weekly translations
This commit is contained in:
@@ -10,7 +10,7 @@
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"details": "Detalles",
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"story": "Historia",
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"ship": "Barco",
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"all": "All",
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"all": "Todo",
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"traits": "Características",
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"brawn": "Músculo",
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"finesse": "Maña",
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@@ -78,7 +78,7 @@
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"origin-u": "ORIGEN",
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"hits-u": "IMPACTOS",
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"critical-hits-u": "IMPACTOS CRÍTICOS",
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"ship-details": " Expandir los detalles de nave",
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"ship-details": " Ampliar los detalles del barco",
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"class": "Clase",
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"crew": "Tripulación",
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"cargo": "Carga",
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@@ -91,7 +91,7 @@
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"position": "Posición",
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"name": "Nombre",
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"lieutenant-first-mate": "Teniente/Primer oficial",
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"master-of-sail": "Master of Sail",
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"master-of-sail": "Maestro velero",
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"sail": "Velas",
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"boatswan": "Contramaestre",
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"master-gunner": "Maestro artillero",
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@@ -876,7 +876,7 @@
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"upgrade_personal_description": "crwdns146216:0crwdne146216:0",
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"upgrade_prowess_description": "crwdns146218:0crwdne146218:0",
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"upgrade_guts_description": "crwdns146220:0crwdne146220:0",
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"upon_crew_advance": "crwdns146222:0crwdne146222:0",
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"upon_crew_advance": "crwdns147940:0crwdne147940:0",
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"use_kirsty": "crwdns146224:0crwdne146224:0",
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"vaults": "crwdns146226:0crwdne146226:0",
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"version": "crwdns146228:0crwdne146228:0",
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@@ -1,82 +1,82 @@
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{
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"acumen": "Acumen",
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"add_domain_spend_pathos": "Add another Domain (spend Pathos)",
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"advantage_bond_support": "Advantage/Bond/Support",
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"agony": "Agony",
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"and": "and",
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"aphrodite": "Aphrodite",
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"apollo": "Apollo",
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"acumen": "Agudeza",
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"add_domain_spend_pathos": "Añadir otro Dominio (gastar Pathos)",
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"advantage_bond_support": "Ventaja/Lazo/Apoyo",
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"agony": "Agonía",
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"and": "y",
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"aphrodite": "Afrodita",
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"apollo": "Apolo",
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"ares": "Ares",
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"artemis": "Artemis",
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"arts_oration": "Arts & Oration",
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"athena": "Athena",
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"authority": "Authority",
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"beauty": "Beauty",
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"blood_valor": "Blood & Valor",
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"bond_use_1": "Bolster you",
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"bond_use_2": "Block Harm or Fate for you",
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"bond_use_3": "Follow your lead",
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"bond_use_top": "When you use a Bond, ask them to:",
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"bonds": "Bonds",
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"bonusdice_query": "Other dice (Advantage, Bond Dice, or Support), e.g. 1d8 + 1d8 + 1d6",
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"boons": "Boons",
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"boons_1": "Advance a d8 Domain die to d10",
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"boons_2": "Advance a d6 Domain die to d8",
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"boons_3": "Advance your Epithet die to d8",
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"boons_4": "Add another Epithet",
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"boons_5": "When you support or bolster, the die you give counts as one size larger.",
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"boons_6": "When you mark Pathos for an extra domain, take two extra dice instead of one.",
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"boons_7": "When you spend Divine Favor, roll +2d4 and keep the highest.",
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"conviction": "Conviction",
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"courage": "Courage",
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"craft_reason": "Craft & Reason",
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"cunning": "Cunning",
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"daring": "Daring",
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"demeter": "Demeter",
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"divine_favor": "Divine Favor",
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"domains": "Domains",
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"epithet": "Epithet",
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"epithet_dice_query": "Epithet die",
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"fate": "Fate",
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"ferocity": "Ferocity",
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"fortitude": "Fortitude",
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"glory": "Glory",
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"grace": "Grace",
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"great_deed": "Great Deed",
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"great_deeds_and_trophies": "Great Deeds & Trophies",
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"hekate": "Hekate",
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"hephaistos": "Hephaistos",
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"artemis": "Artemisa",
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"arts_oration": "Artes y Oración",
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"athena": "Atenea",
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"authority": "Autoridad",
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"beauty": "Belleza",
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"blood_valor": "Sangre y Valor",
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"bond_use_1": "Te refuerce",
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"bond_use_2": "Bloquee Daño o Destino por ti",
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"bond_use_3": "Siga tus indicaciones",
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"bond_use_top": "Cuando usas un Lazo, pídele que:",
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"bonds": "Lazo",
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"bonusdice_query": "Otro dado (Ventaja, Dado de Lazo o Apoyo), p.e. 1d8 + 1d8 + 1d6",
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"boons": "Hazañas",
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"boons_1": "Aumenta un d8 de Dominio a un d10",
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"boons_2": "Aumenta un d6 de Dominio a un d8",
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"boons_3": "Aumenta tu dado de Epíteto a un d8",
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"boons_4": "Añade otro Epíteto",
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"boons_5": "Cuando refuerzas o apoyas, el dado que otorgas cuenta como un tamaño más grande.",
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"boons_6": "Cuando marcas Pathos para un Dominio adicional, coge dos dados extra en lugar de uno.",
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"boons_7": "Cuando gastas Favor divino, tira +2d4 y quédate con el mayor.",
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"conviction": "Convicción",
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"courage": "Coraje",
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"craft_reason": "Artesanía y Razón",
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"cunning": "Astucia",
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"daring": "Audacia",
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"demeter": "Deméter",
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"divine_favor": "Favor Divino",
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"domains": "Dominios",
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"epithet": "Epíteto",
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"epithet_dice_query": "Dado de Epíteto",
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"fate": "Destino",
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"ferocity": "Ferocidad",
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"fortitude": "Fortaleza",
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"glory": "Gloria",
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"grace": "Gracias",
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"great_deed": "Grandes Hazañas",
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"great_deeds_and_trophies": "Grandes Hazañas y Trofeos",
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"hekate": "Hécate",
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"hephaistos": "Hefesto",
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"hera": "Hera",
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"hermes": "Hermes",
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"honored_god": "Honored God",
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"ingenuity": "Ingenuity",
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"insight": "Insight",
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"knowledge": "Knowledge",
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"lineage_pronouns": "Lineage / Pronouns",
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"name": "Name",
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"honored_god": "Dios Venerado",
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"ingenuity": "Ingenuidad",
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"insight": "Persipcacia",
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"knowledge": "Conocimiento",
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"lineage_pronouns": "Linaje / Pronombres",
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"name": "Nombre",
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"no": "No",
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"none": "None",
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"passion": "Passion",
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"none": "Ninguno",
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"passion": "Pasión",
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"pathos": "Pathos",
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"poseidon": "Poseidon",
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"precision": "Precision",
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"recite_arts_oration": "What honeyed words did you use?\nHow did beauty manifest?\nHow were passions stirred or truths attested?",
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"recite_blood_valor": "How was blood spilled?\nHow was your strength, agility, or courage shown?\nHow did you take our breath away?",
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"recite_bottom": "SUFFER—How did you fall short? Did you overreach yourself? Was the opponent too great? Was it cruel fortune?",
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"recite_craft_reason": "How was your knowledge or creativity shown?\nHow was trickery or intrigue displayed?\nHow did you figure it out?",
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"recite_resolve_spirit": "How did we see your willpower in action?\nHow did you endure it?\nHow did the arcane or occult manifest?",
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"recite_top": "How does your EPITHET, PATHOS (an added Domain), or DIVINE FAVOR manifest in the contest?",
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"recite_your_deeds": "Recite your deeds",
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"resolve_spirit": "Resolve & Spirit",
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"roll_prevails": "Your action goes well and you overcome the challenge. The best hero earns Glory equal to the target number. Heroes who prevail earn half that amount (round up).",
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"roll_suffers": "Heroes who suffer each earn 1 Glory.",
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"scion_of": "Scion Of",
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"spend_divine_favor": "Spend Divine Favor",
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"strength": "Strength",
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"style_notes": "Style & Notes",
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"target_number": "Target Number",
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"virtues": "Virtues",
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"wisdom": "Wisdom",
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"yes": "Yes",
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"poseidon": "Poseidón",
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"precision": "Precisión",
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"recite_arts_oration": "¿Qué dulces palabras utilizaste?\n¿Cómo se manifestó la belleza?\n¿Cómo se avivaron las pasiones y se atestiguaron las verdades?",
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"recite_blood_valor": "¿Cómo fue derramada la sangre?\n¿Cómo se demostró tu fuerza, agilidad o coraje?\n¿Cómo nos dejaste sin aliento?",
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"recite_bottom": "SUFRIR—¿Cómo te quedas corto? ¿Te extralimitaste? ¿Era tu oponente demasiado bueno? ¿Fue la cruel fortuna?",
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"recite_craft_reason": "¿Cómo se demostraron tus conocimientos o tu creatividad?\n¿Cómo fue exhibida la intriga y el engaño?\n¿Cómo lo averiguaste?",
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"recite_resolve_spirit": "¿Cómo vemos tu fuerza de voluntad en acción?\n¿Cómo lo soportaste?\n¿Cómo se manifestó lo oscuro o arcano?",
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"recite_top": "¿Cómo se manifiestan tu EPÍTETO, PATHOS (y Dominio añadido), o FAVOR DIVINO en el enfrentamiento?",
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"recite_your_deeds": "Recita tus acciones",
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"resolve_spirit": "Determinación y Espíritu",
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"roll_prevails": "Tu acción tiene éxito y superas el desafío. El mejor héroe gana tanta Gloria como el número objetivo. Los héroes que prevalecen ganan la mitad de esa cantidad (redondeando hacia arriba).",
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"roll_suffers": "Los héroes que sufren ganan 1 de Gloria cada uno.",
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"scion_of": "Descendiente De",
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"spend_divine_favor": "Gastar Favor divino",
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"strength": "Fuerza",
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"style_notes": "Estilo y Notas",
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"target_number": "Número objetivo",
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"virtues": "Virtudes",
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"wisdom": "Sabiduría",
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"yes": "Sí",
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"zeus": "Zeus"
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}
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@@ -730,10 +730,10 @@
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"playbook_ability_mastermind_description": "Vous pouvez dépenser votre armure spéciale pour protéger un coéquipier, ou pour vous dépasser quand vous recueillez des informations ou travaillez sur un projet à long terme.",
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"playbook_ability_mesmerism": "Mesmérisme",
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"playbook_ability_mesmerism_description": "Quand vous influencez quelqu’un, vous pouvez lui faire oublier ce qui s’est passé jusqu’à sa prochaine interaction avec vous.",
