@@ -17,6 +17,7 @@ th
|
||||
border:0px;
|
||||
font-size:small;
|
||||
color:#FFFFFF;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
td
|
||||
@@ -160,8 +161,14 @@ div[data-groupname="repeating_competences2"] .repcontrol_edit
|
||||
background-color:#000000;
|
||||
box-shadow: 6px 6px 12px black;
|
||||
color:#FFFFFF;
|
||||
text-align: center !important;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-acpd th
|
||||
{
|
||||
text-align: center !important;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-acpd .sheet-jet
|
||||
{
|
||||
width:100%;
|
||||
|
||||
@@ -3,17 +3,10 @@
|
||||
<div class="sheet-chk-announce sheet-chkannounce" selectable="true">
|
||||
<h2 style="margin-bottom:-15px;">Recent Changes</h2>
|
||||
<br />
|
||||
<p style="font-size:10pt;color:black;">Sheet version: 2.1.0</p>
|
||||
<p style="font-size:10pt;color:black;">Sheet version: 2.1.1</p>
|
||||
<div class="sheet-announce-items">
|
||||
<p style="font-size:9pt;color:black;font-style:italic;">
|
||||
added PC THAC0 field to top section (above HP) <br />
|
||||
increased size of Range field in Weapons table <br />
|
||||
there was an issue with weapon weight and gear weight being added together this is fixed. <br />
|
||||
was asked to not add weapon and gear weigth together so I have removed it, total weight is now equal gear weight <br />
|
||||
weight fields can now have decimal values, when added up the totals column will add everything and round to 2 decimal place <br />
|
||||
added more fields to the spell tab <br />
|
||||
Macro Name now does not auto add #, so please add # (collection Macro) or % (Charactersheet Macro) infront of macro name <br />
|
||||
|
||||
added HIDE option for Priest & Wizard Spell Tab Settings <br />
|
||||
- (Aqua Alex)<br />
|
||||
</p>
|
||||
<p style="font-size:10pt;color:black;font-style:normal;">
|
||||
@@ -1258,248 +1251,258 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-tab-content sheet-tab3">
|
||||
<div class="sheet-col">
|
||||
<h3>PRIEST SPELLS </h3><br />
|
||||
<b>Equivalent Priest Casting Level</b> <input type="number" style="width: 50px" name="attr_3EquivalentPriestLevel" value="0"min="0" max="999"/><br />
|
||||
<h4>Priest Spells Available</h4><br />
|
||||
<b>1</b> <input type="number" name="attr_3pspell1" class="sheet-short">
|
||||
<b>2</b> <input type="number" name="attr_3pspell2" class="sheet-short">
|
||||
<b>3</b> <input type="number" name="attr_3pspell3" class="sheet-short">
|
||||
<b>4</b> <input type="number" name="attr_3pspell4" class="sheet-short">
|
||||
<b>5</b> <input type="number" name="attr_3pspell5" class="sheet-short">
|
||||
<b>6</b> <input type="number" name="attr_3pspell6" class="sheet-short">
|
||||
<b>7</b> <input type="number" name="attr_3pspell7" class="sheet-short">
|
||||
<br />
|
||||
<h3>PRIEST SPELLS </h3>
|
||||
<div>
|
||||
<input type="checkbox" name="attr_3rsChkP" class="arrow" /><span></span>Hide
|
||||
<br />
|
||||
<h4>Priest Spheres Allowed</h4><br />
|
||||
<b>All</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereAll" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Animal</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereAni" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Astral</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereAst" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Chaos</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereChao" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Charm</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereChar" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Combat</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereCom" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Creation</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereCre" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Divination</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereDiv" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br >
|
||||
<b>Elemental</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereEle" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
<option value="Air">Air</option>
|
||||
<option value="Ear">Earth</option>
|
||||
<option value="Fir">Fire</option>
|
||||
<option value="Fir">Water</option>
|
||||
</select>
|
||||
<b>Guardian</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereGua" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Healing</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereHea" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Law</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereLaw" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Necromantic</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereNec" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Numbers</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereNum" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Plant</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSpherePla" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Protection</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSpherePro" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Summoning</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereSum" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Sun</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereSun" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Thought</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereTho" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Time</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereTim" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Travelers</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereTra" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>War</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereWar" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Wards</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereWard" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Weather</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereWea" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br /> <br />
|
||||
<h3>WIZARD SPELLS </h3><br />
|
||||
<b>Equivalent Wizard Casting Level</b> <input type="number" style="width: 50px" name="attr_3EquivalentWizardLevel" value="0"min="0" max="999"/><br />
|
||||
<h4>Wizard Spells Available</h4><br />
|
||||
<b>1</b> <input type="number" name="attr_3wspell1" class="sheet-short">
|
||||
<b>2</b> <input type="number" name="attr_3wspell2" class="sheet-short">
|
||||
<b>3</b> <input type="number" name="attr_3wspell3" class="sheet-short">
|
||||
<b>4</b> <input type="number" name="attr_3wspell4" class="sheet-short">
|
||||
<b>5</b> <input type="number" name="attr_3wspell5" class="sheet-short">
|
||||
<b>6</b> <input type="number" name="attr_3wspell6" class="sheet-short">
|
||||
<b>7</b> <input type="number" name="attr_3wspell7" class="sheet-short">
|
||||
<b>8</b> <input type="number" name="attr_3wspell8" class="sheet-short">
|
||||
<b>9</b> <input type="number" name="attr_3wspell9" class="sheet-short">
|
||||
<br />
|
||||
<br />
|
||||
<h4>Wizard Schools Allowed</h4><br />
|
||||
<b>Abjuration</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolAbj" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Alteration</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolAlt" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Conjuration/Summoning</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolCon" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Enchantment/Charm</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolEnc" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Illusion/Phantasm</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolIll" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Invocation/Evocation</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolInv" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Divination</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolDiv" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Necromancy</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolNec" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Wild Magic</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolWil" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<br />
|
||||
<br />
|
||||
<div class="body">
|
||||
<b>Equivalent Priest Casting Level</b> <input type="number" style="width: 50px" name="attr_3EquivalentPriestLevel" value="0"min="0" max="999"/><br />
|
||||
<h4>Priest Spells Available</h4><br />
|
||||
<b>1</b> <input type="number" name="attr_3pspell1" class="sheet-short">
|
||||
<b>2</b> <input type="number" name="attr_3pspell2" class="sheet-short">
|
||||
<b>3</b> <input type="number" name="attr_3pspell3" class="sheet-short">
|
||||
<b>4</b> <input type="number" name="attr_3pspell4" class="sheet-short">
|
||||
<b>5</b> <input type="number" name="attr_3pspell5" class="sheet-short">
|
||||
<b>6</b> <input type="number" name="attr_3pspell6" class="sheet-short">
|
||||
<b>7</b> <input type="number" name="attr_3pspell7" class="sheet-short">
|
||||
<br />
|
||||
<br />
|
||||
<h4>Priest Spheres Allowed</h4><br />
|
||||
<b>All</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereAll" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Animal</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereAni" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Astral</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereAst" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Chaos</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereChao" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Charm</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereChar" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Combat</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereCom" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Creation</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereCre" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Divination</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereDiv" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br >
|
||||
<b>Elemental</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereEle" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
<option value="Air">Air</option>
|
||||
<option value="Ear">Earth</option>
|
||||
<option value="Fir">Fire</option>
|
||||
<option value="Fir">Water</option>
|
||||
</select>
|
||||
<b>Guardian</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereGua" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Healing</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereHea" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Law</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereLaw" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Necromantic</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereNec" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Numbers</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereNum" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Plant</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSpherePla" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Protection</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSpherePro" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Summoning</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereSum" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Sun</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereSun" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Thought</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereTho" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Time</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereTim" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Travelers</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereTra" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>War</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereWar" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Wards</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereWard" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
<b>Weather</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3pSphereWea" />
|
||||
<option value="Non">None</option>
|
||||
<option value="Maj">Major</option>
|
||||
<option value="Min">Minor</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<br /> <br />
|
||||
<h3>WIZARD SPELLS </h3>
|
||||
<div>
|
||||
<input type="checkbox" name="attr_3rsChkW" class="arrow" /><span></span>Hide
|
||||
<br />
|
||||
<div class="body">
|
||||
<b>Equivalent Wizard Casting Level</b> <input type="number" style="width: 50px" name="attr_3EquivalentWizardLevel" value="0"min="0" max="999"/><br />
|
||||
<h4>Wizard Spells Available</h4><br />
|
||||
<b>1</b> <input type="number" name="attr_3wspell1" class="sheet-short">
|
||||
<b>2</b> <input type="number" name="attr_3wspell2" class="sheet-short">
|
||||
<b>3</b> <input type="number" name="attr_3wspell3" class="sheet-short">
|
||||
<b>4</b> <input type="number" name="attr_3wspell4" class="sheet-short">
|
||||
<b>5</b> <input type="number" name="attr_3wspell5" class="sheet-short">
|
||||
<b>6</b> <input type="number" name="attr_3wspell6" class="sheet-short">
|
||||
<b>7</b> <input type="number" name="attr_3wspell7" class="sheet-short">
|
||||
<b>8</b> <input type="number" name="attr_3wspell8" class="sheet-short">
|
||||
<b>9</b> <input type="number" name="attr_3wspell9" class="sheet-short">
|
||||
<br />
|
||||
<br />
|
||||
<h4>Wizard Schools Allowed</h4><br />
|
||||
<b>Abjuration</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolAbj" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Alteration</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolAlt" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Conjuration/Summoning</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolCon" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Enchantment/Charm</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolEnc" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Illusion/Phantasm</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolIll" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Invocation/Evocation</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolInv" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<br />
|
||||
<b>Divination</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolDiv" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Necromancy</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolNec" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
<b>Wild Magic</b>
|
||||
<select class="sheet-mid" style="width: 100px" name="attr_3wSchoolWil" />
|
||||
<option value="Gen">General</option>
|
||||
<option value="Opp">Opposition</option>
|
||||
<option value="Spec">Specialist</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<br />
|
||||
<br />
|
||||
<h3>SPELL BOOK</h3><br />
|
||||
<b>Spell Book Pages</b> <input type="number" style="width: 50px" name="attr_3SpellBookPages" value="1" min="0"/><br />
|
||||
<div class="spells" style="width: 100%">
|
||||
|
||||
@@ -18,6 +18,7 @@ th
|
||||
font-weight:bold;
|
||||
border:0px;
|
||||
font-size:small;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
tr
|
||||
|
||||
@@ -381,7 +381,7 @@ div.sheet-overflow
|
||||
|
||||
.sheet-CSSTableSI
|
||||
{
|
||||
width:calc(100% - 200px) !important;
|
||||
width:calc(100% - 205px) !important;
|
||||
}
|
||||
|
||||
.sheet-CSSTableStat
|
||||
|
||||
@@ -5,4 +5,4 @@
|
||||
"roll20userid": "129882",
|
||||
"preview": "W20.png",
|
||||
"instructions": "Wraith: The Oblivion Character Sheet for use with Classic World of Darkness, 20th Anniversary Edition."
|
||||
}
|
||||
}
|
||||
|
||||
@@ -49,13 +49,13 @@
|
||||
<div class="column clair" style="width:352px;margin:auto;margin-bottom:10px;margin-right:10px;">
|
||||
<div class="line">
|
||||
<div class="line">
|
||||
<button type="roll" name="roll_coordination" class="sheet-roll2" style="height:28px;width:110px;margin:0px;margin-right:5px;font-weight:bold;" value="@{gm} [Coordination] [[@{coordination}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_coordination" class="sheet-roll2" style="height:28px;width:102px;margin:0px;margin-right:5px;font-weight:bold;" value="@{gm} [Coordination] [[@{coordination}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Coordination
|
||||
</button>
|
||||
<button type="roll" name="roll_charme" class="sheet-roll2" style="height:28px;width:110px;margin:0px;margin-right:5px;font-weight:bold;" value="@{gm} [Charme] [[@{charme}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_charme" class="sheet-roll2" style="height:28px;width:102px;margin:0px;margin-right:5px;font-weight:bold;" value="@{gm} [Charme] [[@{charme}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Charme
|
||||
</button>
|
||||
<button type="roll" name="roll_puissance" class="sheet-roll2" style="height:28px;width:110px;margin:0px;font-weight:bold;" value="@{gm} [Puissance] [[@{puissance}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_puissance" class="sheet-roll2" style="height:28px;width:102px;margin:0px;font-weight:bold;" value="@{gm} [Puissance] [[@{puissance}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Puissance
|
||||
</button>
|
||||
|
||||
@@ -67,10 +67,10 @@
|
||||
|
||||
</div>
|
||||
<div class="line center">
|
||||
<button type="roll" name="roll_souffle" class="sheet-roll2" style="height:28px;width:110px;margin:0px;margin-right:5px;font-weight:bold;margin-left:-5px" value="@{gm} [Souffle] [[@{souffle}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_souffle" class="sheet-roll2" style="height:28px;width:102px;margin:0px;margin-right:5px;font-weight:bold;margin-left:-5px" value="@{gm} [Souffle] [[@{souffle}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Souffle
|
||||
</button>
|
||||
<button type="roll" name="roll_sagesse" class="sheet-roll2" style="height:28px;width:110px;margin:0px;font-weight:bold;" value="@{gm} [Sagesse] [[@{sagesse}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_sagesse" class="sheet-roll2" style="height:28px;width:102px;margin:0px;font-weight:bold;" value="@{gm} [Sagesse] [[@{sagesse}+[[@{heroisme}]]+@{modif}-1]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Sagesse
|
||||
</button>
|
||||
</div>
|
||||
@@ -147,7 +147,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsEpreuve" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_epreuve" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{epreuveCar}+[[@{epreuve}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_epreuve" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{epreuveCar}+[[@{epreuve}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Épreuve
|
||||
</button>
|
||||
<input type="number" name="attr_epreuve" class="center" style="width:30px;" value="@{aventurier}+@{epreuvePts}+@{epreuveMod}" disabled />
|
||||
@@ -172,7 +172,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsEquitation" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_equitation" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{equitationCar}+[[@{equitation}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_equitation" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{equitationCar}+[[@{equitation}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Équitation
|
||||
</button>
|
||||
<input type="number" name="attr_equitation" class="center" style="width:30px;" value="@{aventurier}+@{equitationPts}+@{equitationMod}" disabled />
|
||||
@@ -197,7 +197,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsContes" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_contes" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{contesCar}+[[@{contes}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_contes" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{contesCar}+[[@{contes}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Contes
|
||||
</button>
|
||||
<input type="number" name="attr_contes" class="center" style="width:30px;" value="@{aventurier}+@{contesPts}+@{contesMod}" disabled />
|
||||
@@ -222,7 +222,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsPériples" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_periples" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{periplesCar}+[[@{periples}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_periples" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{periplesCar}+[[@{periples}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Périples
|
||||
</button>
|
||||
<input type="number" name="attr_periples" class="center" style="width:30px;" value="@{aventurier}+@{periplesPts}+@{periplesMod}" disabled />
|
||||
@@ -252,7 +252,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsScience" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_science" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{scienceCar}+[[@{science}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_science" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{scienceCar}+[[@{science}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Science
|
||||
</button>
|
||||
<input type="number" name="attr_science" class="center" style="width:30px;" value="@{sage}+@{sciencePts}+@{scienceMod}" disabled />
|
||||
@@ -277,7 +277,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsEnseigner" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_enseigner" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{enseignerCar}+[[@{enseigner}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_enseigner" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{enseignerCar}+[[@{enseigner}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Enseigner
|
||||
</button>
|
||||
<input type="number" name="attr_enseigner" class="center" style="width:30px;" value="@{sage}+@{enseignerPts}+@{enseignerMod}" disabled />
|
||||
@@ -302,7 +302,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsPeuplesHistoire" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_peuplesHistoire" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{peuplesHistoireCar}+[[@{peuplesHistoire}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_peuplesHistoire" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{peuplesHistoireCar}+[[@{peuplesHistoire}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Peuples et Histoire
|
||||
</button>
|
||||
<input type="number" name="attr_peuplesHistoire" class="center" style="width:30px;" value="@{sage}+@{peuplesHistoirePts}+@{peuplesHistoireMod}" disabled />
|
||||
@@ -327,7 +327,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsPercevoir" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_percevoir" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{percevoirCar}+[[@{percevoir}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_percevoir" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{percevoirCar}+[[@{percevoir}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Percevoir
|
||||
</button>
|
||||
<input type="number" name="attr_percevoir" class="center" style="width:30px;" value="@{sage}+@{percevoirPts}+@{percevoirMod}" disabled />
|
||||
@@ -357,7 +357,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsNePasPerdreFace" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_nePasPerdreFace" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{nePasPerdreFaceCar}+[[@{nePasPerdreFace}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_nePasPerdreFace" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{nePasPerdreFaceCar}+[[@{nePasPerdreFace}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Ne pas perdre la face
|
||||
</button>
|
||||
<input type="number" name="attr_nePasPerdreFace" class="center" style="width:30px;" value="@{prince}+@{nePasPerdreFacePts}+@{nePasPerdreFaceMod}" disabled />
|
||||
@@ -382,7 +382,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsElegance" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_elegance" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{eleganceCar}+[[@{elegance}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_elegance" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{eleganceCar}+[[@{elegance}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Élégance
|
||||
</button>
|
||||
<input type="number" name="attr_elegance" class="center" style="width:30px;" value="@{prince}+@{elegancePts}+@{eleganceMod}" disabled />
|
||||
@@ -407,7 +407,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsFlatter" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_flatter" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{flatterCar}+[[@{flatter}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_flatter" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{flatterCar}+[[@{flatter}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Flatter
|
||||
</button>
|
||||
<input type="number" name="attr_flatter" class="center" style="width:30px;" value="@{prince}+@{flatterPts}+@{flatterMod}" disabled />
|
||||
@@ -432,7 +432,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsNegoceSalamalecs" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_negoceSalamalecs" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{negoceSalamalecsCar}+[[@{negoceSalamalecs}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_negoceSalamalecs" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{negoceSalamalecsCar}+[[@{negoceSalamalecs}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Négoce et Salamalecs
|
||||
</button>
|
||||
<input type="number" name="attr_negoceSalamalecs" class="center" style="width:30px;" value="@{prince}+@{negoceSalamalecsPts}+@{negoceSalamalecsMod}" disabled />
|
||||
@@ -462,7 +462,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsInspiration" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_inspiration" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{inspirationCar}+[[@{inspiration}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_inspiration" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{inspirationCar}+[[@{inspiration}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Inspiration
|
||||
</button>
|
||||
<input type="number" name="attr_inspiration" class="center" style="width:30px;" value="@{sorcier}+@{inspirationPts}+@{inspirationMod}" disabled />
|
||||
@@ -487,7 +487,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsPriere" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_priere" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{priereCar}+[[@{priere}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_priere" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{priereCar}+[[@{priere}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Prière
|
||||
</button>
|
||||
<input type="number" name="attr_priere" class="center" style="width:30px;" value="@{sorcier}+@{prierePts}+@{priereMod}" disabled />
|
||||
@@ -512,7 +512,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsSacrifice" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_sacrifice" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{sacrificeCar}+[[@{sacrifice}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_sacrifice" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{sacrificeCar}+[[@{sacrifice}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Sacrifice
|
||||
</button>
|
||||
<input type="number" name="attr_sacrifice" class="center" style="width:30px;" value="@{sorcier}+@{sacrificePts}+@{sacrificeMod}" disabled />
|
||||
@@ -537,7 +537,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsVerbeSacre" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_verbeSacre" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{verbeSacreCar}+[[@{verbeSacre}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_verbeSacre" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{verbeSacreCar}+[[@{verbeSacre}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Verbe Sacré
|
||||
</button>
|
||||
<input type="number" name="attr_verbeSacre" class="center" style="width:30px;" value="@{sorcier}+@{verbeSacrePts}+@{verbeSacreMod}" disabled />
|
||||
@@ -569,7 +569,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsArme" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_arme" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{armeCar}+[[@{arme}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_arme" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{armeCar}+[[@{arme}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Arme
|
||||
</button>
|
||||
<input type="number" name="attr_arme" class="center" style="width:30px;" value="@{guerrier}+@{armePts}+@{armeMod}" disabled />
|
||||
@@ -594,7 +594,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsCommander" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_commander" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{commanderCar}+[[@{commander}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_commander" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{commanderCar}+[[@{commander}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Commander
|
||||
</button>
|
||||
<input type="number" name="attr_commander" class="center" style="width:30px;" value="@{guerrier}+@{commanderPts}+@{commanderMod}" disabled />
|
||||
@@ -619,7 +619,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsEntrainement" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_entrainement" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{entrainementCar}+[[@{entrainement}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_entrainement" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{entrainementCar}+[[@{entrainement}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Entraînement
|
||||
</button>
|
||||
<input type="number" name="attr_entrainement" class="center" style="width:30px;" value="@{guerrier}+@{entrainementPts}+@{entrainementMod}" disabled />
|
||||
@@ -644,7 +644,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsImpressionner" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_impressionner" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{impressionnerCar}+[[@{impressionner}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_impressionner" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{impressionnerCar}+[[@{impressionner}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Impressionner
|
||||
</button>
|
||||
<input type="number" name="attr_impressionner" class="center" style="width:30px;" value="@{guerrier}+@{impressionnerPts}+@{impressionnerMod}" disabled />
|
||||
@@ -674,7 +674,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsGalvaniser" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_galvaniser" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{galvaniserCar}+[[@{galvaniser}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_galvaniser" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{galvaniserCar}+[[@{galvaniser}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Galvaniser
|
||||
</button>
|
||||
<input type="number" name="attr_galvaniser" class="center" style="width:30px;" value="@{poete}+@{galvaniserPts}+@{galvaniserMod}" disabled />
|
||||
@@ -699,7 +699,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsComedie" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_comedie" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{comedieCar}+[[@{comedie}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_comedie" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{comedieCar}+[[@{comedie}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Comédie
|
||||
</button>
|
||||
<input type="number" name="attr_comedie" class="center" style="width:30px;" value="@{poete}+@{comediePts}+@{comedieMod}" disabled />
|
||||
@@ -724,7 +724,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsPoesie" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_poesie" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{poesieCar}+[[@{poesie}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_poesie" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{poesieCar}+[[@{poesie}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Poésie
|
||||
</button>
|
||||
<input type="number" name="attr_poesie" class="center" style="width:30px;" value="@{poete}+@{poesiePts}+@{poesieMod}" disabled />
|
||||
@@ -749,7 +749,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsMusique" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_musique" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{musiqueCar}+[[@{musique}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_musique" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{musiqueCar}+[[@{musique}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Musique
|
||||
</button>
|
||||
<input type="number" name="attr_musique" class="center" style="width:30px;" value="@{poete}+@{musiquePts}+@{musiqueMod}" disabled />
|
||||
@@ -779,7 +779,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsAssassinat" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_assassinat" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{assassinatCar}+[[@{assassinat}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_assassinat" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{assassinatCar}+[[@{assassinat}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Assassinat
|
||||
</button>
|
||||
<input type="number" name="attr_assassinat" class="center" style="width:30px;" value="@{malandrin}+@{assassinatPts}+@{assassinatMod}" disabled />
|
||||
@@ -804,7 +804,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsDetrousser" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_detrousser" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{detrousserCar}+[[@{detrousser}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_detrousser" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{detrousserCar}+[[@{detrousser}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Détrousser
|
||||
</button>
|
||||
<input type="number" name="attr_detrousser" class="center" style="width:30px;" value="@{malandrin}+@{detrousserPts}+@{detrousserMod}" disabled />
|
||||
@@ -829,7 +829,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsDiscretion" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_discretion" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{discretionCar}+[[@{discretion}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_discretion" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{discretionCar}+[[@{discretion}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Discrétion
|
||||
</button>
|
||||
<input type="number" name="attr_discretion" class="center" style="width:30px;" value="@{malandrin}+@{discretionPts}+@{discretionMod}" disabled />
|
||||
@@ -854,7 +854,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsSIntroduire" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_sIntroduire" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{sIntroduireCar}+[[@{sIntroduire}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_sIntroduire" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{sIntroduireCar}+[[@{sIntroduire}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
S'introduire
|
||||
</button>
|
||||
<input type="number" name="attr_sIntroduire" class="center" style="width:30px;" value="@{malandrin}+@{sIntroduirePts}+@{sIntroduireMod}" disabled />
|
||||
@@ -884,7 +884,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsAgriculture" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_agriculture" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{agricultureCar}+[[@{agriculture}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_agriculture" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{agricultureCar}+[[@{agriculture}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Agriculture
|
||||
</button>
|
||||
<input type="number" name="attr_agriculture" class="center" style="width:30px;" value="@{travailleur}+@{agriculturePts}+@{agricultureMod}" disabled />
|
||||
@@ -909,7 +909,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsArtisanat" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_artisanat" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{artisanatCar}+[[@{artisanat}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_artisanat" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{artisanatCar}+[[@{artisanat}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Artisanat
|
||||
</button>
|
||||
<input type="number" name="attr_artisanat" class="center" style="width:30px;" value="@{travailleur}+@{artisanatPts}+@{artisanatMod}" disabled />
|
||||
@@ -934,7 +934,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsCompagnonnage" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_compagnonnage" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{compagnonnageCar}+[[@{compagnonnage}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_compagnonnage" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{compagnonnageCar}+[[@{compagnonnage}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Compagnonnage
|
||||
</button>
|
||||
<input type="number" name="attr_compagnonnage" class="center" style="width:30px;" value="@{travailleur}+@{compagnonnagePts}+@{compagnonnageMod}" disabled />
|
||||
@@ -959,7 +959,7 @@
|
||||
</div>
|
||||
<div class="line">
|
||||
<input type="checkbox" name="attr_optionsTenirCoup" class="buttonExpand"><span></span>
|
||||
<button type="roll" name="roll_tenirCoup" class="sheet-roll" style="height:26px;width:138px;margin:0px;" value="@{gm} @{tenirCoupCar}+[[@{tenirCoup}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_tenirCoup" class="sheet-roll" style="height:26px;width:130px;margin:0px;" value="@{gm} @{tenirCoupCar}+[[@{tenirCoup}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Tenir le coup
|
||||
</button>
|
||||
<input type="number" name="attr_tenirCoup" class="center" style="width:30px;" value="@{travailleur}+@{tenirCoupPts}+@{tenirCoupMod}" disabled />
|
||||
@@ -999,7 +999,7 @@
|
||||
Init. Max <input type="number" name="attr_initMax" class="center" style="width:30px;margin-left:45px;" value="1 + floor((@{coordination} + @{souffle} + @{sagesse})/3)" disabled />
|
||||
</div>
|
||||
<div class="line">
|
||||
<button type="roll" name="roll_init" class="sheet-roll2" style="height:26px;width:138px;margin:0px;margin-left:-2px;font-variant:small-caps;font-weight:bold;" value="@{gm} {1d6, 0d0+[[[[@{initMax}]]]]}kl1 [Initiative]">
|
||||
<button type="roll" name="roll_init" class="sheet-roll2" style="height:26px;width:130px;margin:0px;margin-left:-2px;font-variant:small-caps;font-weight:bold;" value="@{gm} {1d6, 0d0+[[[[@{initMax}]]]]}kl1 [Initiative]">
|
||||
Initiative
|
||||
</button>
|
||||
</div>
|
||||
@@ -1010,12 +1010,12 @@
|
||||
Défense Passive <input type="number" name="attr_defensePassive" class="center" style="width:30px;margin-left:8px;" value="(@{epreuve}) + @{coordination} + 6" disabled />
|
||||
</div>
|
||||
<div class="line">
|
||||
<button type="roll" name="roll_parade" class="sheet-roll2" style="height:26px;width:138px;margin:0px;margin-left:-2px;font-variant:small-caps;font-weight:bold;" value="@{gm} [Coordination + Arme - Parade] [[@{coordination}+[[@{arme}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_parade" class="sheet-roll2" style="height:26px;width:130px;margin:0px;margin-left:-2px;font-variant:small-caps;font-weight:bold;" value="@{gm} [Coordination + Arme - Parade] [[@{coordination}+[[@{arme}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Parade
|
||||
</button>
|
||||
</div>
|
||||
<div class="line">
|
||||
<button type="roll" name="roll_esquive" class="sheet-roll2" style="height:26px;width:138px;margin:0px;margin-left:-2px;font-variant:small-caps;font-weight:bold;" value="@{gm} [Coordination + Epreuve - Esquive] [[@{coordination}+[[@{epreuve}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
<button type="roll" name="roll_esquive" class="sheet-roll2" style="height:26px;width:130px;margin:0px;margin-left:-2px;font-variant:small-caps;font-weight:bold;" value="@{gm} [Coordination + Epreuve - Esquive] [[@{coordination}+[[@{epreuve}]]+@{modif}-@{desDragons}]]d6s + @{desDragons}d6!! [Dés Dragons]">
|
||||
Esquive
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@@ -208,6 +208,7 @@
|
||||
<table style="width:100%">
|
||||
<tr><td>Attack:</td><td><button type='roll' name='roll_unarmed_combat' value=' &{template:default} {{name=Unarmed Combat Roll}} {{Roll = [[d20+@{unarmed_combat_to_hit}]]}} '></td></tr>
|
||||
<tr><td>Damage:</td><td><button type='roll' name='roll_unarmed_combat_damage' value=' &{template:default} {{name=Unarmed Combat Damage}} {{Damage = [[@{unarmed_combat_dmg}]]}}'></td></tr>
|
||||
<tr><td>Damage with Multipliers:</td><td><button type='roll' name='roll_unarmed_combat_damage' value=' &{template:default} {{name=Multiplied Unarmed Combat Damage}} {{Weapon = Unarmed}} {{Multiplier = ?{Multiplier?}}}{{Damage Roll = [[(@{unarmed_combat_dmg})*?{Multiplier?}]]}}'></td></tr>
|
||||
</table>
|
||||
|
||||
<hr/>
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
/*-------------------------------------------*/
|
||||
/*------------- SWD6 Main CSS----------------*/
|
||||
/*-------------------------------------------*/
|
||||
.charsheet {
|
||||
/*background-position: center;*/ /*https://cdn.pixabay.com/photo/2017/01/02/11/10/sky-1946508_960_720.png more and brighter stars*/
|
||||
background-image: url(https://cdn.pixabay.com/photo/2015/09/29/15/12/stars-964022_960_720.png); /*black space with tiny white stars*/
|
||||
@@ -6,7 +9,7 @@
|
||||
color:white;
|
||||
}
|
||||
|
||||
.charsheet label, h3{
|
||||
.charsheet label, h1, h2, h3{
|
||||
color:white;
|
||||
}
|
||||
|
||||
@@ -53,6 +56,12 @@
|
||||
width:60px;
|
||||
margin:0px;
|
||||
}
|
||||
|
||||
.charsheet input[type=text].sheet-mediumtext{
|
||||
width:80px;
|
||||
margin:0px;
|
||||
}
|
||||
|
||||
.charsheet input[type=text].sheet-shorttext{
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
@@ -73,16 +82,16 @@
|
||||
float:left;
|
||||
}
|
||||
|
||||
.charsheet .sheet-redtxt{
|
||||
font-size: 6pt;
|
||||
color: red;
|
||||
}
|
||||
|
||||
.charsheet .sheet-bold{
|
||||
font-size: 12pt;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-forcebutton{
|
||||
width:110px;
|
||||
padding-right:10px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-tdborder{
|
||||
border: 2px solid white;
|
||||
vertical-align:top;
|
||||
@@ -128,18 +137,197 @@
|
||||
.charsheet label.sheet-areaLabel{
|
||||
margin:0px;
|
||||
}
|
||||
|
||||
/*----------Roll Buttons ------------------*/
|
||||
.charsheet button[type=roll].sheet-d6-dice::before { /*new die changes die roller to d6*/
|
||||
font-family: 'dicefontd6',arial;
|
||||
content: 'F ';
|
||||
color: red;
|
||||
}
|
||||
.charsheet .sheet-forcebutton{
|
||||
width:90px;
|
||||
padding-right:5px;
|
||||
}
|
||||
/*Original button :button[type=roll].sheet-blank-roll-button::before { content: ''; } */
|
||||
|
||||
.charsheet input.sheet-hide {
|
||||
float: left;
|
||||
/*-------------------------------------------*/
|
||||
/*---Header Styles(from GUMSHOE Official)----*/
|
||||
/*-------------------------------------------*/
|
||||
.charsheet .sheet-main-settings .sheet-input-row label {
|
||||
display: inline-block;
|
||||
width: auto;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-hide:checked ~ div.sheet-body-to-hide {
|
||||
display: none;
|
||||
.charsheet .sheet-main-settings .sheet-input-row input {
|
||||
margin-right: 15px;
|
||||
}
|
||||
/*Original button :button[type=roll].sheet-blank-roll-button::before { content: ''; } */
|
||||
|
||||
.charsheet .sheet-main-settings .sheet-input-row select {
|
||||
width: 45%;
|
||||
margin-right: 15px;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*-----Main Settings and hide classes--------*/
|
||||
/*-----------(from GUMSHOE Official)---------*/
|
||||
|
||||
div.sheet-main-settings {
|
||||
display: none;
|
||||
position: relative;
|
||||
top: 40px;
|
||||
margin-left: 0;
|
||||
}
|
||||
|
||||
input.sheet-options-flag:checked ~ div.sheet-main-settings {
|
||||
display: block;
|
||||
width: 550px;
|
||||
height: 800px;
|
||||
}
|
||||
|
||||
input.sheet-options-flag:checked ~ div.sheet-main-container {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch {
|
||||
display: none;
|
||||
}
|
||||
/* all hide options using option menu checkboxes*/
|
||||
input.sheet-wild:checked ~ .sheet-master-container .sheet-wild-hide,
|
||||
input.sheet-nowild:checked ~ .sheet-master-container .sheet-nowild-hide,
|
||||
input.sheet-background:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-background-hide,
|
||||
input.sheet-force:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-force-hide,
|
||||
input.sheet-equipment:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-equipment-hide,
|
||||
input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-npc-hide ,
|
||||
input.sheet-gmroll:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-gmroll-hide {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*------------- General Styles---------------*/
|
||||
/*------------(from GUMSHOE Official)--------*/
|
||||
|
||||
input[type=number]::-webkit-inner-spin-button {}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-master-container {
|
||||
position: relative;
|
||||
padding: 0;
|
||||
display: inline-block;
|
||||
width: 900px;
|
||||
background-image: url(https://cdn.pixabay.com/photo/2015/09/29/15/12/stars-964022_960_720.png); /*black space with tiny stars*/
|
||||
background-color: black;
|
||||
background-repeat: repeat;
|
||||
}
|
||||
|
||||
.sheet-container {
|
||||
padding: 15px;
|
||||
margin-left: -25px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.sheet-main-container {
|
||||
display: inline-block;
|
||||
padding-top: 50px;
|
||||
margin-left: 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*------------- Options Toggles--------------*/
|
||||
/*-----------(from GUMSHOE Official)---------*/
|
||||
|
||||
input.sheet-options-flag,
|
||||
input.sheet-options-flag + span {
|
||||
position: absolute;
|
||||
top: 2px;
|
||||
right: 2px;
|
||||
width: 15px;
|
||||
height: 15px;
|
||||
}
|
||||
|
||||
input.sheet-options-flag {
|
||||
z-index: 99;
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
input.sheet-options-flag + span {
|
||||
margin-top: 0px;
|
||||
display: none;
|
||||
white-space: nowrap;
|
||||
line-height: 15px;
|
||||
font-size: 17px;
|
||||
color: white;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
input.sheet-options-flag.sheet-main-options {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
top: 20px;
|
||||
left: 20px;
|
||||
z-index: 3;
|
||||
}
|
||||
|
||||
input.sheet-options-flag.sheet-main-options + span {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
top: 20px;
|
||||
left: 20px;
|
||||
font-size: 34px;
|
||||
z-index: 2;
|
||||
line-height: 30px;
|
||||
opacity: .5;
|
||||
display: block;
|
||||
}
|
||||
|
||||
input.sheet-options-flag.sheet-main-options:hover + span {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
input.sheet-options-flag:checked + span {
|
||||
color: white;
|
||||
display: block;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-options {
|
||||
display: block;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-display {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.editmode .sheet-options-flag {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-content .sheet-display input[type=text] {
|
||||
border: 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*------------ Repeating Buttons ------------*/
|
||||
/*----------(from GUMSHOE Official)-----------*/
|
||||
|
||||
.sheet-content input.sheet-edit + span,
|
||||
.sheet-content div.sheet-placeholder span::before,
|
||||
input.sheet-main-options.sheet-options-flag + span,
|
||||
.sheet-content .sheet-abilities input.sheet-free + span::before,
|
||||
.sheet-content .sheet-ability-edit p.sheet-mos-message span::before,
|
||||
input[type=radio]:checked ~ .sheet-master-container input.sheet-options-flag + span {
|
||||
font-family: pictos;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*--------------- NPC Styles ----------------*/
|
||||
/*---------(from GUMSHOE Official)-----------*/
|
||||
|
||||
input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide {
|
||||
display: inline-block;
|
||||
}
|
||||
@@ -9,9 +9,17 @@ The text areas are expandable for additional info.
