Update it.json

This commit is contained in:
GmMalleg
2018-12-04 04:31:40 +01:00
committed by GitHub
parent e156d517c4
commit 5c89da642e
+170 -170
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@@ -1,185 +1,185 @@
{
"pc": "PC ",
"npc": "NPC",
"header": "Header",
"character-name": "Character Name",
"player-name": "Player Name",
"experience-points": "Experience Points",
"homeland": "Homeland",
"race": "Race",
"type": "Type",
"colossal": "Colossal",
"gargantuan": "Gargantuan",
"huge": "Huge",
"large": "Large",
"medium": "Medium",
"small": "Small",
"tiny": "Tiny",
"diminutive": "Diminutive",
"fine": "Fine",
"size": "Size",
"gender": "Gender",
"alignment": "Alignment",
"deity": "Deity",
"class": "Class",
"level": "Level",
"hit-dice-i": "HD",
"age": "Age",
"height": "Height",
"weight": "Weight",
"eyes": "Eyes",
"hair": "Hair",
"stats": "Stats",
"weapons": "Weapons",
"armor-class-i": "AC",
"equipment": "Equipment",
"skills": "Skills",
"spells": "Spells",
"notes": "Notes",
"miscellaneous": "Misc",
"all": "All",
"abilities": "Abilities",
"ability-scores": "Ability Scores",
"ability": "Ability",
"total": "Total",
"pc": "PG ",
"npc": "PNG",
"header": "Intestazione",
"character-name": "Nome personaggio",
"player-name": "Nome giocatore",
"experience-points": "Punti esperienza",
"homeland": "Terra natale",
"race": "Razza",
"type": "Tipo",
"colossal": "Colossale",
"gargantuan": "Mastodontico",
"huge": "Enorme",
"large": "Grande",
"medium": "Media",
"small": "Piccola",
"tiny": "Minuscola",
"diminutive": "Minuta",
"fine": "Piccolissima",
"size": "Taglia",
"gender": "Sesso",
"alignment": "Allineamento",
"deity": "Divinità",
"class": "Classe",
"level": "Livello",
"hit-dice-i": "DV",
"age": "Età",
"height": "Altezza",
"weight": "Peso",
"eyes": "Occhi",
"hair": "Capelli",
"stats": "Statistiche",
"weapons": "Armi",
"armor-class-i": "CA",
"equipment": "Equipaggiamento",
"skills": "Abilità",
"spells": "Incantesimi",
"notes": "Note",
"miscellaneous": "Varie",
"all": "Tutto",
"abilities": "Caratteristiche",
"ability-scores": "Punteggi di caratteristica",
"ability": "Caratteristica",
"total": "Totale",
"modifier": "Mod",
"base": "Base",
"temporary": "Temp",
"strength-i": "STR",
"note": "Note",
"dexterity-i": "DEX",
"constitution-i": "CON",
"strength-i": "FOR",
"note": "Nota",
"dexterity-i": "DES",
"constitution-i": "COS",
"intelligence-i": "INT",
"wisdom-i": "WIS",
"charisma-i": "CHA",
"show-ability-macros": "Show Ability Macros",
"wisdom-i": "SAG",
"charisma-i": "CAR",
"show-ability-macros": "Mostra macro Caratteristiche",
"hit-points-i": "HP",
"hit-points": "Hit Points",
"current-hit-points": "Current HP",
"current-hit-points": "HP restanti",
"max": "Max",
"nonlethal-damage": "Nonlethal Damage",
"initiative-u": "INITIATIVE",
"dexterity-modifier": "Dex Mod",
"nonlethal-damage": "Ferite non letali",
"initiative-u": "INIZIATIVA",
"dexterity-modifier": "Des Mod",
"miscellaneous-modifier-a": "Misc Mod",
"speed-u": "SPEED",
"speed": "Speed",
"alternate-movement": "Alternate Movement",
"fly": "Fly",
"perfect": "Perfect",
"good": "Good",
"average": "Average",
"poor": "Poor",
"clumsy": "Clumsy",
"none": "None",
"maneuverability": "Maneuverability",
"glide": "Glide",
"climb": "Climb",
"burrow": "Burrow",
"swim": "Swim",
"armor-class": "Armor Class",
"ability-modifier-a": "Ability Mod",
"armor-bonus-a": "Armor Bns",
"size-modifier-a": "Size Mod",
"dodge": "Dodge",
"natural-armor-a": "Nat. Armor",
"deflection": "Deflection",
"armor-check-penalty-i": "AC Pen",
"touch-u": "TOUCH",
"flat-footed-u": "FLAT-FOOTED",
"speed-u": "VELOCITÀ",
"speed": "Velocità",
"alternate-movement": "Movimento alternativo",
"fly": "Volo",
"perfect": "Perfetta",
"good": "Buona",
"average": "Media",
"poor": "Scarsa",
"clumsy": "Maldestra",
"none": "Nessuna",
"maneuverability": "Manovrabilità",
"glide": "Planare",
"climb": "Scalare",
"burrow": "Scavare",
