Merge branch 'master' into GURPS-2.3.12

This commit is contained in:
Ken
2020-09-27 13:01:04 -07:00
21 changed files with 1959 additions and 1729 deletions
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@@ -63,7 +63,7 @@
<input type="number" name="attr_athletics" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testathletcis" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} athletics!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{athleticscalc}}dh1]]!}}">Athleti.</button>
<button type="roll" class="sheet-roll" name="testathletcis" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} athletics!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{athleticscalc}}dh1]]!}}">Ath.</button>
</div>
<div class="sheet-col-3-16">
<input type="number" name="attr_axpathletics" step="1" value="0">
@@ -75,26 +75,24 @@
<input type="number" name="attr_athleticstemp" step="1" value="0">
</div>
<input type="hidden" name="attr_athleticscalc" value="@{athletics}+@{athleticstemp}">
<div class="sheet-row">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_charm" step="1" value="0">
<input type="number" name="attr_proficiency" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testcharm" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} charm!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{charmcalc}}dh1]]!}}">Charm</button>
<button type="roll" class="sheet-roll" name="testproficiency" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} proficiency!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{proficiencycalc}}dh1]]!}}">Prof.</button>
</div>
<div class="sheet-col-3-16">
<input type="number" name="attr_axpcharm" step="1" value="0">
<input type="number" name="attr_axpproficiency" step="1" value="0">
</div>
<div class="sheet-col-3-16">
<input type="number" name="attr_axpcharm_max" step="1" value="0">
<input type="number" name="attr_axpproficiency_max" step="1" value="0">
</div>
<div class="sheet-col-1-8">
<input type="number" name="attr_charmtemp" step="1" value="0">
<input type="number" name="attr_proficiencytemp" step="1" value="0">
</div>
<input type="hidden" name="attr_charmcalc" value="@{charm}+@{charmtemp}">
<div class="sheet-row">
<input type="hidden" name="attr_proficiencycalc" value="@{proficiency}+@{proficiencytemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_guts" step="1" value="0">
</div>
@@ -117,7 +115,7 @@
<input type="number" name="attr_knowledge" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testknowledge" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} knowledge!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{knowledgecalc}}dh1]]!}}">Knowl.</button>
<button type="roll" class="sheet-roll" name="testknowledge" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} knowledge!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{knowledgecalc}}dh1]]!}}">Know.</button>
</div>
<div class="sheet-col-3-16">
<input type="number" name="attr_axpknowledge" step="1" value="0">
@@ -129,29 +127,32 @@
<input type="number" name="attr_knowledgetemp" step="1" value="0">
</div>
<input type="hidden" name="attr_knowledgecalc" value="@{knowledge}+@{knowledgetemp}">
<div class="sheet-row">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_proficiency" step="1" value="0">
<input type="number" name="attr_charm" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testproficiency" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} proficiency!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{proficiencycalc}}dh1]]!}}">Profici.</button>
<button type="roll" class="sheet-roll" name="testcharm" value="&amp;{template:default} {{name=@{character_name} tests @{PUgenderpronoun} charm!}} {{@{character_name} rolled a =[[2d6+{0d0+4, 0d0+@{charmcalc}}dh1]]!}}">Charm</button>
</div>
<div class="sheet-col-3-16">
<input type="number" name="attr_axpproficiency" step="1" value="0">
<input type="number" name="attr_axpcharm" step="1" value="0">
</div>
<div class="sheet-col-3-16">
<input type="number" name="attr_axpproficiency_max" step="1" value="0">
<input type="number" name="attr_axpcharm_max" step="1" value="0">
</div>
<div class="sheet-col-1-8">
<input type="number" name="attr_proficiencytemp" step="1" value="0">
<input type="number" name="attr_charmtemp" step="1" value="0">
</div>
<input type="hidden" name="attr_proficiencycalc" value="@{proficiency}+@{proficiencytemp}">
<input type="hidden" name="attr_charmcalc" value="@{charm}+@{charmtemp}">
</div>
<div class="sheet-row">
<div class="sheet-col-1 sheet-padr">
<h4 class="sheet-center">Persona's Stats</h4>
<h4 class="sheet-center">Persona Stats</h4>
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-4 sheet-center sheet-small-label">Current</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">&nbsp;</div>
@@ -163,7 +164,7 @@
<input type="number" name="attr_strength" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="teststrength" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} strength!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{strengthcalc}}dh1]]!}}">Stren.</button>
<button type="roll" class="sheet-roll" name="teststrength" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} strength!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{strengthcalc}}dh1]]!}}">STR</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_strengthtotal" step="1" value="0">
@@ -172,43 +173,13 @@
<input type="number" name="attr_strengthtemp" step="1" value="0">
</div>
<input type="hidden" name="attr_strengthcalc" value="@{strength}+@{strengthtemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_magic" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testmagic" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} magic!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{magiccalc}}dh1]]!}}">Magic</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_magictotal" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_magictemp" step="1" value="0">
</div>
<input type="hidden" name="attr_magiccalc" value="@{magic}+@{magictemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_endurance" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testendurance" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} endurance!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{endurancecalc}}dh1]]!}}">Endur.</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_endurancetotal" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_endurancetemp" step="1" value="0">
</div>
<input type="hidden" name="attr_endurancecalc" value="@{endurance}+@{endurancetemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_agility" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testagility" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} agility!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{agilitycalc}}dh1]]!}}">Agility</button>
<button type="roll" class="sheet-roll" name="testagility" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} agility!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{agilitycalc}}dh1]]!}}">AGI</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_agilitytotal" step="1" value="0">
@@ -218,12 +189,42 @@
</div>
<input type="hidden" name="attr_agilitycalc" value="@{agility}+@{agilitytemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_endurance" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testendurance" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} endurance!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{endurancecalc}}dh1]]!}}">END</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_endurancetotal" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_endurancetemp" step="1" value="0">
</div>
<input type="hidden" name="attr_endurancecalc" value="@{endurance}+@{endurancetemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_magic" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testmagic" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} magic!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{magiccalc}}dh1]]!}}">MAG</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_magictotal" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_magictemp" step="1" value="0">
</div>
<input type="hidden" name="attr_magiccalc" value="@{magic}+@{magictemp}">
<div class="sheet-row">
<div class="sheet-col-1-4">
<input type="number" name="attr_luck" step="1" value="0">
</div>
<div class="sheet-col-1-4">
<button type="roll" class="sheet-roll" name="testluck" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} luck!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{luckcalc}}dh1]]!}}">Luck</button>
<button type="roll" class="sheet-roll" name="testluck" value="&amp;{template:default} {{name=@{persona_name} tests @{Pgenderpronoun} luck!}} {{@{persona_name} rolled a =[[2d6+{0d0+4, 0d0+@{luckcalc}}dh1]]!}}">LUC</button>
</div>
<div class="sheet-col-1-4">
<input type="number" name="attr_lucktotal" step="1" value="0">
@@ -498,20 +499,20 @@
</div>
</div>
<div class="sheet-col-1 sheet-padr">
<h4 class="sheet-center">Spells</h4>
<h4 class="sheet-center">Skills</h4>
<div class="sheet-row sheet-padb">
<div class="sheet-col-1-1 sheet-small-label sheet-center">
<div class="sheet-row sheet-sub-header">
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-8 sheet-center sheet-small-label">Spell's Name</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Name</div>
<div class="sheet-col-1-16 sheet-center sheet-small-label">SP Cost</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Spell's Aspect</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Aspect</div>
<div class="sheet-col-1-16 sheet-center sheet-small-label">Bonus to Hit</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Spell's Damage</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Damage</div>
<div class="sheet-col-1-16 sheet-center sheet-small-label">Bonus to Damage</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Damage Type</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Spell's Targets</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Spell's Effect</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Targets</div>
<div class="sheet-col-1-8 sheet-center sheet-small-label">Skill's Effect</div>
<div class="sheet-col-1-16 sheet-center sheet-small-label">Attack!</div>
</div>
</div>
@@ -523,7 +524,7 @@
<input type="text" spellcheck="false" name="attr_spellname1">
</div>
<div class="sheet-col-1-16">
<input type="number" spellcheck="false" name="attr_spellsp1">
<input type="number" value="0" spellcheck="false" name="attr_spellsp1">
</div>
<div class="sheet-col-1-8">
<select name="attr_spellaspect1" size="1">
@@ -535,14 +536,14 @@
<option name="attr_spellaspect1" value="@{luckcalc}">Luck</option>
</div>
<div class="sheet-col-1-16">
<input type="number" name="attr_bonusspelltohit1">
<input type="number" value="0" name="attr_bonusspelltohit1">
<input type="hidden" name="attr_spellhitcalc1" value="@{spellaspect1}+@{bonusspelltohit1}">
</div>
<div class="sheet-col-1-8">
<input type="text" spellcheck="false" name="attr_spelldamage1">
<input type="text" value="0" spellcheck="false" name="attr_spelldamage1">
</div>
<div class="sheet-col-1-16">
<input type="number" name="attr_bonusspelltodamage1">
<input type="number" value="0" name="attr_bonusspelltodamage1">
<input type="hidden" name="attr_spelldamagecalc1" value="@{spelldamage1}+@{spellaspect1}+@{bonusspelltodamage1}">
</div>
<div class="sheet-col-1-8">
@@ -619,49 +620,34 @@
<div class="sheet-col-1-1 sheet-small-label sheet-center">
<div class="sheet-row sheet-sub-header">
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1-12 sheet-center sheet-small-label">Item's Name</div>
<div class="sheet-col-1-3 sheet-center sheet-small-label">Item's Name</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Qty.</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">Description</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Roll</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Item's Name</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Qty.</div>
<div class="sheet-col-1-4 sheet-center sheet-small-label">Description</div>
<div class="sheet-col-1-2 sheet-center sheet-small-label">Description</div>
<div class="sheet-col-1-12 sheet-center sheet-small-label">Roll</div>
</div>
</div>
</div>
</div>
<fieldset class="repeating_items">
<div class="sheet-row">
<div class="sheet-col-1-12">
<input type="text" spellcheck="false" name="attr_itemnamea">
</div>
<div class="sheet-col-1-12">
<input type="number" name="attr_itemquantitya">
</div>
<div class="sheet-col-1-4">
<input type="text" spellcheck="false" name="attr_itemeffecta">
</div>
<span style="padding-left:8px">
<div class="sheet-col-1-13">
<button type="roll" class="sheet-roll" name="itemrolla" value="&amp;{template:default} {{name=@{character_name} shows off @{PUgenderpronoun} @{itemnamea}!}} {{@{character_name} owns =[[@{itemquantitya}]] @{itemnamea}!}} {{@{itemnamea} =@{itemeffecta}}}"></button></div>
<div class="sheet-col-1-12">
<input type="text" spellcheck="false" name="attr_itemnameb">
</div>
<div class="sheet-col-1-12">
<input type="number" name="attr_itemquantityb">
</div>
<div class="sheet-col-1-4">
<input type="text" spellcheck="false" name="attr_itemeffectb">
</div>
<span style="padding-left:8px">
<div class="sheet-col-1-24">
<button type="roll" class="sheet-roll" name="itemrollb" value="&amp;{template:default} {{name=@{character_name} shows off @{PUgenderpronoun} @{itemnameb}!}} {{@{character_name} owns =[[@{itemquantityb}]] @{itemnameb}!}} {{@{itemnameb} =@{itemeffectb}}}"></button></div>
<fieldset class="repeating_items">
<div class="sheet-row">
<div class="sheet-col-1-3">
<input type="text" spellcheck="false" name="attr_itemnamea">
</div>
<div class="sheet-col-1-12">
<input type="number" name="attr_itemquantitya">
</div>
<div class="sheet-col-1-2">
<input type="text" spellcheck="false" name="attr_itemeffecta">
</div>
<span style="padding-left:8px">
<div class="sheet-col-1-24">
<button type="roll" class="sheet-roll" name="itemrolla" value="&amp;{template:default} {{name=@{character_name} shows off @{PUgenderpronoun} @{itemnamea}!}} {{@{character_name} owns =[[@{itemquantitya}]] @{itemnamea}!}} {{@{itemnamea} =@{itemeffecta}}}"></button></div>
</div>
</div>
</div></fieldset>
</div>
</div></fieldset>
</div>
</div> </div>
<!-- SUPPORT -->
@@ -705,7 +691,7 @@
</div>
<span style="padding-left:16px">
<div class="sheet-col-1-18">
