Themes are pluggable; add Castle; validate packs

Groundwork for many themes, plus the first new one.

A pack validator enforces every structural rule this project learned the hard
way: situations that render as broken English, decisions that gate progress with
no alternative, motifs too thin to fill six areas without repeating, rosters
that do not say what harms them. Fifteen packs cannot be hand-checked; this
checks them in a second.

Themes are now discovered from content/index.json rather than hardcoded, so the
CLI takes --theme and --themes, the Foundry dropdown fills itself, and packs
load on demand instead of all at once.

Castle: four appetites — to be feared, never to give ground, to be obeyed at
once, the name to go on — over barrow geometry, since a keep is rooms and
corridors. 168 kernels from its own claimants and accommodations.

Fixed a bug the second theme exposed: the question the bottom problem asks was
hardcoded against barrow's appetite ids, so every other theme fell through to a
generic "Well?". It lives on the appetite in the pack now, and the validator
requires it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-05 16:14:33 +01:00
co-authored by Claude Opus 5
parent 592d540910
commit e2d1de2fb8
14 changed files with 2582 additions and 44 deletions
+11
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@@ -0,0 +1,11 @@
/** Regenerate content/index.json — the browser cannot list a directory, so packs need a manifest. */
import { readFileSync, writeFileSync, readdirSync } from 'fs';
import { fileURLToPath } from 'url';
import { dirname, join } from 'path';
const dir = join(dirname(fileURLToPath(import.meta.url)), 'content');
const themes = readdirSync(dir).filter(f => f.endsWith('.json') && f !== 'index.json')
.map(f => JSON.parse(readFileSync(join(dir, f), 'utf8')))
.map(p => ({ id: p.id, label: p.label ?? p.id, geometry: p.forgeStageType, motifs: Object.keys(p.motifs ?? {}).length }))
.sort((a, b) => a.label.localeCompare(b.label));
writeFileSync(join(dir, 'index.json'), JSON.stringify({ schema: 1, themes }, null, 2));
console.log(` ${themes.length} themes: ${themes.map(t => t.id).join(', ')}`);
+8 -1
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@@ -24,7 +24,14 @@ const args = Object.fromEntries(process.argv.slice(2).map(a => {
return [k, v === '' ? true : (/^\d+$/.test(v) ? Number(v) : v)];
}));
const pack = JSON.parse(readFileSync(join(here, 'content', `${args.theme ?? 'barrow'}.json`), 'utf8'));
const index = JSON.parse(readFileSync(join(here, 'content', 'index.json'), 'utf8'));
if (args.themes) { console.log(index.themes.map(t => `${t.id.padEnd(10)} ${t.geometry.padEnd(8)} ${t.motifs} motifs`).join('\n')); process.exit(0); }
const themeId = args.theme ?? 'barrow';
if (!index.themes.some(t => t.id === themeId)) {
console.error(`unknown theme "${themeId}" — available: ${index.themes.map(t => t.id).join(', ')}`);
process.exit(1);
}
const pack = JSON.parse(readFileSync(join(here, 'content', `${themeId}.json`), 'utf8'));
const file = args.file;
const load = () => JSON.parse(readFileSync(file, 'utf8'));
const save = d => writeFileSync(file, JSON.stringify(d, null, 2));
+16 -8
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@@ -25,7 +25,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"How do I look?\""
},
{
"id": "remembered",
@@ -47,7 +48,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"Say my name.\""
},
{
"id": "obeyed",
@@ -69,7 +71,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"Do as you are told.\""
},
{
"id": "young",
@@ -91,7 +94,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"Tell me I have not changed.\""
},
{
"id": "envied",
@@ -113,7 +117,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"What did you bring me?\""
},
{
"id": "attended",
@@ -135,7 +140,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"You are not leaving.\""
},
{
"id": "forgiven",
@@ -157,7 +163,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"Tell me it was not a sin.\""
},
{
"id": "first",
@@ -179,7 +186,8 @@
"bane": 1
},
"repeatable": true
}
},