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"playbook_ability_misdirection": "Misdirection",
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"playbook_ability_misdirection_description": "When you create a distraction, you get +1d.",
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"playbook_ability_misdirection": "Détourner l’attention",
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"playbook_ability_misdirection_description": "Quand vous créez une distraction, vous avez +1d.",
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"playbook_ability_monstrous": "Monstrueux",
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"playbook_ability_monstrous_description": "You can push yourself to do one of the following: perform a feat of athletics that verges on the superhuman—take on the appearance of a frightening monster.",
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"playbook_ability_monstrous_description": "Vous pouvez vous dépasser pour accomplir l’un des exploits suivants: accomplir un tour de force physique proche du surhumain ou prendre l'apparence d'un monstre effrayant.",
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"playbook_ability_mule": "Bourrique",
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"playbook_ability_mule_description": "Vos limites maximales de charge sont augmentées. Légère: 5. Normale: 7. Lourde: 8.",
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"playbook_ability_not_to_be_trifled_with": "A ne pas prendre à la légère",
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@@ -755,11 +755,11 @@
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"playbook_ability_pyromancer": "Pyromancien",
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"playbook_ability_pyromancer_description": "You can push yourself to do one of the following: produce a cloud of smoke or unleash a gout of flame as a weapon—drastically raise or lower the temperature of your immediate vicinity.",
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"playbook_ability_red_right_hand": "Red Right Hand",
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"playbook_ability_red_right_hand_description": "When you assist a teammate, you can choose to take 2 stress instead of only 1, and they get +1 effect, as well as +1d.",
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"playbook_ability_red_right_hand_description": "Quand vous aidez un coéquipier, vous pouvez choisir de prendre 2 stress au lieu de 1 et ils obtiennent +1 effet et +1d.",
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"playbook_ability_reflexes": "Réflexes",
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"playbook_ability_reflexes_description": "Vous agissez toujours en premier.",
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"playbook_ability_revolutionary": "Révolutionnaire",
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"playbook_ability_revolutionary_description": "You gain an additional xp trigger: You attacked the government or the nobility. If your crew attacked them too, also mark crew xp.",
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"playbook_ability_revolutionary_description": "Vous gagnez une possibilité supplémentaire pour gagner de l’XP : vous avez attaqué le gouvernement ou la noblesse. Si votre bande les a attaqué aussi, marquez aussi de l’XP de bande.",
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"playbook_ability_ritual": "Rituel",
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"playbook_ability_ritual_description": "Vous connaissez les secrets ésotériques permettant d’accomplir un rituel de sorcellerie. Vous pouvez étudier un rituel occulte (ou en créer un nouveau) pour invoquer un effet ou un être surnaturel. Vous débutez avec un rituel déjà connu.",
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"playbook_ability_rook's_gambit": "Gambit de la Tour",
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@@ -822,7 +822,7 @@
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"playbook_ability_vigorous_description": "Vous guérissez plus rapidement. Cochez de manière permanente un segment de votre compteur de guérison. Gagnez +1 dé aux jets de récupération.",
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"playbook_ability_warded": "Conjureur",
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"playbook_ability_warded_description": "Vous pouvez dépenser votre armure spéciale pour résister à une conséquence en rapport avec le surnaturel, ou pour vous dépasser quand vous affrontez ou recourez à une force ésotérique.",
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"playbook_ability_weaving_the_web": "Weaving the Web",
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"playbook_ability_weaving_the_web": "Tisser la toile",
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"playbook_ability_weaving_the_web_description": "Vous obtenez +1 dé pour côtoyer quand vous recueillez des informations au sujet d’une cible pour un coup. Vous obtenez +1 dé au jet d’engagement pour cette opération.",
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"playbook_advancement": "Avancement de livret",
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"playbook_cutter_description": "Dangereux &\nIntimidant\nCombattant",
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@@ -834,7 +834,7 @@
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"playbook_cutter_friends_title": "Amis Dangereux",
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"playbook_cutter_xp_condition": "Vous avez relevé un défi en utilisant la force ou la violence.",
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"playbook_description": "Une petite description du livret",
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"playbook_faris_description": "A fearsome warlord, a sultan of the streets",
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"playbook_faris_description": "Un chef de guerre redoutable, un sultan des rues",
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"playbook_faris_friend_0": "Bilal Maat, un avocat corrompu",
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"playbook_faris_friend_1": "Imran Pasha, un chef de gang",
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"playbook_faris_friend_2": "Lenora Drakewell, une diplomate",
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@@ -854,7 +854,7 @@
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"playbook_ghost_friends_title": "Ennemis & Rivaux",
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"playbook_ghost_xp_condition": "You exacted vengeance upon those whom you deem deserving.",
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"playbook_ghost_xp_condition2": "You expressed your your outrage or anger, or settled scores from your heritage or background.",
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"playbook_ghost_xp_condition3": "You struggled with issues from your need or glooms during the session.",
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"playbook_ghost_xp_condition3": "Vous avez dû faire face à des problèmes issus de vos besoins ou de vos ténèbres pendant la session.",
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"playbook_hound_description": "Un Traqueur et Tireur d’Elite meurtrier",
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"playbook_hound_friend_0": "Steiner, un assassin",
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"playbook_hound_friend_1": "Celene, une sentinelle",
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@@ -866,7 +866,7 @@
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"playbook_hull_description": "A spirit animating a clockwork frame",
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"playbook_hull_xp_condition": "You fulfilled your functions despite difficulty or danger.",
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"playbook_hull_xp_condition2": "You suppressed or ignored your former human beliefs, drives, heritage, or background.",
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"playbook_hull_xp_condition3": "You struggled with issues from your wear during the session.",
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"playbook_hull_xp_condition3": "Vous avez dû faire face à des problèmes liés à votre tenue vestimentaire pendant la session.",
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"playbook_item_a_cane-sword": "une canne épée",
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"playbook_item_a_special_friend": "Un ami spécial",
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"playbook_item_a_trained_hunting_pet": "un animal de chasse entraîné",
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@@ -986,7 +986,7 @@
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"playbook_vampire_friends_title": "Noirs serviteurs",
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"playbook_vampire_xp_condition": "You displayed your dominance or slayed without mercy.",
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"playbook_vampire_xp_condition2": "You expressed your beliefs, drives, heritage, or background.",
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"playbook_vampire_xp_condition3": "You struggled with issues from your vice, traumas, or strictures during the session.",
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"playbook_vampire_xp_condition3": "Vous avez dû faire face à des problèmes issus de vos vices, de vos traumatismes ou de vos restrictions pendant la session.",
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"playbook_vizier_description": "The figure\nbehind the\nthrone",
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"playbook_vizier_friend_0": "Bilal Maat, an infernalist",
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"playbook_vizier_friend_1": "Gulrukh, un bibliothécaire",
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@@ -1045,10 +1045,10 @@
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"roll-inf": "jet",
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"roll": "jet",
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"roll_engagement": "Jet d’Engagement",
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"roll_for": "roll for",
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"roll_for": "jet de",
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"roll_fortune": "Jet de chance",
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"roll_their": "roll their",
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"rolls": "rolls",
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"rolls": "jets",
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"rolls_for": "rolls for",
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"rolls_their": "rolls their",
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"ruthless": "Sans scrupule",
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@@ -1070,7 +1070,7 @@
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"show_item_description": "Descriptions d’items et d’augmentation",
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"show_origin": "Afficher les informations sur les Origines",
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"show_outline": "Afficher le contour pour les champs d’informations actifs",
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"show_vampire_strictures": "Show vampire strictures",
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"show_vampire_strictures": "Afficher les restrictions de vampire",
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"skirmish": "Escarmouche",
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"skirmish_description": "Escarmouche avec un adversaire en combat rapproché, assaut ou qui tient une position; baston ou lutte.",
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"skullfire_poison": "Skullfire Poison",
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@@ -1094,13 +1094,13 @@
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"stealth": "Discrétion",
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"stress": "Stress",
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"stress_label": "Étiquette à utiliser pour le stress",
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"strictures": "Strictures",
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"strictures": "Restrictions",
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"strictures_bestial": "When you suffer physical harm or overindulge your vice, your body twists into a horrific bestial form until you next feed without overindulging.",
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"strictures_bound": "Your spirit must remain in this body, or be destroyed.",
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"strictures_bound": "Votre esprit doit rester dans ce corps ou être détruit.",
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"strictures_forbidden": "You cannot enter a private residence without permission from the owner.",
|
||||
"strictures_repelled": "Spiritbane charms can hold you at bay. (Take 2 stress to resist the repulsion.)",
|
||||
"strictures_slumber": "In downtime, you must spend one activity resting in a dark, silent place (or else suffer 3 stress).",
|
||||
"stricturesblurb": "When you gain a new vampire trait (except veteran), add a stricture.",
|
||||
"stricturesblurb": "Quand vous gagnez un nouveau trait de vampire (sauf vétéran), gagnez une restriction.",
|
||||
"strong": "Fort",
|
||||
"study": "Etudier",
|
||||
"study_description": "Etudier une personne, un document ou un objet. vous inspectez les moindres détails et interprétez les preuves.",
|
||||
@@ -1168,11 +1168,11 @@
|
||||
"viceroll2": ") cède",
|
||||
"vicious": "Vicieux",
|
||||
"vigilantes": "Vigilantes",
|
||||
"vizier": "Vizier",
|
||||
"vizier": "Vizir",
|
||||
"wanted": "Recherché",
|
||||
"wanted_label": "Label à utiliser pour Recherché",
|
||||
"wantedroll1": "(qui ont actuellement ",
|
||||
"wantedroll2": ") roll for",
|
||||
"wantedroll2": ") jet de",
|
||||
"war": "Guerre",
|
||||
"warblurb1": "Quand la bande est en guerre contre d’autres factions, peu importe leur nombre, elle subit les modifications suivantes:",
|
||||
"warblurb2": "perd temporairement un niveau d’assise.",
|
||||
@@ -1197,7 +1197,7 @@
|
||||
"xp_specific": "Entrez une condition spécifique pour gagner de l’XP à chaque livret de personnage",
|
||||
"xp_specific_extra": "Entrez une autre condition spécifique pour gagner de l’XP.",
|
||||
"xp_top": "Pour chacune, il gagne 1 px si la condition s’est produite, voire 2 px si cela s’est produit plusieurs fois durant la session.",
|
||||
"xp_vice": "Vous vous avez débattré avec les problèmes de vos vice ou de vos traumatismes.",
|
||||
"xp_vice": "Vous avez dû faire face à des problèmes issus de vos vices ou de vos traumatismes pendant la session.",
|
||||
"zerodice": "Zero Dé — Prenez le plus petit résultat",
|
||||
"zindiq": "Zindiq"
|
||||
}
|
||||
|
||||
@@ -20,9 +20,9 @@
|
||||
"shattered-desc": "\n Cuando una Hermana falle una tirada, la Guardesa puede pedirte que describas lo\n que le ocurre a la Novia.<br>\n Usa las siguientes indicaciones para ayudarte a describir lo que sucede:\n \n",
|
||||
"shattered-options": "\n <li>Responde con lo que a ti te resulte aterrador.</li>\n <li>Ilustra el horror que hay tanto en la belleza como en la violencia.</li>\n <li>Describe los detalles interesantes usando los cinco sentidos.</li>\n ",
|
||||
"stats": "Atributos",
|
||||
"blood": "sangre",
|
||||
"carnality": "carne",
|
||||
"resilience": "entereza",
|
||||
"blood": "Sangre",
|
||||
"carnality": "Carne",
|
||||
"resilience": "Entereza",
|
||||
"face": "Cara",
|
||||
"the-brute": "La Bruta",
|
||||
"the-brute-desc": "Cuando <em>examines un objeto misterioso</em> rompiéndolo, haz una pregunta adicional sobre este. Su esencia permanece en la habitación, pero ya no podrá ser examinado por ninguna Hermana.",
|
||||
@@ -56,7 +56,7 @@
|
||||
"the-reaper-desc": "\n Cuando una Hermana se desgarre, aliméntate de un trozo del\n alma de la Novia y cúrate dos traumas.\n ",
|
||||
"the-viper": "La Víbora",
|
||||
"the-viper-desc": "\n Cuando <em>cuides a un sirviente</em> envenenándolo con tus\n mentiras, se ahoga con tus palabras y muere.\n ",
|
||||
"reset-trauma": "curar Trauma",
|
||||
"reset-trauma": "Curar Trauma",
|
||||
"trauma": "Trauma",
|
||||
"sisterly-bonds-desc": "Confías en tus hermanas para casi todo, pero…",
|
||||
"weddinganimus-1": "¿Cómo son las manos de la Novia?",
|
||||
@@ -119,9 +119,9 @@
|
||||
"propose-a-truth-desc2": "\n Si es una <em>prenda de Fidelidad</em>, \n estás más cerca de demostrar que hiciste bien en depositar tu confianza en tu esposo;\n cúrate un trauma.\n ",
|
||||
"propose-a-truth-desc3": "\n Si es una<em>prenda de deslealtad</em>, estás más\n cerca de demostrar que tus terribles sospechas sobre tu esposo son ciertas;\n márcate un trauma.\n ",
|
||||
"the-bride": "La Novia",
|
||||
"the-bride-desc": "\n Utiliza esta página para registrar el progreso de la Novia a lo largo de la mansión.\n Cuando la Novia obtenga Prendas de <em>Fidelidad>/em> y\n <em>Deslealtad</em>, pincha en el icono correspondiente e introduce la información\n sobre la Prenda en las cajas de texto.\n ",
|
||||
"faithfulness": "fidelidad",
|
||||
"disloyalty": "deslealtad",
|
||||
"the-bride-desc": "\n Utiliza esta página para registrar el progreso de la Novia a lo largo de la mansión.\n Cuando la Novia obtenga Prendas de <em>Fidelidad</em> y\n <em>Deslealtad</em>, pincha en el icono correspondiente e introduce la información\n sobre la Prenda en las cajas de texto.\n ",
|
||||
"faithfulness": "Fidelidad",
|
||||
"disloyalty": "Deslealtad",
|
||||
"help": "Ayuda",
|
||||
"help-desc": "\n Selecciona las distintas secciones de la ficha utilizando las pestañas superiores \n de la página. La sección seleccionada tendrá un borde blanco \n y texto.\n ",
|
||||
"the-sisters-desc": "\n Esta página contiene la información de cada hermana, visualizándose\n todas en una sola página. Utiliza las pestañas de arriba para alternar entre\n las secciones de <em>Lazos entre Hermanas</em> y <em>Preparativos de Boda</em>.\n Añade una nueva hermana con el botón \"Add\" en la parte inferior de la página. \n Utiliza el botón \"Modify\" para cambiar el orden de las hermanas o quitar\n una hermana.\n ",
