Update 2ESheet.html

This commit is contained in:
anarisis
2014-06-07 12:27:57 -07:00
parent 5f86e85393
commit 217f535bf7
+338 -4
View File
@@ -1,3 +1,10 @@
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" checked="checked" /><span></span>Character Sheet|Monster Sheet&nbsp;&nbsp;<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2"/><span></span>
<br><br>
<div class="sheet-tab-content sheet-tab1">
<div class="sheet-2colrow">
<div class="sheet-col">
<h2>Character Info</h2>
@@ -79,7 +86,13 @@
</tr>
</table><br>
<br>
<h4>Movement</h4><table style='border-collapse: collapse; border-spacing: 0;'>
<h4>Movement</h4>
<input type="radio" name="attr_tab2" class="sheet-tab sheet-tab1" value="1" checked="checked" /><span></span>Basic Encumbrance<br>
<input type="radio" name="attr_tab2" class="sheet-tab sheet-tab2" value="2"/><span></span>Advanced Encumbrance
<div class="sheet-tab-content sheet-tab1">
<table style='border-collapse: collapse; border-spacing: 0;'>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Speed</td>
@@ -123,11 +136,242 @@
<td><input type="text" name="attr_sevmovnotes"/></td>
</tr>
</table>
</div>
<div class="sheet-tab-content sheet-tab2">
<table style='border-collapse: collapse; border-spacing: 0;'>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Movement Rate</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>|Weight</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>|Penalties</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>|Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>12/6</td>
<td><input type="text" name="attr_12weight" class="sheet-short"/></td>
<td><input type="text" name="attr_12pen" class="sheet-short"/></td>
<td><input type="text" name="attr_12movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>11/5</td>
<td><input type="text" name="attr_11weight" class="sheet-short"/></td>
<td><input type="text" name="attr_11pen" class="sheet-short"/></td>
<td><input type="text" name="attr_11movnotes"/></td></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>10/5</td>
<td><input type="text" name="attr_10weight" class="sheet-short"/></td>
<td><input type="text" name="attr_10pen" class="sheet-short"/></td>
<td><input type="text" name="attr_10movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>9/4</td>
<td><input type="text" name="attr_9weight" class="sheet-short"/></td>
<td><input type="text" name="attr_9pen" class="sheet-short"/></td>
<td><input type="text" name="attr_9movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>8/4</td>
<td><input type="text" name="attr_8weight" class="sheet-short"/></td>
<td><input type="text" name="attr_8pen" class="sheet-short"/></td>
<td><input type="text" name="attr_8movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>7/3</td>
<td><input type="text" name="attr_7weight" class="sheet-short"/></td>
<td><input type="text" name="attr_7pen" class="sheet-short"/></td>
<td><input type="text" name="attr_7movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>6/3</td>
<td><input type="text" name="attr_6weight" class="sheet-short"/></td>
<td><input type="text" name="attr_6pen" class="sheet-short"/></td>
<td><input type="text" name="attr_6movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>5/2</td>
<td><input type="text" name="attr_5weight" class="sheet-short"/></td>
<td><input type="text" name="attr_5pen" class="sheet-short"/></td>
<td><input type="text" name="attr_5movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>4/2</td>
<td><input type="text" name="attr_4weight" class="sheet-short"/></td>
<td><input type="text" name="attr_4pen" class="sheet-short"/></td>
<td><input type="text" name="attr_4movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>3/1</td>
<td><input type="text" name="attr_3weight" class="sheet-short"/></td>
<td><input type="text" name="attr_3pen" class="sheet-short"/></td>
<td><input type="text" name="attr_3movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>2/1</td>
<td><input type="text" name="attr_2weight" class="sheet-short"/></td>
<td><input type="text" name="attr_2pen" class="sheet-short"/></td>
<td><input type="text" name="attr_2movnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>1/1</td>
<td><input type="text" name="attr_1weight" class="sheet-short"/></td>
<td><input type="text" name="attr_1pen" class="sheet-short"/></td>
<td><input type="text" name="attr_1movnotes"/></td>
</tr>
</table>
</div>
Current weight:<input type="number" name="attr_movweighttotal" value="@{gearweighttotal}+1-1" disabled="true">
