CoC_7th_ed Expansion (#4807)
* Update coc_7th_ed.html * Update coc_7th_ed.css * Update translation.json * Delete coc_7th_ed.png * Add files via upload * Update coc_7th_ed.html
This commit is contained in:
@@ -1,5 +1,5 @@
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.charsheet {
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background-color: #bbbbbb;
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background-color: #888888;
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border: 2px solid black;
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width: 840px;
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color:black;
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@@ -185,11 +185,11 @@ div[class="repcontainer editmode"] ~ div[class^="repcontrol"] button[class="btn
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display:none;
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}
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.charsheet span.sheet-is-config::after { /*Close Config: grayish background with black text*/
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.charsheet span.sheet-is-config::after { /*Close Config*/
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content: "^";
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}
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.charsheet .sheet-HideConfig:checked + span.sheet-is-config::after { /*Show Configuration: Black background with grayish text*/
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.charsheet .sheet-HideConfig:checked + span.sheet-is-config::after { /*Show Configuration*/
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content: "v";
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}
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@@ -254,8 +254,8 @@ input[type=checkbox].sheet-arrow {
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/* -------------------------------Headers Coloring------------------------------------------- */
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.sheet-showskills[value="1"]:checked ~ h4.sheet-section-head {
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background-image: linear-gradient(black, #7c6100);
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background-color: #7c6100;
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background-image: linear-gradient(black, #563b00);
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background-color: #563b00;
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color: white;
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text-align: center;
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font-weight: normal;
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@@ -274,8 +274,8 @@ input[type=checkbox].sheet-arrow {
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}
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.sheet-showskills[value="3"]:checked ~ h4.sheet-section-head {
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background-image: linear-gradient(black, #1e3a66);
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background-color: #1e3a66;
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background-image: linear-gradient(black, #112749);
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background-color: #112749;
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color: white;
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text-align: center;
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font-weight: normal;
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@@ -284,8 +284,8 @@ input[type=checkbox].sheet-arrow {
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}
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.sheet-showskills[value="4"]:checked ~ h4.sheet-section-head {
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background-image: linear-gradient(black, #46662c);
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background-color: #46662c;
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background-image: linear-gradient(black, #273f13);
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background-color: #273f13;
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color: white;
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text-align: center;
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font-weight: normal;
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@@ -303,7 +303,6 @@ input[type=checkbox].sheet-arrow {
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font-weight: normal;
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font-style: normal;
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border: 1px solid black;
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font-family: Impact, Charcoal, sans-serif;
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}
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/* -------------------------------------------------------------------------- */
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@@ -328,7 +327,8 @@ hr {
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}
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div.sheet-section {
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border: 1px solid black;
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background-color: #c4beb6;
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border: 2px solid black;
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padding: 1%;
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margin: 0 0 1% 0;
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}
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@@ -345,8 +345,8 @@ table td.sheet-attr-label {
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}
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input[type="text"].sheet-attr-input {
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width: 54px;
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height: 58px;
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width: 55px;
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height: 55px;
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font-size: 200%;
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text-align: center;
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}
