Merge remote-tracking branch 'refs/remotes/Roll20/master'
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{
|
||||
"investigator-name-u": "Investigator Name",
|
||||
"occupation-u": "Occupation",
|
||||
"sex-u": "Sex",
|
||||
"age-u": "Age",
|
||||
"degrees-u": "Colleges/Degrees",
|
||||
"birthplace-u": "Birthplace",
|
||||
"mental-disorders-u": "Mental Disorders",
|
||||
"res-roll-u": "Resistance Roll",
|
||||
"characteristics-u": "Characteristics & Rolls",
|
||||
"STR-u": "STR",
|
||||
"DEX-u": "DEX",
|
||||
"INT-u": "INT",
|
||||
"idea-u": "Idea",
|
||||
"CON-u": "CON",
|
||||
"APP-u": "APP",
|
||||
"POW-u": "POW",
|
||||
"luck-u": "Luck",
|
||||
"SIZ-u": "SIZ",
|
||||
"SAN-u": "SAN",
|
||||
"EDU-u": "EDU",
|
||||
"know-u": "Know",
|
||||
"max-san-u": "Max Sanity Points",
|
||||
"dmg-bonus-u": "Damage Bonus",
|
||||
"sanity-points-u": "Sanity Points",
|
||||
"stable-sanity-u": "Stable Sanity",
|
||||
"insanity-u": "Insanity",
|
||||
"mp-u": "Magic Points",
|
||||
"stable-mp-u": "Stable Magic Points",
|
||||
"unconscius-u": "Unconscious",
|
||||
"hp-points-u": "Hit Points",
|
||||
"stable-hp-u": "Stable Hit Points",
|
||||
"dead-u": "DEAD",
|
||||
"skills-u": "Investigator Skills",
|
||||
"anthropology-u": "Anthropology (00%)",
|
||||
"archaeology-u": "Archaeology (00%)",
|
||||
"martial-arts-u": "Martial Arts (00%)",
|
||||
"astronomy-u": "Astronomy (00%)",
|
||||
"biology-u": "Biology (00%)",
|
||||
"library-use-u": "Library Use (25%)",
|
||||
"locksmith-u": "Locksmith (00%)",
|
||||
"fast-talk-u": "Fast Talk (05%)",
|
||||
"occult-u": "Occult (05%)",
|
||||
"drive-u": "Drive Auto (20%)",
|
||||
"hvy-machine-u": "Operate Hvy. Machine (00%)",
|
||||
"accounting-u": "Accounting (10%)",
|
||||
"credit-rating-u": "Credit Rating (15%)",
|
||||
"law-u": "Law (05%)",
|
||||
"spot-hidden-u": "Spot Hidden (25%)",
|
||||
"sneak-u": "Sneak (10%)",
|
||||
"disguise-u": "Disguise (00%)",
|
||||
"electrical-repair-u": "Electrical Repair (10%)",
|
||||
"electronics-u": "Electronics (00%)",
|
||||
"ride-u": "Ride (05%)",
|
||||
"listen-u": "Listen (25%)",
|
||||
"dodge-u": "Dodge (DEX x2)",
|
||||
"pharmacy-u": "Pharmacy (00%)",
|
||||
"physics-u": "Physics (00%)",
|
||||
"photography-u": "Photography (10%)",
|
||||
"geology-u": "Geology (00%)",
|
||||
"history-u": "History (20%)",
|
||||
"natural-history-u": "Natural History (10%)",
|
||||
"throw-u": "Throw (25%)",
|
||||
"own-language-u": "Own Language (EDU x5)",
|
||||
"mechanical-repair-u": "Mechanical Repair (20%)",
|
||||
"medicine-u": "Medicine (05%)",
|
||||
"cthulhu-mythos-u": "Cthulhu Mythos (00%)",
|
||||
"swim-u": "Swim (00%)",
|
||||
"conceal-u": "Conceal (15%)",
|
||||
"hide-u": "Hide (10%)",
|
||||
"navigate-u": "Navigate (10%)",
|
||||
"persuade-u": "Persuade (15%)",
|
||||
"pilot-u": "Pilot (00%)",
|
||||
"first-aid-u": "First Aid (30%)",
|
||||
"psychoanalisis-u": "Psychoanalisis (00%)",
|
||||
"psychology-u": "Psychology (05%)",
|
||||
"chemistry-u": "Chemistry (00%)",
|
||||
"bargain-u": "Bargain (05%)",
|
||||
"jump-u": "Jump (25%)",
|
||||
"track-u": "Track (10%)",
|
||||
"climb-u": "Climb (40%)",
|
||||
"firearms-u": "Firearms",
|
||||
"machine-gun-u": "Machine Gun (15%)",
|
||||
"handgun-u": "Handgun (20%)",
|
||||
"rifle-u": "Rifle (25%)",
|
||||
"shotgun-u": "Shotgun (30%)",
|
||||
"submachine-gun-u": "Submachine Gun (%)",
|
||||
"other-skills-u": "Other Skills",
|
||||
"time-area-u": "Time Area",
|
||||
"art-u": "Art (05%)",
|
||||
"all-ages-u": "anytime",
|
||||
"job-u": "Job (05%)",
|
||||
"computer-u": "Computer Use (00%)",
|
||||
"90s-u": "1990s",
|
||||
"not-1890-u": "not 1890s",
|
||||
"carriage-u": "Drive Carriage (20%)",
|
||||
"1890s-u": "1890s",
|
||||
"other-language-u": "Other Language (00%)",
|
||||
"hand-to-hand-weapons-u": "Hand-To-Hand Weapons",
|
||||
"attack-or-weapon-u": "Attack or Weapon",
|
||||
"current-skill-u": "Current<br>Skill %",
|
||||
"damage-u": "Attack Damage",
|
||||
"round-u": "Attack/<br>Round",
|
||||
"hit-points-u": "Hit Points",
|
||||
"fist-punch-u": "Fist/Punch (50%)",
|
||||
"head-butt-u": "Head Butt (10%)",
|
||||
"kick-u": "Kick (25%)",
|
||||
"grapple-u": "Grapple (25%)",
|
||||
"weapon-u": "<br>Firearm",
|
||||
"base-range-u": "Base<br>Range",
|
||||
"shots-round-u": "Shots/<br>Round",
|
||||
"shots-in-gun-u": "Shots<br>in Gun",
|
||||
"malfunct-number-u": "Malfunct.<br>Number",
|
||||
"weapon-hp-u": "Hit Points",
|
||||
"personal-data-u": "Personal Data",
|
||||
"residence-u": "Residence",
|
||||
"personal-description-u": "Personal Description",
|
||||
"family-friends-u": "Family & Friends",
|
||||
"insanity-episodes-u": "Episodes of Insanity",
|
||||
"wounds-u": "Wounds & Injuries",
|
||||
"scars-u": "Marks & Scars",
|
||||
"investigator-history-u": "Investigator History",
|
||||
"income-savings-u": "Income & Savings",
|
||||
"income-u": "Income",
|
||||
"cash-u": "Cash on Hand",
|
||||
"savings-u": "Savings",
|
||||
"property-u": "Personal Property",
|
||||
"real-state-u": "Real Estate",
|
||||
"gear-u": "Adventureing Gear & Other Possesions",
|
||||
"books-u": "Mythos Tomes Read",
|
||||
"artifacts-spells-u": "Magical Artifacts / Spells Known",
|
||||
"artifacts-u": "Artifacts",
|
||||
"spells-u": "Spells",
|
||||
"entities-u": "Entities Encountered"
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
{
|
||||
"investigator-name-u": "Investigator Name",
|
||||
"occupation-u": "Occupation",
|
||||
"sex-u": "Sex",
|
||||
"age-u": "Age",
|
||||
"degrees-u": "Colleges/Degrees",
|
||||
"birthplace-u": "Birthplace",
|
||||
"mental-disorders-u": "Mental Disorders",
|
||||
"res-roll-u": "Resistance Roll",
|
||||
"characteristics-u": "Characteristics & Rolls",
|
||||
"STR-u": "STR",
|
||||
"DEX-u": "DEX",
|
||||
"INT-u": "INT",
|
||||
"idea-u": "Idea",
|
||||
"CON-u": "CON",
|
||||
"APP-u": "APP",
|
||||
"POW-u": "POW",
|
||||
"luck-u": "Luck",
|
||||
"SIZ-u": "SIZ",
|
||||
"SAN-u": "SAN",
|
||||
"EDU-u": "EDU",
|
||||
"know-u": "Know",
|
||||
"max-san-u": "Max Sanity Points",
|
||||
"dmg-bonus-u": "Damage Bonus",
|
||||
"sanity-points-u": "Sanity Points",
|
||||
"stable-sanity-u": "Stable Sanity",
|
||||
"insanity-u": "Insanity",
|
||||
"mp-u": "Magic Points",
|
||||
"stable-mp-u": "Stable Magic Points",
|
||||
"unconscius-u": "Unconscious",
|
||||
"hp-points-u": "Hit Points",
|
||||
"stable-hp-u": "Stable Hit Points",
|
||||
"dead-u": "DEAD",
|
||||
"skills-u": "Investigator Skills",
|
||||
"anthropology-u": "Anthropology (00%)",
|
||||
"archaeology-u": "Archaeology (00%)",
|
||||
"martial-arts-u": "Martial Arts (00%)",
|
||||
"astronomy-u": "Astronomy (00%)",
|
||||
"biology-u": "Biology (00%)",
|
||||
"library-use-u": "Library Use (25%)",
|
||||
"locksmith-u": "Locksmith (00%)",
|
||||
"fast-talk-u": "Fast Talk (05%)",
|
||||
"occult-u": "Occult (05%)",
|
||||
"drive-u": "Drive Auto (20%)",
|
||||
"hvy-machine-u": "Operate Hvy. Machine (00%)",
|
||||
"accounting-u": "Accounting (10%)",
|
||||
"credit-rating-u": "Credit Rating (15%)",
|
||||
"law-u": "Law (05%)",
|
||||
"spot-hidden-u": "Spot Hidden (25%)",
|
||||
"sneak-u": "Sneak (10%)",
|
||||
"disguise-u": "Disguise (00%)",
|
||||
"electrical-repair-u": "Electrical Repair (10%)",
|
||||
"electronics-u": "Electronics (00%)",
|
||||
"ride-u": "Ride (05%)",
|
||||
"listen-u": "Listen (25%)",
|
||||
"dodge-u": "Dodge (DEX x2)",
|
||||
"pharmacy-u": "Pharmacy (00%)",
|
||||
"physics-u": "Physics (00%)",
|
||||
"photography-u": "Photography (10%)",
|
||||
"geology-u": "Geology (00%)",
|
||||
"history-u": "History (20%)",
|
||||
"natural-history-u": "Natural History (10%)",
|
||||
"throw-u": "Throw (25%)",
|
||||
"own-language-u": "Own Language (EDU x5)",
|
||||
"mechanical-repair-u": "Mechanical Repair (20%)",
|
||||
"medicine-u": "Medicine (05%)",
|
||||
"cthulhu-mythos-u": "Cthulhu Mythos (00%)",
|
||||
"swim-u": "Swim (00%)",
|
||||
"conceal-u": "Conceal (15%)",
|
||||
"hide-u": "Hide (10%)",
|
||||
"navigate-u": "Navigate (10%)",
|
||||
"persuade-u": "Persuade (15%)",
|
||||
"pilot-u": "Pilot (00%)",
|
||||
"first-aid-u": "First Aid (30%)",
|
||||
"psychoanalisis-u": "Psychoanalisis (00%)",
|
||||
"psychology-u": "Psychology (05%)",
|
||||
"chemistry-u": "Chemistry (00%)",
|
||||
"bargain-u": "Bargain (05%)",
|
||||
"jump-u": "Jump (25%)",
|
||||
"track-u": "Track (10%)",
|
||||
"climb-u": "Climb (40%)",
|
||||
"firearms-u": "Firearms",
|
||||
"machine-gun-u": "Machine Gun (15%)",
|
||||
"handgun-u": "Handgun (20%)",
|
||||
"rifle-u": "Rifle (25%)",
|
||||
"shotgun-u": "Shotgun (30%)",
|
||||
"submachine-gun-u": "Submachine Gun (%)",
|
||||
"other-skills-u": "Other Skills",
|
||||
"time-area-u": "Time Area",
|
||||
"art-u": "Art (05%)",
|
||||
"all-ages-u": "anytime",
|
||||
"job-u": "Job (05%)",
|
||||
"computer-u": "Computer Use (00%)",
|
||||
"90s-u": "1990s",
|
||||
"not-1890-u": "not 1890s",
|
||||
"carriage-u": "Drive Carriage (20%)",
|
||||
"1890s-u": "1890s",
|
||||
"other-language-u": "Other Language (00%)",
|
||||
"hand-to-hand-weapons-u": "Hand-To-Hand Weapons",
|
||||
"attack-or-weapon-u": "Attack or Weapon",
|
||||
"current-skill-u": "Current<br>Skill %",
|
||||
"damage-u": "Attack Damage",
|
||||
"round-u": "Attack/<br>Round",
|
||||
"hit-points-u": "Hit Points",
|
||||
"fist-punch-u": "Fist/Punch (50%)",
|
||||
"head-butt-u": "Head Butt (10%)",
|
||||
"kick-u": "Kick (25%)",
|
||||
"grapple-u": "Grapple (25%)",
|
||||
"weapon-u": "<br>Firearm",
|
||||
"base-range-u": "Base<br>Range",
|
||||
"shots-round-u": "Shots/<br>Round",
|
||||
"shots-in-gun-u": "Shots<br>in Gun",
|
||||
"malfunct-number-u": "Malfunct.<br>Number",
|
||||
"weapon-hp-u": "Hit Points",
|
||||
"personal-data-u": "Personal Data",
|
||||
"residence-u": "Residence",
|
||||
"personal-description-u": "Personal Description",
