v2.1.0 — post-evaluation features: core BPN Generator + rolltable provisioning

- SLABPNGenerator: full Blueprint News generation in core — six colour lines
  (blue/green/red/silver/gold/black) with colour-appropriate objectives,
  complications, contacts, codes and reward bands. Creates a two-page journal
  (player Brief + GM-only Dossier) and posts a dispatch card to chat.
  Registered as a GM scene-control tool. (The standalone BPN module targets
  the original zero-engine system; SLA Zero Two is self-contained.)
- Rolltable provisioning: the engine draws 'Ranged/Melee Weapon Critical Fail
  (2-12)' tables by name but fresh worlds had none — all five system tables
  (panic, d66 phys/mental crits, both crit-fails) are now auto-created from
  packs/tables-data.json in any world where they're missing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-14 16:10:39 +01:00
co-authored by Claude Fable 5
parent 772facb187
commit 58b8c0a2e9
2 changed files with 240 additions and 1 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "slazero2",
"title": "SLA Zero Two",
"description": "SLA Zero Two \u2014 the sequel system for SLA Industries on the Zero Engine ruleset. All the mechanics of Zero Engine v1.7.6 with a full presentation overhaul: custom dice, redesigned sheets, and cinematic chat cards.",
"version": "2.0.0",
"version": "2.1.0",
"compatibility": {
"minimum": 13,
"verified": "14.359"