Add Trickster Playbook
Added Trickster Playbook to CSS and HTML Revised character sheet selection to support Trickster, as well as supplemental playbooks that could be added in the future.
This commit is contained in:
@@ -11,6 +11,11 @@ div.sheet-Daredevil,
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div.sheet-NatureAdept,
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div.sheet-Seer,
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div.sheet-Warrior,
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div.sheet-Elementalist,
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div.sheet-Envoy,
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div.sheet-Orphan,
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div.sheet-Rebel,
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div.sheet-Trickster,
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div.sheet-Custom
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{
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display: none;
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@@ -22,6 +27,11 @@ input.sheet-Skin[type="radio"][value="3"]:checked ~ div.sheet-Daredevil,
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input.sheet-Skin[type="radio"][value="4"]:checked ~ div.sheet-NatureAdept,
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input.sheet-Skin[type="radio"][value="5"]:checked ~ div.sheet-Seer,
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input.sheet-Skin[type="radio"][value="6"]:checked ~ div.sheet-Warrior,
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input.sheet-Skin[type="radio"][value="7"]:checked ~ div.sheet-Elementalist,
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input.sheet-Skin[type="radio"][value="8"]:checked ~ div.sheet-Envoy,
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input.sheet-Skin[type="radio"][value="9"]:checked ~ div.sheet-Orphan,
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input.sheet-Skin[type="radio"][value="10"]:checked ~ div.sheet-Rebel,
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input.sheet-Skin[type="radio"][value="11"]:checked ~ div.sheet-Trickster,
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input.sheet-Skin[type="radio"][value="99"]:checked ~ div.sheet-Custom
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{
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display: block;
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+362
-1
@@ -12,12 +12,20 @@
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<option class="sheet-SkinSelect" value="4"> The Nature Adept</option>
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<option class="sheet-SkinSelect" value="5"> The Seer</option>
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<option class="sheet-SkinSelect" value="6"> The Warrior</option>
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<!-- <option class="sheet-SkinSelect" value="7"> The Elementalist</option>
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<option class="sheet-SkinSelect" value="8"> The Envoy</option>
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<option class="sheet-SkinSelect" value="9"> The Orphan</option>
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<option class="sheet-SkinSelect" value="10"> The Rebel</option>
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--> <option class="sheet-SkinSelect" value="11"> The Trickster</option>
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</select>
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</p></div>
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<input type="radio" name="attr_SkinCheck" value="1" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="2" class="sheet-Skin">
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<input type="radio" name="attr_SkinCheck" value="3" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="4" class="sheet-Skin">
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<input type="radio" name="attr_SkinCheck" value="5" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="6" class="sheet-Skin">
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<input type="radio" name="attr_SkinCheck" value="7" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="8" class="sheet-Skin">
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<input type="radio" name="attr_SkinCheck" value="9" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="10" class="sheet-Skin">
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<input type="radio" name="attr_SkinCheck" value="11" class="sheet-Skin">
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<input type="radio" name="attr_SkinCheck" value="99" class="sheet-Skin" checked="checked">
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<!-- Academic -->
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@@ -1735,7 +1743,7 @@
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<div>
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<p><label><input type="checkbox" name="attr_Seer_Wyrmtongue"> <b>Wyrmtongue :</b></label>
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Return a Gem and ask the Darkness for something you need. The DM will tell you what it costs. If you pay the price,
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the Darkness will deliver it.