"asks": "\"Who goes first?\""
}
],
"accommodations": [
File diff suppressed because it is too large Load Diff
+17
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@@ -0,0 +1,17 @@
{
"schema": 1,
"themes": [
{
"id": "barrow",
"label": "Barrow",
"geometry": "barrow",
"motifs": 8
},
{
"id": "castle",
"label": "Castle",
"geometry": "barrow",
"motifs": 4
}
]
}
+9 -14
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@@ -103,7 +103,7 @@ export function generateDelve(params = {}) {
...plan.ending,
name: (pack.areaNames?.ending ?? ['The Ending'])[0],
cueFragments: [endFs?.fragment].filter(Boolean),
question: endingQuestion(skeleton),
question: endingQuestion(skeleton, pack),
authored: plan.ending.mode === 'authored',
},
triggerGlossary: pack.triggerGlossary ?? {},
@@ -112,17 +112,12 @@ export function generateDelve(params = {}) {
};
}
/** The bottom problem asks one thing. It is the same question the whole delve has been about. */
function endingQuestion(sk) {
const q = {
seen: '"How do I look?"',
remembered: '"Say my name."',
obeyed: '"Do as you are told."',
young: '"Tell me I have not changed."',
envied: '"What did you bring me?"',
attended: '"You are not leaving."',
forgiven: '"Tell me it was not a sin."',
first: '"Who goes first?"',
};
return q[sk.knot.appetiteId] ?? '"Well?"';
/**
* The bottom problem asks one thing, and it is the same question the whole delve has been about.
* It lives on the appetite in the theme pack — hardcoding it here meant any theme whose appetite
* ids differed from barrow's silently fell through to a generic line.
*/
function endingQuestion(sk, pack) {
const appetite = pack?.appetites?.find(a => a.id === sk.knot.appetiteId);
return appetite?.asks ?? '"Well?"';
}
+131
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@@ -0,0 +1,131 @@
/**
* Theme pack validator.
*
* A pack is ~136 authored entries and every structural rule in it was learned the hard way:
* situations that render as broken English, decisions with no way through, motifs too thin to
* fill six areas without repeating. Rather than rediscover those per theme, this checks them.
*
* Run: node validate-pack.mjs [name ...] (default: every pack in content/)
*/
import { readFileSync, readdirSync } from 'fs';
import { fileURLToPath } from 'url';
import { dirname, join } from 'path';
const here = dirname(fileURLToPath(import.meta.url));
const FACETS = ['institution', 'ritual', 'demand', 'wound', 'anchor'];
const ROLES = ['approach', 'complication', 'turn', 'descent', 'threshold', 'ending'];
const GEOMETRIES = ['barrow', 'cave', 'fen', 'village', 'forest'];
const HEATS = ['skirmish', 'fight', 'battle', 'nightmare'];
/** Minimums sized so a 6-area delve never repeats — the default and most common case. */
const MIN = { fragmentsPerFacet: 3, features: 6, decisions: 6, temptations: 5, situations: 6, areaNamesPerRole: 4 };
export function validatePack(pack, name = pack?.id ?? '?') {
const errs = [], warns = [];
const E = m => errs.push(m), W = m => warns.push(m);
if (!pack.id) E('no id');
if (!GEOMETRIES.includes(pack.forgeStageType))
E(`forgeStageType "${pack.forgeStageType}" is not one VANITY can build (${GEOMETRIES.join(', ')})`);
for (const k of ['appetites', 'accommodations', 'claimants', 'motifs', 'prizes', 'areaNames', 'factions', 'rosters'])
if (!pack[k]) E(`missing ${k}`);
if (errs.length) return { name, errs, warns };
const motifIds = Object.keys(pack.motifs);
for (const a of pack.appetites) {
for (const f of ['id', 'want', 'lack', 'purpose', 'motif', 'prize', 'conscript', 'appeasement', 'asks'])
if (!a[f]) E(`appetite ${a.id ?? '?'}: missing ${f}`);
if (a.motif && !motifIds.includes(a.motif)) E(`appetite ${a.id}: motif "${a.motif}" does not exist`);
if (a.prize && !pack.prizes?.[a.prize]) E(`appetite ${a.id}: prize "${a.prize}" has no entry`);
const ap = a.appeasement ?? {};
for (const f of ['move', 'attribute', 'successes', 'why', 'gain', 'cost'])
if (ap[f] === undefined) E(`appetite ${a.id}: appeasement missing ${f}`);
}
// Every appetite must have at least one accommodation that fits it, or the kernel cannot form.
