
|
||
<div class="sheet-homebrew-show">
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_psionics_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Psychic Skills and Techniques</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_psionics_show">
|
||
</label>
|
||
<div class="sheet-section-hide">
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_biopsion">Biopsion</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_biopsion">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_biopsion_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_biopsion_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_biopsion_specialist" value="4d6d2">
|
||
<button name="roll_skill_biopsion" type="roll" value="/me &{template:skill} {{type=Biopsion}} {{characterName=@{name}}} {{rollValue=[[@{skill_biopsion_specialist} + @{skill_biopsion}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_metapsion">Metapsion</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_metapsion">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_metapsion_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_metapsion_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_metapsion_specialist" value="4d6d2">
|
||
<button name="roll_skill_metapsion" type="roll" value="/me &{template:skill} {{type=Metapsion}} {{characterName=@{name}}} {{rollValue=[[@{skill_metapsion_specialist} + @{skill_metapsion}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_precognition">Precognition</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_precognition">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_precognition_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_precognition_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_precognition_specialist" value="4d6d2">
|
||
<button name="roll_skill_precognition" type="roll" value="/me &{template:skill} {{type=Precognition}} {{characterName=@{name}}} {{rollValue=[[@{skill_aprecognition_specialist} + @{skill_precognition}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_telekinesis">Telekinesis</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_telekinesis">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_telekinesis_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_telekinesis_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_telekinesis_specialist" value="4d6d2">
|
||
<button name="roll_skill_telekinesis" type="roll" value="/me &{template:skill} {{type=Telekinesis}} {{characterName=@{name}}} {{rollValue=[[@{skill_telekinesis_specialist} + @{skill_telekinesis}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_telepathy">Telepathy</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_telepathy">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_telepathy_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_telepathy_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_telepathy_specialist" value="4d6d2">
|
||
<button name="roll_skill_telepathy" type="roll" value="/me &{template:skill} {{type=Telepathy}} {{characterName=@{name}}} {{rollValue=[[@{skill_telepathy_specialist} + @{skill_telepathy}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_teleportation">Teleportation</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_teleportation">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_teleportation_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_teleportation_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_teleportation_specialist" value="4d6d2">
|
||
<button name="roll_skill_teleportation" type="roll" value="/me &{template:skill} {{type=Teleportation}} {{characterName=@{name}}} {{rollValue=[[@{skill_teleportation_specialist} + @{skill_teleportation}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Atttribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-hide">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row sheet-psionics-power">
|
||
<label>Psionic Techniques</label>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<fieldset class="repeating_technique">
|
||
<input type="text" name="attr_technique">
|
||
<input type="checkbox" class="sheet-toggle" title="show/hide" name="attr_technique_show" value="1">
|
||
<button name="macro_technique" type="roll" value="/me @{technique_description}"></button>
|
||
<textarea name="attr_technique_description" class="sheet-hide" placeholder="Technique Description"></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-6colrow sheet-psionics-pp">
|
||
<div class="sheet-col">
|
||
<label>Committed Effort Scene</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input value="0" type="number" min="0" name="attr_psionics_committed_effort_scene">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label>Committed Effort Day</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input value="0" type="number" min="0" name="attr_psionics_committed_effort_day">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label>Extra Effort</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input value="0" type="number" min="0" name="attr_psionics_extra_effort">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label>Total Effort</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input readonly type="number" min="0" name="attr_psionics_total_effort">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<input type="checkbox" name="attr_setting_space_magic_enable" class="sheet-homebrew-toggle">
|
||
<div class="sheet-homebrew-hide">
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_space_magic_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Space Magic</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_space_magic_show">