|
||||
Wiki page for the sheet:
|
||||
--------------->https://wiki.roll20.net/Star_Wars_WEG_D6_character_sheet<-------------
|
||||
|
||||
|
||||
Version 1.6 (2018-07-10):
|
||||
-sheet customization menu added with these options:
|
||||
-pc/npc sheet switch (condenced basic info block & equipment sections)
|
||||
-hide/show gmroll buttons option (these rolls are whispered to GM)
|
||||
-show/hide options for Force, Background & Equipment section
|
||||
-Fixed Force Emptiness tracker (now able to change it's strength according to DSP)
|
||||
-minor formatting
|
||||
-some code cleanup
|
||||
|
||||
Recent improvements (2017-2018):
|
||||
|
||||
Prior v1.6:
|
||||
-Weapon section roll fixed (2018-02)
|
||||
-Vehicle/Ship text blocks have been added to the bottom of the sheet(2018-02)
|
||||
-"Lightsaber Combat" option added to the Force section so you can have your attack and damage rolls preset for "Lightsaber Combat" (2018-02)
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
## 1.1.0
|
||||
- 10.07.2018
|
||||
|
||||
### Features
|
||||
- Changelog wurde erstellt
|
||||
- Globale Option hinzugefügt um Proben an alle/GM/selbst zu senden
|
||||
- Globale Option hinzugefügt um die Frage nach Modifikatoren bei Proben ein/aus zu schalten
|
||||
- visuelle Anzeige wofür automatische Berechnungen stattfinden inkl. Tooltip mit Hinweisen, bisher nur bei Aktivierung der Kampfsonderfertigkeiten
|
||||
- Versionsanzeige mit Verlinkung auf den Changelog
|
||||
- Verlinkung auf Anleitung (WIP)
|
||||
- Verlinkung auf Bugtracker
|
||||
|
||||
### Inhalt
|
||||
- Allgemeine Sonderfertigkeiten & Berufsgeheimnisse aus VR02 AK ergänzt, inkl. Tooltip Verweise bei den Talenten
|
||||
- Kampfsonderfertigkeiten aus VR02 AK ergänzt, Vermerkung von Automatischen Berechnungen in der Aktivierungsliste
|
||||
- FK-Talent Feuerspeien aus VR02 AK ergänzt
|
||||
- Auflistung der Kampfstile und erw. Kampf-SF aus VR02 VK ergänzt
|
||||
- Zaubertricks aus VR03 AM1 ergänzt
|
||||
- Der allgemeine Magietab wurde in Zaubertricks umgenannt, Magische Sonderfertigkeiten haben Ihren eigenen Tab erhalten, Auswahl der Tradition & Leiteigenschaft ist nun von allen Magie Tabs ersichtlich
|
||||
- Kampfstile und erw. Kampf-SF aus VR02 AK sind aktivierbar, automatische Berechnungen folgen
|
||||
- Kampfstile bis Hruruzat sind mit Berechnung implementiert
|
||||
|
||||
### Bugfixes
|
||||
- visuelle Darstellung der Liturgien und Rituale Proben im Chat behoben
|
||||
- Inkludierung von Manöver Modifikationen aus der Passierschlag AT entfernt
|
||||
- Fehler in der HTML-Syntax gehoben
|
||||
- doppelte Einträge im CSS entfernt / optimiert
|
||||
- weitere nicht notierte Bugfixes
|
||||
@@ -18,6 +18,38 @@ font-size: 1.15em;
|
||||
font-style: bold;
|
||||
}
|
||||
|
||||
/* Buttons */
|
||||
|
||||
button[type=roll].sheet-log {
|
||||
text-align: center;
|
||||
display: inline-block;
|
||||
font-size: 13px;
|
||||
background: #dcdcdc;
|
||||
color: black;
|
||||
font-weight: 400;
|
||||
border: solid 1px #a8a8a8;
|
||||
border-bottom-color: black;
|
||||
border-radius: 0px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
button[type=roll].sheet-log::before {
|
||||
content: '';
|
||||
}
|
||||
|
||||
.sheet-hidden-takespace {
|
||||
visibility:hidden
|
||||
}
|
||||
.sheet-hidden-seen {
|
||||
visibility:visible
|
||||
}
|
||||
|
||||
select {
|
||||
-moz-appearance: none;
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------input ------------------------------------------------*/
|
||||
|
||||
.charsheet input[type=text],
|
||||
@@ -172,6 +204,8 @@ input.sheet-tab:checked::before {
|
||||
background:gray;
|
||||
color:white;
|
||||
}
|
||||
|
||||
/*links die Option - rechts der Tab der sichtbar werden soll */
|
||||
input.sheet-tab1:checked ~ div.sheet-section-Allgemein,
|
||||
input.sheet-tab11:checked ~ div.sheet-section-Grundwerte,
|
||||
input.sheet-tab12:checked ~ div.sheet-section-Vorteile,
|
||||
@@ -186,7 +220,7 @@ input.sheet-tab34:checked ~ div.sheet-section-Wissen,
|
||||
input.sheet-tab35:checked ~ div.sheet-section-Handwerk,
|
||||
input.sheet-tab36:checked ~ div.sheet-section-Gaben,
|
||||
input.sheet-tab37:checked ~ div.sheet-section-Sprachen,
|
||||
input.sheet-tab4:checked ~ div.sheet-section-fight,
|
||||
input.sheet-tab4:checked ~ div.sheet-section-Kampf,
|
||||
input.sheet-tab41:checked ~ div.sheet-section-fightvalues1,
|
||||
input.sheet-tab42:checked ~ div.sheet-section-fightvalues2,
|
||||
input.sheet-tab43:checked ~ div.sheet-section-fightvalues3,
|
||||
@@ -196,17 +230,18 @@ input.sheet-tab5:checked ~ div.sheet-section-Magie,
|
||||
input.sheet-tab51:checked ~ div.sheet-section-magie-allgemein,
|
||||
input.sheet-tab52:checked ~ div.sheet-section-zauber,
|
||||
input.sheet-tab53:checked ~ div.sheet-section-rituale,
|
||||
input.sheet-tab54:checked ~ div.sheet-section-stabzauber,
|
||||
input.sheet-tab55:checked ~ div.sheet-section-flueche,
|
||||
input.sheet-tab56:checked ~ div.sheet-section-elfenlieder,
|
||||
input.sheet-tab57:checked ~ div.sheet-section-zauberzeichen,
|
||||
input.sheet-tab6:checked ~ div.sheet-section-Liturgien,
|
||||
input.sheet-tab54:checked ~ div.sheet-section-magie-sonderfertigkeiten,
|
||||
input.sheet-tab55:checked ~ div.sheet-section-stabzauber,
|
||||
input.sheet-tab56:checked ~ div.sheet-section-flueche,
|
||||
input.sheet-tab57:checked ~ div.sheet-section-elfenlieder,
|
||||
input.sheet-tab58:checked ~ div.sheet-section-zauberzeichen,
|
||||
input.sheet-tab6:checked ~ div.sheet-section-Goetterwirken,
|
||||
input.sheet-tab61:checked ~ div.sheet-section-goetter-allgemein,
|
||||
input.sheet-tab62:checked ~ div.sheet-section-goetter-liturgie,
|
||||
input.sheet-tab63:checked ~ div.sheet-section-goetter-zeremonien,
|
||||
input.sheet-tab64:checked ~ div.sheet-section-goetter-sonderfertigkeiten,
|
||||
input.sheet-tab7:checked ~ div.sheet-section-equipment,
|
||||
input.sheet-tab8:checked ~ div.sheet-section-notes,
|
||||
input.sheet-tab7:checked ~ div.sheet-section-Inventar,
|
||||
input.sheet-tab8:checked ~ div.sheet-section-Notizen,
|
||||
input.sheet-tab9:checked ~ div.sheet-section-config,
|
||||
input.sheet-tab91:checked ~ div.sheet-section-config1,
|
||||
input.sheet-tab92:checked ~ div.sheet-section-config2 {
|
||||
@@ -221,7 +256,6 @@ input.sheet-tab92:checked ~ div.sheet-section-config2 {
|
||||
padding: 5px
|
||||
}
|
||||
|
||||
|
||||
input.sheet-tab1:checked + span.sheet-tab1,
|
||||
input.sheet-tab11:checked + span.sheet-tab11,
|
||||
input.sheet-tab12:checked + span.sheet-tab12,
|
||||
@@ -251,22 +285,28 @@ input.sheet-tab54:checked + span.sheet-tab54,
|
||||
input.sheet-tab55:checked + span.sheet-tab55,
|
||||
input.sheet-tab56:checked + span.sheet-tab56,
|
||||
input.sheet-tab57:checked + span.sheet-tab57,
|
||||
input.sheet-tab58:checked + span.sheet-tab58,
|
||||
input.sheet-tab6:checked + span.sheet-tab6,
|
||||
input.sheet-tab61:checked + span.sheet-tab61,
|
||||
input.sheet-tab62:checked + span.sheet-tab62,
|
||||
input.sheet-tab63:checked + span.sheet-tab63,
|
||||
input.sheet-tab64:checked + span.sheet-tab64,
|
||||
input.sheet-tab7:checked + span.sheet-tab7,
|
||||
input.sheet-tab8:checked + span.sheet-tab8 ,
|
||||
input.sheet-tab9:checked + span.sheet-tab9 ,
|
||||
input.sheet-tab8:checked + span.sheet-tab8,
|
||||
input.sheet-tab9:checked + span.sheet-tab9,
|
||||
input.sheet-tab91:checked + span.sheet-tab91,
|
||||
input.sheet-tab92:checked + span.sheet-tab92 {
|
||||
input.sheet-tab92:checked + span.sheet-tab92,
|
||||
input.sheet-tab01:checked + span.sheet-tab01,
|
||||
input.sheet-tab02:checked + span.sheet-tab02,
|
||||
input.sheet-tab03:checked + span.sheet-tab03,
|
||||
input.sheet-tab04:checked + span.sheet-tab04,
|
||||
input.sheet-tab05:checked + span.sheet-tab05 {
|
||||
background: gray;
|
||||
color: white;
|
||||
}
|
||||
|
||||
input.sheet-hidden {
|
||||
display: none;
|
||||
display: none;
|
||||
}
|
||||
|
||||
/*-------------------------------------------Anzeigeoptionen-----------------------------------*/
|
||||
@@ -280,8 +320,8 @@ input.sheet-hidden {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-show_tradition_gildenmagier:not(:checked) + input.sheet-tab54,
|
||||
.sheet-show_tradition_gildenmagier:not(:checked) ~ span.sheet-tab54 {
|
||||
.sheet-show_tradition_gildenmagier:not(:checked) + input.sheet-tab55,
|
||||
.sheet-show_tradition_gildenmagier:not(:checked) ~ span.sheet-tab55 {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -290,14 +330,14 @@ input.sheet-hidden {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-show_tradition_hexe:not(:checked) + input.sheet-tab55,
|
||||
.sheet-show_tradition_hexe:not(:checked) ~ span.sheet-tab55,
|
||||
.sheet-show_tradition_hexe:not(:checked) + input.sheet-tab56,
|
||||
.sheet-show_tradition_hexe:not(:checked) ~ span.sheet-tab56,
|
||||
.sheet-show_tradition_hexe:not(:checked) + div.sheet-optional {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-show_tradition_elf:not(:checked )+ input.sheet-tab56,
|
||||
.sheet-show_tradition_elf:not(:checked) ~ span.sheet-tab56 ,
|
||||
.sheet-show_tradition_elf:not(:checked )+ input.sheet-tab57,
|
||||
.sheet-show_tradition_elf:not(:checked) ~ span.sheet-tab57 ,
|
||||
.sheet-show_tradition_elf:checked + div.sheet-zauber-wirkungsdauer,
|
||||
.sheet-show_tradition_elf:not(:checked) ~ div.sheet-zauber-wirkungsdauer-elf {
|
||||
display: none;
|
||||
@@ -311,7 +351,7 @@ input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Wissen,
|
||||
input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Handwerk,
|
||||
input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Gaben,
|
||||
input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Sprachen {
|
||||
display:none;
|
||||
display:none;
|
||||
}
|
||||
|
||||
input.sheet-reduzierte-talentansicht:checked ~ div.sheet-section-Talente-reduziert {
|
||||
@@ -336,8 +376,8 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-show-optional:not(:checked )+ input.sheet-tab57,
|
||||
.sheet-show-optional:not(:checked )~ span.sheet-tab57 {
|
||||
.sheet-show-optional:not(:checked )+ input.sheet-tab58,
|
||||
.sheet-show-optional:not(:checked )~ span.sheet-tab58 {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -346,20 +386,15 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
}
|
||||
|
||||
.sheet-zeige-fernkampf:not(:checked) ~ .sheet-fernkampf {
|
||||
display: none;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-zeige-schilde:not(:checked) ~ .sheet-schilde {
|
||||
display: none;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-zeige-parierwaffen:not(:checked) ~ .sheet-parierwaffen {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-liturgie-aktiviert:checked + div.sheet-zauber {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-zauberzeichen-aktiviert:not(:checked) + div.sheet-zauberzeichen {
|
||||
@@ -369,7 +404,7 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
.sheet-nahkampfPatzerTabelle:not(:checked) + button.sheet-optional,
|
||||
.sheet-fernkampfPatzerTabelle:not(:checked) + button.sheet-optional,
|
||||
.sheet-zauberPatzerTabelle:not(:checked) + button.sheet-optional,
|
||||
.sheet-liturgienPatzerTabelle:not(:checked) + button.sheet-optional,
|
||||
.sheet-liturgiePatzerTabelle:not(:checked) + button.sheet-optional,
|
||||
.sheet-verteidigungPatzerTabelle:not(:checked) + button.sheet-optional {
|
||||
display:none;
|
||||
}
|
||||
@@ -377,7 +412,7 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
.sheet-nahkampfPatzerTabelle:checked ~ button.sheet-default,
|
||||
.sheet-fernkampfPatzerTabelle:checked ~ button.sheet-default,
|
||||
.sheet-zauberPatzerTabelle:checked ~ button.sheet-default,
|
||||
.sheet-liturgienPatzerTabelle:checked ~ button.sheet-default,
|
||||
.sheet-liturgiePatzerTabelle:checked ~ button.sheet-default,
|
||||
.sheet-verteidigungPatzerTabelle:checked ~ button.sheet-default {
|
||||
display:none;
|
||||
}
|
||||
@@ -430,12 +465,12 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
|
||||
.sheet-eigenschaft
|
||||
{
|
||||
text-align:left;
|
||||
text-align:left;
|
||||
}
|
||||
|
||||
.sheet-eigenschaft-name
|
||||
{
|
||||
width:8em;
|
||||
width:8em;
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
@@ -448,19 +483,19 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
.sheet-eigenschaft-fix,
|
||||
.sheet-eigenschaft-proben
|
||||
{
|
||||
width:3.5em;
|
||||
width:3.5em;
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-grundwert
|
||||
{
|
||||
text-align:left;
|
||||
text-align:left;
|
||||
}
|
||||
|
||||
.sheet-grundwert-name
|
||||
{
|
||||
width:8em;
|
||||
width:8em;
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
@@ -472,7 +507,7 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
.sheet-grundwert-max,
|
||||
.sheet-grundwert-fix
|
||||
{
|
||||
width:3.5em;
|
||||
width:3.5em;
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
@@ -482,19 +517,20 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
.sheet-berufsgeheimnis,
|
||||
.sheet-allgemeine-sf {
|
||||
text-align: left;
|
||||
display:none;
|
||||
display:none;
|
||||
}
|
||||
|
||||
.sheet-allgemeine-sf-name {
|
||||
display: inline-block;
|
||||
width:10em;
|
||||
width:10em;
|
||||
}
|
||||
|
||||
.sheet-allgemeine-sf-zusatz {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
.sheet-sf-aktiviert:checked + div.sheet-allgemeine-sf,
|
||||
.sheet-sf-aktiviert:checked + div.sheet-allgemeine-sf,
|
||||
.sheet-sf-aktiviert:checked + div.sheet-allgemeine-sf-name,
|
||||
.sheet-sf-aktiviert:checked + div.sheet-berufsgeheimnis {
|
||||
display: block;
|
||||
white-space: nowrap;
|
||||
@@ -503,20 +539,25 @@ input.sheet-show-nicht-humanoid:checked ~ .sheet-humanoid {
|
||||
/*--------------------------------------Stylings - Kampf--------------------------------------*/
|
||||
|
||||
.sheet-kampf-passiv:checked + div.sheet-sf-row ,
|
||||
.sheet-sf-aktiviert:checked + div.sheet-sf-row {
|
||||
.sheet-sf-aktiviert:checked + div.sheet-sf-row,
|
||||
.sheet-sf-aktiviert:checked + button.sheet-sf-row,
|
||||
.sheet-sf-aktiviert:checked + input.sheet-sf-row
|
||||
.sheet-sf-aktiviert:checked + td.sheet-sf-row
|
||||
.sheet-sf-aktiviert:checked + tr.sheet-sf-row
|
||||
.sheet-sf-aktiviert:checked + th.sheet-sf-row
|
||||
.sheet-sf-aktiviert:checked + span.sheet-sf-row {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
select.sheet-max-stufe {
|
||||
display: none;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-stufe-aktiviert:checked + select.sheet-max-stufe {
|
||||
display: inline-block;
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
|
||||
.sheet-waffenauswahl,
|
||||
.sheet-schildauswahl,
|
||||
.sheet-parierwaffenauswahl,
|
||||
@@ -532,7 +573,7 @@ select.sheet-max-stufe {
|
||||
.sheet-parierwaffenauswahl-name,
|
||||
.sheet-fernwaffenauswahl-name
|
||||
{
|
||||
width:11em;
|
||||
width:11em;
|
||||
}
|
||||
.sheet-waffenauswahl-at,
|
||||
.sheet-waffenauswahl-pa,
|
||||
@@ -542,13 +583,13 @@ select.sheet-max-stufe {
|
||||
.sheet-parierwaffenauswahl-pa,
|
||||
.sheet-fernwaffenauswahl-fk
|
||||
{
|
||||
width:3em;
|
||||
width:3em;
|
||||
}
|
||||
|
||||
.sheet-waffenauswahl-als-zh,
|
||||
.sheet-schildauswahl-struktur
|
||||
{
|
||||
width:4em;
|
||||
width:4em;
|
||||
}
|
||||
|
||||
.sheet-waffenauswahl-aktiv,
|
||||
@@ -556,11 +597,10 @@ select.sheet-max-stufe {
|
||||
.sheet-parierwaffenauswahl-aktiv,
|
||||
.sheet-fernwaffenauswahl-aktiv
|
||||
{
|
||||
width:2em;
|
||||
text-align: right;
|
||||
width:2em;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
|
||||
.sheet-waffenauswahl-name,
|
||||
.sheet-waffenauswahl-at,
|
||||
.sheet-waffenauswahl-pa,
|
||||
@@ -582,126 +622,49 @@ select.sheet-max-stufe {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
/*--------------------------------------Stylings - Magie--------------------------------------*/
|
||||
|
||||
.sheet-zauber-aktiviert
|
||||
{
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-zauber-aktiviert:checked + div.sheet-zauber
|
||||
{
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-zauber-bannderdunkelheit:checked + div.sheet-zauber,
|
||||
.sheet-zauber-bannderfurcht:checked + div.sheet-zauber,
|
||||
.sheet-zauber-banndeslichts:checked + div.sheet-zauber,
|
||||
.sheet-zauber-blendstrahl:checked + div.sheet-zauber,
|
||||
.sheet-zauber-ehrenhaftigkeit:checked + div.sheet-zauber,
|
||||
.sheet-zauber-entzifferung:checked + div.sheet-zauber,
|
||||
.sheet-zauber-ermutigung:checked + div.sheet-zauber,
|
||||
.sheet-zauber-fallinsnichts:checked + div.sheet-zauber,
|
||||
.sheet-zauber-friedvolleaura:checked + div.sheet-zauber,
|
||||
.sheet-zauber-giftbann:checked + div.sheet-zauber,
|
||||
.sheet-zauber-goettlicherfingerzeig:checked + div.sheet-zauber,
|
||||
.sheet-zauber-goettlicheszeichen:checked + div.sheet-zauber,
|
||||
.sheet-zauber-heilsegen:checked + div.sheet-zauber,
|
||||
.sheet-zauber-kleinerbannwideruntote:checked + div.sheet-zauber,
|
||||
.sheet-zauber-kleinerbannstrahl:checked + div.sheet-zauber,
|
||||
.sheet-zauber-krankheitsbann:checked + div.sheet-zauber,
|
||||
.sheet-zauber-lautlos:checked + div.sheet-zauber,
|
||||
.sheet-zauber-magieschutz:checked + div.sheet-zauber,
|
||||
.sheet-zauber-magiesicht:checked + div.sheet-zauber,
|
||||
.sheet-zauber-mondsicht:checked + div.sheet-zauber,
|
||||
.sheet-zauber-mondsilberzunge:checked + div.sheet-zauber,
|
||||
.sheet-zauber-objektsegen:checked + div.sheet-zauber,
|
||||
.sheet-zauber-ortderruhe:checked + div.sheet-zauber,
|
||||
.sheet-zauber-pflanzenwuchs:checked + div.sheet-zauber,
|
||||
.sheet-zauber-rabenruf:checked + div.sheet-zauber,
|
||||
.sheet-zauber-schlaf:checked + div.sheet-zauber,
|
||||
.sheet-zauber-schlangenstab:checked + div.sheet-zauber,
|
||||
.sheet-zauber-schlangenzunge:checked + div.sheet-zauber,
|
||||
.sheet-zauber-schmerzresistenz:checked + div.sheet-zauber,
|
||||
.sheet-zauber-schutzderwehrlosen:checked + div.sheet-zauber,
|
||||
.sheet-zauber-sternenglanz:checked + div.sheet-zauber,
|
||||
.sheet-zauber-wahrheit:checked + div.sheet-zauber,
|
||||
.sheet-zauber-wieselflink:checked + div.sheet-zauber,
|
||||
.sheet-zauber-wundersameverstaendigung:checked + div.sheet-zauber {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
|
||||
.sheet-rituale-aktiviert:checked + div.sheet-rituale {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-rituale-ackersegen:checked + div.sheet-rituale ,
|
||||
.sheet-rituale-exorzismus:checked + div.sheet-rituale ,
|
||||
.sheet-rituale-geweihterpanzer:checked + div.sheet-rituale ,
|
||||
.sheet-rituale-lowengestalt:checked + div.sheet-rituale ,
|
||||
.sheet-rituale-nebelleib:checked + div.sheet-rituale ,
|
||||
.sheet-rituale-objektweihe:checked + div.sheet-rituale {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-stabzauber-stab-apport:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-seil-des-adepten:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-merkmalsfokus:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-kraftfokus:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-flammenschwert:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-ewige-flamme:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-doppeltes-mass:checked + div.sheet-stabzauber,
|
||||
.sheet-stabzauber-bindung-des-stabes:checked + div.sheet-stabzauber {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-flueche-zunge-laehmen:checked + div.sheet-flueche,
|
||||
.sheet-flueche-warzen-spriessen:checked + div.sheet-flueche,
|
||||
.sheet-flueche-unfruchtbarkeit:checked + div.sheet-flueche,
|
||||
.sheet-flueche-schlaf-rauben:checked + div.sheet-flueche,
|
||||
.sheet-flueche-pestilenz:checked + div.sheet-flueche,
|
||||
.sheet-flueche-pech:checked + div.sheet-flueche,
|
||||
.sheet-flueche-juckreiz:checked + div.sheet-flueche,
|
||||
.sheet-flueche-hexenschuss:checked + div.sheet-flueche,
|
||||
.sheet-flueche-hagelschlag:checked + div.sheet-flueche,
|
||||
.sheet-flueche-beute:checked + div.sheet-flueche,
|
||||
.sheet-flueche-beiss-auf-granit:checked + div.sheet-flueche {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-elfenlieder-zaubermelodie:checked + div.sheet-elfenlieder,
|
||||
.sheet-elfenlieder-sorgenlied:checked + div.sheet-elfenlieder,
|
||||
.sheet-elfenlieder-melodie-der-kunstfertigkeit:checked + div.sheet-elfenlieder,
|
||||
.sheet-elfenlieder-freundschaftslied:checked + div.sheet-elfenlieder,
|
||||
.sheet-elfenlieder-friedenslied:checked + div.sheet-elfenlieder,
|
||||
.sheet-elfenlieder-erinnerungsmelodie:checked + div.sheet-elfenlieder {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
/*-------------------------------Stylings - Magie & Götterwirken-------------------------------*/
|
||||
|
||||
.sheet-sf-row,
|
||||
.sheet-zauber ,
|
||||
.sheet-zauber,
|
||||
.sheet-zauber-aktiviert,
|
||||
.sheet-zaubertrick,
|
||||
.sheet-zaubertrick-aktiviert,
|
||||
.sheet-rituale,
|
||||
.sheet-stabzauber,
|
||||
.sheet-flueche,
|
||||
.sheet-elfenlieder,
|
||||
.sheet-liturgie {
|
||||
.sheet-liturgie,
|
||||
.sheet-zeremonien {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-zauber-aktiviert:checked + div.sheet-zauber,
|
||||
.sheet-rituale-aktiviert:checked + div.sheet-rituale,
|
||||
.sheet-zaubertrick-aktiviert:checked + div.sheet-zaubertrick,
|
||||
.sheet-elfenlieder-aktiviert:checked + div.sheet-elfenlieder,
|
||||
.sheet-flueche-aktiviert:checked + div.sheet-flueche,
|
||||
.sheet-stabzauber-:checked + div.sheet-stabzauber,
|
||||
.sheet-liturgie-aktiviert:checked + div.sheet-liturgie,
|
||||
.sheet-zeremonien-aktiviert:checked + div.sheet-zeremonien {
|
||||
display: inline-block;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.sheet-zauber-zauberspruch,
|
||||
.sheet-liturgie-liturgie {
|
||||
display:inline-block;
|
||||
width:9em;
|
||||
}
|
||||
|
||||
.sheet-zaubertrick-zauberspruch,
|
||||
.sheet-zaubertrick-reichweite,
|
||||
.sheet-zaubertrick-wirkungsdauer,
|
||||
.sheet-zaubertrick-zielkategorie,
|
||||
.sheet-zaubertrick-merkmal {
|
||||
display:inline-block;
|
||||
width:10em;
|
||||
}
|
||||
|
||||
.sheet-zauber-probe,
|
||||
.sheet-liturgie-probe {
|
||||
display:inline-block;
|
||||
@@ -843,7 +806,6 @@ select.sheet-max-stufe {
|
||||
width:3em;
|
||||
}
|
||||
|
||||
|
||||
.sheet-elfenlieder-elfenlied {
|
||||
display:inline-block;
|
||||
width:13em;
|
||||
@@ -875,22 +837,21 @@ select.sheet-max-stufe {
|
||||
|
||||
.sheet-FreieZauber input, select {
|
||||
font-family: "Times New Roman", Times, serif;
|
||||
font-size: 90%;
|
||||
font-size: 90%;
|
||||
}
|
||||
|
||||
/*--------------------------------------------Roll Templates-------------------------------------*/
|
||||
|
||||
|
||||
.sheet-rolltemplate-Routineprobe table,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft table,
|
||||
.sheet-rolltemplate-DSA-Liturgien table,
|
||||
.sheet-rolltemplate-DSA-liturgie table,
|
||||
.sheet-rolltemplate-DSA-Zauber table,
|
||||
.sheet-rolltemplate-DSA-Talente table,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT table,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer table,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer table,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer table,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer table,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer table,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer table,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE table,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP table,
|
||||
@@ -903,33 +864,33 @@ select.sheet-max-stufe {
|
||||
|
||||
.sheet-rolltemplate-Routineprobe .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Liturgien .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-liturgie .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Zauber .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Talente .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .sheet-subheader,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT .sheet-subheader {
|
||||
color: #000;
|
||||
font-size: 1em;
|
||||
font-size: 0.9em;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-Routineprobe .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Liturgien .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-liturgie .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Zauber .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Talente .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE .sheet-tcat,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .sheet-tcat,
|
||||
@@ -939,31 +900,32 @@ select.sheet-max-stufe {
|
||||
|
||||
.sheet-rolltemplate-Routineprobe td,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft td,
|
||||
.sheet-rolltemplate-DSA-Liturgien td,
|
||||
.sheet-rolltemplate-DSA-liturgie td,
|
||||
.sheet-rolltemplate-DSA-Zauber td,
|
||||
.sheet-rolltemplate-DSA-Talente td,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT td,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer td,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer td,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer td,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer td,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer td,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer td,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE td,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP td,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT td {
|
||||
padding-left: 5px;
|
||||
font-size: 0.9em;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-Routineprobe .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Liturgien .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-liturgie .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Zauber .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Talente .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE .inlinerollresult,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .inlinerollresult,
|
||||
@@ -973,7 +935,7 @@ select.sheet-max-stufe {
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Liturgien .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-liturgie .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Zauber .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Talente .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult.fullcrit,
|
||||
@@ -986,7 +948,7 @@ select.sheet-max-stufe {
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .inlinerollresult.fullcrit
|
||||
{
|
||||
@@ -994,9 +956,8 @@ select.sheet-max-stufe {
|
||||
border: none;
|
||||
}
|
||||
|
||||
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Liturgien .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-liturgie .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Zauber .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Talente .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult.fullfail,
|
||||
@@ -1009,7 +970,7 @@ select.sheet-max-stufe {
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .inlinerollresult.fullfail {
|
||||
color: #000000;
|
||||
@@ -1017,7 +978,7 @@ select.sheet-max-stufe {
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-DSA-Liturgien .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-DSA-liturgie .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-DSA-Zauber .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-DSA-Talente .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .inlinerollresult.importantroll,
|
||||
@@ -1028,20 +989,18 @@ select.sheet-max-stufe {
|
||||
border: none;
|
||||
}
|
||||
|
||||
|
||||
/*-----------------------------------------Template Different Colors------------------------------------*/
|
||||
|
||||
|
||||
.sheet-rolltemplate-Routineprobe .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Liturgien .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-liturgie .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Talente .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Zauber .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .sheet-arrow-right,
|
||||
@@ -1052,14 +1011,14 @@ select.sheet-max-stufe {
|
||||
|
||||
.sheet-rolltemplate-Routineprobe th,
|
||||
.sheet-rolltemplate-DSA-Eigenschaft th,
|
||||
.sheet-rolltemplate-DSA-Liturgien th,
|
||||
.sheet-rolltemplate-DSA-liturgie th,
|
||||
.sheet-rolltemplate-DSA-Talente th,
|
||||
.sheet-rolltemplate-DSA-Zauber th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer th,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP th,
|
||||
@@ -1080,11 +1039,11 @@ select.sheet-max-stufe {
|
||||
color: rgb(0, 0, 0);
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-DSA-Liturgien .sheet-arrow-right {
|
||||
.sheet-rolltemplate-DSA-liturgie .sheet-arrow-right {
|
||||
border-left: 180px solid rgb(52, 91, 139);
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-DSA-Liturgien th {
|
||||
.sheet-rolltemplate-DSA-liturgie th {
|
||||
color: rgb(52, 91, 139);
|
||||
}
|
||||
.sheet-rolltemplate-Routineprobe .sheet-arrow-right,
|
||||
@@ -1109,7 +1068,7 @@ select.sheet-max-stufe {
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE .sheet-arrow-right,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP .sheet-arrow-right,
|
||||
@@ -1121,10 +1080,10 @@ select.sheet-max-stufe {
|
||||
.sheet-rolltemplate-DSA-Nahkampf-AT-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Zauber-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Liturgien-Patzer th,
|
||||
.sheet-rolltemplate-DSA-liturgie-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-Schild-Patzer th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-VE th,
|
||||
.sheet-rolltemplate-DSA-Nahkampf-TP th,
|
||||
.sheet-rolltemplate-DSA-Fernkampf-AT th {
|
||||
color: rgb(84, 19, 98);
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 608 KiB After Width: | Height: | Size: 765 KiB |
@@ -1,2 +1,29 @@
|
||||
sheet for german system Das Schwarze Auge / The Dark Eye for ruleset 5
|
||||
work in progress
|
||||
## Roll20 Charakterbogen für Das Schwarze Auge 5
|
||||
|
||||
Auf dieser Seite wird euch in Zukunft eine Generelle Anleitung für den Charakterbogen erwarten. Dies ist vorallem für Nutzer gedacht die noch nie etwas mit dem Bogen auf Roll20 zu tun hatten.
