New translations translation.json (Russian)
This commit is contained in:
@@ -1,145 +1,145 @@
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{
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"tab-pc": "Персонаж",
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"tab-spaceship": "Корабль",
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"tab-utility": "Utility",
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"tab-utility": "Прочее",
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"Attributes": "Характеристики",
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"attribute-strength": "Сила",
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"attribute-agility": "Проворство",
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"attribute-strength": "Телосложение",
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"attribute-agility": "Ловкость",
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"attribute-wits": "Смекалка",
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"attribute-empathy": "Эмпатия",
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"skill-force": "Сила",
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"skill-melee-combat": "Ближний бой",
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"skill-dexterity": "Ловкость",
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"skill-dexterity": "Проворство",
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"skill-infiltration": "Скрытность",
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"skill-ranged-combat": "Стрельба",
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"skill-ranged-combat-short": "Дальнобойное",
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"skill-pilot": "Пилотирование",
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"skill-observation": "Наблюдательность",
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"skill-survival": "Выживание",
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"skill-data-djinn": "Data Djinn",
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"skill-data-djinn": "Инфомантия",
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"skill-data-djinn-short": "Джинн",
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"skill-medicurgy": "Медикургия",
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"skill-science": "Наука",
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"skill-technology": "Технологии",
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"skill-manipulation": "Манипуляция",
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"skill-technology": "Технологика",
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"skill-manipulation": "Влияние",
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"skill-command": "Лидерство",
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"skill-culture": "Культура",
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"skill-culture": "Мудрость",
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"skill-mystic-powers": "Психомистицизм",
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"button-reset-ep": "Reset EP",
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"button-reset-ep": "Сброс ПЭ",
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"button-roll-initiative": "Инициатива",
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"button-roll-ship-armor": "Доспех",
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"button-roll-ship-armor": "Броня",
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"button-ship-sensors": "Сенсоры",
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"button-roll-armor": "Доспех",
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"button-roll-radiation": "Radiation",
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"button-roll-primary-weapon": "Primary Weapon Attack",
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"button-roll-secondary-weapon": "Secondary Weapon Attack",
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"char-experience": "Experience",
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"button-roll-armor": "Броня",
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"button-roll-radiation": "Радиация",
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"button-roll-primary-weapon": "Атака Главным Орудием",
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"button-roll-secondary-weapon": "Атака Вспомогательным Орудием",
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"char-experience": "Опыт",
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"char-name": "Название",
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"char-background": "Происхождение",
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"char-concept": "Concept",
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"char-icon": "Icon",
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"char-group-concept": "Group Concept",
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"char-reputation": "Reputation",
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"char-personal-problem": "Personal Problem",
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"char-hitpoints": "Hitpoints",
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"char-hitpoint-bonus": "Talent bonus",
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"char-hitpoint-max": "Maximum",
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"char-mindpoints": "Mindpoints",
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"char-concept": "Амплуа",
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"char-icon": "Лик",
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"char-group-concept": "Амплуа группы",
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"char-reputation": "Репутация",
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"char-personal-problem": "Личная проблема",
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"char-hitpoints": "Здоровье",
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"char-hitpoint-bonus": "Модификатор",
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"char-hitpoint-max": "Максимум",
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"char-mindpoints": "Рассудок",
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"char-mindpoint-bonus": "Talent bonus",
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"char-mindpoint-max": "Maximum",