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@@ -411,6 +411,100 @@ input {
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/* ------------------------------------------ *//* Roll Templates *//* --------------------------------------- */
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/* BD/PD defence rolltemplate */
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.sheet-rolltemplate-coc-defence table {
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width: 100%;
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border: 1px solid black;
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color: black;
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background: #FFFFFF;
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}
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.sheet-rolltemplate-coc-defence caption {
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text-align: center;
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background: black;
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color: white;
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font-weight: bold;
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padding: 2px;
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border: 1px solid black;
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line-height: 1.6em;
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}
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.sheet-rolltemplate-coc-defence td {
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padding: 2px;
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border-bottom: 1px solid black;
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}
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.sheet-rolltemplate-coc-defence td.sheet-template_label {
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font-weight: bold;
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}
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.sheet-rolltemplate-coc-defence td.sheet-template_value {
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text-align: center;
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}
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.sheet-rolltemplate-coc-defence .inlinerollresult {
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display: inline-block;
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min-width: 1.5em;
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text-align: center;
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-defence .inlinerollresult.fullcrit {
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-defence .inlinerollresult.fullfail {
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-defence .inlinerollresult.importantroll {
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border: 2px solid black;
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background: #BEBEBE;
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}
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/* simple defence rolltemplate */
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.sheet-rolltemplate-coc-defence-1 table {
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width: 100%;
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border: 1px solid black;
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color: black;
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background: #FFFFFF;
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}
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.sheet-rolltemplate-coc-defence-1 caption {
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text-align: center;
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background: black;
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color: white;
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font-weight: bold;
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padding: 2px;
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border: 1px solid black;
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line-height: 1.6em;
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}
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.sheet-rolltemplate-coc-defence-1 td {
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padding: 2px;
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border-bottom: 1px solid black;
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}
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.sheet-rolltemplate-coc-defence-1 td.sheet-template_label {
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font-weight: bold;
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}
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.sheet-rolltemplate-coc-defence-1 td.sheet-template_value {
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text-align: center;
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}
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.sheet-rolltemplate-coc-defence-1 .inlinerollresult {
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display: inline-block;
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min-width: 1.5em;
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text-align: center;
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-defence-1 .inlinerollresult.fullcrit {
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-defence-1 .inlinerollresult.fullfail {
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-defence-1 .inlinerollresult.importantroll {
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border: 2px solid black;
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background: #BEBEBE;
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}
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/* PD/BD rolltemplate */
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.sheet-rolltemplate-coc table {
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width: 100%;
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@@ -643,6 +737,48 @@ input {
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background: #BEBEBE;
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}
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/* -------------------------------------------------------------------------- */
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/* Dark Ages Bout of Madness- Real Time */
