Weapons: 32 (added 16 new: GA50, FEN 209/401/701/981, Street Sweeper, Reaper LMG, MILA Launcher, Mutilator Sword, Chainaxe, Chainsaw, Riot Shield, Frag Grenade, Stun Grenade, Ebb Sword, Stormer Chuckleduster) Armors: 17 (added 11: Street Clothes, Shiver Flak/Full, Crackshot, Shock, Stealth Suit, Ebb Deathsuit, PP10 HARD, Thresher Light/Heavy, DN Power) Drugs: 16 (added 9: Shatter, Blaze UV, Drum, Honesty, Flip, Bozerker, Push, Bubbles, Slosh) Equipment: 11 new items (medkit, stim patch, bandage, cutting charge, comms, drone, toolkit, torch, access card, duct tape) Ammo: 13 types (10mm/9mm/5.56/7.62/12g/44/.454/40mm in STD/AP/slug/smoke variants) New icons: 30+ custom SVGs for all new types
20 lines
1018 B
XML
20 lines
1018 B
XML
<svg viewBox="0 0 64 64" xmlns="http://www.w3.org/2000/svg">
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<!-- Sleek full-body suit silhouette -->
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<path d="M22,10 L16,14 L12,26 L10,58 L54,58 L52,26 L48,14 L42,10
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C40,8 36,6 32,6 C28,6 24,8 22,10Z" fill="#1a1a1a"/>
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<!-- Hood/mask section -->
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<ellipse cx="32" cy="10" rx="12" ry="8" fill="#1a1a1a"/>
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<!-- Visor strip -->
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<path d="M22,10 Q32,5 42,10 Q40,14 32,14 Q24,14 22,10Z" fill="white"/>
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<!-- Suit seams (hexagonal pattern segments) -->
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<path d="M20,28 L44,28 L46,36 L32,42 L18,36 Z" fill="white" opacity="0.15"/>
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<!-- Hexagonal cells suggesting stealth panels -->
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<polygon points="26,30 30,28 34,30 34,34 30,36 26,34" fill="white"/>
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<polygon points="34,30 38,28 42,30 42,34 38,36 34,34" fill="white"/>
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<polygon points="26,34 30,36 34,38 34,42 30,44 26,42" fill="white"/>
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<polygon points="34,34 38,36 42,38 42,42 38,44 34,42" fill="white"/>
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<!-- Stealth emitter dots -->
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<circle cx="24" cy="20" r="2" fill="white"/>
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<circle cx="40" cy="20" r="2" fill="white"/>
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</svg>
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