Merge pull request #8407 from Roll20/l10n_master

New Crowdin updates
This commit is contained in:
Miguel Peres
2021-03-05 13:28:50 -03:00
committed by GitHub
6 changed files with 221 additions and 221 deletions
+5 -5
View File
@@ -20,7 +20,7 @@
"+Misc.": "+Misc.",
"+Item": "+Item",
"Mod": "Modérer",
"Total": "Total",
"Total": "Totale ",
"Basic Melee Attack": "Basic Melee Attack",
"Basic Ranged Attack": "Basic Ranged Attack",
"Defenses": "Défenses",
@@ -63,12 +63,12 @@
"Daily uses left": "Daily uses left",
"Show Description": "Show Description",
"Show Macro": "Show Macro",
"Usage": "Usage",
"Usage": "Utilisation",
"Type": "Type",
"Points": "Points",
"Icon Relationships": "Relations aux Icônes",
"Icon": "Icon",
"positive": "positive",
"Icon": "Icône :",
"positive": "positif",
"conflicted": "conflicted",
"negative": "négatif",
"Background": "Fond",
@@ -80,7 +80,7 @@
"Macro": "Macro",
"Magic Items": "Objets magiques",
"Equipment": "Équipement",
"Coins": "Coins",
"Coins": "Pièces",
"Qty": "Qté",
"Incremental Advances": "Incremental Advances",
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
@@ -1,6 +1,6 @@
{
"Name: ": "Name:",
"Alignment:": "Alignment:",
"Name: ": "Nom:",
"Alignment:": "Alignement:",
"Law": "Law",
"Neutral": "Neutral",
"Chaos": "Chaos",
+168 -168
View File
@@ -1,150 +1,150 @@
{
"a": "A",
"acc": "ACC",
"accel": "Accel",
"acceleration": "Acceleration",
"acid": "Acid",
"acidprotection": "Acid Protection",
"active": "Active",
"adeptpowers": "Adept Powers / Metamagics",
"age": "Age",
"agility": "Agility",
"alchemy": "Alchemy",
"ammo": "Ammo",
"accel": "Beschl.",
"acceleration": "Beschleunigung",
"acid": "Säure",
"acidprotection": "Chemische Isolierung",
"active": "Aktiv",
"adeptpowers": "Adeptenkräfte / Metamagie",
"age": "Alter",
"agility": "Geschicklichkeit",
"alchemy": "Alchemie",
"ammo": "Muni",
"ap": "AP",
"armor": "Armor",
"armorrating": "Armor Rating",
"arms": "Arms",
"assensing": "Assensing",
"astralini": "Astral Init",
"astralinitiative": "Astral Initiative",
"armor": "Panzerung",
"armorrating": "Verteidigungswert",
"arms": "Waffen",
"assensing": "Askennen",
"astralini": "Astral. Init.",
"astralinitiative": "Astrale Initiative",
"astral": "Astral",
"athletics": "Athletics",
"attack": "Attack",
"attribute": "Attribute",
"attributearray": "Attribute Array",
"attributes": "Attributes",
"augmentations": "Augmentations",
"augs": "Augs",
"awakened": "Awakened",
"athletics": "Athletik",
"attack": "Angriff",
"attribute": "Attribut",
"attributearray": "Attributsanordnung",
"attributes": "Attribute",
"augmentations": "Bodytech",
"augs": "Cyber",
"awakened": "Erwacht",
"b": "B",
"base": "Base",
"baseslider": "Base slider",
"bf": "BF",
"base": "Basis",
"baseslider": "Basisregler",
"bf": "SM",
"biotech": "Biotech",
"body": "Body",
"bonuses": "Bonuses",
"body": "Konstitution",
"bonuses": "Boni",
"c": "C",
"category": "Category",
"character": "Character",
"charactername": "Character Name",
"category": "Kategorie",
"character": "Charakter",
"charactername": "Charakter Name",
"charisma": "Charisma",
"chem": "Chem",
"chemical": "Chemical",
"close": "Close",
"closecombat": "Close Combat",