|
||||
|
||||
Aktuell findet Ihr hier eine Erklärung der kürzlich eingeführten Features sowie weitere genrelle Informationen.
|
||||
|
||||
### Neue Features
|
||||
|
||||

|
||||
* **Changelog/Anleitung/Bugtracker:** Mit einem Click wird euch der Link für den Changelog / Readme / Bugtracker im Chat angezeigt
|
||||
* **Chatausgabe:** Je nach Auswahl werden eure Proben im Chat für alle, dich und den GM oder nur für dich sichtbar
|
||||
* **Modifikator:** Alle Proben die zuvor nach einem Modifikator gefragt haben können mit der Wahl 'nein' sofort unmodifiziert gewürfelt werden ohne das sich ein Eingabefeld öffnet, entsprechende doppelte Würfelfelder wurden entfernt
|
||||
* **Inhaltliche Änderungen:** Alle weiteren Änderungen sind im [Changelog](https://github.com/Meteox/roll20-character-sheets/blob/master/Das_Schwarze_Auge_5/changelog.md) dokumentiert
|
||||
|
||||
### Updates
|
||||
|
||||
Wenn ich ein Update fertigstelle dauert es eine Weile bis dieses offen verfügbar ist. Roll20 fügt Updates in der Regel Montag oder Dienstag Ihrer Datenbank hinzu und veröffentlicht diese dann in der Regel Dienstags oder Mittwochs. Über diesen Veröffentlichungstermin habe ich keine Kontrolle.
|
||||
|
||||
Als Pro-Nutzer könnt Ihr über Github den aktuellen Quellcode in eure Kampagne einbinden ohne auf den öffentlichen Release zu warten.
|
||||
|
||||
|
||||
### Testen von neuen Versionen
|
||||
|
||||
Aktuell veröffentliche ich fast täglich neue Versionen. Die aktuelle Version ist in meiner [öffentlichen Testkampagne](https://app.roll20.net/join/1206379/qP-T_Q) und in [Github](https://github.com/Meteox/roll20-character-sheets/tree/master/Das_Schwarze_Auge_5) einsehbar.
|
||||
|
||||
### Kontakt
|
||||
|
||||
* [Discord](https://discord.gg/KT5qj9)
|
||||
* Email: (gebhardthbs@web.de)
|
||||
|
||||
@@ -17,7 +17,9 @@ width: 863px;
|
||||
width: 810px;
|
||||
}
|
||||
|
||||
|
||||
textarea {
|
||||
resize: none;
|
||||
}
|
||||
.sheet-col{
|
||||
margin: 0px;
|
||||
padding: 0px;
|
||||
@@ -431,6 +433,8 @@ th,caption {
|
||||
.sheet-rolltemplate-dg-neet td.sheet-template_label,
|
||||
.sheet-rolltemplate-gm td.sheet-template_label {
|
||||
font-weight: bold;
|
||||
background: black;
|
||||
color: white;
|
||||
}
|
||||
.sheet-rolltemplate-dg td.sheet-template_value,
|
||||
.sheet-rolltemplate-dg-neet td.sheet-template_value,
|
||||
@@ -462,6 +466,7 @@ th,caption {
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-dg-attack table,
|
||||
.sheet-rolltemplate-dg-attack-monster table,
|
||||
.sheet-rolltemplate-gm-attack table {
|
||||
width: 100%;
|
||||
border: 1px solid black;
|
||||
@@ -469,6 +474,7 @@ th,caption {
|
||||
background: #FFFFFF;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack caption,
|
||||
.sheet-rolltemplate-dg-attack-monster caption,
|
||||
.sheet-rolltemplate-gm-attack caption {
|
||||
text-align: center;
|
||||
background: black;
|
||||
@@ -479,19 +485,32 @@ th,caption {
|
||||
line-height: 1.6em;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack td,
|
||||
.sheet-rolltemplate-dg-attack-monster td,
|
||||
.sheet-rolltemplate-gm-attack td {
|
||||
padding: 2px;
|
||||
border-bottom: 1px solid black;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack th,
|
||||
.sheet-rolltemplate-dg-attack-monster th,
|
||||
.sheet-rolltemplate-gm-attack th {
|
||||
padding: 2px;
|
||||
border-bottom: 1px solid black;
|
||||
background: black;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-dg-attack td.sheet-template_label,
|
||||
.sheet-rolltemplate-dg-attack-monster td.sheet-template_label,
|
||||
.sheet-rolltemplate-gm-attack td.sheet-template_label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack td.sheet-template_value,
|
||||
.sheet-rolltemplate-dg-attack-monster td.sheet-template_value,
|
||||
.sheet-rolltemplate-gm-attack td.sheet-template_value {
|
||||
text-align: center;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack .inlinerollresult,
|
||||
.sheet-rolltemplate-dg-attack-monster .inlinerollresult,
|
||||
.sheet-rolltemplate-gm-attack .inlinerollresult {
|
||||
display: inline-block;
|
||||
min-width: 1.5em;
|
||||
@@ -500,16 +519,19 @@ th,caption {
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-dg-attack-monster .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-gm-attack .inlinerollresult.fullcrit {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-dg-attack-monster .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-gm-attack .inlinerollresult.fullfail {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
}
|
||||
.sheet-rolltemplate-dg-attack .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-dg-attack-monster .inlinerollresult.importantroll,
|
||||
.sheet-rolltemplate-gm-attack .inlinerollresult.importantroll {
|
||||
border: 2px solid black;
|
||||
background: #BEBEBE;
|
||||
|
||||
@@ -211,6 +211,7 @@
|
||||
<table style="width:100%">
|
||||
<tr><td>Attack:</td><td><button type='roll' name='roll_unarmed_combat' value=' &{template:default} {{name=Unarmed Combat Roll}} {{Roll = [[d20+@{unarmed_combat_to_hit}]]}} '></td></tr>
|
||||
<tr><td>Damage:</td><td><button type='roll' name='roll_unarmed_combat_damage' value=' &{template:default} {{name=Unarmed Combat Damage}} {{Damage = [[@{unarmed_combat_dmg}]]}}'></td></tr>
|
||||
<tr><td>Damage with Multipliers:</td><td><button type='roll' name='roll_unarmed_combat_damage' value=' &{template:default} {{name=Multiplied Unarmed Combat Damage}} {{Weapon = Unarmed}} {{Multiplier = ?{Multiplier?}}}{{Damage Roll = [[(@{unarmed_combat_dmg})*?{Multiplier?}]]}}'></td></tr>
|
||||
</table>
|
||||
|
||||
<hr/>
|
||||
|
||||
@@ -243,6 +243,10 @@ button.repcontrol_edit {
|
||||
border-radius: 3px
|
||||
}
|
||||
|
||||
.btn, .btn.btn-default {
|
||||
line-height: 1.42857143;
|
||||
}
|
||||
|
||||
.btn.repcontrol_move {
|
||||
background: 0 0;
|
||||
border: 0;
|
||||
|
||||
@@ -1,7 +1,12 @@
|
||||
# Eclipse Phase Alternate character sheet
|
||||
# Eclipse Phase Character Sheet
|
||||
|
||||
## [Issue tracker](https://github.com/Bathtor/EPSheet/issues)
|
||||
Please report any issues on the issue tracker.
|
||||
## Wiki
|
||||
Some of the less obvious features of the sheet are documented on the [Github Wiki](https://github.com/Bathtor/EPSheet/wiki).
|
||||
Feel free to create issues asking for more wiki pages, if functionality is unclear.
|
||||
|
||||
## Issue tracker
|
||||
Please report any issues on the [issue tracker](https://github.com/Bathtor/EPSheet/issues).
|
||||
|
||||
## API Script
|
||||
Roll20 Pro Subscribers can try out the pre-release of the [API script](https://github.com/Bathtor/EPSheet/releases/tag/script-v0.6.0).
|
||||
Roll20 Pro Subscribers can try out the pre-release of the [API Script](https://github.com/Bathtor/EPSheet/releases/tag/script-v0.6.0).
|
||||
Since of all of Eclipse Phase is Creative Commons, we are also in the process of creating a [custom compendium](https://github.com/Bathtor/EPCompendium) that works with the API Script.
|
||||
@@ -62,8 +62,10 @@
|
||||
"damage-typeopt-Kinetic":"Kinetic",
|
||||
"damage-typeopt-Public":"Public",
|
||||
"damage-typeopt-PublicScript":"Public via API",
|
||||
"damage-typeopt-Untyped":"Untyped",
|
||||
"damage-typeopt-short-Energy":"E",
|
||||
"damage-typeopt-short-Kinetic":"K",
|
||||
"damage-typeopt-short-Untyped":"",
|
||||
"damage-value":"Damage Value",
|
||||
"db":"DB",
|
||||
"death-rating":"Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Cinético",
|
||||
"damage-typeopt-Public": "Público",
|
||||
"damage-typeopt-PublicScript": "Público vía API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "C",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Valor de Daño",
|
||||
"db": "BD",
|
||||
"death-rating": "Valor de Muerte",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "Kinetic",
|
||||
"damage-typeopt-Public": "Public",
|
||||
"damage-typeopt-PublicScript": "Public via API",
|
||||
"damage-typeopt-Untyped": "Untyped",
|
||||
"damage-typeopt-short-Energy": "E",
|
||||
"damage-typeopt-short-Kinetic": "K",
|
||||
"damage-typeopt-short-Untyped": "",
|
||||
"damage-value": "Damage Value",
|
||||
"db": "DB",
|
||||
"death-rating": "Death Rating",
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
"damage-typeopt-Kinetic": "crwdns65418:0crwdne65418:0",
|
||||
"damage-typeopt-Public": "crwdns65419:0crwdne65419:0",
|
||||
"damage-typeopt-PublicScript": "crwdns71747:0crwdne71747:0",
|
||||
"damage-typeopt-Untyped": "crwdns72014:0crwdne72014:0",
|
||||
"damage-typeopt-short-Energy": "crwdns65420:0crwdne65420:0",
|
||||
"damage-typeopt-short-Kinetic": "crwdns65421:0crwdne65421:0",
|
||||
"damage-typeopt-short-Untyped": "crwdns72015:0crwdne72015:0",
|
||||
"damage-value": "crwdns65422:0crwdne65422:0",
|
||||
"db": "crwdns65423:0crwdne65423:0",
|
||||
"death-rating": "crwdns65424:0crwdne65424:0",
|
||||
|
||||
@@ -274,6 +274,15 @@ button[type=roll].sheet-apt-check
|
||||
{
|
||||
margin:0px;
|
||||
padding:0px;
|
||||
margin-left:-1.7px;
|
||||
}
|
||||
|
||||
button[type=roll].sheet-apt-check-muse-sav
|
||||
{
|
||||
margin:0px;
|
||||
padding:0px;
|
||||
margin-left:-3px;
|
||||
margin-right:0px !important
|
||||
}
|
||||
|
||||
button[type=roll] input
|
||||
@@ -309,7 +318,7 @@ button[type=roll] input
|
||||
div.sheet-block-title,
|
||||
span.sheet-block-title
|
||||
{
|
||||
margin-bottom:-2px;
|
||||
margin-bottom:-6px;
|
||||
font-size:18px;
|
||||
text-transform:uppercase;
|
||||
color:rgb(0, 124, 151);
|
||||
@@ -460,6 +469,7 @@ div.sheet-apt-title
|
||||
text-transform:uppercase !important;
|
||||
font-weight:bold !important;
|
||||
font-size:13px !important;
|
||||
white-space:normal;
|
||||
}
|
||||
|
||||
input.sheet-apt-title,
|
||||
@@ -467,6 +477,7 @@ button.sheet-apt-title
|
||||
{
|
||||
margin-right:10px !important;
|
||||
text-align:center;
|
||||
margin-left:-0.5px;
|
||||
}
|
||||
|
||||
.sheet-margin-col
|
||||
@@ -492,7 +503,7 @@ input.sheet-spe-skills
|
||||
|
||||
input.sheet-spe-skills-muse
|
||||
{
|
||||
width:380px;
|
||||
width:379px;
|
||||
}
|
||||
|
||||
div.sheet-name-skills,
|
||||
@@ -530,7 +541,7 @@ button[type=roll].sheet-skills-btn::before
|
||||
|
||||
button.sheet-skills-btn
|
||||
{
|
||||
width:130px;
|
||||
width:124px;
|
||||
height:28px;
|
||||
text-align:left;
|
||||
padding-right:0px !important;
|
||||
@@ -749,6 +760,7 @@ input.sheet-M4Hidden:checked ~ div.sheet-M4Hidden
|
||||
line-height: 1.6em;
|
||||
font-size: 1.2em;
|
||||
font-weight: bold;
|
||||
text-align:center;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-EPcombat a[href^="!"], .sheet-rolltemplate-EPcombat a[href^="~"] {
|
||||
|
||||
@@ -60,8 +60,8 @@
|
||||
<div class="sheet-hidden sheet-tab1Show" style="width:820px;">
|
||||
<div style="width:759px;margin:auto;">
|
||||
<div style="width:710px;" class="sheet-first-row">
|
||||
<div style="width:690px;" class="block-title" data-i18n="aptitudes">Aptitudes</div>
|
||||
<div style="width:690px;" class="block">
|
||||
<div style="width:692px;" class="block-title" data-i18n="aptitudes">Aptitudes</div>
|
||||
<div style="width:692px;" class="block">
|
||||
<div style="display:inline-block;">
|
||||
<div class="sheet-line">
|
||||
<input type="checkbox" name="attr_cognition-expand" style="float:left;margin-right:0;margin-left:-15px;" class="sheet-option sheet-expand"><span style="float:left;margin-right:0;margin-left:-15px;" class="sheet-option sheet-expand"></span>
|
||||
@@ -285,26 +285,26 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-line">
|
||||
<div style="width:100px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_initiative" style="width:100px;" class="default-btn center" value="
|
||||
<div style="width:94px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_initiative" style="width:94px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{initiative}}} {{subname=^{score}}} {{roll=[[1D6+[[@{initiative}]] ]]}} {{title-roll=^{roll}}}">
|
||||
<div class="apt-title center" data-i18n="initiative">Initiative</div>
|
||||
</button>
|
||||
</div>
|
||||
<div style="width:100px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_basic-perception" style="width:100px;" class="default-btn center" value="
|
||||
<div style="width:94px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_basic-perception" style="width:94px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{basic perception}}} {{subname=^{score}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{basicPerception}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="basic perception">Basic Perception</div>
|
||||
</button>
|
||||
</div>
|
||||
<div style="width:100px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-fray-melee" style="width:100px;" class="default-btn center" value="
|
||||
<div style="width:94px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-fray-melee" style="width:94px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{fray vs melee}}} {{subname=^{score}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{fray}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="fray vs melee">Fray VS Melee</div>
|
||||
</button>
|
||||
</div>
|
||||
<div style="width:100px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-fray-ranged" style="width:100px;" class="default-btn center" value="
|
||||
<div style="width:94px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-fray-ranged" style="width:94px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{fray vs ranged}}} {{subname=^{score}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{frayRanged}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="fray vs ranged">Fray VS Ranged</div>
|
||||
</button>
|
||||
@@ -402,7 +402,7 @@
|
||||
<input type="number" name="attr_total-know" class="center" style="width:65px;border-color:#ccc" value="(@{apt-know}+@{rank-know}+@{temp-know})" disabled />
|
||||
<input type="number" name="attr_rank-know" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-know" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-know" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-know" style="width:65px;margin:0px;vertical-align:middle;">
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
<option value="@{intuition}" data-i18n="intuition short">INT</option>
|
||||
</select>
|
||||
@@ -418,7 +418,7 @@
|
||||
<input type="number" name="attr_total-repeating-know" class="center" style="width:65px;border-color:#ccc" value="(@{apt-repeating-know}+@{rank-repeating-know}+@{temp-repeating-know})" disabled />
|
||||
<input type="number" name="attr_rank-repeating-know" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-repeating-know" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-repeating-know" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-repeating-know" style="width:65px;margin:0px;vertical-align:middle;">
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
<option value="@{intuition}" data-i18n="intuition short">INT</option>
|
||||
</select>
|
||||
@@ -448,7 +448,7 @@
|
||||
<input type="number" name="attr_total-athletics" class="center" style="width:65px;border-color:#ccc" value="(@{somatics}+@{rank-athletics}+@{temp-athletics})" disabled />
|
||||
<input type="number" name="attr_rank-athletics" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-athletics" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-athletics" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-athletics" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{somatics}" data-i18n="somatics short" selected>SOM</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -462,7 +462,7 @@
|
||||
<input type="number" name="attr_total-deceive" class="center" style="width:65px;border-color:#ccc" value="(@{savvy}+@{rank-deceive}+@{temp-deceive})" disabled />
|
||||
<input type="number" name="attr_rank-deceive" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-deceive" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-deceive" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-deceive" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{savvy}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -486,7 +486,7 @@
|
||||
<input type="number" name="attr_total-exotic-skill" class="center" style="width:65px;border-color:#ccc" value="(@{apt-exotic-skill}+@{rank-exotic-skill}+@{temp-exotic-skill})" disabled />
|
||||
<input type="number" name="attr_rank-exotic-skill" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-exotic-skill" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-exotic-skill" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-exotic-skill" style="width:65px;margin:0px;vertical-align:middle;">
|
||||
<option value="0" selected></option>
|
||||
<option value="@{cognition}" data-i18n="cognition short">COG</option>
|
||||
<option value="@{intuition}" data-i18n="intuition short">INT</option>
|
||||
@@ -502,13 +502,13 @@
|
||||
@{gm} &{template:EPdefault} {{name=^{exotic skill}}} {{subname=^{score}}} {{subskill=@{spe-repeating-exotic-skill}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-repeating-exotic-skill}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="name-skills" data-i18n="exotic skill">Exotic Skill</div>
|
||||
</button>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconNoneShow" value="0"/>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconInsightShow" value="@{cognition}"/>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconInsightShow" value="@{intuition}"/>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconMoxieShow" value="@{savvy}"/>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconMoxieShow" value="@{willpower}"/>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconVigorShow" value="@{reflexes}"/>
|
||||
<input type="checkbox" name="attr_apt-exotic-skill" class="carChoice iconVigorShow" value="@{somatics}"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconNoneShow" value="0"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconInsightShow" value="@{cognition}"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconInsightShow" value="@{intuition}"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconMoxieShow" value="@{savvy}"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconMoxieShow" value="@{willpower}"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconVigorShow" value="@{reflexes}"/>
|
||||
<input type="checkbox" name="attr_apt-repeating-exotic-skill" class="carChoice iconVigorShow" value="@{somatics}"/>
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Eclipse%20Phase%20V2/images/Insight.png" data-i18n-title="insight" title="Insight" class="iconPools-skills iconInsight">
|
||||
<img src="https://www.zupimages.net/up/18/14/qycu.png" data-i18n-title="moxie" title="Moxie" class="iconPools-skills iconMoxie">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Eclipse%20Phase%20V2/images/Vigor.png" data-i18n-title="vigor" title="Vigor" class="iconPools-skills iconVigor">
|
||||
@@ -516,7 +516,7 @@
|
||||
<input type="number" name="attr_total-repeating-exotic-skill" class="center" style="width:65px;border-color:#ccc" value="(@{apt-repeating-exotic-skill}+@{rank-repeating-exotic-skill}+@{temp-repeating-exotic-skill})" disabled />
|
||||
<input type="number" name="attr_rank-repeating-exotic-skill" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-repeating-exotic-skill" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-repeating-exotic-skill" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-repeating-exotic-skill" style="width:65px;margin:0px;vertical-align:middle;">
|
||||
<option value="0" selected></option>
|
||||
<option value="@{cognition}" data-i18n="cognition short">COG</option>
|
||||
<option value="@{intuition}" data-i18n="intuition short">INT</option>
|
||||
@@ -538,7 +538,7 @@
|
||||
<input type="number" name="attr_total-fray" class="center" style="width:65px;border-color:#ccc" value="((@{reflexes}*2)+@{rank-fray}+@{temp-fray})" disabled />
|
||||
<input type="number" name="attr_rank-fray" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-fray" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-fray" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-fray" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{reflexes}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -552,7 +552,7 @@
|
||||
<input type="number" name="attr_total-free-fall" class="center" style="width:65px;border-color:#ccc" value="(@{reflexes}+@{rank-free-fall}+@{temp-free-fall})" disabled />
|
||||
<input type="number" name="attr_rank-free-fall" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-free-fall" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-free-fall" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-free-fall" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{reflexes}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -566,7 +566,7 @@
|
||||
<input type="number" name="attr_total-guns" class="center" style="width:65px;border-color:#ccc" value="(@{reflexes}+@{rank-guns}+@{temp-guns})" disabled />
|
||||
<input type="number" name="attr_rank-guns" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-guns" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-guns" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-guns" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{reflexes}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -581,7 +581,7 @@
|
||||
<input type="number" name="attr_total-hardware" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-hardware}+@{temp-hardware})" disabled />
|
||||
<input type="number" name="attr_rank-hardware" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-hardware" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-hardware" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-hardware" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -596,7 +596,7 @@
|
||||
<input type="number" name="attr_total-repeating-hardware" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-repeating-hardware}+@{temp-repeating-hardware})" disabled />
|
||||
<input type="number" name="attr_rank-repeating-hardware" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-repeating-hardware" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-repeating-hardware" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-repeating-hardware" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -612,7 +612,7 @@
|
||||
<input type="number" name="attr_total-infiltrate" class="center" style="width:65px;border-color:#ccc" value="(@{reflexes}+@{rank-infiltrate}+@{temp-infiltrate})" disabled />
|
||||
<input type="number" name="attr_rank-infiltrate" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-infiltrate" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-infiltrate" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-infiltrate" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{reflexes}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -626,7 +626,7 @@
|
||||
<input type="number" name="attr_total-infosec" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-infosec}+@{temp-infosec})" disabled />
|
||||
<input type="number" name="attr_rank-infosec" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-infosec" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-infosec" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-infosec" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -640,7 +640,7 @@
|
||||
<input type="number" name="attr_total-interface" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-interface}+@{temp-interface})" disabled />
|
||||
<input type="number" name="attr_rank-interface" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-interface" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-interface" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-interface" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -654,7 +654,7 @@
|
||||
<input type="number" name="attr_total-kinesics" class="center" style="width:65px;border-color:#ccc" value="(@{savvy}+@{rank-kinesics}+@{temp-kinesics})" disabled />
|
||||
<input type="number" name="attr_rank-kinesics" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-kinesics" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-kinesics" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-kinesics" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{savvy}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -669,7 +669,7 @@
|
||||
<input type="number" name="attr_total-medicine" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-medicine}+@{temp-medicine})" disabled />
|
||||
<input type="number" name="attr_rank-medicine" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-medicine" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-medicine" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-medicine" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -684,7 +684,7 @@
|
||||
<input type="number" name="attr_total-repeating-medicine" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-repeating-medicine}+@{temp-repeating-medicine})" disabled />
|
||||
<input type="number" name="attr_rank-repeating-medicine" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-repeating-medicine" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-repeating-medicine" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-repeating-medicine" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -700,7 +700,7 @@
|
||||
<input type="number" name="attr_total-melee" class="center" style="width:65px;border-color:#ccc" value="(@{somatics}+@{rank-melee}+@{temp-melee})" disabled />
|
||||
<input type="number" name="attr_rank-melee" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-melee" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-melee" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-melee" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{somatics}" data-i18n="somatics short" selected>SOM</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -714,7 +714,7 @@
|
||||
<input type="number" name="attr_total-perceive" class="center" style="width:65px;border-color:#ccc" value="((@{intuition}*2)+@{rank-perceive}+@{temp-perceive})" disabled />
|
||||
<input type="number" name="attr_rank-perceive" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-perceive" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-perceive" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-perceive" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{intuition}" data-i18n="intuition short" selected>INT</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -728,7 +728,7 @@
|
||||
<input type="number" name="attr_total-persuade" class="center" style="width:65px;border-color:#ccc" value="(@{savvy}+@{rank-persuade}+@{temp-persuade})" disabled />
|
||||
<input type="number" name="attr_rank-persuade" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-persuade" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-persuade" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-persuade" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{savvy}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -743,7 +743,7 @@
|
||||
<input type="number" name="attr_total-pilot" class="center" style="width:65px;border-color:#ccc" value="(@{reflexes}+@{rank-pilot}+@{temp-pilot})" disabled />
|
||||
<input type="number" name="attr_rank-pilot" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-pilot" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-pilot" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-pilot" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{reflexes}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -758,7 +758,7 @@
|
||||
<input type="number" name="attr_total-repeating-pilot" class="center" style="width:65px;border-color:#ccc" value="(@{reflexes}+@{rank-repeating-pilot}+@{temp-repeating-pilot})" disabled />
|
||||
<input type="number" name="attr_rank-repeating-pilot" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-repeating-pilot" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-repeating-pilot" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-repeating-pilot" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{reflexes}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -774,7 +774,7 @@
|
||||
<input type="number" name="attr_total-program" class="center" style="width:65px;border-color:#ccc" value="(@{cognition}+@{rank-program}+@{temp-program})" disabled />
|
||||
<input type="number" name="attr_rank-program" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-program" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-program" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-program" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{cognition}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -788,7 +788,7 @@
|
||||
<input type="number" name="attr_total-provoke" class="center" style="width:65px;border-color:#ccc" value="(@{savvy}+@{rank-provoke}+@{temp-provoke})" disabled />
|
||||
<input type="number" name="attr_rank-provoke" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-provoke" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-provoke" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-provoke" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{savvy}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -802,7 +802,7 @@
|
||||
<input type="number" name="attr_total-psi" class="center" style="width:65px;border-color:#ccc" value="(@{willpower}+@{rank-psi}+@{temp-psi})" disabled />
|
||||
<input type="number" name="attr_rank-psi" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-psi" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-psi" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-psi" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{willpower}" data-i18n="willpower short" selected>WIL</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -816,7 +816,7 @@