<button type="roll" class="sheet-roll" name="slink" value="&amp;{template:default} {{name=@{slinkname} grants @{character_name} power!}} {{This bond is=rank @{slinkrank}!}} {{@{slinkname}'s arcana is=the @{slinkarcana}!}} {{@{PUgenderpronoun2} have @{slinksxp} SXP=of the @{slinksxprequired} needed.}}"></button></div>
<button type="roll" class="sheet-roll" name="slink" value="&amp;{template:default} {{name=@{slinkname} grants @{character_name} power!}} {{This bond is=rank @{slinkrank}!}} {{@{slinkname}'s arcana is=@{slinkarcana}!}} {{@{PUgenderpronoun2} @{PUgenderhave} @{slinksxp} SXP=of the @{slinksxprequired} needed.}}"></button></div>
</div></fieldset>
</div>
@@ -843,14 +829,17 @@
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1 sheet-center sheet-small-label">Player's Gender Pronoun</div>
</div>
<div class="sheet-col-3-4 sheet-padr">
<span class="ILfuVd">In this area you can denote your character's correct gender pronoun. This will change your pronoun in rolls. The first box is for the character's determiner. The second is for the character's pronoun.</span>
<div class="sheet-col-7-13 sheet-padr">
<span class="ILfuVd">In this area you can denote your character's correct gender pronoun. This will change your pronoun in rolls. The first box is for the character's determiner. The second is for the character's pronoun. The third is for the character's matching conjugation of have.</span>
</div>
<div class="sheet-col-1-10">
<div class="sheet-col-1-7">
<input class="sheet-underlined sheet-center" value="their" type="text" spellcheck="false" name="attr_PUgenderpronoun">
</div>
<div class="sheet-col-1-10">
<div class="sheet-col-1-7">
<input class="sheet-underlined sheet-center" value="they" type="text" spellcheck="false" name="attr_PUgenderpronoun2">
</div>
<div class="sheet-col-1-7">
<input class="sheet-underlined sheet-center" value="have" type="text" spellcheck="false" name="attr_PUgenderhave">
</div>
<div class="sheet-row sheet-sub-header">
<div class="sheet-col-1 sheet-center sheet-small-label">Persona's Gender Pronoun</div>
+31 -31
View File
@@ -133,7 +133,7 @@
<!-- WeaponSkill (WS) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_WS" type="roll" value="/em rolls Weapon Skill: [[1d100]] Target: [[@{WeaponSkill}+ ?{Modifier|0}]]."><label>Weapon Skill (WS)</label></button>
<button name="roll_WS" type="roll" value="/em rolls Weapon Skill: [[1d100]] Target: [[@{WeaponSkill}+ [[?{Modifier|0}]]]]."><label>Weapon Skill (WS)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -159,7 +159,7 @@
<!-- BallisticSkill (BS) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_BS" type="roll" value="/em rolls Ballistic Skill: [[1d100]] Target: [[@{BallisticSkill}+ ?{Modifier|0}]]."><label>Ballistic Skill (BS)</label></button>
<button name="roll_BS" type="roll" value="/em rolls Ballistic Skill: [[1d100]] Target: [[@{BallisticSkill}+ [[?{Modifier|0}]]]]."><label>Ballistic Skill (BS)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -186,7 +186,7 @@
<!-- Strength (S) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_S" type="roll" value="/em rolls Strength: [[1d100]] Target: [[@{Strength}+ ?{Modifier|0}]]."><label>Strength (S)</label></button>
<button name="roll_S" type="roll" value="/em rolls Strength: [[1d100]] Target: [[@{Strength}+ [[?{Modifier|0}]]]]."><label>Strength (S)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -213,7 +213,7 @@
<!-- Toughness (T) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_T" type="roll" value="/em rolls Toughness: [[1d100]] Target: [[@{Toughness}+ ?{Modifier|0}]]."><label>Toughness (T)</label></button>
<button name="roll_T" type="roll" value="/em rolls Toughness: [[1d100]] Target: [[@{Toughness}+ [[?{Modifier|0}]]]]."><label>Toughness (T)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -240,7 +240,7 @@
<!-- Agility (Ag) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Ag" type="roll" value="/em rolls Agility: [[1d100]] Target: [[@{Agility}+ ?{Modifier|0}]]."><label>Agility (Ag)</label></button>
<button name="roll_Ag" type="roll" value="/em rolls Agility: [[1d100]] Target: [[@{Agility}+ [[?{Modifier|0}]]]]."><label>Agility (Ag)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -271,7 +271,7 @@
<!-- Intelligence (Int) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Int" type="roll" value="/em rolls Intelligence: [[1d100]] Target: [[@{Intelligence}+ ?{Modifier|0}]]."><label>Intelligence (Int)</label></button>
<button name="roll_Int" type="roll" value="/em rolls Intelligence: [[1d100]] Target: [[@{Intelligence}+ [[?{Modifier|0}]]]]."><label>Intelligence (Int)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -298,7 +298,7 @@
<!-- Perception (Per) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Per" type="roll" value="/em rolls Perception: [[1d100]] Target: [[@{Perception}+ ?{Modifier|0}]]."><label>Perception (Per)</label></button>
<button name="roll_Per" type="roll" value="/em rolls Perception: [[1d100]] Target: [[@{Perception}+ [[?{Modifier|0}]]]]."><label>Perception (Per)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -325,7 +325,7 @@
<!-- Willpower (WP) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_WP" type="roll" value="/em rolls Willpower: [[1d100]] Target: [[@{Willpower}+ ?{Modifier|0}]]."><label>Willpower (WP)</label></button>
<button name="roll_WP" type="roll" value="/em rolls Willpower: [[1d100]] Target: [[@{Willpower}+ [[?{Modifier|0}]]]]."><label>Willpower (WP)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -352,7 +352,7 @@
<!-- Fellowship (Fel) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Fel" type="roll" value="/em rolls Fellowship: [[1d100]] Target: [[@{Fellowship}+ ?{Modifier|0}]]."><label>Fellowship (Fel)</label></button>
<button name="roll_Fel" type="roll" value="/em rolls Fellowship: [[1d100]] Target: [[@{Fellowship}+ [[?{Modifier|0}]]]]."><label>Fellowship (Fel)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -379,7 +379,7 @@
<!-- Influence (Ifl) -->
<div class="sheet-2colrow">
<div class="sheet-col">
<button name="roll_Inf" type="roll" value="/em rolls Influence: [[1d100]] Target: [[@{Influence}+ ?{Modifier|0}]]."><label>Influence (Inf)</label></button>
<button name="roll_Inf" type="roll" value="/em rolls Influence: [[1d100]] Target: [[@{Influence}+ [[?{Modifier|0}]]]]."><label>Influence (Inf)</label></button>
</div>
<div class="sheet-col">
<div class="sheet-unnatural_box">
@@ -1726,7 +1726,7 @@
<td><input name="attr_advancedskillbox3" type="checkbox" value="10"></td>
<td><input name="attr_advancedskillbox4" type="checkbox" value="10"></td>
<td class="roll_advancedskill">
<button name="roll_advancedskill" type="roll" value="/em rolls @{advancedskillname}[[1d100]] Target [[@{advancedskill}+?{Modifier|0}]]">
<button name="roll_advancedskill" type="roll" value="/em rolls @{advancedskillname}[[1d100]] Target [[@{advancedskill}+[[?{Modifier|0}]]]]">
<input disabled="true" name="attr_advancedskill" type="number" value=" -20 +(@{advancedskillbox1})+@{advancedskillcharacteristic}+@{advancedskillbox2}+@{advancedskillbox3} +@{advancedskillbox4}">
</button>
</td>
@@ -1976,53 +1976,53 @@
<h3>Characteristics</h3>
<div class="sheet-row">
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCWSR" type="roll" value="/em rolls @{NPCName}'s Weapon Skill: [[1d100]] Target: [[@{NPCWS}+ ?{Modifier|0}]]."><label>WS</label></button>
<button name="roll_NPCWSR" type="roll" value="/em rolls @{NPCName}'s Weapon Skill: [[1d100]] Target: [[@{NPCWS}+ [[?{Modifier|0}]]]]."><label>WS</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCWS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCBSR" type="roll" value="/em rolls @{NPCName}'s Ballistic Skill: [[1d100]] Target: [[@{NPCBS}+ ?{Modifier|0}]]."><label>BS</label></button>
<button name="roll_NPCBSR" type="roll" value="/em rolls @{NPCName}'s Ballistic Skill: [[1d100]] Target: [[@{NPCBS}+ [[?{Modifier|0}]]]]."><label>BS</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCBS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCSR" type="roll" value="/em rolls @{NPCName}'s Strength: [[1d100]] Target: [[@{NPCS}+ ?{Modifier|0}]]."><label>S</label></button>
<button name="roll_NPCSR" type="roll" value="/em rolls @{NPCName}'s Strength: [[1d100]] Target: [[@{NPCS}+ [[?{Modifier|0}]]]]."><label>S</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCS" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCTR" type="roll" value="/em rolls @{NPCName}'s Toughness: [[1d100]] Target: [[@{NPCT}+ ?{Modifier|0}]]."><label>T</label></button>
<button name="roll_NPCTR" type="roll" value="/em rolls @{NPCName}'s Toughness: [[1d100]] Target: [[@{NPCT}+ [[?{Modifier|0}]]]]."><label>T</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCT" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCAcR" type="roll" value="/em rolls @{NPCName}'s Agility: [[1d100]] Target: [[@{NPCAc}+ ?{Modifier|0}]]."><label>Ag</label></button>
<button name="roll_NPCAcR" type="roll" value="/em rolls @{NPCName}'s Agility: [[1d100]] Target: [[@{NPCAc}+ [[?{Modifier|0}]]]]."><label>Ag</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCAc" type="number" value="0" style="text-align: center;"/></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCIntR" type="roll" value="/em rolls @{NPCName}'s Intelligence: [[1d100]] Target: [[@{NPCInt}+ ?{Modifier|0}]]."><label>Int</label></button>
<button name="roll_NPCIntR" type="roll" value="/em rolls @{NPCName}'s Intelligence: [[1d100]] Target: [[@{NPCInt}+ [[?{Modifier|0}]]]]."><label>Int</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCInt" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCPerR" type="roll" value="/em rolls @{NPCName}'s Perception: [[1d100]] Target: [[@{NPCPer}+ ?{Modifier|0}]]."><label>Per</label></button>
<button name="roll_NPCPerR" type="roll" value="/em rolls @{NPCName}'s Perception: [[1d100]] Target: [[@{NPCPer}+ [[?{Modifier|0}]]]]."><label>Per</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCPer" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCWPR" type="roll" value="/em rolls @{NPCName}'s Willpower: [[1d100]] Target: [[@{NPCWP}+ ?{Modifier|0}]]."><label>WP</label></button>
<button name="roll_NPCWPR" type="roll" value="/em rolls @{NPCName}'s Willpower: [[1d100]] Target: [[@{NPCWP}+ [[?{Modifier|0}]]]]."><label>WP</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCWP" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCFelR" type="roll" value="/em rolls @{NPCName}'s Fellowship: [[1d100]] Target: [[@{NPCFel}+ ?{Modifier|0}]]."><label>Fel</label></button>
<button name="roll_NPCFelR" type="roll" value="/em rolls @{NPCName}'s Fellowship: [[1d100]] Target: [[@{NPCFel}+ [[?{Modifier|0}]]]]."><label>Fel</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCFel" type="number" value="0" style="text-align: center;"/></div>
<div class="sheet-item" style="width: 8%;">
<button name="roll_NPCPerR" type="roll" value="/em rolls @{NPCName}'s Influence: [[1d100]] Target: [[@{NPCInf}+ ?{Modifier|0}]]."><label>Inf</label></button>
<button name="roll_NPCPerR" type="roll" value="/em rolls @{NPCName}'s Influence: [[1d100]] Target: [[@{NPCInf}+ [[?{Modifier|0}]]]]."><label>Inf</label></button>
</div>
<div class="sheet-item" style="width: 12%;"><input name="attr_NPCInf" type="number" value="0" style="text-align: center;"/></div>
</div>
@@ -2228,8 +2228,8 @@
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><label>Special:</label></div>
<div class="sheet-item" style="width: 73%;"><input name="attr_NPC1Rangedweaponspecial" type="text" /></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC1Rangedhit" type="roll" value="/me uses @{NPC1Rangedweaponname} [[1d100]] Target [[@{NPCBS} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + ?{Modifier|0} ]]]]."> <label>R-H</label> </button></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC1Meleedhit" type="roll" value="/me uses @{NPC1Rangedweaponname} [[1d100]] Target [[@{NPCWS}+ [[?{Aim | Half aim (+10),+10 | No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 |Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10} + ?{Modifier|0}]]]]."> <label>M-H</label> </button></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC1Rangedhit" type="roll" value="/me uses @{NPC1Rangedweaponname} [[1d100]] Target [[@{NPCBS} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + [[?{Modifier|0}]] ]]]]."> <label>R-H</label> </button></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC1Meleedhit" type="roll" value="/me uses @{NPC1Rangedweaponname} [[1d100]] Target [[@{NPCWS}+ [[?{Aim | Half aim (+10),+10 | No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 |Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10} + [[?{Modifier|0}]]]]]]."> <label>M-H</label> </button></div>
</div>
</div>
</div>
@@ -2270,8 +2270,8 @@
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><label>Special:</label></div>
<div class="sheet-item" style="width: 73%;"><input name="attr_NPC2Rangedweaponspecial" type="text" /></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC2Rangedhit" type="roll" value="/me uses @{NPC2Rangedweaponname} [[1d100]] Target [[@{NPCBS} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + ?{Modifier|0} ]]]]."> <label>R-H</label> </button></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC2Meleedhit" type="roll" value="/me uses @{NPC2Rangedweaponname} [[1d100]] Target [[@{NPCWS}+ [[?{Aim | Half aim (+10),+10 | No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 |Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10} + ?{Modifier|0}]]]]."> <label>M-H</label> </button></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC2Rangedhit" type="roll" value="/me uses @{NPC2Rangedweaponname} [[1d100]] Target [[@{NPCBS} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + [[?{Modifier|0}]] ]]]]."> <label>R-H</label> </button></div>
<div class="sheet-item" style="width: 6%;"><button name="roll_NPC2Meleedhit" type="roll" value="/me uses @{NPC2Rangedweaponname} [[1d100]] Target [[@{NPCWS}+ [[?{Aim | Half aim (+10),+10 | No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 |Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10} + [[?{Modifier|0}]]]]]]."> <label>M-H</label> </button></div>
</div>
</div>
</div>
@@ -2400,7 +2400,7 @@
<div class="sheet-item" style="width: 21%;"><input name="attr_PsyDamage" type="text" /></div>
<div class="sheet-item" style="width: 8%;"><label>Pen:</label></div>