for (const a of pack.appetites) {
const fits = pack.accommodations.filter(x => !x.fits || x.fits.includes(a.id));
if (!fits.length) E(`appetite ${a.id}: no accommodation fits it`);
}
for (const acc of pack.accommodations) {
if (!acc.text?.includes('{conscript}')) W(`accommodation ${acc.id}: no {conscript} slot — will read oddly`);
}
for (const [id, m] of Object.entries(pack.motifs)) {
for (const f of ['danger', 'dangerLine', 'trigger', 'facets'])
if (!m[f]) E(`motif ${id}: missing ${f}`);
for (const facet of FACETS) {
const n = (m.facets?.[facet] ?? []).length;
if (n < MIN.fragmentsPerFacet) E(`motif ${id}: facet ${facet} has ${n} fragments, needs ${MIN.fragmentsPerFacet}`);
}
for (const [key, min] of [['features', MIN.features], ['decisions', MIN.decisions],
['temptations', MIN.temptations], ['situations', MIN.situations]]) {
const n = (m[key] ?? []).length;
if (n < min) E(`motif ${id}: ${n} ${key}, needs ${min} so a 6-area delve never repeats`);
}
for (const d of m.decisions ?? []) {
const r = d.resolve;
if (!r) { E(`motif ${id}: decision "${String(d.cue).slice(0, 40)}" has no resolve`); continue; }
if (!r.roll) E(`motif ${id}: decision "${String(d.cue).slice(0, 40)}" has no attempt roll — a pick, not a situation`);
if (r.roll && (!r.success || !r.failure)) E(`motif ${id}: decision "${String(d.cue).slice(0, 40)}" states only half its outcomes`);
if (!r.orElse) E(`motif ${id}: decision "${String(d.cue).slice(0, 40)}" gates progress with no alternative`);
}
// The opener reads "<occupant> — <doing>. When you walk in, <onArrival>."
for (const s of m.situations ?? []) {
for (const f of ['occupant', 'doing', 'onArrival', 'because', 'offer'])
if (!s[f]) E(`motif ${id}: situation missing ${f}`);
if (/\b(is|are|but)\b|—/.test(s.occupant ?? '')) E(`motif ${id}: occupant "${s.occupant}" carries a verb; must be a noun phrase`);
if (!/^\w+ing\b/.test(s.doing ?? '') || /^(some|no|any|every)thing\b/.test(s.doing ?? ''))
E(`motif ${id}: doing "${String(s.doing).slice(0, 40)}" must be a participle phrase`);
}
for (const t of m.temptations ?? []) {
for (const f of ['id', 'cue', 'benefit', 'useCost', 'standingDrawback'])
if (!t[f]) E(`motif ${id}: temptation ${t.id ?? '?'} missing ${f}`);
}
}
for (const r of ROLES) {
const n = (pack.areaNames?.[r] ?? []).length;
if (n < MIN.areaNamesPerRole) E(`areaNames.${r}: ${n} names, needs ${MIN.areaNamesPerRole}`);
}
const allNames = Object.values(pack.areaNames ?? {}).flat();
if (new Set(allNames).size !== allNames.length) E('areaNames contains duplicates across roles');
for (const h of HEATS) {
const r = pack.rosters?.[h];
if (!r) { E(`rosters.${h} missing`); continue; }
if (!r.line || !r.foes?.length) E(`rosters.${h}: needs a line and foes`);
if (!r.harmedBy) E(`rosters.${h}: must say what harms them — a party discovering an immunity by failing is how playtest 1 died`);
if (!r.avoid) W(`rosters.${h}: no avoidance note`);
for (const f of r.foes ?? [])