|
||||
<input type="number" name="attr_total-research" class="center" style="width:65px;border-color:#ccc" value="(@{intuition}+@{rank-research}+@{temp-research})" disabled />
|
||||
<input type="number" name="attr_rank-research" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-research" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-research" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-research" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{intuition}" data-i18n="intuition short" selected>INT</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -830,7 +830,7 @@
|
||||
<input type="number" name="attr_total-survival" class="center" style="width:65px;border-color:#ccc" value="(@{intuition}+@{rank-survival}+@{temp-survival})" disabled />
|
||||
<input type="number" name="attr_rank-survival" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-survival" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-survival" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-survival" style="width:65px;margin:0px;vertical-align:middle;" disabled>
|
||||
<option value="@{intuition}" data-i18n="intuition short" selected>INT</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -893,7 +893,7 @@
|
||||
<fieldset class="repeating_weapon-ranged">
|
||||
<input type="checkbox" name="attr_weapon-ranged-expand" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:330px;">
|
||||
<button type="roll" name="roll_ranged-weapon-btn" style="width:335px;" class="sheet-default-btn" value="
|
||||
<button type="roll" name="roll_ranged-weapon-btn" style="width:327px;" class="sheet-default-btn" value="
|
||||
@{gm} &{template:EPcombat} {{name=@{ranged-weapon-name}}} {{subname=^{score}}} @{weapon-ranged-firing-modes} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-guns}]]-[[@{malus}]]]]}} {{title-range=^{range}}} {{range=@{ranged-weapon-range}}} {{title-damage=^{damage}}} {{damage=[[@{ranged-weapon-dv}]]}} {{title-reload=^{reload}}} {{title-type-reload=^{Semi Auto / Burst Fire / Full Auto short}}} {{reload=@{ranged-weapon-reload}}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}} {{notes=@{ranged-weapon-desc}}} {{links=[^{superior result damage}](~repeating_weapon-ranged_superior-result-dmg)}}">
|
||||
<span style="width:335px;" class="name-skills" name="attr_ranged-weapon-name"></span>
|
||||
</button>
|
||||
@@ -929,7 +929,7 @@
|
||||
<fieldset class="repeating_weapon-melee">
|
||||
<input type="checkbox" name="attr_weapon-melee-expand" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:330px;">
|
||||
<button type="roll" name="roll_melee-weapon-btn" style="width:335px;" class="sheet-default-btn" value="
|
||||
<button type="roll" name="roll_melee-weapon-btn" style="width:327px;" class="sheet-default-btn" value="
|
||||
@{gm} &{template:EPcombat} {{name=@{melee-weapon-name}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-melee}]]-[[@{malus}]]]]}} {{subname=^{score}}} {{title-damage=^{damage}}} {{damage=[[@{melee-weapon-dv}]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}} {{notes=@{melee-weapon-desc}}} {{links=[^{superior result damage}](~repeating_weapon-melee_superior-result-dmg)}}">
|
||||
<span style="width:335px;" class="name-skills" name="attr_melee-weapon-name"></span>
|
||||
</button>
|
||||
@@ -963,7 +963,7 @@
|
||||
<fieldset class="repeating_weapon-seeker">
|
||||
<input type="checkbox" name="attr_weapon-ranged-expand" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:330px;">
|
||||
<button type="roll" name="roll_seeker-weapon-btn" style="width:335px;" class="sheet-default-btn" value="
|
||||
<button type="roll" name="roll_seeker-weapon-btn" style="width:327px;" class="sheet-default-btn" value="
|
||||
@{gm} &{template:EPcombat} {{name=@{seeker-weapon-name}}} @{seeker-weapon-skill} {{roll=[[[[1D100-1]]]]}} {{title-range=^{range}}} {{range=@{seeker-weapon-range}}} {{title-damage=^{damage}}} {{damage=[[@{seeker-weapon-dv}]]}} {{title-reload=^{reload}}} {{title-type-reload=^{Semi Auto / Burst Fire / Full Auto short}}} {{reload=@{seeker-weapon-reload}}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}} {{notes=@{seeker-weapon-desc}}} {{links=[^{superior result damage}](~repeating_weapon-seeker_superior-result-dmg)}}">
|
||||
<span style="width:335px;" class="name-skills" name="attr_seeker-weapon-name"></span>
|
||||
</button>
|
||||
@@ -1084,14 +1084,14 @@
|
||||
@{gm} &{template:EPdefault} {{name=^{muse}}} {{subname=^{reflexes}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{reflexesMuse}*3]]]]}} {{title-roll=^{roll}}}">
|
||||
<div class="center apt-title" data-i18n="reflexes">Reflexes</div>
|
||||
</button>
|
||||
<button type="roll" name="roll_apt-sav-muse" style="width:100px;" class="apt-title apt-check" value="
|
||||
<button type="roll" name="roll_apt-sav-muse" style="width:100px;" class="apt-title apt-check apt-check-muse-sav" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{muse}}} {{subname=^{savvy}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{savvyMuse}*3]]]]}} {{title-roll=^{roll}}}">
|
||||
<div class="center apt-title" data-i18n="savvy">Savvy</div>
|
||||
</button>
|
||||
</div>
|
||||
<div class="sheet-line center">
|
||||
<input type="number" name="attr_somaticsMuse" class="sheet-lower-input apt-title" style="width:100px;" value="5" min="5">
|
||||
<input type="number" name="attr_willpowerMuse" class="sheet-lower-input apt-title" style="width:100px;" value="5" min="5">
|
||||
<input type="number" name="attr_somaticsMuse" class="sheet-lower-input apt-title" style="width:100px;margin-left: -2px;" value="5" min="5">
|
||||
<input type="number" name="attr_willpowerMuse" class="sheet-lower-input apt-title" style="width:100px;margin-left: -2px;" value="5" min="5">
|
||||
</div>
|
||||
<div class="sheet-line center">
|
||||
<button type="roll" name="roll_apt-som-muse" style="width:100px;" class="apt-title apt-check" value="
|
||||
@@ -1127,7 +1127,7 @@
|
||||
<input type="number" name="attr_total-muse-know" class="center" style="width:65px;border-color:#ccc" value="(@{apt-muse-know}+@{rank-muse-know}+@{temp-muse-know})" disabled />
|
||||
<input type="number" name="attr_rank-muse-know" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-know" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-know" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-muse-know" style="width:65px;margin:0px;vertical-align:middle">
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short">INT</option>
|
||||
</select>
|
||||
@@ -1142,7 +1142,7 @@
|
||||
<input type="number" name="attr_total-muse-know-repeat" class="center" style="width:65px;border-color:#ccc" value="(@{apt-muse-know-repeat}+@{temp-muse-know-repeat}+@{rank-muse-know-repeat})" disabled />
|
||||
<input type="number" name="attr_rank-muse-know-repeat" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-know-repeat" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-know-repeat" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-muse-know-repeat" style="width:65px;margin:0px;vertical-align:middle">
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short">INT</option>
|
||||
</select>
|
||||
@@ -1171,7 +1171,7 @@
|
||||
<input type="number" name="attr_total-muse-athletics" class="center" style="width:65px;border-color:#ccc" value="(@{somaticsMuse}+@{rank-muse-athletics}+@{temp-muse-athletics})" disabled />
|
||||
<input type="number" name="attr_rank-muse-athletics" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-athletics" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-athletics" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-athletics" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{somaticsMuse}" data-i18n="somatics short" selected>SOM</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1184,7 +1184,7 @@
|
||||
<input type="number" name="attr_total-muse-deceive" class="center" style="width:65px;border-color:#ccc" value="(@{savvyMuse}+@{rank-muse-deceive}+@{temp-muse-deceive})" disabled />
|
||||
<input type="number" name="attr_rank-muse-deceive" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-deceive" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-deceive" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-deceive" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{savvyMuse}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1198,7 +1198,7 @@
|
||||
<input type="number" name="attr_total-muse-exotic-skill" class="center" style="width:65px;border-color:#ccc" value="(@{apt-muse-exotic-skill}+@{rank-muse-exotic-skill}+@{temp-muse-exotic-skill})" disabled />
|
||||
<input type="number" name="attr_rank-muse-exotic-skill" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-exotic-skill" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-exotic-skill" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-muse-exotic-skill" style="width:65px;margin:0px;vertical-align:middle">
|
||||
<option value="0" selected></option>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short">COG</option>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short">INT</option>
|
||||
@@ -1218,7 +1218,7 @@
|
||||
<input type="number" name="attr_total-muse-exotic-skill-repeat" class="center" style="width:65px;border-color:#ccc" value="(@{apt-muse-exotic-skill-repeat}+@{rank-muse-exotic-skill-repeat}+@{temp-muse-exotic-skill-repeat})" disabled />
|
||||
<input type="number" name="attr_rank-muse-exotic-skill-repeat" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-exotic-skill-repeat" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-exotic-skill-repeat" style="width:65px;margin:0px;">
|
||||
<select name="attr_apt-muse-exotic-skill-repeat" style="width:65px;margin:0px;vertical-align:middle">
|
||||
<option value="0" selected></option>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short">COG</option>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short">INT</option>
|
||||
@@ -1239,7 +1239,7 @@
|
||||
<input type="number" name="attr_total-muse-fray" class="center" style="width:65px;border-color:#ccc" value="((@{reflexesMuse}*2)+@{rank-muse-fray}+@{temp-muse-fray})" disabled />
|
||||
<input type="number" name="attr_rank-muse-fray" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-fray" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-fray" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-fray" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{reflexesMuse}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1252,7 +1252,7 @@
|
||||
<input type="number" name="attr_total-muse-free-fall" class="center" style="width:65px;border-color:#ccc" value="(@{reflexesMuse}+@{rank-muse-free-fall}+@{temp-muse-free-fall})" disabled />
|
||||
<input type="number" name="attr_rank-muse-free-fall" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-free-fall" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-free-fall" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-free-fall" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{reflexesMuse}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1265,7 +1265,7 @@
|
||||
<input type="number" name="attr_total-muse-guns" class="center" style="width:65px;border-color:#ccc" value="(@{reflexesMuse}+@{rank-muse-guns}+@{temp-muse-guns})" disabled />
|
||||
<input type="number" name="attr_rank-muse-guns" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-guns" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-guns" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-guns" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{reflexesMuse}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1279,7 +1279,7 @@
|
||||
<input type="number" name="attr_total-muse-hardware" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-hardware}+@{temp-muse-hardware})" disabled />
|
||||
<input type="number" name="attr_rank-muse-hardware" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-hardware" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-hardware" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-hardware" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1293,7 +1293,7 @@
|
||||
<input type="number" name="attr_total-muse-hardware-repeat" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-hardware-repeat}+@{temp-muse-hardware-repeat})" disabled />
|
||||
<input type="number" name="attr_rank-muse-hardware-repeat" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-hardware-repeat" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-hardware-repeat" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-hardware-repeat" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1308,7 +1308,7 @@
|
||||
<input type="number" name="attr_total-muse-infiltrate" class="center" style="width:65px;border-color:#ccc" value="(@{reflexesMuse}+@{rank-muse-infiltrate}+@{temp-muse-infiltrate})" disabled />
|
||||
<input type="number" name="attr_rank-muse-infiltrate" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-infiltrate" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-infiltrate" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-infiltrate" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{reflexesMuse}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1321,7 +1321,7 @@
|
||||
<input type="number" name="attr_total-muse-infosec" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-infosec}+@{temp-muse-infosec})" disabled />
|
||||
<input type="number" name="attr_rank-muse-infosec" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-infosec" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-infosec" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-infosec" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1334,7 +1334,7 @@
|
||||
<input type="number" name="attr_total-muse-interface" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-interface}+@{temp-muse-interface})" disabled />
|
||||
<input type="number" name="attr_rank-muse-interface" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-interface" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-interface" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-interface" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1347,7 +1347,7 @@
|
||||
<input type="number" name="attr_total-muse-kinesics" class="center" style="width:65px;border-color:#ccc" value="(@{savvyMuse}+@{rank-muse-kinesics}+@{temp-muse-kinesics})" disabled />
|
||||
<input type="number" name="attr_rank-muse-kinesics" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-kinesics" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-kinesics" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-kinesics" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{savvyMuse}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1361,7 +1361,7 @@
|
||||
<input type="number" name="attr_total-muse-medicine" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-medicine}+@{temp-muse-medicine})" disabled />
|
||||
<input type="number" name="attr_rank-muse-medicine" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-medicine" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-medicine" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-medicine" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1375,7 +1375,7 @@
|
||||
<input type="number" name="attr_total-muse-medicine-repeat" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-medicine-repeat}+@{temp-muse-medicine-repeat})" disabled />
|
||||
<input type="number" name="attr_rank-muse-medicine-repeat" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-medicine-repeat" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-medicine-repeat" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-medicine-repeat" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1390,7 +1390,7 @@
|
||||
<input type="number" name="attr_total-muse-melee" class="center" style="width:65px;border-color:#ccc" value="(@{somaticsMuse}+@{rank-muse-melee}+@{temp-muse-melee})" disabled />
|
||||
<input type="number" name="attr_rank-muse-melee" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-melee" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-melee" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-melee" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{somaticsMuse}" data-i18n="somatics short" selected>SOM</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1403,7 +1403,7 @@
|
||||
<input type="number" name="attr_total-muse-perceive" class="center" style="width:65px;border-color:#ccc" value="((@{intuitionMuse}*2)+@{rank-muse-perceive}+@{temp-muse-perceive})" disabled />
|
||||
<input type="number" name="attr_rank-muse-perceive" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-perceive" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-perceive" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-perceive" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short" selected>INT</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1416,7 +1416,7 @@
|
||||
<input type="number" name="attr_total-muse-persuade" class="center" style="width:65px;border-color:#ccc" value="(@{savvyMuse}+@{rank-muse-persuade}+@{temp-muse-persuade})" disabled />
|
||||
<input type="number" name="attr_rank-muse-persuade" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-persuade" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-persuade" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-persuade" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{savvyMuse}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1430,7 +1430,7 @@
|
||||
<input type="number" name="attr_total-muse-pilot" class="center" style="width:65px;border-color:#ccc" value="(@{reflexesMuse}+@{rank-muse-pilot}+@{temp-muse-pilot})" disabled />
|
||||
<input type="number" name="attr_rank-muse-pilot" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-pilot" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-pilot" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-pilot" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{reflexesMuse}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1444,7 +1444,7 @@
|
||||
<input type="number" name="attr_total-muse-pilot-repeat" class="center" style="width:65px;border-color:#ccc" value="(@{reflexesMuse}+@{rank-muse-pilot-repeat}+@{temp-muse-pilot-repeat})" disabled />
|
||||
<input type="number" name="attr_rank-muse-pilot-repeat" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-pilot-repeat" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-pilot-repeat" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-pilot-repeat" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{reflexesMuse}" data-i18n="reflexes short" selected>REF</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1459,7 +1459,7 @@
|
||||
<input type="number" name="attr_total-muse-program" class="center" style="width:65px;border-color:#ccc" value="(@{cognitionMuse}+@{rank-muse-program}+@{temp-muse-program})" disabled />
|
||||
<input type="number" name="attr_rank-muse-program" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-program" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-program" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-program" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{cognitionMuse}" data-i18n="cognition short" selected>COG</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1472,7 +1472,7 @@
|
||||
<input type="number" name="attr_total-muse-provoke" class="center" style="width:65px;border-color:#ccc" value="(@{savvyMuse}+@{rank-muse-provoke}+@{temp-muse-provoke})" disabled />
|
||||
<input type="number" name="attr_rank-muse-provoke" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-provoke" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-provoke" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-provoke" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{savvyMuse}" data-i18n="savvy short" selected>SAV</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1485,7 +1485,7 @@
|
||||
<input type="number" name="attr_total-muse-research" class="center" style="width:65px;border-color:#ccc" value="(@{intuitionMuse}+@{rank-muse-research}+@{temp-muse-research})" disabled />
|
||||
<input type="number" name="attr_rank-muse-research" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-research" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-research" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-research" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short" selected>INT</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1498,7 +1498,7 @@
|
||||
<input type="number" name="attr_total-muse-survival" class="center" style="width:65px;border-color:#ccc" value="(@{intuitionMuse}+@{rank-muse-survival}+@{temp-muse-survival})" disabled />
|
||||
<input type="number" name="attr_rank-muse-survival" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-muse-survival" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-muse-survival" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-muse-survival" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{intuitionMuse}" data-i18n="intuition short" selected>INT</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -1645,7 +1645,7 @@
|
||||
<div class="sheet-line" style="margin-bottom:20px;">
|
||||
<div class="sheet-column" style="width:398px;margin-right:20px;">
|
||||
<input type="checkbox" name="attr_biowareM1-hide" class="sheet-option sheet-optionHideMorph" checked><span class="sheet-option"></span><div class="block-title block-title-morph" data-i18n="bioware">Bioware</div>
|
||||
<div class="block">
|
||||
<div class="blockSpe">
|
||||
<div class="hidden">
|
||||
<div class="sheet-line">
|
||||
<fieldset class="repeating_biowareM1">
|
||||
@@ -1662,7 +1662,7 @@
|
||||
</div>
|
||||
<div class="sheet-column" style="width:398px;">
|
||||
<input type="checkbox" name="attr_cyberwareM1-hide" class="sheet-option sheet-optionHideMorph" checked><span class="sheet-option"></span><div class="block-title block-title-morph" data-i18n="cyberware">Cyberware</div>
|
||||
<div class="block">
|
||||
<div class="blockSpe">
|
||||
<div class="hidden">
|
||||
<div class="sheet-line">
|
||||
<fieldset class="repeating_cyberwareM1">
|
||||
@@ -2858,7 +2858,7 @@
|
||||
<input type="checkbox" name="attr_morphTab" class="sheet-M3Hidden" value="@{physMalusM3}">
|
||||
<input type="checkbox" name="attr_morphTab" class="sheet-M4Hidden" value="@{physMalusM4}">
|
||||
<div class="sheet-M1Hidden">
|
||||
<div class="block-title block-title-morph" data-i18n="pool">Pool</div>
|
||||
<div class="block-title block-title" data-i18n="pool">Pool</div>
|
||||
<div class="block">
|
||||
<div class="sheet-line">
|
||||
<div style="width:71px;display:inline-block;"></div>
|
||||
@@ -3244,7 +3244,7 @@
|
||||
</div>
|
||||
<div class="sheet-line">
|
||||
<div style="width:100px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-guns" style="width:100px;" class="default-btn center" value="
|
||||
<button type="roll" name="roll_combat-guns" style="width:93px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{guns}}} {{subname=^{score}}} {{subskill=@{spe-guns}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-guns}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="guns">Guns</div>
|
||||
</button>
|
||||
@@ -3281,13 +3281,13 @@
|
||||
</div>
|
||||
<div class="sheet-line" style="margin-bottom:10px;">
|
||||
<div style="width:100px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_initiative" style="width:100px;" class="default-btn center" value="
|
||||
<button type="roll" name="roll_initiative" style="width:93px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{initiative}}} {{subname=^{score}}} {{roll=[[1D10+[[@{initiative}]] ]]}} {{title-roll=^{roll}}}">
|
||||
<div class="apt-title center" data-i18n="initiative">Initiative</div>
|
||||
</button>
|
||||
</div>
|
||||
<div style="width:100px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_basic-perception" style="width:100px;" class="default-btn center" value="
|
||||
<button type="roll" name="roll_basic-perception" style="width:93px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{basic perception}}} {{subname=^{score}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{basicPerception}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="basic perception">Basic Perception</div>
|
||||
</button>
|
||||
@@ -3315,13 +3315,13 @@
|
||||
</div>
|
||||
<div class="sheet-line">
|
||||
<div style="width:100px;margin-right:10px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-fray-melee" style="width:100px;" class="default-btn center" value="
|
||||
<button type="roll" name="roll_combat-fray-melee" style="width:93px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{fray vs melee}}} {{subname=^{score}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{fray}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="fray vs melee">Fray VS Melee</div>
|
||||
</button>
|
||||
</div>
|
||||
<div style="width:100px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-fray-ranged" style="width:100px;" class="default-btn center" value="
|
||||
<button type="roll" name="roll_combat-fray-ranged" style="width:93px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{fray vs ranged}}} {{subname=^{score}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{frayRanged}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="fray vs ranged">Fray VS Ranged</div>
|
||||
</button>
|
||||
@@ -3337,7 +3337,7 @@
|
||||
<input type="checkbox" name="attr_morphTab" class="sheet-M3Hidden" value="@{physMalusM3}">
|
||||
<input type="checkbox" name="attr_morphTab" class="sheet-M4Hidden" value="@{physMalusM4}">
|
||||
<div class="sheet-column sheet-M1Hidden" style="width:268px;margin-bottom:10px;">
|
||||
<div class="block-title block-title-morph" data-i18n="physique">Physique</div>
|
||||
<div class="block-title block-title" data-i18n="physique">Physique</div>
|
||||
<div class="block">
|
||||
<div class="sheet-line">
|
||||
<input type="number" name="attr_durM1" class="sheet-lower-input apt-title" style="width:66.67px;" data-i18n-title="durability" title="Durability" value="0">
|
||||
@@ -3477,7 +3477,7 @@
|
||||
</div>
|
||||
<div class="sheet-line">
|
||||
<div style="width:100px;" class="sheet-column">
|
||||
<button type="roll" name="roll_combat-melee" style="width:100px;" class="default-btn center" value="
|
||||
<button type="roll" name="roll_combat-melee" style="width:93px;" class="default-btn center" value="
|
||||
@{gm} &{template:EPdefault} {{name=^{melee}}} {{subname=^{score}}} {{subskill=@{spe-melee}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-melee}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="apt-title center" data-i18n="melee">Melee</div>
|
||||
</button>
|
||||
@@ -3510,7 +3510,7 @@
|
||||
<fieldset class="repeating_weapon-ranged">
|
||||
<input type="checkbox" name="attr_weapon-ranged-expand" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:330px;">
|
||||
<button type="roll" name="roll_ranged-weapon-btn" style="width:335px;" class="sheet-default-btn" value="
|
||||
<button type="roll" name="roll_ranged-weapon-btn" style="width:327px;" class="sheet-default-btn" value="
|
||||
@{gm} &{template:EPcombat} {{name=@{ranged-weapon-name}}} {{subname=^{score}}} @{weapon-ranged-firing-modes} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-guns}]]-[[@{malus}]]]]}} {{title-range=^{range}}} {{range=@{ranged-weapon-range}}} {{title-damage=^{damage}}} {{damage=[[@{ranged-weapon-dv}]]}} {{title-reload=^{reload}}} {{title-type-reload=^{Semi Auto / Burst Fire / Full Auto short}}} {{reload=@{ranged-weapon-reload}}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}} {{notes=@{ranged-weapon-desc}}} {{links=[^{superior result damage}](~repeating_weapon-ranged_superior-result-dmg)}}">
|
||||
<span style="width:335px;" class="name-skills" name="attr_ranged-weapon-name"></span>
|
||||
</button>
|
||||
@@ -3546,7 +3546,7 @@
|
||||
<fieldset class="repeating_weapon-melee">
|
||||
<input type="checkbox" name="attr_weapon-melee-expand" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:330px;">
|
||||
<button type="roll" name="roll_melee-weapon-btn" style="width:335px;" class="sheet-default-btn" value="
|
||||
<button type="roll" name="roll_melee-weapon-btn" style="width:327px;" class="sheet-default-btn" value="
|
||||
@{gm} &{template:EPcombat} {{name=@{melee-weapon-name}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-melee}]]-[[@{malus}]]]]}} {{subname=^{score}}} {{title-damage=^{damage}}} {{damage=[[@{melee-weapon-dv}]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}} {{notes=@{melee-weapon-desc}}} {{links=[^{superior result damage}](~repeating_weapon-melee_superior-result-dmg)}}">
|
||||
<span style="width:335px;" class="name-skills" name="attr_melee-weapon-name"></span>
|
||||
</button>
|
||||
@@ -3579,7 +3579,7 @@
|
||||
<fieldset class="repeating_weapon-seeker">
|
||||
<input type="checkbox" name="attr_weapon-ranged-expand" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:330px;">
|
||||
<button type="roll" name="roll_seeker-weapon-btn" style="width:335px;" class="sheet-default-btn" value="
|
||||
<button type="roll" name="roll_seeker-weapon-btn" style="width:327px;" class="sheet-default-btn" value="
|
||||
@{gm} &{template:EPcombat} {{name=@{seeker-weapon-name}}} @{seeker-weapon-skill} {{roll=[[[[1D100-1]]]]}} {{title-range=^{range}}} {{range=@{seeker-weapon-range}}} {{title-damage=^{damage}}} {{damage=[[@{seeker-weapon-dv}]]}} {{title-reload=^{reload}}} {{title-type-reload=^{Semi Auto / Burst Fire / Full Auto short}}} {{reload=@{seeker-weapon-reload}}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}} {{notes=@{seeker-weapon-desc}}} {{links=[^{superior result damage}](~repeating_weapon-seeker_superior-result-dmg)}}">