|
||
</label>
|
||
<div class="sheet-row sheet-section-hide">
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Skill:</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">Level:</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label class="sheet-skill-label">2d6</label>
|
||
<label class="sheet-skill-label">3d6</label>
|
||
<label class="sheet-skill-label">4d6</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label for="attr_skill_magic">Magic</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_skill_magic">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_skill_magic_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_skill_magic_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_skill_magic_specialist" value="4d6d2">
|
||
<button name="roll_skill_magic" type="roll" value="/me &{template:skill} {{type=Magic}} {{characterName=@{name}}} {{rollValue=[[@{skill_magic_specialist} + @{skill_magic}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_magic_skills">
|
||
<div class="sheet-2colrow sheet-skills">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<input name="attr_custom_skill_1_name" class="sheet-skills-custom-half" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_custom_skill_1_level">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_1_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_1_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_1_specialist" value="4d6d2">
|
||
<button name="roll_custom_skill_1" type="roll" value="/me &{template:skill} {{type=@{custom_skill_1_name}}} {{characterName=@{name}}} {{rollValue=[[@{custom_skill_1_specialist} + @{custom_skill_1_level}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<input name="attr_custom_skill_2_name" class="sheet-skills-custom-half" type="text">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="-1" value="-1" name="attr_custom_skill_2_level">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_2_specialist" value="2d6" checked>
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_2_specialist" value="3d6d1">
|
||
<input style="width: 30px" type="radio" name="attr_custom_skill_2_specialist" value="4d6d2">
|
||
<button name="roll_custom_skill_2" type="roll" value="/me &{template:skill} {{type=@{custom_skill_2_name}}} {{characterName=@{name}}} {{rollValue=[[@{custom_skill_2_specialist} + @{custom_skill_2_level}[Skill] + ?{Attribute|Str,@{str_bonus}|Int,@{int_bonus}|Dex,@{dex_bonus}|Wis,@{wis_bonus}|Con,@{con_bonus}|Cha,@{cha_bonus}|None,0}[Attribute] + ?{Assisted?|0}[Assist]]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
<label class="sheet-subhead">Spells</label>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col">
|
||
<label>Spell Name</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label>Description</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<label>Prepared</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label>Damage/cast</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_spells">
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_spell_name" class="sheet-stats-input">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_spell_description">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_spell_prepared">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input style="width: 32px; padding: 0px; " type="text" name="attr_spell_damage" value="0">
|
||
<button style="margin:0px;" name="roll_spell" type="roll" value="/me &{template:spell} {{characterName=@{name}}} {{spell=@{spell_name}}} {{description=@{spell_description}}} {{damage=[[@{spell_damage}]]}}"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_foci_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Foci</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_foci_show">
|
||
</label>
|
||
<div class="sheet-row sheet-section-hide">
|
||
<fieldset class="repeating_foci">
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col" style="width: 65%">
|
||
<input style="width: 100%" type="text" name="attr_focus_name" placeholder="Focus">
|
||
</div>
|
||
<div class="sheet-col" style="width: 60px">
|
||
<input type="number" min="0" name="attr_focus_level" style="width: 100%" placeholder="Level">
|
||
</div>
|
||
<input type="checkbox" class="sheet-toggle" title="show/hide" name="attr_focus_show" value="1">
|
||
<button name="macro_focus" type="roll" value="/me @{focus_description}"></button>
|
||
<textarea name="attr_focus_description" class="sheet-hide" placeholder="Focus Description"></textarea>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_gear_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Gear</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_gear_show">
|
||
</label>
|
||
<div class="sheet-section-hide">
|
||
<div class="sheet-row">
|
||
<div class="sheet-col">
|
||
<div class="sheet-row sheet-gear-credits">
|
||
<div class="sheet-col">
|
||
<label for="attr_credits">Credits</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="0" name="attr_credits" class="sheet-gear-credits">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_credits_owed">Credits Owed</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" min="0" name="attr_credits_owed" class="sheet-gear-credits">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col">
|
||
