Chris Schmalz
39c403306c
check for old creatures
2025-08-29 23:27:30 -07:00
Chris Schmalz
18a751da66
fixed formatting of chooseAdvantage
2025-08-29 20:13:44 -07:00
Chris Schmalz
2f7e590f09
adding people stuff to creatures
2025-08-29 20:08:24 -07:00
Chris Schmalz
f3dac766ab
Calm fixes & netHP
2025-08-29 17:46:05 -07:00
Melon-PieldeSapo
0c85d926cf
Fix deprecated error on character creator and other minor bugs
2025-08-29 12:46:59 +02:00
Chris Schmalz
1306ddbdf3
final stretch to v13
2025-08-28 23:56:24 -07:00
Melon-PieldeSapo
b237e32314
Character generator - v13 : remove hidden condition on skills pop-up dropdown as a temporary solution. (skill will not be filtered by pre-requisite)
2025-08-21 10:18:12 +02:00
Melon-PieldeSapo
a4695e7799
character generator - v13 : fix stat popup at the time as skills
2025-08-19 11:49:04 +02:00
Melon-PieldeSapo
9a48b4aa2c
character generator -v13 : Fix loadout and some skills
2025-08-19 11:13:05 +02:00
Chris Schmalz
a3ab45a81a
oops forgot CSS update
2025-08-18 23:56:50 -07:00
Chris Schmalz
8576732193
final graphical updates + 2 tweaks
2025-08-18 23:47:33 -07:00
Chris Schmalz
ecb38595cf
Dialog V2 Graphic Overhaul
2025-08-18 18:18:40 -07:00
Chris Schmalz
4b8eee2c82
last missing one
2025-06-28 17:46:39 -07:00
Chris Schmalz
20f56f5c5b
was missing action names for dynamic created buttons
2025-06-28 17:44:35 -07:00
Chris Schmalz
1d64711b51
fresh pack files
2025-06-28 17:31:03 -07:00
Chris Schmalz
8880f2ef7c
removed v1 reference, it broke stuff
2025-06-28 17:30:08 -07:00
Chris Schmalz
a746f83660
dialogv2, force appv1 for sheets, event refs, registering
2025-06-28 17:20:41 -07:00
Chris Schmalz
728492f7f9
version changes
2025-06-28 11:53:24 -07:00
Chris Schmalz
247ead7e0b
prep for new release 0.5.27
2025-04-06 11:09:24 -07:00
Chris Schmalz
aeed36bcd4
Merge pull request #77 from Futil/0.5.27_bugfix
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0.5.27 Fixes & Translations
2025-04-06 11:05:29 -07:00
Melon-PieldeSapo
bbcf446492
Added Pt-br translation
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Fixed flavor text translations
fixed creature swarm display
2025-04-04 11:02:12 +02:00
Pablo Torres Anaya
2774c88c74
Merge pull request #75 from unnamed-gw/master
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Created pt_br
2025-04-04 09:59:57 +02:00
unnamed-gw
65fdd1ae8f
Created pt_br
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I'm not a coder by anymeans. I just translated the text and kept the keys intact. It is very likely that I screwed up some code shenanigans while translating. I hope you could sort that out, if that's the case.
2025-03-31 00:10:33 -03:00
Melon-PieldeSapo
140415920b
Fix bug on getFlavorText for creatures and ships
2025-03-27 18:04:18 +01:00
Chris Schmalz
37a0903b12
version update, dl links, and new files
2025-03-20 18:28:58 -07:00
Chris Schmalz
98250a6941
Merge pull request #73 from Futil/0.5.25.1-hotfix
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0.5.25.1 hotfix
2025-03-20 18:27:05 -07:00
Melon-PieldeSapo
aca1421898
Increase version number
2025-03-18 19:26:39 +01:00
Pablo Torres Anaya
fe904ce698
Merge pull request #72 from ECXevian/issue-71-optional-skills
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Fixes for Issue 71 Optional Skills editing
2025-03-18 19:19:24 +01:00
Erick Christgau
0de34b4c14
Update class-sheet.js
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Re-added missing line and removed the evil tabs.
2025-03-15 18:02:27 -05:00
Erick Christgau
10da1fec34
Fix for first part of issue 71
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Dropped skill was using wrong var to find target and parent.
2025-03-15 17:57:36 -05:00
Erick Christgau
44d6f65c2d
fixes for issue 71 when saving and editing optional skills
2025-03-14 18:54:32 -05:00
Chris Schmalz
5316504bd5
fresh file
2025-03-01 20:52:17 -08:00
Chris Schmalz
778b622936
fix reference to antiarmor
2025-03-01 20:51:19 -08:00
Chris Schmalz
039714a89b
fixed max shots reference
2025-03-01 20:51:12 -08:00
Chris Schmalz
d90799ae64
new files
2025-03-01 20:34:54 -08:00
Chris Schmalz
b2f7e76c6a
Merge pull request #60 from Futil/0.5.25-release
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0.5.25 release
2025-03-01 20:32:35 -08:00
Melon-PieldeSapo
44045c04e8
Tentative fix for trasnlation.
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Refactoring of actor.js - getFlavorText() function
2025-02-12 21:34:53 +01:00
Melon-PieldeSapo
1d29d87ba0
swarm: revert back combat if swarm is disabled
2025-02-07 18:04:27 +01:00
Melon-PieldeSapo
d78150970a
Swarm setting, fix bug where damage and combat were not properly scaled
2025-02-07 17:57:23 +01:00
Melon-PieldeSapo
79d5d02aa3
Add missing mosh.job
2025-01-23 20:41:19 +01:00
Pablo Torres Anaya
bb15244d57
Merge pull request #62 from Futil/character-generator
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Character generator
2025-01-22 01:42:39 +01:00
Pablo Torres Anaya
1d00ffc8d1
Merge branch '0.5.25-release' into character-generator
2025-01-21 14:33:32 +01:00
Melon-PieldeSapo
0ed03ddd10
Reorder popups so stat changes are always asked,
2025-01-21 14:30:52 +01:00
Melon-PieldeSapo
f499baf222
Character generator for new class structure (using lists), temptative final.
2025-01-21 13:59:46 +01:00
Melon-PieldeSapo
b5cb6d671a
Class sheet for arrays
2025-01-16 10:52:50 +01:00
Pablo de la Concepción Sanz
824ac1380b
Merge pull request #64 from pconcepcion/i18n
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Replaced some extra strings on actor.js with the corresponding `i18n` function
2025-01-13 16:00:48 +00:00
Melon-PieldeSapo
8c98553b98
Merge remote-tracking branch 'origin/0.5.25-release' into character-generator
2025-01-13 00:46:27 +01:00
Chris Schmalz
c7f6a0e13c
Merge branch '0.5.25-release' of https://github.com/Futil/foundry-mothership into 0.5.25-release
2025-01-12 15:21:54 -08:00
Chris Schmalz
96c70cb274
choose_skill and choose_skill_or to arrays
2025-01-12 15:21:47 -08:00
Melon-PieldeSapo
4f68310d20
Merge branch '0.5.25-release' into character-generator
2025-01-12 18:41:22 +01:00