<div class="sheet-item" style="width: 17%;"><input name="attr_PsyPen" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><button name="roll_PsyHit" type="roll" value="/em uses @{PsyName} [[1d100]] Target [[@{PsyFocusPower} + ((@{PsyRating} - ?{Psy Use?|@{PsyRating}}) * 10) + @{PsyPowerModifier} + ?{Modifier|0}]]."> <label>Cast</label> </button></div>
<div class="sheet-item" style="width: 12%;"><button name="roll_PsyHit" type="roll" value="/em uses @{PsyName} [[1d100]] Target [[@{PsyFocusPower} + ((@{PsyRating} - ?{Psy Use?|@{PsyRating}}) * 10) + @{PsyPowerModifier} + [[?{Modifier|0}]]]]."> <label>Cast</label> </button></div>
<div class="sheet-item" style="width: 15%;"><button name="roll_PsyDamage" type="roll" value="/me does [[?{Damage|1d10})]] @{PsyDamageType} damage! Pen: [[?{Penetration|0}]]"> <label>Damage</label> </button></div>
<div class="sheet-item" style="width: 12%;"><button name="roll_PsyInfo" type="roll" value="&{template:default} {{name=@{PsyName}}} {{Action=@{PsyAction}}} {{SubType(s)=@{PsySubtype}}} {{Range=@{PsyRange}}} {{Sustained?=@{PsySustained}}} {{Effect=@{PsyPowersEffect}}} "> <label>Info</label> </button></div>
</div>
@@ -2453,7 +2453,7 @@
<div class="sheet-item" style="width: 21%;"><input name="attr_PsyDamage2" type="text" /></div>
<div class="sheet-item" style="width: 8%;"><label>Pen:</label></div>
<div class="sheet-item" style="width: 17%;"><input name="attr_PsyPen2" type="text" /></div>
<div class="sheet-item" style="width: 12%;"><button name="roll_PsyHit2" type="roll" value="/em uses @{PsyName2} [[1d100]] Target [[@{PsyFocusPower2} + ((@{PsyRating} - ?{Psy Use?|1}) * 10) + @{PsyPowerModifier2} + ?{Modifier|0}]]."> <label>Cast</label> </button></div>
<div class="sheet-item" style="width: 12%;"><button name="roll_PsyHit2" type="roll" value="/em uses @{PsyName2} [[1d100]] Target [[@{PsyFocusPower2} + ((@{PsyRating} - ?{Psy Use?|1}) * 10) + @{PsyPowerModifier2} + [[?{Modifier|0}]]]]."> <label>Cast</label> </button></div>
<div class="sheet-item" style="width: 15%;"><button name="roll_PsyDamage2" type="roll" value="/me does [[?{Damage|1d10})]] @{PsyDamageType2} damage! Pen: [[?{Penetration|0}]]."> <label>Damage</label> </button></div>
<div class="sheet-item" style="width: 12%;"><button name="roll_PsyInfo2" type="roll" value="&{template:default} {{name=@{PsyName2}}} {{Action=@{PsyAction2}}} {{SubType(s)=@{PsySubtype2}}} {{Range=@{PsyRange2}}} {{Sustained?=@{PsySustained2}}} {{Effect=@{PsyPowersEffect2}}} "> <label>Info</label> </button></div>
</div>
@@ -2504,7 +2504,7 @@
<div class="sheet-item" style="width: 6%;"><input name="attr_Rangedweaponclip_max" type="text" value="0" /></div>
<div class="sheet-item" style="width: 15%;"><label>Reload:</label></div>
<div class="sheet-item" style="width: 15%;"><input name="attr_Rangedweaponreload" type="text" /></div>
<div class="sheet-item" style="width: 16%;"><button name="roll_Rangedhit" type="roll" value="/me uses @{Rangedweaponname} [[1d100]] Target [[@{BallisticSkill} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + ?{Modifier|0} ]]]]."> <label>Hit</label> </button></div>
<div class="sheet-item" style="width: 16%;"><button name="roll_Rangedhit" type="roll" value="/me uses @{Rangedweaponname} [[1d100]] Target [[@{BallisticSkill} +[[ ?{Aim | Half aim (+10),+10| No aim (+0),+0 | Full aim (+20),+20} + ?{Range | Point Blank (+30),+30 | Short Range (+10),+10 | Standard range (+0),+0 | Long Range (-10),-10 | Extreme Range (-30),-30} + ?{Rate of Fire/Attack Type|Standard (+10),+10 | Semi auto (+0),+0 | Full Auto (-10),-10 | Called Shot (-20),-20 | Suppressing Fire (-20),-20} + [[?{Modifier|0}]] ]]]]."> <label>Hit</label> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><label>Special:</label></div>
@@ -2530,7 +2530,7 @@
<div class="sheet-item" style="width: 18%;"><input name="attr_meleeweapontype" type="text" /></div>
<div class="sheet-item" style="width: 10%;"><label>Pen:</label></div>
<div class="sheet-item" style="width: 10%;"><input name="attr_meleeweaponpen" type="text" value="0" /></div>
<div class="sheet-item" style="width: 16%;"><button name="roll_meleehit" type="roll" value="/em uses @{meleeweaponname} [[1d100]] Target [[@{WeaponSkill}+ [[?{Aim | Half aim (+10),+10 | No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 |Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10} + ?{Modifier|0}]]]]"> <label>Hit</label> </button></div>
<div class="sheet-item" style="width: 16%;"><button name="roll_meleehit" type="roll" value="/em uses @{meleeweaponname} [[1d100]] Target [[@{WeaponSkill}+ [[?{Aim | Half aim (+10),+10 | No aim (+0),+0 | Full aim (+20),+20} + ?{Attack Type | All out (+30),+30| Charge (+20),+20 |Standard (+10),+10 | Swift Attack (+0),+0 | Lighting (-10),-10} + [[?{Modifier|0}]]]]]]"> <label>Hit</label> </button></div>
</div>
<div class="sheet-row">
<div class="sheet-item" style="width: 15%;"><label>Special:</label></div>
@@ -2691,7 +2691,7 @@
<div class="sheet-2colrow">
<div class="sheet-col sheet-col2" style="width:100%">
<div class="sheet-row">
<div class="sheet-item" style="width: 80%;"><button name="roll_CR" type="roll" value="/em rolls Crew Rating: [[1d100]] Target: [[@{ShipCrewRating}+ ?{Modifier|0}]]."><label>Crew Rating</label></button></div>
<div class="sheet-item" style="width: 80%;"><button name="roll_CR" type="roll" value="/em rolls Crew Rating: [[1d100]] Target: [[@{ShipCrewRating}+ [[?{Modifier|0}]]]]."><label>Crew Rating</label></button></div>
<div class="sheet-item" style="width: 20%;"><input name="attr_ShipCrewRating" type="number" value="0"></div>
</div>
<div class="sheet-row">
@@ -2826,7 +2826,7 @@
<input type="text" name="attr_ShipWeaponsDamage" />
</div>
<div class="sheet-item" style="width:15px;">
<button type="roll" name="roll_shipDamage" value="/me attacks with @{ShipName}'s weapon @{ShipWeaponsName}! Damage: [[ @{ShipWeaponsDamage} + ?{Modifier|0} ]].">
<button type="roll" name="roll_shipDamage" value="/me attacks with @{ShipName}'s weapon @{ShipWeaponsName}! Damage: [[ @{ShipWeaponsDamage} + [[?{Modifier|0}]] ]].">
<label>R</label>
</button>
</div>
+1
View File
@@ -328,6 +328,7 @@
,"unnatural rank":"unnatural rank"
,"unnatural roll":"unnatural roll"
,"unnatural":"unnatural"
,"Update": "Update"
,"violence 1": "violence 1"
,"violence 2": "violence 2"
,"violence 3": "violence 3"
+109 -105
View File
@@ -126,8 +126,8 @@
<td>Healing Rate</td>
<td><input type="number" class="sheet-number" name="attr_healing_rate" value='@{bonus-healing_rate} + @{base-healing_rate}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-healing_rate" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-healing_rate" value='(ceil(@{endurance}/3))' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-healing_rate" value="(EN/3, round up)" readonly /></td>
<td><input type="number" class="sheet-number" name="attr_base-healing_rate" value='(ceil(@{endurance}/2))' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-healing_rate" value="(EN/2, round up)" readonly /></td>
</tr>
<tr>
<td>Poison Resistance</td>
@@ -136,6 +136,27 @@
<td><input type="number" class="sheet-number" name="attr_base-poison_resistance" value="(floor(@{endurance}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-poison_resistance" value="(EN / 2, round down)" readonly /></td>
</tr>
<tr>
<td>Acid Resistance</td>
<td><input type="number" class="sheet-number" name="attr_acid_resistance" value='@{bonus-acid_resistance} + @{base-acid_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-acid_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-acid_resistance" value="(floor(@{endurance}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-acid_resistance" value="(EN / 2, round down)" readonly /></td>
</tr>
<tr>
<td>Cold Resistance</td>
<td><input type="number" class="sheet-number" name="attr_cold_resistance" value='@{bonus-cold_resistance} + @{base-cold_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-cold_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-cold_resistance" value="@{endurance}" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-cold_resistance" value="EN" readonly /></td>
</tr>
<tr>
<td>Fire/Heat Resistance</td>
<td><input type="number" class="sheet-number" name="attr_fire_resistance" value='@{bonus-fire_resistance} + @{base-fire_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-fire_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-fire_resistance" value="(floor(@{endurance}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-fire_resistance" value="(EN / 2, round down)" readonly /></td>
</tr>
<tr>
<td>Electricity Resistance</td>
<td><input type="number" class="sheet-number" name="attr_electricity_resistance" value='@{bonus-electricity_resistance} + @{base-electricity_resistance}' disabled="true"/></td>
@@ -157,13 +178,6 @@
<td><input type="number" class="sheet-number" name="attr_base-radiation_resistance" value="(floor(@{endurance}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-radiation_resistance" value="(EN /2, round down)" readonly /></td>
</tr>
<tr>
<td>Implant Endurance (IE)</td>
<td><input type="number" class="sheet-number" name="attr_implant_endurance" value='@{bonus-implant_endurance} + @{base-implant_endurance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-implant_endurance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-implant_endurance" value='((@{endurance} + @{intelligence})*10)' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-implant_endurance" value="(10 x (EN + IN))" readonly /></td>
</tr>
<tr>
<td>Walking Rate</td>
<td><input type="number" class="sheet-number" name="attr_walking_rate" value='@{bonus-walking_rate} + @{base-walking_rate}' disabled="true"/></td>
@@ -213,7 +227,7 @@
<td>Point</td>
<td>Att.</td>
<td>Def.</td>
<td colspan="6">Specialization</td>
<td>Specialization</td>
</tr>
<tr>
<td>Animalism</td>
@@ -222,7 +236,7 @@
<td><input type="number" class="sheet-number" name="attr_point-animalism" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-animalism" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-animalism" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_animalism" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_animalism" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Archery</td>
@@ -231,7 +245,7 @@
<td><input type="number" class="sheet-number" name="attr_point-archery" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-archery" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-archery" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_archery" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_archery" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Armorsmith</td>
@@ -240,7 +254,7 @@
<td><input type="number" class="sheet-number" name="attr_point-armorsmith" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-armorsmith" value="ST" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-armorsmith" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_armorsmith" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_armorsmith" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Artisan</td>
@@ -249,7 +263,7 @@
<td><input type="number" class="sheet-number" name="attr_point-artisan" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-artisan" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-artisan" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_artisan" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_artisan" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Athletics</td>
@@ -258,7 +272,7 @@
<td><input type="number" class="sheet-number" name="attr_point-atletics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-atletics" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-atletics" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_athletics" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_athletics" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Automatics</td>
@@ -267,7 +281,7 @@
<td><input type="number" class="sheet-number" name="attr_point-automatics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-automatics" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-automatics" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_automatics" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_automatics" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Barter</td>
@@ -276,7 +290,7 @@
<td><input type="number" class="sheet-number" name="attr_point-barter" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-barter" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-barter" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_barter" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_barter" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Charm</td>
@@ -285,7 +299,7 @@
<td><input type="number" class="sheet-number" name="attr_point-charm" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-charm" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-charm" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_charm" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_charm" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Computer</td>
@@ -294,7 +308,7 @@
<td><input type="number" class="sheet-number" name="attr_point-computer" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-computer" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-computer" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_computer" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_computer" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Con</td>
@@ -303,7 +317,7 @@
<td><input type="number" class="sheet-number" name="attr_point-con" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-con" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-con" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_con" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_con" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Consruct & Maintenance</td>
@@ -312,7 +326,7 @@
<td><input type="number" class="sheet-number" name="attr_point-construct" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-construct" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-construct" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_construct" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_construct" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Demolition</td>
@@ -321,7 +335,7 @@