|
||||
"family-friends-u": "Family & Friends",
|
||||
"insanity-episodes-u": "Episodes of Insanity",
|
||||
"wounds-u": "Wounds & Injuries",
|
||||
"scars-u": "Marks & Scars",
|
||||
"investigator-history-u": "Investigator History",
|
||||
"income-savings-u": "Income & Savings",
|
||||
"income-u": "Income",
|
||||
"cash-u": "Cash on Hand",
|
||||
"savings-u": "Savings",
|
||||
"property-u": "Personal Property",
|
||||
"real-state-u": "Real Estate",
|
||||
"gear-u": "Adventureing Gear & Other Possesions",
|
||||
"books-u": "Mythos Tomes Read",
|
||||
"artifacts-spells-u": "Magical Artifacts / Spells Known",
|
||||
"artifacts-u": "Artifacts",
|
||||
"spells-u": "Spells",
|
||||
"entities-u": "Entities Encountered"
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
{
|
||||
"investigator-name-u": "Nombre del Investigador",
|
||||
"occupation-u": "Ocupación",
|
||||
"sex-u": "Sexo",
|
||||
"age-u": "Edad",
|
||||
"degrees-u": "Títulos, licenciaturas",
|
||||
"birthplace-u": "Lugar de Nacimiento",
|
||||
"mental-disorders-u": "Trastornos Mentales",
|
||||
"res-roll-u": "Tirada de Resistencia",
|
||||
"characteristics-u": "Características y tiradas",
|
||||
"STR-u": "FUE",
|
||||
"DEX-u": "DES",
|
||||
"INT-u": "INT",
|
||||
"idea-u": "Idea",
|
||||
"CON-u": "CON",
|
||||
"APP-u": "APA",
|
||||
"POW-u": "POD",
|
||||
"luck-u": "Suerte",
|
||||
"SIZ-u": "TAM",
|
||||
"SAN-u": "COR",
|
||||
"EDU-u": "EDU",
|
||||
"know-u": "Conocimiento",
|
||||
"max-san-u": "Cordura máxima",
|
||||
"dmg-bonus-u": "Bonificación al daño",
|
||||
"sanity-points-u": "Puntos de cordura",
|
||||
"stable-sanity-u": "Cordura máxima",
|
||||
"insanity-u": "LOCO",
|
||||
"mp-u": "Puntos de magia",
|
||||
"stable-mp-u": "Puntos mágicos máximos",
|
||||
"unconscius-u": "INCONSCIENTE",
|
||||
"hp-points-u": "Puntos de vida",
|
||||
"stable-hp-u": "Puntos de vida máximos",
|
||||
"dead-u": "MUERTO",
|
||||
"skills-u": "Habilidades",
|
||||
"anthropology-u": "Antropología (00%)",
|
||||
"archaeology-u": "Arqueología (00%)",
|
||||
"martial-arts-u": "Artes marciales (00%)",
|
||||
"astronomy-u": "Astronomía (00%)",
|
||||
"biology-u": "Biología (00%)",
|
||||
"library-use-u": "Buscar libros (25%)",
|
||||
"locksmith-u": "Cerrajería (00%)",
|
||||
"fast-talk-u": "Charlatanería (05%)",
|
||||
"occult-u": "Ciencias ocultas (05%)",
|
||||
"drive-u": "Conducir automóvil (20%)",
|
||||
"hvy-machine-u": "Conducir maquinaria (00%)",
|
||||
"accounting-u": "Contabilidad (10%)",
|
||||
"credit-rating-u": "Crédito (15%)",
|
||||
"law-u": "Derecho (05%)",
|
||||
"spot-hidden-u": "Descubrir (25%)",
|
||||
"sneak-u": "Discreción (10%)",
|
||||
"disguise-u": "Disfrazarse (00%)",
|
||||
"electrical-repair-u": "Electricidad (10%)",
|
||||
"electronics-u": "Electrónica (00%)",
|
||||
"ride-u": "Equitación (05%)",
|
||||
"listen-u": "Escuchar (25%)",
|
||||
"dodge-u": "Esquivar (DES x2)",
|
||||
"pharmacy-u": "Farmacología (00%)",
|
||||
"physics-u": "Física (00%)",
|
||||
"photography-u": "Fotografía (10%)",
|
||||
"geology-u": "Geología (00%)",
|
||||
"history-u": "Historia (20%)",
|
||||
"natural-history-u": "Historia natural (10%)",
|
||||
"throw-u": "Lanzar (25%)",
|
||||
"own-language-u": "Lengua propia (EDU x5)",
|
||||
"mechanical-repair-u": "Mecánica (20%)",
|
||||
"medicine-u": "Medicina (05%)",
|
||||
"cthulhu-mythos-u": "Mitos de Cthulhu (00%)",
|
||||
"swim-u": "Nadar (25%)",
|
||||
"conceal-u": "Ocultar (15%)",
|
||||
"hide-u": "Ocultarse (10%)",
|
||||
"navigate-u": "Orientarse (10%)",
|
||||
"persuade-u": "Persuasión (15%)",
|
||||
"pilot-u": "Pilotar (00%)",
|
||||
"first-aid-u": "Primeros auxilios (30%)",
|
||||
"psychoanalisis-u": "Psicoanálisis (00%)",
|
||||
"psychology-u": "Psicología (05%)",
|
||||
"chemistry-u": "Química (00%)",
|
||||
"bargain-u": "Regatear (05%)",
|
||||
"jump-u": "Saltar (25%)",
|
||||
"track-u": "Seguir rastros (10%)",
|
||||
"climb-u": "Trepar (40%)",
|
||||
"firearms-u": "Armas de fuego",
|
||||
"machine-gun-u": "Ametralladora (15%)",
|
||||
"handgun-u": "Arma corta (20%)",
|
||||
"rifle-u": "Fusil (25%)",
|
||||
"shotgun-u": "Escopeta (30%)",
|
||||
"submachine-gun-u": "Subfusil (%)",
|
||||
"other-skills-u": "Otras habilidades",
|
||||
"time-area-u": "Época",
|
||||
"art-u": "Arte (05%)",
|
||||
"all-ages-u": "Todas las Épocas",
|
||||
"job-u": "Oficio (05%)",
|
||||
"computer-u": "Informática (00%)",
|
||||
"90s-u": "Actualidad",
|
||||
"not-1890-u": "Años 20 y actualidad",
|
||||
"carriage-u": "Conducir carruaje (20%)",
|
||||
"1890s-u": "Era Victoriana o (01%)",
|
||||
"other-language-u": "Otras lenguas (00%)",
|
||||
"hand-to-hand-weapons-u": "Arma cuerpo a cuerpo",
|
||||
"attack-or-weapon-u": "Ataque o arma",
|
||||
"current-skill-u": "%",
|
||||
"damage-u": "Daño",
|
||||
"round-u": "Nº.At",
|
||||
"hit-points-u": "P.Res",
|
||||
"fist-punch-u": "Puñetazo (50%)",
|
||||
"head-butt-u": "Cabezazo (10%)",
|
||||
"kick-u": "Patada (25%)",
|
||||
"grapple-u": "Presa (25%)",
|
||||
"weapon-u": "Arma",
|
||||
"base-range-u": "Alcance",
|
||||
"shots-round-u": "Nº.At",
|
||||
"shots-in-gun-u": "Munic",
|
||||
"malfunct-number-u": "F.defect",
|
||||
"weapon-hp-u": "P.res",
|
||||
"personal-data-u": "Datos personales",
|
||||
"residence-u": "Residencia",
|
||||
"personal-description-u": "Descripción personal",
|
||||
"family-friends-u": "Familia y amigos",
|
||||
"insanity-episodes-u": "Episodios de locura",
|
||||
"wounds-u": "Heridas y lesiones",
|
||||
"scars-u": "Marcas y cicatrices",
|
||||
"investigator-history-u": "Historial del investigador",
|
||||
"income-savings-u": "Ingresos y ahorros",
|
||||
"income-u": "Ingresos anuales",
|
||||
"cash-u": "Dinero en efectivo",
|
||||
"savings-u": "Ahorros",
|
||||
"property-u": "Propiedades",
|
||||
"real-state-u": "Bienes inmuebles",
|
||||
"gear-u": "Equipo y posesiones",
|
||||
"books-u": "Libros de los Mitos estudiados",
|
||||
"artifacts-spells-u": "Objetos mágicos/hechizos aprendidos",
|
||||
"artifacts-u": "Objetos",
|
||||
"spells-u": "Hechizos",
|
||||
"entities-u": "Seres encontrados"
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
{
|
||||
"investigator-name-u": "Nombre del Investigador",
|
||||
"occupation-u": "Ocupación",
|
||||
"sex-u": "Sexo",
|
||||
"age-u": "Edad",
|
||||
"degrees-u": "Títulos, licenciaturas",
|
||||
"birthplace-u": "Lugar de Nacimiento",
|
||||
"mental-disorders-u": "Trastornos Mentales",
|
||||
"res-roll-u": "Tirada de Resistencia",
|
||||
"characteristics-u": "Características y tiradas",
|
||||
"STR-u": "FUE",
|
||||
"DEX-u": "DES",
|
||||
"INT-u": "INT",
|
||||
"idea-u": "Idea",
|
||||
"CON-u": "CON",
|
||||
"APP-u": "APA",
|
||||
"POW-u": "POD",
|
||||
"luck-u": "Suerte",
|
||||
"SIZ-u": "TAM",
|
||||
"SAN-u": "COR",
|
||||
"EDU-u": "EDU",
|
||||
"know-u": "Conocimiento",
|
||||
"max-san-u": "Cordura máxima",
|
||||
"dmg-bonus-u": "Bonificación al daño",
|
||||
"sanity-points-u": "Puntos de cordura",
|
||||
"stable-sanity-u": "Cordura máxima",
|
||||
"insanity-u": "LOCO",
|
||||
"mp-u": "Puntos de magia",
|
||||
"stable-mp-u": "Puntos mágicos máximos",
|
||||
"unconscius-u": "INCONSCIENTE",
|
||||
"hp-points-u": "Puntos de vida",
|
||||
"stable-hp-u": "Puntos de vida máximos",
|
||||
"dead-u": "MUERTO",
|
||||
"skills-u": "Habilidades",
|
||||
"anthropology-u": "Antropología (01%)",
|
||||
"archaeology-u": "Arqueología (01%)",
|
||||
"martial-arts-u": "Artes marciales (01%)",
|
||||
"astronomy-u": "Astronomía (01%)",
|
||||
"biology-u": "Biología (01%)",
|
||||
"library-use-u": "Buscar libros (25%)",
|
||||
"locksmith-u": "Cerrajería (01%)",
|
||||
"fast-talk-u": "Charlatanería (05%)",
|
||||
"occult-u": "Ciencias ocultas (05%)",
|
||||
"drive-u": "Conducir automóvil (20%)",
|
||||
"hvy-machine-u": "Conducir maquinaria (01%)",
|
||||
"accounting-u": "Contabilidad (10%)",
|
||||
"credit-rating-u": "Crédito (15%)",
|
||||
"law-u": "Derecho (05%)",
|
||||
"spot-hidden-u": "Descubrir (25%)",
|
||||
"sneak-u": "Discreción (10%)",
|
||||
"disguise-u": "Disfrazarse (01%)",
|
||||
"electrical-repair-u": "Electricidad (10%)",
|
||||
"electronics-u": "Electrónica (001%)",
|
||||
"ride-u": "Equitación (05%)",
|
||||
"listen-u": "Escuchar (25%)",
|
||||
"dodge-u": "Esquivar (DES x2)",
|
||||
"pharmacy-u": "Farmacología (01%)",
|
||||
"physics-u": "Física (01%)",
|
||||
"photography-u": "Fotografía (10%)",
|
||||
"geology-u": "Geología (01%)",
|
||||
"history-u": "Historia (20%)",
|
||||
"natural-history-u": "Historia natural (10%)",
|
||||
"throw-u": "Lanzar (25%)",
|
||||
"own-language-u": "Lengua propia (EDU x5)",
|
||||
"mechanical-repair-u": "Mecánica (20%)",
|
||||
"medicine-u": "Medicina (05%)",
|
||||
"cthulhu-mythos-u": "Mitos de Cthulhu (00%)",
|
||||
"swim-u": "Nadar (25%)",
|
||||
"conceal-u": "Ocultar (15%)",
|
||||
"hide-u": "Ocultarse (10%)",
|
||||
"navigate-u": "Orientarse (10%)",
|
||||
"persuade-u": "Persuasión (15%)",
|
||||
"pilot-u": "Pilotar (01%)",
|
||||
"first-aid-u": "Primeros auxilios (30%)",
|
||||
"psychoanalisis-u": "Psicoanálisis (01%)",
|
||||
"psychology-u": "Psicología (05%)",
|
||||
"chemistry-u": "Química (01%)",
|
||||
"bargain-u": "Regatear (05%)",
|
||||
"jump-u": "Saltar (25%)",
|
||||
"track-u": "Seguir rastros (10%)",
|
||||
"climb-u": "Trepar (40%)",
|
||||
"firearms-u": "Armas de fuego",
|
||||
"machine-gun-u": "Ametralladora (15%)",
|
||||
"handgun-u": "Arma corta (20%)",
|
||||
"rifle-u": "Fusil (25%)",
|
||||
"shotgun-u": "Escopeta (30%)",
|
||||
"submachine-gun-u": "Subfusil (15%)",
|
||||
"other-skills-u": "Otras habilidades",
|
||||
"time-area-u": "Época",
|
||||
"art-u": "Arte (05%)",
|
||||
"all-ages-u": "Todas las Épocas",
|
||||
"job-u": "Oficio (05%)",
|
||||
"computer-u": "Informática (00%)",
|
||||
"90s-u": "Actualidad",
|
||||