|
||||
<span style="width:335px;" class="name-skills" name="attr_seeker-weapon-name"></span>
|
||||
</button>
|
||||
@@ -3751,11 +3751,11 @@
|
||||
@{gm} &{template:EPdefault} {{name=^{psi}}} {{subname=^{score}}} {{subskill=@{spe-psi}}} {{roll=[[[[1D100-1]]]]}} {{target=[[[[@{total-psi}]]-[[@{malus}]]]]}} {{title-roll=^{roll}}} {{title-modifiers=^{modifiers}}} {{modifiers=[[[[(0-@{malus})]]]]}}">
|
||||
<div class="name-skills" data-i18n="psi">Psi</div>
|
||||
</button>
|
||||
<input type="text" name="attr_spe-psi" class="sheet-spe-skills" data-i18n-placeholder="specializations" placeholder="Specializations" />
|
||||
<input type="text" name="attr_spe-psi" class="sheet-spe-skills" data-i18n-placeholder="specializations" style="width:376px" placeholder="Specializations" />
|
||||
<input type="number" name="attr_total-psi" class="center" style="width:65px;border-color:#ccc" value="(@{willpower}+@{rank-psi}+@{temp-psi})" disabled />
|
||||
<input type="number" name="attr_rank-psi" class="center" style="width:65px;" value="0" />
|
||||
<input type="number" name="attr_temp-psi" class="center" style="width:65px;" value="0" />
|
||||
<select name="attr_apt-psi" style="width:65px;margin:0px;" disabled>
|
||||
<select name="attr_apt-psi" style="width:65px;margin:0px;vertical-align:middle" disabled>
|
||||
<option value="@{willpower}" data-i18n="willpower short" selected>WIL</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -3775,28 +3775,28 @@
|
||||
</div>
|
||||
<div class="hidden" style="width:765px;margin-left:15px;">
|
||||
<fieldset class="repeating_psi-chi-sleights">
|
||||
<input type="checkbox" name="attr_psi-chi-sleight-option" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;" checked /><span style="float:left;margin-right:0px;margin-left:-21px;" class="sheet-option sheet-expand"></span>
|
||||
<input type="checkbox" name="attr_psi-chi-sleight-option" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;margin-top: 5px;" checked /><span style="float:left;margin-right:0px;margin-left:-21px;" class="sheet-option sheet-expand"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:765px;">
|
||||
<button type="roll" name="roll_psi-chi-btn" style="width:245px;" class="sheet-skills-btn" value="
|
||||
<button type="roll" name="roll_psi-chi-btn" style="width:237px;" class="sheet-skills-btn" value="
|
||||
@{gm} &{template:EPpsi} {{name=^{psi-chi sleights}}} {{subskill=@{psi-chi-name}}} {{target-infection=[[@{current-infection-rating}+@{psi-chi-strain-mod}]]}} {{roll=[[[[1D100-1]]]]}} {{type=@{psi-chi-type}}} {{range=@{psi-chi-self}}} {{action=@{psi-chi-action}}} {{duration=@{psi-chi-duration}}} {{notes=@{psi-chi-desc}}} {{title-roll=^{infection test}}} {{title-modifiers=^{modifiers}}} {{title-type=^{type}}} {{title-range=^{range}}} {{title-action=^{action}}} {{title-duration=^{duration}}} {{title-infection=^{infection}}} {{strain-title=^{effect}}} {{strain=[[1D6]]}} {{strain_1=^{breaking point}}} {{strain_2=^{physical damage}([[1D6+@{psi-chi-strain-mod}]])}} {{strain_3=@{strain-effet-name-3}}} {{strain_4=@{strain-effet-name-4}}} {{strain_5=@{strain-effet-name-5}}} {{strain_6=@{strain-effet-name-6}}}">
|
||||
<span style="width:210px;" class="name-skills" name="attr_psi-chi-name"></span>
|
||||
</button>
|
||||
<select name="attr_psi-chi-type" style="width:100px;margin:0px;" class="center" disabled>
|
||||
<select name="attr_psi-chi-type" style="width:100px;margin:0px;vertical-align:middle;" class="center" disabled>
|
||||
<option value="^{passive}" data-i18n="passive" selected>Passive</option>
|
||||
</select>
|
||||
<select name="attr_psi-chi-self" style="width:100px;margin:0px;" class="center" disabled>
|
||||
<select name="attr_psi-chi-self" style="width:100px;margin:0px;vertical-align:middle;" class="center" disabled>
|
||||
<option value="^{self}" data-i18n="self" selected>Self</option>
|
||||
</select>
|
||||
<select name="attr_psi-chi-action" style="width:100px;margin:0px;" class="center" disabled>
|
||||
<select name="attr_psi-chi-action" style="width:100px;margin:0px;vertical-align:middle;" class="center" disabled>
|
||||
<option value="^{auto}" data-i18n="auto" selected>Auto</option>
|
||||
</select>
|
||||
<select name="attr_psi-chi-duration" style="width:100px;margin:0px;" class="center" disabled>
|
||||
<select name="attr_psi-chi-duration" style="width:100px;margin:0px;vertical-align:middle;" class="center" disabled>
|
||||
<option value="^{constant}" data-i18n="constant" selected>Constant</option>
|
||||
</select>
|
||||
<input type="number" name="attr_psi-chi-strain-mod" class="sheet-spe-skills sheet-center" style="width:100px" value="0" readonly />
|
||||
</div>
|
||||
<div class="sheet-line sheet-expand" style="width:765px;">
|
||||
<input type="text" name="attr_psi-chi-name" class="sheet-spe-skills" style="width:245px" data-i18n-title="name" title="Name" value="" />
|
||||
<input type="text" name="attr_psi-chi-name" class="sheet-spe-skills" style="width:245px;margin-top: -16px;vertical-align:middle;" data-i18n-title="name" title="Name" value="" />
|
||||
<textarea name="attr_psi-chi-desc" style="width:514px;height:26px;padding:0;margin:0px;" data-i18n-title="description" title="Description"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3816,28 +3816,28 @@
|
||||
</div>
|
||||
<div class="hidden" style="width:765px;margin-left:15px;">
|
||||
<fieldset class="repeating_psi-gamma-sleights">
|
||||
<input type="checkbox" name="attr_psi-gamma-sleight-option" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;"><span style="float:left;margin-right:0px;margin-left:-21px;" class="sheet-option sheet-expand"></span>
|
||||
<input type="checkbox" name="attr_psi-gamma-sleight-option" class="sheet-option sheet-expand" style="float:left;margin-right:0px;margin-left:-21px;margin-top: 5px;"><span style="float:left;margin-right:0px;margin-left:-21px;" class="sheet-option sheet-expand"></span>
|
||||
<div class="sheet-line sheet-expandHide" style="width:765px;">
|
||||
<button type="roll" name="roll_psi-gamma-btn" style="width:245px;" class="sheet-skills-btn" value="
|
||||
<button type="roll" name="roll_psi-gamma-btn" style="width:237px;" class="sheet-skills-btn" value="
|
||||
@{gm} &{template:EPpsi} {{name=^{psi-gamma sleights}}} {{subskill=@{psi-gamma-name}}} {{target-infection=[[@{current-infection-rating}+@{psi-gamma-strain-mod}]]}} {{roll=[[[[1D100-1]]]]}} {{type=@{psi-gamma-type}}} {{range=@{psi-gamma-range}}} {{action=@{psi-gamma-action}}} {{duration=@{psi-gamma-duration}}} {{notes=@{psi-gamma-desc}}} {{title-roll=^{infection test}}} {{title-modifiers=^{modifiers}}} {{title-type=^{type}}} {{title-range=^{range}}} {{title-action=^{action}}} {{title-duration=^{duration}}} {{title-infection=^{infection}}} {{strain-title=^{effect}}} {{strain=[[1D6]]}} {{strain_1=^{breaking point}}} {{strain_2=^{physical damage}([[1D6+@{psi-gamma-strain-mod}]])}} {{strain_3=@{strain-effet-name-3}}} {{strain_4=@{strain-effet-name-4}}} {{strain_5=@{strain-effet-name-5}}} {{strain_6=@{strain-effet-name-6}}}">
|
||||
<span style="width:210px;" class="name-skills" name="attr_psi-gamma-name"></span>
|
||||
</button>
|
||||
<select name="attr_psi-gamma-type" style="width:100px;margin:0px;" class="center">
|
||||
<select name="attr_psi-gamma-type" style="width:100px;margin:0px;vertical-align:middle;" class="center">
|
||||
<option value="^{active}" data-i18n="active" selected>Active</option>
|
||||
<option value="^{passive}" data-i18n="passive">Passive</option>
|
||||
</select>
|
||||
<select name="attr_psi-gamma-range" style="width:100px;margin:0px;" class="center">
|
||||
<select name="attr_psi-gamma-range" style="width:100px;margin:0px;vertical-align:middle;" class="center">
|
||||
<option value="^{self}" data-i18n="self" selected>Self</option>
|
||||
<option value="^{touch}" data-i18n="touch">Touch</option>
|
||||
<option value="^{close}" data-i18n="close">Close</option>
|
||||
</select>
|
||||
<select name="attr_psi-gamma-action" style="width:100px;margin:0px;" class="center">
|
||||
<select name="attr_psi-gamma-action" style="width:100px;margin:0px;vertical-align:middle;" class="center">
|
||||
<option value="^{auto}" data-i18n="auto" selected>Auto</option>
|
||||
<option value="^{quick}" data-i18n="quick">Quick</option>
|
||||
<option value="^{complex}" data-i18n="complex">Complex</option>
|
||||
<option value="^{task}" data-i18n="task">Task</option>
|
||||
</select>
|
||||
<select name="attr_psi-gamma-duration" style="width:100px;margin:0px;" class="center">
|
||||
<select name="attr_psi-gamma-duration" style="width:100px;margin:0px;vertical-align:middle;" class="center">
|
||||
<option value="^{constant}" data-i18n="constant" selected>Constant</option>
|
||||
<option value="^{instant}" data-i18n="instant">Instant</option>
|
||||
<option value="^{sustained}" data-i18n="sustained">Sustained</option>
|
||||
@@ -3846,7 +3846,7 @@
|
||||
<input type="number" name="attr_psi-gamma-strain-mod" class="sheet-spe-skills sheet-center" style="width:100px" value="0" />
|
||||
</div>
|
||||
<div class="sheet-line sheet-expand" style="width:765px;">
|
||||
<input type="text" name="attr_psi-gamma-name" class="sheet-spe-skills" style="width:245px" data-i18n-title="name" title="Name" value="" />
|
||||
<input type="text" name="attr_psi-gamma-name" class="sheet-spe-skills" style="width:245px;margin-top: -16px;" data-i18n-title="name" title="Name" value="" />
|
||||
<textarea name="attr_psi-gamma-desc" style="width:514px;height:26px;padding:0;margin:0px;" data-i18n-title="description" title="Description"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,623 @@
|
||||
/*@font-face {
|
||||
font-family: 'Special Elite';
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
src: local('Special Elite'), local('SpecialElite-Regular'), url(http://fonts.gstatic.com/s/specialelite/v5/9-wW4zu3WNoD5Fjka35Jm4kzzdU71mzyRvKBGWbyScU.woff) format('woff');
|
||||
}*/
|
||||
|
||||
div.repitem .sheet-gear-name input[type=text]{
|
||||
width:65%;
|
||||
}
|
||||
|
||||
.sheet-gear-uses {
|
||||
float:right;
|
||||
width:35%;
|
||||
}
|
||||
|
||||
.sheet-gear-uses input[type=number]{
|
||||
width:2em;
|
||||
}
|
||||
|
||||
button[type=roll].sheet-d6-roll-button::before {
|
||||
content: 'F';
|
||||
font-family: 'dicefontd6';
|
||||
}
|
||||
|
||||
.sheet-section-title button[type=roll]{
|
||||
margin: 5px;
|
||||
}
|
||||
|
||||
/*
|
||||
button[type=roll].sheet-d6-roll-button::before {
|
||||
content: '';
|
||||
}
|
||||
|
||||
.sheet-d6-roll-button span{
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background: white;
|
||||
position: absolute;
|
||||
line-height: 1em;
|
||||
font-size: 1em;
|
||||
}
|
||||
|
||||
.sheet-d6-roll-button span::before {
|
||||
content: 'F';
|
||||
font-family: 'dicefontd6';
|
||||
}*/
|
||||
|
||||
li {
|
||||
list-style: none;
|
||||
}
|
||||
.charsheet .sheet-maindiv {
|
||||
background: white;
|
||||
}
|
||||
.charsheet .sheet-maindiv label {
|
||||
display: inline-block;
|
||||
width: auto;
|
||||
margin-left: 5px;
|
||||
/*font-family: 'Special Elite', 'Helvetica', sans-serif;*/
|
||||
font-weight: normal;
|
||||
}
|
||||
.charsheet .sheet-maindiv .sheet-col label {
|
||||
display: inline-block;
|
||||
width: auto;
|
||||
}
|
||||
.charsheet .sheet-maindiv .sheet-col label.sheet-harm {
|
||||
padding-right: 0;
|
||||
}
|
||||
.charsheet .sheet-maindiv label.sheet-name {
|
||||
font-weight: 400;
|
||||
font-size: 1.5em;
|
||||
padding-right: 5px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-maindiv .sheet-col .sheet-section-title {
|
||||
/*background: url('http://i.imgur.com/OjBPJL9.jpg') repeat-x left center transparent;*/
|
||||
background: black;
|
||||
color: #FFFFFF;
|
||||
line-height: 43px;
|
||||
height: 36px;
|
||||
width: 100%;
|
||||
padding-left: 15px;
|
||||
margin-left: 0;
|
||||
margin-bottom: 0;
|
||||
font-size: 1.5em;
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
}
|
||||
.charsheet .sheet-maindiv .sheet-col.sheet-even .sheet-section-title {
|
||||
/*background: url('http://i.imgur.com/RNob7Yh.jpg') repeat-x left center transparent;*/
|
||||
}
|
||||
|
||||
.charsheet .sheet-maindiv .sheet-col .sheet-harm.sheet-section-title,
|
||||
.charsheet .sheet-maindiv .sheet-col .sheet-other.sheet-section-title,
|
||||
.charsheet .sheet-maindiv .sheet-col .sheet-improvements.sheet-section-title {
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.charsheet label.sheet-improvement {
|
||||
font-size: 1em;
|
||||
}
|
||||
|
||||
.charsheet label.sheet-lock {
|
||||
width: auto;
|
||||
font-size: 12px;
|
||||
font-weight: 400;
|
||||
}
|
||||
|
||||
.charsheet .sheet-attrBox,
|
||||
.charsheet .sheet-attrBoxMini {
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.charsheet input[type=number]{
|
||||
text-align: right;
|
||||
font-weight: bold;
|
||||
font-size: large;
|
||||
padding: 1px 2px 0px 2px;
|
||||
max-width: 45px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-attrBox input[type=text],
|
||||
.charsheet .sheet-attrBoxMini input[type=text] {
|
||||
width: auto;
|
||||
text-align: center;
|
||||
font-size: 1.2em;
|
||||
font-weight: bold;
|
||||
}
|
||||
.charsheet .sheet-attrBox input[type=checkbox],
|
||||
.charsheet .sheet-attrBoxMini input[type=checkbox] {
|
||||
width: auto;
|
||||
}
|
||||
|
||||
label.sheet-cool.sheet-attr {
|
||||
width: auto;
|
||||
display: inline-block;
|
||||
float: left;
|
||||
line-height: 32px;
|
||||
}
|
||||
|
||||
input.sheet-attr {
|
||||
display: inline-block;
|
||||
width: 40px;
|
||||
font-size: 18px;
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
}
|
||||
button[type=roll] {
|
||||
float: right;
|
||||
}
|
||||
|
||||
.sheet-move-box {
|
||||
|
||||
}
|
||||
.charsheet div.sheet-roll-box {
|
||||
padding: 8px 4px;
|
||||
background: #EFEFEF;
|
||||
margin-top: 0;
|
||||
line-height: 16px;
|
||||
}
|
||||
.sheet-damage,
|
||||
.sheet-locked-damage{
|
||||
font-size: 0.85em;
|
||||
}
|
||||
.repcontainer div.repitem {
|
||||
padding: 5px;
|
||||
background: #EFEFEF;
|
||||
margin-bottom: 9px;
|
||||
}
|
||||
.repcontainer div.repitem {
|
||||
|
||||
}
|
||||
div.repitem .sheet-movename, div.repitem .sheet-stat {
|
||||
width: 20%;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
div.repitem input[type=text]{
|
||||
width: 75%;
|
||||
}
|
||||
.repcontrol {
|
||||
margin-bottom: 15px;
|
||||
}
|
||||
.repcontainer div.repitem select {
|
||||
width: 75%;
|
||||
margin: 0;
|
||||
}
|
||||
div.repitem .sheet-desc {
|
||||
width: auto;
|
||||
}
|
||||
input[name="attr_movedesc"]{
|
||||
width: auto;
|
||||
}
|
||||
.repitem textarea,
|
||||
.sheet-box textarea {
|
||||
height: 32px;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.sheet-section-title button{
|
||||
font-size: .75em;
|
||||
}
|
||||
|
||||
.sheet-box textarea.sheet-largetextarea{
|
||||
line-height: 1.4;
|
||||
height: 5.6em;
|
||||
}
|
||||
|
||||
.sheet-comp-stat textarea{
|
||||
width:calc(100% - 1.5em);
|
||||
}
|
||||
|
||||
.sheet-comp-stat input[type="checkbox"]{
|
||||
float: right;
|
||||
}
|
||||
|
||||
.sheet-comp-stat {
|
||||
display:none;
|
||||
}
|
||||
|
||||
.sheet-comp-has1Stat:checked ~ .sheet-comp-1Stat,
|
||||
.sheet-comp-has2Stat:checked ~ .sheet-comp-1Stat,
|
||||
.sheet-comp-has2Stat:checked ~ .sheet-comp-2Stat,
|
||||
.sheet-comp-has3Stat:checked ~ .sheet-comp-1Stat,
|
||||
.sheet-comp-has3Stat:checked ~ .sheet-comp-2Stat,
|
||||
.sheet-comp-has3Stat:checked ~ .sheet-comp-3Stat,
|
||||
.sheet-comp-has4Stat:checked ~ .sheet-comp-1Stat,
|
||||
.sheet-comp-has4Stat:checked ~ .sheet-comp-2Stat,
|
||||
.sheet-comp-has4Stat:checked ~ .sheet-comp-3Stat,
|
||||
.sheet-comp-has4Stat:checked ~ .sheet-comp-4Stat,
|
||||
.sheet-comp-has5Stat:checked ~ .sheet-comp-1Stat,
|
||||
.sheet-comp-has5Stat:checked ~ .sheet-comp-2Stat,
|
||||
.sheet-comp-has5Stat:checked ~ .sheet-comp-3Stat,
|
||||
.sheet-comp-has5Stat:checked ~ .sheet-comp-4Stat,
|
||||
.sheet-comp-has5Stat:checked ~ .sheet-comp-5Stat{
|
||||
display:block;
|
||||
}
|
||||
|
||||
input.sheet-addCheck,
|
||||
input.sheet-minusCheck{
|
||||
left: 1em;
|
||||
opacity: 0;
|
||||
width: 1.5em;
|
||||
height: 1.5em;
|
||||
position: relative;
|
||||
margin: -.88em;
|
||||
cursor: pointer;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
.sheet-comp-has1Stat:checked ~ .sheet-comp-has2Stat,
|
||||
.sheet-comp-has2Stat:checked ~ .sheet-comp-has3Stat,
|
||||
.sheet-comp-has3Stat:checked ~ .sheet-comp-has4Stat,
|
||||
.sheet-comp-has4Stat:checked ~ .sheet-comp-has5Stat,
|
||||
.sheet-comp-has5Stat:checked ~ .sheet-comp-has1Stat{
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
input.sheet-addCheck ~ span.sheet-addBox::before,
|
||||
input.sheet-minusCheck ~ span.sheet-addBox::before{
|
||||
border: solid 1px #a8a8a8;
|
||||
text-align: center;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
box-shadow: 0 0 2px #ccc;
|
||||
background: #f6f6f6;
|
||||
background: radial-gradient(#f6f6f6, #dfdfdf);
|
||||
content: "";
|
||||
width: 1.5em;
|
||||
height: 1.5em;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
input.sheet-addCheck:checked ~ span.sheet-addBox::before {
|
||||
content: "+";
|
||||
}
|
||||
|
||||
input.sheet-minusCheck:checked ~ span.sheet-addBox::before {
|
||||
content: "-";
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
.sheet-roll-box label.sheet-buttonLbl {
|
||||
max-width: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
|
||||
.sheet-dwarf,
|
||||
.sheet-elf,
|
||||
.sheet-halfling,
|
||||
.sheet-harbinger,
|
||||
.sheet-heir,
|
||||
.sheet-orc,
|
||||
.sheet-squire,
|
||||
.sheet-giant,
|
||||
.sheet-dragon,
|
||||
.sheet-constructed,
|
||||
.sheet-spider,
|
||||
.sheet-remnant,
|
||||
.sheet-pair,
|
||||
.sheet-default-harbinger,
|
||||
.sheet-powerful-harbinger {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-isDwarf:checked ~ .sheet-dwarf,
|
||||
.sheet-isElf:checked ~ .sheet-elf,
|
||||
.sheet-isHalfling:checked ~ .sheet-halfling,
|
||||
.sheet-isHarbinger:checked ~ .sheet-harbinger,
|
||||
.sheet-isHeir:checked ~ .sheet-heir,
|
||||
.sheet-isOrc:checked ~ .sheet-orc,
|
||||
.sheet-isSquire:checked ~ .sheet-squire,
|
||||
.sheet-isGiant:checked ~ .sheet-giant,
|
||||
.sheet-isDragon:checked ~ .sheet-dragon,
|
||||
.sheet-isConstructed:checked ~ .sheet-constructed,
|
||||
.sheet-isSpider:checked ~ .sheet-spider,
|
||||
.sheet-isRemnant:checked ~ .sheet-remnant,
|
||||
.sheet-isPair:checked ~ .sheet-pair,
|
||||
.sheet-isPowerfulHarbinger:not(:checked) ~ .sheet-default-harbinger,
|
||||
.sheet-isPowerfulHarbinger:checked ~ .sheet-powerful-harbinger{
|
||||
display: block;
|
||||
}
|
||||
|
||||
.sheet-classSelected {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-lock:checked ~ .sheet-class,
|
||||
.sheet-lock:checked ~ .sheet-class + label {
|
||||
display: none;
|
||||
}
|
||||
.sheet-lock:checked ~ .sheet-class:checked,
|
||||
.sheet-lock:checked ~ .sheet-class:checked + label,
|
||||
.sheet-lock:checked ~ .sheet-classSelected {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
.sheet-lock:not(:checked) ~ .sheet-class,
|
||||
.sheet-lock:not(:checked) ~ .sheet-class + label {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
.sheet-lock:checked ~ .sheet-classcol {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-classcol > .sheet-class:checked,
|
||||
.sheet-classcol > .sheet-class:checked + label {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
.sheet-lockDamage:checked ~ .sheet-damage,
|
||||
.sheet-lockDamage:not(:checked) ~ .sheet-locked-damage, {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-lockDamage:checked ~ .sheet-locked-damage,
|
||||
.sheet-lockDamage:not(:checked) ~ .sheet-damage {
|
||||
display: inline;
|
||||
}
|
||||
|
||||
input.sheet-showhide:checked ~ .sheet-subbox {display: none;}
|
||||
|
||||
.sheet-hasIron:not(:checked) ~ .sheet-iron,
|
||||
.sheet-hasDoom:not(:checked) ~ .sheet-doom,
|
||||
.sheet-hasDestiny:not(:checked) ~ .sheet-destiny,
|
||||
.sheet-necrotic,
|
||||
.sheet-trio {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-hasIron:checked ~ .sheet-iron
|
||||
.sheet-hasDoom:checked ~ .sheet-doom,
|
||||
.sheet-hasDestiny:checked ~ .sheet-destiny {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.sheet-isElf:not(:checked) ~ .sheet-elf,
|
||||
.sheet-isOrc:not(:checked) ~ .sheet-orc,
|
||||
.sheet-isSpider:not(:checked) ~ .sheet-spider,
|
||||
.sheet-isSquire:not(:checked) ~ .sheet-purpose,
|
||||
.sheet-isOverlord:not(:checked) ~ .sheet-purpose,
|
||||
.sheet-isConstructed:not(:checked) ~ .sheet-madeof,
|
||||
.sheet-isRemnant:not(:checked) ~ .sheet-curse,
|
||||
.sheet-isPair:not(:checked) ~ .sheet-whopair,
|
||||
.sheet-isNPC:not(:checked) ~ .sheet-npcStats,
|
||||
.sheet-isNPC:not(:checked) ~ .sheet-threats,
|
||||
.sheet-isOverlord:not(:checked) ~ .sheet-npcStats,
|
||||
.sheet-hasTrio:checked ~ .sheet-noTrio {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-isSquire:checked ~ .sheet-purpose,
|
||||
.sheet-isOverlord:checked ~ .sheet-purpose {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
.sheet-isElf:checked ~ .sheet-elf,
|
||||
.sheet-isOrc:checked ~ .sheet-orc,
|
||||
.sheet-isSpider:checked ~ .sheet-spider,
|
||||
.sheet-hasNecrotic:checked ~ .sheet-necrotic,
|
||||
.sheet-hasTrio:checked ~ .sheet-trio,
|
||||
.sheet-isNPC:checked ~ .sheet-npcStats,
|
||||
.sheet-isOverlord:checked ~ .sheet-npcStats{
|
||||
display: inline;
|
||||
}
|
||||
|
||||
.sheet-isSquire:checked ~ .sheet-people,
|
||||
.sheet-isOverlord:checked ~ .sheet-people,
|
||||
.sheet-isPair:checked ~ .sheet-people,
|
||||
.sheet-isConstructed:checked ~ .sheet-people,
|
||||
.sheet-isRemnant:checked ~ .sheet-people,
|
||||
.sheet-isNPC:checked ~ .sheet-pcStats,
|
||||
.sheet-isNPC:checked ~ .sheet-pcBox,
|
||||
.sheet-isNPC:checked ~ .sheet-people,
|
||||
.sheet-isOverlord:checked ~ .sheet-pcStats,
|
||||
.sheet-isPair:checked ~ .sheet-pcStats
|
||||
{
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-people,
|
||||
.sheet-pcStats,
|
||||
.sheet-pcBox {
|
||||
display:inline;
|
||||
}
|
||||
|
||||
.sheet-isAngel:not(:checked) ~ .sheet-angel,
|
||||
.sheet-isBattlebabe:not(:checked) ~ .sheet-battlebabe,
|
||||
.sheet-isHardholder:not(:checked) ~ .sheet-holder,
|
||||
.sheet-isChopper:not(:checked) ~ .sheet-chopper,
|
||||
.sheet-isDriver:not(:checked) ~ .sheet-driver,
|
||||
.sheet-isGunlugger:not(:checked) ~ .sheet-gunlugger,
|
||||
.sheet-isHocus:not(:checked) ~ .sheet-hocus,
|
||||
.sheet-isOperator:not(:checked) ~ .sheet-operator,
|
||||
.sheet-isSavvyhead:not(:checked) ~ .sheet-savvy,
|
||||
.sheet-isSkinner:not(:checked) ~ .sheet-skinner,
|
||||
.sheet-isBrainer:not(:checked) ~ .sheet-brainer,
|
||||
.sheet-isFaceless:not(:checked) ~ .sheet-faceless,
|
||||
.sheet-isHoarder:not(:checked) ~ .sheet-hoarder,
|
||||
.sheet-isMacaluso:not(:checked) ~ .sheet-macaluso,
|
||||
.sheet-isMaestro-D:not(:checked) ~ .sheet-maestro-d,
|
||||
.sheet-isMarmot:not(:checked) ~ .sheet-marmot,
|
||||
.sheet-isQuarantine:not(:checked) ~ .sheet-quarantine,
|
||||
.sheet-isSolace:not(:checked) ~ .sheet-solace,
|
||||
.sheet-isS-M-M:not(:checked) ~ .sheet-S-M-M,
|
||||
.sheet-isTouchstone:not(:checked) ~ .sheet-touchstone {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-isAngel:checked ~ .sheet-angel,
|
||||
.sheet-isBattlebabe:checked ~ .sheet-battlebabe,
|
||||
.sheet-isHardholder:checked ~ .sheet-holder,
|
||||
.sheet-isChopper:checked ~ .sheet-chopper,
|
||||
.sheet-isDriver:checked ~ .sheet-driver,
|
||||
.sheet-isGunlugger:checked ~ .sheet-gunlugger,
|
||||
.sheet-isHocus:checked ~ .sheet-hocus,
|
||||
.sheet-isOperator:checked ~ .sheet-operator,
|
||||
.sheet-isSavvyhead:checked ~ .sheet-savvy,
|
||||
.sheet-isSkinner:checked ~ .sheet-skinner,
|
||||
.sheet-isBrainer:checked ~ .sheet-brainer,
|
||||
.sheet-isFaceless:checked ~ .sheet-faceless,
|
||||
.sheet-isHoarder:checked ~ .sheet-hoarder,
|
||||
.sheet-isMacaluso:checked ~ .sheet-macaluso,
|
||||
.sheet-isMaestro-D:checked ~ .sheet-maestro-d,
|
||||
.sheet-isMarmot:checked ~ .sheet-marmot,
|
||||
.sheet-isQuarantine:checked ~ .sheet-quarantine,
|
||||
.sheet-isSolace:checked ~ .sheet-solace,
|
||||
.sheet-isS-M-M:checked ~ .sheet-S-M-M,
|
||||
.sheet-isTouchstone:checked ~ .sheet-touchstone {
|
||||
display: block;
|
||||
}
|
||||
|
||||
/**
|
||||
* http://nicolasgallagher.com/micro-clearfix-hack/
|
||||
* For modern browsers
|
||||
* 1. The space content is one way to avoid an Opera bug when the
|
||||
* contenteditable attribute is included anywhere else in the document.
|
||||
* Otherwise it causes space to appear at the top and bottom of elements
|
||||
* that are clearfixed.
|
||||
* 2. The use of `table` rather than `block` is only necessary if using
|
||||
* `:before` to contain the top-margins of child elements.
|
||||
*/
|
||||
.sheet-cf:before,
|
||||
.sheet-cf:after {
|
||||
content: " "; /* 1 */
|
||||
display: table; /* 2 */
|
||||
}
|
||||
|
||||
.sheet-cf:after {
|
||||
clear: both;
|
||||
}
|
||||
|
||||
.sheet-lne{
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
/* HARM CLOCK */
|
||||
.sheet-harm-section {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-clock {
|
||||
width: 5em;
|
||||
height: 5em;
|
||||
display: inline-block;
|
||||
border-radius: 50%;
|
||||
background: black;
|
||||
border: 2px solid black;
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox{
|
||||
margin-left: 5px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-0:checked ~ .sheet-clock {
|
||||
background: white;
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-3:checked ~ .sheet-clock {
|
||||
background-image: linear-gradient(180deg, transparent 50%, white 50%),
|
||||
linear-gradient(90deg, white 50%, transparent 50%);
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-6:checked ~ .sheet-clock {
|
||||
background-image: linear-gradient(90deg, white 50%, transparent 50%);
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-9:checked ~ .sheet-clock {
|
||||
background-image: linear-gradient(180deg, transparent 50%, black 50%),
|
||||
linear-gradient(90deg, white 50%, transparent 50%);
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-10:checked ~ .sheet-clock {
|
||||
background-image: linear-gradient(210deg, transparent 50%, black 50%),
|
||||
linear-gradient(90deg, white 50%, transparent 50%);
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-11:checked ~ .sheet-clock {
|
||||
background-image: linear-gradient(240deg, transparent 50%, black 50%),
|
||||
linear-gradient(90deg, white 50%, transparent 50%);
|
||||
}
|
||||
|
||||
.sheet-harm-checkbox.sheet-harm-12:checked ~ .sheet-clock {
|
||||
background-color: black;
|
||||
}
|
||||
|
||||
/* ROLL TEMPLATE */
|
||||
|
||||
.sheet-rolltemplate-aw table {
|
||||
/* width: 189px;
|
||||
height: 189px;*/
|
||||
padding: 2px;
|
||||
/*background: url(http://i.imgur.com/xBk4U1p.jpg) top left;
|
||||
background-size: 189px 189px;
|
||||
background-repeat: no-repeat;*/
|
||||
font-family: "Courier New", Courier, monospace;
|
||||
font-weight: bold;
|
||||
border-spacing: 0;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-aw th {
|
||||
color: rgb(0, 0, 0);
|
||||
padding: 15px 2px 2px 20px;
|
||||
line-height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
|
||||
.sheet-rolltemplate-aw td {
|
||||
padding-left: 20px;
|
||||
font-size: 1.0em;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-aw .sheet-result {
|
||||
font-size: 2em;
|
||||
text-align: center;
|
||||
padding-bottom: 20px;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-aw .inlinerollresult,
|
||||
.sheet-rolltemplate-aw .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-aw .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-aw .inlinerollresult.importantroll{
|
||||
background-color: transparent;
|
||||
color: #000000;
|
||||
border: none;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-aw .sheet-success .inlinerollresult,
|
||||
.sheet-rolltemplate-aw .sheet-success .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-aw .sheet-success .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-aw .sheet-success .inlinerollresult.importantroll{
|
||||
background-color: transparent;
|
||||
color: #3FB315;
|
||||
border: none;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-aw .sheet-failure .inlinerollresult,
|
||||
.sheet-rolltemplate-aw .sheet-failure .inlinerollresult.fullcrit,
|
||||
.sheet-rolltemplate-aw .sheet-failure .inlinerollresult.fullfail,
|
||||
.sheet-rolltemplate-aw .sheet-failure .inlinerollresult.importantroll{
|
||||
background-color: transparent;
|
||||
color: #B31515;
|
||||
border: none;
|
||||
}
|
||||
|
||||
/* fix some display bugs */
|
||||
.itemcontrol {
|
||||
left: 0;
|
||||
top: 0;
|
||||
}
|
||||
.repcontrol {
|
||||
height: 28px;
|
||||
}
|
||||
|
After Width: | Height: | Size: 86 KiB |
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "fellowship.html",
|
||||
"css": "fellowship.css",
|
||||
"authors": "Author X",
|
||||
"roll20userid": "1332302",
|
||||
"preview": "fellowship.png",
|
||||
"instructions": "Based on the Apocalypse World 1st Edition sheet by Ryan Sigg, Steve K., and Natha. For feature requests or issues please add them to the [issue tracker](https://github.com/AuthorX/Fellowship-for-Roll20/issues). Things that are currently missing are fields for Webs (for Spider expansion), Orc-Made Weapons, and the various Destiny advances (you can select a Destiny, though)."