<td><input type="number" class="sheet-number" name="attr_point-demolition" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-demolition" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-demolition" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_demolition" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_demolition" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Disguise</td>
@@ -330,7 +344,7 @@
<td><input type="number" class="sheet-number" name="attr_point-disguise" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-disguise" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-disguise" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_disguise" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_disguise" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Diving</td>
@@ -339,7 +353,7 @@
<td><input type="number" class="sheet-number" name="attr_point-diving" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-diving" value="EN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-diving" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_diving" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_diving" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Empathy</td>
@@ -348,7 +362,7 @@
<td><input type="number" class="sheet-number" name="attr_point-empathy" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-empathy" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-empathy" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_empathy" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_empathy" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Escape Artist</td>
@@ -357,7 +371,7 @@
<td><input type="number" class="sheet-number" name="attr_point-escape_artist" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-escape_artist" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-escape_artist" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_escape_artist" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_escape_artist" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Etiquette</td>
@@ -366,7 +380,7 @@
<td><input type="number" class="sheet-number" name="attr_point-etiquette" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-etiquette" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-etiquette" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_etiquette" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_etiquette" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Exotic Weapons (Specific)</td>
@@ -375,7 +389,7 @@
<td><input type="number" class="sheet-number" name="attr_point-exotic_weapons" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-exotic_weapons" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-exotic_weapons" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_exotic_weapons" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_exotic_weapons" value="" style="width:70%" /></td>
</tr>
<tr>
<td>First Aid</td>
@@ -384,7 +398,7 @@
<td><input type="number" class="sheet-number" name="attr_point-first_aid" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-first_aid" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-first_aid" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_first_aid" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_first_aid" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Forgery</td>
@@ -393,7 +407,7 @@
<td><input type="number" class="sheet-number" name="attr_point-forgery" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-forgery" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-forgery" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_forgery" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_forgery" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Gambling</td>
@@ -402,7 +416,7 @@
<td><input type="number" class="sheet-number" name="attr_point-gambling" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gambling" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gambling" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_gambling" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_gambling" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Gunnery</td>
@@ -411,7 +425,7 @@
<td><input type="number" class="sheet-number" name="attr_point-gunnery" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gunnery" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gunnery" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_gunnery" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_gunnery" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Heavy Weapons</td>
@@ -420,7 +434,7 @@
<td><input type="number" class="sheet-number" name="attr_point-heavy_weapons" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-heavy_weapons" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-heavy_weapons" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_heavy_weapons" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_heavy_weapons" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Herbalism</td>
@@ -429,7 +443,7 @@
<td><input type="number" class="sheet-number" name="attr_point-herbalism" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-herbalism" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-herbalism" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_herbalism" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_herbalism" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Impersonation</td>
@@ -438,7 +452,7 @@
<td><input type="number" class="sheet-number" name="attr_point-impersonation" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-impersonation" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-impersonation" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_impersonation" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_impersonation" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Intimidation</td>
@@ -447,7 +461,7 @@
<td><input type="number" class="sheet-number" name="attr_point-intimidation" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-intimidation" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-intimidation" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_intimidation" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_intimidation" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Knowledge Academy (Specific)</td>
@@ -456,7 +470,7 @@
<td><input type="number" class="sheet-number" name="attr_point-academy" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-academy" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-academy" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_academy" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_academy" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Knowledge Vehicles</td>
@@ -465,7 +479,7 @@
<td><input type="number" class="sheet-number" name="attr_point-vehicles" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-vehicles" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-vehicles" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_vehicles" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_vehicles" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Knowledge Wasteland</td>
@@ -474,7 +488,7 @@
<td><input type="number" class="sheet-number" name="attr_point-wasteland" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-wasteland" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-wasteland" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_wasteland" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_wasteland" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Leadership</td>
@@ -483,7 +497,7 @@
<td><input type="number" class="sheet-number" name="attr_point-leadership" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-leadership" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-leadership" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_leadership" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_leadership" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Lockpick</td>
@@ -492,7 +506,7 @@
<td><input type="number" class="sheet-number" name="attr_point-lockpick" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-lockpick" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-lockpick" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_lockpick" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_lockpick" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Longarms</td>
@@ -501,7 +515,7 @@
<td><input type="number" class="sheet-number" name="attr_point-longarms" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-longarms" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-longarms" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_longarms" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_longarms" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Medicine</td>
@@ -510,7 +524,7 @@
<td><input type="number" class="sheet-number" name="attr_point-medicine" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-medicine" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-medicine" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_medicine" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_medicine" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Melee Combat</td>
@@ -519,7 +533,7 @@
<td><input type="number" class="sheet-number" name="attr_point-melee_combat" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-melee_combat" value="ST" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-melee_combat" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_melee_combat" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_melee_combat" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Navigation</td>
@@ -528,7 +542,7 @@
<td><input type="number" class="sheet-number" name="attr_point-navigation" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-navigation" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-navigation" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_navigation" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_navigation" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Notice</td>
@@ -537,7 +551,7 @@
<td><input type="number" class="sheet-number" name="attr_point-notice" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-notice" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-notice" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_notice" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_notice" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Palming</td>
@@ -546,7 +560,7 @@
<td><input type="number" class="sheet-number" name="attr_point-palming" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-palming" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-palming" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_palming" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_palming" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Performance</td>
@@ -555,7 +569,7 @@
<td><input type="number" class="sheet-number" name="attr_point-performance" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-performance" value="CH" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-performance" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_performance" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_performance" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Pilot Aircraft</td>
@@ -564,7 +578,7 @@
<td><input type="number" class="sheet-number" name="attr_point-pilot_aircraft" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_aircraft" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_aircraft" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_aircraft" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_aircraft" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Pilot Exotic Vehicles (Specific)</td>
@@ -573,7 +587,7 @@
<td><input type="number" class="sheet-number" name="attr_point-pilot_exotic" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_exotic" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_exotic" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_exotic" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_exotic" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Pilot Groundcraft</td>
@@ -582,7 +596,7 @@
<td><input type="number" class="sheet-number" name="attr_point-pilot_groundcraft" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_groundcraft" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_groundcraft" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_groundcraft" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_groundcraft" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Pilot Watercraft</td>
@@ -591,7 +605,7 @@
<td><input type="number" class="sheet-number" name="attr_point-pilot_watercraft" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_watercraft" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_watercraft" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_watercraft" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_pilot_watercraft" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Pistols</td>
@@ -600,7 +614,7 @@
<td><input type="number" class="sheet-number" name="attr_point-pistols" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pistols" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pistols" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_pistols" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_pistols" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Riding</td>
@@ -609,7 +623,7 @@
<td><input type="number" class="sheet-number" name="attr_point-riding" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-riding" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-riding" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_riding" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_riding" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Robotics</td>
@@ -618,7 +632,7 @@
<td><input type="number" class="sheet-number" name="attr_point-robotics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-robotics" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-robotics" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_robotics" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_robotics" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Running</td>
@@ -627,7 +641,7 @@
<td><input type="number" class="sheet-number" name="attr_point-running" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-running" value="ST" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-running" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_running" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_running" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Sneak</td>