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"char-birr": "Birr",
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"ship-energy": "Energy Points",
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"ship-energy-current": "Current EP",
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"ship-energy-max": "Maximum",
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"ship-energy-used": "Ep in use",
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"ship-hull": "Hull Points",
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"ship-hull-current": "Current HP",
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"ship-hull-max": "Maximum",
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"ship-critical-damage": "Critical Damage",
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"ship-maneuverability": "Maneuverability",
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"char-mindpoint-max": "Максимум",
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"char-birr": "Бирры",
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"ship-energy": "Пункты Энергии",
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"ship-energy-current": "Текущие ПЭ",
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"ship-energy-max": "Максимум",
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"ship-energy-used": "ПЭ используется",
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"ship-hull": "Запас прочности",
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"ship-hull-current": "Прочность",
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"ship-hull-max": "Максимум",
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"ship-critical-damage": "Критические повреждения",
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"ship-maneuverability": "Манёвренность",
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"ship-speed": "Скорость",
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"ship-signature": "Заметность",
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"ship-armor": "Доспех",
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"ship-armor": "Броня",
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"ship-max-modules": "Модули",
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"ship-cargo": "Cargo",
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"ship-shipyard": "Shipyard",
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"ship-name": "Ship name",
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"ship-class": "Class & Type",
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"ship-cargo": "Груз",
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"ship-shipyard": "Верфь",
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"ship-name": "Название корабля",
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"ship-class": "Класс",
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"ship-problem": "Проблема",
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"ship-debt": "Debt",
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"ship-ep": "EP",
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"ship-bridge": "Bridge",
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"ship-reactor": "Reactor",
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"ship-graviton-projector": "Graviton projector",
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"ship-debt": "Долг",
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"ship-ep": "ПЭ",
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"ship-bridge": "Мостик",
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"ship-reactor": "Реактор",
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"ship-graviton-projector": "Гравитонные двигатели",
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"ship-type": "Тип",
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"ship-signature-current": "Current Signature",
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"ship-signature-sensors": "Sensors",
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"ship-signature-transponder": "Transponder",
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"ship-signature-radio": "Comms",
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"ship-signature-reactor": "Reactor",
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"ship-signature-passive": "Пассивное",
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"ship-signature-active": "Активный",
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"ship-signature-extreme": "Extreme",
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"ship-combat-manager": "Combat manager",
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"macro-title-ship-actions": "Selected Ship Actions",
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"macro-title-character-actions": "Selected Character Actions",
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"macro-ship-actions": "Ship Actions",
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"macro-character-actions": "Character Actions",
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"ship-action-captain-menu": "Captain orders",
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"ship-action-captain-repair-label": "Repair!",
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"ship-action-captain-repair-description": "For every success: the crew gains +1 modifier to <strong>repair (engineer)</strong>.",
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"ship-action-captain-evade-label": "Evade!",
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"ship-action-captain-evade-description": "For every success: the crew gains +1 modifier to <strong>evasive maneuvers (pilot)</strong> and <strong>break target lock (sensors)</strong>.",
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"ship-action-captain-retreat-label": "Retreat!",
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"ship-action-captain-retreat-description": "For every success: the crew gains +1 modifier to <strong>retreat (pilot)</strong>.",
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"ship-action-captain-attack-label": "Attack!",
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"ship-action-captain-attack-description": "For every success: the crew gains +1 modifier to <strong>advance (pilot)</strong> and <strong>attack (gunner)</strong>.",