<br>
<h4>Player notes</h4>
<textarea name="attr_pnotes"></textarea></div></div><hr>
<h4>Ability Scores</h4>Note: sub abilities (stamina/muscle) are from Skills & Powers, and may be ignored for campaigns using standard rules.<br>
<input type="radio" name="attr_tab2" class="sheet-tab sheet-tab1" value="1" checked="checked" /><span></span>Standard<br>
<input type="radio" name="attr_tab2" class="sheet-tab sheet-tab2" value="2"/><span></span>Players Option
<h4>Ability Scores</h4>
<div class="sheet-tab-content sheet-tab1">
<table style='border-collapse: collapse; border-spacing: 0;'>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'></td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Score</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Hit Bonus</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Damage Adj.</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Weight Allow.</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Max. Press</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Open Door</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Bend Bars/<br>Lift Gate</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Strength</td>
<td><input type="text" name="attr_Strength" class="short" value="10(00)"/></td>
<td><input type="text" name="attr_strengthhit" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_strengthdmg" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_carryweight" class="sheet-short" value="0"/></td>
<td><input type="text" name="attr_maxpress" class="sheet-short" value="0"/></td>
<td><input type="text" name="attr_open" class="sheet-short" value="0(0)"/></td>
<td><input type="text" name="attr_bend" class="sheet-short" value="0"/>%</td>
<td><input type="text" name="attr_strnotes"></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'></td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Score</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Reaction Adj.</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Missile Atk. Adj.</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Defense <br>Adj.</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Pick Pockets</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Open Locks</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> Move &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Climb<br> Silently &nbsp;&nbsp;Walls</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Dexterity</td>
<td><input type="text" name="attr_Dexterity" class="short" value="@{Dexterity}"/></td>
<td><input type="text" name="attr_dexreact" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_dexmissile" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_dexdefense" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_ppd" value="+0" class="sheet-short"/>%</td>
<td><input type="text" name="attr_old" value="+0" class="sheet-short"/>%</td>
<td>
<input type="text" name="attr_msd" value="+0" class="sheet-short"/>%<input type="text" name="attr_cwd" value="+0" class="sheet-short"/>%</td>
<td><input type="text" name="attr_dexnotes"></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'></td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Score</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>HP Adj.</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>System Shock</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Resurrection Survival</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Poison Save*</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Magic Save*&nbsp;&nbsp;&nbsp;&nbsp;</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Regeneration</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Constitution</td>
<td><input type="text" name="attr_Constitution" class="short" value="@{Constitution}"/></td>
<td><input type="text" name="attr_conadj" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_conshock" class="sheet-short" value="0"/>%</td>
<td><input type="text" name="attr_conres" class="sheet-short" value="0"/>%</td>
<td><input type="text" name="attr_conpoisonbonus" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_conmagicbonus" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_conregen" class="sheet-short" value="0"/></td>