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "Are you rolling with Hope or Despair?",
|
||||
"neither": "Neither",
|
||||
"hope": "Hope",
|
||||
"withhope": "with Hope",
|
||||
"despair": "Despair",
|
||||
"withdespair": "with Despair",
|
||||
"numberofbonds": "Number of Bonds?",
|
||||
"rolls": "rolls",
|
||||
"succeeds": "Succeeds",
|
||||
"succeeds-partially": "Succeeds partially",
|
||||
"misses": "Misses",
|
||||
"name": "Name",
|
||||
"look": "Look",
|
||||
"class-archetype": "Playbook",
|
||||
"dwarf": "The Dwarf",
|
||||
"elf": "The Elf",
|
||||
"halfling": "The Halfling",
|
||||
"harbinger": "The Harbinger",
|
||||
"heir": "The Heir",
|
||||
"orc": "The Orc",
|
||||
"squire": "The Squire",
|
||||
"giant": "The Giant",
|
||||
"dragon": "The Dragon",
|
||||
"constructed": "The Constructed",
|
||||
"spider": "The Spider",
|
||||
"remnant": "The Remnant",
|
||||
"pair": "The Pair",
|
||||
"overlord": "The Overlord",
|
||||
"npc": "NPC",
|
||||
"stats": "Stats",
|
||||
"for-dwarf": "For The Dwarf and those that have shared a Dwarf move",
|
||||
"iron": "Iron",
|
||||
"for-harbinger": "For The Harbinger and those that have shared a Harbinger move",
|
||||
"doom": "Doom",
|
||||
"for-necrotic": "To mark necrotic damage",
|
||||
"necrotic": "Necrotic",
|
||||
"blood": "Blood",
|
||||
"damaged": "Damaged",
|
||||
"blood-desc": "Power, Loyalty, Passion",
|
||||
"courage": "Courage",
|
||||
"courage-desc": "Inner Strength, Tenacity",
|
||||
"grace": "Grace",
|
||||
"grace-desc": "Style, Skill, Agility",
|
||||
"sense": "Sense",
|
||||
"sense-desc": "Wits, Logic, Observation",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-desc": "Knowledge, Tact, Kindness",
|
||||
"iron-desc": "Survivability, Stubbornness",
|
||||
"doom-desc": "Prophecy, Magic, Darkness",
|
||||
"necrotic-abbreviated": "Necr",
|
||||
"for-trio": "For playing The Pair as a Trio",
|
||||
"Trio": "Trio",
|
||||
"npc-despair-description": "NPCs in despair cannot help or harm you",
|
||||
"in-despair": "In Despair",
|
||||
"improvements": "Improvements",
|
||||
"level": "Level",
|
||||
"show-hide-improvements": "Show/Hide Improvements",
|
||||
"phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
|
||||
"increase-blood-or-wisdom-max3": "Increase your Blood or Wisdom by 1 (to a maximum of +3).",
|
||||
"increase-stat-max3": "Increase one of your stats by 1 (to a maximum of +3).",
|
||||
"take-dwarven-custom": "Take another Dwarven Custom.",
|
||||
"take-dwarven-or-shared-custom": "Take another Dwarven Custom, or ask another player to share a Move with you.",
|
||||
"take-dwarven-custom-or-gear": "Take another Dwarven Custom, or two more Dwarven Gear options. You cannot choose a Gear option you already have.",
|
||||
"share-gear": "Share one of your Gear options with another player.",
|
||||
"take-destiny": "You have Changed. You must be level 5 or higher to take this Advancement. When you Change, choose a Destiny you meet the requirements for and take its first Move.",
|
||||
"increase-blood-or-sense-max3": "Increase your Blood or Sense by 1 (to a maximum of +3).",
|
||||
"take-unknown-move": "Take a Core or Custom move from any basic playbook. You cannot take a move someone else already knows.",
|
||||
"take-elven-custom": "Take another Elven Custom.",
|
||||
"share-move-3bonds": "Choose a player you have 3 Bonds with, Share a Move with them.",
|
||||
"increase-grace-or-sense-max3": "Increase your Grace or Sense by 1 (to a maximum of +3).",
|
||||
"take-halfling-custom": "Take another Halfling Custom.",
|
||||
"take-halfling-custom-or-type": "Take another Halfling Custom or choose another Move from the list of What Is A Halfling? options.",
|
||||
"get-shared-move-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"powerful harbinger": "Use Powerful Harbinger Advancement",
|
||||
"increase-courage-or-wisdom-max3": "Increase your Courage or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-harbinger-custom": "Take another Harbinger Custom.",
|
||||
"take-harbinger-custom-or-gear": "Take another Harbinger Custom, or one more Harbinger Gear option.",
|
||||
"take-harbinger-custom-or-get-shared-move": "Take another Harbinger Custom, or ask another player to share a Move with you)",
|
||||
"increase-stat-max2": "Increase one of your stats by 1 (to a maximum of +2).",
|
||||
"take-witch-custom": "Take a Witch's Custom.",
|
||||
"take-witch-custom-min5": "Take a Witch's Custom. must be level 5 or higher to take this Advancement.",
|
||||
"take-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook. You must be level 5 or higher to take this Advancement.",
|
||||
"share-move2": "Choose a player. You Share a Move with them.",
|
||||
"get-shared-move": "Choose a player. They Share a Move with you.",
|
||||
"get-or-share-move": "Choose a player. They Share a move with you, or you Share a Move with them.",
|
||||
"become-threat-to-world": "You have become a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"increase-blood-or-grace-max3": "Increase your Blood or Grace by 1 (to a maximum of +3).",
|
||||
"take-heir-custom": "Take another Heir Custom.",
|
||||
"take-heir-custom-or-shared-move": "Take another Heir Custom, or have another player share a Move with you.",
|
||||
"share-move1": "Share one of your Moves with another player.",
|
||||
"increase-courage-or-sense-max3": "Increase your Courage or Sense by 1 (to a maximum of +3).",
|
||||
"take-orc-custom": "Take another Orc Custom.",
|
||||
"take-other-gear": "Choose a single option from up to two other players' Gear lists. Your choices are added to your Gear permanently.",
|
||||
"take-squire-custom": "Gain another Squire Custom.",
|
||||
"take-squire-custom-or-share-move": "Gain another Squire Custom, or share a Move with someone.",
|
||||
"get-shared-move2": "Choose a different player. They Share a Move with you.",
|
||||
"take-giant-custom": "Take another Giant Custom.",
|
||||
"take-giant-gear": "Take another Giant's Gear option from any list.",
|
||||
"share-move-or-gear": "Choose a player. Share one of your Moves or Gear options with them.",
|
||||
"share-move-or-gear2": "Choose a different player. Share one of your Moves or Gear options with them.",
|
||||
"take-non-giant-destiny-custom-min5": "Take a Custom Move from any Destiny Playbook other than The Little Giant. You must be level 5 or higher to take this Advancement.",
|
||||
"take-dragon-custom": "Take another Dragon Custom.",
|
||||
"take-dragon-custom-or-shared-move": "Take another Dragon Custom, or ask another player to share a Move with you.",
|
||||
"take-constructed-custom": "Take another Constructed Custom.",
|
||||
"take-constructed-custom-or-type": "Take another Constructed Custom, or choose another Move from the What Are You Made Of? options.",
|
||||
"take-constructed-custom-or-share-move": "Take another Constructed Custom, or share one of your Moves with another player.",
|
||||
"get-shared-move-or-gear-3bonds": "Choose a player you have 3 Bonds with. They share one of their Moves or Gear options with you.",
|
||||
"increase-grace-or-wisdom-max3": "Increase your Grace or Wisdom by 1 (to a maximum of +3).",
|
||||
"take-spider-custom": "Take another Spider's Custom.",
|
||||
"take-spider-custom-or-type": "Take another Spider's Custom, OR choose another move from the What Is A Spider? list.",
|
||||
"take-remnant-custom": "Take another Remnant Custom.",
|
||||
"strengthen-curse": "Strengthen your curse. Choose another Gear option that your curse makes easy, or remove a Gear option that your curse makes difficult.",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "Take another Remnant Custom, ask someone to Share a Move with you, or strength your curse (as above).",
|
||||
"increase-pair-stat-max2": "Increase one of the Pair's stats by +1, to a max of +2.",
|
||||
"increase-pair-blood-or-courage-max2": "Increase one of the Pair's Blood or Courage by +1, to a maximum of +2.",
|
||||
"take-pair-custom": "Take another Paired Custom.",
|
||||
"take-pair-custom-or-shared-move": "Take another Paired Custom, or have another player Share a Move with you.",
|
||||
"take-pair-type": "The Pair's relationship has evolved. Choose another option from the Who Are The Pair? Move list.",
|
||||
"take-non-destiny-custom": "Take a Custom move from any non-Destiny playbook, even this one.",
|
||||
"take-any-custom-together": "Take a Custom move from any playbook, even this one or a Destiny playbook. The Pair can only use that move while Working Together.",
|
||||
"get-shared-move-together": "Choose a player. They Share a Move with you. The Pair can only use that move while Working Together.",
|
||||
"share-move-min5": "Choose a player. You Share a Move with them. You must be level 5 or higher to take this Advancement.",
|
||||
"become-paired-threat-to-world": "While Working Together, you are now a Threat to the World. You must be level 5 or higher to take this Advancement. When facing another Threat to the World, you do not need to pay a price simply to act against them.",
|
||||
"ascended": "The Ascended",
|
||||
"chosen-one": "The Chosen One",
|
||||
"cyborg": "The Cyborg",
|
||||
"elven-elite": "The Elven Elite",
|
||||
"end-of-days": "The End of Days",
|
||||
"firebrand": "The Firebrand",
|
||||
"halfling-sheriff": "The Halfling Sheriff",
|
||||
"knight": "The Knight",
|
||||
"leader": "The Leader",
|
||||
"legend": "The Legend",
|
||||
"lord-of-beasts": "The Lord of Beasts",
|
||||
"orc-boss": "The Orc-Boss",
|
||||
"ur-dwarf": "The Ur-Dwarf",
|
||||
"warlord": "The Warlord",
|
||||
"witch": "The Witch",
|
||||
"little-giant": "The Little Giant",
|
||||
"final-form": "The Final Form",
|
||||
"war-machine": "The War Machine",
|
||||
"world-weaver": "The World Weaver",
|
||||
"ancient-secret": "The Ancient Secret",
|
||||
"what-are-you": "What Are Your People?",
|
||||
"what-is-purpose": "What Is Your Purpose?",
|
||||
"what-are-you-made-of": "What Are You Made of?",
|
||||
"what-is-curse": "What Is Your Curse?",
|
||||
"who-are-pair": "Who are the Pair?",
|
||||
"threats": "Threats",
|
||||
"core-moves": "Core Moves",
|
||||
"move": "Move",
|
||||
"description": "Description",
|
||||
"other-moves": "Custom Moves",
|
||||
"agendas": "Agendas",
|
||||
"starting-agendas": "Be Brave, Take Risks\nTell Us Of Your People\nImprove The World Around You",
|
||||
"bonds": "Bonds",
|
||||
"companions": "Companions",
|
||||
"companion-name": "Companion Name",
|
||||
"companion-stat-desc": "Companion Stat",
|
||||
"other": "Other",
|
||||
"gear": "Gear",
|
||||
"gear-name": "Gear Name",
|
||||
"gear-tags-desc": "Gear Tags & Description",
|
||||
"other-items": "Other Items",
|
||||
"custom-weapons": "Orc-Made Weapons",
|
||||
"webs": "Webs",
|
||||
"spells": "Spells",
|
||||
"camouflage": "Camouflage",
|
||||
"keen-senses": "Keen Senses",
|
||||
"sense-magic": "Sense Magic",
|
||||
"whisper": "Whisper on the Wind",
|
||||
"seance": "Séance",
|
||||
"smell-danger": "Smell Danger",
|
||||
"bound-by-blood": "Bound by Blood",
|
||||
"blessing-strength": "Blessing of Strength",
|
||||
"blessing-speed": "Blessing of Speed",
|
||||
"blessing-glory": "Blessing of Glory"
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
{
|
||||
"hopeordespair": "crwdns71837:0crwdne71837:0",
|
||||
"neither": "crwdns71838:0crwdne71838:0",
|
||||
"hope": "crwdns71839:0crwdne71839:0",
|
||||
"withhope": "crwdns71840:0crwdne71840:0",
|
||||
"despair": "crwdns71841:0crwdne71841:0",
|
||||
"withdespair": "crwdns71842:0crwdne71842:0",
|
||||
"numberofbonds": "crwdns71843:0crwdne71843:0",
|
||||
"rolls": "crwdns71844:0crwdne71844:0",
|
||||
"succeeds": "crwdns71845:0crwdne71845:0",
|
||||
"succeeds-partially": "crwdns71846:0crwdne71846:0",
|
||||
"misses": "crwdns71847:0crwdne71847:0",
|
||||
"name": "crwdns71848:0crwdne71848:0",
|
||||
"look": "crwdns71849:0crwdne71849:0",
|
||||
"class-archetype": "crwdns71850:0crwdne71850:0",
|
||||
"dwarf": "crwdns71851:0crwdne71851:0",
|
||||
"elf": "crwdns71852:0crwdne71852:0",
|
||||
"halfling": "crwdns71853:0crwdne71853:0",
|
||||
"harbinger": "crwdns71854:0crwdne71854:0",
|
||||
"heir": "crwdns71855:0crwdne71855:0",
|
||||
"orc": "crwdns71856:0crwdne71856:0",
|
||||
"squire": "crwdns71857:0crwdne71857:0",
|
||||
"giant": "crwdns71858:0crwdne71858:0",
|
||||
"dragon": "crwdns71859:0crwdne71859:0",
|
||||
"constructed": "crwdns71860:0crwdne71860:0",
|
||||
"spider": "crwdns71861:0crwdne71861:0",
|
||||
"remnant": "crwdns71862:0crwdne71862:0",
|
||||
"pair": "crwdns71863:0crwdne71863:0",
|
||||
"overlord": "crwdns71864:0crwdne71864:0",
|
||||
"npc": "crwdns71865:0crwdne71865:0",
|
||||
"stats": "crwdns71866:0crwdne71866:0",
|
||||
"for-dwarf": "crwdns71867:0crwdne71867:0",
|
||||
"iron": "crwdns71868:0crwdne71868:0",
|
||||
"for-harbinger": "crwdns71869:0crwdne71869:0",
|
||||
"doom": "crwdns71870:0crwdne71870:0",
|
||||
"for-necrotic": "crwdns71871:0crwdne71871:0",
|
||||
"necrotic": "crwdns71872:0crwdne71872:0",
|
||||
"blood": "crwdns71873:0crwdne71873:0",
|
||||
"damaged": "crwdns71874:0crwdne71874:0",
|
||||
"blood-desc": "crwdns71875:0crwdne71875:0",
|
||||
"courage": "crwdns71876:0crwdne71876:0",
|
||||
"courage-desc": "crwdns71877:0crwdne71877:0",
|
||||
"grace": "crwdns71878:0crwdne71878:0",
|
||||
"grace-desc": "crwdns71879:0crwdne71879:0",
|
||||
"sense": "crwdns71880:0crwdne71880:0",
|
||||
"sense-desc": "crwdns71881:0crwdne71881:0",
|
||||
"wisdom": "crwdns71882:0crwdne71882:0",
|
||||
"wisdom-desc": "crwdns71883:0crwdne71883:0",
|
||||
"iron-desc": "crwdns71884:0crwdne71884:0",
|
||||
"doom-desc": "crwdns71885:0crwdne71885:0",
|
||||
"necrotic-abbreviated": "crwdns71886:0crwdne71886:0",
|
||||
"for-trio": "crwdns71887:0crwdne71887:0",
|
||||
"Trio": "crwdns71888:0crwdne71888:0",
|
||||
"npc-despair-description": "crwdns71889:0crwdne71889:0",
|
||||
"in-despair": "crwdns71890:0crwdne71890:0",
|
||||
"improvements": "crwdns71891:0crwdne71891:0",
|
||||
"level": "crwdns71892:0crwdne71892:0",
|
||||
"show-hide-improvements": "crwdns71893:0crwdne71893:0",
|
||||
"phase1-add-improvements": "crwdns71894:0crwdne71894:0",
|
||||
"increase-blood-or-wisdom-max3": "crwdns71895:0crwdne71895:0",
|
||||
"increase-stat-max3": "crwdns71896:0crwdne71896:0",
|
||||
"take-dwarven-custom": "crwdns71897:0crwdne71897:0",
|
||||
"take-dwarven-or-shared-custom": "crwdns71898:0crwdne71898:0",
|
||||
"take-dwarven-custom-or-gear": "crwdns71899:0crwdne71899:0",
|
||||
"share-gear": "crwdns71900:0crwdne71900:0",
|
||||
"take-destiny": "crwdns71901:0crwdne71901:0",
|
||||
"increase-blood-or-sense-max3": "crwdns71902:0crwdne71902:0",
|
||||
"take-unknown-move": "crwdns71903:0crwdne71903:0",
|
||||
"take-elven-custom": "crwdns71904:0crwdne71904:0",
|
||||
"share-move-3bonds": "crwdns71905:0crwdne71905:0",
|
||||
"increase-grace-or-sense-max3": "crwdns71906:0crwdne71906:0",
|
||||
"take-halfling-custom": "crwdns71907:0crwdne71907:0",
|
||||
"take-halfling-custom-or-type": "crwdns71908:0crwdne71908:0",
|
||||
"get-shared-move-3bonds": "crwdns71909:0crwdne71909:0",
|
||||
"powerful harbinger": "crwdns71910:0crwdne71910:0",
|
||||
"increase-courage-or-wisdom-max3": "crwdns71911:0crwdne71911:0",
|
||||
"take-harbinger-custom": "crwdns71912:0crwdne71912:0",
|
||||
"take-harbinger-custom-or-gear": "crwdns71913:0crwdne71913:0",
|
||||
"take-harbinger-custom-or-get-shared-move": "crwdns71914:0crwdne71914:0",
|
||||
"increase-stat-max2": "crwdns71915:0crwdne71915:0",
|
||||
"take-witch-custom": "crwdns71916:0crwdne71916:0",
|
||||
"take-witch-custom-min5": "crwdns71917:0crwdne71917:0",
|
||||
"take-destiny-custom-min5": "crwdns71918:0crwdne71918:0",
|
||||
"share-move2": "crwdns71919:0crwdne71919:0",
|
||||
"get-shared-move": "crwdns71920:0crwdne71920:0",
|
||||
"get-or-share-move": "crwdns71921:0crwdne71921:0",
|
||||
"become-threat-to-world": "crwdns71922:0crwdne71922:0",
|
||||
"increase-blood-or-grace-max3": "crwdns71923:0crwdne71923:0",
|
||||
"take-heir-custom": "crwdns71924:0crwdne71924:0",
|
||||
"take-heir-custom-or-shared-move": "crwdns71925:0crwdne71925:0",
|
||||
"share-move1": "crwdns71926:0crwdne71926:0",
|
||||
"increase-courage-or-sense-max3": "crwdns71927:0crwdne71927:0",
|
||||
"take-orc-custom": "crwdns71928:0crwdne71928:0",
|
||||
"take-other-gear": "crwdns71929:0crwdne71929:0",
|
||||
"take-squire-custom": "crwdns71930:0crwdne71930:0",
|
||||
"take-squire-custom-or-share-move": "crwdns71931:0crwdne71931:0",
|
||||
"get-shared-move2": "crwdns71932:0crwdne71932:0",
|
||||
"take-giant-custom": "crwdns71933:0crwdne71933:0",
|
||||
"take-giant-gear": "crwdns71934:0crwdne71934:0",
|
||||
"share-move-or-gear": "crwdns71935:0crwdne71935:0",
|
||||
"share-move-or-gear2": "crwdns71936:0crwdne71936:0",
|
||||
"take-non-giant-destiny-custom-min5": "crwdns71937:0crwdne71937:0",
|
||||
"take-dragon-custom": "crwdns71938:0crwdne71938:0",
|
||||
"take-dragon-custom-or-shared-move": "crwdns71939:0crwdne71939:0",
|
||||
"take-constructed-custom": "crwdns71940:0crwdne71940:0",
|
||||
"take-constructed-custom-or-type": "crwdns71941:0crwdne71941:0",
|
||||
"take-constructed-custom-or-share-move": "crwdns71942:0crwdne71942:0",
|
||||
"get-shared-move-or-gear-3bonds": "crwdns71943:0crwdne71943:0",
|
||||
"increase-grace-or-wisdom-max3": "crwdns71944:0crwdne71944:0",
|
||||
"take-spider-custom": "crwdns71945:0crwdne71945:0",
|
||||
"take-spider-custom-or-type": "crwdns71946:0crwdne71946:0",
|
||||
"take-remnant-custom": "crwdns71947:0crwdne71947:0",
|
||||
"strengthen-curse": "crwdns71948:0crwdne71948:0",
|
||||
"take-remnant-custom-or-shared-move-or-curse": "crwdns71949:0crwdne71949:0",
|
||||
"increase-pair-stat-max2": "crwdns71950:0crwdne71950:0",
|
||||
"increase-pair-blood-or-courage-max2": "crwdns71951:0crwdne71951:0",
|
||||
"take-pair-custom": "crwdns71952:0crwdne71952:0",
|
||||
"take-pair-custom-or-shared-move": "crwdns71953:0crwdne71953:0",
|
||||
"take-pair-type": "crwdns71954:0crwdne71954:0",
|
||||
"take-non-destiny-custom": "crwdns71955:0crwdne71955:0",
|
||||
"take-any-custom-together": "crwdns71956:0crwdne71956:0",
|
||||
"get-shared-move-together": "crwdns71957:0crwdne71957:0",
|
||||
"share-move-min5": "crwdns71958:0crwdne71958:0",
|
||||
"become-paired-threat-to-world": "crwdns71959:0crwdne71959:0",
|
||||
"ascended": "crwdns71960:0crwdne71960:0",
|
||||
"chosen-one": "crwdns71961:0crwdne71961:0",
|
||||
"cyborg": "crwdns71962:0crwdne71962:0",
|
||||
"elven-elite": "crwdns71963:0crwdne71963:0",
|
||||
"end-of-days": "crwdns71964:0crwdne71964:0",
|
||||
"firebrand": "crwdns71965:0crwdne71965:0",
|
||||
"halfling-sheriff": "crwdns71966:0crwdne71966:0",
|
||||
"knight": "crwdns71967:0crwdne71967:0",
|
||||
"leader": "crwdns71968:0crwdne71968:0",
|
||||
"legend": "crwdns71969:0crwdne71969:0",
|
||||
"lord-of-beasts": "crwdns71970:0crwdne71970:0",
|
||||
"orc-boss": "crwdns71971:0crwdne71971:0",
|
||||
"ur-dwarf": "crwdns71972:0crwdne71972:0",
|
||||
"warlord": "crwdns71973:0crwdne71973:0",
|
||||
"witch": "crwdns71974:0crwdne71974:0",
|
||||
"little-giant": "crwdns71975:0crwdne71975:0",
|
||||
"final-form": "crwdns71976:0crwdne71976:0",
|
||||
"war-machine": "crwdns71977:0crwdne71977:0",
|
||||
"world-weaver": "crwdns71978:0crwdne71978:0",
|
||||
"ancient-secret": "crwdns71979:0crwdne71979:0",
|
||||
"what-are-you": "crwdns71980:0crwdne71980:0",
|
||||
"what-is-purpose": "crwdns71981:0crwdne71981:0",
|
||||
"what-are-you-made-of": "crwdns71982:0crwdne71982:0",
|
||||
"what-is-curse": "crwdns71983:0crwdne71983:0",
|
||||
"who-are-pair": "crwdns71984:0crwdne71984:0",
|
||||
"threats": "crwdns71985:0crwdne71985:0",
|
||||
"core-moves": "crwdns71986:0crwdne71986:0",
|
||||
"move": "crwdns71987:0crwdne71987:0",
|
||||
"description": "crwdns71988:0crwdne71988:0",
|
||||
"other-moves": "crwdns71989:0crwdne71989:0",
|
||||
"agendas": "crwdns71990:0crwdne71990:0",
|
||||
"starting-agendas": "crwdns71991:0crwdne71991:0",
|
||||
"bonds": "crwdns71992:0crwdne71992:0",
|
||||
"companions": "crwdns71993:0crwdne71993:0",
|
||||
"companion-name": "crwdns71994:0crwdne71994:0",
|
||||
"companion-stat-desc": "crwdns71995:0crwdne71995:0",
|
||||
"other": "crwdns71996:0crwdne71996:0",
|
||||
"gear": "crwdns71997:0crwdne71997:0",
|
||||
"gear-name": "crwdns71998:0crwdne71998:0",
|
||||
"gear-tags-desc": "crwdns71999:0crwdne71999:0",
|
||||
"other-items": "crwdns72000:0crwdne72000:0",
|
||||
"custom-weapons": "crwdns72001:0crwdne72001:0",
|
||||
"webs": "crwdns72002:0crwdne72002:0",
|
||||
"spells": "crwdns72003:0crwdne72003:0",
|
||||
"camouflage": "crwdns72004:0crwdne72004:0",
|
||||
"keen-senses": "crwdns72005:0crwdne72005:0",
|
||||
"sense-magic": "crwdns72006:0crwdne72006:0",
|
||||
"whisper": "crwdns72007:0crwdne72007:0",
|
||||
"seance": "crwdns72008:0crwdne72008:0",
|
||||
"smell-danger": "crwdns72009:0crwdne72009:0",
|
||||
"bound-by-blood": "crwdns72010:0crwdne72010:0",
|
||||
"blessing-strength": "crwdns72011:0crwdne72011:0",
|
||||
"blessing-speed": "crwdns72012:0crwdne72012:0",
|
||||
"blessing-glory": "crwdns72013:0crwdne72013:0"
|
||||
}
|
||||
|
After Width: | Height: | Size: 177 KiB |
@@ -0,0 +1,439 @@
|
||||
# HeroSystem 6e
|
||||
Character sheet for the HeroSystem 6th edition (also known as Champions years ago).
|
||||
|
||||
* [Overview](#overview)
|
||||
* [What this Character Sheet is Not](#whatitsnot)
|
||||
* [API Scripts](#apiscripts)
|
||||
* [Usage](#usage)
|
||||
* [Edit Mode](#editmode)
|
||||
* [Pages](#pages)
|
||||
* [Core](#core)
|
||||
* [Combat](#combat)
|
||||
* [Powers](#powers)
|
||||
* [Skills](#skills)
|
||||
* [Adding Powers](#addingpowers)
|
||||
* [Special Cases](#specialcases)
|
||||
* [Buttons](#buttons)
|
||||
* [Sample Usage](#sample)
|
||||
|
||||
|
||||
|
||||
## <a id="overview">Overview</a>
|
||||
|
||||
This character sheet attempts to automate the complexity of the HeroSystem 6e. Creating characters in HeroSystem takes a lot of time, and playing the game can also include tedious calculations and dice counting. As with any Roll20 character sheet, this sheet attempts to make playing the game easier by handling those cumbersome tasks and allowing the player to focus on just playing the game.