"swim": "Nuotare",
"armor-class": "Classe Armatura",
"ability-modifier-a": "Mod Caratteristica",
"armor-bonus-a": "Bns Armatura",
"size-modifier-a": "Mod Taglia",
"dodge": "Schivare",
"natural-armor-a": "Armatura Nat.",
"deflection": "Deviazione",
"armor-check-penalty-i": "Pen Armatura alla prova",
"touch-u": "TOCCO",
"flat-footed-u": "SORPRESA",
"immobile": "Immobile",
"damage-reduction": "Damage Reduction",
"saves-combat-notes": "Saves, Combat, Notes",
"saving-throws-s": "Saving<br>Throws",
"base-save-s": "Base<br>Save",
"ability-modifier-s": "Ability<br>Modifier",
"epic-save-bonus-s": "Epic Save<br>Bonus",
"magic-modifier": "Magic<br>Modifier",
"miscellaneous-modifier-s": "Misc<br>Modifier",
"temporary-modifier-s": "Temp<br>Modifier",
"fortitude": "Fortitude",
"constitution": "Constitution",
"reflex": "Reflex",
"dexterity": "Dexterity",
"will": "Will",
"wisdom": "Wisdom",
"show-save-macros": "Show Save Macros",
"spell-resistance": "Spell Resist",
"arcane-spell-failure": "Arcane Spell Failure",
"base-attack": "Base Attack",
"grapple": "Grapple",
"damage-reduction": "Riduzione del danno",
"saves-combat-notes": "Salvezza, Combattimento, Note",
"saving-throws-s": "Tiri<br>Salvezza",
"base-save-s": "Salvezza<br>Base",
"ability-modifier-s": "Modificatore<br>Caratteristica",
"epic-save-bonus-s": "Bonus<br>Salvezza Epica",
"magic-modifier": "Modificatore<br>Magia",
"miscellaneous-modifier-s": "Modificatori<br>vari",
"temporary-modifier-s": "Modificatori<br>Temp",
"fortitude": "Tempra",
"constitution": "Costituzione",
"reflex": "Riflessi",
"dexterity": "Destrezza",
"will": "Volontà",
"wisdom": "Saggezza",
"show-save-macros": "Mostra Macro TS",
"spell-resistance": "Resistenza Incantesimi",
"arcane-spell-failure": "Fallimento Incantesimi Arcani",
"base-attack": "Attacco Base",
"grapple": "Lotta",
"base-attack-bonus-epic-attack-bonus-i": "BAB+ EAB",
"strength-modifier-a": "Str Mod",
"base-attack-bonus-epic-attack-bonus-a": "Base AB<br>+ Epic AB",
"strength-modifier": "Strength<br>Modifier",
"size-modifier": "Size<br>Modifier",
"miscellaneous-modifier": "Misc<br>Modifier",
"temporary-modifier": "Temp<br>Modifier",
"melee": "Melee",
"attack-bonus": "Attack Bonus",
"ranged": "Ranged",
"show-grapple-and-base-attack-bonus-macros": "Show Grapple and Base Attack Macros",
"epic-levels": "Epic Levels",
"epic-save-bonus": "Epic Save Bonus",
"epic-attack-bonus": "Epic Attack Bonus",
"languages": "Languages",
"racial-abilities": "Racial Abilities",
"class-abilities": "Class Abilities",
"feats": "Feats",
"other": "Other",
"weapon": "Weapon",
"weapon-enhancement-a": "Weapon Enh",
"weapon-focus-s": "Weapon<br>Focus",
"weapon-specialization-as": "Weapon<br>Specialize",
"critical": "Critical",
"range": "Range",
"ammunition": "Ammunition",
"attack-ability": "Attack Ability",
"damage-ability": "Damage Ability",
"special-properties": "Special Properties",
"strength-a": "Str",
"dexterity-a": "Dex",
"half-strength": "1/2 Str",
"strength-and-half-strength": "Str+1/2Str",
"attack-calculation-a": "Attack Calc",
"strength-modifier-a": "Mod For",
"base-attack-bonus-epic-attack-bonus-a": "BA Base<br>+ BA Epico",
"strength-modifier": "Modificatore<br>Forza",
"size-modifier": "Modificatore<br>Taglia",
"miscellaneous-modifier": "Modificatori<br>Vari",
"temporary-modifier": "Modificatori<br>Temp",
"melee": "Mischia",
"attack-bonus": "Bonus Attacco",
"ranged": "Distanza",
"show-grapple-and-base-attack-bonus-macros": "Mostra macro per lotta e attacco base",
"epic-levels": "Livelli Epici",
"epic-save-bonus": " Bonus Salvezza Epici",
"epic-attack-bonus": "Bonus Attacco epico",
"languages": "Linguaggi",
"racial-abilities": "Caratteristiche razziali",
"class-abilities": "Caratteristiche di classe",
"feats": "Talenti",
"other": "Altro",
"weapon": "Arma",
"weapon-enhancement-a": "Potenziamento",
"weapon-focus-s": "Arma<br>Focalizzata",
