v2.1.0 — post-evaluation features: core BPN Generator + rolltable provisioning
- SLABPNGenerator: full Blueprint News generation in core — six colour lines (blue/green/red/silver/gold/black) with colour-appropriate objectives, complications, contacts, codes and reward bands. Creates a two-page journal (player Brief + GM-only Dossier) and posts a dispatch card to chat. Registered as a GM scene-control tool. (The standalone BPN module targets the original zero-engine system; SLA Zero Two is self-contained.) - Rolltable provisioning: the engine draws 'Ranged/Melee Weapon Critical Fail (2-12)' tables by name but fresh worlds had none — all five system tables (panic, d66 phys/mental crits, both crit-fails) are now auto-created from packs/tables-data.json in any world where they're missing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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"id": "slazero2",
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"title": "SLA Zero Two",
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"description": "SLA Zero Two \u2014 the sequel system for SLA Industries on the Zero Engine ruleset. All the mechanics of Zero Engine v1.7.6 with a full presentation overhaul: custom dice, redesigned sheets, and cinematic chat cards.",
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"version": "2.0.0",
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"version": "2.1.0",
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"compatibility": {
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"minimum": 13,
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"verified": "14.359"
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