"cold": "Cold",
"coldprotection": "Cold Protection",
"coldsiminit": "Cold Sim Init",
"coldsiminitiative": "Cold Sim VR Initiative",
"combat": "Combat",
"chemical": "Chemisch",
"close": "Sehr Nah",
"closecombat": "Nahkampf",
"cold": "Kälte",
"coldprotection": "Kälteresistenz",
"coldsiminit": "Kalte Sim INI",
"coldsiminitiative": "Kalte Sim VR INI",
"combat": "Kampf",
"combattype": "Combat Type",
"command": "Command",
"complexform": "Complex Form",
"composure": "Composure",
"con": "Con",
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
"conditionmonitor": "Condition Monitor",
"conditionmonitorm": "Condition Monitor (M)",
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
"conditionmonitorpm": "Condition Monitor (P/M)",
"conditionmonitorps": "Condition Monitor (P/S)",
"conjuring": "Conjuring",
"complexform": "Komplexe Form",
"composure": "Selbstbeherrschung",
"con": "Überreden",
"conditionfooter": "Für jeweils 3 ausgefüllte Schadenskästchen auf einem Zustandsmonitor erleidet der Charakter bei Proben einen Würfelpoolmodifikator von -1; diese Modifikatoren sind innerhalb und zwischen den Zustandsmonitoren kumulativ.",
"conditionmonitor": "Zustandsmonitor",
"conditionmonitorm": "Zustandsmonitor (M)",
"conditionmonitormodifiers": "Zustandsmonitormodifikator (K/B)",
"conditionmonitorpm": "Zustandsmonitor (K/M)",
"conditionmonitorps": "Zustandsmonitor (K/B)",
"conjuring": "Beschwören",
"connection": "Connection",
"contact": "Contact",
"contacts": "Contacts",
"contact": "Kontakt",
"contacts": "Kontakte",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"core": "Core",
"corecombatinfo": "Core Combat Info",
"cracking": "Cracking",
"cumulative": "Cumulative",
"core": "Haupt",
"corecombatinfo": "Kampf Informationen",
"cracking": "Cracken",
"cumulative": "Kumulativ",
"currentessence": "Total",
"cybercombat": "Cybercombat",
"cyberdeck": "Cyberdeck",
"d6": "d6",
"dam": "Dam",
"damage": "Damage",
"damagetype": "Combat Damage",
"data_processing": "Data Processing",
"dataproc": "Data Proc.",
"d6": "W6",
"dam": "Sch",
"damage": "Schaden",
"damagetype": "Kampfschaden",
"data_processing": "Datenverarbeitung",
"dataproc": "Dat. Ver.",
"decompiling": "Decompiling",
"default": "Unskilled Skill Use",
"defense": "Defense",
"defenserating": "Defense Rating",
"defense attribute": "Defense Attribute",
"defense matrix attribute": "Defense Matrix Attribute",
"detection": "Detection",
"device": "Device",
"devicerating": "Device Rating",
"dice": "Dice",
"default": "Ungeübte Anwendung",
"defense": "Verteidigung",
"defenserating": "Verteidigungswert",
"defense attribute": "Verteidigungs Attribut",
"defense matrix attribute": "Verteidigungs Matrixattribut",
"detection": "Wahrnehmung",
"device": "Gerät",
"devicerating": "Gerätestufe",
"dice": "Würfel",
"direct": "Direct",
"directcombat": "Direct Combat",
"directcombatarea": "Direct Combat, Area",
"disguise": "Disguise",
"diving": "Diving",
"dr": "DR",
"drain": "Drain",
"drain-2": "Drain 2",
"drone": "Drone",
"diving": "Steuern",
"dr": "VW",
"drain": "Entzug",
"drain-2": "Entzug 2",
"drone": "Drohne",
"duration": "Duration",
"e": "E",
"echos": "Echos",
"edge": "Edge",