<label for="attr_gear_readied_current">Current Readied</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_gear_readied_current" value="0" readonly>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_gear_readied_max">Max Readied</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_gear_readied_max">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_gear_stowed_current">Current Stowed</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_gear_stowed_current" value="0" readonly>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_gear_stowed_max">Max Stowed</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_gear_stowed_max">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col">
|
||
<label class="sheet-subhead">Armour</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-6colrow sheet-gear">
|
||
<div class="sheet-col">
|
||
<label for="attr_armor_name">Name</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_armor_name" value="">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_armor_ac">AC</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_armor_ac" value="0">
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_armor_enc">Encumberence</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="number" name="attr_armor_enc" value="0">
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col">
|
||
<label class="sheet-subhead">Equipment</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-gear" style="border-bottom: 1px solid black;">
|
||
<div class="sheet-col" style="width: 210px;">
|
||
<label for="attr_gear_readied_current">Item(s)</label>
|
||
</div>
|
||
<div class="sheet-col" style="width: 150px">
|
||
<label for="attr_gear_readied_max">Encumbrance</label>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<label for="attr_gear_stowed_current">Status</label>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_gear">
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col" style="width: 210px">
|
||
<input type="text" name="attr_gear_name" placeholder="Item">
|
||
</div>
|
||
<div class="sheet-col" style="width: 150px">
|
||
<input type="number" min="0" name="attr_gear_encumbrance">
|
||
</div>
|
||
<div class="sheet-col">
|
||
Readied
|
||
<input type="radio" name="attr_gear_readied" value="1"> Stowed
|
||
<input type="radio" name="attr_gear_readied" value="2"> Other
|
||
<input type="radio" name="attr_gear_readied" value="0" checked>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col">
|
||
<label class="sheet-subhead">Cyberware</label>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_cyberware">
|
||
<div class="sheet-row sheet-gear-cyberware">
|
||
<div class="sheet-col">
|
||
<input type="text" name="attr_cyberware">
|
||
<input type="checkbox" class="sheet-toggle" title="show/hide" name="attr_cyberware_show" value="1" style="width: 15px;">
|
||
<button name="macro_cyberware" type="roll" value="/me @{cyberware_description}"></button>
|
||
<textarea name="attr_cyberware_description" class="sheet-hide" placeholder="Cyberware Description"></textarea>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
<div class="sheet-row sheet-gear">
|
||
<div class="sheet-col">
|
||
<label class="sheet-subhead">Other Equipment</label>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row sheet-gear-other">
|
||
<textarea name="attr_gear_other"></textarea>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle" name="attr_misc_show">
|
||
<label class="sheet-section-toggle-header-label">
|
||
<h3>Miscellaneous</h3>
|
||
<input checked type="checkbox" title="show/hide" class="sheet-section-toggle-header" name="attr_misc_show">
|
||
</label>
|
||
<div class="sheet-section-hide">
|
||
<div class="sheet-2colrow">
|
||
<div style="width:600px" class="sheet-col">
|
||
<div style="width:600px" class="sheet-row sheet-misc-goal">
|
||
<label>Current Goals</label>
|
||
</div>
|
||
</div>
|
||
<div style="width:100px" class="sheet-col">
|
||
<div style="width:100px" class="sheet-row sheet-misc-goal-xp">
|
||
<label>XP</label>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<fieldset class="repeating_goals">
|
||
<div class="sheet-2colrow">
|
||
<div style="width:600px" class="sheet-col">
|
||
<div style="width:600px" class="sheet-row sheet-misc-goal">
|
||
<input style="width:600px" type="text" name="attr_misc_goal">
|
||
</div>
|
||
</div>
|
||
<div style="width:100px" class="sheet-col">
|
||
<div style="width:100px" class="sheet-row sheet-misc-goal-xp">
|
||
<input style="width:100px" type="number" min="0" name="attr_misc_goal_xp">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
<div class="sheet-row">
|
||
<label for="attr_languages" class="sheet-languages">Languages</label>
|
||
</div>
|
||
<fieldset class="repeating_languages">
|
||
<input type="text" name="attr_languages">
|
||
</fieldset>
|
||
<div class="sheet-row">
|
||
<label for="attr_notes">Notes</label>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<textarea name="attr_notes" class="sheet-textarea-wide"></textarea>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<script type="text/worker">
|
||
/* ---- BEGIN: TheAaronSheet.js ---- */
|
||
// Github: https://github.com/shdwjk/TheAaronSheet/blob/master/TheAaronSheet.js
|
||
// By: The Aaron, Arcane Scriptomancer
|
||
// Contact: https://app.roll20.net/users/104025/the-aaron
|
||
|
||
var TAS = TAS || (function(){
|
||
'use strict';
|
||
|
||
var version = '0.2.4',
|
||
lastUpdate = 1457098091,
|
||
|
||
loggingSettings = {
|
||
debug: {
|
||
key: 'debug',
|
||
title: 'DEBUG',
|
||
color: {
|
||
bgLabel: '#7732A2',
|
||
label: '#F2EF40',
|
||
bgText: '#FFFEB7',
|
||
text: '#7732A2'
|
||
}
|
||
},
|
||
error: {
|
||
key: 'error',
|
||
title: 'Error',
|
||
color: {
|
||
bgLabel: '#C11713',
|
||
label: 'white',
|
||
