New translations translation.json (Italian)

This commit is contained in:
wing-it
2021-04-13 16:16:52 -04:00
parent cdce8d2b1d
commit 6f7d0a3983
+138 -138
View File
@@ -64,66 +64,66 @@
"dodge": "Schivare",
"draconica-number": "Numero Draconica",
"drinking": "Bere",
"durability": "Durability",
"durability": "Durabilità",
"duration": "Durata",
"effect": "Effetto",
"empty-string": " ",
"etiquette": "Etiquette",
"exp": "Experience",
"farmer": "Farmer",
"first-meeting": "First meeting with trouble",
"firstaid": "First Aid",
"fumble": "FUMBLE!!!",
"fumble-points": "Fumble Points",
"etiquette": "Etichetta",
"exp": "Esperienza",
"farmer": "Contadino",
"first-meeting": "Primo incontro coi guai",
"firstaid": "Pronto Soccorso",
"fumble": "CILECCA!!!",
"fumble-points": "Punti Cilecca",
"gender": "Sesso",
"gm": "DM",
"goal": "Goal",
"grayscale": "Grayscale",
"goal": "Obiettivo",
"grayscale": "Scala di grigi",
"habitat": "Habitat",
"hard-exercise": "Hard Exercise",
"hard-exercise": "Esercizio Difficile",
"header": "Intestazione",
"header-color": "Header color",
"healer": "Healer",
"healer-checks": "Healer Checks",
"healing": "Healing",
"herb-gathering": "Herb Gathering",
"history-of-tales": "History of Tales",
"holdhands": "Hold Hands",
"hometown": "Hometown/Reason for Travel",
"header-color": "Colore header",
"healer": "Curatore",
"healer-checks": "Prove da Curatore",
"healing": "Curare",
"herb-gathering": "Raccogliere Erbe",
"history-of-tales": "Storia dei Racconti",
"holdhands": "Tenere per Mano",
"hometown": "Città natale/Ragione per viaggiare",
"hp": "PF",
"hp-words": "Punti Ferita",
"human": "Human",
"hunter": "Hunter",
"hunter-checks": "Hunter Checks",
"hunting": "Hunting",
"icon-color": "Icon background color",
"in-combat": "in combat",
"incantation": "Incantation",
"incantation-ritual": "Incantation (Ritual)",
"human": "Umano",
"hunter": "Cacciatore",
"hunter-checks": "Prove da Cacciatore",
"hunting": "Cacciare",
"icon-color": "Colore background icona",
"in-combat": "In battaglia",
"incantation": "Incantesimo",
"incantation-ritual": "Incantesimo (Rituale)",
"initiative": "Iniziativa",
"inscription": "Inscription",
"instant": "Instant",
"inscription": "Iscrizione",
"instant": "Istantaneo",
"int": "INT",
"items": "Items",
"job-knowledge": "Job Knowledge",
"journey-rules": "Journey Rules",
"knowledge-of-tradition": "Knowledge of Tradition",
"items": "Oggetti",
"job-knowledge": "Conoscenza del Lavoro",
"journey-rules": "Regole di Viaggio",
"knowledge-of-tradition": "Conoscenza delle Tradizioni",
"koneko": "Koneko Goblin",
"level": "Livello",
"lifepoints": "Lifepoints",
"lifepoints": "Punti Salute",
"lilac": "Lilac",
"living-quarters": "Living Quarters",
"lp-cost": "LP Cost",
"magic": "Magic",
"mastered-weapons": "Mastered Weapons",
"materials": "Materials",
"merchant": "Merchant",
"merchant-checks": "Merchant Checks",
"minstrel": "Minstrel",
"minstrel-checks": "Minstrel Checks",
"monster-knowledge": "Monster Knowledge",
"living-quarters": "Alloggi",
"lp-cost": "Costo in LP",
"magic": "Magia",
"mastered-weapons": "Armi Preferite",
"materials": "Materiali",
"merchant": "Mercante",
"merchant-checks": "Prove da Mercante",
"minstrel": "Menestrello",
"minstrel-checks": "Prove da Menestrello",
"monster-knowledge": "Conoscenza del Mostro",
"mp": "MP",
"mp-words": "Mental Points",
"mp-words": "Punti Mentali",
"music": "Musica",
"name": "Nome",
"navigation": "Orientamento",
@@ -140,124 +140,124 @@
"optional-modifiers": "Modificatori Opzionali",
"other": "Altro",
"out-of-combat": "Fuori dal combattimento",
"output-description": "Output Description Box to chat",
"overburden-penalties": "Overburden Penalties",
"output-description": "Spazio chat per descrizione output",
"overburden-penalties": "Penalità da Sovraccarico",
"partyrole": " Party Role ",
"pc": "PG",
"penalty": "Penalty",
"penalty": "Penalità",
"perception": "Percezione",
"personalitem": " Personal Item ",
"price-example": "Shell (1000G)",
"protected-travelers": "Protected Travelers",
"protected-worlds": "Protected Worlds",