"effecttype": "Effect Type",
"elec": "Elec",
"electricalprotection": "Eletrical Protection",
"electronics": "Electronics",
"emerged": "Emerged",
"enchanting": "Enchanting",
"engineering": "Engineering",
"elec": "Elek.",
"electricalprotection": "Elektrische Isolierung",
"electronics": "Elektronik",
"emerged": "Digital Erwacht",
"enchanting": "Verzaubern",
"engineering": "Mechanik",
"ess": "Ess",
"essence": "Base Essence",
"essencemodifier": "Mod",
"ethnicity": "Ethnicity",
"essence": "Essenz",
"essencemodifier": "Mod.",
"ethnicity": "Ethnizität",
"exoticmelee": "Exotic Melee",
"exoticweapon": "Exotic Weapons",
"exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool",
"expertise": "Expertise (+3)",
"extended": "Extended",
"f": "F",
"fa": "FA",
"fade": "Fade",
"fadevalue": "Fade Value",
"fakeid": "Fake ID",
"fakesin": "Fake SIN",
"fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes",
"far": "Far",
"fa": "AM",
"fade": "Schwund",
"fadevalue": "Schwundwert",
"fakeid": "Gefälschte ID",
"fakesin": "Gefälschte SIN",
"fakeidsrelated": "SIN Name / Stufe / Lebensstil / Lizenzen / Notizen",
"far": "Weit",
"favor": "Favor",
"file": "File",
"fire": "Fire",
"firearms": "Firearms",
"fireprotection": "Fire Protection",
"fire": "Feuer",
"firearms": "Feuerwaffen",
"fireprotection": "Feuerresistenz",
"firewall": "Firewall",
"firingmodes": "Firing Modes",
"firingmodes": "Feuermodi",
"focus": "Focus",
"force": "Force",
"funds": "Funds",
"gear": "Gear",
"gm": "To GM",
"gm-whisper": "Whisper Roll to GM",
"/w GM": "/w GM",
"grunt": "Grunt",
"hand": "Hand",
"funds": "Gelder",
"gear": "Inv.",
"gm": "An SL",
"gm-whisper": "Wurf an den SL flüstern",
"/w GM": "/w SL",
"grunt": "Scherge",
"hand": "Handl.",
"handling": "Handling",
"handoff": "Hand (Off)",
"health": "Health",
"heat": "Heat",
"height-u": "Height",
"handoff": "Handl. (Off-R.)",
"health": "Heilung",
"heat": "Fahndungsstufe",
"height-u": "Größe",
"host": "Host",
"host_rating": "Host Rating",
"hotsiminit": "Hot Sim Init",
@@ -152,52 +152,52 @@
"i": "I",
"ic": "IC",
"ic limit": "IC Limit",
"idslifestylecurrency": "SINs/Lifestyles/Currency",
"lifestylelicensesnotes": "Lifestyle / Licenses / Notes",
"idslifestylecurrency": "SINs/Lebenstile/Finanzen",
"lifestylelicensesnotes": "Lebensstile / Lizenzen / Notizen",
"illusion": "Illusion",
"indirect": "Indirect",
"indirectcombat": "Indirect Combat",
"indirectcombatarea": "Indirect Combat, Area",
"influence": "Influence",
"initiate": "Initiate",
"influence": "Einfluss",
"initiate": "Initiant",
"initiative": "Initiative",
"initiativedice": "Initiative Dice",
"instant": "Instant",
"initiativedice": "Initiative Würfel",
"instant": "Sofort",
"intrusioncountermeasures": "Intrusion Countermeasures",
"intuition": "Intuition",
"item": "Item",
"judgeintentions": "Judge Intentions",
"item": "Gegenstand",
"judgeintentions": "Menschenkenntnis",
"karma": "Karma",
"knowledge": "Knowledge",
"knowledgeskills": "Knowledge Skills",
"knowledge": "Wissen",
"knowledgeskills": "Wissensfertigkeiten",
"l": "L",
"language": "Language",
"languageskills": "Language Skills",
"level": "Level",
"licenses": "Licenses",
"lifestyle": "Lifestyle",