|
||||
|
||||
@@ -106,4 +106,4 @@
|
||||
"nightmareimbalance-u": "Pesadilla/Desequilibrio",
|
||||
"banality-u": "Banalidad",
|
||||
"antithesis-u": "Antitesis"
|
||||
}
|
||||
}
|
||||
@@ -1,53 +1,53 @@
|
||||
{
|
||||
"Primary": "Primary",
|
||||
"MeritsFlaws": "Merits & Flaws",
|
||||
"Powers": "Powers",
|
||||
"OtherTraits": "Other Traits",
|
||||
"Notes": "Notes",
|
||||
"BondBoon": "Bond & Boon",
|
||||
"BloodSorcery": "Blood Sorcery",
|
||||
"Information": "Information",
|
||||
"Dice": "Dice",
|
||||
"Combat": "Combat",
|
||||
"maxblood-u": "Max Blood",
|
||||
"maxtrait-u": "Max Trait",
|
||||
"extrabruised-u": "Extra Bruised",
|
||||
"movement-u": "Movement",
|
||||
"dexspeed-u": "Dex Speed",
|
||||
"dexboostspeed-u": "Dex Boost Speed",
|
||||
"celerityspeed-u": "Celerity Speed",
|
||||
"miscspeed-u": "Misc Speed",
|
||||
"walkspeed-u": "Walk Speed",
|
||||
"jogspeed-u": "Jog Speed",
|
||||
"runspeed-u": "Run Speed",
|
||||
"yardsmeters-u": "Yards/Meters",
|
||||
"meleeweapons-u": "Melee Weapons",
|
||||
"name2-u": "Name",
|
||||
"type-u": "Type",
|
||||
"minstr-u": "Min Str.",
|
||||
"damage-u": "Damage",
|
||||
"lethality-u": "Lethality",
|
||||
"conceal-u": "Conceal",
|
||||
"bashing-u": "Bashing",
|
||||
"lethal-u": "Lethal",
|
||||
"aggravated-u": "Aggravated",
|
||||
"rangedweapons-u": "Ranged Weapons",
|
||||
"range-u": "Range",
|
||||
"rate-u": "Rate",
|
||||
"clip-u": "Clip",
|
||||
"armorshields-u": "Armor & Shields",
|
||||
"onq-u": "On?",
|
||||
"class-u": "Class",
|
||||
"rating-u": "Rating",
|
||||
"penalty-u": "Penalty",
|
||||
"aggravatedq-u": "Aggravated?",
|
||||
"armor-u": "Armor",
|
||||
"shield-u": "Shield",
|
||||
"bodymod-u": "Body Mod.",
|
||||
"other-u": "Other",
|
||||
"Primary": "Principale",
|
||||
"MeritsFlaws": "Pregi e Difetti",
|
||||
"Powers": "Poteri",
|
||||
"OtherTraits": "Altri tratti",
|
||||
"Notes": "Note",
|
||||
"BondBoon": "Legami e Favori",
|
||||
"BloodSorcery": "Magia del sangue",
|
||||
"Information": "Informazioni",
|
||||
"Dice": "Dadi",
|
||||
"Combat": "Combattimento",
|
||||
"maxblood-u": "Sangue massimo",
|
||||
"maxtrait-u": "Attributi massimi",
|
||||
"extrabruised-u": "Contusioni extra",
|
||||
"movement-u": "Movimento",
|
||||
"dexspeed-u": "Velocità DES",
|
||||
"dexboostspeed-u": "Incr. velocità DES",
|
||||
"celerityspeed-u": "Velocità (disc.)",
|
||||
"miscspeed-u": "Velocità varie",
|
||||
"walkspeed-u": "Camminata",
|
||||
"jogspeed-u": "Corsetta",
|
||||
"runspeed-u": "Corsa",
|
||||
"yardsmeters-u": "Iarde / Metri",
|
||||
"meleeweapons-u": "Armi da mischia",
|
||||
"name2-u": "Nome",
|
||||
"type-u": "Tipo",
|
||||
"minstr-u": "Forza min.",
|
||||
"damage-u": "Danno",
|
||||
"lethality-u": "Tipo di danno",
|
||||
"conceal-u": "Occultabilità",
|
||||
"bashing-u": "Urto",
|
||||
"lethal-u": "Letali",
|
||||
"aggravated-u": "Aggravati",
|
||||
"rangedweapons-u": "Armi a distanza",
|
||||
"range-u": "Gittata",
|
||||
"rate-u": "Cadenza",
|
||||
"clip-u": "Caricatore",
|
||||
"armorshields-u": "Armature / Scudi",
|
||||
"onq-u": "Attivo?",
|
||||
"class-u": "Classe diff.",
|
||||
"rating-u": "Valore",
|
||||
"penalty-u": "Penalità",
|
||||
"aggravatedq-u": "Aggravati?",
|
||||
"armor-u": "Armatura",
|
||||
"shield-u": "Scudo",
|
||||
"bodymod-u": "Mod. taglia",
|
||||
"other-u": "Altro",
|
||||
"no-u": "No",
|
||||
"yes-u": "Yes",
|
||||
"gear-u": "Gear",
|
||||
"yes-u": "Sì",
|
||||
"gear-u": "Equipaggiamento",
|
||||
"name-u": "Nome:",
|
||||
"player-u": "Giocatore:",
|
||||
"chronicle-u": "Cronaca:",
|
||||
@@ -84,14 +84,14 @@
|
||||
"leadership-u": "Autorità",
|
||||
"subterfuge-u": "Sotterfugio",
|
||||
"streetwise-u": "Bassifondi",
|
||||
"animalken-u": "Affin.Animale",
|
||||
"crafts-u": "Craft",
|
||||
"animalken-u": "Affin. animale",
|
||||
"crafts-u": "Manualità",
|
||||
"drive-u": "Guidare",
|
||||
"etiquette-u": "Galateo",
|
||||
"firearms-u": "Armi da Fuoco",
|
||||
"firearms-u": "Armi da fuoco",
|
||||
"larceny-u": "Criminalità",
|
||||
"melee-u": "A. da Mischia",
|
||||
"performance-u": "Esp.Artistica",
|
||||
"melee-u": "Mischia",
|
||||
"performance-u": "Esp. artistica",
|
||||
"stealth-u": "Furtività",
|
||||
"survival-u": "Sopravvivenza",
|
||||
"academics-u": "Accademiche",
|
||||
@@ -117,11 +117,11 @@
|
||||
"paths-u": "Sentieri",
|
||||
"merits-u": "Pregi",
|
||||
"flaws-u": "Difetti",
|
||||
"humanitypath-u": "Umanità/sentiero",
|
||||
"humanitypath-u": "Umanità/Sentiero",
|
||||
"bearing-u": "Atteggiamento:",
|
||||
"willpower-u": "Volontà",
|
||||
"bloodpool-u": "Punti Sangue",
|
||||
"pointsperturn-u": "Sangue per Turno",
|
||||
"pointsperturn-u": "Sangue / turno",
|
||||
"dicepools-u": "Riserve di Dadi",
|
||||
"attributeability-u": "<b >Attributo Abilità</b >",
|
||||
"health-u": "Salute",
|
||||
@@ -135,5 +135,5 @@
|
||||
"weakness-u": "Debolezza",
|
||||
"experience-u": "Esperienza",
|
||||
"notes-u": "Annotazioni",
|
||||
"pathsins-u": "Path Sins"
|
||||
"pathsins-u": "Peccati del Sentiero"
|
||||
}
|
||||
|
||||
@@ -15,49 +15,49 @@
|
||||
"DEX-u": "DES",
|
||||
"DEX-r-txt": "Tiro DES",
|
||||
"POW-u": "POT",
|
||||
"POW-r-txt": "POW Roll",
|
||||
"POW-r-txt": "Tiro di Potere",
|
||||
"CON-u": "COS",
|
||||
"CON-r-txt": "CON Roll",
|
||||
"CON-r-txt": "Tiro di Conosc.",
|
||||
"APP-u": "FAS",
|
||||
"APP-r-txt": "APP Roll",
|
||||
"EDU-u": "EDU",
|
||||
"EDU-r-txt": "EDU Roll",
|
||||
"EDU-r-txt": "Tiro di Educ.",
|
||||
"SIZ-u": "TAG",
|
||||
"SIZ-r-txt": "SIZ Roll",
|
||||
"SIZ-r-txt": "Tiro di Taglia",
|
||||
"INT-u": "INT",
|
||||
"INT-r-txt": "Tiro INT",
|
||||
"Move rate-u": "Movimento",
|
||||
"Move rate-r-txt": "Move rate Roll",
|
||||
"Move rate-r-txt": "Tiro di Movim.",
|
||||
"HP-u": "Punti Ferita",
|
||||
"HP-r-txt": "Hit Points Roll",
|
||||
"HP-r-txt": "Tiro su Punti Vita",
|
||||
"current": "correnti",
|
||||
"majorwound-u": "Major Wound",
|
||||
"majorwound-u": "Ferita grave",
|
||||
"pulphp-u": "Pulp HP",
|
||||
"luck-u": "Fortuna",
|
||||
"luck-r-txt": "Luck Roll",
|
||||
"luck-r-txt": "Tiro di Fortuna",
|
||||
"damagebonus-u": "Bonus al Danno",
|
||||
"None": "Nessuno",
|
||||
"build-u": "Struttura",
|
||||
"sanity-u": "Sanità",
|
||||
"4/5-u": "4/5",
|
||||
"pulp-z": "Pulp",
|
||||
"sanity-r-txt": "Sanity Roll",
|
||||
"sanity-r-txt": "Tiro di Sanità",
|
||||
"start": "inizia",
|
||||
"current-u": "current",
|
||||
"current-u": "attuali",
|
||||
"max-u": "max",
|
||||
"tempinsane-u": "Temp. Insane",
|
||||
"indefinsane-u": "Indef. Insane",
|
||||
"bouts-of-madness-u": "Bouts of Madness",
|
||||
"pulp-bouts-of-madness-u": "Pulp Bouts of Madness",
|
||||
"bom-real-time": "Real-Time",
|
||||
"bom-summary": "Summary",
|
||||
"stable": "Stable",
|
||||
"tempinsane-u": "Follia temp.",
|
||||
"indefinsane-u": "Follia perman.",
|
||||
"bouts-of-madness-u": "Attacchi di follia",
|
||||
"pulp-bouts-of-madness-u": "Forti attacchi di follia",
|
||||
"bom-real-time": "Tempo reale",
|
||||
"bom-summary": "Sommario",
|
||||
"stable": "Stabile",
|
||||
"magicpoints-u": "Punti Magia",
|
||||
"dicerolls-u": "Dice Rolls",
|
||||
"custom-u": "Custom",
|
||||
"dicerolls-u": "Tiri di dadi",
|
||||
"custom-u": "Personalizzato",
|
||||
"investigatorskills-u": "Abilità dell'investigatore",
|
||||
"accounting_da-u": "Accounting(10%)",
|
||||
"animalhandling_da-u": "Animal Handling(15%)",
|
||||
"accounting_da-u": "Contabilità",
|
||||
"animalhandling_da-u": "Gestire animali",
|
||||
"accounting-u": "Contabilità(05%)",
|
||||
"accounting-r-txt": "Accounting Roll",
|
||||
"anthropology-u": "Antropologia(01%)",
|
||||
|
||||
@@ -105,7 +105,7 @@
|
||||
"firearms(hg)-u": "Armas de fogo(portáteis)(20%)",
|
||||
"firearms_hg-r-txt": "Armas de Fogo(Pistola/Revolver) Roll",
|
||||
"firearms(r/s)-u": "Armas de Fogo(Rifle/Shotgun)(25%)",
|
||||
"firearms_rs-r-txt": "Armas de Fogo(Pistola/Revolver) Roll",
|
||||
"firearms_rs-r-txt": "Armas de Fogo(Rifle/Shotgun) Roll",
|
||||
"firearms_s_m_g-u": "Armas de fogo(SMG)(15%)",
|
||||
"firearms_other-u": "Armas de Fogo(outros)",
|
||||
"firearms_electr-u": "Armas de Fogo(Eletrônicas)(25%)",
|
||||
|
||||
+102
-102
@@ -1,114 +1,114 @@
|
||||
{
|
||||
"tab-character": "Character",
|
||||
"tab-characternotes": "Character Notes",
|
||||
"tab-spaceship": "Spaceship",
|
||||
"tab-spaceshipnotes": "Spaceship Notes",
|
||||
"tab-scripts": "Scripts",
|
||||
"title-character-u": "CHARACTER SHEET",
|
||||
"title-characternotes-u": "CHARACTER NOTES",
|
||||
"title-spaceship-u": "SPACESHIP SHEET",
|
||||
"title-spaceshipnotes-u": "SPACESHIP NOTES",
|
||||
"notes-u": "NOTES",
|
||||
"modifiers-u": "MODIFIERS",
|
||||
"modifiers-positive": "Positive",
|
||||
"modifiers-negative": "Negative",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"attributes-strength": "Strength",
|
||||
"attributes-agility": "Agility",
|
||||
"attributes-wits": "Wits",
|
||||
"attributes-empathy": "Empathy",
|
||||
"tab-character": "Framsida",
|
||||
"tab-characternotes": "Baksida",
|
||||
"tab-spaceship": "Skeppsformulär",
|
||||
"tab-spaceshipnotes": "Skeppsinformation",
|
||||
"tab-scripts": "Skript",
|
||||
"title-character-u": "ROLLFORMULÄR",
|
||||
"title-characternotes-u": "ROLLFORMULÄR",
|
||||
"title-spaceship-u": "SKEPPSFORMULÄR",
|
||||
"title-spaceshipnotes-u": "SKEPPSFORMULÄR",
|
||||
"notes-u": "ÖVRIGT",
|
||||
"modifiers-u": "MODIFIKATIONER",
|
||||
"modifiers-positive": "Positiv",
|
||||
"modifiers-negative": "Negativ",
|
||||
"attributes-u": "GRUNDEGENSKAPER",
|
||||
"attributes-strength": "Styrka",
|
||||
"attributes-agility": "Kyla",
|
||||
"attributes-wits": "Skärpa",
|
||||
"attributes-empathy": "Känsla",
|
||||
"character-trauma-u": "TRAUMA",
|
||||
"character-trauma-hitpoints-strength-plus-agility": "Hit Points (Str+Agi)",
|
||||
"character-trauma-critical-injuries": "Critical Injuries:",
|
||||
"character-trauma-mindpoints-wits-plus-empathy": "Mind points (Wits+Emp)",
|
||||
"name": "Name:",
|
||||
"character-background": "Background:",
|
||||
"character-concept": "Concept:",
|
||||
"character-icon": "Icon:",
|
||||
"character-group-concept": "Group concept:",
|
||||
"character-reputation": "Reputation:",
|
||||
"character-personal-problem": "Personal Problem:",
|
||||
"appearance-u": "Appearance",
|
||||
"appearance-face": "Face:",
|
||||
"appearance-clothing": "Clothing:",
|
||||
"character-relationships-u": "RELATIONSHIPS",
|
||||
"character-relationships-buddy-u": "BUDDY",
|
||||
"radiation-u": "RADIATION",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"character-skills-u": "SKILLS",
|
||||
"character-skills-general-u": "GENERAL",
|
||||
"character-skills-advanced-u": "ADVANCED",
|
||||
"character-skills-dexterity-agility": "Dexterity (Agi)",
|
||||
"character-skills-command-empathy": "Command (Emp)",
|
||||
"character-skills-force-strength": "Force (Str)",
|
||||
"character-skills-culture-empathy": "Culture (Emp)",
|
||||
"character-skills-infiltration-agility": "Infiltration (Agi)",
|
||||
"character-skills-datadjinn-wits": "Data Djinn (Wit)",
|
||||
"character-skills-manipulation-empathy": "Manipulation (Emp)",
|
||||
"character-skills-medicurgy-wits": "Medicurgy (Wit)",
|
||||
"character-skills-meleecombat-strength": "Melee Combat (Str)",
|
||||
"character-skills-mysticpowers-empathy": "Mystic Powers (Emp)",
|
||||
"character-skills-observation-wits": "Observation (Wit)",
|
||||
"character-skills-pilot-agility": "Pilot (Agi)",
|
||||
"character-skills-rangedcombat-agility": "Ranged Combat (Agi)",
|
||||
"character-skills-science-wits": "Science (Wit)",
|
||||
"character-skills-survival-wits": "Survival (Wit)",
|
||||
"character-skills-technology-wits": "Technology (Wit)",
|
||||
"character-skills-talents-u": "TALENTS",
|
||||
"carry-u": "CARRY",
|
||||
"character-trauma-hitpoints-strength-plus-agility": "Kroppspoäng (STY+KYL)",
|
||||
"character-trauma-critical-injuries": "Kritiska skador:",
|
||||
"character-trauma-mindpoints-wits-plus-empathy": "Stresspoäng (SKP+KNS)",
|
||||
"name": "Namn:",
|
||||
"character-background": "Bakgrund:",
|
||||
"character-concept": "Koncept:",
|
||||
"character-icon": "Ikon:",
|
||||
"character-group-concept": "Gruppkoncept:",
|
||||
"character-reputation": "Anseende",
|
||||
"character-personal-problem": "Personligt problem:",
|
||||
"appearance-u": "Utseende",
|
||||
"appearance-face": "Ansikte:",
|
||||
"appearance-clothing": "Klädsel:",
|
||||
"character-relationships-u": "RELATIONER",
|
||||
"character-relationships-buddy-u": "NÄRSTÅENDE",
|
||||
"radiation-u": "STRÅLNINGSPOÄNG",
|
||||
"experience-u": "ERFARENHET",
|
||||
"character-skills-u": "FÄRDIGHETER",
|
||||
"character-skills-general-u": "ALLMÄNNA",
|
||||
"character-skills-advanced-u": "KVALIFICERADE",
|
||||
"character-skills-dexterity-agility": "Rörlighet (KYL)",
|
||||
"character-skills-command-empathy": "Befäl (KNS)",
|
||||
"character-skills-force-strength": "Kraftprov (STY)",
|
||||
"character-skills-culture-empathy": "Horisontens kulturer (KNS)",
|
||||
"character-skills-infiltration-agility": "Smyga (KYL)",
|
||||
"character-skills-datadjinn-wits": "Datadjinn (SKP)",
|
||||
"character-skills-manipulation-empathy": "Manipulera (KNS)",
|
||||
"character-skills-medicurgy-wits": "Medikurgi (SKP)",
|
||||
"character-skills-meleecombat-strength": "Närkamp (STY)",
|
||||
"character-skills-mysticpowers-empathy": "Mystiska Krafter (KNS)",
|
||||
"character-skills-observation-wits": "Spaning (SKP)",
|
||||
"character-skills-pilot-agility": "Pilot (KYL)",
|
||||
"character-skills-rangedcombat-agility": "Skjutvapen (KYL)",
|
||||
"character-skills-science-wits": "Vetenskap (SKP)",
|
||||
"character-skills-survival-wits": "Överlevnad (SKP)",
|
||||
"character-skills-technology-wits": "Teknologi (SKP)",
|
||||
"character-skills-talents-u": "TALANGER",
|
||||
"carry-u": "VIKT",
|
||||
"carry-max-u": "MAX",
|
||||
"inventory-gear-u": "GEAR",
|
||||
"inventory-gear-u": "UTRUSTNING",
|
||||
"bonus-u": "BONUS",
|
||||
"armor-u": "ARMOR",
|
||||
"armor-rating-u": "RATING",
|
||||
"comment-u": "COMMENT",
|
||||
"comments-u": "COMMENTS",
|
||||
"weapons-u": "WEAPONS",
|
||||
"armor-u": "RUSTNING",
|
||||
"armor-rating-u": "SKYDD",
|
||||
"comment-u": "ÖVRIGT",
|
||||
"comments-u": "ÖVRIGT",
|
||||
"weapons-u": "VAPEN",
|
||||
"init-initiative-u": "INIT",
|
||||
"weapons-damage-u": "DAMAGE",
|
||||
"weapons-crit-critical-u": "CRIT",
|
||||
"weapons-range-u": "RANGE",
|
||||
"weapons-reloads-u": "RELOADS",
|
||||
"people-u": "PEOPLE I'VE MET",
|
||||
"people-concept-u": "CONCEPT",
|
||||
"characternotes-cabin-u": "MY CABIN",
|
||||
"characternotes-cabin-description": "Description:",
|
||||
"characternotes-cabin-gear": "Gear:",
|
||||
"characternotes-cabin-other": "Other:",
|
||||
"tiny-items-u": "TINY ITEMS",
|
||||
"weapons-damage-u": "SKADA",
|
||||
"weapons-crit-critical-u": "KRIT",
|
||||
"weapons-range-u": "RÄCKVIDD",
|
||||
"weapons-reloads-u": "OMLADD.",
|
||||
"people-u": "PERSONER JAG MÖTT",
|
||||
"people-concept-u": "KONCEPT",
|
||||
"characternotes-cabin-u": "MIN HYTT",
|
||||
"characternotes-cabin-description": "Beskrivning:",
|
||||
"characternotes-cabin-gear": "Utrustning:",
|
||||
"characternotes-cabin-other": "Övrigt:",
|
||||
"tiny-items-u": "SMÅPRYLAR",
|
||||
"characternotes-money-birr-u": "Birr:",
|
||||
"spaceship-class": "Class & Type:",
|
||||
"spaceship-shipyard": "Shipyard:",
|
||||
"spaceship-class": "Skeppstyp:",
|
||||
"spaceship-shipyard": "Varv:",
|
||||
"spaceship-problem": "Problem:",
|
||||
"spaceship-debt": "Debt",
|
||||
"spaceship-debt": "Skuld:",
|
||||
"spaceship-data-u": "DATA",
|
||||
"spaceship-data-maneuverability": "Maneuverability",
|
||||
"spaceship-data-signature": "Signature",
|
||||
"spaceship-data-speed": "Speed",
|
||||
"spaceship-data-armor": "Armor",
|
||||
"spaceship-modules-u": "MODULES",
|
||||
"spaceship-modules-disabled-u": "DISABLED",
|
||||
"spaceship-modules-maximum": "Maximum number of modules",
|
||||
"spaceship-energypoints-u": "ENERGY POINTS",
|
||||
"spaceship-hullpoints-u": "HULL POINTS",
|
||||
"spaceship-hullpoints-criticaldamage": "Critical Damage:",
|
||||
"spaceship-features-u": "FEATURES",
|
||||
"spaceship-skill-level-u": "Skill Level",
|
||||
"spaceship-captain-u": "CAPTAIN",
|
||||
"spaceship-data-maneuverability": "Manöverförmåga",
|
||||
"spaceship-data-signature": "Signatur",
|
||||
"spaceship-data-speed": "Hastighet",
|
||||
"spaceship-data-armor": "Pansar",
|
||||
"spaceship-modules-u": "MODULER",
|
||||
"spaceship-modules-disabled-u": "UTSLAGEN",
|
||||
"spaceship-modules-maximum": "Max moduler",
|
||||
"spaceship-energypoints-u": "ENERGIPOÄNG",
|
||||
"spaceship-hullpoints-u": "KROPPSPOÄNG",
|
||||
"spaceship-hullpoints-criticaldamage": "Kritiska skador:",
|
||||
"spaceship-features-u": "TILLVAL",
|
||||
"spaceship-skill-level-u": "FV",
|
||||
"spaceship-captain-u": "KAPTEN",
|
||||
"spaceship-pilot-u": "PILOT",
|
||||
"spaceship-sensor-operator-u": "SENSOR OPERATOR",
|
||||
"spaceship-gunner-u": "GUNNER",
|
||||
"spaceship-engineer-u": "ENGINEER",
|
||||
"spaceshipnotes-log-u": "SHIP'S LOG",
|
||||
"spaceship-sensor-operator-u": "SENSOROPERATÖR",
|
||||
"spaceship-gunner-u": "SKYTT",
|
||||
"spaceship-engineer-u": "TEKNIKER",
|
||||
"spaceshipnotes-log-u": "SKEPPSLOGG",
|
||||
"spaceshipnotes-log-coriolis-cycles-segment-u": "CC/SEGMENT",
|
||||
"spaceshipnotes-log-route-u": "ROUTE",
|
||||
"spaceshipnotes-log-danger-u": "DANGER",
|
||||
"spaceshipnotes-cargo-u": "CARGO AND GEAR",
|
||||
"spaceshipnotes-log-route-u": "RUTT",
|
||||
"spaceshipnotes-log-danger-u": "FAROR",
|
||||
"spaceshipnotes-cargo-u": "LAST OCH UTRUSTING",
|
||||
"rolltemplate-autofail": "Saknar FV i en kvalificerad färdighet. Du misslyckas automatiskt.",
|
||||
"rolltemplate-dice-pool": "Dice pool is 0 or less.<br> Rolling 2d6 instead.",
|
||||
"rolltemplate-difficult-fail": "Difficult Roll Failure.",
|
||||
"rolltemplate-difficult-success": "Difficult Roll Success.",
|
||||
"rolltemplate-fail": "Failure.",
|
||||
"rolltemplate-limitedsuccess": "Limited Success.",
|
||||
"rolltemplate-criticalsuccess": "Critical Success."
|
||||
"rolltemplate-dice-pool": "Tärningspotten är 0 eller mindre.<br>Slår 2T6 istället.",
|
||||
"rolltemplate-difficult-fail": "Misslyckat svårt slag.",
|
||||
"rolltemplate-difficult-success": "Lyckat svårt slag.",
|
||||
"rolltemplate-fail": "Misslyckat.",
|
||||
"rolltemplate-limitedsuccess": "Knapp framgång.",
|
||||
"rolltemplate-criticalsuccess": "Stor framgång!"