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"ship-action-engineer-menu": "Engineer actions",
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"ship-action-engineer-overload-label": "Overload Reactor",
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"ship-action-engineer-overload-description": "For every success: gain 1 bonus energy point and take 1 point of hull damage. If you fail the roll, take 1 point of hull damage.",
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"ship-action-engineer-repair-hull-label": "Repair Hull Damage",
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"ship-action-engineer-repair-hull-description": "For every success: restore 1 hull point.",
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"ship-action-engineer-repair-system-label": "Repair System Damage",
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"ship-action-engineer-repair-system-description": "For every success: restore 1 energy point.",
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"ship-action-engineer-repair-critical-label": "Repair Critical Damage",
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"ship-action-engineer-repair-critical-description": "If successful: remove 1 critical condition.",
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"ship-action-engineer-repair-module-label": "Repair Module",
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"ship-action-engineer-repair-module-description": "If successful: restore 1 ship module.",
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"ship-action-engineer-airlock-label": "Open Airlock",
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"ship-action-engineer-airlock-description": "If successful: open the airlock of a docked ship.",
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"ship-action-pilot-menu": "Pilot actions",
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"ship-action-pilot-position-label": "Position",
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"ship-action-pilot-position-description": "For every success: increase initiative by 1.",
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"ship-action-pilot-advance-label": "Advance / Retreat",
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"ship-action-pilot-advance-description": "For every success: move 1 segment on the map.",
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"ship-action-pilot-evade-label": "Evade",
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"ship-action-pilot-evade-description": "For every success: attacks against this ship gains a -1 modifier.",
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"ship-action-pilot-ram-label": "Ram Attack",
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"ship-action-pilot-ram-description": "Opposed roll. If successful: you ram the target ship.",
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"ship-action-pilot-board-label": "Boarding",
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"ship-action-pilot-board-description": "Opposed roll. If successful: you dock with the target ship.",
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"ship-action-opposing-pilot": "Opposing Pilot Check",
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"ship-action-sensors-menu": "Sensor Operative actions",
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"ship-action-sensors-target-lock-label": "Target Lock",
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"ship-action-sensors-target-lock-description": "If successful: establish a target lock on the target ship. Attacks against this ship gains a positive modifier equal to the number of successes.",
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"ship-action-sensors-break-lock-label": "Break Target Lock",
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"ship-action-sensors-break-lock-description": "If successful: the enemy target lock is removed.",
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"ship-action-sensors-pulse-attack-label": "Pulse Attack",
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"ship-action-sensors-pulse-attack-description": "For every success: deal 1 point of energy damage to target ship.",
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"ship-action-sensors-meme-launch-label": "Launch Meme",
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"ship-action-sensors-meme-launch-description": "If successful: get a list of modules from the target ship",
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"ship-action-sensors-meme-attack-label": "Meme Attack",
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"ship-action-sensors-meme-attack-description": "If successful: disable a module on the target ship.",
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"ship-action-sensors-disappear-label": "Disappear",
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"ship-action-sensors-disappear-description": "If successful: end combat.",
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"ship-action-sensors-detect": "Sensors",
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"ship-action-sensors-detect-description": "<strong>1-2 Successes</strong><br/>Distance, course<br/><strong>3 Successes</strong><br/>Distance, class, course, weapons.",
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"ship-signature-current": "Текущая Заметность",
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"ship-signature-sensors": "Сенсоры",
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"ship-signature-transponder": "Транспондер",
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"ship-signature-radio": "Связь",
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"ship-signature-reactor": "Реактор",
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"ship-signature-passive": "Пассивные",
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"ship-signature-active": "Активные",
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"ship-signature-extreme": "Предельные",
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"ship-combat-manager": "Боевые характеристики",
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"macro-title-ship-actions": "Выбранные действия корабля",
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"macro-title-character-actions": "Выбранные действия персонажа",