"not-1890-u": "Años 20 y actualidad",
|
||||
"carriage-u": "Conducir carruaje (20%)",
|
||||
"1890s-u": "Era Victoriana o (01%)",
|
||||
"other-language-u": "Otras lenguas (01%)",
|
||||
"hand-to-hand-weapons-u": "Arma cuerpo a cuerpo",
|
||||
"attack-or-weapon-u": "Ataque o arma",
|
||||
"current-skill-u": "%",
|
||||
"damage-u": "Daño",
|
||||
"round-u": "Nº.At",
|
||||
"hit-points-u": "P.Res",
|
||||
"fist-punch-u": "Puñetazo (50%)",
|
||||
"head-butt-u": "Cabezazo (10%)",
|
||||
"kick-u": "Patada (25%)",
|
||||
"grapple-u": "Presa (25%)",
|
||||
"weapon-u": "Arma",
|
||||
"base-range-u": "Alcance",
|
||||
"shots-round-u": "Nº.At",
|
||||
"shots-in-gun-u": "Munic",
|
||||
"malfunct-number-u": "F.defect",
|
||||
"weapon-hp-u": "P.res",
|
||||
"personal-data-u": "Datos personales",
|
||||
"residence-u": "Residencia",
|
||||
"personal-description-u": "Descripción personal",
|
||||
"family-friends-u": "Familia y amigos",
|
||||
"insanity-episodes-u": "Episodios de locura",
|
||||
"wounds-u": "Heridas y lesiones",
|
||||
"scars-u": "Marcas y cicatrices",
|
||||
"investigator-history-u": "Historial del investigador",
|
||||
"income-savings-u": "Ingresos y ahorros",
|
||||
"income-u": "Ingresos anuales",
|
||||
"cash-u": "Dinero en efectivo",
|
||||
"savings-u": "Ahorros",
|
||||
"property-u": "Propiedades",
|
||||
"real-state-u": "Bienes inmuebles",
|
||||
"gear-u": "Equipo y posesiones",
|
||||
"books-u": "Libros de los Mitos estudiados",
|
||||
"artifacts-spells-u": "Objetos mágicos/hechizos aprendidos",
|
||||
"artifacts-u": "Objetos",
|
||||
"spells-u": "Hechizos",
|
||||
"entities-u": "Seres encontrados"
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
<!-- Dungeon Crawl Classics: Tabbed Character Sheet -->
|
||||
<!-- Version 1.1 -->
|
||||
<!-- Version 1.2 -->
|
||||
|
||||
<div class="sheet-overall-wrapper">
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
<div class="sheet-col-1-4 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" placeholder="Character Name" name="attr_character_name"><br/>Character Name</div>
|
||||
<div class="sheet-col-1-8 sheet-small-label sheet-center"><input class="sheet-underlined sheet-center" type="text" placeholder="Race" name="attr_race"><br/>Race</div>
|
||||
<div class="sheet-col-1-8 sheet-center"> </div>
|
||||
<div class="sheet-col-1-8 sheet-center sheet-margin-top"><p class="sheet-last-updated">Sheet last updated<br/>13 July 2017</p></div>
|
||||
<div class="sheet-col-1-8 sheet-center sheet-margin-top"><p class="sheet-last-updated">Sheet last updated<br/>25 July 2017</p></div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -4815,7 +4815,7 @@
|
||||
|
||||
<div class="sheet-col-1-12" title="Your critical threat range goes up, if your dice on the dice chain goes up.">
|
||||
<select name="attr_meleeCritThreat">
|
||||
<option value="d30">30</option>
|
||||
<option value="30">30</option>
|
||||
<option value="29">29-30</option>
|
||||
<option value="28">28-30</option>
|
||||
<option value="27">27-30</option>
|
||||
@@ -4831,7 +4831,7 @@
|
||||
</div>
|
||||
|
||||
<div class="sheet-col-1-12" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_meleeMagic" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-11"><input class=" sheet-center" type="number" name="attr_meleeToHit" value="[[[[@{strMod}]] + @{meleeMagic} + @{allAtkLuckyRoll} + @{meleeAtkLuckyRoll} + @{ATK} + @{meleeAtkLuckyWeapon} + @{meleeAtkBackstabWeapon} + @{zeroWeaponLuckyRoll}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-11"><input class=" sheet-center" type="number" name="attr_meleeToHit" value="[[[[@{strMod}]] + @{meleeMagic} + @{allAtkLuckyRoll} + @{meleeAtkLuckyRoll} + @{ATK} + @{meleeAtkLuckyWeapon} + @{zeroWeaponLuckyRoll}]]" disabled="disabled"></div>
|
||||
|
||||
<div class="sheet-col-1-11" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_meleeDmg"></div>
|
||||
<div class="sheet-col-1-12"><input class="sheet-center" type="number" name="attr_meleeDmgBonus" value="[[[[@{strMod}]] + @{meleeMagic} + @{meleedmgLuckyRoll} + @{dmgLuckyRoll} + @{zeroWeaponLuckyRoll}]]" disabled="disabled"></div>
|
||||
@@ -4844,6 +4844,7 @@
|
||||
<button type='roll' class="sheet-roll" title="Melee Weapon Backstab"
|
||||
value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=Backstab with @{meleeWeaponName}}} {{flavortext=You attack the enemy from behind or when they are unaware. If the attack hits, it is a critical hit.}} {{backstab=[[ @{meleeAttackDice} [To Hit Roll] + @{meleeToHit} [To Hit Bonus] + @{ThiefBackstabCheck} [Backstab Bonus] + (?{Any Attack Bonus|0}) [Attack Bonus] ]] }} {{damage=[[ @{meleeDmg} [Base damage] + @{meleeDmgBonus} [Damage Bonus] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{CritDie_max}}} {{fumble=[[ @{armorFumbleDie} + [[@{fumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}" >Melee Backstab</button>
|
||||
</div>
|
||||
<div class="sheet-col-1-1 sheet-center"> </div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -4904,7 +4905,7 @@
|
||||
</div>
|
||||
<div class="sheet-col-1-13" title="Your critical threat range goes up, if your dice on the dice chain goes up.">
|
||||
<select name="attr_rangedCritThreat">
|
||||
<option value="d30">30</option>
|
||||
<option value="30">30</option>
|
||||
<option value="29">29-30</option>
|
||||
<option value="28">28-30</option>
|
||||
<option value="27">27-30</option>
|
||||
@@ -4938,7 +4939,7 @@
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon Backstab"
|
||||
value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=Backstab with @{rangedWeaponName} \n @{rangedDistanceShort} / @{rangedDistanceMed} / @{rangedDistanceLong} }} {{range=@{attackRange} }} {{type=@{rangedWeaponType} }} {{rangedbackstab=[[ @{rangedAttackDice} [To Hit Roll] + @{rangedToHit} [To Hit Bonus] + (?{Any Attack Bonus|0}) [Attack Bonus] - @{mediumRangePenalty} [Medium Range Penalty] ]] }} {{damage=[[ @{rangedDmg} [Base damage] + @{rangedDmgBonus} [Damage Bonus] + @{thrownShortRangeBonus} [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie}[Dice Roll] + [[@{luckMod}]][Current Luck] + @{critLuckyRoll}[Crit Lucky Roll] ]] }} {{crittable=@{CritDie_max} }} {{fumble=[[ @{armorFumbleDie} + [[@{fumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">Ranged Backstab</button>
|
||||
</div>
|
||||
<div class="sheet-col-1-6 sheet-center"> </div>
|
||||
<div class="sheet-col-1-1 sheet-center"> </div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -7773,6 +7774,7 @@
|
||||
<button type='roll' class="sheet-roll" title="Melee Weapon Attack Zero"
|
||||
value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{meleeWeaponNameZero}}} {{attack=[[ @{meleeAttackDiceZero}cs>@{meleeCritThreatZero} [To Hit Roll] + @{meleeToHitZero} [To Hit Bonus] + (?{Any Attack Bonus|0}) [Attack Bonus] ]] }} {{damage=[[ @{meleeDmgZero} [Base damage] + @{meleeDmgBonusZero} [Damage Bonus] ]]}} {{crit=[[ @{CritDie} + [[@{luckMod}]] + @{critLuckyRoll} ]]}} {{crittable=@{critDieMaxZero}}} {{fumble=[[ @{armorFumbleDie} + [[@{fumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]]}}" >Melee Attack</button>
|
||||
</div>
|
||||
<div class="sheet-col-1-1 sheet-center"> </div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -7831,7 +7833,7 @@
|
||||
</div>
|
||||
<div class="sheet-col-1-13" title="Your critical threat range goes up, if your dice on the dice chain goes up.">
|
||||
<select name="attr_rangedCritThreatZero">
|
||||
<option value="d30">30</option>
|
||||
<option value="30">30</option>
|
||||
<option value="24">24</option>
|
||||
<option value="20" selected="selected">20</option>
|
||||
</select>
|
||||
@@ -7852,7 +7854,7 @@
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon"
|
||||
value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{rangedWeaponNameZero} \n @{rangedDistanceShortZero} / @{rangedDistanceMedZero} / @{rangedDistanceLongZero} }} {{range=@{attackRangeZero} }} {{rangedtype=Ranged Type}} {{type=@{rangedWeaponTypeZero} }} {{rangedattack=[[ @{rangedAttackDiceZero}cs>@{rangedCritThreatZero} [To Hit Roll] + @{rangedToHitZero} [To Hit Bonus] + (?{Any Attack Bonus|0}) [Attack Bonus] - @{mediumRangePenaltyZero} [Medium Range Penalty] ]] }} {{damage=[[ @{rangedDmgZero} [Base damage] + @{rangedDmgBonusZero} [Damage Bonus] + @{thrownShortRangeBonusZero} [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie}[Dice Roll] + [[@{luckMod}]][Current Luck] + @{critLuckyRoll}[Crit Lucky Roll] ]] }} {{crittable=@{critDieMaxZero} }} {{fumble=[[ @{armorFumbleDie} + [[@{fumbleCheck}]] + [[@{fumbleLuckyRoll}]] ]] }}">Ranged Attack</button>
|
||||
</div>
|
||||
<div class="sheet-col-1-6 sheet-center"> </div>
|
||||
<div class="sheet-col-1-1 sheet-center"> </div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -8357,7 +8359,7 @@
|
||||
</div>
|
||||
<div class="sheet-col-1-12" title="Your critical threat range goes up, if your dice on the dice chain goes up.">
|
||||
<select name="attr_monsterMeleeThreat">
|
||||
<option value="d30">30</option>
|
||||
<option value="30">30</option>
|
||||
<option value="29">29-30</option>
|
||||
<option value="28">28-30</option>
|
||||
<option value="27">27-30</option>
|
||||
@@ -8431,7 +8433,7 @@
|
||||
</div>
|
||||
<div class="sheet-col-1-13" title="Your critical threat range goes up, if your dice on the dice chain goes up.">
|
||||
<select name="attr_monsterRangedThreat">
|
||||
<option value="d30">30</option>
|
||||
<option value="30">30</option>
|
||||
<option value="29">29-30</option>
|
||||
<option value="28">28-30</option>
|
||||
<option value="27">27-30</option>
|
||||
|
||||
@@ -3,10 +3,13 @@
|
||||
This is a DCC sheet that uses tabs and Roll Templates. It also includes a 0-level sheet, and a Monster sheet. It is the same style sheet as the Mutant Crawl Classics (MCC) sheet.