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.sheet-rolltemplate-coc-bomadness-da-rt table {
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width: 100%;
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border: 1px solid black;
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color: black;
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background: #FFFFFF;
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}
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.sheet-rolltemplate-coc-bomadness-da-rt caption {
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text-align: center;
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background: black;
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color: white;
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font-weight: bold;
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padding: 2px;
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border: 1px solid black;
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line-height: 1.6em;
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}
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.sheet-rolltemplate-coc-bomadness-da-rt td {
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padding: 2px;
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border-bottom: 1px solid black;
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}
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.sheet-rolltemplate-coc-bomadness-da-rt td.sheet-template_label {
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font-weight: Bold;
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}
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.sheet-rolltemplate-coc-bomadness-da-rt td.sheet-template_value {
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text-align: center;
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background: #dbd5ce;
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}
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.sheet-rolltemplate-coc-bomadness-da-rt .inlinerollresult {
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display: inline-block;
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min-width: 1.5em;
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text-align: center;
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-bomadness-da-rt .inlinerollresult.importantroll {
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border: 2px solid black;
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background: #BEBEBE;
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}
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/* -------------------------------------------------------------------------- */
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@@ -671,6 +807,7 @@ input {
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}
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.sheet-rolltemplate-coc-bomadness-rt td.sheet-template_value {
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text-align: center;
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background: #dbd5ce;
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}
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.sheet-rolltemplate-coc-bomadness-rt .inlinerollresult {
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display: inline-block;
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@@ -713,6 +850,7 @@ input {
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}
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.sheet-rolltemplate-coc-pulp-bomadness-rt td.sheet-template_value {
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text-align: center;
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background: #dbd5ce;
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}
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.sheet-rolltemplate-coc-pulp-bomadness-rt .inlinerollresult {
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display: inline-block;
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@@ -726,6 +864,47 @@ input {
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background: #BEBEBE;
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}
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/* -------------------------------------------------------------------------- */
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/* Dark Ages Bout of Madness- Summary */
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.sheet-rolltemplate-coc-bomadness-da-summ table {
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width: 100%;
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border: 1px solid black;
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color: black;
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background: #FFFFFF;
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}
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.sheet-rolltemplate-coc-bomadness-da-summ caption {
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text-align: center;
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background: black;
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color: white;
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font-weight: bold;
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padding: 2px;
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border: 1px solid black;
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line-height: 1.6em;
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}
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.sheet-rolltemplate-coc-bomadness-da-summ td {
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padding: 2px;
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border-bottom: 1px solid black;
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}
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.sheet-rolltemplate-coc-bomadness-da-summ td.sheet-template_label {
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font-weight: Bold;
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}
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.sheet-rolltemplate-coc-bomadness-da-summ td.sheet-template_value {
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text-align: center;
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background: #dbd5ce;