bgText: '#C11713',
|
||
text: 'white'
|
||
}
|
||
},
|
||
warn: {
|
||
key: 'warn',
|
||
title: 'Warning',
|
||
color: {
|
||
bgLabel: '#F29140',
|
||
label: 'white',
|
||
bgText: '#FFD8B7',
|
||
text: 'black'
|
||
}
|
||
},
|
||
info: {
|
||
key: 'info',
|
||
title: 'Info',
|
||
color: {
|
||
bgLabel: '#413FA9',
|
||
label: 'white',
|
||
bgText: '#B3B2EB',
|
||
text: 'black'
|
||
}
|
||
},
|
||
notice: {
|
||
key: 'notice',
|
||
title: 'Notice',
|
||
color: {
|
||
bgLabel: '#33C133',
|
||
label: 'white',
|
||
bgText: '#ADF1AD',
|
||
text: 'black'
|
||
}
|
||
},
|
||
log: {
|
||
key: 'log',
|
||
title: 'Log',
|
||
color: {
|
||
bgLabel: '#f2f240',
|
||
label: 'black',
|
||
bgText: '#ffff90',
|
||
text: 'black'
|
||
}
|
||
},
|
||
callstack: {
|
||
key: 'TAS',
|
||
title: 'function',
|
||
color: {
|
||
bgLabel: '#413FA9',
|
||
label: 'white',
|
||
bgText: '#B3B2EB',
|
||
text: 'black'
|
||
}
|
||
},
|
||
callstack_async: {
|
||
key: 'TAS',
|
||
title: 'ASYNC CALL',
|
||
color: {
|
||
bgLabel: '#413FA9',
|
||
label: 'white',
|
||
bgText: '#413FA9',
|
||
text: 'white'
|
||
}
|
||
},
|
||
TAS: {
|
||
key: 'TAS',
|
||
title: 'TAS',
|
||
color: {
|
||
bgLabel: 'grey',
|
||
label: 'black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)',
|
||
bgText: 'grey',
|
||
text: 'black;background:linear-gradient(#304352,#d7d2cc,#d7d2cc,#d7d2cc,#304352)'
|
||
}
|
||
}
|
||
},
|
||
|
||
|
||
config = {
|
||
debugMode: false,
|
||
logging: {
|
||
log: true,
|
||
notice: true,
|
||
info: true,
|
||
warn: true,
|
||
error: true,
|
||
debug: false
|
||
}
|
||
},
|
||
|
||
callstackRegistry = [],
|
||
queuedUpdates = {}, //< Used for delaying saves till the last momment.
|
||
|
||
complexType = function(o){
|
||
switch(typeof o){
|
||
case 'string':
|
||
return 'string';
|
||
case 'boolean':
|
||
return 'boolean';
|
||
case 'number':
|
||
return (_.isNaN(o) ? 'NaN' : (o.toString().match(/\./) ? 'decimal' : 'integer'));
|
||
case 'function':
|
||
return 'function: '+(o.name ? o.name+'()' : '(anonymous)');
|
||
case 'object':
|
||
return (_.isArray(o) ? 'array' : (_.isArguments(o) ? 'arguments' : ( _.isNull(o) ? 'null' : 'object')));
|
||
default:
|
||
return typeof o;
|
||
}
|
||
},
|
||
|
||
dataLogger = function(primaryLogger,secondaryLogger,data){
|
||
_.each(data,function(m){
|
||
var type = complexType(m);
|
||
switch(type){
|
||
case 'string':
|
||
primaryLogger(m);
|
||
break;
|
||
case 'undefined':
|
||
case 'null':
|
||
case 'NaN':
|
||
primaryLogger('['+type+']');
|
||
break;
|
||
case 'number':
|
||
case 'not a number':
|
||
case 'integer':
|
||
case 'decimal':
|
||
case 'boolean':
|
||
primaryLogger('['+type+']: '+m);
|
||
break;
|
||
default:
|
||
primaryLogger('['+type+']:=========================================');
|
||
secondaryLogger(m);
|
||
primaryLogger('=========================================================');
|
||
break;
|
||
}
|
||
});
|
||
},
|
||
|
||
|
||
colorLog = function(options){
|
||
var coloredLoggerFunction,
|
||
key = options.key,
|
||
label = options.title || 'TAS',
|
||
lBGColor = (options.color && options.color.bgLabel) || 'blue',
|
||
lTxtColor = (options.color && options.color.label) || 'white',
|
||
mBGColor = (options.color && options.color.bgText) || 'blue',
|
||
mTxtColor = (options.color && options.color.text) || 'white';
|
||
|
||
coloredLoggerFunction = function(message){
|
||
console.log(
|
||
'%c '+label+': %c '+message + ' ',
|
||
'background-color: '+lBGColor+';color: '+lTxtColor+'; font-weight:bold;',
|
||
'background-color: '+mBGColor+';color: '+mTxtColor+';'
|
||
);
|
||
};
|
||
return function(){
|
||
if('TAS'===key || config.logging[key]){
|
||
dataLogger(coloredLoggerFunction,function(m){console.log(m);},_.toArray(arguments));
|
||
}
|
||
};
|
||
},
|
||
|
||
logDebug = colorLog(loggingSettings.debug),
|
||
logError = colorLog(loggingSettings.error),
|
||
logWarn = colorLog(loggingSettings.warn),
|
||
logInfo = colorLog(loggingSettings.info),
|
||
logNotice = colorLog(loggingSettings.notice),
|
||
logLog = colorLog(loggingSettings.log),
|
||
log = colorLog(loggingSettings.TAS),
|
||
logCS = colorLog(loggingSettings.callstack),
|
||
logCSA = colorLog(loggingSettings.callstack_async),
|
||
|
||
registerCallstack = function(callstack,label){
|
||
var idx=_.findIndex(callstackRegistry,function(o){
|
||
return (_.difference(o.stack,callstack).length === _.difference(callstack,o.stack).length) &&
|
||
_.difference(o.stack,callstack).length === 0 &&
|
||
o.label === label;
|
||
});
|
||
if(-1 === idx){
|
||
idx=callstackRegistry.length;
|
||
callstackRegistry.push({
|
||
stack: callstack,
|
||
label: label
|
||
});
|
||
}
|
||
return idx;
|
||
},
|
||
|
||
setConfigOption = function(options){
|
||
var newconf =_.defaults(options,config);
|
||
newconf.logging=_.defaults(
|
||
(options && options.logging)||{},
|
||
config.logging
|
||
);
|
||
config=newconf;
|
||
},
|
||
|
||
debugMode = function(){
|
||
config.logging.debug=true;
|
||
config.debugMode = true;
|
||
},
|
||
|
||
getCallstack = function(){
|
||
var e = new Error('dummy'),
|
||
stack = _.map(_.rest(e.stack.replace(/^[^\(]+?[\n$]/gm, '')
|
||
.replace(/^\s+at\s+/gm, '')
|
||
.replace(/^Object.<anonymous>\s*\(/gm, '{anonymous}()@')
|
||
.split('\n')),function(l){
|
||
return l.replace(/\s+.*$/,'');
|
||
});
|
||
return stack;
|
||
},
|
||
logCallstackSub = function(cs){
|
||
var matches, csa;
|
||
_.find(cs,function(line){
|
||
matches = line.match(/TAS_CALLSTACK_(\d+)/);
|
||
if(matches){
|
||
csa=callstackRegistry[matches[1]];
|
||
logCSA( '===================='+(csa.label ? '> '+csa.label+' <' : '')+'====================');
