New translations translation.json (Slovenian)
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{
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"computed_info": "{{0}}. Auto-computed.",
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"numeric_input_with_default_info": "{{0}}. Default value: {{1}}.",
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"restricted_skill_info": "{{0}}. Default value: 0. This skill is Restricted.",
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"armor_proofing_info": "{{0}}. Click to enable.\nIf proofed against this damage type, the armor provides its full resistance,\notherwise only half (rounded down).",
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"name": "Name",
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"planet": "Planet",
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"rank": "Rank",
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"birthdate": "Birthdate",
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"species": "Species",
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"size": "Size",
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"speed": "Speed",
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"class": "Class",
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"level": "Level",
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"faction": "Faction",
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"blessing": "Blessing",
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"curse": "Curse",
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"calling": "Calling",
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"traits": "Traits",
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"skills": "Skills",
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"skills_list": "academia,alchemy,animalia,arts,charm,crafts,disguise,drive,empathy,fight,focus,impress,interface,intrusion,knavery,melee,observe,perform,pilot,remedy,shoot,sleight_of_hand,sneak,survival,tech_redemption,vigor",
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"academia": "Academia",
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"alchemy": "Alchemy",
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"animalia": "Animalia",
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"arts": "Arts",
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"charm": "Charm",
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"crafts": "Crafts",
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"disguise": "Disguise",
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"drive": "Drive",
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"empathy": "Empathy",
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"fight": "Fight",
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"focus": "Focus",
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"impress": "Impress",
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"interface": "Interface",
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"intrusion": "Intrusion",
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"knavery": "Knavery",
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"melee": "Melee",
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"observe": "Observe",
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"perform": "Perform",
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"pilot": "Pilot",
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"remedy": "Remedy",
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"shoot": "Shoot",
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"sleight_of_hand": "Sleight of Hand",
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"sneak": "Sneak",
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"survival": "Survival",
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"tech_redemption": "Tech Redemption",
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"vigor": "Vigor",
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"body": "Body",
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"strength": "Strength",
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"dexterity": "Dexterity",
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"endurance": "Endurance",
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"mind": "Mind",
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"wits": "Wits",
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"perception": "Perception",
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"will": "Will",
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"spirit": "Spirit",
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"presence": "Presence",
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"intuition": "Intuition",
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"faith": "Faith",
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"occult": "Occult",
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"psi": "Psi",
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"urge": "Urge",
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"theurgy": "Theurgy",
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"hubris": "Hubris",
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"resistances": "Resistances",
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"resistance_modifier": "Mod.",
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"armor": "Armor",
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"armor_features": "Features",
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"blaster_s": "Blstr.",
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"flame_s": "Flm.",
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"hard_s": "Hrd.",
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"laser_s": "Lsr.",
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"shock_s": "Shk.",
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"slam_s": "Slm.",
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"sonic_s": "Son.",
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"e_shield": "E-Shield",
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"e_shield_thresholds": "Thresholds",
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"e_shield_hits": "Hits",
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"vitality": "Vitality",
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"rating": "Rating",
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"current": "Current",
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"revivals": "Revivals",
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"number": "Number",
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"states": "States",
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"state": "State",
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"resistance_s": "R.",
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"state_resistance_info": "Hard (4) for a brief or temporary state; Demanding (6) for an enduring state + any VP spent by the state’s imposer",
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"states_list": "deafened,blinded,dazed,desensitized,disoriented,dying,euphoric,fatigued,hearing_impaired,hindered,immobilized,incapacitated,mangled,nauseated,paralized,prone,seeing_impaired,stimulated,stunned,suspended,tormented,unconscious,afraid,angered,anxious,berserk,commanded,confused,deceived,enlightened,penalized,terrified,wowed,awed,befriended,castigated,convinced,daunted,divinely_inspired,entreated,guilty,humiliated,mesmerized,roused,acquisitive,bloodthirsty,cruel,destructive,heedless,hypercritical,indiscreet,industrious,inerrant,pretentious,protective,reckless,solicitous",
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"physical_states": "Physical States",
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"blinded": "Blinded",
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"dazed": "Dazed",
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"deafened": "Deafened",
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"desensitized": "Desensitized",
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"disoriented": "Disoriented",
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"dying": "Dying",