|
||||
}
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
"total": "Totale",
|
||||
"modifier": "Mod",
|
||||
"base": "Base",
|
||||
"temporary": "Temp",
|
||||
"temporary": "Temp.",
|
||||
"strength-i": "FOR",
|
||||
"note": "Nota",
|
||||
"dexterity-i": "DES",
|
||||
@@ -53,14 +53,14 @@
|
||||
"wisdom-i": "SAG",
|
||||
"charisma-i": "CAR",
|
||||
"show-ability-macros": "Mostra macro Caratteristiche",
|
||||
"hit-points-i": "HP",
|
||||
"hit-points": "Hit Points",
|
||||
"hit-points-i": "PF",
|
||||
"hit-points": "Punti Ferita",
|
||||
"current-hit-points": "HP restanti",
|
||||
"max": "Max",
|
||||
"nonlethal-damage": "Ferite non letali",
|
||||
"initiative-u": "INIZIATIVA",
|
||||
"dexterity-modifier": "Des Mod",
|
||||
"miscellaneous-modifier-a": "Misc Mod",
|
||||
"miscellaneous-modifier-a": "Mod. vari",
|
||||
"speed-u": "VELOCITÀ",
|
||||
"speed": "Velocità",
|
||||
"alternate-movement": "Movimento alternativo",
|
||||
@@ -107,7 +107,7 @@
|
||||
"arcane-spell-failure": "Fallimento Incantesimi Arcani",
|
||||
"base-attack": "Attacco Base",
|
||||
"grapple": "Lotta",
|
||||
"base-attack-bonus-epic-attack-bonus-i": "BAB+ EAB",
|
||||
"base-attack-bonus-epic-attack-bonus-i": "BAB+BAE",
|
||||
"strength-modifier-a": "Mod For",
|
||||
"base-attack-bonus-epic-attack-bonus-a": "BA Base<br>+ BA Epico",
|
||||
"strength-modifier": "Modificatore<br>Forza",
|
||||
@@ -217,16 +217,16 @@
|
||||
"fine-quadruped": "Quadrupede Piccolissima",
|
||||
"light": "Leggero",
|
||||
"heavy": "Pesante",
|
||||
"feet-i": "ft",
|
||||
"feet-i": "piedi",
|
||||
"single-use-items": "Oggetto a uso singolo",
|
||||
"quantity-a": "Qt",
|
||||
"cost(gp)": "Costo (mo)",
|
||||
"total-cost(gp)-i": "Cost_Tot. (mo)",
|
||||
"weight-a": "Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
|
||||
"total-weight-a": "T_Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
|
||||
"hitpoints-i": "HPs",
|
||||
"hitpoints-i": "Punti Ferita",
|
||||
"hardness-a": "Duro",
|
||||
"location": "Location",
|
||||
"location": "Zona",
|
||||
"total-cost": "Costo Complessivo",
|
||||
"gold-pieces-i": "mo",
|
||||
"total-weight": "Peso Complessivo:",
|
||||
@@ -270,7 +270,7 @@
|
||||
"intimidate": "Intimidire",
|
||||
"jump": "Saltare",
|
||||
"knowledge": "Conoscenza",
|
||||
"arcana": "Arcana",
|
||||
"arcana": "Arcano",
|
||||
"engineering-a": "Ingegneria",
|
||||
"dungeoneering-a": "Dungeon",
|
||||
"geography": "Geografia",
|
||||
@@ -331,7 +331,7 @@
|
||||
"emote-macro": "Emote/macro",
|
||||
"show?": "Mostra?",
|
||||
"date": "Data",
|
||||
"note-etc": "Note etc",
|
||||
"note-etc": "Note ecc.",
|
||||
"ability-recalc-info": "Ricalcola punteggi di caratteristica. Seleziona questa casella per forzare un ricalcolo del punteggio di caratteristica.",
|
||||
"weight-setup-info1": " Impostazioni unità di peso per i calcoli sul peso.",
|
||||
"weight-setup-info2": " Le unità dovrebbero essere un abbreviazione di 2 o 3 caratteri.",
|
||||
@@ -371,8 +371,8 @@
|
||||
"advancement": "Avanzamento",
|
||||
"level-adjustment": "Modificatore di livello",
|
||||
"description-etc": "Descrizione etc",
|
||||
"combat-u": "COMBAT",
|
||||
"combat-u": "COMBATTIMENTO",
|
||||
"combat-information": "informazioni di combattimento",
|
||||
"roll-templates": "Roll Templates",
|
||||
"roll-templates": "Modelli di tiro",
|
||||
"attack-roll": " Tiro per colpire: "
|
||||
}
|
||||
@@ -41,7 +41,7 @@
|
||||
"the-supernatural": "The Supernatural",
|
||||
"who-is-in-the-know": "Who is {{0}}in the know?{{1}}",
|
||||
"who-is-in-the-dark": "Who is {{0}}in the dark?{{1}}",
|
||||
"character-title": "Character Sheet",
|
||||
"character-title": "דף דמות",
|
||||
"character": "Character",
|
||||
"aspects": "Aspects",
|
||||
"high-concept": "High Concept",
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -176,7 +176,7 @@
|
||||
"Entfernungssinn-Regel-Pub": "\n\t\t\t\t\t\t<b>Règle :</b> les épreuves de combat à distance avec des armes à projectiles (et seulement des armes à projectiles) ne subissent quʼun malus de –1 à la place de –2 par catégorie de distance.<br>\n\t\t\t\t\t\t<b>Portée :</b> 200 pas, au-delà de cette distance les estimations sont moins précises<br>.\n\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 169",
|
||||
"Entfernungssinn": "Sens des distances",
|
||||
"Feenfreund-Regel-Pub": "\n\t\t\t\t\t\t<b>Règle :</b> Les épreuves de <i>Persuasion (baratiner, trouver une excuse, manipuler, flatter)</i>, pour rendre les fées amicales, sont considérés comme meilleures de 1 NR si le test est réussi. Cependant, le NR ne peut jamais augmenter au-delà de 6.<br>\n\t\t\t\t\t\t<b>Publication :</b> VS01 - Bestiaire Aventurien I p. 122",
|
||||
"Feenfreund": "Armes de duel",
|
||||
"Feenfreund": "Ami des Fées",
|
||||
"Flink-Regel-Pub": "\n\t\t\t\t\t\t<b>Règle :</b> le héros augmente dʼ1 point sa valeur de base de vitesse.<br>.\n\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 167",
|
||||
"Flink": "Rapidité",
|
||||
"Fuchssinn-Regel-Pub": "\n\t <b>Règle :</b> Le héros peut détecter des pièges qui ne peuvent pas être détectés avec les sens conventionnels. Acquérir cet avantage ajoute le domaine dʼapplication <i>sens du renard</i> dans le talent <i>acuité sensorielle</i>.<br>\n\t\t\t\t\t\t<b>Portée :</b> 10 Pas<br>\n\t\t\t\t\t\t<b>Publication :</b> VR01 - Règles p. 169",
|
||||
@@ -2157,14 +2157,14 @@
|
||||
"Kulturkunde": "Connaissance des cultures",
|
||||
"Zufallswert-für-Initiative": "Valeur aléatoire de l'initiative :",
|
||||
"endnote": "\n\t\t<br><b>Créée par Patrick Gebhardt, améliorée par Sönke Holsten, Adam Fedor et Marc Ehrenmann traduite par Thomas Coquery</b>.\n\t\t\n\t\t<br><b>DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA et RIESLAND sont des marques déposées de Significant Fantasy Medienrechte GbR. Sans autorisation écrite préalable de Ulisses Medien und Spiel Distribution GmbH, l'utilisation des marques citées n'est pas autorisée. </b>",
|
||||
"Verteidigungswurf: ": "Verteidigungswurf: ",
|
||||
"Verteidigungswurf: ": "Jet de défense : ",
|
||||
"Ergebnis: ": "Résultat: ",
|
||||
"Mißlungen": "Échecs",
|
||||
"Gelungen": "Succès",
|
||||
"Modifikator: ": "Modificateur: ",
|
||||
"Attackewurf: ": "Attackewurf: ",
|
||||
"Attackewurf: ": "Jet d'attaque : ",
|
||||
"Trefferpunkte: ": "Points d'Impact:",
|
||||
"setze-le-max": "Setze LE max für Token",
|
||||
"setze-ae-max": "Setze AE max für Token",
|
||||
"setze-ke-max": "Setze KE max für Token"
|
||||
"setze-le-max": "Définir EV max pour le token",
|
||||
"setze-ae-max": "Définir EA max pour le token",
|
||||
"setze-ke-max": "Définir EK max pour le token"
|
||||
}
|
||||
@@ -53,7 +53,6 @@
|
||||
"brillant": "Brillante (1700 PAv)",
|
||||
"charakteristika": "Caracteristicas",
|
||||
"charisma": "Carisma",
|
||||
"d6": "D6+",
|
||||
"dauer": "Duración",
|
||||
"diskus": "Disco",
|
||||
"diskusse": "Discos",
|
||||
@@ -655,5 +654,51 @@
|
||||
"PA": "PA",
|
||||
"TP": "PD",
|
||||
"FK": "CD",
|
||||
"rucksack": "Mochila"
|
||||
"rucksack": "Mochila",
|
||||
"allgemein": "Allgemeines",
|
||||
"header-anzeigen": " Kopfzeile einstellen: ",
|
||||
"an": "an",
|
||||
"aus": "aus",
|
||||
"eigenschaften-aus": "Eigenschaften aus",
|
||||
"attribute-aus": "Attribute aus",
|
||||
"npc-bogen": " NPC-Bogen aktivieren: ",
|
||||
"show-le": "Lebensenergie anzeigen: ",
|
||||
"show-ae": "Astralenergie anzeigen: ",
|
||||
"show-ke": "Karmaenergie anzeigen: ",
|
||||
"typus": "Typus",
|
||||
"gkategorie": "Größenkategorie",
|
||||
"schwierigkeit": "Schwierigkeit",
|
||||
"beute": "Beute",
|
||||
"kampfverhalten": "Kampfverhalten",
|
||||
"flucht": "Flucht",
|
||||
"jagd": "Jagd",
|
||||
"sonderregeln": "Sonderregeln",
|
||||
"informationen": "Informationen",
|
||||
"npcattribute": "NSC-Attribute",
|
||||
"verteidigungswert": "Verteidigung (VW)",
|
||||
"anzahlaktionen": "Anzahl Aktionen",
|
||||
"tp": "TP",
|
||||
"at": "AT",
|
||||
"angriff": "Angriff",
|
||||
"domaene": "Domäne",
|
||||
"anzahl": "Anzahl",
|
||||
"Magie-TP": "Schaden aus Magie",
|
||||
"Glaube-TP": "Schaden aus Götterwirken",
|
||||
"mitspezialisierung": "mit Fertigkeitsspezialisierung",
|
||||
"d2": "W2",
|
||||
"d3": "W3",
|
||||
"d4": "W4",
|
||||
"d6": "D6+",
|
||||
"d20": "W20",
|
||||
"zusatz-aktivieren": "Malus für zusätzlichen Status aktivieren",
|
||||
"stufe-iv-zustand": "Stufe IV - handlungsunfähig",
|
||||
"ruestung_preset": "Abzüge BE/INI/GS",
|
||||
"ruestung_preset_0": "BE 0",
|
||||
"ruestung_preset_1": "BE 0, zusätzl. -1 INI, -1 GS",
|
||||
"ruestung_preset_2": "BE 1",
|
||||
"ruestung_preset_3": "BE 1, zusätzl. -1 INI, -1 GS",
|
||||
"ruestung_preset_4": "BE 2",
|
||||
"ruestung_preset_5": "BE 2, zusätzl. -1 INI, -1 GS",
|
||||
"ruestung_preset_6": "BE 3",
|
||||
"ruestung_mod": "Zusätzliche Modifikatoren: "
|
||||
}
|
||||
|
||||
@@ -682,23 +682,23 @@
|
||||
"angriff": "Attaque",
|
||||
"domaene": "Domaine",
|
||||
"anzahl": "Nombre",
|
||||
"Magie-TP": "Schaden aus Magie",
|
||||
"Glaube-TP": "Schaden aus Götterwirken",
|
||||
"mitspezialisierung": "mit Fertigkeitsspezialisierung",
|
||||
"d2": "W2",
|
||||
"d3": "W3",
|
||||
"d4": "W4",
|
||||
"Magie-TP": "Blessure de magie",
|
||||
"Glaube-TP": "Blessure d'acte divin",
|
||||
"mitspezialisierung": "avec spécialisation de compétence",
|
||||
"d2": "D2",
|
||||
"d3": "D3",
|
||||
"d4": "D4",
|
||||
"d6": "D6+",
|
||||
"d20": "W20",
|
||||
"zusatz-aktivieren": "Malus für zusätzlichen Status aktivieren",
|
||||
"stufe-iv-zustand": "Stufe IV - handlungsunfähig",
|
||||
"ruestung_preset": "Abzüge BE/INI/GS",
|
||||
"ruestung_preset_0": "BE 0",
|
||||
"ruestung_preset_1": "BE 0, zusätzl. -1 INI, -1 GS",
|
||||
"ruestung_preset_2": "BE 1",
|
||||
"ruestung_preset_3": "BE 1, zusätzl. -1 INI, -1 GS",
|
||||
"ruestung_preset_4": "BE 2",
|
||||
"ruestung_preset_5": "BE 2, zusätzl. -1 INI, -1 GS",
|
||||
"ruestung_preset_6": "BE 3",
|
||||
"ruestung_mod": "Zusätzliche Modifikatoren: "
|
||||
"d20": "D20",
|
||||
"zusatz-aktivieren": "Activer le malus pour statut supplémentaire",
|
||||
"stufe-iv-zustand": "Niveau IV - incapable d'agir",
|
||||
"ruestung_preset": "Malus ENC/INI/VI",
|
||||
"ruestung_preset_0": "ENC 0",
|
||||
"ruestung_preset_1": "ENC 0 et -1 INI, -1 VI suppl.",
|
||||
"ruestung_preset_2": "ENC 1",
|
||||
"ruestung_preset_3": "ENC 1 et -1 INI, -1 VI suppl.",
|
||||
"ruestung_preset_4": "ENC 2",
|
||||
"ruestung_preset_5": "ENC 2 et -1 INI, -1 VI suppl.",
|
||||
"ruestung_preset_6": "ENC 3",
|
||||
"ruestung_mod": "Modificateurs additionnels : "
|
||||
}
|
||||
|
||||
@@ -1,57 +1,57 @@
|
||||
{
|
||||
"---": "---",
|
||||
"1/2": "1/2",
|
||||
"1/2": "½",
|
||||
"1-kategorie": "1 Kat.",
|
||||
"2-kategorie": "2 Kat.",
|
||||
"2-attacke": "2. Attacke",
|
||||
"CH": "CH",
|
||||
"FF": "FF",
|
||||
"GE": "GE",
|
||||
"IN": "IN",
|
||||
"KK": "KK",
|
||||
"KL": "KL",
|
||||
"KO": "KO",
|
||||
"MU": "MU",
|
||||
"ae": "AE",
|
||||
"aktstatus": "akt. Status",
|
||||
"aktuell": "Aktuell",
|
||||
"alter": "Alter",
|
||||
"anmerkung": "Anmerkung",
|
||||
"anmerkungen": "Anmerkungen",
|
||||
"ap-ausgegeben": "AP ausgegeben",
|
||||
"ap-gesamt": "AP gesamt",
|
||||
"ap-verfuegbar": "AP verfügbar",
|
||||
"armbrueste": "Armbrüste",
|
||||
"armbrust": "Armbrust",
|
||||
"astralenergie": "Astralenergie",
|
||||
"at-fk": "AT/FK",
|
||||
"at-mod": "AT-Mod",
|
||||
"2-attacke": "2° attacco",
|
||||
"CH": "CAR",
|
||||
"FF": "DES",
|
||||
"GE": "AGI",
|
||||
"IN": "INT",
|
||||
"KK": "FOR",
|
||||
"KL": "ACU",
|
||||
"KO": "COS",
|
||||
"MU": "COR",
|
||||
"ae": "EA",
|
||||
"aktstatus": "Stato attuale",
|
||||
"aktuell": "Attuale",
|
||||
"alter": "Età",
|
||||
"anmerkung": "Note",
|
||||
"anmerkungen": "Note",
|
||||
"ap-ausgegeben": "PAvv spesi",
|
||||
"ap-gesamt": "PAvv totali",
|
||||
"ap-verfuegbar": "PAvv disponibili",
|
||||
"armbrueste": "Balestre",
|
||||
"armbrust": "Balestra",
|
||||
"astralenergie": "Energia Astrale",
|
||||
"at-fk": "Att/CD",
|
||||
"at-mod": "Mod. Att",
|
||||
"at-pa": "AT / PA",
|
||||
"attacke": "Attacke",
|
||||
"augenfarbe": "Augenfarbe",
|
||||
"ausruestung": "Ausrüstung",
|
||||
"attacke": "Attacco",
|
||||
"augenfarbe": "Colore degli occhi",
|
||||
"ausruestung": "Equipaggiamento",
|
||||
"ausweichen": "Ausweichen",
|
||||
"auswirkung": "Auswirkung",
|
||||
"basis": "Basis",
|
||||
"be": "BE",
|
||||
"be-aktiviert": "BE aktiviert",
|
||||
"be-gesamt": "BE gesamt",
|
||||
"beidhaendigerkampf": "Beidhändig",
|
||||
"belastung": "Belastung",
|
||||
"beschreibung": "Beschreibung",
|
||||
"betaeubung": "Betäubung",
|
||||
"bewegungsunfaehig": "Bewegungsunfähig",
|
||||
"bewusstlos": "Bewusstlos",
|
||||
"blasrohre": "Blasrohre",
|
||||
"blind": "Blind",
|
||||
"blutrausch": "Blutrausch",
|
||||
"bogen": "Bogen",
|
||||
"boegen": "Bögen",
|
||||
"basis": "Base",
|
||||
"be": "Imp",
|
||||
"be-aktiviert": "Imp attivato",
|
||||
"be-gesamt": "Imp totale",
|
||||
"beidhaendigerkampf": "Ambidestrismo",
|
||||
"belastung": "Impiccio",
|
||||
"beschreibung": "Descrizione",
|
||||
"betaeubung": "Stordimento",
|
||||
"bewegungsunfaehig": "Immobilizzato",
|
||||
"bewusstlos": "Incosciente",
|
||||
"blasrohre": "Cerbottane",
|
||||
"blind": "Cecità",
|
||||
"blutrausch": "Furia sanguinaria",
|
||||
"bogen": "Arco",
|
||||
"boegen": "Archi",
|
||||
"bonus": "Bonus",
|
||||
"bonus-malus": "Bonus/Malus",
|
||||
"brennend": "Brennend",
|
||||
"brillant": "Brillant (1700 AP)",
|
||||
"charakteristika": "Charakteristika",
|
||||
"bonus-malus": "Bonus/Penalità",
|
||||
"brennend": "In fiamme",
|
||||
"brillant": "Eccezionale (1700 PAvv)",
|
||||
"charakteristika": "Caratteristiche",
|
||||
"charisma": "Charisma",
|
||||
"dauer": "Dauer",
|
||||
"diskus": "Diskus",
|
||||
@@ -100,48 +100,48 @@
|
||||
"gesamtwert": "Gesamtwert",
|
||||
"geschlecht": "Geschlecht",
|
||||
"geschwindigkeit": "Geschwindigkeit",
|
||||
"gesellschaftstalente": "Gesellschaftstalente",
|
||||
"gewandheit": "Gewandheit",
|
||||
"gewicht": "Gewicht",
|
||||
"glaube": "Glaube",
|
||||
"gesellschaftstalente": "Competenze sociali",
|
||||
"gewandheit": "Agilità",
|
||||
"gewicht": "Peso",
|
||||
"glaube": "Fede",
|
||||
"gm": "DM ",
|
||||
"gross": "groß",
|
||||
"groesse": "Größe",
|
||||
"gross": "grande",
