New translations translation.json (Korean)
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@@ -86,6 +86,7 @@
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"hit-location-type-tooltip": "Use the drop-downs to select a hit location or enter a value manually. See B552-555.<br>Humanoid Low Tech, see LT100-103.<br>Martial Arts, see MA137",
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"location-label": "Location",
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"location-tooltip": "부위를 선택합니다.",
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"inventory-location-tooltip": "Where is the item located? If you entered a Parent ID in the expanded notes area, this field will be updated with the name of the parent inventory item.<br />",
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"grapple-label": "붙잡기",
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"grapple-tooltip": "붙잡기는 명중 부위 페널티를 반감합니다. 기본 p.370 참조.",
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"has-shield-label": "방패 있음",
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@@ -754,6 +755,9 @@
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"abbreviation-option-wildcard": "WC",
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"row-id-label": "Row ID:",
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"row-id-tooltip": "The row id can be used with macros.<br>NOTE: Future use for linking to techniques<br>and combat skills.<br>Example field name: repeating_skills_[the row id]_level<br>This example would represent the skill level on that row.",
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"inventory-row-id-tooltip": "For inventory, the row id can used to link an inventory item to a parent item.<br /> That means, if you uncheck the <b>ON</b> checkbox, all the child inventory items will also become unchecked.<br />You can use the row id with macros.",
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"indent-label": "Indent",
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"inventory-indent-tooltip": "Select the indent level of the inventory item. This is handy to help show the item belongs to a parent item.",
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"abbrevation-miscellaneous-label": "기타:",
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"reason-for-modifier-label": "Reason for MOD (Modifier):",
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"reason-for-modifiers-skills-tooltip": "\n예시:<br>\n재능에서 +1<br>\n디폴트에서 +1<br>\n마법 장비에서 +1...\n\t\t\t\t\t\t\t\t\t",
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@@ -771,6 +775,8 @@
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"techniques-legacy-label": "테크닉(이전)",
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"techniques-legacy-tooltip": "\n<b>옵션 기능이 추가되었습니다.</b><br> \n캐릭터 시트에 적용할 수 있는 개정 테크닉 표가 추가되었습니다.<br>\n개정 테크닉은 최종판이 아니며, 피드백을 통한 조정사항이 있을 예정입니다.<br>\n<b>구판과 개정판 테크닉 표.</b> 구판과 개정판 테크닉 표를<br>\n보이거나 숨기는 옵션입니다.<br>\n지금의 테크닉을 새 표로 옮기고 싶을 때 두 표를 모두 보이도록 하는 옵션입니다.<br>\n구 테크닉 표에 줄이 없을 경우, 구 표는 숨기고 새 표를 보여주십시오.<br>\n\t\t\t\t\t\t\t",
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"parent-label": "선결조건",
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"parent-id-label": "Parent ID",
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"inventory-parent-id-tooltip": "If you enter a Row ID of an inventory item, you will create a parent/child relationship.<br />When you change the <b>ON</b> checkbox for the parent, the child will be updated at the same time.<br /><b>Example:</b><br />You have a backpack, and its Row ID is <i>-mtz5wtyl7cnlrk17p82</i>.<br />You also have a rope in your inventory. You can set the location field to <i>-mtz5wtyl7cnlrk17p82</i>.<br />That means the rope is now a child of the backpack.<br />If you uncheck the <b>ON</b> checkbox for the backpack, the rope's <b>ON</b> checkbox will also become unchecked.<br /><b>Note:</b> If you expand the notes, you can select the indent level, this will help show an item is a child of another item<br />In the example above, you can set the rope with indent level = 1, the name field for rope will be indented one step.<br />If you move the rope directly below the backpack, it will help show the rope is a child of the backpack.",
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"abbreviation-minimum-label": "최소",
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"abbreviation-maximum-label": "최대",
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"cost-label": "에너지",
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@@ -1069,7 +1075,7 @@
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"abbreviation-legality-class-label": "적법성",
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"legality-class-tooltip": "\n\t\t\t\t\t\t\t\tLegality Class B267.\n\t\t\t\t\t\t\t",
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"on-label": "착용",
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"inventory-carried-tooltip": "Carried<br>Check this box if the item is being carried.<br />Note: This may affect your Encumbrance Levels which may also affect Move and Dodge scores.",
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"inventory-carried-tooltip": "Carried<br>Check this box if the item is being carried.<br />This will also update the <b>ON</b> check state of any child inventory items.<br />Note: This may affect your Encumbrance Levels which may also affect Move and Dodge scores.",
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"gravity-tooltip": "Standard gravity is based on 1G, earth normal.<br>If gravity is over 1G, then add <i>your</i> weight and encumberance then multiply by Gravity - 1. Add this value to your encumbrance.<br>If gravity is less than 1G, multiply the weight of your gear by the Gravity value, this is your new encumbrance.<br>See B350.",
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"total-inventory-value-label": "총 소지품 가치:",
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"total-inventory-value-tooltip": "(실제로 가지고 있든 아니든)소지중인 모든 물건의 금전적 가치입니다.",
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