"price-example": "Guscio (1000G)",
"protected-travelers": "Viaggiatori Protetti",
"protected-worlds": "Mondi Protetti",
"race": "Razza",
"range": "Portata",
"refined-education": "Refined Education",
"repair": "Repair",
"refined-education": "Educazione raffinata",
"repair": "Riparare",
"reveil": "Réveil",
"role-list": "role-journalkeeper,role-leader,role-mapper,role-quartermaster",
"role-journalkeeper": "Journal Keeper",
"role-list": "ruolo-cronista,ruolo-leader,ruolo-cartografo,ruolo-quartiermastro",
"role-journalkeeper": "Cronista",
"role-leader": "Leader",
"role-mapper": "Mapper",
"role-quartermaster": "Quartermaster",
"role-mapper": "Cartografo",
"role-quartermaster": "Quartiermastro",
"roll": "Tiro",
"scenario-name": "Scenario name",
"search-for-food": "Search for Food",
"season": "Season",
"season-fall": "Fall",
"season-fall-ritual": "Fall (Ritual)",
"season-spring": "Spring",
"season-spring-ritual": "Spring (Ritual)",
"season-summer": "Summer",
"season-summer-ritual": "Summer (Ritual)",
"season-winter": "Winter",
"season-winter-ritual": "Winter (Ritual)",
"selection": "Selection",
"selection-color": "Selection color",
"sense": "Sense",
"shields-armor": "Shields & Armor",
"side-job": "Side Job",
"scenario-name": "Nome Scenario",
"search-for-food": "Cercare Cibo",
"season": "Stagione",
"season-fall": "Autunno",
"season-fall-ritual": "Autunno (Rituale)",
"season-spring": "Primavera",
"season-spring-ritual": "Primavera (Rituale)",
"season-summer": "Estate",
"season-summer-ritual": "Estate (Rituale)",
"season-winter": "Inverno",
"season-winter-ritual": "Inverno (Rituale)",
"selection": "Selezione",
"selection-color": "Colore Selezione",
"sense": "Sensi",
"shields-armor": "Scudi & Armatura",
"side-job": "Lavoro Secondario",
"size": "Taglia",
"skills-list": "condition,delicate-work,dodge,drinking,hard-exercise,initiative,job-knowledge,magic,monster-knowledge,negotiation,perception,search-for-food,sense,stealth",
"species": "Species",
"spells-music-other": "Spells/Music/Other Abilities",
"skills-list": "condizione,lavoro-delicato,schivare,bere,esercizio-difficile,iniziativa,conoscenza-lavoro,magia,conoscenza-mostri,negoziare,percezione,cercare-cibo,sensi,furtività",
"species": "Specie",
"spells-music-other": "Incantesimi/Musica/Altre abilità",
"spi": "SPI",
"status-exhaustion": "Sfinimento",
"status-injury": "Injury",
"status-lowerall": "lowers all dice sizes",
"status-lowerdex": "lowers DEX die size",
"status-lowerint": "lowers INT die size",
"status-lowerspi": "lowers SPI die size",
"status-lowerstr": "lowers STR die size",
"status-muddled": "Muddled",
"status-poison": "Poison",
"status-shock": "Shock",
"status-sickness": "Sickness",
"status-injury": "Ferita",
"status-lowerall": "Ridurre la taglia di tutti i dadi",
"status-lowerdex": "Ridurre la taglia del dado di DES",
"status-lowerint": "Ridurre la taglia del dado di INT",
"status-lowerspi": "Ridurre taglia del dado di SPI",
"status-lowerstr": "Ridurre taglia del dado di FOR",
"status-muddled": "Confusione",
"status-poison": "Veleno",
"status-shock": "Trauma",
"status-sickness": "Malattia",
"stealth": "Furtività",
"str": "FOR",
"tab-character": "Personaggio",
"tab-modifiers": "Modifiers",
"tab-modifiers": "Modificatori",
"tab-class": "Classe",
"tab-history": "Storia",
"tab-info": "Info",
"tab-inv": "Inventory",
"tab-inv": "Inventario",
"tab-stats": "Statistiche",
"target": "Bersaglio",
"terrain-list": "terrain-alpine,terrain-deepforest,terrain-desert,terrain-grassland,terrain-highlands,terrain-jungle,terrain-modifiers,terrain-mountain,terrain-rocky,terrain-swamp,terrain-wasteland",
"terrain-alpine": "Alpine",
"terrain-deepforest": "Deep Forest",
"terrain-desert": "Desert",
"terrain-grassland": "Grassland",
"terrain-highlands": "Highlands",
"terrain-jungle": "Jungle",
"terrain-modifiers": "Terrain Modifiers",
"terrain-mountain": "Mountain",
"terrain-rocky": "Rocky Terrain",
"terrain-swamp": "Swamp",
"terrain-wasteland": "Wasteland",
"terrain-woods": "Woods",