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"macro-ship-actions": "Действия корабля",
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"macro-character-actions": "Действия персонажа",
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"ship-action-captain-menu": "Приказы капитана",
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"ship-action-captain-repair-label": "Ремонт!",
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"ship-action-captain-repair-description": "За каждый успех: экипаж получает +1 модификатор к <strong>ремонту (инженерная фаза)</strong>.",
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"ship-action-captain-evade-label": "Защита!",
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"ship-action-captain-evade-description": "За каждый успех: экипаж получает +1 модификатор к <strong>маневрам уклонения (пилотажная фаза)</strong> и <strong>срыву захвата цели (сенсорная фаза)</strong>.",
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"ship-action-captain-retreat-label": "Отход!",
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"ship-action-captain-retreat-description": "За каждый успех: экипаж получает +1 модификатор к <strong>отходу (пилотажная фаза)</strong>.",
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"ship-action-captain-attack-label": "Атака!",
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"ship-action-captain-attack-description": "За каждый успех: экипаж получает модификатор +1 к <strong>наступлению (пилотажная фаза)</strong> и <strong>к атаке (огневая фаза)</strong>.",
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"ship-action-engineer-menu": "Действия бортинженера",
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"ship-action-engineer-overload-label": "Перегрузка реактора",
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"ship-action-engineer-overload-description": "За каждый успех: получите 1 дополнительный пункт энергии и получите 1 пункт урона. Если вы провалите бросок, получите 1 пункт урона.",
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"ship-action-engineer-repair-hull-label": "Ремонт структурных повреждений",
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"ship-action-engineer-repair-hull-description": "За каждый успех: восстановите 1 очко прочности.",
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"ship-action-engineer-repair-system-label": "Ремонт системных повреждений",
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"ship-action-engineer-repair-system-description": "За каждый успех: восстановите 1 пункт энергии.",
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"ship-action-engineer-repair-critical-label": "Ремонт критических повреждений",
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"ship-action-engineer-repair-critical-description": "В случае успеха: снимите 1 критическое повреждение.",
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"ship-action-engineer-repair-module-label": "Ремонт модуля",
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"ship-action-engineer-repair-module-description": "В случае успеха: восстановите 1 модуль корабля.",
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"ship-action-engineer-airlock-label": "Взлом шлюза",
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"ship-action-engineer-airlock-description": "В случае успеха: откройте шлюз пристыкованного корабля.",
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"ship-action-pilot-menu": "Действия пилота",
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"ship-action-pilot-position-label": "Тактический манёвр",
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"ship-action-pilot-position-description": "За каждый успех: повысьте инициативу на 1.",
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"ship-action-pilot-advance-label": "Наступление / Отступление",
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"ship-action-pilot-advance-description": "За каждый успех: переместитесь на 1 сегмент на карте.",
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"ship-action-pilot-evade-label": "Манёвр уклонения",
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"ship-action-pilot-evade-description": "За каждый успех: атаки по этому кораблю получают модификатор -1.",
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"ship-action-pilot-ram-label": "Таран",
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"ship-action-pilot-ram-description": "Встречная проверка. В случае успеха: вы тараните целевой корабль.",
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"ship-action-pilot-board-label": "Абордаж",
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"ship-action-pilot-board-description": "Встречная проверка. В случае успеха: вы стыкуетесь с целевым кораблем.",
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"ship-action-opposing-pilot": "Встречная проверка пилота",
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"ship-action-sensors-menu": "Действия штурмана",
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"ship-action-sensors-target-lock-label": "Захват цели",
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"ship-action-sensors-target-lock-description": "В случае успеха: установите захват цели на целевом корабле. Атаки против этого корабля получают положительный модификатор, равный количеству успехов.",
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"ship-action-sensors-break-lock-label": "Противодействие захвату",
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"ship-action-sensors-break-lock-description": "В случае успеха: вражеский захват цели снимается.",
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"ship-action-sensors-pulse-attack-label": "Импульсная атака",
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"ship-action-sensors-pulse-attack-description": "За каждый успех: нанесите 1 очко системного урона целевому кораблю.",
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"ship-action-sensors-meme-launch-label": "Запуск мема",
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"ship-action-sensors-meme-launch-description": "В случае успеха: получите список модулей целевого корабля.",
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"ship-action-sensors-meme-attack-label": "Атака мемом",
