Added Spansih, French, Italian and Dutch.
This commit is contained in:
@@ -16,7 +16,7 @@
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"appearance-u": "Apariencia",
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"intelligence-u": "Inteligencia",
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"wits-u": "Astucia",
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"skills-u": "Habilidades",
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"skills-u": "HABILIDADES",
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"athletics-u": "Atletismo",
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"awareness-u": "Alerta",
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"brawl-u": "Pelea",
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@@ -66,5 +66,5 @@
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"frenzy-u": "Delirio",
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"rouse-u": "Despertar",
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"coterie-u": "Grupo",
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"traits-u": "Rasgos"
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"traits-u": "RASGOS"
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}
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@@ -1,70 +1,70 @@
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{
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"name-u": "Name:",
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"chronicle-u": "Chronicle:",
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"concept-u": "Concept:",
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"name-u": "Nom:",
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"chronicle-u": "Chronique:",
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"concept-u": "Concepte:",
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"clan-u": "Clan:",
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"generation-u": "Generation:",
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"sire-u": "Sire:",
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"physical-u": "Physical",
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"generation-u": "Génération:",
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"sire-u": "Sir:",
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"physical-u": "Physique",
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"social-u": "Social",
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"mental-u": "Mental",
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"strength-u": "Strength",
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"dexterity-u": "Dexterity",
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"stamina-u": "Stamina",
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"charisma-u": "Charisma",
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"strength-u": "Force",
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"dexterity-u": "Dextérité",
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"stamina-u": "Constitution",
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"charisma-u": "Charisme",
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"manipulation-u": "Manipulation",
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"appearance-u": "Appearance",
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"appearance-u": "Apparence",
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"intelligence-u": "Intelligence",
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"wits-u": "Wits",
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"skills-u": "SKILLS",
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"athletics-u": "Athletics",
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"awareness-u": "Awareness",
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"brawl-u": "Brawl",
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"wits-u": "Astuce",
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"skills-u": "COMPÉTENCES",
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"athletics-u": "Athlétisme",
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"awareness-u": "Vigilence",
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"brawl-u": "Bagarre",
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"intimidation-u": "Intimidation",
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"leadership-u": "Leadership",
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"subterfuge-u": "Subterfuge",
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"streetwise-u": "Streetwise",
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"animalken-u": "Animal Ken",
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"craft-u": "Craft",
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"drive-u": "Drive",
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"leadership-u": "Commandement",
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"subterfuge-u": "Tricherie",
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"streetwise-u": "Expérience de la Rue",
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"animalken-u": "Animal control",
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"craft-u": "Artisanat",
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"drive-u": "Conduite",
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"etiquette-u": "Etiquette",
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"firearms-u": "Firearms",
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"larceny-u": "Larceny",
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"melee-u": "Melee",
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"firearms-u": "Armes a feu",
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"larceny-u": "Sécurité",
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"melee-u": "Mélée",
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"performance-u": "Performance",
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"stealth-u": "Stealth",
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"survival-u": "Survival",
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"academics-u": "Academics",
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"stealth-u": "Furtivité",
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"survival-u": "Survie",
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"academics-u": "Académique",
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"finance-u": "Finance",
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"investigation-u": "Investigation",
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"medicine-u": "Medicine",
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"occult-u": "Occult",
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"politics-u": "Politics",
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"medicine-u": "Médecine",
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"occult-u": "Occultisme",
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"politics-u": "Politique",
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"science-u": "Science",
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"technology-u": "Technology",
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"willpower-u": "Willpower",
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"health-u": "Health",
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"experience-u": "Dépensé Experience",
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"technology-u": "Technologie",
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"willpower-u": "Volonté",
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"health-u": "Santé",
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"experience-u": "Expérience déêmsé",
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"ambition-u": "Ambition:",
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"desire-u": "Desire:",
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"predator-u": "Predator:",
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"composure-u": "Composure",
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"resolve-u": "Resolve",
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"insight-u": "Insight",
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"desire-u": "Désire:",
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"predator-u": "Prédateur:",
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"composure-u": "Maîtrise de soi",
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"resolve-u": "Résolution",
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"insight-u": "Perspicacité",
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"persuasion-u": "Persuasion",
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"resonance-u": "Resonance",