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the Darkness will deliver it.</p>
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</div>
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<div>
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@@ -2114,6 +2122,355 @@
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</div>
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</div>
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<!-- Trickster -->
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<div class="sheet-Trickster" name="sheet-Trickster">
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<div>
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<hr class="stat">
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<div class="stat">
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<p align="center">
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<button type="roll" value="/em - Charm roll \n\n/r 2d6 + [[@{Trickster_Charm}+?{Modif. |0}]]" >Charm:</button> <input type="number" name="attr_Trickster_Charm" min="-2" max="3" value="1" style="margin-right:50px;;">
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<button type="roll" value="/em - Courage roll \n\n/r 2d6 + [[@{Trickster_Courage}+?{Modif. |0}]]" >Courage:</button> <input type="number" name="attr_Trickster_Courage" min="-2" max="3" value="0" style="margin-right:50px;">
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<button type="roll" value="/em - Cunning roll \n\n/r 2d6 + [[@{Trickster_Cunning}+?{Modif. |0}]]" >Cunning:</button> <input type="number" name="attr_Trickster_Cunning" min="-2" max="3" value="-1">
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</p>
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</div>
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<hr class="stat">
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<div>
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<h1>Look</h1>
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<div class="sheet-look">
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<div>
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◈
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<label><input type="radio" name="attr_Trickster_Look_1" class="sheet-look" value="Antennae"> <p>Antennae</p></label>
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<label><input type="radio" name="attr_Trickster_Look_1" class="sheet-look" value="Curling horns"> <p>Curling horns</p></label>
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<label><input type="radio" name="attr_Trickster_Look_1" class="sheet-look" value="Hardened skull"> <p>Hardened skull</p></label>
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<label><input type="radio" name="attr_Trickster_Look_1" class="sheet-look" value="Whiskers"> <p>Whiskers</p></label>
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</div>
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<div style="margin-left:0px">
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◈
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<label><input type="radio" name="attr_Trickster_Look_2" class="sheet-look" value="Iridescent hide"> <p>Iridescent hide</p></label>
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<label><input type="radio" name="attr_Trickster_Look_2" class="sheet-look" value="Scaled skin"> <p>Scaled skin</p></label>
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<label><input type="radio" name="attr_Trickster_Look_2" class="sheet-look" value="Shelled"> <p>Shelled</p></label>
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<label><input type="radio" name="attr_Trickster_Look_2" class="sheet-look" value="Sleek fur"> <p>Sleek fur</p></label>
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</div>
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<div style="margin-left:0px">
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◈
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<label><input type="radio" name="attr_Trickster_Look_3" class="sheet-look" value="Scarred snout"> <p>Scarred snout</p></label>
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<label><input type="radio" name="attr_Trickster_Look_3" class="sheet-look" value="Thin beak"> <p>Thin beak</p></label>
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<label><input type="radio" name="attr_Trickster_Look_3" class="sheet-look" value="Underbite"> <p>Underbite</p></label>
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<label><input type="radio" name="attr_Trickster_Look_3" class="sheet-look" value="Wide jaw"> <p>Wide jaw</p></label>
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</div>
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<div style="margin-left:0px">
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◈
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<label><input type="radio" name="attr_Trickster_Look_4" class="sheet-look" value="Barbed tail"> <p>Barbed tail</p></label>
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<label><input type="radio" name="attr_Trickster_Look_4" class="sheet-look" value="Braided tail"> <p>Braided tail</p></label>
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<label><input type="radio" name="attr_Trickster_Look_4" class="sheet-look" value="Prehensile tail"> <p>Prehensile tail</p></label>
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<label><input type="radio" name="attr_Trickster_Look_4" class="sheet-look" value="Whip tail"> <p>Whip tail</p></label>
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</div>
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<div style="margin-left:0px">
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◈
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<label><input type="radio" name="attr_Trickster_Look_5" class="sheet-look" value="Boney digits"> <p>Boney digits</p></label>
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<label><input type="radio" name="attr_Trickster_Look_5" class="sheet-look" value="Manicured claws"> <p>Manicured claws</p></label>
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<label><input type="radio" name="attr_Trickster_Look_5" class="sheet-look" value="Paws"> <p>Paws</p></label>
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<label><input type="radio" name="attr_Trickster_Look_5" class="sheet-look" value="Splayed fingers"> <p>Splayed fingers</p></label>
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</div>
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<div style="margin-left:0px">
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◈
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<label><input type="radio" name="attr_Trickster_Look_6" class="sheet-look" value="Angular body"> <p>Angular body</p></label>
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<label><input type="radio" name="attr_Trickster_Look_6" class="sheet-look" value="Flat body"> <p>Flat body</p></label>
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<label><input type="radio" name="attr_Trickster_Look_6" class="sheet-look" value="Fluid body"> <p>Fluid body</p></label>
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<label><input type="radio" name="attr_Trickster_Look_6" class="sheet-look" value="Twisty body"> <p>Twisty body</p></label>
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</div>
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</div>
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</div>
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<hr>
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<div class="sheet-2colrow">
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<div class="sheet-col">
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<h1>House & Obligation</h1>
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<div style="width:70%;display:inline-block;">
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<div>
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<label>
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<input type="radio" name="attr_Trickster_House" value="Tessith" class="house house1">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/tessit10.jpg" style="width:20%;margin-right:5%;" class="house">
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<div class="house-text">
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<b>TESSITH, The House of Diamond</b><br>
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Show kindness to a dragon who needs a friend.