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}
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.sheet-rolltemplate-coc-bomadness-da-summ .inlinerollresult {
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display: inline-block;
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min-width: 1.5em;
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text-align: center;
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border: 2px solid black;
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background: #BEBEBE;
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}
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.sheet-rolltemplate-coc-bomadness-da-summ .inlinerollresult.importantroll {
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border: 2px solid black;
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background: #BEBEBE;
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}
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/* -------------------------------------------------------------------------- */
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@@ -754,6 +933,7 @@ input {
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}
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.sheet-rolltemplate-coc-bomadness-summ td.sheet-template_value {
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text-align: center;
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background: #dbd5ce;
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}
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.sheet-rolltemplate-coc-bomadness-summ .inlinerollresult {
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display: inline-block;
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@@ -796,6 +976,7 @@ input {
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}
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.sheet-rolltemplate-coc-pulp-bomadness-summ td.sheet-template_value {
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text-align: center;
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background: #dbd5ce;
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}
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.sheet-rolltemplate-coc-pulp-bomadness-summ .inlinerollresult {
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display: inline-block;
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File diff suppressed because it is too large
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Before Width: | Height: | Size: 314 KiB After Width: | Height: | Size: 264 KiB |
@@ -54,18 +54,25 @@
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"dicerolls-u": "Dice Rolls",
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"custom-u": "Custom",
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"investigatorskills-u": "Skills",
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"accounting_da-u": "Accounting(10%)",
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"animalhandling_da-u": "Animal Handling(15%)",
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"accounting-u": "Accounting(05%)",
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"accounting-r-txt": "Accounting Roll",
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"anthropology-u": "Anthropology(01%)",
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"anthropology-r-txt": "Anthropology Roll",
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"artandcraft-u": "Art and Craft(05%)",
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"artandcraft1": "Art and Craft 1",
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"artandcraft2": "Art and Craft 2",
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"appraise-u": "Appraise(05%)",
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"appraise-r-txt": "Appraise Roll",
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"appraise_et-u": "Appraise(10%)",
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"archaeology-u": "Archaeology(01%)",
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"archaeology-r-txt": "Archaeology Roll",
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"charm-u": "Charm(15%)",
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"charm-r-txt": "Charm Roll",
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"climb-u": "Climb(20%)",
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"climb-r-txt": "Climb Roll",
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"status-u": "Status",
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"creditrating-u": "Credit Rating(00%)",
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"creditrating-r-txt": "Credit Rating Roll",
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"cthulhumythos-u": "Cthulhu Mythos(00%)",
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@@ -74,34 +81,49 @@
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"disguise-r-txt": "Disguise Roll",
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"dodge-u": "Dodge(half DEX)",
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"dodge-r-txt": "Dodge Roll",
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"drivewagon-u": "Drive Wagon(20%)",
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"driveauto-u": "Drive Auto(20%)",
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"driveauto-r-txt": "Drive Auto Roll",
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"drive-u": "Drive(20%)",
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"elecrepair-u": "Elec Repair(10%)",
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"elecrepair-r-txt": "Elec Repair Roll",
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"fasttalk-u": "Fast Talk(05%)",
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"fasttalk-r-txt": "Fast Talk Roll",
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"fighting(brawl)-u": "Fighting(Brawl)(25%)",
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"fighting_brawl-r-txt": "Fighting(Brawl) Roll",
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"fightspec1": "Fighting Specialization 1",
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"fightspec2": "Fighting Specialization 2",
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"fightspec3": "Fighting Specialization 3",
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"shield-u": "Shield(15%)",