|
||||
"groesse": "Altezza",
|
||||
"grundwert": "GW",
|
||||
"grundwerte": "Grundwerte",
|
||||
"gs": "GS",
|
||||
"haarfarbe": "Haarfarbe",
|
||||
"hakenschlagend": "hakenschlagend",
|
||||
"handlungsunfaehig": "Handlungsunfähig",
|
||||
"handwerkstalente": "Handwerkstalente",
|
||||
"hiebwaffen": "Hiebwaffen",
|
||||
"grundwerte": "Valore base",
|
||||
"gs": "Mov",
|
||||
"haarfarbe": "Colore dei capelli",
|
||||
"hakenschlagend": "zigzagante",
|
||||
"handlungsunfaehig": "Incapacitato",
|
||||
"handwerkstalente": "Competenze artigianali",
|
||||
"hiebwaffen": "Armi d’impatto",
|
||||
"info": "Info",
|
||||
"initiative": "Initiative",
|
||||
"intuition": "Intuition",
|
||||
"inventar": "Inventar",
|
||||
"ja": "ja",
|
||||
"kampf": "Kampf",
|
||||
"kampf-im-wasser": "Kampf im Wasser",
|
||||
"kampf-unter-wasser": "Kampf unter Wasser",
|
||||
"kampfsituationen-status": "Kampfsituationen / Status",
|
||||
"kampftechniken": "Kampftechniken",
|
||||
"kampftechnikwert": "Kampftechnikwert",
|
||||
"karmaenergie": "Karmaenergie",
|
||||
"ke": "KE",
|
||||
"kettenwaffen": "Kettenwaffen",
|
||||
"klein": "klein",
|
||||
"klugheit": "Klugheit",
|
||||
"koerperkraft": "Körperkraft",
|
||||
"koerpertalente": "Körpertalente",
|
||||
"kompetent": "Kompetent (1200 AP)",
|
||||
"konstitution": "Konstitution",
|
||||
"kosten": "Kosten",
|
||||
"krank": "Krank",
|
||||
"kultur": "Kultur",
|
||||
"kurz": "kurz",
|
||||
"kt": "KT",
|
||||
"ladezeit": "Ladezeit in KR",
|
||||
"lang": "lang",
|
||||
"initiative": "Iniziativa",
|
||||
"intuition": "Intuito",
|
||||
"inventar": "Inventario",
|
||||
"ja": "sì",
|
||||
"kampf": "Combattimento",
|
||||
"kampf-im-wasser": "Combattimento in acqua",
|
||||
"kampf-unter-wasser": "Combattimento sott’acqua",
|
||||
"kampfsituationen-status": "Situazione / Stato",
|
||||
"kampftechniken": "Tecniche di Combattimento",
|
||||
"kampftechnikwert": "Livello Tecnica di Combattimento",
|
||||
"karmaenergie": "Energia Karmica",
|
||||
"ke": "EK",
|
||||
"kettenwaffen": "Armi a catena",
|
||||
"klein": "piccolo",
|
||||
"klugheit": "Acume",
|
||||
"koerperkraft": "Forza",
|
||||
"koerpertalente": "Competenze fisiche",
|
||||
"kompetent": "Competente (1200 PAvv)",
|
||||
"konstitution": "Costituzione",
|
||||
"kosten": "Costo",
|
||||
"krank": "Malato",
|
||||
"kultur": "Cultura",
|
||||
"kurz": "corto",
|
||||
"kt": "TC",
|
||||
"ladezeit": "Tempo di ricarica in TC",
|
||||
"lang": "lungo",
|
||||
"lanzen": "Lanzen",
|
||||
"le": "LE",
|
||||
"lebensenergie": "Lebensenergie",
|
||||
|
||||
@@ -41,14 +41,14 @@
|
||||
"character-info": "Información del Personaje",
|
||||
"character-name": "Nombre del Personaje",
|
||||
"character-traits": "Rasgos del Personaje",
|
||||
"chat-output": "Chat Output",
|
||||
"chat-output": "Salida del Chat",
|
||||
"circleAlist": "La list-@ (Autonomistas)",
|
||||
"civicNet": "CivicNet (Hipercorporaciones)",
|
||||
"close-overlay": "Cerrar",
|
||||
"cog": "COG",
|
||||
"cognition": "Capacidad cognitiva",
|
||||
"cognitionx3": "Capacidad cognitiva triplicada",
|
||||
"cogx3": "COG × 3",
|
||||
"cogx3": "COG x 3",
|
||||
"concentrate-fire": "Fuego concentrado",
|
||||
"continutity-test": "Tirada de Continuidad",
|
||||
"coo": "COO",
|
||||
@@ -104,9 +104,9 @@
|
||||
"ecoWave": "EcoWave (Ecologistas)",
|
||||
"effect-description": "Descripción",
|
||||
"effect-duration": "Duración",
|
||||
"effect-duration-example": "e.g., 1min",
|
||||
"effect-duration-example": "p.e., 1 min",
|
||||
"effect-game": "Efecto en juego",
|
||||
"effect-game-example": "e.g., +5 SOM, -5 COO",
|
||||
"effect-game-example": "p.e., +5 SOM, -5 COO",
|
||||
"effect-name": "Nombre",
|
||||
"effects": "Efectos Activos",
|
||||
"energy": "Energía",
|
||||
@@ -402,7 +402,7 @@
|
||||
"som": "SOM",
|
||||
"somatics": "Capacidad somática",
|
||||
"somaticsx3": "Capacidad somática triplicada",
|
||||
"somx3": "SOM × 3",
|
||||
"somx3": "SOM x 3",
|
||||
"spd": "VEL",
|
||||
"spd-extra": "VEL+",
|
||||
"special-rolls": "Tiradas Especiales",
|
||||
@@ -434,7 +434,7 @@
|
||||
"uRep": "Rep-u",
|
||||
"ultimateRep": "Ultimate (Ultimates)",
|
||||
"uniform-radius": "Radio Uniforme",
|
||||
"using-api-script": "Use API Script?",
|
||||
"using-api-script": "¿Utilizar script de la API?",
|
||||
"version": "v",
|
||||
"weapon-damage": "Daño",
|
||||
"weapon-description": "Descripción",
|
||||
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -12,7 +12,7 @@
|
||||
"ego": "Ego",
|
||||
"mental disorder": "Trastorno Mental",
|
||||
"muse": "Musa",
|
||||
"muse-incarnate": "Muse Incarnate",
|
||||
"muse-incarnate": "Musa Encarnada",
|
||||
"morph": "Morfo",
|
||||
"history": "Historia",
|
||||
"gear": "Equipo",
|
||||
@@ -32,7 +32,7 @@
|
||||
"somatics short": "SOM",
|
||||
"willpower": "Voluntad",
|
||||
"willpower short": "VOL",
|
||||
"bonus check": "Bonus Check",
|
||||
"bonus check": "Bono a la tirada",
|
||||
"mental": "Mental",
|
||||
"bonus": "Bono",
|
||||
"malus": "Malus",
|
||||
@@ -54,8 +54,8 @@
|
||||
"know skills": "Habilidades Conocidas",
|
||||
"ranks": "Puntos",
|
||||
"specializations": "Especializaciones",
|
||||
"skills-list": "athletics,deceive,exotic skill,fray,free fall,guns,hardware,infiltrate,infosec,interface,kinesics,medicine,melee,perceive,persuade,pilot,profession,program,provoke,psi,research,survival",
|
||||
"muse-skills-list": "athletics,deceive,exotic skill,fray,free fall,guns,hardware,infiltrate,infosec,interface,kinesics,medicine,melee,perceive,persuade,pilot,program,provoke,research,survival",
|
||||
"skills-list": "atletismo,engañar,habilidad infrecuente,evasión,caída\nlibre,armas de fuego, hardware,infiltración,infosec,interfaces,quinésica,medicina,cuerpo a cuerpo,percibir,persuasión,pilotaje,programar,buscar información,supervivencia",
|
||||
"muse-skills-list": "atletismo,engañar,habilidad infrecuente,evasión,caída\nlibre,armas de fuego, hardware,infiltración,infosec,interfaces,quinésica,medicina,cuerpo a cuerpo,percibir,persuasión,pilotaje,programar,buscar información,supervivencia",
|
||||
"athletics": "Atletismo",
|
||||
"deceive": "Engañar",
|
||||
"exotic skill": "Habilidad Infrecuente",
|
||||
@@ -85,7 +85,7 @@
|
||||
"sub-strain": "Sub-Fatiga",
|
||||
"base rating": "Valor Base",
|
||||
"current rating": "Valor Actual",
|
||||
"breaking point": "Breaking Point",
|
||||
"breaking point": "Punto de Ruptura",
|
||||
"physical damage": "Daño Físico",
|
||||
"psi-chi sleights": "Trucos Psi-Chi",
|
||||
"psi-gamma sleights": "Trucos Psi-Gamma",
|
||||
@@ -106,16 +106,16 @@
|
||||
"constant": "Constante",
|
||||
"instant": "Instantáneo",
|
||||
"sustained": "Sostenido",
|
||||
"action turns": "Action turns",
|
||||
"minutes": "Minutes",
|
||||
"hours": "Hours",
|
||||
"action turns": "Turnos de acción",
|
||||
"minutes": "Minutos",
|
||||
"hours": "Horas",
|
||||
"description": "Descripción",
|
||||
"ranged weapon": "Armas a Distancia",
|
||||
"melee weapon": "Armas Cuerpo a Cuerpo",
|
||||
"seeker weapon and grenade": "Armas Buscadoras y Granadas",
|
||||
"damage value": "Valor de Daño",
|
||||
"firing-mode": "Firing mode",
|
||||
"ammo": "Ammo",
|
||||
"firing-mode": "Modos de Disparo",
|
||||
"ammo": "Munición",
|
||||
"Semi Auto / Burst Fire / Full Auto short": "SA/FR/FA",
|
||||
"ammo type": "Tipo de Munición",
|
||||
"armor used": "Armadura Utilizada",
|
||||
@@ -138,7 +138,7 @@
|
||||
"bioware": "Bioware",
|
||||
"cyberware": "Ciberware",
|
||||
"hardware-ware": "Hardware",
|
||||
"meshware": "Meshware",
|
||||
"meshware": "Mallaware",
|
||||
"nanoware": "Nanoware",
|
||||
"positive trait": "Rasgo Positivo",
|
||||
"negative trait": "Rasgo Negativo",
|
||||
@@ -164,9 +164,9 @@
|
||||
"backup": "Copia de Seguridad",
|
||||
"rez point": "Puntos de Resolución",
|
||||
"rp spent": "PR Gastados",
|
||||
"public roll ?": "Public roll ?",
|
||||
"Play the muse of another player ?": "Play the muse of another player ?",
|
||||
"yes": "Yes",
|
||||
"public roll ?": "¿Tirada pública?",
|
||||
"Play the muse of another player ?": "¿Jugar con la musa de otro jugador?",
|
||||
"yes": "Sí",
|
||||
"no": "No",
|
||||
"fray vs ranged": "Evasión vs Distancia",
|
||||
"fray vs melee": "Evasión vs Melé",
|
||||
@@ -189,7 +189,7 @@
|
||||
"superior result": "Resultado Crítico",
|
||||
"superior result damage": "Resultado Crítico (Daño)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"emp gas ex": "PEM, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Résultat Supérieur",
|
||||
"superior result damage": "Résultat Supérieur (Dégâts)",
|
||||
"micro ex": "Micro...",
|
||||
"emp gas ex": "IEM, Gaz, ..."
|
||||
"emp gas ex": "IEM, Gaz, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "Superior Result",
|
||||
"superior result damage": "Superior Result (Damage)",
|
||||
"micro ex": "Micro, ...",
|
||||
"emp gas ex": "EMP, Gas, ..."
|
||||
"emp gas ex": "EMP, Gas, ...",
|
||||
"Situational Awareness ?": "Situational Awareness ?",
|
||||
"No distracted modifier": "No distracted modifier"
|
||||
}
|
||||
@@ -189,5 +189,7 @@
|
||||
"superior result": "crwdns65236:0crwdne65236:0",
|
||||
"superior result damage": "crwdns65237:0crwdne65237:0",
|
||||
"micro ex": "crwdns65238:0crwdne65238:0",
|
||||
"emp gas ex": "crwdns65239:0crwdne65239:0"
|
||||
"emp gas ex": "crwdns65239:0crwdne65239:0",
|
||||
"Situational Awareness ?": "crwdns147942:0crwdne147942:0",
|
||||
"No distracted modifier": "crwdns147944:0crwdne147944:0"
|
||||
}
|
||||
@@ -1,186 +1,186 @@
|
||||
{
|
||||
"background": "crwdns142376:0crwdne142376:0",
|
||||
"name": "crwdns142378:0crwdne142378:0",
|
||||
"alliance": "crwdns142380:0crwdne142380:0",
|
||||
"title": "crwdns142382:0crwdne142382:0",
|
||||
"genre": "crwdns142384:0crwdne142384:0",
|
||||
"race": "crwdns142386:0crwdne142386:0",
|
||||
"homeworld": "crwdns142388:0crwdne142388:0",
|
||||
"age": "crwdns142390:0crwdne142390:0",
|
||||
"char_height": "crwdns142392:0crwdne142392:0",
|
||||
"char_weight": "crwdns142394:0crwdne142394:0",
|
||||
"hair": "crwdns142396:0crwdne142396:0",
|
||||
"eyes": "crwdns142398:0crwdne142398:0",
|
||||
"skin": "crwdns142400:0crwdne142400:0",
|
||||
"description": "crwdns142402:0crwdne142402:0",
|
||||
"benefices_and_afflictions": "crwdns142404:0crwdne142404:0",
|
||||
"goal_bonus_penalty": "crwdns146310:0crwdne146310:0",
|
||||
"goal_bonus_penalty_again": "crwdns146312:0crwdne146312:0",
|
||||
"characteristics": "crwdns142406:0crwdne142406:0",
|
||||
"blessings_and_curses": "crwdns142408:0crwdne142408:0",
|
||||
"characteristic": "crwdns142410:0crwdne142410:0",
|
||||
"vitality": "crwdns142412:0crwdne142412:0",
|
||||
"energy_shield_name": "crwdns142414:0crwdne142414:0",
|
||||
"energy_shield_impact": "crwdns142416:0crwdne142416:0",
|
||||
"energy_shield_force": "crwdns142418:0crwdne142418:0",
|
||||
"energy_shield_charges": "crwdns142420:0crwdne142420:0",
|
||||
"wyrd": "crwdns142422:0crwdne142422:0",
|
||||
"initiative": "crwdns142424:0crwdne142424:0",
|
||||
"stance": "crwdns146314:0crwdne146314:0",
|
||||
"stance_neutral": "crwdns146316:0crwdne146316:0",
|
||||
"stance_aggressive_atk": "crwdns146318:0crwdne146318:0",
|
||||
"stance_aggressive_dmg": "crwdns146320:0crwdne146320:0",
|
||||
"stance_defensive": "crwdns146322:0crwdne146322:0",
|
||||
"stance_full_defense": "crwdns146324:0crwdne146324:0",
|
||||
"body": "crwdns142426:0crwdne142426:0",
|
||||
"strength": "crwdns142428:0crwdne142428:0",
|
||||
"dexterity": "crwdns142430:0crwdne142430:0",
|
||||
"endurance": "crwdns142432:0crwdne142432:0",
|
||||
"mind": "crwdns142434:0crwdne142434:0",
|
||||
"wits": "crwdns142436:0crwdne142436:0",
|
||||
"perception": "crwdns142438:0crwdne142438:0",
|
||||
"tech": "crwdns142440:0crwdne142440:0",
|
||||
"spirit": "crwdns142442:0crwdne142442:0",
|
||||
"presence": "crwdns142444:0crwdne142444:0",
|
||||
"will": "crwdns142446:0crwdne142446:0",
|
||||
"faith": "crwdns142448:0crwdne142448:0",
|
||||
"skills": "crwdns142450:0crwdne142450:0",
|
||||
"skill": "crwdns142452:0crwdne142452:0",
|
||||
"analytical": "crwdns142454:0crwdne142454:0",
|
||||
"bureaucracy": "crwdns142456:0crwdne142456:0",
|
||||
"investigation": "crwdns142458:0crwdne142458:0",
|
||||
"observe": "crwdns142460:0crwdne142460:0",
|
||||
"physick": "crwdns142462:0crwdne142462:0",
|
||||
"warfare": "crwdns142464:0crwdne142464:0",
|
||||
"combat": "crwdns142466:0crwdne142466:0",
|
||||
"artifact_melee": "crwdns142468:0crwdne142468:0",
|
||||
"archery": "crwdns142470:0crwdne142470:0",
|
||||
"throwing": "crwdns142472:0crwdne142472:0",
|
||||
"energy_guns": "crwdns146326:0crwdne146326:0",
|
||||
"gunnery": "crwdns142476:0crwdne142476:0",
|
||||
"artillery": "crwdns142478:0crwdne142478:0",
|
||||
"fight": "crwdns142480:0crwdne142480:0",
|
||||
"demolitions": "crwdns142482:0crwdne142482:0",
|
||||
"melee": "crwdns142484:0crwdne142484:0",
|
||||
"slug_guns": "crwdns142486:0crwdne142486:0",
|
||||
"lore": "crwdns142488:0crwdne142488:0",
|
||||
"beast_lore": "crwdns142490:0crwdne142490:0",
|
||||
"faction_lore": "crwdns142492:0crwdne142492:0",
|
||||
"phoenix_empire": "crwdns142494:0crwdne142494:0",
|
||||
"faction_lore_phoenix_empire": "crwdns142496:0crwdne142496:0",
|
||||
"faction_lore_ownalliance": "crwdns146328:0crwdne146328:0",
|
||||
"jumpweb_lore": "crwdns142500:0crwdne142500:0",
|
||||
"planetary_lore": "crwdns142502:0crwdne142502:0",
|
||||
"planetary_lore_homeworld": "crwdns146330:0crwdne146330:0",
|
||||
"control": "crwdns142506:0crwdne142506:0",
|
||||
"aircraft": "crwdns142508:0crwdne142508:0",
|
||||
"beastcraft": "crwdns142510:0crwdne142510:0",
|
||||
"landcraft": "crwdns142512:0crwdne142512:0",
|
||||
"spacecraft": "crwdns142514:0crwdne142514:0",
|
||||
"watercraft": "crwdns142516:0crwdne142516:0",
|
||||
"ride": "crwdns142518:0crwdne142518:0",
|
||||
"creative": "crwdns142520:0crwdne142520:0",
|
||||
"arts": "crwdns142522:0crwdne142522:0",
|
||||
"craft": "crwdns142524:0crwdne142524:0",
|
||||
"disguise": "crwdns142526:0crwdne142526:0",
|
||||
"gaming": "crwdns142528:0crwdne142528:0",
|
||||
"performance": "crwdns142530:0crwdne142530:0",
|
||||
"malefaction": "crwdns142532:0crwdne142532:0",
|
||||
"lockpicking": "crwdns142534:0crwdne142534:0",
|
||||