|
||||
|
||||
## Current Version
|
||||
1.1
|
||||
1.2
|
||||
|
||||
### Changelog
|
||||
|
||||
#### 1.2
|
||||
* Fixed bug where Core to hit bonus' wasn't showing up due to an old variable still being present
|
||||
|
||||
#### 1.1
|
||||
* Fixed bug where 0-level to hit and damage bonus' weren't showing up due to a misnamed variable
|
||||
|
||||
|
||||
@@ -4,5 +4,5 @@
|
||||
"authors": "Amanda the Amazon",
|
||||
"roll20userid": "565956",
|
||||
"preview": "DCC_Tabbed_Sheet.png",
|
||||
"instructions": "# Dungeon Crawl Classics (DCC) Tabbed Character Sheet\r This sheet has a pared down 0-level Player sheet, a Level 1+ Player sheet and a Monster Sheet for the GM that are switchable via a tab at the top left of the sheet.\r* If you are currently using the original DCC sheet, it is recommended to make a copy of the campaign before switching to the new sheet. The same variables were used whenever possible, but repeating sections data will not transfer at this time (I hope to add this feature).\r\r## Player Sheets\r\r* Most rolls should have Roll Templates.\r* Includes Core, Crawl and Crawling Under a Broken Moon classes. Will eventually include a custom class area.\r* For Thieves, you can use the old Beta % based rolls (per Claytonian JP's request)\r* Lucky rolls are included within rolls automatically whenever possible.\r* Roll Template Backgrounds based on the kind of rolls you are making.\r* Criticals and Fumbles are rolled automatically based on the d20 roll.\r\r## Monster Sheet\r\r* Monster Rolls have Roll Templates.\r* Certain rolls only go to GM\r* Melee and Ranged Attacks include Special attack ability\r* Criticals and Fumbles are rolled automatically based on the d20 roll.\r\r\r## Current Version: 1.1"
|
||||
"instructions": "# Dungeon Crawl Classics (DCC) Tabbed Character Sheet\r This sheet has a pared down 0-level Player sheet, a Level 1+ Player sheet and a Monster Sheet for the GM that are switchable via a tab at the top left of the sheet.\r* If you are currently using the original DCC sheet, it is recommended to make a copy of the campaign before switching to the new sheet. The same variables were used whenever possible, but repeating sections data will not transfer at this time (I hope to add this feature).\r\r## Player Sheets\r\r* Most rolls should have Roll Templates.\r* Includes Core, Crawl and Crawling Under a Broken Moon classes. Will eventually include a custom class area.\r* For Thieves, you can use the old Beta % based rolls (per Claytonian JP's request)\r* Lucky rolls are included within rolls automatically whenever possible.\r* Roll Template Backgrounds based on the kind of rolls you are making.\r* Criticals and Fumbles are rolled automatically based on the d20 roll.\r\r## Monster Sheet\r\r* Monster Rolls have Roll Templates.\r* Certain rolls only go to GM\r* Melee and Ranged Attacks include Special attack ability\r* Criticals and Fumbles are rolled automatically based on the d20 roll.\r\r\r## Current Version: 1.2"
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 361 KiB |
+183
-183
@@ -586,7 +586,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_AcrobaticsCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -609,7 +609,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_AwarenessCharacteristic">
|
||||
<option value="@{Perception} + @{advancePer}">(Per)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -632,7 +632,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_BlatherCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -655,7 +655,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_CarouseCharacteristic">
|
||||
<option value="@{Toughness} + @{advanceT}">(T)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -678,7 +678,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_CharmCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -701,7 +701,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_Chem_UseCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -724,7 +724,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_ClimbCharacteristic">
|
||||
<option value="@{Strength} + @{advanceS}">(S)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -747,7 +747,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_CommandCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -770,7 +770,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_ConcealmentCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -793,7 +793,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_ContortionistCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -816,7 +816,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_DeceiveCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -839,7 +839,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_DemolitionCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -863,7 +863,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_DisguiseCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -886,7 +886,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_DodgeCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -909,7 +909,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_EvaluateCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -932,7 +932,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_GambleCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -955,7 +955,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_InquiryCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -978,7 +978,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_InterrogationCharacteristic">
|
||||
<option value="@{Willpower} + @{advanceWP}">(WP)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1001,7 +1001,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_IntimidateCharacteristic">
|
||||
<option value="@{Strength} + @{advanceS}">(S)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1024,7 +1024,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_InvocationCharacteristic">
|
||||
<option value="@{Willpower} + @{advanceWP}">(WP)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1047,7 +1047,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_LiteracyCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1070,7 +1070,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_LogicCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1093,7 +1093,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_MedicaeCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1116,7 +1116,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_PsyniscienceCharacteristic">
|
||||
<option value="@{Perception} + @{advancePer}">(Per)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1139,7 +1139,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_ScrutinyCharacteristic">
|
||||
<option value="@{Perception} + @{advancePer}">(Per)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1162,8 +1162,8 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_SearchCharacteristic">
|
||||
<option value="@{Perception} + @{advancePer}">(Per)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1186,7 +1186,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_SecurityCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1209,7 +1209,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_ShadowingCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1232,7 +1232,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_Silent_MoveCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1255,8 +1255,8 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_SleightOfHandCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1279,7 +1279,7 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_SurvivalCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1302,8 +1302,8 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_SwimCharacteristic">
|
||||
<option value="@{Strength} + @{advanceS}">(S)</option>
|
||||
<option value="@{Perception} + @{advancePer}">(Per)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1326,8 +1326,8 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_TechUseCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1350,8 +1350,8 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_TrackingCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1374,8 +1374,8 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_WranglingCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1398,15 +1398,15 @@
|
||||
</div>
|
||||
<div class="sheet-item" style="width:45%">
|
||||
<select class="charaselect" name="attr_OtherCharacteristic">
|
||||
<option value="@{WeaponSkill} + @{advanceWS}">(WS)</option>
|
||||
<option value="@{BallisticSkill} + @{advanceBS}">(BS)</option>
|
||||
<option value="@{Strength} + @{advanceS}">(S)</option>
|
||||
<option value="@{Toughness} + @{advanceT}">(T)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Perception} + @{advancePer}">(Per)</option>
|
||||
<option value="@{Willpower} + @{advanceWP}">(WP)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1431,9 +1431,9 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Ciphers</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_CiphersCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1487,7 +1487,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Drive</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_DriveCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1543,8 +1543,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Linguistics</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_LinguisticsCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1619,7 +1619,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Navigation</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_NavigationCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1674,7 +1674,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Performer</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_PerformerCharacteristic">
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1708,7 +1708,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Pilot</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_PilotCharacteristic">
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1763,9 +1763,9 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Tactics</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_TacticsCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1800,9 +1800,9 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Trade</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_TradeCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Agility} + @{advanceAg}">(Ag)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1838,8 +1838,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Common</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_CommonLoreCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1954,8 +1954,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Scholastic</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_ScholasticLoreCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2030,8 +2030,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Forbidden</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_ForbiddenLoreCharacteristic">
|
||||
<option value="@{Intelligence} + @{advanceInt}">(Int)</option>
|
||||
<option value="@{Fellowship} + @{advanceFel}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2687,15 +2687,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_1_Characteristic">
|
||||
<option value="@{WeaponSkill}" selected>(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )" selected>(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2789,15 +2789,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_2_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}" selected>(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )" selected>(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2891,16 +2891,16 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_3_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}" selected>(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
</select>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )" selected>(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</td>
|
||||
@@ -2993,15 +2993,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_4_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}" selected>(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )" selected>(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3095,15 +3095,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_5_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}" selected>(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}" selected>(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )" selected>(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3203,15 +3203,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_6_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}" selected>(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )" selected>(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3307,15 +3307,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_7_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}" selected>(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )" selected>(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3409,15 +3409,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_8_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}" selected>(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )" selected>(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3511,15 +3511,15 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Other</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_9_Characteristic">
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}" selected>(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )" selected>(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3614,15 +3614,15 @@
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_Other_10_Characteristic">
|
||||
<option value="0" selected></option>
|
||||
<option value="@{WeaponSkill}">(WS)</option>
|
||||
<option value="@{BallisticSkill}">(BS)</option>
|
||||
<option value="@{Strength}">(S)</option>
|
||||
<option value="@{Toughness}">(T)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Perception}">(Per)</option>
|
||||
<option value="@{Willpower}">(WP)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{WeaponSkill} + @{advanceWS} )">(WS)</option>
|
||||
<option value="( @{BallisticSkill} + @{advanceBS} )">(BS)</option>
|
||||
<option value="( @{Strength} + @{advanceS} )">(S)</option>
|
||||
<option value="( @{Toughness} + @{advanceT} )">(T)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Perception} + @{advancePer} )">(Per)</option>
|
||||
<option value="( @{Willpower} + @{advanceWP} )">(WP)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3730,9 +3730,9 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Ciphers</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_CiphersCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3826,7 +3826,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Drive</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_DriveCharacteristic">
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3921,8 +3921,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Linguistics</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_LinguisticsCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4018,7 +4018,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Navigation</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_NavigationCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4113,7 +4113,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Performer</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_PerformerCharacteristic">
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4207,7 +4207,7 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Pilot</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_PilotCharacteristic">
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4306,9 +4306,9 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Tactics</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_TacticsCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4403,9 +4403,9 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Trade</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_TradeCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Agility}">(Ag)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Agility} + @{advanceAg} )">(Ag)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4501,8 +4501,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Common</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_CommonLoreCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4615,8 +4615,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Scholastic</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_ScholasticLoreCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -4729,8 +4729,8 @@
|
||||
<div class="sheet-item" style="width:60%"><label>Forbidden</label></div>
|
||||
<div class="sheet-item" style="width:40%">
|
||||
<select class="charaselect" name="attr_ForbiddenLoreCharacteristic">
|
||||
<option value="@{Intelligence}">(Int)</option>
|
||||
<option value="@{Fellowship}">(Fel)</option>
|
||||
<option value="( @{Intelligence} + @{advanceInt} )">(Int)</option>
|
||||
<option value="( @{Fellowship} + @{advanceFel} )">(Fel)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"html": "Deathwatch.html",
|
||||
"css": "Deathwatch.css",
|
||||
"authors": "Daniel D. created the orginal, and was shamelessly modified byJohn W. for Deathwatch",
|
||||
"authors": "Daniel D. created the orginal, and was shamelessly modified by John W. for Deathwatch, small fixes by Olav Müller",
|
||||
"roll20userID": "233902 and 492849, respectively",
|
||||
"preview": "Deathwatch.png",
|
||||
"instructions": "You can roll skills directly from the sheet, by clicking on the corresponding name or the roll button at the beginning of the row. All questions concerning this sheet should be addressed to John W."