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"euphoric": "Euphoric",
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"fatigued": "Fatigued",
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"hearing_impaired": "Hearing Impaired",
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"hindered": "Hindered",
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"immobilized": "Immobilized",
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"incapacitated": "Incapacitated",
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"mangled": "Mangled",
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"nauseated": "Nauseated",
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"paralized": "Paralized",
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"prone": "Prone",
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"seeing_impaired": "Seeing Impaired",
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"stimulated": "Stimulated",
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"stunned": "Stunned",
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"suspended": "Suspended",
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"tormented": "Tormented",
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"unconscious": "Unconscious",
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"mental_states": "Mental States",
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"afraid": "Afraid",
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"angered": "Angered",
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"anxious": "Anxious",
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"berserk": "Berserk",
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"commanded": "Commanded",
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"confused": "Confused",
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"deceived": "Deceived",
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"enlightened": "Enlightened",
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"penalized": "Penalized",
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"terrified": "Terrified",
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"wowed": "Wowed",
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"social_states": "Social States",
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"awed": "Awed",
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"befriended": "Befriended",
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"castigated": "Castigated",
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"convinced": "Convinced",
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"daunted": "Daunted",
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"divinely_inspired": "Divinely Inspired",
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"entreated": "Entreated",
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"guilty": "Guilty",
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"humiliated": "Humiliated",
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"mesmerized": "Mesmerized",
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"roused": "Roused",
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"tech_compulsions": "Tech Compulsions",
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"acquisitive": "Acquisitive",
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"bloodthirsty": "Bloodthirsty",
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"cruel": "Cruel",
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"destructive": "Destructive",
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"heedless": "Heedless",
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"hypercritical": "Hypercritical",
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"indiscreet": "Indiscreet",
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"industrious": "Industrious",
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"inerrant": "Inerrant",
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"pretentious": "Pretentious",
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"protective": "Protective",
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"reckless": "Reckless",
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"solicitous": "Solicitous",
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"actions": "Actions",
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"action": "Maneuver/Attack",
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"characteristic": "Characteristic",
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"skill": "Skill",
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"goal_bonus_penalty": "Goal +/-",
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"additional_goal_bonus_penalty": "Additional goal +/-",
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"goal": "Goal",
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"impact_notes": "Impact / Notes",
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"vp_bank": "VP Bank",
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"vp_bank_capacity": "Capacity",
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"current_vp": "Current VP",
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"current_wp": "Current WP",
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"surge": "Surge",
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"surge_rating": "Rating",
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"surge_number": "Number",
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"perks": "Perks",
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"perk_name": "Perk",
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"perk_notes": "Description / Notes",
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"capabilities": "Capabilities",
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"capability_name": "Capability",
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"capability_notes": "Description / Notes",
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"birthrights": "Birthrights",
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"birthright_name": "Birthright",
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"birthright_notes": "Description",
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"possessions": "Possessions",
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"techgnosis": "Techgnosis",
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"carried_equipment": "Carried Equipment",
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"tech_level_s": "TL",
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"equipment_size": "Size",
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"carried_weapons": "Carried Weapons",
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"damage_s": "Dmg.",
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"strength_s": "Str.",
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"range_s": "Rng.",
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"rate_of_fire_s": "RoF",
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"ammunition_s": "Ammo",
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"weapon_features": "Features",
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"owned": "Owned",
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"location": "Location",
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"money": "Money",
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"cash": "Cash",
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"asset": "Asset",
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"income": "Income",
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"last_notes": "Last Notes",
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"victory_points": "VP",
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"failure": "Failure!",
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"critical_failure": "Critical failure!",
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"critical_success": "Critical success!",
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"success": "Success!",
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"notes": "Notes"
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}
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