|
||
logCallstackSub(csa.stack);
|
||
return true;
|
||
}
|
||
logCS(line);
|
||
return false;
|
||
});
|
||
},
|
||
logCallstack = function(){
|
||
var cs;
|
||
if(config.debugMode){
|
||
cs = getCallstack();
|
||
cs.shift();
|
||
log('==============================> CALLSTACK <==============================');
|
||
logCallstackSub(cs);
|
||
log('=========================================================================');
|
||
}
|
||
},
|
||
|
||
|
||
wrapCallback = function (label, callback, context){
|
||
var callstack;
|
||
if('function' === typeof label){
|
||
context=callback;
|
||
callback=label;
|
||
label=undefined;
|
||
}
|
||
if(!config.debugMode){
|
||
return (function(cb,ctx){
|
||
return function(){
|
||
cb.apply(ctx||{},arguments);
|
||
};
|
||
}(callback,context));
|
||
}
|
||
|
||
callstack = getCallstack();
|
||
callstack.shift();
|
||
|
||
return (function(cb,ctx,cs,lbl){
|
||
var ctxref=registerCallstack(cs,lbl);
|
||
|
||
/*jshint -W054 */
|
||
return new Function('cb','ctx','TASlog',
|
||
"return function TAS_CALLSTACK_"+ctxref+"(){"+
|
||
"TASlog('Entering: '+(cb.name||'(anonymous function)'));"+
|
||
"cb.apply(ctx||{},arguments);"+
|
||
"TASlog('Exiting: '+(cb.name||'(anonymous function)'));"+
|
||
"};")(cb,ctx,log);
|
||
/*jshint +W054 */
|
||
}(callback,context,callstack,label));
|
||
},
|
||
|
||
|
||
prepareUpdate = function( attribute, value ){
|
||
queuedUpdates[attribute]=value;
|
||
},
|
||
|
||
applyQueuedUpdates = function() {
|
||
setAttrs(queuedUpdates);
|
||
queuedUpdates = {};
|
||
},
|
||
|
||
namesFromArgs = function(args,base){
|
||
return _.chain(args)
|
||
.reduce(function(memo,attr){
|
||
if('string' === typeof attr) {
|
||
memo.push(attr);
|
||
} else if(_.isArray(args) || _.isArguments(args)){
|
||
memo = namesFromArgs(attr,memo);
|
||
}
|
||
return memo;
|
||
},(_.isArray(base) && base) || [])
|
||
.uniq()
|
||
.value();
|
||
},
|
||
|
||
addId = function(obj,value){
|
||
Object.defineProperty(obj,'id',{
|
||
value: value,
|
||
writeable: false,
|
||
enumerable: false
|
||
});
|
||
},
|
||
|
||
addProp = function(obj,prop,value,fullname){
|
||
(function(){
|
||
var pname=(_.contains(['S','F','I','D'],prop) ? '_'+prop : prop),
|
||
full_pname = fullname || prop,
|
||
pvalue=value;
|
||
|
||
_.each(['S','I','F'],function(p){
|
||
if( !_.has(obj,p)){
|
||
Object.defineProperty(obj, p, {
|
||
value: {},
|
||
enumerable: false,
|
||
readonly: true
|
||
});
|
||
}
|
||
});
|
||
if( !_.has(obj,'D')){
|
||
Object.defineProperty(obj, 'D', {
|
||
value: _.reduce(_.range(10),function(m,d){
|
||
Object.defineProperty(m, d, {
|
||
value: {},
|
||
enumerable: true,
|
||
readonly: true
|
||
});
|
||
return m;
|
||
},{}),
|
||
enumerable: false,
|
||
readonly: true
|
||
});
|
||
}
|
||
|
||
|
||
// Raw value
|
||
Object.defineProperty(obj, pname, {
|
||
enumerable: true,
|
||
set: function(v){
|
||
if(v!==pvalue) {
|
||
pvalue=v;
|
||
prepareUpdate(full_pname,v);
|
||
}
|
||
},
|
||
get: function(){
|
||
return pvalue;
|
||
}
|
||
});
|
||
|
||
// string value
|
||
Object.defineProperty(obj.S, pname, {
|
||
enumerable: true,
|
||
set: function(v){
|
||
var val=v.toString();
|
||
if(val !== pvalue) {
|
||
pvalue=val;
|
||
prepareUpdate(full_pname,val);
|
||
}
|
||
},
|
||
get: function(){
|
||
return pvalue.toString();
|
||
}
|
||
});
|
||
|
||
// int value
|
||
Object.defineProperty(obj.I, pname, {
|
||
enumerable: true,
|
||
set: function(v){
|
||
var val=parseInt(v,10) || 0;
|
||
if(val !== pvalue){
|
||
pvalue=val;
|
||
prepareUpdate(full_pname,val);
|
||
}
|
||
},
|
||
get: function(){
|
||
return parseInt(pvalue,10) || 0;
|
||
}
|
||
});
|
||
|
||
// float value
|
||
Object.defineProperty(obj.F, pname, {
|
||
enumerable: true,
|
||
set: function(v){
|
||
var val=parseFloat(v) || 0;
|
||
if(val !== pvalue) {
|
||
pvalue=val;
|
||
prepareUpdate(full_pname,val);
|
||
}
|
||
},
|
||
get: function(){
|
||
return parseFloat(pvalue) || 0;
|
||
}
|
||
});
|
||
_.each(_.range(10),function(d){
|
||
Object.defineProperty(obj.D[d], pname, {
|
||
enumerable: true,
|
||
set: function(v){
|
||
var val=(parseFloat(v) || 0).toFixed(d);
|
||
if(val !== pvalue){
|
||
pvalue=val;
|
||
prepareUpdate(full_pname,val);
|
||
}
|
||
},
|
||
get: function(){
|
||
return (parseFloat(pvalue) || 0).toFixed(d);
|
||
}
|
||
});
|
||
});
|
||
|
||
}());
|
||
},
|
||
|
||
repeating = function( section ) {
|
||
return (function(s){
|
||
var sectionName = s,
|
||
attrNames = [],
|
||
fieldNames = [],
|
||
operations = [],
|
||
after = [],
|
||
|
||
repAttrs = function TAS_Repeating_Attrs(){
|
||
attrNames = namesFromArgs(arguments,attrNames);
|
||
return this;
|
||
},
|
||
repFields = function TAS_Repeating_Fields(){
|
||
fieldNames = namesFromArgs(arguments,fieldNames);
|
||
return this;
|
||
},
|
||
repReduce = function TAS_Repeating_Reduce(func, initial, final, context) {
|
||
operations.push({
|
||
type: 'reduce',
|
||
func: (func && _.isFunction(func) && func) || _.noop,
|
||
memo: (_.isUndefined(initial) && 0) || initial,
|
||
final: (final && _.isFunction(final) && final) || _.noop,
|
||
context: context || {}
|
||
});
|
||
return this;
|
||
},
|
||
repMap = function TAS_Repeating_Map(func, final, context) {
|
||
operations.push({
|
||
type: 'map',
|
||
func: (func && _.isFunction(func) && func) || _.noop,
|
||
final: (final && _.isFunction(final) && final) || _.noop,
|
||
context: context || {}
|
||
});
|
||
return this;
|
||
},
|
||
repEach = function TAS_Repeating_Each(func, final, context) {
|
||
operations.push({