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"resonance-u": "Résonance",
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"notes-u": "Notes",
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"hunger-u": "Hunger",
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"humanity-u": "Humanity",
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"bloodpotency-u": "Blood Potency",
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"totalexperience-u": "Total Experience",
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"clanbane-u": "Clan Bane",
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"touchstone-u": "Touchstones & Convictions",
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"chronicletenets-u": "Chronicle Tenets",
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"history-u": "History",
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"distinguishingfeatures-u": "Distinguishing features",
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"frenzy-u": "Frenzy",
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"rouse-u": "Rouse",
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"hunger-u": "Faim",
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"humanity-u": "Humanité",
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"bloodpotency-u": "Force du Sang",
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"totalexperience-u": "Expérience Total",
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"clanbane-u": "Fléau de Clan",
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"touchstone-u": "Pierre de touche, Convictions",
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"chronicletenets-u": "Tenets de Chroniques",
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"history-u": "Histoire",
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"distinguishingfeatures-u": "Trait distinctif",
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"frenzy-u": "Fureur",
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"rouse-u": "Réveillé",
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"coterie-u": "Coterie",
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"traits-u": "TRAITS"
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}
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@@ -1,70 +1,70 @@
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{
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"name-u": "Name:",
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"chronicle-u": "Chronicle:",
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"concept-u": "Concept:",
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"name-u": "Nome:",
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"chronicle-u": "Cronaca:",
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"concept-u": "Profilo:",
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"clan-u": "Clan:",
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"generation-u": "Generation:",
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"generation-u": "Generazione:",
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"sire-u": "Sire:",
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"physical-u": "Physical",
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"social-u": "Social",
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"mental-u": "Mental",
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"strength-u": "Strength",
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"dexterity-u": "Dexterity",
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"stamina-u": "Stamina",
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"charisma-u": "Charisma",
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"manipulation-u": "Manipulation",
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"appearance-u": "Appearance",
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"intelligence-u": "Intelligence",
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"wits-u": "Wits",
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"skills-u": "SKILLS",
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"athletics-u": "Athletics",
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"awareness-u": "Awareness",
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"brawl-u": "Brawl",
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"intimidation-u": "Intimidation",
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"leadership-u": "Leadership",
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"subterfuge-u": "Subterfuge",
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"streetwise-u": "Streetwise",
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"animalken-u": "Animal Ken",
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"craft-u": "Craft",
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"drive-u": "Drive",
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"etiquette-u": "Etiquette",
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"firearms-u": "Firearms",
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"larceny-u": "Larceny",
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"melee-u": "Melee",
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"performance-u": "Performance",
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"stealth-u": "Stealth",
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"survival-u": "Survival",
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"academics-u": "Academics",
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"finance-u": "Finance",
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"investigation-u": "Investigation",
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"medicine-u": "Medicine",
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"occult-u": "Occult",
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"politics-u": "Politics",
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"science-u": "Science",
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"technology-u": "Technology",
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"willpower-u": "Willpower",
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"health-u": "Health",
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"experience-u": "Spent Experience",
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"ambition-u": "Ambition:",
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"desire-u": "Desire:",
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"predator-u": "Predator:",
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"composure-u": "Composure",
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"resolve-u": "Resolve",
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"insight-u": "Insight",
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"persuasion-u": "Persuasion",
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"resonance-u": "Resonance",
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"notes-u": "Notes",
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"hunger-u": "Hunger",
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"humanity-u": "Humanity",
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"bloodpotency-u": "Blood Potency",
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"totalexperience-u": "Total Experience",
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"clanbane-u": "Clan Bane",
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"touchstone-u": "Touchstones & Convictions",
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"chronicletenets-u": "Chronicle Tenets",
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"history-u": "History",
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"distinguishingfeatures-u": "Distinguishing features",
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"frenzy-u": "Frenzy",
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"rouse-u": "Rouse",
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"physical-u": "Fisici",
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"social-u": "Sociali",
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"mental-u": "Mentali",
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"strength-u": "Forza",
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"dexterity-u": "Destrezza",
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"stamina-u": "Costituzione",
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"charisma-u": "Carisma",
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"manipulation-u": "Persuasione",
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"appearance-u": "Aspetto",
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"intelligence-u": "Intelligenza",
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"wits-u": "Prontezza",
