New translations translation.json (Portuguese, Brazilian)

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2022-04-19 23:02:53 -04:00
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{
"written-by-brian-tyrrell": "Written by Brian Tyrrell",
"edited-by-vi-huntsman": "Edited by Vi Huntsman",
"roll20-by-wes-baker-and-jess-peck": "Roll20 by Wes Baker and Jess Peck",
"copyright-dungeons-on-a-dime": "Copyright © Dungeons on a Dime 2021",
"your-adventurer": "Your Adventurer",
"abilities": "Abilities",
"my-name-is": "My name is",
"and-i-am": "and I am:",
"cunning": "Cunning",
"base": "Base",
"current": "Current",
"vigour": "Vigour",
"willpower": "Willpower",
"injuries": "Injuries",
"inventory": "Inventory",
"standard-gear": "Standard Gear",
"tool-1": "Tool 1",
"tool-2": "Tool 2",
"tool-3": "Tool 3",
"tool-4": "Tool 4",
"weapon": "Weapon",
"packed-lunch": "Packed Lunch",
"money": "Money",
"light-source": "Light Source",
"backpack": "Backpack",
"carried-items": "Carried Items",
"max": "Max",
"carried-item": "Carried Item",
"pocket-items": "Pocket Items",
"pocket-item": "Pocket Item",
"notes": "Notes",
"jobs-and-features": "Jobs and Features",
"job": "Job",
"feature": "Feature",
"job-title": "Job Title",
"skill-1": "Skill 1",
"skill-2": "Skill 2",
"skill-3": "Skill 3",
"trait": "Trait",
"flaw": "Flaw",
"skill": "Skill",
"Feature 1": "Feature 1",
"Feature 2": "Feature 2",
"Feature 3": "Feature 3",
"Feature 4": "Feature 4",
"Feature 5": "Feature 5",
"Feature 6": "Feature 6",
"training": "Training",
"desired-job": "Desired Job",
"new-skill-1": "New Skill 1",
"new-skill-2": "New Skill 2",
"new-skill-3": "New Skill 3",
"new-trait": "New Trait",
"new-flaw": "New Flaw",
"sessions-without-skills": "Sessions without Skills",
"sessions-without-skills-paragraph-1": "During each sessionof play of AOAD, you should get the chance to learn a new Skill for a Job you are training to get.",
"sessions-without-skills-paragraph-2": "Mark sessions played where you haven't learnt a skill below, which you can make up for later with the Narrator.",
"roll": "Roll",
"result": "Result",
"critical": "Critical",
"success": "Success",
"complication": "Complication",
"hijinx": "Hijinx",
"description-success": "You do as well as you can. The Narrator describes how successful you are.",
"description-complication": "You barely manage to pull it off, but not without consequence. The Narrator describes how the situation becomes more complicated.",
"description-hijinx": "Something goes terribly wrong. The Narrator describes how things go awry, and hijinx may follow.",
"description-critical-success": "You do better than expected! The Narrator describes how things go in your favor.",
"your-npc": "Your NPC",
"npc-abilities": "NPC",
"their-name-is": "Their name is",
"and-they-are": "and they are:",
"npc_cunning": "Cunning",
"npc_vigour": "Vigour",
"npc_willpower": "Willpower",
"injuries_npc": "Injuries",
"inventory_npc": "Inventory",
"standard-gear_npc": "Standard Gear",
"tool-1_npc": "Tool 1",
"tool-2_npc": "Tool 2",
"tool-3_npc": "Tool 3",
"tool-4_npc": "Tool 4",
"weapon_npc": "Weapon",
"packed-lunch_npc": "Packed Lunch",
"money_npc": "Money",
"light-source_npc": "Light Source",
"backpack_npc": "Backpack",
"carried-items_npc": "Carried Items",
"max_npc": "Max",
"carried-item_npc": "Carried Item",
"pocket-items-npc": "Pocket Items",
"pocket-item_npc": "Pocket Item",
"notes_npc": "Notes",
"npc_difficulty": "Difficulty",
"petty": "Petty",
"simple": "Simple",
"moderate": "Moderate",
"troublesome": "Troublesome",
"challenging": "Challenging",
"daunting": "Daunting",
"strength_max": "Max",
"max_weak": "Max",
"npc_strength": "Strength",
"npc_weakness": "Weakness"
}