"sleight_of_hand": "crwdns142536:0crwdne142536:0",
|
||||
"sneak": "crwdns142538:0crwdne142538:0",
|
||||
"streetwise": "crwdns142540:0crwdne142540:0",
|
||||
"torture": "crwdns142542:0crwdne142542:0",
|
||||
"physical": "crwdns142544:0crwdne142544:0",
|
||||
"athletics": "crwdns142546:0crwdne142546:0",
|
||||
"self_control": "crwdns142548:0crwdne142548:0",
|
||||
"survival": "crwdns142550:0crwdne142550:0",
|
||||
"vigor": "crwdns142552:0crwdne142552:0",
|
||||
"sciences": "crwdns142554:0crwdne142554:0",
|
||||
"applied_science": "crwdns142556:0crwdne142556:0",
|
||||
"life_science": "crwdns142558:0crwdne142558:0",
|
||||
"social_science": "crwdns142560:0crwdne142560:0",
|
||||
"physical_science": "crwdns142562:0crwdne142562:0",
|
||||
"terraforming": "crwdns142564:0crwdne142564:0",
|
||||
"social": "crwdns142566:0crwdne142566:0",
|
||||
"empathy": "crwdns142568:0crwdne142568:0",
|
||||
"etiquette": "crwdns142570:0crwdne142570:0",
|
||||
"influence": "crwdns142572:0crwdne142572:0",
|
||||
"knavery": "crwdns142574:0crwdne142574:0",
|
||||
"leadership": "crwdns142576:0crwdne142576:0",
|
||||
"technical": "crwdns142578:0crwdne142578:0",
|
||||
"spacecraft_operations": "crwdns142580:0crwdne142580:0",
|
||||
"tech_redemption": "crwdns142582:0crwdne142582:0",
|
||||
"think_machine": "crwdns142584:0crwdne142584:0",
|
||||
"combat_actions": "crwdns142620:0crwdne142620:0",
|
||||
"weapon_name": "crwdns146332:0crwdne146332:0",
|
||||
"goal_bonus_malus": "crwdns142590:0crwdne142590:0",
|
||||
"damage": "crwdns142592:0crwdne142592:0",
|
||||
"strength_required": "crwdns142594:0crwdne142594:0",
|
||||
"weapon_range": "crwdns142596:0crwdne142596:0",
|
||||
"weapon_shots": "crwdns142598:0crwdne142598:0",
|
||||
"weapon_rate": "crwdns142600:0crwdne142600:0",
|
||||
"weapon_size": "crwdns142602:0crwdne142602:0",
|
||||
"armor_and_shield": "crwdns146334:0crwdne146334:0",
|
||||
"armor": "crwdns142604:0crwdne142604:0",
|
||||
"tech_level": "crwdns142606:0crwdne142606:0",
|
||||
"armor_prot_s": "crwdns142608:0crwdne142608:0",
|
||||
"armor_str_malus_s": "crwdns142610:0crwdne142610:0",
|
||||
"armor_dex_malus_s": "crwdns142612:0crwdne142612:0",
|
||||
"armor_end_malus_s": "crwdns142614:0crwdne142614:0",
|
||||
"armor_init_malus_s": "crwdns142616:0crwdne142616:0",
|
||||
"armor_properties": "crwdns142618:0crwdne142618:0",
|
||||
"combat_styles": "crwdns146336:0crwdne146336:0",
|
||||
"combat_style": "crwdns146338:0crwdne146338:0",
|
||||
"combat_action_name": "crwdns146340:0crwdne146340:0",
|
||||
"psi": "crwdns142626:0crwdne142626:0",
|
||||
"stigmata": "crwdns142628:0crwdne142628:0",
|
||||
"urge": "crwdns142630:0crwdne142630:0",
|
||||
"psi_path": "crwdns142632:0crwdne142632:0",
|
||||
"level_s": "crwdns142634:0crwdne142634:0",
|
||||
"power_name": "crwdns142636:0crwdne142636:0",
|
||||
"characteristic_s": "crwdns142638:0crwdne142638:0",
|
||||
"skill_s": "crwdns142640:0crwdne142640:0",
|
||||
"power_range": "crwdns142642:0crwdne142642:0",
|
||||
"power_duration": "crwdns142644:0crwdne142644:0",
|
||||
"theurgy": "crwdns142646:0crwdne142646:0",
|
||||
"hubris": "crwdns142648:0crwdne142648:0",
|
||||
"church_sect": "crwdns142650:0crwdne142650:0",
|
||||
"rite_level": "crwdns142652:0crwdne142652:0",
|
||||
"rite_name": "crwdns146342:0crwdne146342:0",
|
||||
"rite_components_s": "crwdns142656:0crwdne142656:0",
|
||||
"rite_range": "crwdns142658:0crwdne142658:0",
|
||||
"rite_duration": "crwdns142660:0crwdne142660:0",
|
||||
"body_modifications": "crwdns146344:0crwdne146344:0",
|
||||
"body_modification_type": "crwdns146346:0crwdne146346:0",
|
||||
"body_modification_incompatibility": "crwdns146348:0crwdne146348:0",
|
||||
"possessions": "crwdns142662:0crwdne142662:0",
|
||||
"cash": "crwdns142664:0crwdne142664:0",
|
||||
"bank": "crwdns142666:0crwdne142666:0",
|
||||
"revenues": "crwdns142668:0crwdne142668:0",
|
||||
"debt": "crwdns142670:0crwdne142670:0",
|
||||
"carried": "crwdns142672:0crwdne142672:0",
|
||||
"owned": "crwdns142674:0crwdne142674:0",
|
||||
"location": "crwdns142676:0crwdne142676:0",
|
||||
"experience": "crwdns142678:0crwdne142678:0",
|
||||
"total_xp": "crwdns142680:0crwdne142680:0",
|
||||
"unspent_xp": "crwdns142682:0crwdne142682:0",
|
||||
"trait": "crwdns142684:0crwdne142684:0",
|
||||
"rank_from": "crwdns142686:0crwdne142686:0",
|
||||
"rank_to": "crwdns142688:0crwdne142688:0",
|
||||
"xp_cost": "crwdns142690:0crwdne142690:0",
|
||||
"notes": "crwdns142692:0crwdne142692:0",
|
||||
"additional_vp": "crwdns142694:0crwdne142694:0",
|
||||
"victory_points": "crwdns142696:0crwdne142696:0",
|
||||
"the_end": "crwdns142698:0crwdne142698:0",
|
||||
"failure": "crwdns142700:0crwdne142700:0",
|
||||
"critical_failure_q": "crwdns142702:0crwdne142702:0",
|
||||
"critical_failure": "crwdns142704:0crwdne142704:0",
|
||||
"noncritical_failure": "crwdns142706:0crwdne142706:0",
|
||||
"critical_success": "crwdns142708:0crwdne142708:0",
|
||||
"success": "crwdns142710:0crwdne142710:0",
|
||||
"roll_again": "crwdns142712:0crwdne142712:0",
|
||||
"confirm": "crwdns142714:0crwdne142714:0",
|
||||
"attack_damage": "crwdns142716:0crwdne142716:0",
|
||||
"mitigated_damage": "crwdns142718:0crwdne142718:0"
|
||||
"background": "crwdns148248:0crwdne148248:0",
|
||||
"name": "crwdns148250:0crwdne148250:0",
|
||||
"alliance": "crwdns148252:0crwdne148252:0",
|
||||
"title": "crwdns148254:0crwdne148254:0",
|
||||
"genre": "crwdns148256:0crwdne148256:0",
|
||||
"race": "crwdns148258:0crwdne148258:0",
|
||||
"homeworld": "crwdns148260:0crwdne148260:0",
|
||||
"age": "crwdns148262:0crwdne148262:0",
|
||||
"char_height": "crwdns148264:0crwdne148264:0",
|
||||
"char_weight": "crwdns148266:0crwdne148266:0",
|
||||
"hair": "crwdns148268:0crwdne148268:0",
|
||||
"eyes": "crwdns148270:0crwdne148270:0",
|
||||
"skin": "crwdns148272:0crwdne148272:0",
|
||||
"description": "crwdns148274:0crwdne148274:0",
|
||||
"benefices_and_afflictions": "crwdns148276:0crwdne148276:0",
|
||||
"goal_bonus_penalty": "crwdns148278:0crwdne148278:0",
|
||||
"goal_bonus_penalty_again": "crwdns148280:0crwdne148280:0",
|
||||
"characteristics": "crwdns148282:0crwdne148282:0",
|
||||
"blessings_and_curses": "crwdns148284:0crwdne148284:0",
|
||||
"characteristic": "crwdns148286:0crwdne148286:0",
|
||||
"vitality": "crwdns148288:0crwdne148288:0",
|
||||
"energy_shield_name": "crwdns148290:0crwdne148290:0",
|
||||
"energy_shield_impact": "crwdns148292:0crwdne148292:0",
|
||||
"energy_shield_force": "crwdns148294:0crwdne148294:0",
|
||||
"energy_shield_charges": "crwdns148296:0crwdne148296:0",
|
||||
"wyrd": "crwdns148298:0crwdne148298:0",
|
||||
"initiative": "crwdns148300:0crwdne148300:0",
|
||||
"stance": "crwdns148302:0crwdne148302:0",
|
||||
"stance_neutral": "crwdns148304:0crwdne148304:0",
|
||||
"stance_aggressive_atk": "crwdns148306:0crwdne148306:0",
|
||||
"stance_aggressive_dmg": "crwdns148308:0crwdne148308:0",
|
||||
"stance_defensive": "crwdns148310:0crwdne148310:0",
|
||||
"stance_full_defense": "crwdns148312:0crwdne148312:0",
|
||||
"body": "crwdns148314:0crwdne148314:0",
|
||||
"strength": "crwdns148316:0crwdne148316:0",
|
||||
"dexterity": "crwdns148318:0crwdne148318:0",
|
||||
"endurance": "crwdns148320:0crwdne148320:0",
|
||||
"mind": "crwdns148322:0crwdne148322:0",
|
||||
"wits": "crwdns148324:0crwdne148324:0",
|
||||
"perception": "crwdns148326:0crwdne148326:0",
|
||||
"tech": "crwdns148328:0crwdne148328:0",
|
||||
"spirit": "crwdns148330:0crwdne148330:0",
|
||||
"presence": "crwdns148332:0crwdne148332:0",
|
||||
"will": "crwdns148334:0crwdne148334:0",
|
||||
"faith": "crwdns148336:0crwdne148336:0",
|
||||
"skills": "crwdns148338:0crwdne148338:0",
|
||||
"skill": "crwdns148340:0crwdne148340:0",
|
||||
"analytical": "crwdns148342:0crwdne148342:0",
|
||||
"bureaucracy": "crwdns148344:0crwdne148344:0",
|
||||
"investigation": "crwdns148346:0crwdne148346:0",
|
||||
"observe": "crwdns148348:0crwdne148348:0",
|
||||
"physick": "crwdns148350:0crwdne148350:0",
|
||||
"warfare": "crwdns148352:0crwdne148352:0",
|
||||
"combat": "crwdns148354:0crwdne148354:0",
|
||||
"artifact_melee": "crwdns148356:0crwdne148356:0",
|
||||
"archery": "crwdns148358:0crwdne148358:0",
|
||||
"throwing": "crwdns148360:0crwdne148360:0",
|
||||
"energy_guns": "crwdns148362:0crwdne148362:0",
|
||||
"gunnery": "crwdns148364:0crwdne148364:0",
|
||||
"artillery": "crwdns148366:0crwdne148366:0",
|
||||
"fight": "crwdns148368:0crwdne148368:0",
|
||||
"demolitions": "crwdns148370:0crwdne148370:0",
|
||||
"melee": "crwdns148372:0crwdne148372:0",
|
||||
"slug_guns": "crwdns148374:0crwdne148374:0",
|
||||
"lore": "crwdns148376:0crwdne148376:0",
|
||||
"beast_lore": "crwdns148378:0crwdne148378:0",
|
||||
"faction_lore": "crwdns148380:0crwdne148380:0",
|
||||
"phoenix_empire": "crwdns148382:0crwdne148382:0",
|
||||
"faction_lore_phoenix_empire": "crwdns148384:0crwdne148384:0",
|
||||
"faction_lore_ownalliance": "crwdns148386:0crwdne148386:0",
|
||||
"jumpweb_lore": "crwdns148388:0crwdne148388:0",
|
||||
"planetary_lore": "crwdns148390:0crwdne148390:0",
|
||||
"planetary_lore_homeworld": "crwdns148392:0crwdne148392:0",
|
||||
"control": "crwdns148394:0crwdne148394:0",
|
||||
"aircraft": "crwdns148396:0crwdne148396:0",
|
||||
"beastcraft": "crwdns148398:0crwdne148398:0",
|
||||
"landcraft": "crwdns148400:0crwdne148400:0",
|
||||
"spacecraft": "crwdns148402:0crwdne148402:0",
|
||||
"watercraft": "crwdns148404:0crwdne148404:0",
|
||||
"ride": "crwdns148406:0crwdne148406:0",
|
||||
"creative": "crwdns148408:0crwdne148408:0",
|
||||
"arts": "crwdns148410:0crwdne148410:0",
|
||||
"craft": "crwdns148412:0crwdne148412:0",
|
||||
"disguise": "crwdns148414:0crwdne148414:0",
|
||||
"gaming": "crwdns148416:0crwdne148416:0",
|
||||
"performance": "crwdns148418:0crwdne148418:0",
|
||||
"malefaction": "crwdns148420:0crwdne148420:0",
|
||||
"lockpicking": "crwdns148422:0crwdne148422:0",
|
||||
"sleight_of_hand": "crwdns148424:0crwdne148424:0",
|
||||
"sneak": "crwdns148426:0crwdne148426:0",
|
||||
"streetwise": "crwdns148428:0crwdne148428:0",
|
||||
"torture": "crwdns148430:0crwdne148430:0",
|
||||
"physical": "crwdns148432:0crwdne148432:0",
|
||||
"athletics": "crwdns148434:0crwdne148434:0",
|
||||
"self_control": "crwdns148436:0crwdne148436:0",
|
||||
"survival": "crwdns148438:0crwdne148438:0",
|
||||
"vigor": "crwdns148440:0crwdne148440:0",
|
||||
"sciences": "crwdns148442:0crwdne148442:0",
|
||||
"applied_science": "crwdns148444:0crwdne148444:0",
|
||||
"life_science": "crwdns148446:0crwdne148446:0",
|
||||
"social_science": "crwdns148448:0crwdne148448:0",
|
||||
"physical_science": "crwdns148450:0crwdne148450:0",
|
||||
"terraforming": "crwdns148452:0crwdne148452:0",
|
||||
"social": "crwdns148454:0crwdne148454:0",
|
||||
"empathy": "crwdns148456:0crwdne148456:0",
|
||||
"etiquette": "crwdns148458:0crwdne148458:0",
|
||||
"influence": "crwdns148460:0crwdne148460:0",
|
||||
"knavery": "crwdns148462:0crwdne148462:0",
|
||||
"leadership": "crwdns148464:0crwdne148464:0",
|
||||
"technical": "crwdns148466:0crwdne148466:0",
|
||||
"spacecraft_operations": "crwdns148468:0crwdne148468:0",
|
||||
"tech_redemption": "crwdns148470:0crwdne148470:0",
|
||||
"think_machine": "crwdns148472:0crwdne148472:0",
|
||||
"combat_actions": "crwdns148474:0crwdne148474:0",
|
||||
"weapon_name": "crwdns148476:0crwdne148476:0",
|
||||
"goal_bonus_malus": "crwdns148478:0crwdne148478:0",
|
||||
"damage": "crwdns148480:0crwdne148480:0",
|
||||
"strength_required": "crwdns148482:0crwdne148482:0",
|
||||
"weapon_range": "crwdns148484:0crwdne148484:0",
|
||||
"weapon_shots": "crwdns148486:0crwdne148486:0",
|
||||
"weapon_rate": "crwdns148488:0crwdne148488:0",
|
||||
"weapon_size": "crwdns148490:0crwdne148490:0",
|
||||
"armor_and_shield": "crwdns148492:0crwdne148492:0",
|
||||
"armor": "crwdns148494:0crwdne148494:0",
|
||||
"tech_level": "crwdns148496:0crwdne148496:0",
|
||||
"armor_prot_s": "crwdns148498:0crwdne148498:0",
|
||||
"armor_str_malus_s": "crwdns148500:0crwdne148500:0",
|
||||
"armor_dex_malus_s": "crwdns148502:0crwdne148502:0",
|
||||
"armor_end_malus_s": "crwdns148504:0crwdne148504:0",
|
||||
"armor_init_malus_s": "crwdns148506:0crwdne148506:0",
|
||||
"armor_properties": "crwdns148508:0crwdne148508:0",
|
||||
"combat_styles": "crwdns148510:0crwdne148510:0",
|
||||
"combat_style": "crwdns148512:0crwdne148512:0",
|
||||
"combat_action_name": "crwdns148514:0crwdne148514:0",
|
||||
"psi": "crwdns148516:0crwdne148516:0",
|
||||
"stigmata": "crwdns148518:0crwdne148518:0",
|
||||
"urge": "crwdns148520:0crwdne148520:0",
|
||||
"psi_path": "crwdns148522:0crwdne148522:0",
|
||||
"level_s": "crwdns148524:0crwdne148524:0",
|
||||
"power_name": "crwdns148526:0crwdne148526:0",
|
||||
"characteristic_s": "crwdns148528:0crwdne148528:0",
|
||||
"skill_s": "crwdns148530:0crwdne148530:0",
|
||||
"power_range": "crwdns148532:0crwdne148532:0",
|
||||
"power_duration": "crwdns148534:0crwdne148534:0",
|
||||
"theurgy": "crwdns148536:0crwdne148536:0",
|
||||
"hubris": "crwdns148538:0crwdne148538:0",
|
||||
"church_sect": "crwdns148540:0crwdne148540:0",
|
||||
"rite_level": "crwdns148542:0crwdne148542:0",
|
||||
"rite_name": "crwdns148544:0crwdne148544:0",
|
||||
"rite_components_s": "crwdns148546:0crwdne148546:0",
|
||||
"rite_range": "crwdns148548:0crwdne148548:0",
|
||||
"rite_duration": "crwdns148550:0crwdne148550:0",
|
||||
"body_modifications": "crwdns148552:0crwdne148552:0",
|
||||
"body_modification_type": "crwdns148554:0crwdne148554:0",
|
||||
"body_modification_incompatibility": "crwdns148556:0crwdne148556:0",
|
||||
"possessions": "crwdns148558:0crwdne148558:0",
|
||||
"cash": "crwdns148560:0crwdne148560:0",
|
||||
"bank": "crwdns148562:0crwdne148562:0",
|
||||
"revenues": "crwdns148564:0crwdne148564:0",
|
||||
"debt": "crwdns148566:0crwdne148566:0",
|
||||
"carried": "crwdns148568:0crwdne148568:0",
|
||||
"owned": "crwdns148570:0crwdne148570:0",
|
||||
"location": "crwdns148572:0crwdne148572:0",
|
||||
"experience": "crwdns148574:0crwdne148574:0",
|
||||
"total_xp": "crwdns148576:0crwdne148576:0",
|
||||
"unspent_xp": "crwdns148578:0crwdne148578:0",
|
||||
"trait": "crwdns148580:0crwdne148580:0",
|
||||
"rank_from": "crwdns148582:0crwdne148582:0",
|
||||