|
||
type: 'each',
|
||
func: (func && _.isFunction(func) && func) || _.noop,
|
||
final: (final && _.isFunction(final) && final) || _.noop,
|
||
context: context || {}
|
||
});
|
||
return this;
|
||
},
|
||
repTap = function TAS_Repeating_Tap(final, context) {
|
||
operations.push({
|
||
type: 'tap',
|
||
final: (final && _.isFunction(final) && final) || _.noop,
|
||
context: context || {}
|
||
});
|
||
return this;
|
||
},
|
||
repAfter = function TAS_Repeating_After(callback,context) {
|
||
after.push({
|
||
callback: (callback && _.isFunction(callback) && callback) || _.noop,
|
||
context: context || {}
|
||
});
|
||
return this;
|
||
},
|
||
repExecute = function TAS_Repeating_Execute(callback,context){
|
||
var rowSet = {},
|
||
attrSet = {},
|
||
fieldIds = [],
|
||
fullFieldNames = [];
|
||
|
||
repAfter(callback,context);
|
||
|
||
// call each operation per row.
|
||
// call each operation's final
|
||
getSectionIDs("repeating_"+sectionName,function(ids){
|
||
fieldIds = ids;
|
||
fullFieldNames = _.reduce(fieldIds,function(memo,id){
|
||
return memo.concat(_.map(fieldNames,function(name){
|
||
return 'repeating_'+sectionName+'_'+id+'_'+name;
|
||
}));
|
||
},[]);
|
||
getAttrs( _.uniq(attrNames.concat(fullFieldNames)), function(values){
|
||
_.each(attrNames,function(aname){
|
||
if(values.hasOwnProperty(aname)){
|
||
addProp(attrSet,aname,values[aname]);
|
||
}
|
||
});
|
||
|
||
rowSet = _.reduce(fieldIds,function(memo,id){
|
||
var r={};
|
||
addId(r,id);
|
||
_.each(fieldNames,function(name){
|
||
var fn = 'repeating_'+sectionName+'_'+id+'_'+name;
|
||
addProp(r,name,values[fn],fn);
|
||
});
|
||
|
||
memo[id]=r;
|
||
|
||
return memo;
|
||
},{});
|
||
|
||
_.each(operations,function(op){
|
||
var res;
|
||
switch(op.type){
|
||
case 'tap':
|
||
_.bind(op.final,op.context,rowSet,attrSet)();
|
||
break;
|
||
|
||
case 'each':
|
||
_.each(rowSet,function(r){
|
||
_.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
|
||
});
|
||
_.bind(op.final,op.context,rowSet,attrSet)();
|
||
break;
|
||
|
||
case 'map':
|
||
res = _.map(rowSet,function(r){
|
||
return _.bind(op.func,op.context,r,attrSet,r.id,rowSet)();
|
||
});
|
||
_.bind(op.final,op.context,res,rowSet,attrSet)();
|
||
break;
|
||
|
||
case 'reduce':
|
||
res = op.memo;
|
||
_.each(rowSet,function(r){
|
||
res = _.bind(op.func,op.context,res,r,attrSet,r.id,rowSet)();
|
||
});
|
||
_.bind(op.final,op.context,res,rowSet,attrSet)();
|
||
break;
|
||
}
|
||
});
|
||
|
||
// finalize attrs
|
||
applyQueuedUpdates();
|
||
_.each(after,function(op){
|
||
_.bind(op.callback,op.context)();
|
||
});
|
||
});
|
||
});
|
||
};
|
||
|
||
return {
|
||
attrs: repAttrs,
|
||
attr: repAttrs,
|
||
|
||
column: repFields,
|
||
columns: repFields,
|
||
field: repFields,
|
||
fields: repFields,
|
||
|
||
reduce: repReduce,
|
||
inject: repReduce,
|
||
foldl: repReduce,
|
||
|
||
map: repMap,
|
||
collect: repMap,
|
||
|
||
each: repEach,
|
||
forEach: repEach,
|
||
|
||
tap: repTap,
|
||
'do': repTap,
|
||
|
||
after: repAfter,
|
||
last: repAfter,
|
||
done: repAfter,
|
||
|
||
execute: repExecute,
|
||
go: repExecute,
|
||
run: repExecute
|
||
};
|
||
}(section));
|
||
},
|
||
|
||
|
||
repeatingSimpleSum = function(section, field, destination){
|
||
repeating(section)
|
||
.attr(destination)
|
||
.field(field)
|
||
.reduce(function(m,r){
|
||
return m + (r.F[field]);
|
||
},0,function(t,r,a){
|
||
a.S[destination]=t;
|
||
})
|
||
.execute();
|
||
};
|
||
|
||
console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ The Aaron Sheet v'+version+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
|
||
console.log('%c•.¸¸.•*´¨`*•.¸¸.•*´¨`*•.¸ Last update: '+(new Date(lastUpdate*1000))+' ¸.•*´¨`*•.¸¸.•*´¨`*•.¸¸.•','background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;');
|
||
|
||
|
||
return {
|
||
/* Repeating Sections */
|
||
repeatingSimpleSum: repeatingSimpleSum,
|
||
repeating: repeating,
|
||
|
||
/* Configuration */
|
||
config: setConfigOption,
|
||
|
||
/* Debugging */
|
||
callback: wrapCallback,
|
||
callstack: logCallstack,
|
||
debugMode: debugMode,
|
||
_fn: wrapCallback,
|
||
|
||
/* Logging */
|
||
debug: logDebug,
|
||
error: logError,
|
||
warn: logWarn,
|
||
info: logInfo,
|
||
notice: logNotice,
|
||
log: logLog
|
||
};
|
||
}());
|
||
/* ---- END: TheAaronSheet.js ---- */
|
||
|
||
/**
|
||
* Events
|
||
*/
|
||
on("sheet:opened", function() {
|
||
validateAttrMods();
|
||
calculateMaxStrain();
|
||
validateStrain();
|
||
validateGear();
|
||
migrateTechniques();
|
||
migrateCyberware();
|
||
migrateLanguages();
|
||
setNextLevelXP();
|
||
showHideCounters();
|
||
defaultSettingCounters();
|
||
changeWeaponSkillDropdown();
|
||
});
|
||
|
||
on("change:str change:int change:dex change:wis change:con change:cha", function(e) {
|
||
var attr = e.sourceAttribute;
|
||
calculateMod([attr]);
|
||
|
||
console.log(attr);
|
||
if (attr === 'con') {
|
||
calculateMaxStrain();
|
||
}
|
||
});
|
||
|
||
on("change:str_misc change:int_misc change:dex_misc change:wis_misc change:con_misc change:cha_misc", function(e) {
|
||
var attr = e.sourceAttribute.substr(0, 3);
|
||
calculateMod([attr]);
|
||
});
|
||
|
||
on("change:strain", function() {
|
||
validateStrain();
|
||
});
|
||
|
||
on("change:strain_perm", function() {
|
||
validateStrain();
|
||
});
|
||
|
||
on("change:gear_readied_max", function() {
|
||
validateReadiedMax();
|
||
});
|
||
|
||
on("change:level", function() {
|
||
calculateSaves();
|
||
setNextLevelXP();
|
||
});
|
||
|
||
