Initial commit — full system source + zero-engine-state.md reference

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# ── Foundry VTT system .gitignore ──────────────────────────────────────────
# OS
.DS_Store
Thumbs.db
*.swp
*~
# Node / build artefacts (if ever added)
node_modules/
dist/
.env
# Foundry local cache / temp files
*.lock
.fvtt-*/
# Compiled / minified outputs (keep source only)
*.min.js
*.min.css
# Editor
.vscode/
.idea/
*.sublime-project
*.sublime-workspace
# Test output
coverage/
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COPYRIGHT
Copyright (C) Free League Developer Community 2022
All source code (javascript, hbs, scss, as well as system templates
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The fonts used in this project carry their own licenses.
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The hypothetical commands `show w' and `show c' should show the appropriate
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might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
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<center><img src="https://raw.githubusercontent.com/fvtt-fria-ligan/blade-runner-foundry-vtt/main/static/assets/blade-runner-banner-small.webp"/></center>
<h1 align="center"><b>Blade Runner - The Roleplaying Game</b><br/><small>🎲 <i>Foundry VTT</i> 🎲</small></h1>
<p align="center">
<img alt="Version" src="https://img.shields.io/badge/dynamic/json?color=blue&label=version&query=version&url=https%3A%2F%2Fraw.githubusercontent.com%2Ffvtt-fria-ligan%2Fblade-runner-foundry-vtt%2Fmain%2Fstatic%2Fsystem.json"/>
<a href="https://foundryvtt.com" target="_blank">
<img alt="Foundry Version" src="https://img.shields.io/badge/dynamic/json?color=blue&label=Foundry&query=compatibility.minimum&url=https%3A%2F%2Fraw.githubusercontent.com%2Ffvtt-fria-ligan%2Fblade-runner-foundry-vtt%2Fmain%2Fstatic%2Fsystem.json"/>
</a>
<a href="https://foundryvtt.com/packages/blade-runner/" target="_blank">
<img alt="Forge Installs" src="https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Fblade-runner&colorB=4aa94a"/>
</a>
<a href="https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/releases">
<img alt="Downloads" src="https://img.shields.io/badge/dynamic/json?label=Downloads@latest&query=assets[?(@.name.includes('zip'))].download_count&url=https://api.github.com/repos/fvtt-fria-ligan/blade-runner-foundry-vtt/releases/latest&color=green"/>
</a>
<a href="https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/graphs/commit-activity" target="_blank">
<img alt="Maintenance" src="https://img.shields.io/badge/Maintained%3F-yes-green.svg"/>
</a>
<a href="https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/main/LICENSE" target="_blank">
<img alt="License: GPLv3" src="https://img.shields.io/badge/License-GPLv3-orange"/>
</a>
<a href="https://www.patreon.com/Stefouch">
<img src="https://img.shields.io/badge/Donate-Patreon-F96854.svg" alt="Patreon">
</a>
</p>
> The **OFFICIAL** game system for the **Blade Runner RPG** on Foundry VTT!
# 📦 What's in the Box?
The core system features no content. It only provides support for various mechanics required to play the game:
- Dice roller
- Actor sheets:
- Character (PC & NPC)
- Vehicle
- Loot (item pile)
- Item sheets:
- Generic
- Armor
- Weapon
- Explosive
- Specialty
- Synthetic Augment
- Critical Injury
# 🚀 Install
## System
> **Note**: The game system is compatible with Foundry **V10** & **V11**.
1. Go to the setup page in Foundry and choose `Game Systems`
2. Click the `Install System` and search for "Blade Runner", or paste in this [manifest link](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/releases/latest/download/system.json)
3. Create a `Game World` using the Blade Runner system and start it
4. Read the _Game System's Manual_ Journal Entry in the system's compedium
5. _Enjoy!_
## Premium Modules
> **Note**: Premium modules are not mandatory to play the game as the game system is free to use, but they will save you _weeks_ of preparation.
1. Get the premium modules at the [Free League's shop](https://freeleaguepublishing.com/en/store/?collection_id=405939749122)
2. Retrieve your codes in your mail box _(contact Free League if you did not recieve anything after 15 minutes, also check your spam box)_
3. Activate the codes in your Foundry account: visit [foundryvtt.com](https://foundryvtt.com/), go to your account settings, in _"Purchased Content"_, and paste in the codes
4. Launch the Foundry client _(and make sure you have updated Foundry to V10)_
5. Install the Blade Runner premium modules and some of the recommended third-party modules _(optional, see below)_
6. Create a new World with the Blade Runner system and start it
7. In the options, activate the modules
8. Refresh and import the content. _Have fun!_
# 🧩 Supported Modules
List of modules confirmed to be stable with the Blade Runner game system:
- [Dice So Nice](https://foundryvtt.com/packages/dice-so-nice/): Enables the Blade Runner 3D dice. Also, a set of predefined Special Effects is available in the `/assets/plugins` folder. _(Use the import button in the DsN settings.)_
- [Year Zero Engine: Combat](https://foundryvtt.com/packages/yze-combat): Combat mechanics with initiative cards.
- [Simultaneous Cards](https://foundryvtt.com/packages/simultaneous-cards): Useful for chases.
- [Simple Calendar](https://foundryvtt.com/packages/foundryvtt-simple-calendar): Tracks time, useful for the investigation's time table.