"terrain-list": "terreno-alpino,terreno-foresta-fitta,terreno-deserto,terreno-prateria,terreno-altopiano,terreno-giungla,terreno-modificatori,terreno-montagna,terreno-roccioso,terreno-palude,terreno-terre-desolate",
"terrain-alpine": "Alpino",
"terrain-deepforest": "Foresta Fitta",
"terrain-desert": "Deserto",
"terrain-grassland": "Prateria",
"terrain-highlands": "Altopiano",
"terrain-jungle": "Giungla",
"terrain-modifiers": "Modificatori del Terreno",
"terrain-mountain": "Montagna",
"terrain-rocky": "Terreno Roccioso",
"terrain-swamp": "Palude",
"terrain-wasteland": "Terre Desolate",
"terrain-woods": "Foresta",
"touch": "Contatto",
"trader": "Trader",
"trapping": "Trapping",
"travel": "Travel",
"traveler-name-examples": "Haruka, Leo",
"travelers-names": "Traveler's names",
"travelers-outfit": "Traveler's Outfit",
"trader": "Commerciante",
"trapping": "Trappole",
"travel": "Viaggio",
"traveler-name-examples": "Harua, Leo",
"travelers-names": "Nomi del Viaggiatore",
"travelers-outfit": "Aspetto del Viaggiatore",
"type": "Tipo",
"type-attack": "Attacco",
"type-magic": "Magic",
"type-technical": "Technical",
"use-fumble": "Use Fumble Point",
"use-mp": "Use MP",
"water": "water",
"weapon-axe": "Axe",
"weapon-blade": "Blade",
"weapon-bow": "Bow",
"weapon-lightblade": "Light Blade",
"weapon-polearm": "Polearm",
"weapon-unarmed": "Unarmed",
"weaponmastery-attacktype": "Select bonus weapon mastery gained from the attack type:",
"weaponmastery-attacktype2": "Select additional bonus weapon mastery gained from having the attack type twice:",
"weaponmastery-initial": "Select initial weapon mastery:",
"weaponmastery-noble": "Select bonus weapon mastery gained from the noble class (can be the same as a previously selected weapon mastery):",
"weaponmastery-noble2": "Select additional bonus weapon mastery gained from having the noble class twice:",
"weapons": "Weapons",
"weather": "Weather",
"weather-list": "weather-blizzard,weather-cold,weather-dark,weather-deepfog,weather-fog,weather-hardrain,weather-hot,weather-hurricane,weather-modifiers,weather-rain,weather-snow",
"weather-blizzard": "Blizzard",
"type-magic": "Magia",
"type-technical": "Tecnica",
"use-fumble": "Usa Punti Cilecca",
"use-mp": "Usa MP",
"water": "acqua",
"weapon-axe": "Ascia",
"weapon-blade": "Spada",
"weapon-bow": "Arco",
"weapon-lightblade": "Spada Corta",
"weapon-polearm": "Arma ad Asta",
"weapon-unarmed": "Disarmato",
"weaponmastery-attacktype": "Scegli il bonus dell'arma preferita legato al tipo di attacco:",
"weaponmastery-attacktype2": "Scegli un bonus addizionali dell'arma preferita legato al secondo tipo di attacco:",
"weaponmastery-initial": "Scegli l'arma preferita iniziale:",
"weaponmastery-noble": "Seleziona il bonus dell'arma preferita aggiuntivo ottenuto grazie all'aver scelto la classe del nobile (puoi scegliere l'arma preferita scelta in precedenza):",
"weaponmastery-noble2": "Seleziona il bonus dell'arma preferita aggiuntivo ottenuto grazie all'aver scelto due volte la classe del nobile:",
"weapons": "Armi",
"weather": "Clima",
"weather-list": "clima-gelo,clima-freddo,clima-buio,clima-nebbia-fitta,clima-nebbia,clima-pioggia-forte,clima-caldo,clima-uragano,clima-modificatori,clima-pioggia,clima-neve",
"weather-blizzard": "Gelo",
"weather-cold": "Freddo",
"weather-dark": "Dark",
"weather-deepfog": "Deep Fog",
"weather-fog": "Fog",
"weather-hardrain": "Hard Rain",
"weather-hot": "Hot",
"weather-hurricane": "Hurricane",
"weather-modifiers": "Weather Modifiers",
"weather-rain": "Rain",
"weather-snow": "Snow",
"weather-strongwind": "Strong Wind",
"weather-dark": "Buio",
"weather-deepfog": "Nebbia Fitta",
"weather-fog": "Nebbia",
"weather-hardrain": "Pioggia Forte",
"weather-hot": "Caldo",
"weather-hurricane": "Uragano",
"weather-modifiers": "Modificatori Clima",
"weather-rain": "Pioggia",
"weather-snow": "Neve",
"weather-strongwind": "Vento Forte",
"whisper-always": "Sussurrare sempre i tiri",
"whisper-never": "Non sussurrare mai i Tiri",
"whisper-query": "Chiedi Sussurro",
"white": "White"
"white": "Bianco"
}