441 lines
12 KiB
JSON
441 lines
12 KiB
JSON
{
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"version": "0.3.1-draft5",
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"source": "SLA Industries Drug System -> Mothership Conversion Notes",
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"drugs": [
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{
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"id": "rush",
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"name": "Rush",
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"category": "Combat",
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"rating": 5,
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"cost": 50,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Rush.png",
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"durationSeconds": 21600,
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"durationLabel": "6 hours",
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"activeSummary": "+10 Combat, +10 Speed, ignore one wound penalty per scene.",
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"withdrawalSummary": "-5 Strength, -5 Body Save, -2 max Health per wound tier.",
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"notes": [
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"Standard Frother combat drug and common operative stimulant.",
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"Each dose triggers a Body Save unless the user is a Frother."
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],
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"addiction": {
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"threshold": 4,
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"saveDisadvantage": false,
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"frotherExempt": true,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"combat": 10,
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"speed": 10
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},
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"ignoreWoundPenaltyCount": 1
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"strength": -5,
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"body": -5
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},
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"healthMaxPenaltyPerWoundTier": 2
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}
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},
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{
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"id": "ultra-violence",
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"name": "Ultra Violence",
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"category": "Combat",
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"rating": 10,
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"cost": 150,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/UV.png",
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"durationSeconds": 43200,
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"durationLabel": "12 hours",
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"activeSummary": "+15 Combat, +10 Speed, Advantage on Combat checks, halve incoming damage.",
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"withdrawalSummary": "-10 Strength, -10 Body Save, -1 max Wounds.",
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"notes": [
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"Legal only for heavily contracted corporate operatives.",
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"On expiry, roll a Sanity Save; failure adds 1d5 Stress."
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],
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"addiction": {
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"threshold": 1,
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"saveDisadvantage": true,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"combat": 15,
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"speed": 10
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},
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"combatAdvantage": true,
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"damageTakenMultiplier": 0.5
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},
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"expiry": {
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"sanitySaveOnExpiry": true,
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"stressFormulaOnFailure": "1d5"
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"strength": -10,
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"body": -10
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},
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"woundMaxPenalty": 1
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}
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},
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{
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"id": "blaze-uv",
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"name": "Blaze UV",
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"category": "Combat",
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"rating": 4,
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"cost": 20,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/2nd try/Blaze UV.png",
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"durationSeconds": 600,
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"durationLabel": "10 minutes",
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"activeSummary": "+15 Combat, +10 Speed, Advantage on Combat checks, halve incoming damage, +1 Stress on use.",
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"withdrawalSummary": "Automatic -10 Strength crash for 3 hours.",
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"notes": [
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"Street-grade UV with a filthy comedown.",
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"Frothers gain an additional +5 Combat while active."
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],
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"addiction": {
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"threshold": 1,
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"saveDisadvantage": true,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 0
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},
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"effects": {
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"statBonuses": {
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"combat": 15,
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"speed": 10
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},
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"combatAdvantage": true,
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"damageTakenMultiplier": 0.5,
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"stressOnUse": 1,
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"frotherCombatBonus": 5
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},
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"withdrawal": {
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"mode": "immediate",
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"durationSeconds": 10800,
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"statBonuses": {
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"strength": -10
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}
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}
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},
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{
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"id": "bass",
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"name": "Bass",
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"category": "Combat",
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"rating": 4,
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"cost": 30,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Redline.png",
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"durationSeconds": 3600,
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"durationLabel": "1 hour",
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"activeSummary": "+10 Strength.",
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"withdrawalSummary": "-5 Strength, -5 Speed.",
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"notes": [
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"Pure strength amplifier favored by heavy assault species.",
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"Uses a hard crash profile if addiction sets in."
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],
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"addiction": {
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"threshold": 1,
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"saveDisadvantage": true,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"strength": 10
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}
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"strength": -5,
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"speed": -5
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}
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}
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},
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{
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"id": "cream",
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"name": "Cream",
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"category": "Combat",
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"rating": 4,
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"cost": 35,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Stimulant.png",
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"durationSeconds": 3600,
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"durationLabel": "1 hour",
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"activeSummary": "+8 Speed, Advantage on ranged Combat checks.",
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"withdrawalSummary": "-15 Speed for 3 hours.",
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"notes": [
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"Motor-control enhancer popular with shooters.",
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"Non-Frothers gain +1 Stress on use."
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],
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"addiction": {
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"threshold": 1,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"speed": 8
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},
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"rangedCombatAdvantage": true,
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"stressOnUse": 1,
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"stressNonFrotherOnly": true
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": 10800,
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"statBonuses": {
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"speed": -15
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}
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}
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},
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{
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"id": "beat",
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"name": "Beat",
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"category": "Soft",
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"rating": 5,
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"cost": 15,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Calmline.png",
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"durationSeconds": 21600,
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"durationLabel": "6 hours",
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"activeSummary": "+8 Sanity Save, +5 Fear Save.",
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"withdrawalSummary": "-5 Intellect, -5 Sanity Save.",
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"notes": [
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"A mild operative nerve stabilizer used to keep trauma manageable."
