fixed (?) broken dragging item to macro bar

This commit is contained in:
TheLastScrub
2021-03-12 23:16:33 -08:00
parent 5c66a39cc1
commit 97e8d461de
+30 -1
View File
@@ -161,7 +161,7 @@ export class DeltaGreenActorSheet extends ActorSheet {
// Drag events for macros.
if (this.actor.owner) {
let handler = ev => this._onDragItemStart(ev);
let handler = ev => this._onDragStart(ev);
html.find('li.item').each((i, li) => {
if (li.classList.contains("inventory-header")) return;
li.setAttribute("draggable", true);
@@ -399,4 +399,33 @@ export class DeltaGreenActorSheet extends ActorSheet {
console.log(ex);
}
}
_onDragStart(event) {
const li = event.currentTarget;
if ( event.target.classList.contains("entity-link") ) return;
// Create drag data
const dragData = {
actorId: this.actor.id,
sceneId: this.actor.isToken ? canvas.scene?.id : null,
tokenId: this.actor.isToken ? this.actor.token.id : null
};
// Owned Items
if ( li.dataset.itemId ) {
const item = this.actor.items.get(li.dataset.itemId);
dragData.type = "Item";
dragData.data = item.data;
}
// Active Effect
if ( li.dataset.effectId ) {
const effect = this.actor.effects.get(li.dataset.effectId);
dragData.type = "ActiveEffect";
dragData.data = effect.data;
}
// Set data transfer
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
}
}