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</div>
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</label>
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</div>
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<br>
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<div >
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<label>
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<input type="radio" name="attr_Trickster_House" value="Rothscar" class="house house2">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/rothsc10.jpg" style="width:20%;margin-right:5%;" class="house">
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<div class="house-text">
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<b>ROTHSCAR, The House of Gold</b><br>
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Trick someone into helping you build something.
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</div>
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</label>
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</div>
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</div>
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<div class="virtue">
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<h1>Virtue</h1>
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<div>
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<div>
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<label>
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<input type="radio" name="attr_Trickster_Virtue" value="Audacity" class="virtue virtue1">
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<div class="virtue-text">
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<i><b>Audacity</b></i>
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</div>
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</label>
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</div>
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<div>
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<label>
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<input type="radio" name="attr_Trickster_Virtue" value="Wit" class="virtue virtue2">
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<div class="virtue-text">
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<i><b>Wit</b></i>
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</div>
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</label>
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</div>
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</div>
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</div>
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<div class="ritual">
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<h1>Ritual</h1>
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<div>
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<textarea name="attr_Trickster_Ritual" placeholder="Ritual of your House"></textarea>
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</div>
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</div>
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<hr>
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<div class="shadow">
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<h1>Shadow Track</h1>
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<div>
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<label><input type="checkbox" name="attr_Trickster_Anger"> <b>Anger</b></label>
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• Lash out a friend <br>
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• Break something valuable <br>
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• Escalate a delicate situation
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</div>
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<div>
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<label><input type="checkbox" name="attr_Trickster_Doubt"> <b>Doubt</b></label>
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• Question a friend's loyalty <br>
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• Steal something valuable <br>
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• Reject a tradition of Dragonia
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</div>
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<br><br>
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<div>
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<label><input type="checkbox" name="attr_Trickster_Shame"> <b>Shame</b></label>
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• Blame a friend for your mistakes <br>
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• Mock or belittle someone vulnerable <br>
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• Seek isolation or solitude
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</div>
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<div>
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<label><input type="checkbox" name="attr_Trickster_Fear"> <b>Fear</b></label>
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• hide something from your friends <br>
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• Avoid a difficult task <br>
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• Exaggerate the danger of the situation
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</div>
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</div>
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<br>
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<div>
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<h1>Shadowself</h1>
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<div>
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You see the truths that everyone else avoids. They are so gullible, misled by the sweet lies of those who knows better.
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And you do know better, enough to trick everyone into doing things your way. Make sure your clutch knows how they’ve been
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duped, how they dance like puppets on your strings. You are the Trickster. Return from your Shadowself when a friend
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convinces you that some dragons will stand with you of their own free will.
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</div>
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</div>
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<hr>
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<div>
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<h1>Fellowship</h1>
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<div class="fellowship">
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<input type="text" name="attr_Trickster_Tie1" placeholder="Clutchmate’s name"> is a fellow prankster, a lover of tricks and
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jokes just like you. Explain how they once got one over on you, and give them a Friendship Gem.<br>
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You know <input type="text" name="attr_Trickster_Tie2" placeholder="Clutchmate’s name"> looks to you when they want to get into
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trouble. Ask them how you exemplify their virtue and take a Friendship Gem from them.<br>
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<input type="text" name="attr_Trickster_Tie3" placeholder="Clutchmate’s name"> gave you their trust and confidence at a time when
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you knew you didn’t deserve it. Ask them why they believed in you, and give them a Friendship Gem.