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],
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"addiction": {
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"threshold": 2,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"sanity": 8,
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"fear": 5
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}
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"intellect": -5,
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"sanity": -5
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}
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}
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},
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{
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"id": "flip",
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"name": "Flip",
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"category": "Soft",
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"rating": 4,
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"cost": 25,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/2nd try/Flip.png",
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"durationSeconds": 10800,
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"durationLabel": "3 hours",
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"activeSummary": "+12 Sanity Save, +8 Fear Save.",
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"withdrawalSummary": "-10 Sanity Save, -8 Fear Save for 6 hours.",
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"notes": [
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"An aggressive COOL amplifier used by trauma survivors and frontline operatives."
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],
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"addiction": {
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"threshold": 1,
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"saveDisadvantage": true,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"sanity": 12,
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"fear": 8
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}
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": 21600,
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"statBonuses": {
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"sanity": -10,
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"fear": -8
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}
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}
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},
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{
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"id": "drum",
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"name": "Drum",
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"category": "Soft",
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"rating": 4,
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"cost": 40,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/2nd try/Drum.png",
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"durationSeconds": 7200,
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"durationLabel": "2 hours",
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"activeSummary": "Restore full Flux if Ebb-capable and gain +5 Sanity Save for 2 hours.",
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"withdrawalSummary": "-5 Intellect per withdrawal stage.",
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"notes": [
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"Only Ebb-capable species gain the Flux benefit.",
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"Non-Ebb users still receive the Sanity bonus."
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],
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"addiction": {
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"threshold": 2,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"statBonuses": {
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"sanity": 5
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},
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"restoreFlux": "full"
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"intellect": -5
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}
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}
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},
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{
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"id": "alice",
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"name": "Alice",
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"category": "Soft",
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"rating": 9,
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"cost": 200,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/2nd try/Bubbles.png",
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"durationSeconds": 0,
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"durationLabel": "GM / scene duration",
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"activeSummary": "+15 Intellect for Ebb-related checks. Mandatory Sanity Save on use; failure adds 1d10 Stress and a Panic Check.",
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"withdrawalSummary": "No timed withdrawal. Long-term use causes permanent Intellect loss.",
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"notes": [
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"The vision content is intentionally GM-controlled.",
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"After the first use, each additional dose permanently reduces Intellect by 5."
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],
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"addiction": {
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"threshold": 0,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 0
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},
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"effects": {
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"statBonuses": {
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"intellect": 15
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}
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},
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"special": {
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"aliceTrip": true,
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"intellectPermanentAfterFirst": -5
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}
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},
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{
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"id": "decadence",
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"name": "Decadence",
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"category": "Soft",
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"rating": 8,
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"cost": 120,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Sedative.png",
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"durationSeconds": 3600,
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"durationLabel": "1 hour",
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"activeSummary": "Target is incapacitated for the treatment period.",
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"withdrawalSummary": "Permanent -5 Sanity Save and -5 Fear Save per addiction stage.",
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"notes": [
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"Used in trauma treatment and leaves the target in a chemical coma.",
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"On expiry, remove 3 Stress."
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],
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"addiction": {
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"threshold": 5,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"incapacitated": true
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},
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"expiry": {
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"stressRelief": 3
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"sanity": -5,
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"fear": -5
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},
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"permanent": true
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}
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},
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{
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"id": "kickstart",
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"name": "KickStart",
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"category": "Medical",
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"rating": 3,
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"cost": 40,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Stimulant.png",
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"durationSeconds": 18,
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"durationLabel": "3 rounds delay",
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"activeSummary": "Pending medical dose. On expiry, restore Health to the current wound tier maximum and heal 1 Wound.",
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"withdrawalSummary": "-5 Body Save, -2 max Health per wound tier if addiction ever becomes relevant.",
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"notes": [
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"Emergency battlefield stabiliser with a short delayed onset.",
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"Multiple doses can stack by queuing additional pending injections."
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],
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"addiction": {
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"threshold": 30,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {},
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"special": {
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"kickstartDelay": true,
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"healHealthToMax": true,
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"healWounds": 1
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"body": -5
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},
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"healthMaxPenaltyPerWoundTier": 2
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}
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},
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{
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"id": "pineal-stim",
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"name": "Pineal Stim",
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"category": "Medical",
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"rating": 6,
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"cost": 90,
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"img": "systems/sla-mothership/images/sla-assets/Drugs/Stimulant.png",
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"durationSeconds": 0,
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"durationLabel": "Manual / enhancement support",
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"activeSummary": "Double the duration of Flux-powered enhancement effects while active.",
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"withdrawalSummary": "-5 Intellect, -2 max Flux, and weaker Ebb enhancement outcomes.",
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"notes": [
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"Prescription-only support chemical for Ebb Enhancement work."
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],
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"addiction": {
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"threshold": 3,
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"saveDisadvantage": false,
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"frotherExempt": false,
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"withdrawalCheckSeconds": 86400
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},
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"effects": {
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"doubleEbbDuration": true
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},
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"withdrawal": {
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"mode": "addiction-check",
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"durationSeconds": null,
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"statBonuses": {
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"intellect": -5
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},
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"fluxMaxPenalty": 2,
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"ebbPowerPenalty": 1
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}
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}
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]
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}
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