New translations translation.json (Portuguese, Brazilian)
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{
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"@{currentStr}": "STR",
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"@{currentDex}": "DEX",
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"@{currentInt}": "INT",
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"@{currentSpi}": "SPI",
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"abilities": "Abilities",
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"accuracy": "Accuracy",
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"accuracy-check": "accuracy check",
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"add-crit-die": "Add Critical Die",
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"additional-checks": "Additional Checks",
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"age": "Age",
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"all": "All",
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"alt-shape": "Alt Shape",
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"animal-tracking": "Animal Tracking",
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"animals": "Animals",
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"appearance": "Image Color/Appearance",
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"appearance-personality": "Appearance, Personality",
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"apply-concentration": "Apply Concentration to next roll?",
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"apply-overburden": "Apply overburden penalties",
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"apply-terrain": "Apply terrain bonuses/penalties",
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"apply-weather": "Apply weather bonuses/penalties",
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"armor": "Armor",
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"artefact": "Artefact",
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"artisan": "Artisan",
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"artisan-checks": "Artisan Checks",
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"automatic-negativeone": "Automatic -1 is applied",
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"background-color": "Background color",
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"base": "Base",
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"benediction": "Bénédiction",
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"blue": "Blue",
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"book": "Book",
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"camp": "Camp",
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"capacity": "Capacity",
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"capacity-animal": "Animal Capacity",
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"capacity-item": "Item Capacity",
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"capacity-water": "Water Capacity",
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"capacity-weapon-armor": "Equipped Weapon & Armor Capacity",
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"char-name": "Character Name",
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"class": "Class",
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"class-list": "artisan,farmer,healer,hunter,merchant,minstrel,navigator,noble,other",
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"class-other-ph": "If other, type class name here",
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"classification": "Classification",
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"common-checks": "Common Checks",
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"concentration-note": "Note: Concentration cannot be applied to initiative, condition, or damage rolls.",
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"condition": "Condition",
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"condition-bonus": "If >=10 add 1 dice size to",
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"containers": "Containers",
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"count-abbreviation": "Ct",
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"crafting": "Crafting",
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"critical": "CRITICAL SUCCESS!!!",
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"currency": "Currency",
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"current": "Current",
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"current-season": "Current Season",
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"current-terrain": "Current Terrain",
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"current-weather": "Current Weather",
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"damage": "Damage",
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"date": "Date",
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"date-example": "9/6",
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"default": "Default",
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"defense-points": "Defense Points",
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"delicate-work": "Delicate Work",
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"dex": "DEX",
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"direction": "Direction",
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"dodge": "Dodge",
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"draconica-number": "Draconica Number",
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"drinking": "Drinking",
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"durability": "Durability",
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"duration": "Duration",
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"effect": "Effect",
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"empty-string": " ",
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"etiquette": "Etiquette",
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"exp": "Experience",
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"farmer": "Farmer",
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"first-meeting": "First meeting with trouble",
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"firstaid": "First Aid",
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"fumble": "FUMBLE!!!",
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"fumble-points": "Fumble Points",
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"gender": "Gender",
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"gm": "GM",
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"goal": "Goal",
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"grayscale": "Grayscale",
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"habitat": "Habitat",
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"hard-exercise": "Hard Exercise",
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"header": "Header",
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"header-color": "Header color",
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"healer": "Healer",
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"healer-checks": "Healer Checks",
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"healing": "Healing",
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"herb-gathering": "Herb Gathering",
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"history-of-tales": "History of Tales",
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"holdhands": "Hold Hands",
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"hometown": "Hometown/Reason for Travel",
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"hp": "HP",
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"hp-words": "Hit Points",
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"human": "Human",
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"hunter": "Hunter",
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"hunter-checks": "Hunter Checks",
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"hunting": "Hunting",
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"icon-color": "Icon background color",
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"in-combat": "in combat",
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"incantation": "Incantation",
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"incantation-ritual": "Incantation (Ritual)",
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"initiative": "Initiative",
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"inscription": "Inscription",
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"instant": "Instant",
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"int": "INT",
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"items": "Items",
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"job-knowledge": "Job Knowledge",
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"journey-rules": "Journey Rules",
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"knowledge-of-tradition": "Knowledge of Tradition",
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"koneko": "Koneko Goblin",
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"level": "Level",
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"lifepoints": "Lifepoints",
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"lilac": "Lilac",
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"living-quarters": "Living Quarters",
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"lp-cost": "LP Cost",
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"magic": "Magic",
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"mastered-weapons": "Mastered Weapons",
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"materials": "Materials",
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"merchant": "Merchant",
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"merchant-checks": "Merchant Checks",
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"minstrel": "Minstrel",
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"minstrel-checks": "Minstrel Checks",
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"monster-knowledge": "Monster Knowledge",
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"mp": "MP",
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"mp-words": "Mental Points",
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"music": "Music",
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"name": "Name",
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"navigation": "Navigation",
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"navigator": "Navigator",
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"navigator-checks": "Navigator Checks",
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"negotiation": "Negotiation",
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"noble": "Noble",
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"noble-checks": "Noble Checks",
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"notes": "Notes",
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"npc": "NPC",
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"number-of-slots": "# of slots",