"liftcarry": "Lift & Carry",
"limited": "Limited",
"logic": "Logic",
"los": "LOS",
"los (a)": "LOS (A)",
"loyalty": "Loyalty",
"language": "Sprache",
"languageskills": "Sprachfertigkeiten",
"level": "Stufe",
"licenses": "Lizenzen",
"lifestyle": "Lebensstil",
"liftcarry": "Heben / Tragen",
"limited": "Zeitlich Begrenzt",
"logic": "Logik",
"los": "BF",
"los (a)": "BF (F)",
"loyalty": "Loyalität",
"m": "M",
"magic": "Magic",
"magicres": "Magic/Resonance",
"magic": "Magie",
"magicres": "Magie/Resonanz",
"mana": "Mana",
"manipulation": "Manipulation",
"martialarts": "Martial Arts",
"martialarts": "Kampfkünste",
"matrix": "Matrix",
"matrixdevice": "Matrix Device",
"matrixdevice": "Matrixgerät",
"matrixinit": "Matrix Init",
"matrixinitiative": "Matrix Initiative",
"matrixsoak": "Matrix Soak",
"melee": "Melee",
"memory": "Memory",
"melee": "Nahkampf",
"memory": "Erinnerungsvermögen",
"mental": "Mental",
"metamagic": "Metamagic",
"metatype": "Metatype",
"metamagic": "Metamagie",
"metatype": "Metatyp",
"misc": "Misc",
"mode": "Mode",
"model": "Model",
@@ -210,17 +210,17 @@
"movement": "Movement",
"movementmodifier": "Movement Modifier",
"multisense": "Multi-Sense",
"mundane": "Mundane",
"mundane": "Mundan",
"n": "N",
"name": "Name",
"namealias": "NAME/PRIMARY ALIAS",
"namealias": "Name/Straßenname",
"nauticalmechanic": "Nautical Mechanic",
"near": "Near",
"near": "Nah",
"none": "None",
"notes": "Notes",
"notoriety": "Notoriety",
"notes": "Notizen",
"notoriety": "Schlechter Ruf",
"nuyen": "Nuyen",
"options": "Options",
"options": "Optionen",
"other": "Other",
"outdoors": "Outdoors",
"overflow": "Overflow",
@@ -229,7 +229,7 @@
"painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.",
"paintolerance": "Pain Tolerance",
"pc": "PC",
"perception": "Perception",
"perception": "Wahrnehmung",
"permanent": "Permanent",
"persona": "Persona",
"personal": "Personal Data",
@@ -261,14 +261,14 @@
"quantity": "Quantity",
"r": "R",
"radi": "Radi.",
"radiationprotection": "Radiation Protection",
"radiationprotection": "Strahlungsschutz",
"range": "Range",
"ranged": "Ranged",
"rating": "Rating",
"rating modifier": "rating modifier",
"rc": "RC",
"reach": "Reach",
"reaction": "Reaction",
"reaction": "Reaktion",
"recoil": "Recoil",
"relatedlifestyle": "Related Lifestyles",
"reputation": "Reputation",
@@ -284,59 +284,59 @@
"seats": "Seats",
"self": "Self",
"sensor": "Sensor",
"sex": "Sex",
"sex": "Geschlecht",
"shadowamps": "Shadow Amps",
"sheetdescription": "Set the default sheet type.",
"sheetselect": "Sheet Select",
"sheettype": "Sheet Type",
"singlesense": "Single-Sense",
"sinname": "SIN Name",
"skill": "Skill",
"skills": "Skills",
"skill": "Fertigkeit",
"skills": "Fertigkeiten",
"sleaze": "Sleaze",
"soak": "Soak",
"social": "Social",
"social": "Sozial",
"sorcery": "Sorcery",
"special": "Special",
"specialization": "Specialization (+2)",
"special": "Speziell",
"specialization": "Spezialisierung (+2)",
"speed": "Speed",
"speedoff": "Speed (Off)",
"spells": "Spells",
"spells": "Zauber",
"sprint": "Sprint",
"sprite": "Sprite",
"ss": "SS",
"stealth": "Stealth",
"stealth": "Heimlichkeit",
"streetcred": "Street Cred",
"strength": "Strength",