for (const k of ['n', 'name', 'atk', 'def', 'grit', 'nerve'])
if (f[k] === undefined) E(`rosters.${h}: foe ${f.name ?? '?'} missing ${k}`);
}
for (const r of ROLES) if (!pack.facetProgression?.[r]) E(`facetProgression.${r} missing`);
if (!pack.triggerGlossary || Object.keys(pack.triggerGlossary).length < 3) W('triggerGlossary is thin');
return { name, errs, warns };
}
if (import.meta.url === `file://${process.argv[1]}`) {
const dir = join(here, 'content');
const names = process.argv.slice(2).length
? process.argv.slice(2)
: readdirSync(dir).filter(f => f.endsWith('.json') && f !== 'index.json').map(f => f.replace('.json', ''));
let bad = 0;
for (const n of names) {
const pack = JSON.parse(readFileSync(join(dir, `${n}.json`), 'utf8'));
const { errs, warns } = validatePack(pack, n);
const counts = `${Object.keys(pack.motifs ?? {}).length} motifs`;
if (!errs.length) console.log(` ✅ ${n.padEnd(10)} ${counts}${warns.length ? ` (${warns.length} warnings)` : ''}`);
else { bad++; console.log(` ❌ ${n.padEnd(10)} ${errs.length} errors`); for (const e of errs.slice(0, 12)) console.log(` ${e}`); }
for (const w of warns.slice(0, 4)) console.log(` ⚠ ${w}`);
}
process.exit(bad ? 1 : 0);
}
+1 -1
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@@ -2,7 +2,7 @@
"id": "vanity-delve",
"title": "DELVE — a dungeon layer for VANITY",
"description": "Generates a coherent delve and sequences VANITY's Forge to stage it, one area at a time.",
"version": "0.1.3",
"version": "0.2.0",
"compatibility": {
"minimum": "13",
"verified": "14.365"
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,17 @@
{
"schema": 1,
"themes": [
{
"id": "barrow",
"label": "Barrow",
"geometry": "barrow",
"motifs": 8
},
{
"id": "castle",
"label": "Castle",
"geometry": "barrow",
"motifs": 4
}
]
}
+9 -14
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@@ -103,7 +103,7 @@ export function generateDelve(params = {}) {
...plan.ending,
name: (pack.areaNames?.ending ?? ['The Ending'])[0],
cueFragments: [endFs?.fragment].filter(Boolean),
question: endingQuestion(skeleton),
question: endingQuestion(skeleton, pack),
authored: plan.ending.mode === 'authored',
},
triggerGlossary: pack.triggerGlossary ?? {},
@@ -112,17 +112,12 @@ export function generateDelve(params = {}) {
};
}
/** The bottom problem asks one thing. It is the same question the whole delve has been about. */
function endingQuestion(sk) {
const q = {
seen: '"How do I look?"',
remembered: '"Say my name."',
obeyed: '"Do as you are told."',
young: '"Tell me I have not changed."',
envied: '"What did you bring me?"',
attended: '"You are not leaving."',
forgiven: '"Tell me it was not a sin."',
first: '"Who goes first?"',
};
return q[sk.knot.appetiteId] ?? '"Well?"';
/**
* The bottom problem asks one thing, and it is the same question the whole delve has been about.
* It lives on the appetite in the theme pack — hardcoding it here meant any theme whose appetite
* ids differed from barrow's silently fell through to a generic line.