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</div>
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</div>
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<hr>
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<div>
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<h1>Adult Advancement</h1>
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<div class="advancement">
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<div class="niveau niveau1">
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<p>
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<b>1. Raw Scaled Drake</b><br>
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<span><input type="checkbox" name="attr_Trickster_XP_1-1" class="first">
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<input type="checkbox" name="attr_Trickster_XP_1-2">
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<input type="checkbox" name="attr_Trickster_XP_1-3">
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<input type="checkbox" name="attr_Trickster_XP_1-4">
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<input type="checkbox" name="attr_Trickster_XP_1-5"></span>
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</p>
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<p>
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<b>Moons +0</b><br>
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<input type="checkbox" name="attr_Trickster_XPAdv_1-1"> take another move from your playbook<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_1-2"> take +1 to any stat (max +3)<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_1-3"> advance your signature move
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</p>
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</div>
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<div class="niveau">
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<p>
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<b>2. Winged Drake</b><br>
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<span><input type="checkbox" name="attr_Trickster_XP_2-1" class="first">
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<input type="checkbox" name="attr_Trickster_XP_2-2">
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<input type="checkbox" name="attr_Trickster_XP_2-3">
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<input type="checkbox" name="attr_Trickster_XP_2-4"></span>
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</p>
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<p>
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<b>Moons +0</b><br>
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<input type="checkbox" name="attr_Trickster_XPAdv_2-1"> take another move from your playbook<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_2-2"> take +1 to any stat (max +3)<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_2-3"> advance your signature move
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</p>
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</div>
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<div class="niveau niveau3">
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<p>
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<b>3. Long-Toothed<br>Dragon</b><br>
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<span><input type="checkbox" name="attr_Trickster_XP_3-1" class="first">
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<input type="checkbox" name="attr_Trickster_XP_3-2">
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<input type="checkbox" name="attr_Trickster_XP_3-3">
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<input type="checkbox" name="attr_Trickster_XP_3-4"></span>
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</p>
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<p>
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<b>Moons +1</b><br>
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<input type="checkbox" name="attr_Trickster_XPAdv_3-1"> take another move from another playbook<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_3-2"> take +1 to any stat (max +3)<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_3-3"> advance your signature move
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</p>
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</div>
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<div class="niveau niveau4">
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<p>
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<b>4. Bearded Dragon</b><br>
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<span><input type="checkbox" name="attr_Trickster_XP_4-1" class="first">
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<input type="checkbox" name="attr_Trickster_XP_4-2">
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<input type="checkbox" name="attr_Trickster_XP_4-3"></span>
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</p>
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<p>
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<b>Moons +2</b><br>
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<input type="checkbox" name="attr_Trickster_XPAdv_4-1"> take a ritual of your House<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_4-2"> advance your signature move
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</p>
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</div>
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<div class="niveau niveau5">
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<p>
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<b>5. Elder Dragon</b><br>
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<span><input type="checkbox" name="attr_Trickster_XP_5-1" class="first">
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<input type="checkbox" name="attr_Trickster_XP_5-2">
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<input type="checkbox" name="attr_Trickster_XP_5-3"></span>
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</p>
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<p>
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<b>Moons +3</b><br>
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<input type="checkbox" name="attr_Trickster_XPAdv_5-1"> your House dedicates a stronghold to you<br>
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<input type="checkbox" name="attr_Trickster_XPAdv_5-2"> retire your character; arise as a Mystic<br> or Ancient
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</p>
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</div>
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<div class="moons">
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<label>
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<input type="checkbox" name="attr_Trickster_MoonVoid" class="moon">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/void10.png" class="moon" style="width:100%;">
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</label>