"weapon-specialization-as": "Arma<br>Specializzata",
"critical": "Critico",
"range": "Gittata",
"ammunition": "Munizioni",
"attack-ability": "Caratteristica per Colpire",
"damage-ability": "Caratteristica Danno",
"special-properties": "Proprietà Speciali",
"strength-a": "FOR",
"dexterity-a": "DES",
"half-strength": "1/2 ModFor",
"strength-and-half-strength": "ModFor+1/2ModFor",
"attack-calculation-a": "Calcolo Attacco",
"macro": "Macro",
"full-attack-macro": "Full Attack Macro",
"damage-calculation-a": "Damage Calc",
"critical-calculation-a": "Crit Calc",
"damage-macro": "Damage Macro",
"other-weapons": "Other Weapons",
"immobilized": "Immobilized",
"armor-check-penalty-a": "Armor Check Pen",
"armor": "Armor",
"armor-class-items-i": "AC Items",
"armor-name": "Armor Name",
"full-attack-macro": "Macro Attacco Completo",
"damage-calculation-a": "Calc. Danni",
"critical-calculation-a": "Calc. Crit",
"damage-macro": "Macro Danno",
"other-weapons": "Altre Armi",
"immobilized": "Immobilizzato",
"armor-check-penalty-a": "Penalità di armatura alla prova",
"armor": "Armatura",
"armor-class-items-i": "Oggetti Difensivi",
"armor-name": "Nome Armaura",
"bonus": "Bonus",
"maximum-dexterity-a": " Max Dex ",
"check-penalty": " Check Penalty ",
"spell-failure": "Spell Failure",
"shield": "Shield",
"armor-bonus": "Armor Bonus",
"properties": "Properties",
"other-armor-class": "Other Armor Class",
"other-armor-class-i": "Other AC",
"ability-bonuses": "Ability Bonuses",
"bonus-for-armor-class-i": "Bonus for AC",
"touch-armor-class-a": "Touch AC",
"flat-footed-armor-class-i": "FF AC",
"immobilized-armor-class-i": "Immobilized AC",
"ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
"name": "Name",
"armor-class-bonus-i": "AC Bonus",
"capped?": "Capped?",
"capped-armor-class-bonus-i": "Capped AC Bonus",
"in-touch-armor-class?-i": "In Touch AC?",
"in-flat-footed-armor-class?-i": "In FF AC?",
"source/notes": "Source/Notes",
"dexterity-bonus-a": "Dex Bonus",
"dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
"armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"from-armor-above": "From Armor, above. ",
"from-shield-above": "From Shield, above. ",
"natural-armor": "Natural Armor",
"maximum-dexterity-a": " Des max ",
"check-penalty": " Penalità prove ",
"spell-failure": "Fallimento Incantesimi",
"shield": "Scudo",
"armor-bonus": "Bonus Armatura",
"properties": "Proprietà",
"other-armor-class": "Altra classe armatura",
"other-armor-class-i": "Altra CA",
"ability-bonuses": "Bonus Caratteristica",
"bonus-for-armor-class-i": "Bonus alla CA",
"touch-armor-class-a": "CA Contatto",
"flat-footed-armor-class-i": "CA Sorpresa",
"immobilized-armor-class-i": "CA Immobilizzata",
"ability-armor-class-info": "Generalmente il bonus è parte di CA e Ca di contatto ma non di CA Sorpresa o Immobilizzata. I malus si applicano anche in caso di immobilità o sorpresa e il bonus è limitato da armatura e carico.",
"name": "Nome",
"armor-class-bonus-i": "Bonus CA",
"capped?": "Limitato?",
"capped-armor-class-bonus-i": "Bonus CA Limitato",
"in-touch-armor-class?-i": "In Contatto?",
"in-flat-footed-armor-class?-i": "In Sorpresa?",
"source/notes": "Sorgente/Note",
"dexterity-bonus-a": "Bonus DES",
"dexterity-armor-class-modification-info": "Limitata da armatura e carico; In CA e CA di Contatto; *Non in CA di sorpresa(Eccetto per penalità).",
"armor-class-info": " Si somma a CA e CA di Sorpresa; Non si somma a CA di Contatto",
"from-armor-above": "Da Armatura, sopra. ",
"from-shield-above": "Da Scudo, sopra. ",
"natural-armor": "Armatura Naturale",
"natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
"current-natural-armor-bonus": "Current Natural Armor Bonus",
"dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
@@ -375,4 +375,4 @@
"combat-information": "Combat information",
"roll-templates": "Roll Templates",
"attack-roll": " Attack Roll: "
}
}