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RingBRP/tools
slaguru666andClaude Opus 5 765b3518db R-269: the fourth quadrant, and a disable does not remove anybody
Seed 16 is the missing corner -- party takes first blood in round 1 and is wiped
anyway -- and it runs 24 rounds. Its last five are Neil dropped by a critical
through armour, then Dominic alone at 1%, failing three times, then dying. That
is what three effective attackers costs at a table when a fight goes long.

Corrects a mechanism I had written twice: a disabling hit does not remove an
attacker, it charges 30 points off physical or manipulation per locationEffectsFor.
Bhattacharya keeps swinging at 10 for four rounds. A slope, not a cliff.

Neither guard fired and neither was wrong: the fight sits in the 25.5% the swing
does not cover, and no guard measures the tail because all of them average.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 09:59:06 +01:00
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2026-08-30 21:34:37 +01:00