"rank_to": "crwdns148584:0crwdne148584:0",
|
||||
"xp_cost": "crwdns148586:0crwdne148586:0",
|
||||
"notes": "crwdns148588:0crwdne148588:0",
|
||||
"additional_vp": "crwdns148590:0crwdne148590:0",
|
||||
"victory_points": "crwdns148592:0crwdne148592:0",
|
||||
"the_end": "crwdns148594:0crwdne148594:0",
|
||||
"failure": "crwdns148596:0crwdne148596:0",
|
||||
"critical_failure_q": "crwdns148598:0crwdne148598:0",
|
||||
"critical_failure": "crwdns148600:0crwdne148600:0",
|
||||
"noncritical_failure": "crwdns148602:0crwdne148602:0",
|
||||
"critical_success": "crwdns148604:0crwdne148604:0",
|
||||
"success": "crwdns148606:0crwdne148606:0",
|
||||
"roll_again": "crwdns148608:0crwdne148608:0",
|
||||
"confirm": "crwdns148610:0crwdne148610:0",
|
||||
"attack_damage": "crwdns148612:0crwdne148612:0",
|
||||
"mitigated_damage": "crwdns148614:0crwdne148614:0"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -116,11 +116,17 @@
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"victory_points": "VP",
|
||||
"failure": "Failure!",
|
||||
"critical_failure": "Critical failure!",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -116,11 +116,17 @@
|
||||
"cash": "Sur soi",
|
||||
"asset": "Investissement",
|
||||
"income": "Revenus",
|
||||
"last_notes": "Notes",
|
||||
"victory_points": "PV",
|
||||
"failure": "Échec!",
|
||||
"critical_failure": "Échec critique!",
|
||||
"critical_success": "Succès critique!",
|
||||
"success": "Success!",
|
||||
"last_notes": "Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "PV",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Échec!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Échec critique!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Succès critique!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "Name",
|
||||
"planet": "Planet",
|
||||
"rank": "Rank",
|
||||
"birthdate": "Birthdate",
|
||||
"species": "Species",
|
||||
"size": "Size",
|
||||
"speed": "Speed",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"faction": "Faction",
|
||||
"blessing": "Blessing",
|
||||
"curse": "Curse",
|
||||
"calling": "Calling",
|
||||
"traits": "Traits",
|
||||
"skills": "Skills",
|
||||
"academia": "Academia",
|
||||
"alchemy": "Alchemy",
|
||||
"animalia": "Animalia",
|
||||
"arts": "Arts",
|
||||
"charm": "Charm",
|
||||
"crafts": "Crafts",
|
||||
"disguise": "Disguise",
|
||||
"drive": "Drive",
|
||||
"empathy": "Empathy",
|
||||
"fight": "Fight",
|
||||
"focus": "Focus",
|
||||
"impress": "Impress",
|
||||
"interface": "Interface",
|
||||
"intrusion": "Intrusion",
|
||||
"knavery": "Knavery",
|
||||
"melee": "Melee",
|
||||
"observe": "Observe",
|
||||
"perform": "Perform",
|
||||
"pilot": "Pilot",
|
||||
"remedy": "Remedy",
|
||||
"shoot": "Shoot",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"tech_redemption": "Tech Redemption",
|
||||
"vigor": "Vigor",
|
||||
"body": "Body",
|
||||
"strength": "Strength",
|
||||
"dexterity": "Dexterity",
|
||||
"endurance": "Endurance",
|
||||
"mind": "Mind",
|
||||
"wits": "Wits",
|
||||
"perception": "Perception",
|
||||
"will": "Will",
|
||||
"spirit": "Spirit",
|
||||
"presence": "Presence",
|
||||
"intuition": "Intuition",
|
||||
"faith": "Faith",
|
||||
"occult": "Occult",
|
||||
"psi": "Psi",
|
||||
"urge": "Urge",
|
||||
"theurgy": "Theurgy",
|
||||
"hubris": "Hubris",
|
||||
"resistances": "Resistances",
|
||||
"resistance_modifier": "Mod.",
|
||||
"armor": "Armor",
|
||||
"blaster_s": "Blstr.",
|
||||
"flame_s": "Flm.",
|
||||
"hard_s": "Hrd.",
|
||||
"laser_s": "Lsr.",
|
||||
"shock_s": "Shk.",
|
||||
"slam_s": "Slm.",
|
||||
"sonic_s": "Son.",
|
||||
"e_shield": "E-Shield",
|
||||
"e_shield_thresholds": "Thresholds",
|
||||
"e_shield_hits": "Hits",
|
||||
"vitality": "Vitality",
|
||||
"rating": "Rating",
|
||||
"current": "Current",
|
||||
"revivals": "Revivals",
|
||||
"number": "Number",
|
||||
"actions": "Actions",
|
||||
"action": "Maneuver/Attack",
|
||||
"characteristic": "Characteristic",
|
||||
"skill": "Skill",
|
||||
"goal_bonus_penalty": "Goal +/-",
|
||||
"goal": "Goal",
|
||||
"impact_notes": "Impact / Notes",
|
||||
"vp_bank": "VP Bank",
|
||||
"vp_bank_capacity": "Capacity",
|
||||
"current_vp": "Current VP",
|
||||
"current_wp": "Current WP",
|
||||
"surge": "Surge",
|
||||
"surge_rating": "Rating",
|
||||
"surge_number": "Number",
|
||||
"perks": "Perks",
|
||||
"perk_name": "Perk",
|
||||
"perk_notes": "Description / Notes",
|
||||
"capabilities": "Capabilities",
|
||||
"capability_name": "Capability",
|
||||
"capability_notes": "Description / Notes",
|
||||
"birthrights": "Birthrights",
|
||||
"birthright_name": "Birthright",
|
||||
"birthright_notes": "Description",
|
||||
"possessions": "Possessions",
|
||||
"techgnosis": "Techgnosis",
|
||||
"carried_equipment": "Carried Equipment",
|
||||
"tech_level_s": "TL",
|
||||
"equipment_size": "Size",
|
||||
"carried_weapons": "Carried Weapons",
|
||||
"damage_s": "Dmg.",
|
||||
"strength_s": "Str.",
|
||||
"range_s": "Rng.",
|
||||
"rate_of_fire_s": "RoF",
|
||||
"ammunition_s": "Ammo",
|
||||
"weapon_features": "Features",
|
||||
"owned": "Owned",
|
||||
"location": "Location",
|
||||
"money": "Money",
|
||||
"cash": "Cash",
|
||||
"asset": "Asset",
|
||||
"income": "Income",
|
||||
"last_notes": "Last Notes",
|
||||
"additional_vp": "additional VP",
|
||||
"victory_points": "VP",
|
||||
"the_end": "Fin.",
|
||||
"failure": "Failure!",
|
||||
"critical_failure_q": "Critical failure?",
|
||||
"critical_failure": "Critical failure!",
|
||||
"noncritical_failure": "Non-critical failure",
|
||||
"critical_success": "Critical success!",
|
||||
"success": "Success!",
|
||||
"roll_again": "Reroll",
|
||||
"confirm": "Confirm",
|
||||
"notes": "Notes"
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
{
|
||||
"name": "crwdns146640:0crwdne146640:0",
|
||||
"planet": "crwdns146642:0crwdne146642:0",
|
||||
"rank": "crwdns146644:0crwdne146644:0",
|
||||
"birthdate": "crwdns146646:0crwdne146646:0",
|
||||
"species": "crwdns146648:0crwdne146648:0",
|
||||
"size": "crwdns146650:0crwdne146650:0",
|
||||
"speed": "crwdns146652:0crwdne146652:0",
|
||||
"class": "crwdns146654:0crwdne146654:0",
|
||||
"level": "crwdns146656:0crwdne146656:0",
|
||||
"faction": "crwdns146658:0crwdne146658:0",
|
||||
"blessing": "crwdns146660:0crwdne146660:0",
|
||||
"curse": "crwdns146662:0crwdne146662:0",
|
||||
"calling": "crwdns146664:0crwdne146664:0",
|
||||
"traits": "crwdns146666:0crwdne146666:0",
|
||||
"skills": "crwdns146668:0crwdne146668:0",
|
||||
"academia": "crwdns146670:0crwdne146670:0",
|
||||
"alchemy": "crwdns146672:0crwdne146672:0",
|
||||
"animalia": "crwdns146674:0crwdne146674:0",
|
||||
"arts": "crwdns146676:0crwdne146676:0",
|
||||
"charm": "crwdns146678:0crwdne146678:0",
|
||||
"crafts": "crwdns146680:0crwdne146680:0",
|
||||
"disguise": "crwdns146682:0crwdne146682:0",
|
||||
"drive": "crwdns146684:0crwdne146684:0",
|
||||
"empathy": "crwdns146686:0crwdne146686:0",
|
||||
"fight": "crwdns146688:0crwdne146688:0",
|
||||
"focus": "crwdns146690:0crwdne146690:0",
|
||||
"impress": "crwdns146692:0crwdne146692:0",
|
||||
"interface": "crwdns146694:0crwdne146694:0",
|
||||
"intrusion": "crwdns146696:0crwdne146696:0",
|
||||
"knavery": "crwdns146698:0crwdne146698:0",
|
||||
"melee": "crwdns146700:0crwdne146700:0",
|
||||
"observe": "crwdns146702:0crwdne146702:0",
|
||||
"perform": "crwdns146704:0crwdne146704:0",
|
||||
"pilot": "crwdns146706:0crwdne146706:0",
|
||||
"remedy": "crwdns146708:0crwdne146708:0",
|
||||
"shoot": "crwdns146710:0crwdne146710:0",
|
||||
"sleight_of_hand": "crwdns146712:0crwdne146712:0",
|
||||
"sneak": "crwdns146714:0crwdne146714:0",
|
||||
"survival": "crwdns146716:0crwdne146716:0",
|
||||
"tech_redemption": "crwdns146718:0crwdne146718:0",
|
||||
"vigor": "crwdns146720:0crwdne146720:0",
|
||||
"body": "crwdns146722:0crwdne146722:0",
|
||||
"strength": "crwdns146724:0crwdne146724:0",
|
||||
"dexterity": "crwdns146726:0crwdne146726:0",
|
||||
"endurance": "crwdns146728:0crwdne146728:0",
|
||||
"mind": "crwdns146730:0crwdne146730:0",
|
||||
"wits": "crwdns146732:0crwdne146732:0",
|
||||
"perception": "crwdns146734:0crwdne146734:0",
|
||||
"will": "crwdns146736:0crwdne146736:0",
|
||||
"spirit": "crwdns146738:0crwdne146738:0",
|
||||
"presence": "crwdns146740:0crwdne146740:0",
|
||||
"intuition": "crwdns146742:0crwdne146742:0",
|
||||
"faith": "crwdns146744:0crwdne146744:0",
|
||||
"occult": "crwdns146746:0crwdne146746:0",
|
||||
"psi": "crwdns146748:0crwdne146748:0",
|
||||
"urge": "crwdns146750:0crwdne146750:0",
|
||||
"theurgy": "crwdns146752:0crwdne146752:0",
|
||||
"hubris": "crwdns146754:0crwdne146754:0",
|
||||
"resistances": "crwdns146756:0crwdne146756:0",
|
||||
"resistance_modifier": "crwdns146758:0crwdne146758:0",
|
||||
"armor": "crwdns146760:0crwdne146760:0",
|
||||
"blaster_s": "crwdns146762:0crwdne146762:0",
|
||||
"flame_s": "crwdns146764:0crwdne146764:0",
|
||||
"hard_s": "crwdns146766:0crwdne146766:0",
|
||||
"laser_s": "crwdns146768:0crwdne146768:0",
|
||||
"shock_s": "crwdns146770:0crwdne146770:0",
|
||||
"slam_s": "crwdns146772:0crwdne146772:0",
|
||||
"sonic_s": "crwdns146774:0crwdne146774:0",
|
||||
"e_shield": "crwdns146776:0crwdne146776:0",
|
||||
"e_shield_thresholds": "crwdns146778:0crwdne146778:0",
|
||||
"e_shield_hits": "crwdns146780:0crwdne146780:0",
|
||||
"vitality": "crwdns146782:0crwdne146782:0",
|
||||
"rating": "crwdns146784:0crwdne146784:0",
|
||||
"current": "crwdns146786:0crwdne146786:0",
|
||||
"revivals": "crwdns146788:0crwdne146788:0",
|
||||
"number": "crwdns146790:0crwdne146790:0",
|
||||
"actions": "crwdns146792:0crwdne146792:0",
|
||||
"action": "crwdns146794:0crwdne146794:0",
|
||||
"characteristic": "crwdns146796:0crwdne146796:0",
|
||||
"skill": "crwdns146798:0crwdne146798:0",
|
||||
"goal_bonus_penalty": "crwdns146800:0crwdne146800:0",
|
||||
"goal": "crwdns146802:0crwdne146802:0",
|
||||
"impact_notes": "crwdns146804:0crwdne146804:0",
|
||||
"vp_bank": "crwdns146806:0crwdne146806:0",
|
||||
"vp_bank_capacity": "crwdns146808:0crwdne146808:0",
|
||||
"current_vp": "crwdns146810:0crwdne146810:0",
|
||||
"current_wp": "crwdns146812:0crwdne146812:0",
|
||||
"surge": "crwdns146814:0crwdne146814:0",
|
||||
"surge_rating": "crwdns146816:0crwdne146816:0",
|
||||
"surge_number": "crwdns146818:0crwdne146818:0",
|
||||
"perks": "crwdns146820:0crwdne146820:0",
|
||||
"perk_name": "crwdns146822:0crwdne146822:0",
|
||||
"perk_notes": "crwdns146824:0crwdne146824:0",
|
||||
"capabilities": "crwdns146826:0crwdne146826:0",
|
||||
"capability_name": "crwdns146828:0crwdne146828:0",
|
||||
"capability_notes": "crwdns146830:0crwdne146830:0",
|
||||
"birthrights": "crwdns146832:0crwdne146832:0",
|
||||
"birthright_name": "crwdns146834:0crwdne146834:0",
|
||||
"birthright_notes": "crwdns146836:0crwdne146836:0",
|
||||
"possessions": "crwdns146838:0crwdne146838:0",
|
||||
"techgnosis": "crwdns146840:0crwdne146840:0",
|
||||
"carried_equipment": "crwdns146842:0crwdne146842:0",
|
||||
"tech_level_s": "crwdns146844:0crwdne146844:0",
|
||||
"equipment_size": "crwdns146846:0crwdne146846:0",
|
||||
"carried_weapons": "crwdns146848:0crwdne146848:0",
|
||||
"damage_s": "crwdns146850:0crwdne146850:0",
|
||||
"strength_s": "crwdns146852:0crwdne146852:0",
|
||||
"range_s": "crwdns146854:0crwdne146854:0",
|
||||
"rate_of_fire_s": "crwdns146856:0crwdne146856:0",
|
||||
"ammunition_s": "crwdns146858:0crwdne146858:0",
|
||||
"weapon_features": "crwdns146860:0crwdne146860:0",
|
||||
"owned": "crwdns146862:0crwdne146862:0",
|
||||
"location": "crwdns146864:0crwdne146864:0",
|
||||
"money": "crwdns146866:0crwdne146866:0",
|
||||
"cash": "crwdns146868:0crwdne146868:0",
|
||||
"asset": "crwdns146870:0crwdne146870:0",
|
||||
"income": "crwdns146872:0crwdne146872:0",
|
||||
"last_notes": "crwdns146874:0crwdne146874:0",
|
||||
"additional_vp": "crwdns146876:0crwdne146876:0",
|
||||
"victory_points": "crwdns146878:0crwdne146878:0",
|
||||
"the_end": "crwdns146880:0crwdne146880:0",
|
||||
"failure": "crwdns146882:0crwdne146882:0",
|
||||
"critical_failure_q": "crwdns146884:0crwdne146884:0",
|
||||
"critical_failure": "crwdns146886:0crwdne146886:0",
|
||||
"noncritical_failure": "crwdns146888:0crwdne146888:0",
|
||||
"critical_success": "crwdns146890:0crwdne146890:0",
|
||||
"success": "crwdns146892:0crwdne146892:0",
|
||||
"roll_again": "crwdns146894:0crwdne146894:0",
|
||||
"confirm": "crwdns146896:0crwdne146896:0",
|
||||
"notes": "crwdns146898:0crwdne146898:0"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Weapons",
|
||||
"weapon_name": "Name",
|
||||
"weapon_prof": "Prof.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Hit bonus",
|
||||
"damage": "Damage",
|
||||
"damage_attr": "Attribute",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 extra attack per 3 HD (6HD would have 3 attacks, 1 + 2 extra)",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "Gain either 1/2 damage or immunity to certain weapons or damage types (fire, slashing, non-magical, non-silver, etc)",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Target: 1 PC / 2 HD Check: Monster checks to hit each target. Each hit PC suffers forced movement up to 10’ per 5 HD",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Gain a unique movement type or speed in certain circumstances: flying, burrowing, ethereal, underwater, leap, teleport, extreme speed, wallclimb, ignore harsh terrain in certain environments"
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Gain a unique movement type or speed in certain circumstances: flying, burrowing, ethereal, underwater, leap, teleport, extreme speed, wallclimb, ignore harsh terrain in certain environments",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "Armes",
|
||||
"weapon_name": "Nom",
|
||||
"weapon_prof": "Maît.",
|
||||
"to_hit_attribute": "Carac. toucher",
|
||||
"to_hit_bonus": "Bonus au toucher",
|
||||
"damage": "Dégâts",
|
||||
"damage_attr": "Carac.",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "1 attaque supplémentaire/3HD.",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "demi-dégâts ou immunité à un type de dégâts.",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...)."