|
||||
|
||||
### <a id="whatitsnot">What this Character Sheet is Not</a>
|
||||
|
||||
This character sheet is *not* for use in designing a character--it is only for playing the game. As such, power costs are only used when they are pertinent to calculating an effect. You should design your character outside of this sheet. Use paper and pencil, or one of many downloadable Excel spreadsheet, or the best option I would recommend is the official HeroDesigner application available from the game manufacturer.
|
||||
|
||||
### <a id="apiscripts">API Scripts</a>
|
||||
|
||||
Quick note: you do NOT need the api scripts to use this sheet,
|
||||
but I would recommend them because they add two very useful features.
|
||||
|
||||
I would recommend using both the [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/Hero6Playable) and [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker) api scripts. The former, HeroGames6e api, was written to work with this character sheet. The main functions it provides are to count the amount of BODY done with a normal attack, and to compute the DCV you would hit with an attack roll. While this script is not absolutely necessary to use this character sheet, you would be losing two features that minimize the cumbersome task of dice counting and adding up of bonuses.
|
||||
|
||||
The second script, HeroTracker, is not directly integrated with this character sheet. However, it is very useful in managing the Roll20 initiative tracker.
|
||||
|
||||
You can add the two api's within a game's settings by selecting Settings / API Scripts. Alternately, you can download and add them as custom scripts. If you choose to do the latter, the scripts can be found here:
|
||||
|
||||
##### [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/Hero6Playable)
|
||||
##### [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker)
|
||||
|
||||
## <a id="usage">Usage</a>
|
||||
|
||||
The character is divided into six pages: Core, Combat, Powers, Skills, Background, and Configuration. Switching between pages is accomplished via tabs located between the header and the page content. The configuration tab uses a gear as an icon instead of a text label. In this Usage section, I will not describe obvious features of the character sheet, such as the hit location chart. That section just displays information that you should already know if you play HeroSystem games. Instead, I will concentrate on describing those section that contain die rolls or other interactive features of the character sheet.
|
||||
|
||||
#### <a id="editmode">Edit Mode</a>
|
||||
|
||||
The character sheet has two modes: Play Mode and Edit Mode. You can switch between modes by clicking the "edit" button located in line with the page tab buttons.
|
||||
|
||||
In Play Mode, most fields are display only and roll buttons are active. The status fields (STUN/BODY/END) display the character's current values and can be used to modify the current values.
|
||||
|
||||
In Edit Mode, user-modifiable fields are unlocked and most roll buttons are deactivated. The status fields (STUN/BODY/END) are also locked and change to display the max values.
|
||||
|
||||
## <a id="pages">Pages</a>
|
||||
|
||||
### <a id="core">Core</a>
|
||||
The Core page contains sections relating to a character's status, defenses, movement, senses, and more. The general idea is that these are the most common abilities used that are not related to offense.
|
||||
|
||||
>#### Characteristics
|
||||
Element | Description
|
||||
-|-
|
||||
STR, DEX, etc. | Very simple. Enter the character's base characteristics. Any additional points from the Powers section will automatically be added to the final displayed value.
|
||||
STR Roll, DEX Roll, etc. | Characteristic die rolls are provided and will be computed based on the computed final values + any levels from Powers.
|
||||
|
||||
>#### Vital Information
|
||||
Element | Description
|
||||
-|-
|
||||
STR END Cost | Pressing this button that expend the indicated amount of endurance. A player should use this button anytime the character uses his/her strength during a phase.
|
||||
Reduced END on STR | Use this control to set any reduced endurance the character has purchased for STR
|
||||
|
||||
>#### Info
|
||||
Element | Description
|
||||
-|-
|
||||
STUN, BODY and END | These fields display the stats' current values. A player can update the value in one of these fields by overwriting the current value, or by entering an amount to be added or subtracting by prefixing a number with +/-. So, for example, if you enter -5 into the STUN field, it will lower the current value by 5.
|
||||
OCV and OMCV | These two fields are buttons that can be clicked to roll a generic attack roll. Their value is the computed, final value taking into account base characteristic and all combat adjustments from the Combat page. If you want to know the original OCV or OMCV, refer to the value displayed in the Characteristics section.
|
||||
Pay END | This button should be pressed at the beginning of each of the character's phases. It expends END and charges for all active (checked) powers in the Powers & Equipment section.
|
||||
Recover | This button will add the character's REC to his/her current STUN and END, up to those stat's maximum value.
|
||||
|
||||
>#### Charges / Reserves
|
||||
Element | Description
|
||||
-|-
|
||||
Name | Spelling is important! When a power is flagged as using a reserve, the identified spelling of the name must match. The comparison is case insensitive.
|
||||
Refill | When recharging a reserve, this is the amount that will be added. For example: a reserve has a max of 30, is currently at 12. If this field is set to 10, the reserve's current level will be set to 22 on a recharge. If this field is blank, the reserve's current level will be set to 30 on a recharge. In most cases, this field will be left blank.
|
||||
Current | In edit mode, a player can manually set the current level. In play mode, this field is a button that will expend 1 charge from the reserve.
|
||||
Max | In edit mode, a player can change the maximum level for the reserve. In play mode, this field is a button that will refill/recharge the reserve by the amount given in the Refill field. If the Refill field is blank, the reserve will be set the its maximum level.
|
||||
|
||||
>#### Senses
|
||||
Element | Description
|
||||
-|-
|
||||
Inc. | This field will be added to the base roll. This is essentially the Enhanced Perception power.
|
||||
Roll | This button will make a Perception roll.
|
||||
|
||||
### <a id="combat">Combat</a>
|
||||
The Combat page attempts to put every modifier to both OCV and DCV in one place. The idea was to avoid having to switch between pages. On the paper and pencil HeroSystem character sheet, Combat Skill Levels and Penalty Skill Levels are listed under Skill, Perks, & Talents. This character sheet gives these two categories of skill levels their own sections.
|
||||
|
||||
>#### Attacks & Maneuvers
|
||||
Element | Description
|
||||
-|-
|
||||
[checkbox] | If checked, the modifiers for this maneuver will be applied to the OCV, DCV and Damage Classes of the attack. This is more useful for character that engage in hand-to-hand combat (bricks, martial artists, etc) than characters whose primary offense is a super power (Blast, Entangle, etc.). For characters in the latter group, they will probably leave the attack maneuver set to "none".
|
||||
Phs | Indicates if the maneuver is a zero phase, half phase, or full phase action. This is informational only--it has no effect on any other fields.
|
||||
OCV | Sets the modifier to the character's OCV.
|
||||
DCV | Sets the modifier to the character's DCV.
|
||||
Dmg | Sets the additional DC's that will be added to the attack's damage.
|
||||
Effects | Any additional notes for the maneuver. This is informational only.
|
||||
|
||||
>#### Combat Skill Levels
|
||||
Element | Description
|
||||
-|-
|
||||
[checkbox] | If checked, this CSL will be applied to the attack. There is no mechanism that verifies that a CSL is only applied to a valid attack. Example: if a character buys +1 OCV with Atomic Blast, he should only check this box when using that attack. When the character attempt to punch someone, the player would need to uncheck this box.
|
||||
OCV, DCV, OMCV, DMCV, ½DC | Set what ability the CSL will increase. If a character has more than one level, he/she will need to add a separate row for each. Example: if the character has +3 OCV with Atomic Blast, he/she should add three rows, each named +1 OCV with Atomic Blast. **There is no mechanism that verifies that a CSL is only applied to an ability that is legal for the CSL. Example: a "Specific" CSL can only be applied to OCV; never DCV or damage. It is on the player to only ever check the OCV box for a "Specific" CSL**.
|
||||
|
||||
>#### Other Modifiers
|
||||
Element | Description
|
||||
-|-
|
||||
OCV, ½OCV, DCV, ½DCV | These fields are used to apply adhoc modifiers that are not otherwise accounted for on the character sheet. Example: The GM says that the floor is very slippery and the character is at half DCV.
|
||||
Velocity | This field is used to compute the modifiers for maneuvers that are based on the character's velocity (Move Through, Move By, etc.). If the character is not performing a maneuver based on velocity, this field can be left empty.
|
||||
|
||||
>#### Combat Modifiers
|
||||
Element | Description
|
||||
-|-
|
||||
Range | This radio button group sets the OCV penalty due to range. The chart mimics the paper and pencil character sheet and only goes up to 250m. If your target is beyond this range, you will need to add any additional penalty using the OCV field in the "Other Modifiers" section.
|
||||
Target | This radio button group is used when the character targets a specific hit location or focus. It applies the OCV penalty and also set the die roll for hit location. If your campaign does not use hit locations, just check the "No Hit Location" radio button.
|
||||
|
||||
>#### Penalty Skill Levels
|
||||
Element | Description
|
||||
-|-
|
||||
[checkbox] | If checked, this PSL will be applied to reduce OCV penalties. There is no mechanism that verifies that a PSL is only applied to a valid attack. Example: if a character buys +1 RMOD with Atomic Blast, he should only check this box when using that attack. When the character attempts to use his Cosmic Web entangle attack, the player would need to uncheck this box.
|
||||
RMOD, OCV, DCV | Set what ability to which the PSL will apply. If a character has more than one level, he/she will need to add a separate row for each. Example: if the character has +3 RMOD with Atomic Blast, he/she should add three rows, each named +1 RMOD with Atomic Blast. **There is no mechanism that verifies that a PSL is only applied to an ability that is legal for the PSL. Example: a PSL bought to reduce ranged penalty (RMOD). It is on the player to only ever check the RMOD box for a PSL of this type**.
|
||||
|
||||
### <a id="powers">Powers</a>
|
||||
This page details the character's super powers. Unlike other pages, there is only one section on this page, Powers & Equipment. This part of the documentation will describe the various fields in this section. Later in this documentation, I will give instructions on how to set these fields to depict specific powers.
|
||||
|
||||
>#### Powers & Equipment
|
||||
##### Main Row
|
||||
Element | Description
|
||||
-|-
|
||||
[checkbox] | If checked, the power is considered "on". There are two reasons to check this box. First is to charge endurance when the Pay END button is pressed. The second is that any power enhancements will only be applied when the power is on. So if a power adds +20 PD, that modification will only be applied if the power is checked as on. An example of typical use would be a Force Field that has to be turned on/off. Checking this box will turn the Force Field on, charge endurance when the Pay END button is pressed, and add the appropriate defenses. If a power is persistent and costs no END to use, such as Mental Defense, you can probably just leave this box checked.
|
||||
Cost | This field is for informational purposes only. Specifically, it can be useful for characters that have Power Frameworks as it assists in ensuring that the character has the pool's points allocated correctly.
|
||||
Name | In play mode, this field is a roll button that will "use" the power. This is almost exclusively used for powers that are attacks. This will roll an attack and display appropriate damage. It does **NOT** charge END--the player must press this power's END button to expend the endurance for the power.
|
||||
Description | This is identical to the "Name" button above, except that it will include the entire descriptive text in the generated output.
|
||||
END | This button deducts END and charges from the character's END and reserves. This field has some special formatting to identify from where points are deducted. Normal numbers represent the amount of END that will come off the character's END attribute. A number in parenthesis represent the amount of END used by STR that will also be deducted from the character's END attribute. A number in brackets [] is the number of "charges" that will be deducted from a reserve. It is possible to have all three numbers. Example, if a character has a power sword that costs the character 2 END to use, +3 END from STR, and also expends a charge from a battery, the END field will display "2(3)[1]".
|
||||
[gear] | This button opens the power detail section, granting access to additional fields that define and describe the power, detailed here in the rows that follow.
|
||||
|
||||
##### Points
|
||||
Element | Description
|
||||
-|-
|
||||
Base |The base points for the power. This number is used to compute damage and the real cost of a power.
|
||||
Adv. | The advantage modifier for this power. Example: If you have an attack with the advantages Armor Piercing (+½) and Reduced END (+¼), you would enter .75 into this field. This field supports using the up/down arrows to change its value.
|
||||
Active | The active points for the power. This field is computed.
|
||||
Lim. | The limitations for the power. This number is used to compute the real cost of the power. This field supports using the up/down arrows to change its value. Note that limitations are normally described as negative (-½, -1¼, etc), but in testing, a lot of my players forgot to add the minus sign. So for ease of use the character sheet now allows you to enter the limitations as either positive or negative. Internally, the sheet will convert positive values to negative.
|
||||
|
||||
##### Framework
|
||||
Element | Description
|
||||
-|-
|
||||
Type | Sets the power as either a Power Framework or a Slot of a Power Framework. This is primarily informational only. It affects the computation for Real Cost. If this field is set to be a framework slot, the Real Cost will be formatted using a suffix of "f" or "v" for a Multipower Slot, or enclosed within parenthesis for a VPP Slot. **Note that a VPP Framework cannot have advantages or disadvantages. If you have a value other than zero in either the Adv. or Lim. fields for a VPP Framework, the Real Cost will be displayed as "???"**.
|
||||
Name | This field is for information purposes only. At some future date, it will be used to validate that a character has not assigned more active points to a framework than are allowed.
|
||||
|
||||
##### Endurance
|
||||
A quick note about how endurance cost is calculated. Normal endurance cost is 1 per 10 active points of
|
||||
the power. If a power has 40 base points and a .5 advantage modifier, the active points will be 60 and
|
||||
the endurance cost 6. However, by rule, the advantage "Reduced Endurance" is not factored in to the
|
||||
active points. So if you had a power with 40 active points and a .5 advantage modifier that consisted of
|
||||
Invisible Power Effects (+¼) and Reduced Endurance (+¼), the active points would be displayed as 60,
|
||||
however the endurance cost would only be based on 50 (40 base points +¼ for the IPE). This adjustment
|
||||
is taken into account if you select "0 END" or "½ END" from the Cost X field. Also note that since choosing
|
||||
"½ END" requires at least a .25 advantage, and "0 END" requires at least a .5 advantage, if your
|
||||
advantage modifier is set below the required level the real cost of the power will be set to "???".
|
||||
|
||||
Element | Description
|
||||
-|-
|
||||
Cost X | Select END multiplier to be used to calculate the endurance cost for the power. If you choose "½ END" or "0 END", you must have at least .25 or .5, respectively, in advantages.
|
||||
Fixed | Defines a fixed amount of END that will be expended when this power is used. You can have both Cost X and Fixed--the two will be added together. More likely, though, a power with fixed costs will have "no cost" selected for Cost X. This will result in a simple fixed number of END points being expended. This is most commonly used when a power uses charges and is attached to a reserve.
|
||||
From | Sets from where the points will be expended. Selecting "End" will deduct endurance points from the END characteristic. Selecting "Reserve" will deduct the points from the named reserve. Selecting "Both" will result in special handling--the Cost X calculation will be deducted from the END characteristic, while the Fixed cost amount will be deducted from the named reserve. If you select "none", the power will not expend any endurance--all the other fields in this section will be ignored.
|
||||
|
||||
##### Enhancements
|
||||
These four fields allow you to make a power raise other abilities. For instance, if the character wears chainmail armor that add 10 to both PD and Resistant PD, you would add an Enhancement for the abilities PD and rPD and give each a bonus of 10. Enhancements only add to their designated ability when the power is "On" (see [checkbox] under Main Row above).
|
||||
Element | Description
|
||||
-|-
|
||||
Ability | The ability that will be increased.
|
||||
Bonus | The amount the ability will be increased.
|
||||
|
||||
##### Attack
|
||||
A quick note about the displayed effect dice. There can be a discrepancy between the Total Dice and if
|
||||
you add up the dice yourself because of the way half dice are calculated. For example, a Hand Killing
|
||||
Attack costs 15pts per full 1d6. A half die costs 10pts, and +1 pip costs 5pts. Now consider that you
|
||||
have bought a ½d6 HKA for 10pts. The attack gets to add STR for +½d6 (10 STR). And the character gets
|
||||
another +½d6 because he has 2 HTH levels (10 active points). You will see three fields, each displaying
|
||||
½d6, which would appear to total 1½d6, but this is not accurate. The active points total is 30 (10 for
|
||||
the HKA, +10 for STR, +10 for the HTH levels). 30 active points yields 2d6 of damage dice, not 1½d6.
|
||||
If you want to accurately check the calculation, convert the dice to active points, total that, and then
|
||||
convert back to dice. You should end up with the same as the Total Dice field.
|
||||
|
||||
Element | Description
|
||||
-|-
|
||||
[checkbox] | If this box is checked, the Attack fields will be enabled, and the power will generate an "Attack" when used. An "Attack" in this context means the power will roll dice to determine its effects. For a true attack, the effect is damage. For other abilities, such as Healing, the effect is not damage. At least one power, Luck, does not generate an attack roll... it only generates effect dice.
|
||||
Base |This display-only field shows how many dice of effect are derived from the power's base points.
|
||||
Str | This display-only field shows how many dice of effect are derived from the amount of STR used along with the power.
|
||||
Man. | This display-only field shows how many dice of effect are derived from the maneuver the character is using.
|
||||
CSL | This display-only field shows how many dice of effect are derived from any DC's added from CSL's.
|
||||
Extra | This display-only field shows how many dice of effect are derived from the "Extra Pts/Dice" field.
|
||||
Total Dice | This display-only field shows the total dice for the attack--the sum of the previous 5 fields.
|
||||
Wizard | The wizard is a drop down that will set the various fields within the Attack section for preset powers. For example, if you select Blast from the Wizard drop down, the CV will be set to "OCV", Type will be set to "STUN & BODY", Cost/Die will be set to 5, and the Hit Loc. checkbox will be "checked". This field makes it easier to set up an attack rather than filling in all the fields manually. Using the wizard does not prevent you from changing individual fields to match a particular attack. Example, for a typical NND attack, select Blast from the wizard and then change the "Type" to STUN.
|
||||
CV | Select the Combat Value that is used for this attack. Most powers use OCV. Mental powers use OMCV. Luck uses "none". Be aware that most powers, even beneficial ones such as Healing, use an attack roll.
|
||||
Type | This field defines the damage type for the attack. Most attacks do "STUN & BODY". Some attack types such as NND attacks only do "STUN" only damage. If the Type is set to "BODY", the full dice will be counted as body damage (such as Killing Attacks). If the Type is set to "BODY only" then damage is rolled normally and BODY Effect" is used as a catch all for many powers that do not do direct damage, such as Mind Control. This is essentially just re-labeled STUN damage. The Type "Luck" follows the rules for the Luck power, counting 1 luck point for every "6" rolled on the effect dice.
|
||||
Cost/Die | This field defines how much 1d6 of effect costs. Example, if the power has 40 base points, and the Cost/Die is set to 5, the result will be 8d6 of effect. There are two formats for effect dice when the Cost/Die is 15. By rule, 15pts would result in a full 1d6. 10pts can either be ½d6 or 1d6-1, player's choice. As such, there are two entries for 15 points: 15 (½d6) and 15 (1d6-1).
|
||||
STR | If this box is checked, the character's STR will be added as base points to the attack. This is normally used for melee weapons.
|
||||
Min. | This field sets a minimum STR that is needed to wield a weapon. Only STR above the minimum will be added to the base points of an attack. **By rule, if a character does not have enough STR to wield a weapon, he/she is supposed to suffer a penalty to their OCV. This character sheet does not implement that rule. You will need to add any OCV penalty using the OCV field of the "Other Modifiers" section**.
|
||||
Killing | If this box is checked, the attack is flagged as a killing attack. This changes the STUN and BODY multipliers displayed for hit locations. It has no other effect.
|
||||
Hit Loc. | If this box is checked, the attack will also roll for the hit location struck.
|
||||
Extra Dice | This field is added to the effect without adjustment from Advantages. This field can be entered as either a whole number, representing base points, or as a dice representation (1d6, 2d6, etc). The former will be added to the calculation that generates the Total Dice, while the later will just be appended to the Total Dice as static text. Example, if you have a simple 30pt attack that generates Total Dice of 6d6, and you enter "10" into this field, the Total Dice will increase to 8d6. Alternately, you could enter "2d6" into this field and the total Dice will change to 6d6+(2d6).
|
||||
Custom Dice | If you enter anything into this field, the entire damage calculation will be discarded and replaced with the contents of this field.
|
||||
|
||||
##### Other
|
||||
Element | Description
|
||||
-|-
|
||||
Activation | If a value is selected for this field, a 3d6 "activation" roll will be added when the power is used.
|
||||
Additional Actions | The contents of this field will be added to the attack roll as a separate chat command. A typical use of this field would be to add a call to another api. Example "!setattr --name John --HP\|17"
|
||||
Custom Action | If you enter anything into this field, the entire roll for the power will be discarded and replaced with the contents of this field. This is pretty advanced and you better know what you're doing.
|
||||
|
||||
### <a id="skills">Skills</a>
|
||||
This page details the character's skills, perks and talents.
|
||||
|
||||
>#### Skills
|
||||
Element | Description
|
||||
-|-
|
||||
Char | The base characteristic for the skill. Not all skills are based on a characteristic. Examples include Languages and Everyman Skills.
|
||||
Inc. | This field will be added to the base roll.
|
||||
Roll | This button will make the skill roll.
|
||||
|
||||
>#### Skill Levels
|
||||
[checkbox] | If checked, this Skill Level will be applied to all skill rolls. There is no mechanism that verifies that a Skill Level is only applied to the skills for which it was purchased. Example: if a character buys +1 with communication skills, he should only check this box when using skills such as Persuasion, Intimidation, Deception, etc. When the character attempts to use his Stealth skill, the player would need to uncheck this box.
|
||||
|
||||
## <a id="addingpowers">Adding Powers</a>
|
||||
|
||||
This section of the documentation gives directions for adding basic powers. The section after this one will give directions for special cases.
|
||||
|
||||
1) Enter the base cost of the power in the Base field.
|
||||
2) If the power has Advantages, enter the total modifier into the Adv. field. So if a power has Reduced Endurance (+¼) and Armor Piercing (+½), enter .75 into the field.
|
||||
3) If the power has Limitations, enter the total modifier into the Lim. field.
|
||||
4) Is the power part of a framework?
|
||||
* If YES, set the type (Multipower/VPP, pool or slot) and provide the pool's name.
|
||||
5) Set the endurance cost for the power
|
||||
* If the power does not cost END, set Cost X to "no cost" or just leave it blank.
|
||||
* If the power costs normal endurance, set the Cost X to "1x END".
|
||||
* If the character has purchased the ½ or 0 Reduced Endurance advantage, set the Cost X to"½ END" or "0 END" respectively.
|
||||
* If the character has purchased the Costs Endurance limitation, set the Cost X to either "Costs ½" or "Costs 1x" depending on which limitation was purchased.
|
||||
* If the character has purchased the Increased Endurance limitation, set the Cost X to the appropriate multiplier ("Costs 2x", "Costs 3x", etc.).
|
||||
7) If the power has a fixed END cost (typically for a power that uses charges or a reserve), enter the amount into the Fixed field.
|
||||
8) Set from where the END cost will come.
|
||||
* If the endurance will come from the character's END attribute, set the From field to "END".
|
||||
* If the endurance will come from a reserve, set the From field to "Reserve".
|
||||
* In some special cases, a power will expend regular endurance from the character's END attribute and will expend charges from a reserve. For these special cases, set the From field to "Both".
|
||||
9) If the power expends endurance from a reserve, enter the reserve name into the "Reserve Name" field. Note that name must exactly match (case insensitive) the reserve name on the Core page, Charges & Reserves section to properly work.
|
||||
10) If you want the power to expend charges when the Pay END button is pressed, check the Auto checkbox. If you want the expending of endurance to always be manual, uncheck the Auto checkbox.
|
||||
11) Select and set any bonuses this power will provide to other abilities. For example, if the power is +10 Resistant PD, you would set two Abilities. Set one Ability to PD with a Bonus of 10, and another Ability to rPD also with a Bonus of 10.
|
||||
12) If this power is an attack (rolls damage or effect dice), check the box to enable the Attack section and then do the following steps:
|
||||
* Use the dropdown Wizard to select the power. This should set all or at least most of the other fields needed for the attack. The next few steps may be unnecessary if the wizard defaults properly define the power.
|
||||
* Set the combat value the attack with use, either OCV or OMCV.
|
||||
* Set the damage type for the power (Blast = STUN & BODY, killing attacks = BODY, etc.)
|
||||
* Enter the cp cost per die of the attack (Blast = 5pts/d6, killing attacks = 15pts/d6, etc.)
|
||||
* If the character's STR adds to the attack damage, check the STR checkbox.
|
||||
* If the attack requires a minimum STR (common for weapons that also have the Real Weapon limitation), enter the minimum required STR into the Min. field.
|
||||
* If the attack is a killing attack, check the Killing checkbox.
|
||||
* If your campaign is using hit locations and the attack will hit specific locations, check the Hit Loc. checkbox.
|
||||
* If the attack benefits from any additional adhoc damage (such as HTH levels), enter either the dice (2d6) or the necessary base points (30) that will be added to the damage calculation.
|
||||
* If you want to completely replace the damage dice calculation with your own dice, enter that into the Custom Dice field.
|
||||
13) If the power requires an activation roll, select the appropriate value from the Activation dropdown.
|
||||
14) If you have any additional actions (this is rare) that you want to add to the power, enter them into the Additional Action field. This will be sent as a separate chat command when you use the power.
|
||||
15) If you want to completely replace the entire roll action, enter your own chat command into the Custom Action field. This will discard everything else. No automatic attack roll, damage roll, etc.
|
||||
|
||||
### <a id="specialcases">Special Cases</a>
|
||||
|
||||
Not all powers are straightforward. The following are instructions on how to create certain powers using the available fields present on the character sheet.
|
||||
|
||||
> HTH combat / Martial Arts
|
||||
|
||||
* Set the Base points to 0.
|
||||
* Use the Attack Wizard and select "HTH Attack". This should automatically do the following:
|
||||
* Set the CV to "OCV"
|
||||
* Set the type to "STUN & BODY"
|
||||
* Set the Cost/Die to "5"
|
||||
* Check the STR checkbox
|
||||
* Check the Hit Loc. checkbox
|
||||
|
||||
This will create a "power" that has 0d6 base damage, but uses the character's full STR for damage; i.e. a standard HTH attack. Remember that buying Reduced Endurance on STR is done in the Vital Information section, not on the power. Add any purchased Martial Arts maneuvers to the Attacks & Maneuvers section on the Combat page.
|
||||
|
||||
> HTH or Ranged Damage Classes
|
||||
|
||||
* Purchase the Damage Classes by adding the active points to the Extra field of the power's Attack section. 1DC = 5 active points. So if a character bought 4 HTH DC's, then add 20 into the Extra field of every power that benefits from the HTH DC's.
|
||||
|
||||
> Characteristics
|
||||
|
||||
* Purchase like a standard power, setting base cost, advantages and limitations.
|
||||
* Set a Power Enhancement, setting the Ability to the characteristic purchased (ex: STR) and the Bonus to the amount of the increase.
|
||||
|
||||
> Density Increase
|
||||
|
||||
* Purchase like a standard power, setting base cost, advantages and limitations.
|
||||
* Add three Power Enhancements.
|
||||
* Ability = STR, Bonus = 5 x levels of Density
|
||||
* Ability = PD, Bonus = 1 x levels of Density
|
||||
* Ability = ED, Bonus = 1 x levels of Density
|
||||
|
||||
The -2m knockback and 2x mass are not represented on the character sheet.
|
||||
|
||||
> Endurance Reserve or Charges
|
||||
|
||||
* Add the reserve in the Charges / Reserves section of the Core page.
|
||||
|
||||
> Enhanced Senses
|
||||
|
||||
* Purchase like a standard power, setting base cost, advantages and limitations.
|
||||
* If the sense has a perception roll (most do), add the sense to the Senses section of the Core page.
|
||||
|
||||
> Special Defenses (Flash Defense, Mental Defense, Power Defense)
|
||||
|
||||
* Purchase like a standard power, setting base cost, advantages and limitations.
|
||||
* Add a Power Enhancement, setting the Ability to "Flash Defense", "Mental Defense" or "Power Defense" as appropriate, and the Bonus to the amount of defense that was purchased.
|
||||
|
||||
> Movement Powers (Flight, Running, Jumping, etc)
|
||||
|
||||
* Purchase like a standard power, setting base cost, advantages and limitations.
|
||||
* Add the movement to the Movement section of the Core page.
|
||||
|
||||
> Shrinking
|
||||
|
||||
* Purchase like a standard power, setting base cost, advantages and limitations.
|
||||
* Add a Power Enhancement, setting the Ability to "DCV" and the Bonus to 2 x the levels in Shrinking.
|
||||
|
||||
The other effects of shrinking, x½ height, x⅛ mass, +6m knockback and -2 to PER rolls against the character, are not represented on the character sheet.
|
||||
|
||||
> NND Attack
|
||||
|
||||
* Purchase like a normal attack (Blast, Ranged Killing Attack, etc.).
|
||||
* For attacks that do STUN & BODY damage, change the Type to STUN.
|
||||
|
||||
Attacks that do BODY or BODY only damage cannot be represented with this character sheet. Leave the damage type as is and just ignore the BODY of any damage roll.
|
||||
|
||||
> Requires a Roll
|
||||
|
||||
* If the required roll is an Unmodified Roll, then depict the required roll using the Activation field of the power.
|
||||
* If the required roll is a Skill Roll, then just use the appropriate skill roll in the Skills section whenever you use this power.
|
||||
|
||||
> Variable Advantage
|
||||
|
||||
There is no native way to depict a variable advantage. Instead, you will need to duplicate the power as separate entries on the Powers page but with different advantages. So for example, if the character has Blast with Variable Advantage, add the power as a plain Blast on the Powers page; create another Blast but with Armor Piercing; create another Blast with Affects Desolidified; etc. It would be best to predefine your most common versions as to not slow play during a game.
|
||||
|
||||
> Growth and other powers that have more than 4 ability bonuses
|
||||
|
||||
If you have a single power that has more than 4 ability bonuses (such as Growth), you will need to add multiple powers to properly depict it. Here are two examples
|
||||
|
||||
**Growth (size Large)**
|
||||
|
||||
Add one power with the following Ability/Bonuses:
|
||||
* STR +15
|
||||
* CON +5
|
||||
* PRE +5
|
||||
|
||||
Add a second power with the following Ability/Bonuses:
|
||||
* PD +3
|
||||
* ED +3
|
||||
* BODY +3
|
||||
* STUN +6
|
||||
|
||||
Add the increased running (+12m) in the Movement section of the Core page.