*/
function endingQuestion(sk, pack) {
const appetite = pack?.appetites?.find(a => a.id === sk.knot.appetiteId);
return appetite?.asks ?? '"Well?"';
}
+6 -2
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@@ -18,7 +18,9 @@ const cap = s => (s ? s[0].toUpperCase() + s.slice(1) : s);
const esc = s => foundry.utils.escapeHTML?.(String(s ?? '')) ?? String(s ?? '');
const MOD = 'vanity-delve';
const THEMES = ['barrow'];
let THEMES = [{ id: 'barrow', label: 'Barrow' }];
export function setThemes(list) { THEMES = list; }
const PICKS = {
depth: [1, 2, 3, 4, 5],
party: [1, 2, 3, 4, 5, 6, 7, 8],
@@ -76,7 +78,9 @@ export class DelveForgeApp extends HandlebarsApplicationMixin(ApplicationV2) {
*/
export async function raiseDungeon(params = {}) {
if (!game.user.isGM) return ui.notifications.warn('DELVE is a GM tool.');
const PACK = game.delve.pack;
// Load the chosen theme's pack on demand — only the default is preloaded.
const PACK = await game.delve.loadPack(params.theme ?? 'barrow');
if (!PACK) return ui.notifications.error(`DELVE: could not load the ${params.theme} theme.`);
const seed = params.seed || coinSeed(new Rng(String(Date.now())));
const d = generateDelve({ pack: PACK, ...params, seed });
const sk = d.skeleton;
+10 -3
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@@ -16,13 +16,14 @@
*/
import { coinSeed, Rng } from './core/rng.mjs';
import { newWorkingFile, outstanding, readyToPlay } from './core/authoring.mjs';
import { DelveForgeApp, raiseDungeon, listDungeons, removeDungeon, removeDungeonDialog } from './forge-app.mjs';
import { DelveForgeApp, raiseDungeon, listDungeons, removeDungeon, removeDungeonDialog, setThemes } from './forge-app.mjs';
const MOD = 'vanity-delve';
const FLAG = 'state';
let PACK = null;
let seamsPresent = false;
let loadPack = async () => null;
const getState = () => game.settings.get(MOD, FLAG) ?? null;
const setState = async s => game.settings.set(MOD, FLAG, s);
@@ -157,8 +158,13 @@ Hooks.once('init', () => {
Hooks.once('ready', async () => {
if (!game.user.isGM) return;
PACK = await foundry.utils.fetchJsonWithTimeout(`modules/${MOD}/module/core/content/barrow.json`)
.catch(() => fetch(`modules/${MOD}/module/core/content/barrow.json`).then(r => r.json()));
const fetchJson = p => foundry.utils.fetchJsonWithTimeout(p).catch(() => fetch(p).then(r => r.json()).catch(() => null));
const base = `modules/${MOD}/module/core/content`;
const index = await fetchJson(`${base}/index.json`);
if (index?.themes?.length) setThemes(index.themes);
const packs = {};
loadPack = async id => (packs[id] ??= await fetchJson(`${base}/${id}.json`));
PACK = await loadPack('barrow');
seamsPresent = /post\s*=\s*true/.test(String(game.vanity?.forge?.hoard ?? ''));
game.delve = { forge: () => new DelveForgeApp().render(true), raise: raiseDungeon,
@@ -166,6 +172,7 @@ Hooks.once('ready', async () => {
load, loadFile, draft, enter, ending, bane, clock, state: getState,
outstanding: () => outstanding(getState()?.delve ?? { areas: [] }),
ready: () => readyToPlay(getState()?.delve ?? { areas: [] }),
loadPack: id => loadPack(id),
get pack() { return PACK; } };
console.log(`DELVE | ready. Forge seams ${seamsPresent ? 'present' : 'ABSENT'}.`);
if (!seamsPresent) ui.notifications.warn('DELVE: Forge seams not installed — see the delve-seams branch.');
+1 -1
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@@ -5,7 +5,7 @@
<div class="delve-grid">
<label>Theme
<select name="theme">
{{#each themes}}<option value="{{this}}" {{#if (eq this ../v.theme)}}selected{{/if}}>{{this}}</option>{{/each}}
{{#each themes}}<option value="{{this.id}}" {{#if (eq this.id ../v.theme)}}selected{{/if}}>{{this.label}}</option>{{/each}}
</select>
</label>
<label>Areas