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"skills-u": "Abilità",
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"athletics-u": "Atletica",
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"awareness-u": "Consapevolezza",
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"brawl-u": "Rissa",
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"intimidation-u": "Intimidire",
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"leadership-u": "Autorità",
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"subterfuge-u": "Sotterfugio",
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"streetwise-u": "Bassifondi",
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"animalken-u": "Affinità Animale",
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"craft-u": "Manualità",
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"drive-u": "Guidare",
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"etiquette-u": "Galateo",
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"firearms-u": "Armi da Fuoco",
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"larceny-u": "Criminalità",
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"melee-u": "Armi da Mischia",
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"performance-u": "Espressione Artistica",
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"stealth-u": "Furtività",
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"survival-u": "Sopravvivenza",
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"academics-u": "Accademiche",
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"finance-u": "Finanza",
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"investigation-u": "Investigare",
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"medicine-u": "Medicina",
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"occult-u": "Occulto",
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"politics-u": "Politica",
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"science-u": "Scienze",
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"technology-u": "Tecnologia",
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"willpower-u": "Forza di Volontà",
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"health-u": "Salute",
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"experience-u": "Esperienza Spesa",
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"ambition-u": "Ambizione:",
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"desire-u": "Desiderio:",
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"predator-u": "Predatore:",
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"composure-u": "Calma/Sangue Freddo",
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"resolve-u": "Determinazione",
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"insight-u": "Comprensione",
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"persuasion-u": "Persuasione",
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"resonance-u": "Risonanza",
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"notes-u": "Note",
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"hunger-u": "Fame",
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"humanity-u": "Umanità",
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"bloodpotency-u": "Potenza del Sangue",
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"totalexperience-u": "Esperienza Totale",
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"clanbane-u": "Flagello del Clan",
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"touchstone-u": "Punti di Riferimento & Opinioni",
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"chronicletenets-u": "Principi delle Cronaca",
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"history-u": "Storia",
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"distinguishingfeatures-u": "Tratti Distintivi",
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"frenzy-u": "Frenesia",
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"rouse-u": "Risveglio",
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"coterie-u": "Coterie",
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"traits-u": "TRAITS"
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}
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"traits-u": "TRATTI"
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}
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@@ -1,70 +1,70 @@
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{
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"name-u": "Name:",
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"name-u": "Naam:",
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"chronicle-u": "Chronicle:",
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"concept-u": "Concept:",
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"clan-u": "Clan:",
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"generation-u": "Generation:",
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"generation-u": "Generatie:",
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"sire-u": "Sire:",
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"physical-u": "Physical",
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"social-u": "Social",
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"mental-u": "Mental",
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"strength-u": "Strength",
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"dexterity-u": "Dexterity",
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"stamina-u": "Stamina",
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"physical-u": "Fysiek",
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"social-u": "Sociaal",
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"mental-u": "Mentaal",
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"strength-u": "Kracht",
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"dexterity-u": "Behendigheid",
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"stamina-u": "Uithouding",
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"charisma-u": "Charisma",
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"manipulation-u": "Manipulation",
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"appearance-u": "Appearance",
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"intelligence-u": "Intelligence",
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"wits-u": "Wits",
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"skills-u": "SKILLS",
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"athletics-u": "Athletics",
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"awareness-u": "Awareness",
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"brawl-u": "Brawl",
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"intimidation-u": "Intimidation",
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"leadership-u": "Leadership",
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"subterfuge-u": "Subterfuge",
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"streetwise-u": "Streetwise",
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"animalken-u": "Animal Ken",
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"craft-u": "Craft",
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"drive-u": "Drive",
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"manipulation-u": "Manipulatie",
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"appearance-u": "Uiterlijk",
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"intelligence-u": "Intelligentie",
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"wits-u": "Vernuft",
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"skills-u": "VAARDIGHEDEN",
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"athletics-u": "Atletiek",
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"awareness-u": "Inzicht",
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"brawl-u": "Knokken",
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"intimidation-u": "Intimidatie",
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"leadership-u": "Leiderschap",
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"subterfuge-u": "Heimelijkheid",
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"streetwise-u": "Straatkennis",
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"animalken-u": "Dieren Kunde",
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"craft-u": "Handwerk",
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"drive-u": "Rijden",
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"etiquette-u": "Etiquette",
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"firearms-u": "Firearms",
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"larceny-u": "Larceny",