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).",
|
||||
"Test de Force": "Test de Force",
|
||||
"Test de Dextérité": "Test de Dextérité",
|
||||
"Test de Constitution": "Test de Constitution",
|
||||
"Test d'Intelligence": "Test d'Intelligence",
|
||||
"Test de Sagesse": "Test de Sagesse",
|
||||
"Test de Charisme": "Test de Charisme",
|
||||
"Test de Perception": "Test de Perception",
|
||||
"Test de Magie des Arcanes": "Test de Magie des Arcanes",
|
||||
"Test de Magie divine": "Test de Magie divine",
|
||||
"Dégâts": "Dégâts",
|
||||
"Jet d'attaque": "Jet d'attaque",
|
||||
"Test standard": "Test standard",
|
||||
"Test (force)": "Test (force)",
|
||||
"Test (faiblesse)": "Test (faiblesse)",
|
||||
"Maîtrise applicable ?": "Maîtrise applicable ?",
|
||||
"Oui": "Oui",
|
||||
"Non": "Non",
|
||||
"%{selected ou nom du personnage|minisheet}": "%{selected ou nom du personnage|minisheet}",
|
||||
"Caractéristiques": "Caractéristiques",
|
||||
"Armes": "Armes",
|
||||
"Magie": "Magie",
|
||||
"Sens": "Sens",
|
||||
"Techniques": "Techniques",
|
||||
"Jets": "Jets",
|
||||
"Forces": "Forces",
|
||||
"Faiblesses": "Faiblesses"
|
||||
}
|
||||
@@ -44,6 +44,7 @@
|
||||
"weapon": "crwdns144258:0crwdne144258:0",
|
||||
"weapon_name": "crwdns144260:0crwdne144260:0",
|
||||
"weapon_prof": "crwdns144262:0crwdne144262:0",
|
||||
"to_hit_attribute": "crwdns147636:0crwdne147636:0",
|
||||
"to_hit_bonus": "crwdns144264:0crwdne144264:0",
|
||||
"damage": "crwdns144266:0crwdne144266:0",
|
||||
"damage_attr": "crwdns144268:0crwdne144268:0",
|
||||
@@ -138,5 +139,31 @@
|
||||
"1 attaque supplémentaire/3HD.": "crwdns144446:0crwdne144446:0",
|
||||
"demi-dégâts ou immunité à un type de dégâts.": "crwdns144448:0crwdne144448:0",
|
||||
"Cible: 1/2HD. Effectuez une attaque contre chaque cible. Chaque cible touchée effectue un mouvement forcé de 3m/5HD.": "crwdns144450:0crwdne144450:0",
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "crwdns144452:0crwdne144452:0"
|
||||
"Disposez d'un mouvement spécial dans certaines conditions (vol, enfouissement, éthéré, aquatique, bond, téléportation, grande vitesse, escalade...).": "crwdns144452:0crwdne144452:0",
|
||||
"Test de Force": "crwdns147638:0crwdne147638:0",
|
||||
"Test de Dextérité": "crwdns147640:0crwdne147640:0",
|
||||
"Test de Constitution": "crwdns147642:0crwdne147642:0",
|
||||
"Test d'Intelligence": "crwdns147644:0crwdne147644:0",
|
||||
"Test de Sagesse": "crwdns147646:0crwdne147646:0",
|
||||
"Test de Charisme": "crwdns147648:0crwdne147648:0",
|
||||
"Test de Perception": "crwdns147650:0crwdne147650:0",
|
||||
"Test de Magie des Arcanes": "crwdns147652:0crwdne147652:0",
|
||||
"Test de Magie divine": "crwdns147654:0crwdne147654:0",
|
||||
"Dégâts": "crwdns147656:0crwdne147656:0",
|
||||
"Jet d'attaque": "crwdns147658:0crwdne147658:0",
|
||||
"Test standard": "crwdns147660:0crwdne147660:0",
|
||||
"Test (force)": "crwdns147662:0crwdne147662:0",
|
||||
"Test (faiblesse)": "crwdns147664:0crwdne147664:0",
|
||||
"Maîtrise applicable ?": "crwdns147666:0crwdne147666:0",
|
||||
"Oui": "crwdns147668:0crwdne147668:0",
|
||||
"Non": "crwdns147670:0crwdne147670:0",
|
||||
"%{selected ou nom du personnage|minisheet}": "crwdns147672:0{selected ou nom du personnage|minisheet}crwdne147672:0",
|
||||
"Caractéristiques": "crwdns147674:0crwdne147674:0",
|
||||
"Armes": "crwdns147676:0crwdne147676:0",
|
||||
"Magie": "crwdns147678:0crwdne147678:0",
|
||||
"Sens": "crwdns147680:0crwdne147680:0",
|
||||
"Techniques": "crwdns147682:0crwdne147682:0",
|
||||
"Jets": "crwdns147684:0crwdne147684:0",
|
||||
"Forces": "crwdns147686:0crwdne147686:0",
|
||||
"Faiblesses": "crwdns147688:0crwdne147688:0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -61,7 +61,7 @@
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-note": "**nota:** está seguro/a que reduzcas a mano el dado consumible en la ficha si tiras ruina.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,14 +267,14 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-2": "2 Éxitos",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Anota la ventaja actual del arma. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Anota la ventaja del arma intacto. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"adult-2": "Adulte+1",
|
||||
"adult-2": "Adulte + 1",
|
||||
"age": "Âge",
|
||||
"agility": "Agilité",
|
||||
"agility-abbr": " Agi",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Dé de compétence",
|
||||
"skill-level": "Niveau de Compétence",
|
||||
"skill-u": "COMPÉTENCES",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "crafting,lore,animal-handling,scouting,endurance,sleight-of-hand,stealth,healing,manipulation,move,melee,insight,might,performance,survival,marksmanship",
|
||||
"sleepy": "Somnolent",
|
||||
"sleight-of-hand": "Escamotage",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -295,8 +295,8 @@
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"adult-2": "Adult+1",
|
||||
"adult-2": "Adult +1",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr": " [agl]",
|
||||
"agility-abbr-u": "AGI",
|
||||
"animal-handling": "Animal Handling",
|
||||
"api-dice": "api dice",
|
||||
@@ -26,7 +26,7 @@
|
||||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact Dice",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attack-abbrv": "Attk",
|
||||
@@ -97,7 +97,7 @@
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
@@ -164,7 +164,7 @@
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
@@ -187,10 +187,10 @@
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-3": "Old+2",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
@@ -208,7 +208,7 @@
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"push": "Push",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
@@ -227,7 +227,7 @@
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": "Roll",
|
||||
"roll": " Roll ",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
@@ -235,7 +235,7 @@
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"salary": "Salary copper/day",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"settings": "Settings",
|
||||
@@ -243,8 +243,8 @@
|
||||
"shield": "Shield",
|
||||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{shield1_bonus_misc}",
|
||||
"shield-bonus-total": "Total GEAR dice included for Parry|Shove. @{shield1_bonus_total}",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
@@ -254,7 +254,7 @@
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
@@ -267,7 +267,7 @@
|
||||
"stockpile-u": "STOCKPILE",
|
||||
"stone": "Stone",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
@@ -290,13 +290,13 @@
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
@@ -321,10 +321,10 @@
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr": " [wit]",
|
||||
"wood": "Wood",
|
||||
"wool": "Wool",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young"
|
||||
"young-1": "Young +0"
|
||||
}
|
||||
@@ -257,13 +257,13 @@
|
||||
"skills-list": "crwdns121120:0crwdne121120:0",
|
||||
"sleepy": "crwdns91080:0crwdne91080:0",
|
||||
"sleight-of-hand": "crwdns91082:0crwdne91082:0",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"sort-stockpile": "Sort Stockpile resources alphabetically:",
|
||||
"sort-skills": "crwdns148616:0crwdne148616:0",
|
||||
"sort-stockpile": "crwdns148618:0crwdne148618:0",
|
||||
"spell": "crwdns91084:0crwdne91084:0",
|
||||
"spell-name": "crwdns131352:0crwdne131352:0",
|
||||
"spell-u": "crwdns91088:0crwdne91088:0",
|
||||
"stealth": "crwdns91090:0crwdne91090:0",
|
||||
"stockpile-list": "crwdns121122:0crwdne121122:0",
|
||||
"stockpile-list": "crwdns148620:0crwdne148620:0",
|
||||
"stockpile-u": "crwdns91094:0crwdne91094:0",
|
||||
"stone": "crwdns91096:0crwdne91096:0",
|
||||
"strength": "crwdns91098:0crwdne91098:0",
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
"charactermoralities": "Character Moralities",
|
||||
"charactermotivation": "Character Motivations",
|
||||
"charactername": "Character Name",
|
||||
"charactersheet": "Character Sheet",
|
||||
"charactersheet": "דף דמות",
|
||||
"charm": "Charm",
|
||||
"Charm": "Charm",
|
||||
"charmpr": "Charm (Pr)",
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
{
|
||||
"nombre":"Nombre Completo:",
|
||||
"alias":"Alias:",
|
||||
"puesto":"Puesto:",
|
||||
"descripcion":"Descripción:",
|
||||
"nombre": "Nombre Completo:",
|
||||
"alias": "Alias:",
|
||||
"puesto": "Puesto:",
|
||||
"descripcion": "Descripción:",
|
||||
"transfondo": "Transfondo:",
|
||||
"talentos":"Talentos:",
|
||||
"cerebro":"CEREBRO",
|
||||
"cuerpo":"CUERPO",
|
||||
"tecnologia":"TECNOLOGÍA",
|
||||
"labia":"LABIA",
|
||||
"estres":"ESTRÉS ACTUAL",
|
||||
"alarde":"ALARDE ACTUAL",
|
||||
"caracteristicas":"Características",
|
||||
"explicacion_normal":"Agentes normales - Reparte 9 dados entre las cuatro habilidades de personaje. Van de 1 a 4.",
|
||||
"explicacion_preternatural":"Agentes preternaturales - Reparte 10 dados entre las cuatro habilidades de personaje. Van de 0 a 10. Coloque los dados que sobren sobre el apartado de Alarde",
|
||||
"titulo-tabla":"Tabla de tirada de habilidad",
|
||||
"resultado":"Resultado",
|
||||
"descripcion2":"Descripción",
|
||||
"resultado6":"¡Genial! Describe el resultado y gana 2 dados de franquicia.",
|
||||
"resultado5":"Bueno. Describe el resultado y gana 1 dado de franquicia.",
|
||||
"resultado4":"Aceptable. Describe el resultado. Aunque es principalmente positivo,tienes que incluir un efecto negativo o humorístico.",
|
||||
"resultado3":"Regular. El DJ decide tu destino, pero puede que te dé la oportunidad de sugerir un único efecto positivo (pero menor).",
|
||||
"resultado2":"Malo. El DJ decide tu destino, aunque puedes sugerirle algo negativo que sea apropiado.",
|
||||
"resultado1":"Terrible. El DJ puede ensañarse contigo y ponerte en una situación realmente complicada resultado de tu incompetencia."
|
||||
"talentos": "Talentos:",
|
||||
"cerebro": "CEREBRO",
|
||||
"cuerpo": "CUERPO",
|
||||
"tecnologia": "TECNOLOGÍA",
|
||||
"labia": "LABIA",
|
||||
"estres": "ESTRÉS ACTUAL",
|
||||
"alarde": "ALARDE ACTUAL",
|
||||
"caracteristicas": "Características",
|
||||
"explicacion_normal": "Agentes normales - Reparte 9 dados entre las cuatro habilidades de personaje. Van de 1 a 4.",
|
||||
"explicacion_preternatural": "Agentes preternaturales - Reparte 10 dados entre las cuatro habilidades de personaje. Van de 0 a 10. Coloque los dados que sobren sobre el apartado de Alarde",
|
||||
"titulo-tabla": "Tabla de tirada de habilidad",
|
||||
"resultado": "Resultado",
|
||||
"descripcion2": "Descripción",
|
||||
"resultado6": "¡Genial! Describe el resultado y gana 2 dados de franquicia.",
|
||||
"resultado5": "Bueno. Describe el resultado y gana 1 dado de franquicia.",
|
||||
"resultado4": "Aceptable. Describe el resultado. Aunque es principalmente positivo,tienes que incluir un efecto negativo o humorístico.",
|
||||
"resultado3": "Regular. El DJ decide tu destino, pero puede que te dé la oportunidad de sugerir un único efecto positivo (pero menor).",
|
||||
"resultado2": "Malo. El DJ decide tu destino, aunque puedes sugerirle algo negativo que sea apropiado.",
|
||||
"resultado1": "Terrible. El DJ puede ensañarse contigo y ponerte en una situación realmente complicada resultado de tu incompetencia."
|
||||
}
|
||||
@@ -1,26 +1,26 @@
|
||||
{
|
||||
"nombre":"Nombre Completo:",
|
||||
"alias":"Alias:",
|
||||
"puesto":"Puesto:",
|
||||
"descripcion":"Descripción:",
|
||||
"nombre": "Nombre Completo:",
|
||||
"alias": "Alias:",
|
||||
"puesto": "Puesto:",
|
||||
"descripcion": "Descripción:",
|
||||
"transfondo": "Transfondo:",
|
||||
"talentos":"Talentos:",
|
||||
"cerebro":"CEREBRO",
|
||||
"cuerpo":"CUERPO",
|
||||
"tecnologia":"TECNOLOGÍA",
|
||||
"labia":"LABIA",
|
||||
"estres":"ESTRÉS ACTUAL",
|
||||
"alarde":"ALARDE ACTUAL",
|
||||
"caracteristicas":"Características",
|
||||
"explicacion_normal":"Agentes normales - Reparte 9 dados entre las cuatro habilidades de personaje. Van de 1 a 4.",
|
||||
"explicacion_preternatural":"Agentes preternaturales - Reparte 10 dados entre las cuatro habilidades de personaje. Van de 0 a 10. Coloque los dados que sobren sobre el apartado de Alarde",
|
||||
"titulo-tabla":"Tabla de tirada de habilidad",
|
||||
"resultado":"Resultado",
|
||||
"descripcion2":"Descripción",
|
||||
"resultado6":"¡Genial! Describe el resultado y gana 2 dados de franquicia.",
|
||||
"resultado5":"Bueno. Describe el resultado y gana 1 dado de franquicia.",
|
||||
"resultado4":"Aceptable. Describe el resultado. Aunque es principalmente positivo,tienes que incluir un efecto negativo o humorístico.",
|
||||
"resultado3":"Regular. El DJ decide tu destino, pero puede que te dé la oportunidad de sugerir un único efecto positivo (pero menor).",
|
||||
"resultado2":"Malo. El DJ decide tu destino, aunque puedes sugerirle algo negativo que sea apropiado.",
|
||||
"resultado1":"Terrible. El DJ puede ensañarse contigo y ponerte en una situación realmente complicada resultado de tu incompetencia."
|
||||
"talentos": "Talentos:",
|
||||
"cerebro": "CEREBRO",
|
||||
"cuerpo": "CUERPO",
|
||||
"tecnologia": "TECNOLOGÍA",
|
||||
"labia": "LABIA",
|
||||
"estres": "ESTRÉS ACTUAL",
|
||||
"alarde": "ALARDE ACTUAL",
|
||||
"caracteristicas": "Características",
|
||||
"explicacion_normal": "Agentes normales - Reparte 9 dados entre las cuatro habilidades de personaje. Van de 1 a 4.",
|
||||
"explicacion_preternatural": "Agentes preternaturales - Reparte 10 dados entre las cuatro habilidades de personaje. Van de 0 a 10. Coloque los dados que sobren sobre el apartado de Alarde",
|
||||
"titulo-tabla": "Tabla de tirada de habilidad",
|
||||
"resultado": "Resultado",
|
||||
"descripcion2": "Descripción",
|
||||
"resultado6": "¡Genial! Describe el resultado y gana 2 dados de franquicia.",
|
||||
"resultado5": "Bueno. Describe el resultado y gana 1 dado de franquicia.",
|
||||
"resultado4": "Aceptable. Describe el resultado. Aunque es principalmente positivo,tienes que incluir un efecto negativo o humorístico.",
|
||||
"resultado3": "Regular. El DJ decide tu destino, pero puede que te dé la oportunidad de sugerir un único efecto positivo (pero menor).",
|
||||
"resultado2": "Malo. El DJ decide tu destino, aunque puedes sugerirle algo negativo que sea apropiado.",
|
||||
"resultado1": "Terrible. El DJ puede ensañarse contigo y ponerte en una situación realmente complicada resultado de tu incompetencia."
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user