Slate: Another Bloody Treasure Map moves to Wed afternoon at 6 players; DEAD AIR
moves to Thu/Fri/Sat evenings at 6 players. Black Summer, The Favour and Mr
Parker's Diary shift to the freed afternoons. Game folders renumbered to match.
DEAD AIR reframed: an SS-Ahnenerbe unit built an acoustic chamber below the
Fuehrerbunker to make one broadcast on the last night. The occult programme was
not a regime finding power, it was something cultivating a regime that could
build transmitters. Part One retitled Ash & Concrete. Bible gains a Handling the
Nazi material section as a binding design constraint (no wonder-weapon glamour,
victims named, bunker kept banal, no regalia in the art) and a six-player design
section (Act Twos split 3+3).
Flyer, Warhorn blurbs, schedule and production tracker rebuilt; flyer re-verified
as a single A4 page.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Witch Finder Garratt is the NPC from Faversholme (Continuum 2026, Sun Slot 7),
spelled Garratt. The scenario now runs forward from that game's written bonus
scene - the blank column in his ledger - and wires the returning pregens' seams
into the case. Blocker resolved in the production tracker; Warhorn blurb and
slate updated.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Ten slots (afternoon + evening, Wed 27 - Sun 31 Jan 2027, Searles, Hunstanton),
eight games booked and two Sunday reserves. Each game has a README, synopsis,
design intent, plot truth, act skeleton and open-questions list.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>