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"melee-u": "Melee",
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"performance-u": "Performance",
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"stealth-u": "Stealth",
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"survival-u": "Survival",
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"academics-u": "Academics",
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"finance-u": "Finance",
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"investigation-u": "Investigation",
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"medicine-u": "Medicine",
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"occult-u": "Occult",
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"politics-u": "Politics",
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"science-u": "Science",
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"technology-u": "Technology",
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"willpower-u": "Willpower",
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"health-u": "Health",
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"experience-u": "Spent Experience",
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"ambition-u": "Ambition:",
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"desire-u": "Desire:",
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"firearms-u": "Vuurwapens",
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"larceny-u": "Dieverij",
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"melee-u": "Mêlee",
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"performance-u": "Optreden",
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"stealth-u": "Sluipen",
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"survival-u": "Overleving",
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"academics-u": "Onderwijs",
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"finance-u": "Financiën",
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"investigation-u": "Onderzoek",
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"medicine-u": "Geneeskunde",
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"occult-u": "Occultisme",
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"politics-u": "Politiek",
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"science-u": "Wetenschap",
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"technology-u": "Technologie",
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"willpower-u": "Wilskracht",
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"health-u": "Gezondheid",
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"experience-u": "Verbruikte Ervaring",
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"ambition-u": "Ambitie:",
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"desire-u": "Verlangen:",
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"predator-u": "Predator:",
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"composure-u": "Composure",
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"resolve-u": "Resolve",
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"insight-u": "Insight",
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"composure-u": "Beslistheid",
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"resolve-u": "Inzicht",
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"insight-u": "Overreding",
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"persuasion-u": "Persuasion",
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"resonance-u": "Resonance",
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"notes-u": "Notes",
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"hunger-u": "Hunger",
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"humanity-u": "Humanity",
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"bloodpotency-u": "Blood Potency",
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"totalexperience-u": "Total Experience",
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"clanbane-u": "Clan Bane",
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"touchstone-u": "Touchstones & Convictions",
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"chronicletenets-u": "Chronicle Tenets",
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"history-u": "History",
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"distinguishingfeatures-u": "Distinguishing features",
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"frenzy-u": "Frenzy",
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"rouse-u": "Rouse",
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"resonance-u": "Resonantie",
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"notes-u": "Notities",
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"hunger-u": "Honger",
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"humanity-u": "Menselijkheid",
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"bloodpotency-u": "Bloed Potentie",
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"totalexperience-u": "Totale Ervaring",
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"clanbane-u": "Clan Vloek",
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"touchstone-u": "Toetsstenen & Overtuigingen",
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"chronicletenets-u": "Kroniek Principes",
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"history-u": "Geschiedenis",
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"distinguishingfeatures-u": "Onderscheidende kenmerken",
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"frenzy-u": "Razernij",
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"rouse-u": "Ophitsing",
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"coterie-u": "Coterie",
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"traits-u": "TRAITS"
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"traits-u": "EIGENSCHAPPEN"
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}
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@@ -2976,11 +2976,22 @@
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and solutions have been invaluable. <br /> Many thanks to BigWhoop (UserID: 2124413) for his work on
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the first version of Obi's sheet.<br /> Massive thanks to Barry Snyder (UserID: 399162) for helping us
|
||||
with API-to-Non-API Toggling through explanation, use of his code examples and answering our pestering
|
||||
questions.<br /> Another brand of thank you to Gabe (UserID: 645055) for the portuguese translation.
|
||||
questions.
|
||||
<br /> Finally a grand thank your to Roll20 and in particular the Roll20 Community who have answered
|
||||
so many of our questions on the forums.
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||||
Translators: We have had some amazing people who have been kind enough to translate this sheet for us. So without further ado, a cinnamon flavoured thank you to: <br />
|
||||
Gabe (UserID: 645055) for the Portuguese translation.<br />
|
||||
Adrian Skar for the Spanish translation.<br />
|
||||
Francesco carbone for the Italian translation.<br />
|
||||
Alex Malkavian for the Dutch translation.<br />
|
||||
Pierre Dumas for the French translation.<br />
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="width: 200px">
|
||||
</td>
|
||||
@@ -3074,12 +3085,12 @@
|
||||
roll. Unfortunately this functionality can not be ported to Inline rolling due to programmatic
|
||||
restraints.
|
||||
</li>
|
||||
<li>(Pro-account holders) To install the API script: Go to Settings -> API Settings. If the "Vampire The Masquerade 5th
|
||||
Edition Dice Mechanics" API is available and uploaded to Roll20, select it in the dropdown menu.
|
||||
You are now good to go. If it is not, please perform the following extra steps. Click New Script and call it
|
||||
hq.js (any name will do, but its a nice nod to Konrad's work). Copy the contents VTM Dice Mechanics.js
|
||||
(as found alongside this character sheet in the Roll20 Github repository) in the hq.js window
|
||||
and press save. That's it.</li>
|
||||
<li>(Pro-account holders) To install the API script: Go to Settings -> API Settings. If the "Vampire
|
||||
The Masquerade 5th Edition Dice Mechanics" API is available and uploaded to Roll20, select it
|
||||
in the dropdown menu. You are now good to go. If it is not, please perform the following extra
|
||||
steps. Click New Script and call it hq.js (any name will do, but its a nice nod to Konrad's work).
|
||||
Copy the contents VTM Dice Mechanics.js (as found alongside this character sheet in the Roll20
|
||||
Github repository) in the hq.js window and press save. That's it.</li>
|
||||
</ol>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
Reference in New Issue
Block a user