on("change:skill_biopsion change:skill_precognition change:skill_telepathy change:skill_teleportation, change:skill_telekinesis change:skill_metapsion change:psionics_extra_effort", function() {
|
||
calculateEffort();
|
||
})
|
||
|
||
on("change:armor_ac change:innate_ac", function() {
|
||
calculateAC();
|
||
});
|
||
|
||
on("change:repeating_gear", function() {
|
||
getAttrs(["gear_readied_current", "gear_stowed_current"], function(v) {
|
||
setAttrs({
|
||
gear_readied_current: parseInt(0)
|
||
});
|
||
setAttrs({
|
||
gear_stowed_current: parseInt(0)
|
||
});
|
||
});
|
||
|
||
TAS.repeating("gear")
|
||
.attrs("gear_readied_current", "gear_stowed_current")
|
||
.fields("gear_encumbrance", "gear_readied")
|
||
.map(function(row, attrSet, id, rowSet) {
|
||
if (parseInt(row.gear_readied) === 1) {
|
||
attrSet.gear_readied_current += parseInt(row.gear_encumbrance);
|
||
} else if (parseInt(row.gear_readied) === 2) {
|
||
attrSet.gear_stowed_current += parseInt(row.gear_encumbrance);
|
||
}
|
||
})
|
||
.execute();
|
||
});
|
||
|
||
on("change:stat_block", function() {
|
||
fillNpc();
|
||
});
|
||
|
||
on("change:setting_xp_scheme", function() {
|
||
setNextLevelXP();
|
||
});
|
||
|
||
on("change:homebrew_custom_counter_number", function() {
|
||
showHideCounters();
|
||
});
|
||
|
||
on("change:homebrew_custom_counter_number_default", function() {
|
||
defaultSettingCounters();
|
||
});
|
||
|
||
on("change:homebrew_skill_list", function() {
|
||
changeWeaponSkillDropdown();
|
||
});
|
||
/**
|
||
* Calculations
|
||
*/
|
||
calculateSaves = function() {
|
||
getAttrs(["str_bonus", "con_bonus", "cha_bonus", "wis_bonus", "dex_bonus", "int_bonus", "level"], function(v) {
|
||
setAttrs({
|
||
save_physical: 16 - v.level - Math.max(v.str_bonus, v.con_bonus),
|
||
save_mental: 16 - v.level - Math.max(v.cha_bonus, v.wis_bonus),
|
||
save_evasion: 16 - v.level - Math.max(v.int_bonus, v.dex_bonus),
|
||
save_luck: 16 - v.level
|
||
});
|
||
});
|
||
}
|
||
calculateEffort = function() {
|
||
getAttrs(["wis_bonus", "con_bonus", "psionics_extra_effort", "skill_biopsion", "skill_precognition", "skill_telepathy", "skill_teleportation", "skill_telekinesis", "skill_metapsion"], function(v) {
|
||
setAttrs({
|
||
psionics_total_effort: 1 + Math.max(v.wis_bonus, v.con_bonus) + Math.max(v.skill_biopsion, v.skill_precognition, v.skill_telepathy, v.skill_teleportation, v.skill_telekinesis, v.skill_metapsion) + parseInt(v.psionics_extra_effort, 10)
|
||
});
|
||
});
|
||
}
|
||
calculateAC = function() {
|
||
getAttrs(["dex_bonus", "armor_ac", "innate_ac"], function(v) {
|
||
if (v.innate_ac === '' || v.innate_ac === undefined) {
|
||
v.innate_ac = 10;
|
||
}
|
||
setAttrs({
|
||
AC: Math.max(10, parseInt(v.armor_ac, 10), parseInt(v.innate_ac, 10)) + parseInt(v.dex_bonus)
|
||
});
|
||
});
|
||
}
|
||
calculateMod = function(attributes) {
|
||
attributes.map(function(attr) {
|
||
var attrModMisc = attr + '_misc';
|
||
|
||
getAttrs([attr, attrModMisc], function(v) {
|
||
var attrModName = attr + '_bonus';
|
||
var updatedVal = {};
|
||
|
||
if (v[attr] >= 18) {
|
||
updatedVal[attrModName] = 2;
|
||
} else if (v[attr] >= 14 && v[attr] <= 17) {
|
||
updatedVal[attrModName] = 1;
|
||
} else if (v[attr] >= 4 && v[attr] <= 7) {
|
||
updatedVal[attrModName] = -1;
|
||
} else if (v[attr] <= 3) {
|
||
updatedVal[attrModName] = -2;
|
||
} else {
|
||
updatedVal[attrModName] = 0
|
||
}
|
||
|
||
if (v[attrModMisc] === '' || v[attrModMisc] === undefined) {
|
||
v[attrModMisc] = 0;
|
||
}
|
||
updatedVal[attrModName] += parseInt(v[attrModMisc]);
|
||
setAttrs(updatedVal);
|
||
calculateSaves();
|
||
calculateEffort();
|
||
calculateAC();
|
||
});
|
||
});
|
||
}
|
||
|
||
calculateMaxStrain = function() {
|
||
getAttrs(['con'], function(v) {
|
||
setAttrs({
|
||
strain_max: parseInt(v.con)
|
||
});
|
||
});
|
||
}
|
||
|
||
setNextLevelXP = function() {
|
||
var xp = [0, 3, 6, 12, 18, 27, 39, 54, 72, 93];
|
||
getAttrs(['level', 'setting_xp_scheme'], function(v) {
|
||
if (v.setting_xp_scheme === 'xp') {
|
||
if (v.level < 10) {
|
||
setAttrs({xp_next: xp[v.level]});
|
||
} else {
|
||
setAttrs({xp_next: 93 + ((v.level - 9) * 24)});
|
||
}
|
||
} else if (v.setting_xp_scheme === 'money') {
|
||
setAttrs({xp_next: 2500 * (2 ** v.level)});
|
||
}
|
||
});
|
||
}
|
||
/**
|
||
* Validations
|
||
*/
|
||
validateAttrMods = function() {
|
||
calculateMod(['str', 'int', 'dex', 'wis', 'con', 'cha']);
|
||
}
|
||
|
||
validateStrain = function() {
|
||
getAttrs(["strain", "strain_perm", "strain_max"], function(v) {
|
||
if (!v.strain || (!v.strain_perm && !v.strain_max)) return false;
|
||
|
||
v.strain = +v.strain;
|
||
if (v.strain_perm) v.strain_perm = +v.strain_perm;
|
||
if (v.strain_max) v.strain_max = +v.strain_max;
|
||
|
||
if (v.strain_perm && v.strain < v.strain_perm) {
|
||
setAttrs({
|
||
strain: v.strain_perm
|
||
});
|
||
} else if (v.strain_max && v.strain > v.strain_max) {
|
||
setAttrs({
|
||
strain: v.strain_max
|
||
});
|
||
}
|
||
});
|
||
}
|
||
|
||
validateGear = function() {
|
||
validateReadiedMax();
|
||
validateStowedMax();
|
||
}
|
||
|
||
validateReadiedMax = function() {
|
||
getAttrs(["str", "gear_readied_max"], function(v) {
|
||
if (!v.str) return false;
|
||
|
||
v.str = +v.str;
|
||
if (v.gear_readied_max) v.gear_readied_max = +v.gear_readied_max;
|
||
|
||
readied_max = Math.floor(v.str / 2);
|
||
if (readied_max === v.gear_readied_max) return false;
|
||
|
||
setAttrs({
|
||
gear_readied_max: readied_max
|
||
});
|
||
});
|
||
}
|
||
|
||
validateStowedMax = function() {
|
||
getAttrs(["str", "gear_stowed_max"], function(v) {