@@ -636,7 +650,7 @@
<td><input type="number" class="sheet-number" name="attr_point-sneak" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-sneak" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-sneak" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_sneak" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_sneak" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Survival</td>
@@ -645,7 +659,7 @@
<td><input type="number" class="sheet-number" name="attr_point-survival" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-survival" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-survival" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_survival" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_survival" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Swimming</td>
@@ -654,7 +668,7 @@
<td><input type="number" class="sheet-number" name="attr_point-swimming" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-swimming" value="ST" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-swimming" value="N" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_swimming" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_swimming" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Tactics</td>
@@ -663,7 +677,7 @@
<td><input type="number" class="sheet-number" name="attr_point-tactics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tactics" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tactics" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_tactics" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_tactics" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Throwing Weapons</td>
@@ -672,7 +686,7 @@
<td><input type="number" class="sheet-number" name="attr_point-throwing" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-throwing" value="AG" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-throwing" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_throwing" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_throwing" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Tracking</td>
@@ -681,7 +695,7 @@
<td><input type="number" class="sheet-number" name="attr_point-tracking" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tracking" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tracking" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_tracking" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_tracking" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Traps</td>
@@ -690,7 +704,7 @@
<td><input type="number" class="sheet-number" name="attr_point-traps" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-traps" value="PE" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-traps" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_traps" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_traps" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Unarmed Combat</td>
@@ -699,7 +713,7 @@
<td><input type="number" class="sheet-number" name="attr_point-unarmed" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-unarmed" value="ST" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-unarmed" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_unarmed" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_unarmed" value="" style="width:70%" /></td>
</tr>
<tr>
<td>Weaponsmith</td>
@@ -708,7 +722,7 @@
<td><input type="number" class="sheet-number" name="attr_point-weaponsmith" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-weaponsmith" value="IN" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-weaponsmith" value="Y" style="width:30%" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_weaponsmith" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_S_weaponsmith" value="" style="width:70%" /></td>
</tr>
</table>
</div>
@@ -726,8 +740,8 @@
<tr>
<td><input type="number" class="sheet-number" name="attr_rad_damage" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_current_health" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_total_health" value='(ceil(@{endurance}/2)+8)' /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-formula" value="((EN / 2) + 8), round up)" readonly /></td>
<td><input type="number" class="sheet-number" name="attr_total_health" value="((@{endurance}*3)+10)" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-formula" value="((EN * 3) + 10))" readonly /></td>
</tr>
<tr>
<td>Wound Points</td>
@@ -753,7 +767,7 @@
<table class="sheet-center" style="width:97%">
<tr>
<td>Armor Name</td>
<td><input type="text" class="sheet-text" name="attr_titlearmor_name" style="width:90%" </td>
<td><input type="text" class="sheet-number" name="attr_armor_name" style="width:80%" /></td>
</tr>
<tr>
<td>Armor Value (A)</td>
@@ -768,31 +782,29 @@
<td><input type="number" class="sheet-number" name="attr_condition" value="0" /></td>
</tr>
<tr>
<td><textarea name="attr_special_bonuses1" placeholder="Special Bonuses" style="width:97%"></textarea></td>
<textarea name="attr_special_bonuses1" placeholder="Special Bonuses" style="width:97%"></textarea>
</tr>
<tr>
<td><textarea name="attr_armor_note" placeholder="Armor Notes" style="width:97%"></textarea></td>
<textarea name="attr_armor_note" placeholder="Armor Notes" style="width:97%"></textarea>
</tr>
</table>
<br>
<table class="sheet-center" style="width:97%">
<tr>
<td>Outfit Name</td>
<td><input type="text" class="sheet-text" name="attr_outfit_name" style="width:70%" /></td>
<td><input type="text" class="sheet-number" name="attr_outfit_name" style="width:75%" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_outfit_weight" value="0" style="width:96%" /></td>
<td><input type="number" step="any" class="sheet-number" name="attr_outfit_weight" value="0" /></td>
</tr>
<tr>
<td><textarea name="attr_special_bonuses2" placeholder="Special Bonuses" style="width:97%"></textarea></td>
<textarea name="attr_special_bonuses2" placeholder="Special Bonuses" style="width:97%"></textarea>
</tr>
</table>
<br>
<table class="sheet-center" style="width:97%">
<tr>
<td>First Weapon Name</td>
<td><input type="text" class="sheet-number" name="attr_weapon_name1" value="" style="width:90%" /></td>
<input type="text" class="sheet-text" name="attr_weapon_name1" placeholder="Weapon Name" style="width:90%" />
</tr>
<br>
<tr>
<td>Damage Value (H)</td>
<td><input type="number" class="sheet-number" name="attr_damage_value1" value="" /></td>
@@ -801,28 +813,27 @@
</tr>
<tr>
<td>Reach</td>
<td><input type="number" class="sheet-number" name="attr_reach1" value="" /></td>
<td><input type="number" class="sheet-number" name="attr_reach1" value="0" /></td>
<td>ST Minimum</td>
<td><input type="number" class="sheet-number" name="attr_minimum1" value="" /></td>
</tr>
<br>
</table>
<table class="sheet-center" style="width:97%">
<tr>
<td>Ammo Type</td>
<td><input type="text" class="sheet-number" name="attr_ammo_type1" value="" style="width:97%" /></td>
<td colspan="12"><input type="text" class="sheet-number" name="attr_ammo_type1" value="" style="width:97%" /></td>
</tr>
<tr>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_weight1" value="" /></td>
<td>Fire Mode</td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_fire_mod1" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_fire_mod1" value="" style="width:65px" /></td>
<td>Ammo Quantity</td>
<td><input type="number" class="sheet-number" name="attr_ammo_quantity1" value="" /></td>
</tr>
</table>
<br>
<table class="sheet-center" style="width:97%">
<br>
<tr>
<td>Short Range (0)</td>
<td><input type="number" class="sheet-number" name="attr_short1" value="0" style="width:60px" /></td>
@@ -834,15 +845,13 @@
<td><input type="number" class="sheet-number" name="attr_extreme1" value="0" style="width:60px" /></td>
</tr>
<tr>
<td><textarea name="attr_weapon-note-1" placeholder="Notes" style="width:97%"></textarea></td>
<textarea name="attr_weapon-note-1" placeholder="Notes" style="width:97%"></textarea>
</tr>
</table>
<table class="sheet-center" style="width:97%">
<tr>
<td>Second Weapon Name</td>
<td><input type="text" class="sheet-number" name="attr_weapon_name2" value="" style="width:90%" /></td>
<input type="text" class="sheet-text" name="attr_weapon_name2" placeholder="Weapon Name" style="width:90%" />
</tr>
<br>
<tr>
<td>Damage Value (H)</td>
<td><input type="number" class="sheet-number" name="attr_damage_value2" value="" /></td>
@@ -851,28 +860,26 @@
</tr>
<tr>
<td>Reach</td>
<td><input type="number" class="sheet-number" name="attr_reach2" value="" /></td>
<td><input type="number" class="sheet-number" name="attr_reach2" value="0" /></td>
<td>ST Minimum</td>
<td><input type="number" class="sheet-number" name="attr_minimum2" value="" /></td>
</tr>
</table>
<table class="sheet-center" style="width:97%">
<br>
<tr>
<td>Ammo Type</td>
<td><input type="text" class="sheet-number" name="attr_ammo_type2" value="" style="width:97%" /></td>
<td colspan="12"><input type="text" class="sheet-number" name="attr_ammo_type2" value="" style="width:97%" /></td>
</tr>
<tr>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_weight2" value="" /></td>
<td>Fire Mode</td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_fire_mod2" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_fire_mod2" value="" style="width:65px" /></td>
<td>Ammo Quantity</td>
<td><input type="number" class="sheet-number" name="attr_ammo_quantity2" value="" /></td>
</tr>
</table>
<table class="sheet-center" style="width:97%">
<br>
<tr>
<td>Short Range (0)</td>
<td><input type="number" class="sheet-number" name="attr_short2" value="0" style="width:60px" /></td>
@@ -884,15 +891,14 @@
<td><input type="number" class="sheet-number" name="attr_extreme2" value="0" style="width:60px" /></td>
</tr>
<tr>
<td><textarea name="attr_weapon-note-2" placeholder="Notes" style="width:97%"></textarea></td>
<textarea name="attr_weapon-note-2" placeholder="Notes" style="width:97%"></textarea>
</tr>
</table>
<br>
<table class="sheet-center" style="width:97%">
<tr>
<td>Third Weapon Name</td>
<td><input type="text" class="sheet-number" name="attr_weapon_name3" value="" style="width:90%" /></td>
<input type="text" class="sheet-text" name="attr_weapon_name3" placeholder="Weapon Name" style="width:90%" />
</tr>
<br>
<tr>
<td>Damage Value (H)</td>
<td><input type="number" class="sheet-number" name="attr_damage_value3" value="" /></td>
@@ -901,13 +907,12 @@
</tr>
<tr>
<td>Reach</td>
<td><input type="number" class="sheet-number" name="attr_reach3" value="" /></td>
<td><input type="number" class="sheet-number" name="attr_reach3" value="0" /></td>
<td>ST Minimum</td>
<td><input type="number" class="sheet-number" name="attr_minimum3" value="" /></td>
</tr>
</table>
<table class="sheet-center" style="width:97%">
<br>
<tr>
<td>Ammo Type</td>
<td colspan="12"><input type="text" class="sheet-number" name="attr_ammo_type3" value="" style="width:97%" /></td>
@@ -916,13 +921,12 @@
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_weight3" value="" /></td>
<td>Fire Mode</td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_fire_mod3" value="" /></td>
<td><input type="text" class="sheet-number" name="attr_fire_mod3" value="" style="width:65px" /></td>
<td>Ammo Quantity</td>
<td><input type="number" class="sheet-number" name="attr_ammo_quantity3" value="" /></td>
</tr>
</table>
<table class="sheet-center" style="width:97%">
<br>
<tr>
<td>Short Range (0)</td>
<td><input type="number" class="sheet-number" name="attr_short3" value="0" style="width:60px" /></td>
@@ -934,7 +938,7 @@
<td><input type="number" class="sheet-number" name="attr_extreme3" value="0" style="width:60px" /></td>
</tr>
<tr>
<td><textarea name="attr_weapon-note-3" placeholder="Notes" style="width:97%"></textarea></td>
<textarea name="attr_weapon-note-3" placeholder="Notes" style="width:97%"></textarea>
</tr>
</table>
</div>
@@ -971,7 +975,7 @@
<td>Amount</td>
<td><input type="number" class="sheet-number" name="attr_amount" value="0" style="width:30%" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_item_weight" value="0" /></td>
<td><input type="number" step="any" class="sheet-number" name="attr_item_weight" value="0" style="width:18%" /></td>
<textarea name="attr_item-name" placeholder="Item Name & Description" style="width:97%; text-align:center" ></textarea>
</tr>
</table>
@@ -982,7 +986,7 @@
<td>Amount</td>
<td><input type="number" class="sheet-number" name="attr_amount-repeating" value="0" style="width:30%" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_item_weight-repeating" value="0" /></td>
<td><input type="number" step="any" class="sheet-number" name="attr_item_weight-repeating" value="0" style="width:18%" /></td>
<textarea name="attr_item-name-repeating" placeholder="Item Name & Description" style="width:97%; text-align:center" ></textarea>
</tr>
</table>
@@ -991,13 +995,13 @@
</div>
<div class="sheet-tab-content sheet-tab6">
<h3 style="width:98%">Tactics and Martial Techniques</h3>
<input type="text" class="sheet-text_center" name="attr_tactic" placeholder="Tactic or Martial Art Name" style="width:65%" />
<input type="text" class="sheet-text_center" name="attr_hits" placeholder="Req Hits" style="width:60px" />
<input type="text" class="sheet-text_center" name="attr_tactic" placeholder="Tactic or Martial Art Name" style="width:75%" />
<input type="text" class="sheet-text_center" name="attr_hits" placeholder="Req Hits" style="width:64px" />
<textarea name="attr_bonuses" placeholder="Notes" style="width:97%" ></textarea>
<br>
<fieldset class="repeating_tactics">
<input type="text" class="sheet-text_center" name="attr_tactic-repeating" placeholder="Tactic or Martial Art Name" style="width:65%" />
<input type="text" class="sheet-text_center" name="attr_hits-repeating" placeholder="Req Hits" style="width:60px" />
<input type="text" class="sheet-text_center" name="attr_tactic-repeating" placeholder="Tactic or Martial Art Name" style="width:75%" />
<input type="text" class="sheet-text_center" name="attr_hits-repeating" placeholder="Req Hits" style="width:64px" />
<textarea name="attr_bonuses-repeating" placeholder="Notes" style="width:97%" ></textarea>
</fieldset>
</div>
+4 -207
View File
@@ -538,19 +538,6 @@
<li>
Designed to support online games of High Adventure Role Playing Fantasy &copy; Iron Crown/Guild Companion Publications Ltd. This is an unofficial sheet and the author is not affiliated with ICE/Guild Companion in any way.
