fixed visual formatting in char creator popups
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@@ -245,7 +245,7 @@ export class MothershipClassSheet extends MothershipItemSheet {
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let choose_stat = this.object.system.selected_adjustment.choose_stat;
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let DialogContent = `
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<h2>${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}</h2>\
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<div class="macro_desc" style="margin-bottom : -5px;"><h4>${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}</h4></div>\
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<div> <input type="number" id='modification' placeholder="${game.i18n.localize("Mosh.Value")}" /></label></div>\
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<div> <input type="checkbox" id='strength' />${game.i18n.localize("Mosh.Strength")}</label></div>\
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<div> <input type="checkbox" id='speed' />${game.i18n.localize("Mosh.Speed")}</label></div>\
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@@ -212,7 +212,7 @@ export class DLActorGenerator extends FormApplication {
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let d = new foundry.applications.api.DialogV2({
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window: {title: game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupTitle")},
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classes: ["macro-popup-dialog"],
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content: `<p>${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")}</p>`,
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content: `<div class="macro_desc"><h4>${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")}</h4></div>`,
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buttons: buttons_options,
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default: "1",
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//render: html => console.log("Register interactivity in the rendered dialog"),
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@@ -473,7 +473,7 @@ export class DLActorGenerator extends FormApplication {
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let d = new foundry.applications.api.DialogV2({
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window: {title: game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupTitle")},
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classes: ["macro-popup-dialog"],
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content: `<p>${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")} (${option_stats_and_saves.modification})</p>`,
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content: `<div class="macro_desc"><h4>${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")} (${option_stats_and_saves.modification})</h4></div>`,
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buttons: buttons_options,
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default: "1",
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//render: html => console.log("Register interactivity in the rendered dialog"),
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