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,415 @@
|
||||
input[type=number]::-webkit-inner-spin-button,
|
||||
input[type=number]::-webkit-outer-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
* {
|
||||
font-family: Arial;
|
||||
font-size: 7pt;
|
||||
}
|
||||
table, th, td {
|
||||
border: 2px solid black;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
select {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
div.dg-header {
|
||||
background-color: black;
|
||||
}
|
||||
|
||||
img.dg-img {
|
||||
display: block;
|
||||
margin: 0 auto;
|
||||
height: 40px;
|
||||
}
|
||||
|
||||
.rotated-text {
|
||||
display: inline-block;
|
||||
overflow: hidden;
|
||||
width: 1.5em;
|
||||
}
|
||||
.rotated-text__inner {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
/* this is for "non IE" browsers
|
||||
that dosn't support writing-mode */
|
||||
-webkit-transform: translate(-0.2em,8.1em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,8.1em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,8.1em) rotate(-90deg);
|
||||
transform: translate(-0.2em,8.3em) rotate(-90deg);
|
||||
-webkit-transform-origin: 0 0;
|
||||
-moz-transform-origin: 0 0;
|
||||
-o-transform-origin: 0 0;
|
||||
transform-origin: 0 0;
|
||||
/* IE9+ */
|
||||
-ms-transform: none;
|
||||
-ms-transform-origin: none;
|
||||
/* IE8+ */
|
||||
-ms-writing-mode: tb-rl;
|
||||
/* IE7 and below */
|
||||
*writing-mode: tb-rl;
|
||||
font-size: 9pt;
|
||||
}
|
||||
|
||||
.rotated-text__inner_stats {
|
||||
-webkit-transform: translate(-0.2em,9em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,9em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,9em) rotate(-90deg);
|
||||
transform: translate(-0.2em,9em) rotate(-90deg);
|
||||
}
|
||||
|
||||
.rotated-text__inner_psycho {
|
||||
-webkit-transform: translate(-0.2em,11.3em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,11.3em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,11.3em) rotate(-90deg);
|
||||
transform: translate(-0.2em,11.3em) rotate(-90deg);
|
||||
}
|
||||
|
||||
.rotated-text__inner_skills {
|
||||
-webkit-transform: translate(-0.2em,11.9em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,11.9em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,11.9em) rotate(-90deg);
|
||||
transform: translate(-0.2em,11.9em) rotate(-90deg);
|
||||
}
|
||||
|
||||
.rotated-text__inner_injuries {
|
||||
-webkit-transform: translate(-0.2em,4.5em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,4.5em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,4.5em) rotate(-90deg);
|
||||
transform: translate(-0.2em,4.5em) rotate(-90deg);
|
||||
}
|
||||
|
||||
.rotated-text__inner_equip {
|
||||
-webkit-transform: translate(-0.2em,6em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,6em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,6em) rotate(-90deg);
|
||||
transform: translate(-0.2em,6em) rotate(-90deg);
|
||||
}
|
||||
|
||||
.rotated-text__inner_remarks {
|
||||
-webkit-transform: translate(-0.2em,5em) rotate(-90deg);
|
||||
-moz-transform: translate(-0.2em,5em) rotate(-90deg);
|
||||
-o-transform: translate(-0.2em,5em) rotate(-90deg);
|
||||
transform: translate(-0.2em,5em) rotate(-90deg);
|
||||
}
|
||||
|
||||
.rotated-text__inner:before {
|
||||
content: "";
|
||||
float: left;
|
||||
margin-top: 100%;
|
||||
}
|
||||
|
||||
.rotated-td {
|
||||
background-color: black;
|
||||
width: 25px;
|
||||
}
|
||||
|
||||
.container {
|
||||
float: left;
|
||||
background-color: black;
|
||||
color: white;
|
||||
padding-top: 3px;
|
||||
padding-bottom: 2px;
|
||||
padding-left: 8px;
|
||||
padding-right: 0px;
|
||||
}
|
||||
|
||||
button[type=roll].sheet-roll {
|
||||
background-color: transparent;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.stat-heading {
|
||||
font-size: 8pt;
|
||||
}
|
||||
|
||||
/* Tweak repeating section buttons so they have a bottom margin and dont overflow when in edit mode. */
|
||||
div[class^="repcontrol"] {
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
div[class="repcontainer editmode"] ~ div[class^="repcontrol"] button[class="btn repcontrol_add"] {
|
||||
display: inline-block!important;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
h4.sheet-section-head {
|
||||
background-color: black;
|
||||
color: white;
|
||||
text-align: center;
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
div.sheet-section {
|
||||
border: 1px solid black;
|
||||
padding: 1%;
|
||||
margin: 0 0 1% 0;
|
||||
}
|
||||
|
||||
table td.sheet-attr {
|
||||
width: 13.33%;
|
||||
height: 58px;
|
||||
}
|
||||
|
||||
table td.sheet-attr-label {
|
||||
height: 58px;
|
||||
font-size: 120%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
input[type="text"].sheet-attr-input {
|
||||
width: 54px;
|
||||
height: 58px;
|
||||
font-size: 200%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
table td.sheet-attr-roll {
|
||||
height: 58px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
input.sheet-secondary-attr-input {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
input[type="number"].sheet-secondary-attr-input {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
table td.sheet-skill-label {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
input[type="text"].sheet-skill-input {
|
||||
width: 30px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
input[type="number"].sheet-skill-input {
|
||||
width: 30px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
td.sheet-otherskill-reminder {
|
||||
font-size: 85%;
|
||||
}
|
||||
|
||||
texarea.sheet-backstory-box {
|
||||
height: 75px;
|
||||
}
|
||||
|
||||
|
||||
/* Roll Templates */
|
||||
.sheet-rolltemplate-coc table {
|
||||
width: 100%;
|
||||
border: 1px solid black;
|
||||
color: black;
|
||||
background: #FFFFFF;
|
||||
}
|
||||
.sheet-rolltemplate-coc caption {
|
||||
text-align: center;
|
||||
background: black;
|
||||
color: white;
|
||||
font-weight: bold;
|
||||
padding: 2px;
|
||||
border: 1px solid black;
|
||||
line-height: 1.6em;
|
||||
}
|
||||
.sheet-rolltemplate-coc td {
|
||||
padding: 2px;
|
||||
border-bottom: 1px solid black;
|
||||
}
|
||||
.sheet-rolltemplate-coc td.sheet-template_label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.sheet-rolltemplate-coc td.sheet-template_value {
|
||||
text-align: center;
|
||||
}
|
||||
.sheet-rolltemplate-coc .inlinerollresult {
|
||||
display: inline-block;
|
||||
min-width: 1.5em;
|
||||
text-align: center;
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc .inlinerollresult.fullcrit {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc .inlinerollresult.fullfail {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc .inlinerollresult.importantroll {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-coc-attack table {
|
||||
width: 100%;
|
||||
border: 1px solid black;
|
||||
color: black;
|
||||
background: #FFFFFF;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack caption {
|
||||
text-align: center;
|
||||
background: black;
|
||||
color: white;
|
||||
font-weight: bold;
|
||||
padding: 2px;
|
||||
border: 1px solid black;
|
||||
line-height: 1.6em;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack td {
|
||||
padding: 2px;
|
||||
border-bottom: 1px solid black;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack td.sheet-template_label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack td.sheet-template_value {
|
||||
text-align: center;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack .inlinerollresult {
|
||||
display: inline-block;
|
||||
min-width: 1.5em;
|
||||
text-align: center;
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack .inlinerollresult.fullcrit {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack .inlinerollresult.fullfail {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack .inlinerollresult.importantroll {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
/* smaller rolltemplate */
|
||||
.sheet-rolltemplate-coc-1 table {
|
||||
width: 100%;
|
||||
border: 1px solid black;
|
||||
color: black;
|
||||
background: #FFFFFF;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 caption {
|
||||
text-align: center;
|
||||
background: black;
|
||||
color: white;
|
||||
font-weight: bold;
|
||||
padding: 2px;
|
||||
border: 1px solid black;
|
||||
line-height: 1.6em;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 td {
|
||||
padding: 2px;
|
||||
border-bottom: 1px solid black;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 td.sheet-template_label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 td.sheet-template_value {
|
||||
text-align: center;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 .inlinerollresult {
|
||||
display: inline-block;
|
||||
min-width: 1.5em;
|
||||
text-align: center;
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 .inlinerollresult.fullcrit {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 .inlinerollresult.fullfail {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-1 .inlinerollresult.importantroll {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-coc-attack-1 table {
|
||||
width: 100%;
|
||||
border: 1px solid black;
|
||||
color: black;
|
||||
background: #FFFFFF;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 caption {
|
||||
text-align: center;
|
||||
background: black;
|
||||
color: white;
|
||||
font-weight: bold;
|
||||
padding: 2px;
|
||||
border: 1px solid black;
|
||||
line-height: 1.6em;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 td {
|
||||
padding: 2px;
|
||||
border-bottom: 1px solid black;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 td.sheet-template_label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 td.sheet-template_value {
|
||||
text-align: center;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 .inlinerollresult {
|
||||
display: inline-block;
|
||||
min-width: 1.5em;
|
||||
text-align: center;
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 .inlinerollresult.fullcrit {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 .inlinerollresult.fullfail {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-coc-attack-1 .inlinerollresult.importantroll {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
/* Buttons */
|
||||
button[type=roll].sheet-old-roll {
|
||||
color: #BEBEBE;
|
||||
background-color: #BEBEBE;
|
||||
font-weight: bold;
|
||||
text-align:center;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin: 0.0;
|
||||
padding: 0.0em;
|
||||
border: 1px solid black;
|
||||
border-radius: 5px;
|
||||
}
|
||||
button[type=roll].sheet-new-roll {
|
||||
color: #18650D;
|
||||
background-color: #18650D;
|
||||
font-weight: bold;
|
||||
text-align:center;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
margin: 0.0;
|
||||
padding: 0.0em;
|
||||
border: 1px solid black;
|
||||
border-radius: 5px;
|
||||
}
|
||||
@@ -0,0 +1,785 @@
|
||||
<div style="padding-top: 3px; padding-bottom: 3px; width: 800px">
|
||||
<div class="dg-header">
|
||||
<img class="dg-img" src="http://i.imgur.com/65Z7K2u.jpg">
|
||||
</div>
|
||||
<!--Personal Data Section-->
|
||||
<div style="padding-top: 3px; width: 100%">
|
||||
<table style="padding-top: 3px; width: 100%">
|
||||
<tr>
|
||||
<td rowspan="3" class="rotated-td">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner">PERSONAL DATA</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="stat-heading" colspan="2">
|
||||
1. LAST NAME, FIRST NAME (AND ALIAS OR CODE NAME IF APPLICABLE)<br>
|
||||
<input type="text" name="attr_Name">
|
||||
</td>
|
||||
<td class="stat-heading">
|
||||
2. PROFESSION (RANK IF APPLICABLE)<br>
|
||||
<input type="text" name="attr_Profession">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="stat-heading" colspan="2">
|
||||
3. EMPLOYER<br>
|
||||
<input type="text" name="attr_Employer">
|
||||
</td>
|
||||
<td class="stat-heading">
|
||||
4. NATIONALITY<br>
|
||||
<input type="text" name="attr_Nationality">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="stat-heading">
|
||||
5. SEX<br>
|
||||
<input type="text" name="attr_Sex">
|
||||
</td>
|
||||
<td class="stat-heading">
|
||||
6. AGE AND D.O.B.<br>
|
||||
<input type="text" name="attr_Age">
|
||||
</td>
|
||||
<td class="stat-heading">
|
||||
7. EDUCATION AND OCCUPATIONAL HISTORY<br>
|
||||
<input type="text" name="attr_Education">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<!--Ability Section-->
|
||||
<div style="padding-top: 3px; width: 100%">
|
||||
<table style="border: none;">
|
||||
<tr>
|
||||
<td style="border: none">
|
||||
<table style="padding-top: 3px;" class="att-table">
|
||||
<tr style="text-align: center">
|
||||
<td rowspan="14" class="rotated-td">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_stats">STATISTICAL DATA</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="stat-heading">8. STATISTICS</td>
|
||||
<td class="stat-heading">SCORE</td>
|
||||
<td class="stat-heading">x5</td>
|
||||
<td class="stat-heading">DISTINGUISHING FEATURES</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Strength<br>(STR)
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Strength Check}} {{check=[[1d100]]}} {{Str=[[@{Str}]]}} {{x5=[[@{Strx5}]]}}" name="roll_Str"></button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_Str"/></td>
|
||||
<td><input type="number" name="attr_Strx5" value="@{Str}*5" disabled="true" /></td>
|
||||
<td><input type="text" name="attr_Str_Features"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Constitution<br>(CON)
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Constitution Check}} {{check=[[1d100]]}} {{Con=[[@{Con}]]}} {{x5=[[@{Conx5}]]}}" name="roll_Con"></button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_Con"/></td>
|
||||
<td><input type="number" name="attr_Conx5" value="@{Con}*5" disabled="true" /></td>
|
||||
<td><input type="text" name="attr_Con_Features"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Dexterity<br>(DEX)
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Dexterity Check}} {{check=[[1d100]]}} {{Dex=[[@{Dex}]]}} {{x5=[[@{Dexx5}]]}}" name="roll_Dex"></button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_Dex"/></td>
|
||||
<td><input type="number" name="attr_Dexx5" value="@{Dex}*5" disabled="true" /></td>
|
||||
<td><input type="text" name="attr_Dex_Features"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Intelligence<br>(INT)
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Intelligence Check}} {{check=[[1d100]]}} {{Int=[[@{Int}]]}} {{x5=[[@{Intx5}]]}}" name="roll_Int"></button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_Int"/></td>
|
||||
<td><input type="number" name="attr_Intx5" value="@{Int}*5" disabled="true" /></td>
|
||||
<td><input type="text" name="attr_Int_Features"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Power<br>(POW)
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Power Check}} {{check=[[1d100]]}} {{Pow=[[@{Pow}]]}} {{x5=[[@{Powx5}]]}}" name="roll_Pow"></button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_Pow"/></td>
|
||||
<td><input type="number" name="attr_Powx5" value="@{Pow}*5" disabled="true" /></td>
|
||||
<td><input type="text" name="attr_Pow_Features"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
Charisma<br>(CHA)
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Charisma Check}} {{check=[[1d100]]}} {{Cha=[[@{Cha}]]}} {{x5=[[@{Chax5}]]}}" name="roll_Cha"></button>
|
||||
</td>
|
||||
<td><input type="number" name="attr_Cha"/></td>
|
||||
<td><input type="number" name="attr_Chax5" value="@{Cha}*5" disabled="true" /></td>
|
||||
<td><input type="text" name="attr_Cha_Features"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="stat-heading" colspan="2">9. DERIVED ATTRIBUTES</td>
|
||||
<td class="stat-heading">MAXIMUM</td>
|
||||
<td class="stat-heading">CURRENT</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">Hit Points (HP)</td>
|
||||
<td><input type="number" name="attr_HP_Max" min="0" value="ceil((@{Str}+@{Con}) / 2)" disabled="true"/></td>
|
||||
<td><input type="number" name="attr_HP" min="0" value="ceil((@{Str}+@{Con}) / 2)"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">Willpower Points (WP)</td>
|
||||
<td><input type="number" name="attr_WP_Max" min="0" value="@{Pow}" disabled="true"/></td>
|
||||
<td><input type="number" name="attr_WP" min="0" value="@{Pow}"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">Sanity Points (SAN)</td>
|
||||
<td><input type="number" name="attr_SAN_Max" min="0" value="@{Pow} * 5" disabled="true"/></td>
|
||||
<td>
|
||||
<input type="number" name="attr_SAN" min="0" value="@{Pow} * 5"/>
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Sanity Check}} {{check=[[1d100]]}} {{San=[[@{San}]]}}" name="roll_San">San Check</button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">Breaking Point (BP)</td>
|
||||
<td><input type="number" name="attr_BP_Max" min="0" value="@{Pow} * 4" disabled="true"/></td>
|
||||
<td><input type="number" name="attr_BP" min="0" value="@{Pow} * 4"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="stat-heading" colspan="4">
|
||||
10. PHYSICAL DESCRIPTION<br>
|
||||
<textarea name="attr_physical_desc" style="width: 94%; height: 100px;"></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td style="border: none; vertical-align: top">
|
||||
<table style="padding-top: 3px;">
|
||||
<tr style="text-align: center">
|
||||
<td rowspan="11" class="rotated-td">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_psycho">PSYCHOLOGICAL DATA</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="stat-heading" style="width: 80%">
|
||||
<div style="float: left">11.</div>BONDS
|
||||
</td>
|
||||
<td class="stat-heading" style="width: 20%">
|
||||
SCORE
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="border: none; padding: 0; margin: 0; width: 100%">
|
||||
<td colspan="2" style="width: 100%; border: none; padding: 0; margin: 0;">
