New translations translation.json (German)

This commit is contained in:
wing-it
2023-02-19 10:23:07 -05:00
parent 2e184f4879
commit bcc62e4ddd
+72 -72
View File
@@ -1104,8 +1104,8 @@
"characterRole-28": "Bauer",
"characterRole-29": "Ungewöhnliche Rolle",
"combat_eventMethod-0": "Trotzen",
"combat_eventMethod-1": "Break",
"combat_eventMethod-2": "Trick",
"combat_eventMethod-1": "Brechen",
"combat_eventMethod-2": "Tricksen",
"combat_eventMethod-3": "Ausweichen",
"combat_eventMethod-4": "Schützen",
"combat_eventMethod-5": "Überwältigen",
@@ -1122,7 +1122,7 @@
"combat_eventMethod-16": "Angreifen",
"combat_eventMethod-17": "Stürmen",
"combat_eventMethod-18": "Eskalieren",
"combat_eventMethod-19": "Sunder",
"combat_eventMethod-19": "Zerschmettern",
"combat_eventMethod-20": "Zerschmettern",
"combat_eventMethod-21": "Zielen",
"combat_eventMethod-22": "Taumeln",
@@ -1131,78 +1131,78 @@
"combat_eventMethod-25": "Aufprallen",
"combat_eventMethod-26": "Verwirren",
"combat_eventMethod-27": "Halten",
"combat_eventMethod-28": "Deflect",
"combat_eventMethod-29": "Drop",
"combat_eventMethod-30": "Lose",
"combat_eventMethod-31": "Sweep",
"combat_eventMethod-32": "Secure",
"combat_eventMethod-33": "Cover",
"combat_eventMethod-34": "Withdraw",
"combat_eventMethod-35": "Clash",
"combat_eventMethod-36": "Amplify",
"combat_eventMethod-37": "Batter",
"combat_eventMethod-38": "Feint",
"combat_eventMethod-39": "Shove",
"combat_eventMethod-40": "Embed",
"combat_eventMethod-41": "Affect",
"combat_eventMethod-42": "Probe",
"combat_eventMethod-43": "Force",
"combat_eventMethod-44": "Intensify",
"combat_eventMethod-45": "Distract",
"combat_eventMethod-46": "Challenge",
"combat_eventMethod-47": "Brawl",
"combat_eventMethod-48": "Coordinate",
"combat_eventMethod-49": "Overrun",
"combat_eventTarget-0": "Control",
"combat_eventTarget-1": "Defense",
"combat_eventTarget-2": "Limbs",
"combat_eventTarget-3": "Focus",
"combat_eventTarget-4": "Advantage",
"combat_eventTarget-5": "Range",
"combat_eventTarget-6": "Stress",
"combat_eventTarget-7": "Sense",
"combat_eventTarget-8": "Weakness",
"combat_eventTarget-9": "Opening",
"combat_eventTarget-10": "Fear",
"combat_eventTarget-11": "Instinct",
"combat_eventTarget-12": "Footing",
"combat_eventTarget-13": "Maneuver",
"combat_eventTarget-14": "Reach",
"combat_eventTarget-15": "Harm",
"combat_eventMethod-28": "Ablenken",
"combat_eventMethod-29": "Fallen",
"combat_eventMethod-30": "Verlieren",
"combat_eventMethod-31": "Wegfegen",
"combat_eventMethod-32": "Sichern",
"combat_eventMethod-33": "Deckung suchen",
"combat_eventMethod-34": "Zurückziehen",
"combat_eventMethod-35": "Zusammenstoßen",
"combat_eventMethod-36": "Verstärken",
"combat_eventMethod-37": "Verprügeln",
"combat_eventMethod-38": "Täuschen",
"combat_eventMethod-39": "Schubsen",
"combat_eventMethod-40": "Einbeziehen",
"combat_eventMethod-41": "Beeinflussen",
"combat_eventMethod-42": "Sondieren",
"combat_eventMethod-43": "Zwingen",
"combat_eventMethod-44": "Intensivieren",
"combat_eventMethod-45": "Ablenken",
"combat_eventMethod-46": "Herausfordern",
"combat_eventMethod-47": "Raufen",
"combat_eventMethod-48": "Koordinieren",
"combat_eventMethod-49": "Überrollen",
"combat_eventTarget-0": "Kontrolle",
"combat_eventTarget-1": "Verteidigung",
"combat_eventTarget-2": "Glieder",
