Commit Graph
567 Commits
Author SHA1 Message Date
Chris Schmalz 39c403306c check for old creatures 2025-08-29 23:27:30 -07:00
Chris Schmalz 18a751da66 fixed formatting of chooseAdvantage 2025-08-29 20:13:44 -07:00
Chris Schmalz 2f7e590f09 adding people stuff to creatures 2025-08-29 20:08:24 -07:00
Chris Schmalz f3dac766ab Calm fixes & netHP 2025-08-29 17:46:05 -07:00
Melon-PieldeSapo 0c85d926cf Fix deprecated error on character creator and other minor bugs 2025-08-29 12:46:59 +02:00
Chris Schmalz 1306ddbdf3 final stretch to v13 2025-08-28 23:56:24 -07:00
Melon-PieldeSapo b237e32314 Character generator - v13 : remove hidden condition on skills pop-up dropdown as a temporary solution. (skill will not be filtered by pre-requisite) 2025-08-21 10:18:12 +02:00
Melon-PieldeSapo a4695e7799 character generator - v13 : fix stat popup at the time as skills 2025-08-19 11:49:04 +02:00
Melon-PieldeSapo 9a48b4aa2c character generator -v13 : Fix loadout and some skills 2025-08-19 11:13:05 +02:00
Chris Schmalz a3ab45a81a oops forgot CSS update 2025-08-18 23:56:50 -07:00
Chris Schmalz 8576732193 final graphical updates + 2 tweaks 2025-08-18 23:47:33 -07:00
Chris Schmalz ecb38595cf Dialog V2 Graphic Overhaul 2025-08-18 18:18:40 -07:00
Chris Schmalz 4b8eee2c82 last missing one 2025-06-28 17:46:39 -07:00
Chris Schmalz 20f56f5c5b was missing action names for dynamic created buttons 2025-06-28 17:44:35 -07:00
Chris Schmalz 1d64711b51 fresh pack files 2025-06-28 17:31:03 -07:00
Chris Schmalz 8880f2ef7c removed v1 reference, it broke stuff 2025-06-28 17:30:08 -07:00
Chris Schmalz a746f83660 dialogv2, force appv1 for sheets, event refs, registering 2025-06-28 17:20:41 -07:00
Chris Schmalz 728492f7f9 version changes 2025-06-28 11:53:24 -07:00
Chris Schmalz 247ead7e0b prep for new release 0.5.27 2025-04-06 11:09:24 -07:00
Chris Schmalz aeed36bcd4 Merge pull request #77 from Futil/0.5.27_bugfix
0.5.27 Fixes & Translations
2025-04-06 11:05:29 -07:00
Melon-PieldeSapo bbcf446492 Added Pt-br translation
Fixed flavor text translations
fixed creature swarm display
2025-04-04 11:02:12 +02:00
Pablo Torres Anaya 2774c88c74 Merge pull request #75 from unnamed-gw/master
Created pt_br
2025-04-04 09:59:57 +02:00
unnamed-gw 65fdd1ae8f Created pt_br
I'm not a coder by anymeans. I just translated the text and kept the keys intact. It is very likely that I screwed up some code shenanigans while translating. I hope you could sort that out, if that's the case.
2025-03-31 00:10:33 -03:00
Melon-PieldeSapo 140415920b Fix bug on getFlavorText for creatures and ships 2025-03-27 18:04:18 +01:00
Chris Schmalz 37a0903b12 version update, dl links, and new files 2025-03-20 18:28:58 -07:00
Chris Schmalz 98250a6941 Merge pull request #73 from Futil/0.5.25.1-hotfix
0.5.25.1 hotfix
2025-03-20 18:27:05 -07:00
Melon-PieldeSapo aca1421898 Increase version number 2025-03-18 19:26:39 +01:00
Pablo Torres Anaya fe904ce698 Merge pull request #72 from ECXevian/issue-71-optional-skills
Fixes for Issue 71 Optional Skills editing
2025-03-18 19:19:24 +01:00
Erick Christgau 0de34b4c14 Update class-sheet.js
Re-added missing line and removed the evil tabs.
2025-03-15 18:02:27 -05:00
Erick Christgau 10da1fec34 Fix for first part of issue 71
Dropped skill was using wrong var to find target and parent.
2025-03-15 17:57:36 -05:00
Erick Christgau 44d6f65c2d fixes for issue 71 when saving and editing optional skills 2025-03-14 18:54:32 -05:00
Chris Schmalz 5316504bd5 fresh file 2025-03-01 20:52:17 -08:00
Chris Schmalz 778b622936 fix reference to antiarmor 2025-03-01 20:51:19 -08:00
Chris Schmalz 039714a89b fixed max shots reference 2025-03-01 20:51:12 -08:00
Chris Schmalz d90799ae64 new files 2025-03-01 20:34:54 -08:00
Chris Schmalz b2f7e76c6a Merge pull request #60 from Futil/0.5.25-release
0.5.25 release
2025-03-01 20:32:35 -08:00
Melon-PieldeSapo 44045c04e8 Tentative fix for trasnlation.
Refactoring of  actor.js - getFlavorText() function
2025-02-12 21:34:53 +01:00
Melon-PieldeSapo 1d29d87ba0 swarm: revert back combat if swarm is disabled 2025-02-07 18:04:27 +01:00
Melon-PieldeSapo d78150970a Swarm setting, fix bug where damage and combat were not properly scaled 2025-02-07 17:57:23 +01:00
Melon-PieldeSapo 79d5d02aa3 Add missing mosh.job 2025-01-23 20:41:19 +01:00
Pablo Torres Anaya bb15244d57 Merge pull request #62 from Futil/character-generator
Character generator
2025-01-22 01:42:39 +01:00
Pablo Torres Anaya 1d00ffc8d1 Merge branch '0.5.25-release' into character-generator 2025-01-21 14:33:32 +01:00
Melon-PieldeSapo 0ed03ddd10 Reorder popups so stat changes are always asked, 2025-01-21 14:30:52 +01:00
Melon-PieldeSapo f499baf222 Character generator for new class structure (using lists), temptative final. 2025-01-21 13:59:46 +01:00
Melon-PieldeSapo b5cb6d671a Class sheet for arrays 2025-01-16 10:52:50 +01:00
Pablo de la Concepción Sanz 824ac1380b Merge pull request #64 from pconcepcion/i18n
Replaced some extra strings on actor.js with the corresponding `i18n` function
2025-01-13 16:00:48 +00:00
Melon-PieldeSapo 8c98553b98 Merge remote-tracking branch 'origin/0.5.25-release' into character-generator 2025-01-13 00:46:27 +01:00
Chris Schmalz c7f6a0e13c Merge branch '0.5.25-release' of https://github.com/Futil/foundry-mothership into 0.5.25-release 2025-01-12 15:21:54 -08:00
Chris Schmalz 96c70cb274 choose_skill and choose_skill_or to arrays 2025-01-12 15:21:47 -08:00
Melon-PieldeSapo 4f68310d20 Merge branch '0.5.25-release' into character-generator 2025-01-12 18:41:22 +01:00