|
||||
<div style="width: 100%; padding: 0; margin: 0;">
|
||||
<fieldset class="repeating_bonds">
|
||||
<table style="width: 100%; padding: 0; margin: 0; border: none">
|
||||
<tr style="width: 100%; padding: 0; margin: 0; border: none">
|
||||
<td style="width: 69%; padding: 0; margin: 0; border-top: none;">
|
||||
<input type="text" name="attr_bond" style="width: 98%"/>
|
||||
</td>
|
||||
<td style="width: 25%; padding: 0; margin: 0; border-top: none;">
|
||||
<input type="number" min="0" name="attr_bond_score"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</fieldset>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
|
||||
<tr style="text-align: center">
|
||||
<td class="stat-heading" colspan="2">
|
||||
<div style="float: left">12.</div> MOTIVATIONS AND MENTAL DISORDERS
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
<textarea name="attr_motivations_and_disorders" style="width: 94%; height: 150px;"></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="text-align: center">
|
||||
<td class="stat-heading" colspan="2">
|
||||
<div style="float: left">13.</div> INCIDENTS OF SAN LOSS WITHOUT GOING INSANE
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
Violence
|
||||
<input type="checkbox" name="attr_v1" value="1"/>
|
||||
<input type="checkbox" name="attr_v2" value="1"/>
|
||||
<input type="checkbox" name="attr_v3" value="1"/>
|
||||
adapted
|
||||
Helplessness
|
||||
<input type="checkbox" name="attr_h1" value="1"/>
|
||||
<input type="checkbox" name="attr_h2" value="1"/>
|
||||
<input type="checkbox" name="attr_h3" value="1"/>
|
||||
adapted
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<!--Skill Section-->
|
||||
<div style="padding-top: 3px; width: 100%">
|
||||
<table style="width: 100%">
|
||||
<tr style="width: 100%">
|
||||
<td class="rotated-td" rowspan="19">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_skills">APPLICABLE SKILL SETS</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_accounting" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Accounting Check}} {{check=[[1d100]]}} {{Accounting=[[@{accounting}]]}}" name="roll_Accounting"></button>Accounting (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_accounting" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_first_aid" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=First Aid Check}} {{check=[[1d100]]}} {{First Aid=[[@{first_aid}]]}}" name="roll_FirstAid"></button>First Aid (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_first_aid" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_ride" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Ride Check}} {{check=[[1d100]]}} {{Ride=[[@{ride}]]}}" name="roll_Ride"></button>Ride (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_ride" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_alertness" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Alertness Check}} {{check=[[1d100]]}} {{Alertness=[[@{alertness}]]}}" name="roll_Alertness"></button>Alertness (20%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_alertness" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_forensics" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Forensics Check}} {{check=[[1d100]]}} {{Forensics=[[@{forensics}]]}}" name="roll_Forensics"></button>Forensics (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_forensics" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel" rowspan="2">
|
||||
<input type="checkbox" name="attr_science" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Science (@{science_type}) Check}} {{check=[[1d100]]}} {{Science=[[@{science}]]}}" name="roll_Science"></button>Science (0%)<br>
|
||||
<input type="text" name="attr_science_type">
|
||||
</td>
|
||||
<td rowspan="2">
|
||||
<input type="number" name="attr_science" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_anthropology" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Anthropology Check}} {{check=[[1d100]]}} {{Anthropology=[[@{anthropology}]]}}" name="roll_Anthropology"></button>Anthropology (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_anthropology" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_heavy_machinery" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Heavy Machinery Check}} {{check=[[1d100]]}} {{Heavy Machinery=[[@{heavy_machinery}]]}}" name="roll_HeavyMachinery"></button>Heavy Machinery (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_heavy_machinery" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_archeology" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Archeology Check}} {{check=[[1d100]]}} {{Archeology=[[@{archeology}]]}}" name="roll_Archeology"></button>Archeology (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_archeology" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_heavy_weapons" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Heavy Weapons Check}} {{check=[[1d100]]}} {{Heavy Weapons=[[@{heavy_weapons}]]}}" name="roll_HeavyWeapons"></button>Heavy Weapons (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_heavy_weapons" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_search" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Search Check}} {{check=[[1d100]]}} {{Search=[[@{search}]]}}" name="roll_Search"></button>Search (20%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_search" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel" rowspan="2">
|
||||
<input type="checkbox" name="attr_chk_art" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Art (@{art_type}) Check}} {{check=[[1d100]]}} {{Art=[[@{art}]]}}" name="roll_Art"></button>Art (0%)<br/>
|
||||
<input type="text" name="attr_art_type">
|
||||
</td>
|
||||
<td rowspan="2">
|
||||
<input type="number" name="attr_art" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_history" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=History Check}} {{check=[[1d100]]}} {{History=[[@{history}]]}}" name="roll_History"></button>History (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_history" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_sigint" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=SIGINT Check}} {{check=[[1d100]]}} {{SIGINT=[[@{sigint}]]}}" name="roll_Sigint"></button>SIGINT (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_sigint" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_humint" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=HUMINT Check}} {{check=[[1d100]]}} {{HUMINT=[[@{humint}]]}}" name="roll_Humint"></button>HUMINT (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_humint" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_stealth" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Stealth Check}} {{check=[[1d100]]}} {{Stealth=[[@{stealth}]]}}" name="roll_Stealth"></button>Stealth (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_stealth" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_artillery" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Artillery Check}} {{check=[[1d100]]}} {{Artillery=[[@{artillery}]]}}" name="roll_Artillery"></button>Artillery (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_artillery" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_law" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Law Check}} {{check=[[1d100]]}} {{Law=[[@{law}]]}}" name="roll_Law"></button>Law (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_law" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_surgery" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Surgery Check}} {{check=[[1d100]]}} {{Surgery=[[@{surgery}]]}}" name="roll_Surgery"></button>Surgery (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_surgery" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_athletics" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Athletics Check}} {{check=[[1d100]]}} {{Athletics=[[@{athletics}]]}}" name="roll_Athletics"></button>Athletics (30%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_athletics" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_medicine" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Medicine Check}} {{check=[[1d100]]}} {{Medicine=[[@{medicine}]]}}" name="roll_Medicine"></button>Medicine (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_medicine" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_survival" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Survival Check}} {{check=[[1d100]]}} {{Survival=[[@{survival}]]}}" name="roll_Survival"></button>Survival (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_survival" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_bureaucracy" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Bureaucracy Check}} {{check=[[1d100]]}} {{Bureaucracy=[[@{bureaucracy}]]}}" name="roll_Bureaucracy"></button>Bureaucracy (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_bureaucracy" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_melee_weapons" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Melee Weapons Check}} {{check=[[1d100]]}} {{Melee Weapons=[[@{melee_weapons}]]}}" name="roll_MeleeWeapons"></button>Melee Weapons (30%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_melee_weapons" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_swim" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Swim Check}} {{check=[[1d100]]}} {{Swim=[[@{swim}]]}}" name="roll_Swim"></button>Swim (20%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_swim" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_computer_science" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Computer Science Check}} {{check=[[1d100]]}} {{Computer Science=[[@{computer_science}]]}}" name="roll_ComputerScience"></button>Computer Science (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_computer_science" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel" rowspan="2">
|
||||
<input type="checkbox" name="attr_chk_military_science" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Military Science (@{military_science_type}) Check}} {{check=[[1d100]]}} {{Miliary Science=[[@{military_science}]]}}" name="roll_MilitaryScience"></button>Military Science (0%)<br/>
|
||||
<input type="text" name="attr_military_science_type">
|
||||
</td>
|
||||
<td rowspan="2">
|
||||
<input type="number" name="attr_military_science" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_unarmed_combat" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Unarmed Combat Check}} {{check=[[1d100]]}} {{Unarmed Combat=[[@{unarmed_combat}]]}}" name="roll_Unarmed_Combat"></button>Unarmed Combat (40%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_unarmed_combat" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel" rowspan="2">
|
||||
<input type="checkbox" name="attr_chk_craft" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Craft (@{craft_type}) Check}} {{check=[[1d100]]}} {{Craft=[[@{craft}]]}}" name="roll_Craft"></button>Craft (0%)<br/>
|
||||
<input type="text" name="attr_craft_type">
|
||||
</td>
|
||||
<td rowspan="2">
|
||||
<input type="number" name="attr_craft" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_unnatural" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Unnatural Check}} {{check=[[1d100]]}} {{Unnatural=[[@{unnatural}]]}}" name="roll_Unnatural"></button>Unnatural (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_unnatural" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_navigate" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Navigate Check}} {{check=[[1d100]]}} {{Navigate=[[@{navigate}]]}}" name="roll_Navigate"></button>Navigate (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_navigate" class="sheet-skill-input">
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Foreign Languages and Other Skills:
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_criminology" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Criminology Check}} {{check=[[1d100]]}} {{Criminology=[[@{criminology}]]}}" name="roll_Criminology"></button>Criminology (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_criminology" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_occult" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Occult Check}} {{check=[[1d100]]}} {{Occult=[[@{occult}]]}}" name="roll_Occult"></button>Occult (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_occult" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_skill1" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill1_name} Check}} {{check=[[1d100]]}} {{@{skill1_name}=[[@{skill1}]]}}" name="roll_Skill1"></button>1:
|
||||
<input type="text" name="attr_skill1_name">
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_skill1" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_demolitions" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Demolitions Check}} {{check=[[1d100]]}} {{Demolitions=[[@{demolitions}]]}}" name="roll_Demolitions"></button>Demolitions (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_demolitions" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_persuade" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Persuade Check}} {{check=[[1d100]]}} {{Persuade=[[@{persuade}]]}}" name="roll_Persuade"></button>Persuade (20%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_persuade" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_skill2" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill2_name} Check}} {{check=[[1d100]]}} {{@{skill2_name}=[[@{skill2}]]}}" name="roll_Skill2"></button>2:
|
||||
<input type="text" name="attr_skill2_name">
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_skill2" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_disguise" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Disguise Check}} {{check=[[1d100]]}} {{Disguise=[[@{disguise}]]}}" name="roll_Disguise"></button>Disguise (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_disguise" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_pharmacy" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Pharmacy Check}} {{check=[[1d100]]}} {{Pharmacy=[[@{pharmacy}]]}}" name="roll_Pharmacy"></button>Pharmacy (0%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_pharmacy" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_skill3" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill3_name} Check}} {{check=[[1d100]]}} {{@{skill3_name}=[[@{skill3}]]}}" name="roll_Skill3"></button>3:
|
||||
<input type="text" name="attr_skill3_name">
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_skill3" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_dodge" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Dodge Check}} {{check=[[1d100]]}} {{Dodge=[[@{dodge}]]}}" name="roll_Dodge"></button>Dodge (30%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_dodge" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel" rowspan="2">
|
||||
<input type="checkbox" name="attr_chk_pilot" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Pilot (@{pilot_type}) Check}} {{check=[[1d100]]}} {{Pilot=[[@{pilot}]]}}" name="roll_Pilot"></button>Pilot (0%)<br/>
|
||||
<input type="text" name="attr_pilot_type">
|
||||
</td>
|
||||
<td rowspan="2">
|
||||
<input type="number" name="attr_pilot" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_skill4" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill4_name} Check}} {{check=[[1d100]]}} {{@{skill4_name}=[[@{skill4}]]}}" name="roll_Skill4"></button>4:
|
||||
<input type="text" name="attr_skill4_name">
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_skill4" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_drive" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Drive Check}} {{check=[[1d100]]}} {{Drive=[[@{drive}]]}}" name="roll_Drive"></button>Drive (20%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_drive" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_skill5" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill5_name} Check}} {{check=[[1d100]]}} {{@{skill5_name}=[[@{skill5}]]}}" name="roll_Skill5"></button>5:
|
||||
<input type="text" name="attr_skill5_name">
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_skill5" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_firearms" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Firearms Check}} {{check=[[1d100]]}} {{Firearms=[[@{firearms}]]}}" name="roll_Firearms"></button>Firearms (20%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_firearms" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_psychotherapy" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Psychotherapy Check}} {{check=[[1d100]]}} {{Psychotherapy=[[@{psychotherapy}]]}}" name="roll_Psychotherapy"></button>Psychotherapy (10%)
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_psychotherapy" class="sheet-skill-input">
|
||||
</td>
|
||||
<td class="sheet-skilllabel">
|
||||
<input type="checkbox" name="attr_chk_skill6" value="1">
|
||||
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill6_name} Check}} {{check=[[1d100]]}} {{@{skill6_name}=[[@{skill6}]]}}" name="roll_Skill6"></button>6:
|
||||
<input type="text" name="attr_skill6_name">
|
||||
</td>
|
||||
<td>
|
||||
<input type="number" name="attr_skill6" class="sheet-skill-input">
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="text-align: center">
|
||||
<td colspan="6">
|
||||
Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<!--Injuries Section-->
|
||||
<div style="padding-top: 3px; width: 100%">
|
||||
<table style="width: 100%">
|
||||
<tr style="width: 100%">
|
||||
<td rowspan="2" class="rotated-td">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_injuries">INJURIES</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="stat-heading" colspan="2">
|
||||
14. WOUNDS AND AILMENTS<br>
|
||||
<textarea name="attr_Wounds" style="width: 98%; height: 100px;"></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="text-align: center">
|
||||
<td>
|
||||
Has First Aid been attempted since the last injury?