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"ship-action-sensors-meme-attack-description": "В случае успеха: отключите модуль на целевом корабле.",
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"ship-action-sensors-disappear-label": "Исчезновение",
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"ship-action-sensors-disappear-description": "В случае успеха: закончите бой.",
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"ship-action-sensors-detect": "Сенсоры",
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"ship-action-sensors-detect-description": "<strong>1-2 Успеха</strong><br/>Расстояние, курс<br/><strong>3 Успеха</strong><br/>Расстояние, класс, курс, вооружение.",
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"label-talents": "Таланты",
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"label-critical-injuries": "Критические травмы",
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"label-relationships": "Отношения",
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"label-weapons": "Оружие",
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"label-gear": "Снаряжение",
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"label-armor": "Доспех",
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"label-armor": "Броня",
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"label-features": "Особенности",
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"label-ship-weapons": "Ship Weapons",
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"label-ship-crew-captain": "Капитан",
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@@ -152,12 +152,12 @@
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"label-relationships-buddy": "Друг",
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"label-notes": "Заметки",
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"label-macros": "Макросы",
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"label-stats": "Stats",
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"label-stats": "Характеристики",
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"label-info": "Информация",
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"placeholder-weapon": "Weapon Name",
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"placeholder-gear": "Снаряжение",
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"placeholder-critical-injury": "Критические травмы",
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"placeholder-armor": "Доспех",
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"placeholder-armor": "Броня",
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"placeholder-comment": "Особое",
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"placeholder-talent": "Талант",
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"placeholder-feature": "Особенности",
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@@ -166,7 +166,7 @@
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"placeholder-cargo": "Груз",
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"placeholder-character": "Персонаж",
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"item-bonus": "Бонус",
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"item-init": "Init",
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"item-init": "Иниц",
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"item-damage": "Дмг",
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"item-crit": "Крит",
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"item-range": "Дистанция",
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@@ -177,10 +177,10 @@
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"item-range-short": "Короткая",
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"item-range-medium": "Средняя",
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"item-range-long": "Длинная",
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"item-range-extreme": "Extreme",
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"item-range-extreme": "Предельные",
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"item-armor-rating": "Рейтинг",
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"item-armor-worn": "Надетое",
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"item-disabled": "Отключённый",
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"item-disabled": "Отключено",
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"item-cargo-unit": "Масса",
|
||||
"item-type-ranged": "Дальнобойное",
|
||||
"item-type-melee": "Ближнебойное",
|
||||
@@ -189,25 +189,25 @@
|
||||
"query-modifier": "Модификатор",
|
||||
"query-cover": "Бонус укрытия",
|
||||
"query-initiative": "Бонус инициативы",
|
||||
"query-prayer": "Prayer Modifier",
|
||||
"query-signature": "Enemy Signature",
|
||||
"rolltemplate-pray": "Молиться лика",
|
||||
"query-prayer": "Модификатор молитвы",
|
||||
"query-signature": "Заметность врага",
|
||||
"rolltemplate-pray": "Молиться ликам",
|
||||
"rolltemplate-modification": "Модификаторы",
|
||||
"rolltemplate-dice-rerolled": "Переброс",
|
||||
"rolltemplate-dice": "кости",
|
||||
"rolltemplate-dice": "костей",
|
||||
"rolltemplate-weapon": "Оружие",
|
||||
"rolltemplate-initiative-check": "Проверка инициативы",
|
||||
"rolltemplate-initiative-action": "броски",
|
||||
"rolltemplate-initiative-effect": "инициатива!",
|
||||
"rolltemplate-initiative-action": "бросает",
|
||||
"rolltemplate-initiative-effect": "на инициативу!",
|
||||
"rolltemplate-radiation-check": "Проверка радиации",
|
||||
"rolltemplate-radiation-action": "takes",
|
||||
"rolltemplate-radiation-effect": "radiation damage!",
|
||||
"rolltemplate-radiation-action": "получает",
|
||||
"rolltemplate-radiation-effect": "урона радиацией!",
|
||||
"rolltemplate-armor-check": "Проверка брони",
|
||||
"rolltemplate-armor-action": "blocks",
|
||||
"rolltemplate-armor-effect": "points of damage",
|
||||
"rolltemplate-ship-armor-check": "Ship Armor Check",
|
||||
"rolltemplate-armor-action": "блокирует",
|
||||
"rolltemplate-armor-effect": "очков урона",
|
||||
"rolltemplate-ship-armor-check": "Броня Корабля",
|
||||
"rolltemplate-range": "Дистанция",
|
||||
"rolltemplate-target": "Цель",
|
||||
"rolltemplate-ep-available": "EP assigned",
|
||||
"rolltemplate-prayer-modifier": "Prayer modifier"
|
||||
"rolltemplate-ep-available": "ПЭ назначено",
|
||||
"rolltemplate-prayer-modifier": "Модификатор молитвы"
|
||||
}
|
||||
Reference in New Issue
Block a user