"strength": "Stärke",
"stun": "Stun",
"stunbonus": "Stun Bonus",
"stundamagetrack": "Stun Damage Track",
"style": "Style",
"submersion": "Submersion",
"sustained": "Sustained",
"t": "T",
"t (a)": "T (A)",
"target": "Target",
"tasking": "Tasking",
"technique": "Technique",
"temp": "Temp",
"temporarymodifiers": "Temporary Modifiers",
"sustained": "Aufrechterhalten",
"t": "B",
"t (a)": "B (F)",
"target": "Ziel",
"tasking": "Tasken",
"technique": "Technik",
"temp": "Temp.",
"temporarymodifiers": "Temporäre Modifikatoren",
"time": "Time",
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"total": "Total",
"total karma": "Total Karma",
"trigger": "Trigger",
"type": "Type",
"vehicle": "Vehicle",
"vehicleweapons": "Vehicle Weapons",
"vehicle": "Fahrzeug",
"vehicleweapons": "Fahrzeugwaffen",
"w": "W",
"walkmodifier": "Walk Modifier",
"weakness": "Weakness",
"weapon": "Weapon",
"weapons": "Weapons",
"weight": "Weight",
"weapon": "Waffe",
"weapons": "Waffen",
"weight": "Gewicht",
"whisper": "Whisper",
"whisperdescription": "Set the default for rolling in public or to gm.",
"willpower": "Willpower",
"willpower": "Willenskraft",
"wounds": "Wounds"
}
@@ -7,14 +7,14 @@
"roll": "Lancer",
"character-name": "Nom du Perso:",
"class": "Classe:",
"durance": "Durance:",
"durance": "Corvée",
"skills": "Compétences",
"compel": "Contrainte",
"deceive": "Subterfuge",
"fight": "Fight",
"fight": "Combat",
"fix": "Réparer",
"investigate": "Découverte",
"pursue": "Pursue",
"pursue": "Poursuite",
"resist": "Résister",
"sneak": "Furtivité",
"steal": "Vol",
@@ -29,19 +29,19 @@
"religion": "Religion",
"technology": "Technology",
"advances": "Augmentation",
"refresh": "Refresh",
"refresh": "Restauration",
"equipment": "Équipement",
"bonds": "Liens",
"bonds": "Attaches",
"fallout": "Fallout",
"free-slots": "Free Slots",
"resistances": "Resistances",
"current": "Actuel",
"armor": "Armure",
"blood": "Sang",
"mind": "Mind",
"silver": "Silver",
"mind": "Esprit",
"silver": "Argent",
"shadow": "Ombre",
"reputation": "Réputation",
"tries-to": "tries to",
"tries-to": "tente de",
"with": "avec"
}
@@ -547,7 +547,7 @@
"propagandist": "Propagandist",
"prophet": "Prophet",
"protector": "Protector",
"qualities:": "Qualities:",
"qualities:": "Propiedades:",
"quantity": "Quantity",
"quarren": "Quarren",
"quartermester": "Quartermaster",
@@ -10,7 +10,7 @@
"actualtocomplete:": "Actual sessions to complete:",
"addcritical": "致命傷の追加",
"addingdice": "ダイスの追加",
"addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.",
"addingdicetext": "追加のダイスを加えるために、あなたが振ることの望む色の文字と数値を記載します。加えて、あなたはロールに自動的に加える幾つかのシンボルを加えることが出来ます。",
"advantage": "有利",
"advisor": "助言者",
"advocate": "Advocate",
@@ -91,7 +91,7 @@
"chadrafan": "Chadra-Fan",
"chagrian": "Chagrian",
"char": "Char",
"characinfo": "キャラクターInfo",
"characinfo": "キャラクター情報",
"character": "キャラクター",
"character:": "キャラクター:",
"characterduties": "Character Duties",
@@ -128,16 +128,16 @@
"combatskills": "戦闘技能",
"commander": "指揮官",
"commando": "奇襲部隊",
"commited": "Committed",
"commited": "コミット",
"commodore": "提督",
"companion": "Companion",
"companion": "同行者",
"companioninfo": "Companion Info",