</li>
<li>
I have run HARP on roll20 for over two years. Over this time I have gone through several editions of home-spun sheets. Taking the lessons both good and bad from the prior versions, I designed this version. It is cleaner and more streamlined than previous attempts and should be much easier to use. It is my hope that it will facilitate quick and lively gameplay for you and your group.
</li>
<li>
Future Considerations: If enough interest is shown, the game systems supplements (Martial Law, College of Magics, Folkways & Loot at the time of creation) may be added to the options supported by the sheet.<br />
Experience levels are not enforced by the sheet. Again, this would only be changed if there is adequate interest in the sheet.
</li>
<li>
Support: I will keep an eye on the Iron Crown Forums. If you have problems or suggestions for the sheet, post them there.
</li>
<li>
Support: While the Iron Crown Forums are in thier current state of uncertainty, post to the Roll20 character sheet forum. I most likely won't see it, but I will look.
</li>
</ul>
</div>
<p>&nbsp;</p>
@@ -687,13 +674,8 @@
Just a nice place to keep notes.
</div>
<p>&nbsp;</p>
<span class="subsection-label">Final Thoughts</span>
<br />
<div class="instruction">
I am surprised I got through writing that much text without a single swear word.<br />
<span class="section-label">Happy Gaming!<br />
</span>&nbsp;
</div>
</div>
@@ -3245,146 +3227,6 @@ on("change:profession_four",function(eventInfo){
on("change:character_level sheet:opened",function(eventInfo){
getAttrs(["character_level"],function(values){
var lev = parseInt(values.character_level)||0;
var maxlev = (lev * 3) + 3;
setAttrs({
max_skill_ranks: maxlev
});
});
});
on("change:experience_points sheet:opened",function(eventInfo){
getAttrs(["experience_points","character_level","earned_level","development_points"],function(values){
var xp = parseInt(values.experience_points)||0;
var clev = parseInt(values.character_level)||0;
var devpnts = parseInt(values.development_points)||0;
var elev = 0;
var nlev = 0;
if(xp >= 0 && xp < 350){elev = 1; nlev = 350; }
if(xp >= 350 && xp < 750){elev = 2; nlev = 750; }
if(xp >= 750 && xp < 1200){elev = 3; nlev = 1200; }
if(xp >= 1200 && xp < 1700){elev = 4; nlev = 1700; }
if(xp >= 1700 && xp < 2250){elev = 5; nlev = 2250; }
if(xp >= 2250 && xp < 2850){elev = 6; nlev = 2850; }
if(xp >= 2850 && xp < 3500){elev = 7; nlev = 3500; }
if(xp >= 3500 && xp < 4200){elev = 8; nlev = 4200; }
if(xp >= 4200 && xp < 4950){elev = 9; nlev = 4950; }
if(xp >= 4950 && xp < 5750){elev = 10; nlev = 5750; }
if(xp >= 5750 && xp < 6600){elev = 11; nlev = 6600; }
if(xp >= 6600 && xp < 7500){elev = 12; nlev = 7500; }
if(xp >= 7500 && xp < 8450){elev = 13; nlev = 8450; }
if(xp >= 8450 && xp < 9450){elev = 14; nlev = 9450; }
if(xp >= 9450 && xp < 10500){elev = 15; nlev = 10500; }
if(xp >= 10500 && xp < 11600){elev = 16; nlev = 11600; }
if(xp >= 11600 && xp < 12750){elev = 17; nlev = 12750; }
if(xp >= 12750 && xp < 13950){elev = 18; nlev = 13950; }
if(xp >= 13950 && xp < 15200){elev = 19; nlev = 15200; }
if(xp >= 15200 && xp < 17700){elev = 20; nlev = 17700; }
if(xp >= 17700 && xp < 20200){elev = 21; nlev = 20200; }
if(xp >= 20200 && xp < 22700){elev = 22; nlev = 22700; }
if(xp >= 22700 && xp < 25200){elev = 23; nlev = 25200; }
if(xp >= 25200 && xp < 27700){elev = 24; nlev = 27700; }
if(xp >= 27700 && xp < 30200){elev = 25; nlev = 30200; }
if(xp >= 30200 && xp < 32700){elev = 26; nlev = 32700; }
if(xp >= 32700 && xp < 35200){elev = 27; nlev = 35200; }
if(xp >= 35200 && xp < 37700){elev = 28; nlev = 37700; }
if(xp >= 37700 && xp < 40200){elev = 29; nlev = 40200; }
if(xp >= 40200 && xp < 42700){elev = 30; nlev = 42700; }
if(xp >= 42700 && xp < 45200){elev = 31; nlev = 45200; }
if(xp >= 45200 && xp < 47700){elev = 32; nlev = 47700; }
if(xp >= 47700 && xp < 50200){elev = 33; nlev = 50200; }
if(xp >= 50200 && xp < 52700){elev = 34; nlev = 52700; }
if(xp >= 52700 && xp < 55200){elev = 35; nlev = 55200; }
if(xp >= 55200 && xp < 57700){elev = 36; nlev = 57700; }
if(xp >= 57700 && xp < 60200){elev = 37; nlev = 60200; }
if(xp >= 60200 && xp < 62700){elev = 38; nlev = 62700; }
if(xp >= 62700 && xp < 65200){elev = 39; nlev = 65200; }
if(xp >= 65200 && xp < 67700){elev = 40; nlev = 67700; }
if(xp >= 67700 && xp < 70200){elev = 41; nlev = 70200; }
if(xp >= 70200 && xp < 72700){elev = 42; nlev = 72700; }
if(xp >= 72700 && xp < 75200){elev = 43; nlev = 75200; }
if(xp >= 75200 && xp < 77700){elev = 44; nlev = 77700; }
if(xp >= 77700 && xp < 80200){elev = 45; nlev = 80200; }
if(xp >= 80200 && xp < 82700){elev = 46; nlev = 82700; }
if(xp >= 82700 && xp < 85200){elev = 47; nlev = 85200; }
if(xp >= 85200 && xp < 87700){elev = 48; nlev = 87700; }
if(xp >= 87700 && xp < 90200){elev = 49; nlev = 90200; }
if(xp >= 90200 && xp < 92700){elev = 50; nlev = 92700; }
if(xp >= 92700 && xp < 95200){elev = 51; nlev = 95200; }
if(xp >= 95200 && xp < 97700){elev = 52; nlev = 97700; }
if(xp >= 97700 && xp < 100200){elev = 53; nlev = 100200; }
if(xp >= 100200 && xp < 102700){elev = 54; nlev = 102700; }
if(xp >= 102700 && xp < 105200){elev = 55; nlev = 105200; }
if(xp >= 105200 && xp < 107700){elev = 56; nlev = 107700; }
if(xp >= 107700 && xp < 110200){elev = 57; nlev = 110200; }
if(xp >= 110200 && xp < 112700){elev = 58; nlev = 112700; }
if(xp >= 112700 && xp < 115200){elev = 59; nlev = 115200; }
if(xp >= 115200 && xp < 117700){elev = 60; nlev = 117700; }
if(xp >= 117700 && xp < 120200){elev = 61; nlev = 120200; }
if(xp >= 120200 && xp < 122700){elev = 62; nlev = 122700; }
if(xp >= 122700 && xp < 125200){elev = 63; nlev = 125200; }
if(xp >= 125200 && xp < 127700){elev = 64; nlev = 127700; }
if(xp >= 127700 && xp < 130200){elev = 65; nlev = 130200; }
if(xp >= 130200 && xp < 132700){elev = 66; nlev = 132700; }
if(xp >= 132700 && xp < 135200){elev = 67; nlev = 135200; }
if(xp >= 135200 && xp < 137700){elev = 68; nlev = 137700; }
if(xp >= 137700 && xp < 140200){elev = 69; nlev = 140200; }
if(xp >= 140200 && xp < 142700){elev = 70; nlev = 142700; }
if(xp >= 142700 && xp < 145200){elev = 71; nlev = 145200; }
if(xp >= 145200 && xp < 147700){elev = 72; nlev = 147700; }
if(xp >= 147700 && xp < 150200){elev = 73; nlev = 150200; }
if(xp >= 150200 && xp < 152700){elev = 74; nlev = 152700; }
if(xp >= 152700 && xp < 155200){elev = 75; nlev = 155200; }
if(xp >= 155200 && xp < 157700){elev = 76; nlev = 157700; }
if(xp >= 157700 && xp < 160200){elev = 77; nlev = 160200; }
if(xp >= 160200 && xp < 162700){elev = 78; nlev = 162700; }
if(xp >= 162700 && xp < 165200){elev = 79; nlev = 165200; }
if(xp >= 165200 && xp < 167700){elev = 80; nlev = 167700; }
if(xp >= 167700 && xp < 170200){elev = 81; nlev = 170200; }
if(xp >= 170200 && xp < 172700){elev = 82; nlev = 172700; }
if(xp >= 172700 && xp < 175200){elev = 83; nlev = 175200; }
if(xp >= 175200 && xp < 177700){elev = 84; nlev = 177700; }
if(xp >= 177700 && xp < 180200){elev = 85; nlev = 180200; }
if(xp >= 180200 && xp < 182700){elev = 86; nlev = 182700; }
if(xp >= 182700 && xp < 185200){elev = 87; nlev = 185200; }
if(xp >= 185200 && xp < 187700){elev = 88; nlev = 187700; }
if(xp >= 187700 && xp < 190200){elev = 89; nlev = 190200; }
if(xp >= 190200 && xp < 192700){elev = 90; nlev = 192700; }
if(xp >= 192700 && xp < 195200){elev = 91; nlev = 195200; }
if(xp >= 195200 && xp < 197700){elev = 92; nlev = 197700; }
if(xp >= 197700 && xp < 200200){elev = 93; nlev = 200200; }
if(xp >= 200200 && xp < 202700){elev = 94; nlev = 202700; }
if(xp >= 202700 && xp < 205200){elev = 95; nlev = 205200; }
if(xp >= 205200 && xp < 207700){elev = 96; nlev = 207700; }
if(xp >= 207700 && xp < 210200){elev = 97; nlev = 210200; }
if(xp >= 210200 && xp < 212700){elev = 98; nlev = 212700; }
if(xp >= 212700 && xp < 215200){elev = 99; nlev = 215200; }
if(xp >= 215200 && xp < 217700){elev = 100; nlev = 217700; }
if(xp >= 217700 && xp < 220200){elev = 101; nlev = 220200; }
if(xp >= 220200 && xp < 222700){elev = 102; nlev = 222700; }
if(xp >= 222700 && xp < 225200){elev = 103; nlev = 225200; }
if(xp >= 225200 && xp < 227700){elev = 104; nlev = 227700; }
if(xp >= 227700 && xp < 230200){elev = 105; nlev = 230200; }
if(xp >= 230200 && xp < 232700){elev = 106; nlev = 232700; }
if(xp >= 232700 && xp < 235200){elev = 107; nlev = 235200; }
setAttrs({
earned_level:elev,
next_level:nlev
});
});
});
on("change:profession_one_level",function(eventInfo){
getAttrs(["profession_one_level","additional_profession_one","earned_level"],function(values){
@@ -3501,52 +3343,7 @@ on("change:profession_four_level",function(eventInfo){