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<label>
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<input type="checkbox" name="attr_Trickster_MoonLiberty" class="moon">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/libert10.png" class="moon" style="width:100%;">
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</label>
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<label>
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<input type="checkbox" name="attr_Trickster_MoonStone" class="moon">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/stone10.png" class="moon" style="width:100%;">
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</label>
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<label>
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<input type="checkbox" name="attr_Trickster_MoonSpirit" class="moon">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/spirit10.png" class="moon" style="width:100%;">
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</label>
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<label>
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<input type="checkbox" name="attr_Trickster_MoonStorm" class="moon">
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<img src="https://i84.servimg.com/u/f84/13/24/51/43/storm10.png" class="moon" style="width:100%;">
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</label>
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</div>
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</div>
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</div>
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</div>
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<div class="sheet-col">
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<div class="moves">
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<h1>Trickster Moves</h1>
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<div class="mainmove">
|
||||
<p><b>The Long Game :</b> When you reveal how an earlier failure is part of your larger plan, describe your machinations and
|
||||
roll +Charm. On a 10+, pick 2. On a 7-9, pick 1.<br>
|
||||
• you’ve created an opportunity; the DM will tell you how you or an ally can claim it.<br>
|
||||
• you’ve seized a position or resource; take +1 ongoing when you make use of it.<br>
|
||||
• you’ve hidden something important; tell the DM why it might be revealed again.<br>
|
||||
<p>On a miss, you’re the one who is blindsided by your own cleverness; your feint plays right into the hands of your opposition
|
||||
to disastrous and immediate effect. </p>
|
||||
<div class="nomargin">
|
||||
<p><b>Signature Move Advancement :</b> Mark a new potential benefit to your increasingly complex schemes. When you roll
|
||||
The Long Game, you may also find that:</p>
|
||||
<label><p> <input type="checkbox" name="attr_Trickster_HV1"> you’ve discovered a secret; ask the DM a
|
||||
question, and they will answer honestly.</p></label>
|
||||
<label><p> <input type="checkbox" name="attr_Trickster_HV2"> you’ve rallied your friends; tell one
|
||||
clutchmate (your choice) to clear a Shadow.</p></label>
|
||||
<label><p> <input type="checkbox" name="attr_Trickster_HV3"> you’ve secured your next move; take 10+
|
||||
instead of rolling to <i>act despite danger</i>.</p></label>
|
||||
<label><p> <input type="checkbox" name="attr_Trickster_HV4"> you’ve attracted a new ally; your
|
||||
opposition will have to deal with them first.</p></label>
|
||||
<p style="margin-bottom:9px;">Tell the DM how one of your enemies taught you this new trick, intentionally or not.</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<p><label><input type="checkbox" name="attr_Trickster_ATongueOfSilver"> <b>A Tongue of Silver :</b></label>
|
||||
When you <i>mislead or trick a dragon</i> with fanciful stories or invented histories, roll +Charm instead of +Cunning.
|
||||
On a miss, your falsehoods cost you much more than the truth could have charged.</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<p><label><input type="checkbox" name="attr_Trickster_WolfsClothing"> <b>Wolf's Clothing :</b></label>
|
||||
When you pretend to ally yourself with a gullible enemy, roll +Charm. On a hit, they truly believe that you have switched
|
||||
sides, at least for now. On a 10+, take +1 ongoing to maintain the ruse. On a miss, they demand proof of your loyalties
|
||||
right now; give it to them, and they’ll welcome you with open arms.</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<p><label><input type="checkbox" name="attr_Trickster_MirrorImage"> <b>Mirror Image :</b></label>
|
||||
When you are trapped or injured, return a Friendship Gem and roll +Charm. On a hit, you reveal that your form was
|
||||
merely an illusion. On a 10+, your true location is still hidden from your enemies. Take +1 forward and tell the
|
||||
DM when you are ready to reveal yourself. On a 7-9, you are immediately discovered, but the confusion gives you an
|
||||
opportunity; the DM will tell you how to seize it. On a miss, something interfered with your clever plans to escape;
|
||||
mark a Shadow!</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<p><label><input type="checkbox" name="attr_Trickster_ViewFromWithin"> <b>View from Within :</b></label>
|
||||
When you <i>study another dragon</i> in their home or workplace, add the following options to the list:<br>
|
||||
• What habits do you keep up day-to-day?<br>
|
||||
• What do your friends truly think of you?<br>
|
||||
• What mistakes do you regularly make?<br>
|
||||
When you use the information you gleaned to impersonate the dragon you studied, you may take a 10+ instead of rolling
|
||||
the first time you need to <i>mislead, distract, or trick</i> a dragon about your false identity.</p>
|
||||
</div>
|
||||
|
||||
<fieldset class="repeating_TricksterMoves">
|
||||
<div>
|
||||
<p><input type="checkbox" checked disabled>
|
||||
<input type="text" name="attr_Trickster_MoveName" placeholder="Move Name" class="movetitle">
|
||||
<textarea type="text" name="attr_Trickster_MoveDescr" placeholder="Move Description"></textarea></p>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- CUSTOM -->
|
||||
|
||||
<div class="sheet-Custom" name="sheet-Custom">
|
||||
@@ -2142,6 +2499,10 @@
|
||||
<h1>The Warrior</h1>
|
||||
<p align="justify">You are noble and strong. Dragonia is your home and you fight to defend it. You are an inspiration to your fellow dragons,
|
||||
but don’t try to take on too much by yourself. Your friends are strong and capable; give them a chance and they will surprise you.</p>
|
||||
<h1>The Trickster</h1>
|
||||
<p align="justify">Brash, convincing, sly. The Trickster knows that nothing in Dragonia is truly what it seems. You love exposing the true
|
||||
nature of the dragons around you, their joy and sorrow at your jokes and illusions a welcome sign that you’ve played your cards just right.
|
||||
After all, the Darkness will have won if the dragons of Dragonia become nothing but hulking, grumpy spoilsports.</p>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user