<td><input type="text" name="attr_connotes"></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'></td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Score</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Number of Languages</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Max Spell Level</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Chance to Learn Spell</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Max # of Spells</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Immunity</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Intelligence</td>
<td><input type="text" name="attr_Intelligence" class="short" value="@{Intelligence}"/></td>
<td><input type="text" name="attr_intlang" class="sheet-short" value="0"/></td>
<td><input type="text" name="attr_intlvl" class="sheet-short" value="0"/></td>
<td><input type="text" name="attr_intchance" class="sheet-short" value="0"/>%</td>
<td><input type="text" name="attr_intmax" class="sheet-short" value="+0"/></td>
<td> </td>
<td><input type="text" name="attr_intimm"></td>
<td><input type="text" name="attr_intnotes"></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'></td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Score</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Magical Def Bonus</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Bonus Spells</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Clerical Spell Failure</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Spell Immunity</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Wisdom</td>
<td><input type="text" name="attr_Wisdom" class="short" value="@{Wisdom}"/></td>
<td><input type="text" name="attr_wisdef" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_wisbonus" class="sheet-short"/></td>
<td><input type="text" name="attr_wisfail" class="sheet-short" value="0"/></td>
<td> </td>
<td> </td>
<td><input type="text" name="attr_wisimm"/></td>
<td><input type="text" name="attr_wisnotes"/></td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'></td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Score</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Max # of Hench</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Base Loyalty</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Reaction Adjustment</td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'> </td>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Notes</td>
</tr>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Charisma</td>
<td><input type="text" name="attr_Charisma" class="short" value="@{Charisma}"/></td>
<td><input type="text" name="attr_chamax" class="sheet-short" value="0"/></td>
<td><input type="text" name="attr_chaloy" class="sheet-short" value="+0"/></td>
<td><input type="text" name="attr_chareact" class="sheet-short" value="+0"/></td>
<td> </td>
<td> </td>
<td> </td>
<td><input type="text" name="attr_chanotes"/></td>
</tr>
</table>
</div>
<div class="sheet-tab-content sheet-tab2">
<table style='border-collapse: collapse; border-spacing: 0;'>
<tr>
<td style='background-color: #26ADE4; color: #FFF; font-weight: bold;'>Strength</td>
@@ -262,7 +506,10 @@ Current weight:<input type="number" name="attr_movweighttotal" value="@{gearweig
<td> </td>
<td><input type="text" name="attr_chanotes"/></td>
</tr>
</table><br><b>Notes</b><textarea name="attr_statnotes" ></textarea><br>
</table></div>
<br><b>Notes</b><textarea name="attr_statnotes" placeholder="* Dwarves, gnomes and halflings gain saving throws against attacks from magical wands, staves, rods, and spells, this bonus is +1 for every 3 - 1/2 points of Constitution score. Halflings have a similar resistance to poisons of all sorts, so they gain a Constitution bonus identical to that for saving throws vs. magical attacks when they make saving throws vs. poison.
"></textarea><br>
<br><hr>
<h4>Weapons</h4>Include all appropriate + or - signs for bonuses.<br><table style='border-collapse: collapse; border-spacing: 0;'>
@@ -640,4 +887,91 @@ Current weight:<input type="number" name="attr_gearweighttotal" class="sheet-nob
<td><input type="text" name="attr_henchnotes"></td>
</tr>
</table>
</fieldset><br><b>Notes</b><textarea name="attr_henchnotesarea"></textarea><hr>
</fieldset><br><b>Notes</b><textarea name="attr_henchnotesarea"></textarea><hr></div>
<div class="sheet-tab-content sheet-tab2">
<h2>Monster Info</h2>
<h4>Name:</h4><input type="text" name="attr_character_name">
<div class="body"><div class='sheet-3colrow'>
<div class='sheet-col'>
<table><tr>
<td><b>Climate/Terrain:</b></td><td><input type="text" name="attr_climateterrain"></td></tr>
<tr><td><b>Frequency:</b></td><td><input type="text" name="attr_frequency"></td></tr>
<tr><td><b>Organization:</b></td><td><input type="text" name="attr_organization"></td></tr>