});
});
on("change:profession_level change:profession_one_level change:profession_two_level change:profession_three_level change:profession_four_level",function(eventInfo){
getAttrs([,"profession_level","profession_one_level","profession_two_level","profession_three_level","profession_four_level","earned_level"],function(values){
var prof = parseInt(values.profession_level)||0;
var profone = parseInt(values.profession_one_level)||0;
var proftwo = parseInt(values.profession_two_level)||0;
var profthree =parseInt(values.profession_three_level)||0;;
var proffour = parseInt(values.profession_four_level)||0;
var combined = 0;
var earned = parseInt(values.earned_level)||0;
var caller = eventInfo.sourceAttribute;
var prev = parseInt(eventInfo.previousValue)||0;
combined = prof + profone + proftwo + profthree + proffour;
if(combined > earned){
combined = earned;
if(caller == "profession_one_level"){
setAttrs({
profession_one_level: prev
});
}
if(caller == "profession_two_level"){
setAttrs({
profession_two_level: prev
});
}
if(caller == "profession_three_level"){
setAttrs({
profession_three_level: prev
});
}
if(caller == "profession_four_level"){
setAttrs({
profession_four_level: prev
});
}
}
setAttrs({
character_level: combined
});
});
});
on("change:repeating_race:race ", function() {
getAttrs(["repeating_race_race" ], function(values) {
@@ -6811,4 +6608,4 @@ on("change:character_level sheet:opened",function(eventInfo){
});
</script>
</script>
+14 -5
View File
@@ -313,8 +313,8 @@
<input type="number" name="attr_CanMod" value="0" title="@{CanMod}" />
<span class="label secondary-font" data-i18n="defense"
title="Aura + Razão ou Instinto (o que for maior) + Evasão" data-i18n-title="defenseformula">Defesa</span>
<input type="number" disabled=true value="@{aura}+@{def_aux}+@{evasao}+@{DefMod}" name="attr_Def"
title="Aura + Agilidade + Razão ou Instinto (o que for maior) + Evasão" data-i18n-title="defenseformula">Defesa</span>
<input type="number" disabled=true value="@{aura}+@{def_aux}+@{agi}+@{evasao}+@{DefMod}" name="attr_Def"
title="@{Def}">
<input type="hidden" name="attr_def_aux" value="0" />
<span class="label secondary-font" data-i18n="mod">Mod</span>
@@ -512,9 +512,7 @@
});
});
/*Sets de defense hidden attribute to the higher value between Reason and Instinct*/
on("change:raz change:ins", function(eventInfo) {
function updateDefenseHiddenAttribute() {
getAttrs(["raz", "ins"], function(values) {
let higherValue = parseInt(values.raz)||0;
let instinct = parseInt(values.ins)||0;
@@ -528,6 +526,12 @@
});
});
}
/*Sets de defense hidden attribute to the higher value between Reason and Instinct*/
on("change:raz change:ins", function(eventInfo) {
updateDefenseHiddenAttribute();
});
/*config Roll Queries translations */
@@ -541,5 +545,10 @@
});
/*updates defense threshold when the sheet is opened. This was made to fix this value on old sheets.*/
on('sheet:opened',function(){
updateDefenseHiddenAttribute();
});
</script>
+1 -1
View File
@@ -48,7 +48,7 @@
"threshold": "Limiar",
"canalizingformula": "Aura + 2",
"canalizing": "Canalização",
"defenseformula": "Aura + Razão ou Instinto (o que for maior) + Evasão",
"defenseformula": "Aura + Agilidade + Razão ou Instinto (o que for maior) + Evasão",
"defense": "Defesa",
"protectionformula": "Aura + Força + Bloqueio",
"protection": "Proteção",
+1 -1
View File
@@ -48,7 +48,7 @@
"threshold": "Limiar",
"canalizingformula": "Aura + 2",
"canalizing": "Canalização",
"defenseformula": "Aura + Razão ou Instinto (o que for maior) + Evasão",
"defenseformula": "Aura + Agilidade + Razão ou Instinto (o que for maior) + Evasão",
"defense": "Defesa",
"protectionformula": "Aura + Força + Bloqueio",
"protection": "Proteção",
+3 -3
View File
@@ -3,7 +3,7 @@
"concept": "Conceito",
"aura": "Aura",
"sync": "Sincronização",
"karma": "Carma",
"karma": "Karma",
"nagen": "Nagen",
"profile": "Perfil",
"techniques": "Técnicas",
@@ -13,7 +13,7 @@
"vigor_bar": "Barra de Vigor",
"max": "Máx",
"current": "Atual",
"mod": "Modificar",
"mod": "Mod",
"attributes": "Atributos",
"agility": "Agilidade",
"strength": "Força",
@@ -48,7 +48,7 @@
"threshold": "Limiar",
"canalizingformula": "Aura + 2",
"canalizing": "Canalização",
"defenseformula": "Aura + Razão ou Instinto (o que for maior) + Evasão",
"defenseformula": "Aura + Agilidade + Razão ou Instinto (o que for maior) + Evasão",
"defense": "Defesa",
"protectionformula": "Aura + Força + Bloqueio",
"protection": "Proteção",
+91 -2
View File
@@ -74,6 +74,21 @@
<input type="number" name="attr_de_bello_specialization_value_3" />
<input type="checkbox" name="attr_de_bello_specialization_checked_3" />
</div>
<div>
<input type="text" name="attr_de_bello_specialization_name_4" />
<input type="number" name="attr_de_bello_specialization_value_4" />
<input type="checkbox" name="attr_de_bello_specialization_checked_4" />
</div>
<div>
<input type="text" name="attr_de_bello_specialization_name_5" />
<input type="number" name="attr_de_bello_specialization_value_5" />
<input type="checkbox" name="attr_de_bello_specialization_checked_5" />
</div>
<div>
<input type="text" name="attr_de_bello_specialization_name_6" />
<input type="number" name="attr_de_bello_specialization_value_6" />
<input type="checkbox" name="attr_de_bello_specialization_checked_6" />
</div>
</div>
<div class="sheet-character-row-item sheet-peritiae">
<div>
@@ -96,6 +111,21 @@
<input type="number" name="attr_de_corpore_specialization_value_3" />
<input type="checkbox" name="attr_de_corpore_specialization_checked_3" />
</div>
<div>
<input type="text" name="attr_de_corpore_specialization_name_4" />
<input type="number" name="attr_de_corpore_specialization_value_4" />
<input type="checkbox" name="attr_de_corpore_specialization_checked_4" />
</div>
<div>
<input type="text" name="attr_de_corpore_specialization_name_5" />
<input type="number" name="attr_de_corpore_specialization_value_5" />
<input type="checkbox" name="attr_de_corpore_specialization_checked_5" />
</div>
<div>
<input type="text" name="attr_de_corpore_specialization_name_6" />
<input type="number" name="attr_de_corpore_specialization_value_6" />
<input type="checkbox" name="attr_de_corpore_specialization_checked_6" />
</div>
</div>
<div class="sheet-character-row-item sheet-peritiae">
<div>
@@ -111,13 +141,27 @@
<input type="text" name="attr_de_magia_specialization_name_2" />
<input type="number" name="attr_de_magia_specialization_value_2" />
<input type="checkbox" name="attr_de_magia_specialization_check_2" />
</div>
<div>
<input type="text" name="attr_de_magia_specialization_name_3" />
<input type="number" name="attr_de_magia_specialization_value_3" />
<input type="checkbox" name="attr_de_magia_specialization_checked_3" />
</div>
<div>
<input type="text" name="attr_de_magia_specialization_name_4" />
<input type="number" name="attr_de_magia_specialization_value_4" />
<input type="checkbox" name="attr_de_magia_specialization_checked_4" />
</div>
<div>
<input type="text" name="attr_de_magia_specialization_name_5" />
<input type="number" name="attr_de_magia_specialization_value_5" />
<input type="checkbox" name="attr_de_magia_specialization_checked_5" />
</div>
<div>
<input type="text" name="attr_de_magia_specialization_name_6" />
<input type="number" name="attr_de_magia_specialization_value_6" />
<input type="checkbox" name="attr_de_magia_specialization_checked_6" />
</div>
</div>
<div class="sheet-break"></div>
@@ -143,6 +187,21 @@
<input type="number" name="attr_de_natura_specialization_value_3" />
<input type="checkbox" name="attr_de_natura_specialization_checked_3" />
</div>
<div>
<input type="text" name="attr_de_natura_specialization_name_4" />
<input type="number" name="attr_de_natura_specialization_value_4" />
<input type="checkbox" name="attr_de_natura_specialization_checked_4" />
</div>
<div>
<input type="text" name="attr_de_natura_specialization_name_5" />
<input type="number" name="attr_de_natura_specialization_value_5" />
<input type="checkbox" name="attr_de_natura_specialization_checked_5" />
</div>
<div>
<input type="text" name="attr_de_natura_specialization_name_6" />
<input type="number" name="attr_de_natura_specialization_value_6" />
<input type="checkbox" name="attr_de_natura_specialization_checked_6" />
</div>
</div>
<div class="sheet-character-row-item sheet-peritiae">
<div>
@@ -165,6 +224,21 @@
<input type="number" name="attr_de_scientia_specialization_value_3" />
<input type="checkbox" name="attr_de_scientia_specialization_checked_3" />
</div>
<div>
<input type="text" name="attr_de_scientia_specialization_name_4" />