|
||||
<input type="checkbox" name="attr_first_aid_since_hurt" value="1"/>
|
||||
yes: only Medicine, Surgery, or long-term rest can help further
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<!--Equipment Section-->
|
||||
<div style="padding-top: 3px; width: 100%">
|
||||
<table style="width: 100%">
|
||||
<tr style="width: 100%">
|
||||
<td rowspan="10" class="rotated-td">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_equip">EQUIPMENT</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="stat-heading" colspan="8">
|
||||
15. ARMOR AND GEAR<br>
|
||||
<textarea name="attr_Gear" style="width: 98%; height: 100px;"></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="text-align: center">
|
||||
<td colspan="8">
|
||||
Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="text-align: center">
|
||||
<td class="stat-heading" width="21%">
|
||||
<div style="float: left">16.</div> WEAPONS
|
||||
</td>
|
||||
<td width="7%">SKILL %</td>
|
||||
<td width="12%">BASE RANGE</td>
|
||||
<td width="12%">DAMAGE</td>
|
||||
<td width="12%">ARMOR PIERCING</td>
|
||||
<td width="12%">LETHALITY %</td>
|
||||
<td width="12%">KILL RADIUS</td>
|
||||
<td width="12%">AMMO</td>
|
||||
</tr>
|
||||
<tr style="border: none; margin: 0; padding: 0;">
|
||||
<td colspan="8" style="border: none; margin: 0; padding: 0;">
|
||||
<fieldset class="repeating_weapons">
|
||||
<table style="width: 100%; margin: 0; padding: 0;">
|
||||
<tr>
|
||||
<td width="21%">
|
||||
<button type="roll" class="sheet-roll"
|
||||
value="&{template:default} {{name=@{weapon_name} Attack}} {{check=[[1d100]]}} {{Skill=[[@{weapon_skill}]]}} {{Damage=[[@{weapon_damage}]]}}"
|
||||
name="roll_Weapon"></button><input type="text" name="attr_weapon_name" style="width: 85%;"/>
|
||||
</td>
|
||||
<td width="7%"><input type="number" name="attr_weapon_skill" style="width: 100%;"/></td>
|
||||
<td width="12%"><input type="number" name="attr_weapon_range" style="width: 100%;"/></td>
|
||||
<td width="12%"><input type="text" name="attr_weapon_damage" style="width: 100%;"/></td>
|
||||
<td width="12%"><input type="number" name="attr_weapon_ap" style="width: 100%;"/></td>
|
||||
<td width="12%"><input type="number" name="attr_weapon_lethality" style="width: 100%;"/></td>
|
||||
<td width="12%"><input type="text" name="attr_weapon_kr" style="width: 100%;"/></td>
|
||||
<td width="12%"><input type="number" name="attr_weapon_ammo" style="width: 100%;"/></td>
|
||||
</tr>
|
||||
</table>
|
||||
</fieldset>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<!--Remarks Section-->
|
||||
<div style="padding-top: 3px; width: 100%">
|
||||
<table style="width: 100%">
|
||||
<tr style="width: 100%">
|
||||
<td rowspan="9" class="rotated-td">
|
||||
<div class="container">
|
||||
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_remarks">REMARKS</span></div>
|
||||
</div>
|
||||
</td>
|
||||
<td class="stat-heading" width="45%" rowspan="8">
|
||||
17. PERSONAL DETAILS AND NOTES<br>
|
||||
<textarea name="attr_personal_details" style="width: 90%; height: 200px;"></textarea>
|
||||
</td>
|
||||
<td class="stat-heading" width="45%" colspan="2">
|
||||
18. DEVELOPMENTS WHICH AFFECT HOME AND FAMILY<br>
|
||||
<textarea name="attr_developments" style="width: 90%; height: 100px;"></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="text-align: center">
|
||||
<td class="stat-heading">
|
||||
19. SPECIAL TRAINING
|
||||
</td>
|
||||
<td class="stat-heading">
|
||||
SKILL OR STAT USED
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="text" style="width: 80%" name="attr_special1"/>
|
||||
</td>
|
||||
<td>
|
||||
<input type="text" style="width: 100%" name="attr_special_skill1"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="text" style="width: 80%" name="attr_special2"/>
|
||||
</td>
|
||||
<td>
|
||||
<input type="text" style="width: 100%" name="attr_special_skill2"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="text" style="width: 80%" name="attr_special3"/>
|
||||
</td>
|
||||
<td>
|
||||
<input type="text" style="width: 100%" name="attr_special_skill3"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="text" style="width: 80%" name="attr_special4"/>
|
||||
</td>
|
||||
<td>
|
||||
<input type="text" style="width: 100%" name="attr_special_skill4"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="text" style="width: 80%" name="attr_special5"/>
|
||||
</td>
|
||||
<td>
|
||||
<input type="text" style="width: 100%" name="attr_special_skill5"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input type="text" style="width: 80%" name="attr_special6"/>
|
||||
</td>
|
||||
<td>
|
||||
<input type="text" style="width: 100%" name="attr_special_skill6"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="3">
|
||||
Please indicate why this agent was recruited and why the agent agreed to be recruited.
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
@@ -547,6 +547,21 @@ input.sheet-checkWiza:checked ~ table.sheet-tableWiza
|
||||
display:table;
|
||||
}
|
||||
|
||||
input.sheet-checkNecrEspoir:checked ~ table.sheet-tableSEH tr.sheet-NotNecrEspoir
|
||||
{
|
||||
display:none;
|
||||
}
|
||||
|
||||
input.sheet-checkNecrEspoir:checked ~ table.sheet-tableSEH tr.sheet-NecrEspoir
|
||||
{
|
||||
display:table-row;
|
||||
}
|
||||
|
||||
tr.sheet-NecrEspoir
|
||||
{
|
||||
display:none;
|
||||
}
|
||||
|
||||
input.sheet-checkDruiGen:checked ~ div.sheet-divDruiGen
|
||||
{
|
||||
display:block;
|
||||
|
||||
+55
-102
@@ -1179,7 +1179,23 @@
|
||||
TAS.repeatingSimpleSum("slotsDCLTorse", "slotsUDCLTorse", "slotsUDCLTorseTot");
|
||||
});
|
||||
|
||||
</script>
|
||||
on('sheet:opened',function()
|
||||
{
|
||||
getAttrs(["sante", "santeMAJ"], function(values)
|
||||
{
|
||||
if(values.santeMAJ != 1)
|
||||
{
|
||||
setAttrs({
|
||||
santepj: values.sante,
|
||||
santePNJ: values.sante,
|
||||
santeMAJ: 1
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
|
||||
<input type="hidden" name="attr_MAJ" value="0" />
|
||||
|
||||
<input type="radio" name="attr_fichePNJ" class="fichePNJ" value="0" checked /><span title="PJ" class="fichePNJ" ></span><br/>
|
||||
<input type="radio" name="attr_fichePNJ" class="fichePNJ2" value="1" /><span title="PNJ" class="fichePNJ2" ></span>
|
||||
@@ -1979,9 +1995,10 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="Sante Separation">
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<table class="tableGuardian hidden">
|
||||
<div class="Guardian Bard Drui Monk Barb Pala Prie Psio Rang Rogu Sorc Warm Warr Wiza">
|
||||
<input type="checkbox" name="attr_armure" class="checkNecrEspoir hidden" value="necromancer" />
|
||||
|
||||
<table class="tableSEH">
|
||||
<tr>
|
||||
<th class="tab-padding-left" style="width:25%"></th>
|
||||
<th style="width:25%"><h4>Actuel</h4></th>
|
||||
@@ -1990,16 +2007,22 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left"><h4>Santé</h4></th>
|
||||
<td><input type="number" name="attr_sante" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_sante_max" min="0" class="center" style="width:100%" value="(((((@{endurance} + (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) ) + abs(@{endurance} - (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) )) / 2)*6)+10)+@{santeModif}" disabled /></td>
|
||||
<td><input type="number" name="attr_santepj" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_santepj_max" min="0" class="center" style="width:100%" value="(((((@{endurance} + (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) ) + abs(@{endurance} - (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) )) / 2)*6)+10)+@{santeModif}" disabled /></td>
|
||||
<td class="tab-padding-right" ><input type="number" name="attr_santeModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<tr class="NotNecrEspoir">
|
||||
<th class="tab-padding-left left"><h4>Espoir</h4></th>
|
||||
<td><input type="number" name="attr_espoir" min="0" value="50" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_espoir_max" min="0" value="50+@{espoirModif}" class="center" style="width:100%" disabled /></td>
|
||||
<td class="tab-padding-right"><input type="number" name="attr_espoirModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr class="NecrEspoir">
|
||||
<th class="tab-padding-left left"><h4>Espoir</h4></th>
|
||||
<td><input type="number" name="attr_espoirNecr" min="0" value="10" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_espoirNecr_max" min="0" value="10+@{espoirNecrModif}" class="center" style="width:100%" disabled /></td>
|
||||
<td class="tab-padding-right"><input type="number" name="attr_espoirNecrModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left tab-padding-bottom left"><h4>Héroisme</h4></th>
|
||||
<td class="tab-padding-bottom"><input type="number" name="attr_heroisme" min="0" max="6" value="0" class="center" style="width:100%" /></td>
|
||||
@@ -2008,76 +2031,6 @@
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div class="Bard Drui Monk Barb Pala Prie Psio Rang Rogu Sorc Warm Warr Wiza">
|
||||
<input type="checkbox" name="attr_armure" class="checkBard hidden" value="bard" />
|
||||
<input type="checkbox" name="attr_armure" class="checkDrui hidden" value="druid" />
|
||||
<input type="checkbox" name="attr_armure" class="checkMonk hidden" value="monk" />
|
||||
<input type="checkbox" name="attr_armure" class="checkBarb hidden" value="barbarian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkPala hidden" value="paladin" />
|
||||
<input type="checkbox" name="attr_armure" class="checkPrie hidden" value="priest" />
|
||||
<input type="checkbox" name="attr_armure" class="checkPsio hidden" value="psion" />
|
||||
<input type="checkbox" name="attr_armure" class="checkRang hidden" value="ranger" />
|
||||
<input type="checkbox" name="attr_armure" class="checkRogu hidden" value="rogue" />
|
||||
<input type="checkbox" name="attr_armure" class="checkSorc hidden" value="sorcerer" />
|
||||
<input type="checkbox" name="attr_armure" class="checkWarm hidden" value="warmaster" />
|
||||
<input type="checkbox" name="attr_armure" class="checkWarr hidden" value="warrior" />
|
||||
<input type="checkbox" name="attr_armure" class="checkWiza hidden" value="wizard" />
|
||||
<table class="tableBard tableDrui tableMonk tableBarb tablePala tablePrie tablePsio tableRang tableRogu tableSorc tableWarm tableWarr tableWiza hidden">
|
||||
<tr>
|
||||
<th class="tab-padding-left" style="width:25%"></th>
|
||||
<th style="width:25%"><h4>Actuel</h4></th>
|
||||
<th style="width:25%"><h4>Maximum</h4></th>
|
||||
<th class="tab-padding-right" style="25%"><h4>Modif</h4></th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left"><h4>Santé</h4></th>
|
||||
<td><input type="number" name="attr_sante" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_sante_max" min="0" class="center" style="width:100%" value="(((((@{endurance} + (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) ) + abs(@{endurance} - (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) )) / 2)*6)+10)+@{santeModif}" disabled /></td>
|
||||
<td class="tab-padding-right" ><input type="number" name="attr_santeModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left"><h4>Espoir</h4></th>
|
||||
<td><input type="number" name="attr_espoir" min="0" value="50" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_espoir_max" min="0" value="50+@{espoirModif}" class="center" style="width:100%" disabled /></td>
|
||||
<td class="tab-padding-right"><input type="number" name="attr_espoirModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left tab-padding-bottom left"><h4>Héroisme</h4></th>
|
||||
<td class="tab-padding-bottom"><input type="number" name="attr_heroisme" min="0" max="6" value="0" class="center" style="width:100%" /></td>
|
||||
<td class="tab-padding-bottom"><input type="number" name="attr_heroisme_max" min="0" value="6+@{heroismeModif}" class="center" style="width:100%" disabled /></td>
|
||||
<td class="tab-padding-bottom tab-padding-right"><input type="number" name="attr_heroismeModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div class="Necr">
|
||||
<input type="checkbox" name="attr_armure" class="checkNecr hidden" value="necromancer" />