- [Item Piles](https://foundryvtt.com/packages/item-piles): Useful for creating merchants and RDU services providers.
- [Token Action HUD](https://foundryvtt.com/packages/token-action-hud-core) with [this plugin](https://foundryvtt.com/packages/token-action-hud-bladerunner)
- [Quick Insert - Search Widget](https://foundryvtt.com/packages/quick-insert): Quickly search content.
List of premium content modules:
- [Blade Runner RPG Core Rules](https://foundryvtt.com/packages/blade-runner-core-game)
- [Blade Runner RPG Starter Set](https://foundryvtt.com/packages/blade-runner-starter-set)
- [Blade Runner RPG Fiery Angels](https://foundryvtt.com/packages/blade-runner-fiery-angels)
# 🛠️ Contributing
If you want to contribute to the project, download and build it for something else, or if you simply have an issue, please read [our contributing guide](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/main/CONTRIBUTING.md) to learn more about how we accept contributions and how to set up the development version of the project.
## Translations
<a href="https://weblate.foundryvtt-hub.com/engage/blade-runner/">
<img src="https://weblate.foundryvtt-hub.com/widgets/blade-runner/-/multi-auto.svg" alt="Translation status" />
</a>
# 👤 Author
<p align="center">
<a href="https://stefouch.be" target="_blank">
<img src="https://raw.githubusercontent.com/fvtt-fria-ligan/blade-runner-foundry-vtt/main/static/assets/logos/BSL-D6_bannerlogo_H150.png" alt="Stefouch Gaming Lab" style="width: auto; height: auto; max-height: 100px;"/>
</a>
<br/>
<i>Built by a fan, for the fans.</i>
</p>
# 👷 Maintainer
<p align="center">
<a href="https://hodpub.com" target="_blank">
<img src="static/assets/logos/hod-publishing.webp" alt="Hod Publishing" style="width: auto; height: auto; max-height: 250px;"/>
</a>
</p>
# 🔗 See Also
- [Foundry VTT](https://foundryvtt.com/)
- [Blade Runner - The Roleplaying Game](https://bladerunner-rpg.com/)
- [Free League Publishing: Blade Runner](https://freeleaguepublishing.com/en/games/blade-runner/)
- Discord:
- [The Foundry](https://discord.gg/foundryvtt)
- [Year Zero Worlds](https://discord.gg/RnaydHR)
- [Blade Runner RPG](https://discord.gg/fB9sUEsbgz)
# 📜 List of Changes
See the [changelog](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/master/CHANGELOG.md#changelog) for a complete list of changes applied to the system since 2022.
# 📝 Licenses
- **Content & Logo:** [Blade Runner - The Roleplaying Game](https://freeleaguepublishing.com/en/games/blade-runner/) is © 2022 Alcon Entertainment, LLC. All rights reserved. The parts of this project protected under this copyright may not be distributed commercially or freely. This includes art, logo, and copyright text.
- **Source Code:** All source code _(javascript, hbs, scss, as well as system templates and the like)_ are Copyright © 2022 [Stefouch](https://github.com/Stefouch), and licenced under the [GNU General Public License v3.0](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/master/LICENSE).
- **Foundry VTT:** The project is created following the Foundry VTT [Limited License Agreement for module development](https://foundryvtt.com/article/license/).
- **Icons:** Icons in the `.static/assets/icons/` folder are courtesy of [Game-icons.net](https://game-icons.net/) and licenced under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
- **Fonts:** The fonts used in this project carry their own licences.
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
<!-- Eye shape -->
<path d="M5,50 Q25,15 50,15 Q75,15 95,50 Q75,85 50,85 Q25,85 5,50Z" fill="none" stroke="white" stroke-width="7" stroke-linejoin="round"/>
<!-- Iris -->
<circle cx="50" cy="50" r="17" fill="white"/>
<!-- Pupil highlight -->
<circle cx="44" cy="44" r="6" fill="black"/>
<!-- Radiating awareness lines -->
<line x1="50" y1="5" x2="50" y2="13" stroke="white" stroke-width="5" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
<!-- Lightning bolt -->
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
<!-- Central dot (mind) -->
<circle cx="50" cy="50" r="8" fill="white"/>
<!-- Inner arcs (left and right, mirrored) -->
<path d="M33,72 A24,24 0 0,1 33,28" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
<path d="M67,28 A24,24 0 0,1 67,72" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
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<path d="M18,86 A40,40 0 0,1 18,14" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
<!-- Double upward chevron — suggests amplification/boost -->
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<polyline points="12,92 50,52 88,92" fill="none" stroke="white" stroke-width="11" stroke-linejoin="round" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
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<!-- Shield fill inner shape -->
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
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<circle cx="50" cy="50" r="30" fill="none" stroke="white" stroke-width="5"/>
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<line x1="20" y1="20" x2="34" y2="34" stroke="white" stroke-width="5" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
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<!-- Sensor node -->
<circle cx="50" cy="44" r="9" fill="white"/>
<!-- Outward signal arcs -->
<path d="M32,28 A24,24 0 0,1 68,28" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
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<path d="M73,38 Q80,24 76,14" fill="none" stroke="white" stroke-width="5" stroke-linecap="round"/>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
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