|
||
if (!v.str) return false;
|
||
|
||
v.str = +v.str;
|
||
if (v.gear_stowed_max) v.gear_stowed_max = +v.gear_stowed_max;
|
||
|
||
stowed_max = v.str;
|
||
if (stowed_max === v.gear_stowed_max) return false;
|
||
|
||
setAttrs({
|
||
gear_stowed_max: stowed_max
|
||
});
|
||
});
|
||
}
|
||
/**
|
||
* Migrations
|
||
*/
|
||
|
||
migrateTechniques = function() {
|
||
console.log("Psychic migrate started");
|
||
var technique, i, newRow, newRowId, newRowAttrs = {};
|
||
getAttrs(['psionics_mastered_1', 'psionics_mastered_2', 'psionics_mastered_3', 'psionics_mastered_4', 'psionics_mastered_5', 'psionics_mastered_6', 'psionics_mastered_7', 'psionics_mastered_8'], function(values) {
|
||
//console.log(values);
|
||
for (i = 1; i < 9; i++) {
|
||
technique = values["psionics_mastered_" + i];
|
||
//console.log(technique);
|
||
if (technique !== "" && typeof technique === 'string') {
|
||
console.log("In need of update");
|
||
newRowId = generateRowID();
|
||
console.log(newRowId);
|
||
newRow = "repeating_technique_" + newRowId + "_technique";
|
||
console.log(newRow);
|
||
newRowAttrs[newRow] = technique;
|
||
console.log(newRowAttrs);
|
||
setAttrs(newRowAttrs, function(values) {
|
||
console.log("updated");
|
||
});
|
||
newRow = "psionics_mastered_" + i;
|
||
newRowAttrs[newRow] = "";
|
||
setAttrs(newRowAttrs);
|
||
} else {
|
||
//console.log("no update");
|
||
}
|
||
}
|
||
});
|
||
}
|
||
|
||
migrateCyberware = function() {
|
||
console.log("Cyberware migrate started");
|
||
var cyberware, i, newRow, newRowId, newRowAttrs = {};
|
||
getAttrs(['cyberware_1', 'cyberware_2', 'cyberware_3', 'cyberware_4'], function(values) {
|
||
//console.log(values);
|
||
for (i = 1; i < 5; i++) {
|
||
cyberware = values["cyberware_" + i];
|
||
//console.log(cyberware);
|
||
if (cyberware !== "" && typeof cyberware === 'string') {
|
||
console.log("In need of update");
|
||
newRowId = generateRowID();
|
||
console.log(newRowId);
|
||
newRow = "repeating_cyberware_" + newRowId + "_cyberware";
|
||
console.log(newRow);
|
||
newRowAttrs[newRow] = cyberware;
|
||
console.log(newRowAttrs);
|
||
setAttrs(newRowAttrs, function(values) {
|
||
console.log("updated");
|
||
});
|
||
newRow = "cyberware_" + i;
|
||
newRowAttrs[newRow] = "";
|
||
setAttrs(newRowAttrs);
|
||
} else {
|
||
//console.log("no update");
|
||
}
|
||
}
|
||
});
|
||
}
|
||
|
||
migrateLanguages = function() {
|
||
console.log("Languages migrate started");
|
||
var languages, i, newRow, newRowId, newRowAttrs = {};
|
||
getAttrs(["languages"], function(v) {
|
||
if (typeof v.languages !== 'undefined') {
|
||
console.log("Languages retrieved");
|
||
languages = v["languages"].split(/\r?\n/);
|
||
for (i = 0; i < languages.length; i++) {
|
||
if (languages[i] !== "" && typeof languages[i] === 'string') {
|
||
console.log("In need of update");
|
||
newRowId = generateRowID();
|
||
console.log(newRowId);
|
||
newRow = "repeating_languages_" + newRowId + "_languages";
|
||
console.log(newRow);
|
||
newRowAttrs[newRow] = languages[i];
|
||
console.log(newRowAttrs);
|
||
setAttrs(newRowAttrs, function(values) {
|
||
console.log("updated");
|
||
});
|
||
} else {
|
||
console.log("no update");
|
||
}
|
||
}
|
||
setAttrs({languages: ""});
|
||
}
|
||
});
|
||
}
|
||
|
||
/**
|
||
* Autofilling
|
||
*/
|
||
fillNpc = function() {
|
||
getAttrs(["stat_block"], function(v) {
|
||
stats = v["stat_block"].split(" ");
|
||
setAttrs({hd: stats[0], npc_ac: stats[1], npc_attack_bonus: stats[2], damage: stats[3], npc_attacks: stats[4], move: stats[5], morale: stats[6], skills: stats[7], saves: stats[8]});
|
||
});
|
||
}
|
||
|
||
/**
|
||
* Settings
|
||
*/
|
||
showHideCounters = function() {
|
||
getAttrs(["homebrew_custom_counter_number"], function(v) {
|
||
if (v.homebrew_custom_counter_number == 1) {
|
||
setAttrs({homebrew_custom_counter_1: "on"});
|
||
} else if (v.homebrew_custom_counter_number == 2) {
|
||
setAttrs({homebrew_custom_counter_1: "on", homebrew_custom_counter_2: "on"});
|
||
} else if (v.homebrew_custom_counter_number == 3) {
|
||
setAttrs({homebrew_custom_counter_1: "on", homebrew_custom_counter_2: "on", homebrew_custom_counter_3: "on"});
|
||
} else if (v.homebrew_custom_counter_number == 4) {
|
||
setAttrs({homebrew_custom_counter_1: "on", homebrew_custom_counter_2: "on", homebrew_custom_counter_3: "on", homebrew_custom_counter_4: "on"});
|
||
}
|
||
});
|
||
}
|
||
|
||
defaultSettingCounters = function() {
|
||
getAttrs(["homebrew_custom_counter_number_default"], function(v) {
|
||
if (v.homebrew_custom_counter_number_default == "0") {
|
||
setAttrs({homebrew_custom_counter: "0"});
|
||
} else if (v.homebrew_custom_counter_number_default == "1") {
|
||
setAttrs({homebrew_custom_counter: "on", homebrew_custom_counter_number: "1"});
|
||
} else if (v.homebrew_custom_counter_number_default == "2") {
|
||
setAttrs({homebrew_custom_counter: "on", homebrew_custom_counter_number: "2"});
|
||
} else if (v.homebrew_custom_counter_number_default == "3") {
|
||
setAttrs({homebrew_custom_counter: "on", homebrew_custom_counter_number: "3"});
|
||
} else if (v.homebrew_custom_counter_number_default == "4") {
|
||
setAttrs({homebrew_custom_counter: "on", homebrew_custom_counter_number: "4"});
|
||
}
|
||
});
|
||
}
|
||
|
||
changeWeaponSkillDropdown = function() {
|
||
TAS.repeating("weapons")
|
||
.attr("homebrew_skill_list")
|
||
.fields("homebrew_skill_list")
|
||
.each(function(attrSet, a) {
|
||
attrSet.homebrew_skill_list = a.homebrew_skill_list;
|
||
})
|
||
.execute();
|
||
}
|
||
</script>
|