|
||||
<table class="tableNecr hidden">
|
||||
<tr>
|
||||
<th class="tab-padding-left" style="width:25%"></th>
|
||||
<th style="width:25%"><h4>Actuel</h4></th>
|
||||
<th style="width:25%"><h4>Maximum</h4></th>
|
||||
<th class="tab-padding-right" style="25%"><h4>Modif</h4></th>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left"><h4>Santé</h4></th>
|
||||
<td><input type="number" name="attr_sante" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_sante_max" min="0" class="center" style="width:100%" value="(((((@{endurance} + (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) ) + abs(@{endurance} - (((@{deplacement}+@{force}) + abs(@{deplacement}-@{force})) / 2) )) / 2)*6)+10)+@{santeModif}" disabled /></td>
|
||||
<td class="tab-padding-right" ><input type="number" name="attr_santeModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left"><h4>Espoir</h4></th>
|
||||
<td><input type="number" name="attr_espoirNecr" min="0" value="10" class="center" style="width:100%" /></td>
|
||||
<td><input type="number" name="attr_espoirNecr_max" min="0" value="10+@{espoirNecrModif}" class="center" style="width:100%" disabled /></td>
|
||||
<td class="tab-padding-right"><input type="number" name="attr_espoirNecrModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left tab-padding-bottom left"><h4>Héroisme</h4></th>
|
||||
<td class="tab-padding-bottom"><input type="number" name="attr_heroisme" min="0" max="6" value="0" class="center" style="width:100%" /></td>
|
||||
<td class="tab-padding-bottom"><input type="number" name="attr_heroisme_max" min="0" value="6+@{heroismeModif}" class="center" style="width:100%" disabled /></td>
|
||||
<td class="tab-padding-bottom tab-padding-right"><input type="number" name="attr_heroismeModif" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<div class="Initiative Separation">
|
||||
<div class="All except Guardian et Warrior">
|
||||
@@ -2114,7 +2067,7 @@
|
||||
</table>
|
||||
</div>
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" checked />
|
||||
|
||||
<input type="number" name="attr_discretionTotalGuardian" class="hidden" value="@{discretion}" disabled />
|
||||
<input type="number" name="attr_perceptionTotalGuardian" class="hidden" value="@{perception}" disabled />
|
||||
@@ -2158,7 +2111,7 @@
|
||||
</div>
|
||||
<div class="Defense Separation">
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" checked />
|
||||
<input type="number" name="attr_hargneTotalGuardian" class="hidden" value="@{hargne}" disabled />
|
||||
<input type="number" name="attr_combatTotalGuardian" class="hidden" value="@{combat}" disabled />
|
||||
<input type="number" name="attr_instinctTotalGuardian" class="hidden" value="@{instinct}" disabled />
|
||||
@@ -2512,8 +2465,8 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left"><h4>Santé</h4></th>
|
||||
<td><input type="number" name="attr_sante" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
<td class="tab-padding-right"><input type="number" name="attr_sante_max" min="0" class="center" style="width:100%" value="0" /></td>
|
||||
<td><input type="number" name="attr_santePNJ" min="0" value="0" class="center" style="width:100%" /></td>
|
||||
<td class="tab-padding-right"><input type="number" name="attr_santePNJ_max" min="0" class="center" style="width:100%" value="0" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th class="tab-padding-left left tab-padding-bottom"><h4>Espoir</h4></th>
|
||||
@@ -5569,7 +5522,7 @@
|
||||
<span class="revealESpec hidden">Oblitération /</span>
|
||||
</span>
|
||||
<span class="Orfevrerie">
|
||||
<input type="checkbox" name="attr_orfevrerie" class="hidden checkShowESpec" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" class="hidden checkShowESpec" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
<span class="revealESpec hidden">Orfévrerie /</span>
|
||||
</span>
|
||||
<span class="Penetrant">
|
||||
@@ -5970,7 +5923,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -8002,7 +7955,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -8532,7 +8485,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -9033,7 +8986,7 @@
|
||||
</div>
|
||||
<br/>
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" checked />
|
||||
<table class="tableGuardian hidden">
|
||||
<tr>
|
||||
<td class="tab-padding-left" style="width:40%"></td>
|
||||
@@ -9665,7 +9618,7 @@
|
||||
<input type="checkbox" name="attr_tabDistance" class="tabArmes tabDistance hidden" value="1" checked>
|
||||
<div class="tabDistance hidden" style="margin-top:20px">
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" checked />
|
||||
<table class="tableGuardian hidden">
|
||||
<tr>
|
||||
<th><h2>Armes à distances</h2></th>
|
||||
@@ -9971,7 +9924,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -10500,7 +10453,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -11038,7 +10991,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -11567,7 +11520,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -12096,7 +12049,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -12625,7 +12578,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -12851,7 +12804,7 @@
|
||||
<input type="checkbox" name="attr_tabMelee" class="tabArmes tabMelee hidden" value="2" checked>
|
||||
<div class="tabMelee hidden" style="margin-top:20px">
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" checked />
|
||||
<table class="tableGuardian hidden">
|
||||
<tr>
|
||||
<th><h2>Armes de mêlée</h2></th>
|
||||
@@ -13157,7 +13110,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -13551,7 +13504,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -13955,7 +13908,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -14350,7 +14303,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -14745,7 +14698,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -15140,7 +15093,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -15506,7 +15459,7 @@
|
||||
</tr>
|
||||
<tr style="height:31px;">
|
||||
<td>
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}]]}}" />
|
||||
<input type="checkbox" name="attr_orfevrerie" value="{{orfevrerie=[[@{dexterite}+@{dextOD}]]}}" />
|
||||
</td>
|
||||
<td colspan="2">
|
||||
Orfévrerie
|
||||
@@ -17102,7 +17055,7 @@
|
||||
<input type="checkbox" name="attr_fichePNJ" class="fichePNJHidden fichePNJH" value="1" />
|
||||
<div class="PJ">
|
||||
<div class="Guardian">
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" />
|
||||
<input type="checkbox" name="attr_armure" class="checkGuardian hidden" value="guardian" checked />
|
||||
<table class="tableGuardian hidden">
|
||||
<tr>
|
||||
<th colspan="6"><h4>Grenades</h4></th>
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
{
|
||||
"Attributes-u":"Attributes",
|
||||
"Body-u":" Body",
|
||||
"Tech-u":" Tech",
|
||||
"Heart-u":" Heart",
|
||||
"Mind-u":" Mind",
|
||||
"Conditions-u":"Conditions",
|
||||
"Angry-u":"Angry ",
|
||||
"Scared-u":"Scared ",
|
||||
"Exhausted-u":"Exhausted ",
|
||||
"Injured-u":"Injured ",
|
||||
"Broken-u":"Broken ",
|
||||
"Skills-u":"Skills",
|
||||
"Sneak (Body)-u":" Sneak (Body)",
|
||||
"Force (Body)-u":" Force (Body)",
|
||||
"Move (Body)-u":" Move (Body)",
|
||||
"Program (Tech)-u":" Program (Tech)",
|
||||
"Tinker (Tech)-u":" Tinker (Tech)",
|
||||
"Calculate (Tech)-u":" Calculate (Tech)",
|
||||
"Contact (Heart)-u":" Contact (Heart)",
|
||||
"Charm (Heart)-u":" Charm (Heart)",
|
||||
"Lead (Heart)-u":" Lead (Heart)",
|
||||
"Investigate (Mind)-u":" Investigate (Mind)",
|
||||
"Comprehend (Mind)-u":" Comprehend (Mind)",
|
||||
"Empathize (Mind)-u":" Empathize (Mind)",
|
||||
"Experience-u":"Experience",
|
||||
"Hideout-u":"Hideout",
|
||||
"Name-u":"Name",
|
||||
"Age-u":"Age",
|
||||
"Type-u":"Type",
|
||||
"Bookworm":"Bookworm",
|
||||
"Computer Geek":"Computer Geek",
|
||||
"Hick":"Hick",
|
||||
"Jock":"Jock",
|
||||
"Popular Kid":"Popular Kid",
|
||||
"Rocker":"Rocker",
|
||||
"Troublemaker":"Troublemaker",
|
||||
"Weirdo":"Weirdo",
|
||||
"Gender-u":"Gender",
|
||||
"Luck Points-u":"Luck<br>Points",
|
||||
"Max Luck-u":"Max<br>Luck",
|
||||
"Iconic Item-u":"Iconic Item",
|
||||
"(Bonus +2)-u":"(Bonus +2)",
|
||||
"Body":"Body",
|
||||
"Tech":"Tech",
|
||||
"Heart":"Heart",
|
||||
"Mind":"Mind",
|
||||
"Sneak":"Sneak",
|
||||
"Force":"Force",
|
||||
"Move":"Move",
|
||||
"Program":"Program",
|
||||
"Tinker":"Tinker",
|
||||
"Calculate":"Calculate",
|
||||
"Contact":"Contact",
|
||||
"Charm":"Charm",
|
||||
"Lead":"Lead",
|
||||
"Investigate":"Investigate",
|
||||
"Comprehend":"Comprehend",
|
||||
"Empathize":"Empathize",
|
||||
"Anchor-u":"Anchor",
|
||||
"Pride-u":"Pride",
|
||||
"Problem-u":"Problem",
|
||||
"Drive-u":"Drive",
|
||||
"Description-u":"Description",
|
||||
"Favorite Song-u":"Favorite Song",
|
||||
"Relationships-u":"Relationships",
|
||||
"relationshipName":"PC/NPC Name",
|
||||
"Items-u":"Items",
|
||||
"itemName":"Item name",
|
||||
"Notes-u":"Notes",
|
||||
"Successes-u":"Successes",
|
||||
"Attribute/Skill-u":"Attr/Skill"
|
||||
}
|
||||
@@ -896,25 +896,28 @@
|
||||
</div>
|
||||
</div>
|
||||
<fieldset class="repeating_talento">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-data-center" style="width:15%;">
|
||||
<select title="repetindo_talento_X_tipo" name="attr_tipo">
|
||||
<option value="Nenhum" selected>Nenhum</option>
|
||||
<option value="Racial">Racial</option>
|
||||
<option value="Classe">Classe</option>
|
||||
<option value="Talento">Talento</option>
|
||||
<option value="Outro">Outro</option>
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data-center"><input title="repetindo_talento_X_nome" type="text" name="attr_nome"></span>
|
||||
<span class="sheet-table-data-center" style="width:5%;"><input title="repetindo_talento_X_usado" type="number" name="attr_usado" value="0"></span>
|
||||
<span class="sheet-table-data-center" style="width:2%;vertical-align:middle;font-size:150%;">/</span>
|
||||
<span class="sheet-table-data-center" style="width:5%;"><input title="repetindo_talento_X_uso|max" type="number" name="attr_uso_max" value="0"></span>
|
||||
<b>Mostrar Descrição?</b>
|
||||
<input type="checkbox" class="sheet-section-show" title="repetindo_talento_X_descricao-show" name="attr_descricao-show" value="1" style="opacity:0;width: 16px;height: 16px;position: relative;top: 5px;left: 6px;margin: -10px;cursor: pointer;z-index: 1;" checked/><span></span>
|
||||
<textarea style="height:50px;" class="sheet-section" title="repetindo_talento_X_descricao" name="attr_descricao"></textarea>
|
||||
<hr>
|
||||
</div>
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-data-center" style="width:15%;">
|
||||
<select title="repetindo_talento_X_tipo" name="attr_tipo">
|
||||
<option value="Nenhum" selected>Nenhum</option>
|
||||
<option value="Racial">Racial</option>
|
||||
<option value="Classe">Classe</option>
|
||||
<option value="Talento">Talento</option>
|
||||
<option value="Outro">Outro</option>
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data-center"><input title="repetindo_talento_X_nome" type="text" name="attr_nome"></span>
|
||||
<span class="sheet-table-data-center" style="width:5%;"><input title="repetindo_talento_X_usado" type="number" name="attr_usado" value="0"></span>
|
||||
<span class="sheet-table-data-center" style="width:2%;vertical-align:middle;font-size:150%;">/</span>
|
||||
<span class="sheet-table-data-center" style="width:5%;"><input title="repetindo_talento_X_uso|max" type="number" name="attr_uso_max" value="0"></span>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<b>Mostrar Descrição?</b>
|
||||
<input type="checkbox" class="sheet-section-show" title="repetindo_talento_X_descricao-show" name="attr_descricao-show" value="1" style="opacity:0;width: 16px;height: 16px;position: relative;top: 5px;left: 6px;margin: -10px;cursor: pointer;z-index: 1;" checked/><span></span>
|
||||
<textarea style="height:50px;" class="sheet-section" title="repetindo_talento_X_descricao" name="attr_descricao"></textarea>
|
||||
<hr>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
<br/>
|
||||
|
||||
Reference in New Issue
Block a user