"companionsheet": "Companion Sheet",
"companionsheet": "同行者シート",
"completed:": "Completed?:",
"computerint": "コンピュータ(理知)",
"Computers": "コンピュータ",
"computers": "コンピュータ",
"condition:": "Condition:",
"condition:": "状態:",
"conflict:": "葛藤:",
"consular": "領事官",
"consumables:": "Consumables:",
@@ -171,7 +171,7 @@
"cunning": "狡知",
"current": "現在値",
"currentencumbrance": "荷重現在値",
"currentlocation:": "Current Location:",
"currentlocation:": "現在位置:",
"custom": "カスタム",
"customskill1": "カスタム技能 1",
"customskill2": "カスタム技能 2",
@@ -251,13 +251,13 @@
"executioner": "Executioner",
"expectedsessionstocomplete:": "Expected sessions to complete:",
"explorer": "探検家",
"extreme": "Extreme",
"extreme": "超遠距離",
"eyes:": "瞳:",
"failure": "失敗",
"falleen": "Falleen",
"farm": "Farm",
"fearcheck": "Fear Check?",
"features:": "Features:",
"features:": "特徴:",
"figurehead": "Figurehead",
"foodstuffs": "Foodstuffs",
"forceadherent": "Force Adherent",
@@ -265,7 +265,7 @@
"forcediceavailable:": "フォースダイス未使用:",
"forceplayerupgrade": "フォースプレイヤーアップデート",
"forcepowers": "フォース・パワー",
"forcerating": "フォースレート",
"forcerating": "フォース評価",
"forcesensitiveemergent": "フォース感知者の新人",
"forcesensitiveexile": "フォース感知者の流浪人",
"forcesensitiveoutcast": "Force Sensitive Outcast",
@@ -280,7 +280,7 @@
"gank": "Gank",
"gender:": "性別:",
"general": "General",
"generalinfo": "General Info",
"generalinfo": "一般情報",
"generalinformation": "General Information",
"generalskills": "一般技能",
"geonosian": "Geonosian",
@@ -297,11 +297,11 @@
"groupexpenses:": "グループ出費",
"groupname:": "グループ名:",
"groupobligations": "グループ責務",
"grouppossessions": "Group Possessions",
"grouppossessions": "グループ所有物",
"groupresources": "グループリソース",
"groupsavings:": "グループ貯蓄:",
"groupsheet": "グループシート\n",
"grouptasks": "Group Tasks",
"grouptasks": "グループタスク",
"guardian": "守護者",
"gungan": "Gungan",
"gunner": "Gunner",
@@ -326,7 +326,7 @@
"hook:": "Hook:",
"hotshot": "Hotshot",
"hp": "HP",
"hulltrauma": "Hull Trauma",
"hulltrauma": "船体外傷",
"hulltypeclass:": "Hull Type/Class:",
"human": "人間",
"hunter": "狩人",
@@ -378,16 +378,16 @@
"light": "ライト",
"lightsaber": "ライトセイバー",
"Lightsaber": "ライトセイバー",
"location": "Location",
"location:": "Location:",
"long": "Long",
"location": "場所",
"location:": "場所:",
"long": "遠距離",
"lore": "伝承",
"Lore": "伝承",
"loreint": "伝承(理知)",
"lowtech": "Low Tech",
"magnitude:": "重要度:",
"magus": "Magus",
"major": "Major",
"major": "重度",
"makashiduelist": "マカシの決闘者",
"makemodel": "作成/モデル",
"makemodel:": "作成/モデル:",
@@ -424,7 +424,7 @@
"minion": "ミニオン",
"miniongroupsize:": "Minion Group Size:",
"minionrivalnemesis": "(Minion, Rival, or Nemesis)",
"minor": "Minor",
"minor": "軽度",
"mirialan": "ミリアラン",
"miscinfo": "Misc Info",
"missioncontacts:": "Mission Contacts:",
@@ -433,7 +433,7 @@
"missiontasknumber:": "Mission/Task Number:",
"missiontype:": "Mission Type:",
"modder": "Modder",
"moderate": "Moderate",
"moderate": "中度",
"modifications": "改造",
"modifiers": "修正値",
"modifiers:": "修正値:",
@@ -452,7 +452,7 @@
"nautolan": "ノートラン",
"navicomputer:": "航法コンピュータ:",
"navigator": "Navigator",
"nearesthyperlane:": "Nearest Hyperlane:",
"nearesthyperlane:": "近郊のハイパーレーン:",
"needhelp": "Need help?",
"negotiation": "交渉",