"combat_eventTarget-3": "Fokus",
"combat_eventTarget-4": "Vorteil",
"combat_eventTarget-5": "Fernkampf",
"combat_eventTarget-6": "Belastung",
"combat_eventTarget-7": "Sinn",
"combat_eventTarget-8": "Schwäche",
"combat_eventTarget-9": "Lücke",
"combat_eventTarget-10": "Furcht",
"combat_eventTarget-11": "Instinkt",
"combat_eventTarget-12": "Stellung",
"combat_eventTarget-13": "Manöver",
"combat_eventTarget-14": "Reichweite",
"combat_eventTarget-15": "Schaden",
"combat_eventTarget-16": "Finesse",
"combat_eventTarget-17": "Weapon",
"combat_eventTarget-18": "Environment",
"combat_eventTarget-19": "Technique",
"combat_eventTarget-20": "Surprise",
"combat_eventTarget-21": "Pride",
"combat_eventTarget-22": "Wound",
"combat_eventTarget-23": "Precision",
"combat_eventTarget-24": "Ally",
"combat_eventTarget-25": "Ground",
"combat_eventTarget-26": "Courage",
"combat_eventTarget-27": "Companion",
"combat_eventTarget-28": "Object",
"combat_eventTarget-17": "Waffe",
"combat_eventTarget-18": "Umgebung",
"combat_eventTarget-19": "Technik",
"combat_eventTarget-20": "Überraschung",
"combat_eventTarget-21": "Stolz",
"combat_eventTarget-22": "Wunde",
"combat_eventTarget-23": "Präzision",
"combat_eventTarget-24": "Verbündeter",
"combat_eventTarget-25": "Boden",
"combat_eventTarget-26": "Tapferkeit",
"combat_eventTarget-27": "Begleiter",
"combat_eventTarget-28": "Gegenstand",
"combat_eventTarget-29": "Momentum",
"combat_eventTarget-30": "Speed",
"combat_eventTarget-31": "Strength",
"combat_eventTarget-32": "Supply",
"combat_eventTarget-33": "Terrain",
"combat_eventTarget-34": "Armor",
"combat_eventTarget-35": "Skill",
"combat_eventTarget-36": "Body",
"combat_eventTarget-37": "Protection",
"combat_eventTarget-38": "Resolve",
"combat_eventTarget-39": "Ferocity",
"combat_eventTarget-40": "Shield",
"combat_eventTarget-41": "Ammo",
"combat_eventTarget-42": "Anger",
"combat_eventTarget-43": "Opportunity",
"combat_eventTarget-44": "Balance",
"combat_eventTarget-30": "Geschwindigkeit",
"combat_eventTarget-31": "Stärke",
"combat_eventTarget-32": "Vorräte",
"combat_eventTarget-33": "Gelände",
"combat_eventTarget-34": "Rüstung",
"combat_eventTarget-35": "Fertigkeit",
"combat_eventTarget-36": "Körper",
"combat_eventTarget-37": "Schutz",
"combat_eventTarget-38": "Entschlossenheit",
"combat_eventTarget-39": "Wildheit",
"combat_eventTarget-40": "Schild",
"combat_eventTarget-41": "Munition",
"combat_eventTarget-42": "Wut",
"combat_eventTarget-43": "Gelegenheit",
"combat_eventTarget-44": "Gleichgewicht",
"combat_eventTarget-45": "Position",
"combat_eventTarget-46": "Barrier",
"combat_eventTarget-47": "Strategy",
"combat_eventTarget-48": "Grasp",
"combat_eventTarget-49": "Power",
"combat_eventTarget-46": "Barriere",
"combat_eventTarget-47": "Strategie",
"combat_eventTarget-48": "Griff",
"combat_eventTarget-49": "Energie",
"fatePayThePrice-0": "Würfle erneut und setze das Ergebnis um, aber verschlimmere es. Falls du ein zweites Mal 1–2 würfelst, denke dir etwas Furchtbares aus, das den Verlauf deiner Queste verändert (oder <em>Befrage das Orakel</em>), und setze es im Spiel um.\n",
"fatePayThePrice-1": "Eine Person oder Gemeinschaft verliert das Vertrauen in dich oder wendet sich gegen dich.",
"fatePayThePrice-2": "Eine Person oder Gemeinschaft, die dir wichtig ist, gerät in Gefahr.",