<tr><td><b>Activity Cycle:</b></td><td><input type="text" name="attr_cycle"></td></tr>
<tr><td><b>Diet:</b></td><td><input type="text" name="attr_diet"></td></tr>
<tr><td><b>Intelligence:</b></td><td><input type="text" name="attr_monsterintelligence"></td></tr>
<tr><td><b>Treasure:</b></td><td><input type="text" name="attr_treasure"></td></tr>
<tr><td><b>Alignment:</b></td><td><input type="text" name="attr_monsteralignment"></td>
</tr></table>
</div>
<div class='sheet-col'>
<table><tr>
<td><b>No. Appearing:</b></td><td><input type="text" name="attr_appearing" class="short"></td></tr>
<tr><td><b>Armor Class:</b></td><td><input type="text" name="attr_monsterarmor" class="short"></td></tr>
<tr><td><b>Movement:</b></td><td><input type="text" name="attr_movement" class="medium"></td></tr>
<tr><td><b>Hit Dice:</b></td><td><input type="text" name="attr_hitdice"class="short"></td></tr>
<tr><td><b>THAC0:</b></td><td><input type="text" name="attr_monsterthac0"class="short"></td></tr>
<tr><td><b>No. of Attacks:</b></td><td><input type="text" name="attr_monsteratknum"class="tiny"></td></tr>
<tr><td><b>Damage/Attack:</b></td><td><input type="text" name="attr_monsterdmg"></td></tr>
<tr><td><b>Special Attacks:</b></td><td><input type="text" name="attr_monsterspecattacks"></td>
</tr></table>
</div>
<div class='sheet-col'>
<table><tr>
<td><b>Special Defenses:</b></td><td><input type="text" name="attr_monsterspecdefenses"></td></tr>
<tr><td><b>Magic Resistance:</b></td><td><input type="text" name="attr_monstermagicresist"class="short">%</td></tr>
<tr><td><b>Size:</b></td><td><input type="text" name="attr_monstersize" class="tiny"></td></tr>
<tr><td><b>Morale:</b></td><td><input type="text" name="attr_monstermorale"></td></tr>
<tr><td><b>XP Value:</b></td><td><input type="text" name="attr_monsterxp"></td></tr>
</table>
</div>
</div><textarea name="attr_monsterdesc" placeholder="Description"></textarea><br>
<h4>Combat</h4><textarea name="attr_monstercombat"></textarea><br>
<h4>Habitat/Society</h4><textarea name="attr_monsterhabitat"></textarea><br>
<h4>Ecology</h4><textarea name="attr_monsterecology"></textarea><br>
<h3>Variants</h3>
<fieldset class="repeating_monstervariants" name="monstervariants">
<input type="text" name="attr_variantname">
<div class='sheet-3colrow'>
<div class='sheet-col'>
<table><tr>
<td><b>Climate/Terrain:</b></td><td><input type="text" name="attr_climateterrain"></td></tr>
<tr><td><b>Frequency:</b></td><td><input type="text" name="attr_frequency"></td></tr>
<tr><td><b>Organization:</b></td><td><input type="text" name="attr_organization"></td></tr>
<tr><td><b>Activity Cycle:</b></td><td><input type="text" name="attr_cycle"></td></tr>
<tr><td><b>Diet:</b></td><td><input type="text" name="attr_diet"></td></tr>
<tr><td><b>Intelligence:</b></td><td><input type="text" name="attr_monsterintelligence"></td></tr>
<tr><td><b>Treasure:</b></td><td><input type="text" name="attr_treasure"></td></tr>
<tr><td><b>Alignment:</b></td><td><input type="text" name="attr_monsteralignment"></td>
</tr></table>
</div>
<div class='sheet-col'>
<table><tr>
<td><b>No. Appearing:</b></td><td><input type="text" name="attr_appearing" class="short"></td></tr>
<tr><td><b>Armor Class:</b></td><td><input type="text" name="attr_monsterarmor" class="short"></td></tr>
<tr><td><b>Movement:</b></td><td><input type="text" name="attr_movement" class="medium"></td></tr>
<tr><td><b>Hit Dice:</b></td><td><input type="text" name="attr_hitdice"class="short"></td></tr>
<tr><td><b>THAC0:</b></td><td><input type="text" name="attr_monsterthac0"class="short"></td></tr>
<tr><td><b>No. of Attacks:</b></td><td><input type="text" name="attr_monsteratknum"class="tiny"></td></tr>
<tr><td><b>Damage/Attack:</b></td><td><input type="text" name="attr_monsterdmg"></td></tr>
<tr><td><b>Special Attacks:</b></td><td><input type="text" name="attr_monsterspecattacks"></td>
</tr></table>
</div>
<div class='sheet-col'>
<table><tr>
<td><b>Special Defenses:</b></td><td><input type="text" name="attr_monsterspecdefenses"></td></tr>
<tr><td><b>Magic Resistance:</b></td><td><input type="text" name="attr_monstermagicresist"class="short">%</td></tr>
<tr><td><b>Size:</b></td><td><input type="text" name="attr_monstersize" class="tiny"></td></tr>
<tr><td><b>Morale:</b></td><td><input type="text" name="attr_monstermorale"></td></tr>
<tr><td><b>XP Value:</b></td><td><input type="text" name="attr_monsterxp"></td></tr>
</table>
</div>
</div><textarea name="attr_monsterdesc"></textarea><br>
</fieldset>
</div>