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"fighting_other-u": "Fighting(Other)",
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"firearms(hg)-u": "Firearms(HG)(20%)",
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"firearms_hg-r-txt": "Firearms(HG) Roll",
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"firearms(r/s)": "Firearms(R/S)(25%)",
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"firearms(r/s)-u": "Firearms(R/S)(25%)",
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"firearms_rs-r-txt": "Firearms(R/S) Roll",
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||||
"firearms_s_m_g-u": "Firearms(SMG)(15%)",
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||||
"firstaid-u": "First Aid(30%)",
|
||||
"firstaid-r-txt": "First Aid Roll",
|
||||
"history-u": "History(05%)",
|
||||
"history-r-txt": "History Roll",
|
||||
"insight-da": "Insight(05%)",
|
||||
"intimidate-u": "Intimidate(15%)",
|
||||
"intimidate-r-txt": "Intimidate Roll",
|
||||
"jump_da-u": "Jump(25%)",
|
||||
"jump-u": "Jump(20%)",
|
||||
"jump-r-txt": "Jump Roll",
|
||||
"language(own)-u": "Language(Own)(EDU)",
|
||||
"language_own-r-txt": "Language(Own) Roll",
|
||||
"otherlanguage1": "Other Language 1",
|
||||
"otherlanguage2": "Other Language 2",
|
||||
"law-u": "Law(05%)",
|
||||
"law-r-txt": "Law Roll",
|
||||
"libraryuse-u": "Library Use(20%)",
|
||||
"libraryuse-r-txt": "Library Use Roll",
|
||||
"libraryuse_da-u": "Library Use(05%)",
|
||||
"listen_da-u": "Listen(25%)",
|
||||
"listen-u": "Listen(20%)",
|
||||
"listen-r-txt": "Listen Roll",
|
||||
"listen_mdr-u": "Listen(25%)",
|
||||
"locksmith-u": "Locksmith(01%)",
|
||||
"locksmith-r-txt": "Locksmith Roll",
|
||||
"mechrepair-u": "Mech Repair(10%)",
|
||||
@@ -110,30 +132,45 @@
|
||||
"medicine-r-txt": "Medicine Roll",
|
||||
"naturalworld-u": "Natural World(10%)",
|
||||
"naturalworld-r-txt": "Natural World Roll",
|
||||
"naturalworld_da-u": "Natural World(20%)",
|
||||
"naturalworld_et-u": "Natural World(20%)",
|
||||
"navigate-u": "Navigate(10%)",
|
||||
"navigate-r-txt": "Navigate Roll",
|
||||
"occult-u": "Occult(05%)",
|
||||
"occult-r-txt": "Occult Roll",
|
||||
"ophvmachine-u": "Op Hv Machine(01%)",
|
||||
"ophvmachine-r-txt": "Op Hv Machine Roll",
|
||||
"ownkingdom_da-u": "Own Kingdom(20%)",
|
||||
"otherkingdom1": "Other Kingdom 1",
|
||||
"otherkingdom2": "Other Kingdom 2",
|
||||
"persuade-u": "Persuade(10%)",
|
||||
"persuade-r-txt": "Persuade Roll",
|
||||
"pilotboat-u": "Pilot Boat(01%)",
|
||||
"psychology-u": "Psychology(10%)",
|
||||
"psychology-r-txt": "Psychology Roll",
|
||||
"psychoanalysis-u": "Psychoanalysis(01%)",
|
||||
"psychoanalysis-r-txt": "Psychoanalysis Roll",
|
||||
"readandwritelang1": "Read and Write Language 1",
|
||||
"readandwritelang2": "Read and Write Language 2",
|
||||
"religion-u": "Religion(20%)",
|
||||
"repair/devise-u": "Repair/Devise(20%)",
|
||||
"ride-u": "Ride(05%)",
|
||||
"ride-r-txt": "Ride Roll",
|
||||
"scavenge-u": "Scavenge(15%)",
|
||||
"sleightofhand-u": "Sleight of Hand(10%)",
|
||||
"sleightofhand-r-txt": "Sleight of Hand Roll",
|
||||
"sleight_of_hand_da": "Sleight of Hand(25%)",
|
||||
"spothidden-u": "Spot Hidden(25%)",
|
||||
"spothidden-r-txt": "Spot Hidden Roll",
|
||||
"stealth-u": "Stealth(20%)",
|
||||
"stealth-r-txt": "Stealth Roll",
|
||||
"swim_da-u": "Swim(25%)",
|
||||
"swim-u": "Swim(20%)",
|
||||
"swim-r-txt": "Swim Roll",
|
||||
"techrepair-u": "Tech. Repair(01%)",
|
||||
"throw-u": "Throw(20%)",
|
||||
"throw-r-txt": "Throw Roll",
|
||||
"throw_da-u": "Throw(25%)",
|
||||
"track-u": "Track (10%)",
|
||||
"track-r-txt": "Track Roll",
|
||||
"otherskills-u": "Other Skills:",
|
||||
@@ -152,6 +189,7 @@
|
||||
"fighting(varies)-u": "Fighting(Varies)",
|
||||
"survival-u": "Survival(10%)",
|
||||
"talents-u": "Talents",
|
||||
"shield-z": "Shield",
|
||||
"head-u": "Head",
|
||||
"l_arm-u": "L.Arm",
|
||||
"chest-u": "Chest",
|
||||
@@ -172,7 +210,9 @@
|
||||
"malf-u": "Malf",
|
||||
"Fighting(Brawl)": "Fighting(Brawl)",
|
||||
"Firarms(HG)": "Firarms(HG)",
|
||||
"Firarms(SMG)": "Firarms(SMG)",
|
||||
"Firarms(R/S)": "Firarms(R/S)",
|
||||
"Fighting(Other)": "Fighting(Other)",
|
||||
"Throw": "Throw",
|
||||
"Other Skill #1": "Other Skill #1",
|
||||
"Other Skill #2": "Other Skill #2",
|
||||
@@ -304,5 +344,11 @@
|
||||
"pulp-institutionalized-or-apprehended-dec": "The hero comes to their senses in a high-security psychiatric ward, police cell or under captivity. They may slowly recall the events that led them there.",
|
||||
"pulp-flee-in-panic-dec2": "When the hero comes to their senses, they are far away, perhaps somewhere noteworthy or lost. How they reached the location is unknown to them.",
|
||||
"pulp-phobia-dec2": "The hero gains a new phobia. Roll 1D100 on Phobias Table or choose one. The hero comes to their senses (1D10) hours later, having taken every precaution to avoid their new phobia.",
|
||||
"pulp-mania-dec2": "The hero gains a new mania. Roll 1D100 on Manias Table or choose one. The hero comes to their senses (1D10) hours later. During this bout of madness, they will have been fully indulging in their new mania. Whether this is apparent to other people is up to the Keeper and player."
|
||||
"pulp-mania-dec2": "The hero gains a new mania. Roll 1D100 on Manias Table or choose one. The hero comes to their senses (1D10) hours later. During this bout of madness, they will have been fully indulging in their new mania. Whether this is apparent to other people is up to the Keeper and player.",
|
||||
"delusion-da-dec": "The Investigator sees things that are not real, but is unable to tell truth from hallucination.",
|
||||
"delusion-da": "Delusion:",
|
||||
"shackled-da": "Shackled:",
|
||||
"delusion-da-dec2": "The investigator has been profoundly affected by a hallucination, causing them to undertake some form action. Perhaps they have dug a deep pit and are now hiding in it, or barricaded themselves within a hut.",
|
||||
"flee-in-panic-da-dec2": "When the investigator comes to their senses they are far away, perhaps lost in the wilderness or hammering on a door demanding to be let inside.",
|
||||
"shackled-da-dec": "The investigator, raving and talking in strange tongues, has been captured and put in shackles or imprisoned in some manner."
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user