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"npc-freetext-instruction": "Space for npc details or special abilities. You can use inline rolls if needed, ex. [[1d6]].",
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"onetarget": "1 Target",
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"optional-modifiers": "Optional Modifiers",
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"other": "Other",
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"out-of-combat": "out of combat",
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"output-description": "Output Description Box to chat",
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"overburden-penalties": "Overburden Penalties",
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"partyrole": "Party Role",
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"pc": "PC",
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"penalty": "Penalty",
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"perception": "Perception",
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"personalitem": "Personal Item",
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"price-example": "Shell (1000G)",
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"protected-travelers": "Protected Travelers",
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"protected-worlds": "Protected Worlds",
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"race": "Race",
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"range": "Range",
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"refined-education": "Refined Education",
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"repair": "Repair",
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"reveil": "Réveil",
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"role-list": "role-journalkeeper,role-leader,role-mapper,role-quartermaster",
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"role-journalkeeper": "Journal Keeper",
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"role-leader": "Leader",
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"role-mapper": "Mapper",
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"role-quartermaster": "Quartermaster",
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"roll": "Roll",
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"scenario-name": "Scenario name",
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"search-for-food": "Search for Food",
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"season": "Season",
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"season-fall": "Fall",
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"season-fall-ritual": "Fall (Ritual)",
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"season-spring": "Spring",
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"season-spring-ritual": "Spring (Ritual)",
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"season-summer": "Summer",
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"season-summer-ritual": "Summer (Ritual)",
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"season-winter": "Winter",
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"season-winter-ritual": "Winter (Ritual)",
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"selection": "Selection",
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"selection-color": "Selection color",
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"sense": "Sense",
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"shields-armor": "Shields & Armor",
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"side-job": "Side Job",
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"size": "Size",
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"skills-list": "condition,delicate-work,dodge,drinking,hard-exercise,initiative,job-knowledge,magic,monster-knowledge,negotiation,perception,search-for-food,sense,stealth",
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"species": "Species",
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"spells-music-other": "Spells/Music/Other Abilities",
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"spi": "SPI",
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"status-exhaustion": "Exhaustion",
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"status-injury": "Injury",
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"status-lowerall": "lowers all dice sizes",
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"status-lowerdex": "lowers DEX die size",
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"status-lowerint": "lowers INT die size",
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"status-lowerspi": "lowers SPI die size",
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"status-lowerstr": "lowers STR die size",
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"status-muddled": "Muddled",
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"status-poison": "Poison",
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"status-shock": "Shock",
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"status-sickness": "Sickness",
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"stealth": "Stealth",
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"str": "STR",
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"tab-character": "Character",
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"tab-modifiers": "Modifiers",
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"tab-class": "Class",
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"tab-history": "History",
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"tab-info": "Info",
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"tab-inv": "Inventory",
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"tab-stats": "Stats",
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"target": "Target",
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"terrain-list": "terrain-alpine,terrain-deepforest,terrain-desert,terrain-grassland,terrain-highlands,terrain-jungle,terrain-modifiers,terrain-mountain,terrain-rocky,terrain-swamp,terrain-wasteland",
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"terrain-alpine": "Alpine",
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"terrain-deepforest": "Deep Forest",
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"terrain-desert": "Desert",
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"terrain-grassland": "Grassland",
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"terrain-highlands": "Highlands",
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"terrain-jungle": "Jungle",
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"terrain-modifiers": "Terrain Modifiers",
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"terrain-mountain": "Mountain",
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"terrain-rocky": "Rocky Terrain",
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"terrain-swamp": "Swamp",
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"terrain-wasteland": "Wasteland",
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"terrain-woods": "Woods",
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"touch": "Touch",
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"trader": "Trader",
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"trapping": "Trapping",
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"travel": "Travel",
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"traveler-name-examples": "Haruka, Leo",
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"travelers-names": "Traveler's names",
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"travelers-outfit": "Traveler's Outfit",
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"type": "Type",
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"type-attack": "Attack",
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"type-magic": "Magic",
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"type-technical": "Technical",
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"use-fumble": "Use Fumble Point",
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"use-mp": "Use MP",
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"water": "water",
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"weapon-axe": "Axe",
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"weapon-blade": "Blade",
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"weapon-bow": "Bow",
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"weapon-lightblade": "Light Blade",
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"weapon-polearm": "Polearm",
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"weapon-unarmed": "Unarmed",
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"weaponmastery-attacktype": "Select bonus weapon mastery gained from the attack type:",
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"weaponmastery-attacktype2": "Select additional bonus weapon mastery gained from having the attack type twice:",
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"weaponmastery-initial": "Select initial weapon mastery:",
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"weaponmastery-noble": "Select bonus weapon mastery gained from the noble class (can be the same as a previously selected weapon mastery):",
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"weaponmastery-noble2": "Select additional bonus weapon mastery gained from having the noble class twice:",
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"weapons": "Weapons",
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"weather": "Weather",
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"weather-list": "weather-blizzard,weather-cold,weather-dark,weather-deepfog,weather-fog,weather-hardrain,weather-hot,weather-hurricane,weather-modifiers,weather-rain,weather-snow",
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"weather-blizzard": "Blizzard",
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"weather-cold": "Cold",
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"weather-dark": "Dark",
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"weather-deepfog": "Deep Fog",
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"weather-fog": "Fog",
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"weather-hardrain": "Hard Rain",
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"weather-hot": "Hot",
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"weather-hurricane": "Hurricane",
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"weather-modifiers": "Weather Modifiers",
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"weather-rain": "Rain",
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"weather-snow": "Snow",
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"weather-strongwind": "Strong Wind",
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"whisper-always": "Always Whisper Rolls",
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"whisper-never": "Never Whisper Rolls",
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"whisper-query": "Query Whisper",
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"white": "White"
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}
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