"Negotiation": "交渉",
@@ -476,7 +476,7 @@
"notes": "メモ",
"notes:": "メモ:",
"npc": "NPC",
"npcinfo": "NPC Info",
"npcinfo": "NPC情報",
"npclist": "NPC List",
"npcname": "NPC名",
"npcroll:": "NPC Roll:",
@@ -493,7 +493,7 @@
"option": "Option",
"other": "その他",
"othergear": "その他の装備",
"otherinformations": "その他の情報",
"otherinformations": "その他情報",
"otherskills": "その他の技能",
"outerrim": "アウターリム",
"Outer Rim": "アウターリム",
@@ -515,7 +515,7 @@
"Perception": "知覚",
"perceptioncun": "知覚(狡知)",
"performer": "Performer",
"personalarmor": "鎧",
"personalarmor": "装甲",
"personalgear": "個人装備",
"pettycash:": "Petty Cash:",
"phydolon": "Phydolon",
@@ -539,7 +539,7 @@
"polismassannvc": "Polis Massan (Without Vocal Chords)",
"polismassanvc": "Polis Massan (With Vocal Chords)",
"politico": "Politico",
"port": "Port",
"port": "左舷",
"positionrole:": "Position/Role:",
"powername": "パワー名",
"powersummary": "パワー要約",
@@ -547,7 +547,7 @@
"propagandist": "Propagandist",
"prophet": "Prophet",
"protector": "擁護人",
"qualities:": "Qualities:",
"qualities:": "特質:",
"quantity": "特質",
"quarren": "Quarren",
"quartermester": "Quartermaster",
@@ -555,7 +555,7 @@
"racer": "Racer",
"ranch": "Ranch",
"range": "距離",
"range:": "Range:",
"range:": "射程:",
"rangedheavy": "重火器",
"Ranged - Heavy": "重火器",
"rangedheavyag": "重火器(機敏)",
@@ -565,8 +565,8 @@
"rangeskill": "射程/技能",
"rank": "ランク",
"rank:": "ランク:",
"rarity": "Rarity",
"rarity:": "Rarity:",
"rarity": "希少性",
"rarity:": "希少性:",
"rebelbase": "Rebel Base",
"rebelbasename:": "Rebel Base Name:",
"recruit": "Recruit",
@@ -576,7 +576,7 @@
"resilience": "不屈",
"Resilience": "不屈",
"resiliencebr": "不屈(強靭)",
"restricted:": "Restricted:",
"restricted:": "制限:",
"results": "具合",
"retail": "Retail",
"retiredclonetrooper": "Retired Clone Trooper",
@@ -605,7 +605,7 @@
"seer": "予言",
"selonian": "Selonian",
"senator": "Senator",
"sensorrange:": "Sensor Range:",
"sensorrange:": "センサー範囲:",
"sentinel": "歩哨",
"sentry": "Sentry",
"separatistcommander": "Separatist Commander",
@@ -622,7 +622,7 @@
"shipscomplement:": "Ship's Complement:",
"shipwright": "Shipwright",
"shistavanen": "Shistavanen",
"short": "Short",
"short": "近距離",
"showsuggestionsbutton": "Show Suggestions Button",
"signatureablities": "シグニチャー能力",
"silhouette": "シルエット",
@@ -657,7 +657,7 @@
"spendingsuggestions": "Spending Suggestions",
"spy": "スパイ",
"squadronleader": "中隊長",
"starboard": "Starboard",
"starboard": "右舷",
"starfighterace": "スターファイターエース",
"starship": "&emsp;Starship&emsp;",
"starshipcritical": "Starship Critical",
@@ -680,7 +680,7 @@
"survivalcun": "サバイバル(狡知)",
"survivalist": "サバイバリスト",
"syncpoolgm": "GMと同期する",
"sysstrain": "Sys Strain",
"sysstrain": "システム重圧",
"tactician": "戦術家",
"talentsandabilities": "特技と能力",
"talentsandspecialabilities": "特技と特殊能力",
@@ -723,12 +723,12 @@
"usedarkside": "ダークサイドを使う",
"uselight": "ダークサイドを使う",
"value": "値",
"value:": "値:",
"value:": "値段:",
"vanguard": "Vanguard",
"vehiculesheet": "ビーグルシート",
"vehiculetypemodel:": "Vehicle Type/Model:",
"vehiculetypemodel:": "乗り物タイプ/モデル:",
"verpine": "Verpine",
"viewattachments": "View Attachments",
"viewattachments": "アタッチメント閲覧",
"viewupgrades": "アップグレード閲覧",
"vigilance": "警戒",
"Vigilance": "警戒",