<input type="number" name="attr_de_scientia_specialization_value_4" />
<input type="checkbox" name="attr_de_scientia_specialization_checked_4" />
</div>
<div>
<input type="text" name="attr_de_scientia_specialization_name_5" />
<input type="number" name="attr_de_scientia_specialization_value_5" />
<input type="checkbox" name="attr_de_scientia_specialization_checked_5" />
</div>
<div>
<input type="text" name="attr_de_scientia_specialization_name_6" />
<input type="number" name="attr_de_scientia_specialization_value_6" />
<input type="checkbox" name="attr_de_scientia_specialization_checked_6" />
</div>
</div>
<div class="sheet-character-row-item sheet-peritiae">
<div>
@@ -187,6 +261,21 @@
<input type="number" name="attr_de_societate_specialization_value_3" />
<input type="checkbox" name="attr_de_societate_specialization_checked_3" />
</div>
<div>
<input type="text" name="attr_de_societate_specialization_name_4" />
<input type="number" name="attr_de_societate_specialization_value_4" />
<input type="checkbox" name="attr_de_societate_specialization_checked_4" />
</div>
<div>
<input type="text" name="attr_de_societate_specialization_name_5" />
<input type="number" name="attr_de_societate_specialization_value_5" />
<input type="checkbox" name="attr_de_societate_specialization_checked_5" />
</div>
<div>
<input type="text" name="attr_de_societate_specialization_name_6" />
<input type="number" name="attr_de_societate_specialization_value_6" />
<input type="checkbox" name="attr_de_societate_specialization_checked_6" />
</div>
</div>
<div class="sheet-break"></div>
@@ -714,4 +803,4 @@
<input type="text" name="attr_final_ratio" class="sheet-final-ratio" />
<input type="text" name="attr_final_sensibilitas" class="sheet-final-sensibilitas" />
</div>
</div>
</div>
+1 -1
View File
@@ -55,4 +55,4 @@
"knowledge": "De scientia",
"social": "De societate",
"pietas": "Pietas"
}
}
+1 -1
View File
@@ -55,4 +55,4 @@
"knowledge": "De scientia",
"social": "De societate",
"pietas": "Pietas"
}
}
+265 -42
View File
@@ -1,79 +1,302 @@
input[type=number] {
text-align: right;
width: 4em;
}
input[type=text] {
text-align: left;
width: 15em;
}
.sheet-main {
display: flex;
flex-direction: column;
overflow-y: auto;
}
.sheet-main, .sheet-main label, .sheet-main input {
color: #382006;
}
button[type=roll] {
background: gold;
border-radius: 6px;
width: 1em;
height: 1em;
box-shadow: 2px 2px 4px grey;
margin: 0;
}
button[type=roll]:hover {
box-shadow: 3px 3px 6px grey;
outline: none;
}
button[type=roll]:focus, button[type=roll]:active {
box-shadow: 1px 1px 2px grey;
outline: none;
}
.sheet-logo {
width: calc(100% - 25px);
min-width: 650px;
height: 140px;
background-image: url("https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ2MlcBiGJ0jeYankrnkOPlX-dI7Afxxue5JQ&usqp=CAU");
background-repeat: no-repeat;
background-position: center;
}
.sheet-section {
display: table;
width: calc(100% - 25px);
min-width: 650px;
/*Configure the tab buttons*/
.sheet-tab-switcher, .sheet-tab-2, .sheet-tab-3 {
width: 681px;
display: flex;
flex-direction: row;
}
.sheet-tab-switch, .sheet-section {
flex-grow: 1;
margin: 5px;
padding: 10px;
border: 1px solid black;
background: floralwhite;
border: 4px solid #382006;
background: whitesmoke;
box-shadow: 2px 2px 4px gray;
border-radius: 4px;
}
.sheet-karakterSzemelyes input {
width: 100%;
padding: 5px 10px;
margin: 2px 0;
.sheet-tab-switch {
font-weight: bold;
font-size: larger;
width: 33%;
}
.sheet-karakterSzemelyes input:first-of-type {
font-size: x-large;
.sheet-tab-switch:focus {
outline: none; /*silver auto 1px;*/
}
.sheet-karakterTapasztalat input[type=number] {
width: calc((100% - 10px) / 3);
margin: 2px 0;
padding: 5px 10px;
text-align: center;
line-height: 1em;
.sheet-tab-1,
.sheet-tab-2,
.sheet-tab-3 {
display: none;
}
.sheet-karakterTapasztalat input:nth-last-of-type(2) {
font-size: x-large;
/* show the selected tab */
.sheet-tabstoggle[value="tab-1"] ~ div.sheet-tab-1,
.sheet-tabstoggle[value="tab-2"] ~ div.sheet-tab-2,
.sheet-tabstoggle[value="tab-3"] ~ div.sheet-tab-3 {
display: block;
}
.sheet-table {
.sheet-tabstoggle[value="tab-1"] ~ .sheet-tab-switcher button[name=act_tab-1],
.sheet-tabstoggle[value="tab-2"] ~ .sheet-tab-switcher button[name=act_tab-2],
.sheet-tabstoggle[value="tab-3"] ~ .sheet-tab-switcher button[name=act_tab-3] {
box-shadow: 1px 1px 2px #000000;
background: #382006;
color: white;
}
.sheet-container {
display: flex;
width: 681px;
}
.sheet-container .sheet-col-1 {
width: calc(100% / 12 * 1);
}
.sheet-container .sheet-col-2 {
width: calc(100% / 12 * 2);
}
.sheet-container .sheet-col-3 {
width: calc(100% / 12 * 3);
}
.sheet-container .sheet-col-4 {
width: calc(100% / 12 * 4);
}
.sheet-container .sheet-col-5 {
width: calc(100% / 12 * 5);
}
.sheet-container .sheet-col-6 {
width: calc(100% / 12 * 6);
}
.sheet-container .sheet-col-7 {
width: calc(100% / 12 * 7);
}
.sheet-container .sheet-col-8 {
width: calc(100% / 12 * 8);
}
.sheet-container .sheet-col-9 {
width: calc(100% / 12 * 9);
}
.sheet-container .sheet-col-10 {
width: calc(100% / 12 * 10);
}
.sheet-container .sheet-col-11 {
width: calc(100% / 12 * 11);
}
.sheet-container .sheet-col-12 {
width: calc(100% / 12 * 12);
}
.sheet-span-12 {
width: calc(100% - 10px);
}
.sheet-flex-table {
display: table;
}
.sheet-table > div, .sheet-row {
.sheet-flex-table > div {
display: table-row;
}
.sheet-table > div > div, .sheet-row > div {
.sheet-flex-table > div > div {
display: table-cell;
padding: 3px 0;
}
.sheet-flex-table > div > div:first-of-type {
vertical-align: middle;
}
.sheet-flex-table > div > div label {
margin-bottom: 0;
}
.sheet-karakter input[type=text] {
width: 100%;
text-align: center;
margin: 2px 0;
}
.sheet-karakter input[type=text]:first-of-type {
font-size: large;
font-weight: bold;
}
.sheet-values label {
font-size: 10px;
font-weight: normal;
line-height: 1em;
padding-left: 1em;
margin-bottom: 0;
}
.sheet-tapasztalat div {
float: left;
width: calc(33% - 4px);
margin: 2px;
}
.sheet-tapasztalat div input[type=number],
.sheet-health div input[type=number] {
width: 100%;
text-align: right;
}
.sheet-tapasztalat input[type=number]:not(.sheet-emphasized) {
margin-top: 2px;
}
input[type=number].sheet-emphasized {
font-size: large;
font-weight: bold;
}
.sheet-health {
float: left;
}
.sheet-health > div > div {
width: calc(50% - 2px);
display: inline-block;
}
.sheet-hm-value {
border: 2px solid black;
font-weight: bold;
font-size: large;
text-align: right;
}
.sheet-mind input[type=text], .karakterFegyverek input[type=text] {
margin: 2px;
}
.sheet-mind input[type=number], .sheet-hm input[type=number], .karakterFegyverek input[type=number] {
margin: 2px;
text-align: right;
}
.sheet-float-left {
float: left
}
.sheet-mind input[type=number] {
width: calc(100% / 12 * 11);
}
.sheet-row {
display: table-row;
}
.sheet-cell, .sheet-row > div {
display: table-cell;
}
.sheet-section > h2 {
display: table-caption;
.sheet-flex {
display: flex;
}
.sheet-cell {
display: inline-block;
min-width: 50px;
}
/* Képzettségek TAB */
textarea {
width: calc(100% - 10px);
}
input[type=text], input[type=number] {
width: calc(100% - 4px);
margin: 2px;
line-height: 1.5em;
}
input[type=text]:disabled, input[type=number]:disabled {
background: gold;
}
input[type=text] {
text-align: center;
}
input[type=number] {
text-align: right;
}
.sheet-main input[type=number],
.sheet-main input[type=number].sheet-digit-2,
.sheet-main input[type=text].sheet-digit-2 {
width: 54px;
}
.sheet-main .sheet-karakterKepzettseg input[type=checkbox] {
width: 2em;
height: 2em;
margin: 2px;
}
.sheet-main .sheet-karakter > input[type=text], .sheet-main .sheet-karakter > input[type=number] {
width: calc(100% - 4px);
margin: 2px;
line-height: 1.5em;
text-align: center;
}
.sheet-main .sheet-karakter > input[type=number] {
padding-left: 18px;
}
.sheet-main .sheet-karakter > label {
position: absolute;
width: 70px;
margin: 7px 0;
font-weight: normal;
font-size: 0.8em;
}
+556 -425
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@@ -5,5 +5,5 @@
"roll20userid": "5766339",
"preview": "magus_etk.png",
"instructions": "Character sheet for the hungarian RPG game called M.A.G.U.S., more specifically the edition called Első Törvénykönyv (from 1997).",
"version": "1.0.0"
"version": "1.1.0"
}
+1 -1
View File
@@ -152,7 +152,7 @@
<p>SPATK mod</p>
</div>
<div class="ball spdef-ball">
<b>Special Defense</b>
<b>Special Defense</b><br />
<input type="number" name="attr_SPDEF" class="stat-ball-color" />
</div>
<div class="ball spd-ball">
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