|
||||
|
||||
**Bullet Proof Vest**
|
||||
|
||||
A bullet proof vest adds PD, rPD, ED and rED but only to specific locations. Since each power can only have four Ability increases, you have to make multiple powers to properly depict a bullet proof vest.
|
||||
|
||||
Add one power with the following Ability/Bonuses:
|
||||
* PD Chest +6
|
||||
* rPD Chest +6
|
||||
* ED Chest +6
|
||||
* rED Chest +6
|
||||
|
||||
Add a second power with the following Ability/Bonuses:
|
||||
* PD Stomach +6
|
||||
* rPD Stomach +6
|
||||
* ED Stomach +6
|
||||
* rED Stomach +6
|
||||
|
||||
Add a third power with the following Ability/Bonuses:
|
||||
* PD Vitals +6
|
||||
* rPD Vitals +6
|
||||
* ED Vitals +6
|
||||
* rED Vitals +6
|
||||
|
||||
> Linked Attack
|
||||
|
||||
An attack that links two different power types cannot be depicted as a single power. Instead, create the two powers separately. The first power will be created normally. Any additional powers should have their CV set to "none" and uncheck the Hit Loc. checkbox. The following is an example.
|
||||
|
||||
**Pepper Spray**
|
||||
|
||||
Pepper spray combines two different attacks, a 5d6 NND Flash and a 3d6 NND Blast. Create it as follows:
|
||||
|
||||
Add one power with the Pepper Spray's 5d6 NND Sight Group Flash. As per any other attack, give this
|
||||
power an attack roll (CV=OCV). This particular attack does not use hit locations, so uncheck the
|
||||
Hit Loc. checkbox. Set up a reserve with 12 charges. This power will use 1 charge when used.
|
||||
|
||||
Create a second power for the Pepper Spray's 3d6 NND Blast. Set the CV to "none" so that it doesn't
|
||||
generate an attack roll. Again, uncheck the Hit Loc. checkbox. Do not set a reserve.
|
||||
|
||||
To use this attack, "use" both powers. The first power will generate the attack roll and expend the charge. The second power only needs to be used if the first power succeeds in hitting the target.
|
||||
|
||||
## <a id="buttons">Buttons</a>
|
||||
|
||||
The following buttons are available to make game playing easier
|
||||
|
||||
Page | Section | Button | Description
|
||||
-|-|-|-
|
||||
(Info) | | Pay END | Pressing this button will expend END and reserves for every power that is "on" and also has the "Auto" button checked within the power's detail. It is intended that at the beginning of a character's phase, the player will set all powers that will be on or off (zero phase action) and then press this button to expend the resources.
|
||||
(Info) | |Recover | Pressing this button will increase the character's current STUN and END by the character's REC value.
|
||||
(info) | | OCV, OMCV | Pressing these buttons will roll a simple attack roll.
|
||||
Core | Characteristics | Roll | These buttons make an attribute roll for the associated attribute (STR, DEX, etc).
|
||||
Core | Vital Information | STR END Cost | Pressing this button will expend END for STR. This button is used when the character uses his STR for something other than an attack.
|
||||
Core | Charges / Reserves | Current | Pressing this button will expend 1 charge.
|
||||
Core | Charges / Reserves | Max | Pressing this button will refill the reserve.
|
||||
Core | Senses | Perception Roll | Pressing this button makes a generic Perception roll.
|
||||
Core | Senses | Enhanced Senses Roll | Pressing this button makes a roll with the indicated sense.
|
||||
Combat | Combat Modifiers | Hit Location | Pressing on a hit location die roll will roll the indicated dice and determine the location hit.
|
||||
Powers | Powers & Equipment | Name | Pressing a power's name will "use" that power. If the power is not an attack, it will just display the power's name. If the power is an attack, it will do a full attack roll including damage dice, hit location, etc. as determine by the power's design.
|
||||
Powers | Powers & Equipment | Description | Same as "Name" above except that the power's description text will be included in the die roll.
|
||||
Powers | Powers & Equipment | END | Expends the resources for the power.
|
||||
Skills | Skills | Roll | Pressing this button makes the indicated skill roll.
|
||||
|
||||
## <a id="sample">Sample Usage</a>
|
||||
|
||||
I would recommend that when setting up your powers, check the "Auto" box for powers that will be "on" during combat. Powers such as Force Fields, Movement, etc. Basically, anything that will cost END except attacks. For most attacks, I would NOT recommend checking that box. I would manually expend END when I use the attack (see below). An exception to that is if the power is a constant, such as a character that has a fire shield. In that case, check the "Auto" box. You will NOT expend END manually whenever the power is triggered by someone touching the character.
|
||||
|
||||
* At the beginning of the character's phase, set all powers that will on or off (these are normally zero phase actions).
|
||||
* Press the Pay END button. This will expend the resources for all powers that are "on".
|
||||
* Do the character's movement.
|
||||
* If the character is going to perform an attack, select any appropriate maneuver, set the range, and choose a target if appropriate. If there are any adhoc combat modifiers, add those in the "Other Modifiers" section.
|
||||
* Press the END button for the power you're about to use (if the power is constant and you already paid the END at the start of these steps, do not manually expend the END again).
|
||||
* Use the power by pressing the power's name. The output should appear in the chat windows.
|
||||
|
||||
I'll repeat this in the briefest of words: Set powers on/off, Pay END, move, make your combat choices, use the power.
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "HeroSystem6e.html",
|
||||
"css": "HeroSystem6e.css",
|
||||
"authors": "Darren",
|
||||
"roll20userid": "1920548",
|
||||
"preview": "HeroSystem6e.jpg",
|
||||
"instructions": "#### HeroSystem 6e character sheet\r\n\r\nThis sheet is for the HeroSystems 6e gaming system, also known as Champions.\r\n\r\nInstructions for using this sheet can be viewed [here](https:\/\/github.com\/Roll20\/roll20-character-sheets\/blob\/master\/HeroSystem6e\/README.md).\r\n\r\nThis sheet is designed to be used with the [HeroSystem6e API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/Hero6Playable). While not absolutely required, you will lose out on intended functionality if you don't use this api. The api can be added via a game's Settings \/ API Scripts page.\r\n\r\nI would also recommend using the [HeroTracker API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/HeroTracker). This api is compatible with this character sheet and adds some useful features for handling the HeroSystem turn mechanics (segments\/phases)."
|
||||
}
|
||||
@@ -28,6 +28,11 @@ div.sheet-tab-content
|
||||
display: none;
|
||||
}
|
||||
|
||||
th
|
||||
{
|
||||
text-align:center;
|
||||
}
|
||||
|
||||
input.sheet-tab1:checked ~ div.sheet-tab1,
|
||||
input.sheet-tab2:checked ~ div.sheet-tab2,
|
||||
input.sheet-tab3:checked ~ div.sheet-tab3,
|
||||
@@ -1670,3 +1675,29 @@ Templates
|
||||
{
|
||||
display:none;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-simple th,
|
||||
.sheet-rolltemplate-initiative th,
|
||||
.sheet-rolltemplate-distance th,
|
||||
.sheet-rolltemplate-contact th,
|
||||
.sheet-rolltemplate-autre th,
|
||||
.sheet-rolltemplate-nods th,
|
||||
.sheet-rolltemplate-priest th,
|
||||
.sheet-rolltemplate-rogueDistance th,
|
||||
.sheet-rolltemplate-rogueContact th,
|
||||
.sheet-rolltemplate-sorcerer th,
|
||||
.sheet-rolltemplate-wizard th,
|
||||
.sheet-rolltemplate-grenade th,
|
||||
.sheet-rolltemplate-druid th,
|
||||
.sheet-rolltemplate-druidSupport th,
|
||||
.sheet-rolltemplate-druidCombat th,
|
||||
.sheet-rolltemplate-ranger th,
|
||||
.sheet-rolltemplate-monk th,
|
||||
.sheet-rolltemplate-simplePNJ th,
|
||||
.sheet-rolltemplate-distancePNJ th,
|
||||
.sheet-rolltemplate-contactPNJ th,
|
||||
.sheet-rolltemplate-initiativePNJ th,
|
||||
.sheet-rolltemplate-grenadePNJ th
|
||||
{
|
||||
text-align:center;
|
||||
}
|
||||
|
After Width: | Height: | Size: 33 KiB |
@@ -67,6 +67,13 @@ input[type=number]
|
||||
color:#FFFFFF;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-rm th,
|
||||
.sheet-rolltemplate-rm2 th,
|
||||
.sheet-rolltemplate-rm3 th
|
||||
{
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-rm .sheet-jet,
|
||||
.sheet-rolltemplate-rm2 .sheet-jet,
|
||||
.sheet-rolltemplate-rm3 .sheet-jet
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<p>
|
||||
<div class='sheet-2colrow'>
|
||||
<div class='sheet-col'>
|
||||
<center><img src="http://www.image-heberg.fr/files/1524842380724125671.png"></center>
|
||||
<center><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Les%20Royaumes%20de%20Midgard/Titre.png"></center>
|
||||
</div>
|
||||
<div class='sheet-col'>
|
||||
<h3 style="text-align: center; color: #FFF; background-color: #000;">État civil</h3>
|
||||
|
||||
@@ -18,6 +18,7 @@ th
|
||||
border:0px;
|
||||
font-size:small;
|
||||
color:#000000;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
td
|
||||
@@ -376,6 +377,12 @@ input.sheet-option51:checked ~ table tr.sheet-compact
|
||||
color:#FFFFFF;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-lyc th,
|
||||
.sheet-rolltemplate-lyc2 th
|
||||
{
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-lyc .sheet-jet,
|
||||
.sheet-rolltemplate-lyc2 .sheet-jet
|
||||
{
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
.character {
|
||||
font-size: 12px;
|
||||
font-weight: bolder;
|
||||
font-family: "Times New Roman";
|
||||
}
|
||||
|
||||
textarea {
|
||||
display:block;
|
||||
resize:vertical;
|
||||
min-height: 2em;
|
||||
max-height: 2.5em;
|
||||
height: 2em;
|
||||
}
|
||||
|
||||
html,body{
|
||||
height:100%;
|
||||
}
|
||||
|
After Width: | Height: | Size: 24 KiB |
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "Neuroshima.html",
|
||||
"css": "Neuroshima.css",
|
||||
"authors": "M_Bison,Akan73",
|
||||
"roll20userid": "2500534,2042140",
|
||||
"preview": "neuroshima.PNG",
|
||||
"instructions": "Barebones Neuroshima Sheet, work in progress but it is currently usable. Polish language only since there is no english sourcebook. Green on rolls means always a success, red is always a failure, yellow is possible to reduce with abilities, blue is 1 or 20. "
|
||||
}
|
||||
@@ -1002,7 +1002,7 @@ input[type=radio].sheet-tab-action.sheet-effect:checked + span {
|
||||
font-style: italic;
|
||||
text-align: left;
|
||||
border: none;
|
||||
line-height: 18px;
|
||||
line-height: 15px;
|
||||
background-image: none;
|
||||
text-shadow: none;
|
||||
box-shadow: none;
|
||||
|
||||
@@ -4891,6 +4891,10 @@ on("change:repeating_featsLeft", function() {
|
||||
Might end up just removing the changelog, not sure it is really needed here -->
|
||||
<div class="width100 height150 scroll">
|
||||
<div class="width90 inlineBlock boxShadow marginBottom marginTop">
|
||||
<div class="column width100 textLarge bold borderBottom textLeft">1.9.81 on 2018 July 6th</div>
|
||||
<div class="column width100 textLeft">Quick fix of layout due to Roll20 Char-o-mancer update changing default padding/spacing for all charactersheets across the site</div>
|
||||
<div class="column width100 textLeft padLeft">- Next update should be v2.0 of sheet with improved layout</div>
|
||||
</div><div class="width90 inlineBlock boxShadow marginBottom marginTop">
|
||||
<div class="column width100 textLarge bold borderBottom textLeft">1.9.8 on 2018 May 31st</div>
|
||||
<div class="column width100 textLeft">Default Advantage for NPCs on Primary attribute 1 & 3 fixed</div>
|
||||
<div class="column width100 textLeft padLeft">- Was the same attribute name, fixed so each seperate</div>
|
||||
@@ -7528,7 +7532,7 @@ on("change:repeating_featsLeft", function() {
|
||||
<!-- Attributes are setup so that clicking the name of the attribute will roll it -->
|
||||
<input type="hidden" class="display_attributes_flag" name="attr_display_attributes_flag" value="show" />
|
||||
<div class="third inlineBlock vertTop displayAttributes">
|
||||
<div class="attributes padTop">
|
||||
<div class="attributes">
|
||||
<div class="width100 height5"></div>
|
||||
<div class="column width100 textLargest bold">Attributes</div>
|
||||
</div>
|
||||
@@ -8938,7 +8942,7 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="column width35 inlineBlock textCenter inputNumber60"><input type="number" name="attr_legend_points" value=0 /></div>
|
||||
<div class="hitPoints padTop padBottom">
|
||||
<div class="width100 height25"></div>
|
||||
<div class="column width100 textLargest bold padTop">Hit Points</div>
|
||||
<div class="column width100 textLargest bold">Hit Points</div>
|
||||
<div class="column width100 textSmall italic bold">Fortitude, Presence, & Will</div>
|
||||
<div class="width100">
|
||||
<div class="column width30 inlineBlock textLarge italic bold">Current</div>
|
||||
@@ -9050,8 +9054,8 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="third inlineBlock vertTop displayFavoredActions">
|
||||
<!-- Actions Area -->
|
||||
<div class="actionsTop padTop padLeft">
|
||||
<div class="column width100 textLargest bold textShadow padTop">Favored Actions</div>
|
||||
<div class="column width100 italic marginTop">Attacks, Boons, & Banes</div>
|
||||
<div class="column width100 textLargest bold textShadow">Favored Actions</div>
|
||||
<div class="column width100 italic">Attacks, Boons, & Banes</div>
|
||||
</div>
|
||||
<div class="actionsMiddle padTop padRight">
|
||||
<!-- Headings for the actions -->
|
||||
@@ -9211,8 +9215,8 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="third inlineBlock vertTop displayOtherActions">
|
||||
<!-- Other Actions Area -->
|
||||
<div class="actionsTop padTop padLeft">
|
||||
<div class="column width100 textLargest bold textShadow padTop">Other Actions</div>
|
||||
<div class="column width100 italic marginTop">Attacks, Boons, & Banes</div>
|
||||
<div class="column width100 textLargest bold textShadow">Other Actions</div>
|
||||
<div class="column width100 italic">Attacks, Boons, & Banes</div>
|
||||
</div>
|
||||
<div class="actionsMiddle padTop padRight">
|
||||
<!-- Headings for the actions -->
|
||||
@@ -9383,8 +9387,8 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="third inlineBlock vertTop displayLegendaryItems">
|
||||
<!-- Items Area -->
|
||||
<div class="actionsTop padTop padLeft">
|
||||
<div class="column width100 textLargest bold textShadow padTop">Legendary Items</div>
|
||||
<div class="column width100 italic marginTop">Attacks, Boons, & Banes</div>
|
||||
<div class="column width100 textLargest bold textShadow">Legendary Items</div>
|
||||
<div class="column width100 italic">Attacks, Boons, & Banes</div>
|
||||
</div>
|
||||
<div class="actionsMiddle padTop padRight">
|
||||
<!-- Headings for the actions -->
|
||||
@@ -9487,7 +9491,7 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="third inlineBlock vertTop displayFeats">
|
||||
<!-- Columns of Feats -->
|
||||
<div class="actionsTop padTop padLeft padRight">
|
||||
<div class="column width100 textCenter bold textLargest textShadow vertTop padTop">Feats</div>
|
||||
<div class="column width100 textCenter bold textLargest textShadow vertTop">Feats</div>
|
||||
<!-- sub sections for feat points spent and total -->
|
||||
<div class="width50 inlineBlock vertTop padLeft">
|
||||
<div class="column width2of3 inlineBlock textRight bold italic">Total Points</div>
|
||||
@@ -9531,9 +9535,9 @@ on("change:repeating_featsLeft", function() {
|
||||
<!-- Columns of Feats -->
|
||||
<div class="actionsTop padTop padLeft padRight">
|
||||
<!-- Column for Perks -->
|
||||
<div class="column width100 textCenter bold textLargest textShadow vertTop padTop padBottom">Perks</div>
|
||||
<div class="column width100 textCenter bold textLargest textShadow vertTop">Perks</div>
|
||||
</div>
|
||||
<div class="actionsMiddle padTop padLeft padRight">
|
||||
<div class="actionsMiddle padLeft padRight">
|
||||
<div class="column width95 vertTop">
|
||||
<fieldset class="repeating_perks">
|
||||
<div class="row"> <!-- Fix for Mozilla squishing the +Add & Modify button text -->
|
||||
@@ -9551,7 +9555,7 @@ on("change:repeating_featsLeft", function() {
|
||||
</div>
|
||||
<!-- end Column for Perks -->
|
||||
<!-- Column for Flaws -->
|
||||
<div class="column width100 textCenter bold textLargest textShadow vertTop padTop padBottom">Flaws</div>
|
||||
<div class="column width100 textCenter bold textLargest textShadow vertTop">Flaws</div>
|
||||
<div class="column width95 vertTop">
|
||||
<fieldset class="repeating_flaws">
|
||||
<div class="row"> <!-- Fix for Mozilla squishing the +Add & Modify button text -->
|
||||
@@ -9627,7 +9631,7 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="inlineBlock third vertTop displayInventory">
|
||||
<div class="actionsTop padTop">
|
||||
<!-- Headings for Inventory -->
|
||||
<div class="column bold textLarge width100 padTop"><span style="font-family: pictos; font-size: 1.5em;">n</span>Important Inventory 1-10</div>
|
||||
<div class="column bold textLarge width100"><span style="font-family: pictos; font-size: 1.5em;">n</span>Important Inventory 1-10</div>
|
||||
</div>
|
||||
<div class="actionsMiddle padLeft padRight">
|
||||
<!-- start item_1 -->
|
||||
@@ -9788,7 +9792,7 @@ on("change:repeating_featsLeft", function() {
|
||||
<div class="inlineBlock third vertTop displayInventory">
|
||||
<div class="actionsTop padTop">
|
||||
<!-- Headings for Inventory -->
|
||||
<div class="column bold textLarge width100 padTop"><span style="font-family: pictos; font-size: 1.5em;">n</span>Important Inventory 11-20</div>
|
||||
<div class="column bold textLarge width100"><span style="font-family: pictos; font-size: 1.5em;">n</span>Important Inventory 11-20</div>
|
||||
</div>
|
||||
<div class="actionsMiddle padLeft padRight">
|
||||
<!-- start item_11 -->
|
||||
|
||||
@@ -4,7 +4,11 @@
|
||||
## Tell YOUR story
|
||||
|
||||
### Changelog
|
||||
### 1.9.8 on 2018 May 31st
|
||||
### 1.9.8a on 2018 July 6th
|
||||
* Quick Fix of layout due to Roll20 Char-o-mancer update changing default padding/spacing for all charactersheets across the site
|
||||
- Next update should be v2.0 of sheet with improved layout and borders (might be awhile)
|
||||
|
||||
### 1.9.8 on 2018 May 31st
|
||||
* Default Advantage for NPCs on Primary attribute 1 & 3 fixed
|
||||
- Was the same attribute name, fixed so each seperate
|
||||
* Legendary Item display on a new sheet creation by default fixed
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
At the top of each version of the sheet is a settings cog if this is clicked there are check boxes to select which version of the sheet to display. This will allow for selection of the sheet displayed if for some reason this settings in the Gamer Detaild fail.
|
||||
|
||||
## If you have a pre-existing Quick Start character from before the full sheet was added the only things that will transfer are characterisitcs.
|
||||
## If you are open the full release version of the sheet you must allow it to finish adding skills before you close it. If you do not the skills will be added again.
|
||||
~~## If you open the full release version of the sheet you must allow it to finish adding skills before you close it. If you do not the skills will be added again.~~
|
||||
|
||||
## If the default in game settings is set to a QS sheet and you then change it to a full sheet in the configuration you will have to close the sheet and open it again for the skills to be added.
|
||||
|
||||
|
||||
## Quick Start
|
||||
@@ -28,11 +30,21 @@ In the weapon section * indicates to use the mounts damage bonus and not the pla
|
||||
|
||||
Default in the weapon section indicates that you are using a skill from the same category e.g. using Broadsword skill with a short sword. It will halve the skill as per the rules.
|
||||
|
||||
STR and DEX minimuns are not currently supported this maybe added in a future release.
|
||||
STR and DEX minimums are not currently supported this maybe added in a future release.
|
||||
|
||||
## Version 10.07.2018
|
||||
|
||||
Prevented skill duplication on the full sheet
|
||||
|
||||
Added buttonto add strike rankto turn order
|
||||
|
||||
Completed fumble calculation fixes
|
||||
|
||||
Add Tab for family and holding information
|
||||
|
||||
|
||||
## Version 02.07.2018
|
||||
Fixes to skill roll and melee templates becuase of site changes to css
|
||||
Fixes to skill roll and melee templates because of site changes to css
|
||||
|
||||
Fixed no damage shown if exact skill is rolled.
|
||||
|
||||
|
||||
@@ -36,6 +36,22 @@ button[type=roll].sheet-new_roll2 {
|
||||
margin:0px;
|
||||
}
|
||||
|
||||
|
||||
button[type=roll].sheet-turn_order::before {
|
||||
background-image: none;
|
||||
font-size: 13px;
|
||||
font-family: pictos;
|
||||
content: "t";
|
||||
margin: 0 0px 0 0;
|
||||
}
|
||||
|
||||
|
||||
button[type=roll].sheet-turn_order {
|
||||
/*background-image: none;
|
||||
background-color: #f2f5d3;*/
|
||||
margin:0px;
|
||||
}
|
||||
|
||||
div.sheet-tab-content { display: none; }
|
||||
|
||||
input.sheet-tab1:checked ~ div.sheet-tab1,
|
||||
@@ -278,15 +294,16 @@ button[type="roll"] {
|
||||
border-radius: 6px;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
button[type="roll"]:hover {
|
||||
background-color: black;
|
||||
border-color: red;
|
||||
color:white
|
||||
}
|
||||
*/
|
||||
|
||||
button[type="roll"] label, button[type="roll"] input {
|
||||
height:24px;
|
||||
/*height:24px;*/
|
||||
line-height: 24px;
|
||||
text-align:center;
|
||||
width: 100%;
|
||||
@@ -1620,7 +1637,8 @@ div.sheet-tab-contenta { display: none; }
|
||||
|
||||
input.sheet-tab1a:checked ~ div.sheet-tab1a,
|
||||
input.sheet-tab2a:checked ~ div.sheet-tab2a,
|
||||
input.sheet-tab3a:checked ~ div.sheet-tab3a
|
||||
input.sheet-tab3a:checked ~ div.sheet-tab3a,
|
||||
input.sheet-tab4a:checked ~ div.sheet-tab4a,
|
||||
/*
|
||||
,input.sheet-tab4:checked ~ div.sheet-tab4,
|
||||
input.sheet-tab5:checked ~ div.sheet-tab5,
|
||||
@@ -1729,6 +1747,18 @@ input.sheet-tab3a + span::before
|
||||
background: linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 );
|
||||
}
|
||||
|
||||
input.sheet-tab4a + span::before
|
||||
{
|
||||
|
||||
left: 336px;
|
||||
|
||||
background: #fff;
|
||||
background: -moz-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 );
|
||||
background: -webkit-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 );
|
||||
background: -ms-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 );
|
||||
background: -o-linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 );
|
||||
background: linear-gradient(to top, #D3D3D3 , #fff, #D3D3D3 );
|
||||
}
|
||||
|
||||
|
||||
div.sheet-tab-contenta
|
||||
|
||||
@@ -5,12 +5,14 @@
|
||||
|
||||
<input type="radio" name="attr_tab1a" class="sheet-tab sheet-tab1a" value="1" title="Main" checked="checked" /><span title="Main"></span>
|
||||
<input type="radio" name="attr_tab1a" class="sheet-tab sheet-tab2a" value="2" title="Skills" /><span title="Skills"></span>
|
||||
<input type="radio" name="attr_tab1a" class="sheet-tab sheet-tab3a" value="3" title="Allies" /><span title="Allies"></span>
|
||||
<input type="radio" name="attr_tab1a" class="sheet-tab sheet-tab3a" value="3" title="Allies" /><span title="Allies"></span>
|
||||
<input type="radio" name="attr_tab1a" class="sheet-tab sheet-tab4a" value="4" title="Family" /><span title="Family"></span>
|
||||
<div class="sheet-tab-contenta sheet-tab1a"><!--- Tab 1 start -->
|
||||
<div class="sheet-cdiv">
|
||||
<input class="sheet-HideConfig" type="checkbox" checked="checked" name="attr_is_config"><span class="sheet-is-config"><span style="font-family: "pictos"">y</span></span>
|
||||
<div class="sheet-config" style="border-style: dotted ; border-color: gray ; padding: 5px ; background-color: white ; background-image: none">
|
||||
<div>Version 02.07.2018</div>
|
||||
<div><b>Version 10.07.2018</b> <span style="font-size:xx-small;">(see the readme at https://github.com/Roll20/roll20-character-sheets/blob/master/RunequestGQS/ReadMe.md)</span></div>
|
||||
<br />
|
||||
<input type="checkbox" class="sheet-toggleQSSheet" name="attr_toggleQSSheet" checked="checked">Display Quick Start Sheet
|
||||
<input type="checkbox" class="sheet-toggleFullSheet" name="attr_toggleFullSheet">Display Full Sheet
|
||||
|
||||
@@ -557,6 +559,7 @@
|
||||
|
||||
<div class="sheet-header" style="display:inline-block">Cults</div>
|
||||
<div class="sheet-cdiv2" style="display:inline-block">
|
||||
|
||||
<input class="sheet-HideConfig2" type="checkbox" checked="checked" name="attr_is_config2"><span class="sheet-is-config2"><span style="font-family: "pictos"">y</span></span>
|
||||
<div class="sheet-config2" style="border-style: dotted ; border-color: gray ; padding: 5px ; background-color: white ; background-image: none">
|
||||
|
||||
@@ -652,12 +655,12 @@
|
||||
<div style="margin-left:3px;">WSR</div>
|
||||
<div style="margin-left:15px;">SR</div>
|
||||
<!--<div style="margin-left:14px;">STR/DEX</div>-->
|
||||
<div style="margin-left:20px;">%</div>
|
||||
<div style="margin-left:41px;">Damage</div>
|
||||
<div style="margin-left:43px;">%</div>
|
||||
<div style="margin-left:46px;">Damage</div>
|
||||
<div style="margin-left:8px;">*</div>
|
||||
<div style="margin-left:4px;">Type</div>
|
||||
<div style="margin-left:7px;">Type</div>
|
||||
<div style="margin-left:8px;">Special</div>
|
||||
<div style="margin-left:18px;" >HP</div>
|
||||
<div style="margin-left:25px;" >HP</div>
|
||||
</div>
|
||||
<fieldset class="repeating_melee2">
|
||||
<div class="sheet-melee_wpns">
|
||||
@@ -669,7 +672,14 @@
|
||||
<input type="text" style="display:none" value="1" name="attr_skillReduct" />
|
||||
|
||||
<input type="text" style="margin-left:1px" class="sheet-text_input sheet-percentiles" value="0" name="attr_wpn_sr" />
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" disabled name="attr_total_wpn_sr" value="[@{wpn_sr}+@{melee_srm}]" />
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" disabled name="attr_total_wpn_sr" value="[[@{wpn_sr}+@{melee_srm}]]" />
|
||||
<button type="roll" class="sheet-turn_order" title="Add to turn order" value="@{add_sr}" ></button>
|
||||
<textarea name="attr_add_sr" style="display:none">
|
||||
/em --
|
||||
|
||||
Add @{character_name} to turn order
|
||||
@{weapon_type} SR [[@{total_wpn_sr} &{tracker}]]
|
||||
</textarea>
|
||||
|
||||
<!--<input type="text" class="sheet-text_input sheet-percentiles" style="width:22px;margin-left:1px" value="9" name="attr_wpnstr" />
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" style="width:22px" value="9" name="attr_wpndex" />-->
|
||||
@@ -690,7 +700,7 @@
|
||||
&{template:@{creature_hit_location}Melee}} {{roll=[[@{selected_die_roll}]]}}</textarea>
|
||||
|
||||
|
||||
<input type="text" class="sheet-text_input" style="width:52px" name="attr_wpn_damage" />
|
||||
<input type="text" class="sheet-text_input" style="width:61px" name="attr_wpn_damage" />
|
||||
<input type="text" style="display:none" name="attr_spcldamage" />
|
||||
<input type="text" style="display:none" name="attr_critdamage" />
|
||||
<input type="text" style="display:none" name="attr_maxdamage" />
|
||||
@@ -706,8 +716,8 @@
|
||||
<option value="1">S</option>
|
||||
<option value="2">C</option>
|
||||
</select>
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" value="0" style="width:23px" name="attr_wpn_hp" />/
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" value="0" style="width:23px" name="attr_wpn_hpmax" />
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" value="0" style="width:29px" name="attr_wpn_hp" />/
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" value="0" style="width:29px" name="attr_wpn_hpmax" />
|
||||
|
||||
<input type="checkbox" name="attr_skillcheck" />
|
||||
|
||||
@@ -731,13 +741,14 @@
|
||||
<div style="margin-left:24px;">Skill Used</div>
|
||||
<div style="margin-left:54px;">Default</div>
|
||||
<!--<div style="margin-left:47px;">STR/DEX</div> -->
|
||||
<div style="margin-left:3px;">%</div>
|
||||
<div style="margin-left:7px;">%</div>
|
||||
<div style="margin-left:48px;">Dmg.</div>
|
||||
<div style="margin-left:10px;">DB</div>
|
||||
<div style="margin-left:3px;">Special</div>
|
||||
<div style="margin-left:8px;">Rng</div>
|
||||
<div style="margin-left:4px;">Rate</div>
|
||||
<div style="margin-left:12px;" >HP</div>
|
||||
<div style="margin-left:18px;" >HP</div>
|
||||
<div style="margin-left:10px;" >Ammo</div>
|
||||
</div>
|
||||
|
||||
<fieldset class="repeating_missle2">
|
||||
@@ -757,7 +768,7 @@
|
||||
|
||||
|
||||
|
||||
<button type="roll" style="margin-right:0px;margin-left:0px;" class="sheet-d100_roll" value="@{melee_value}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><textarea name="attr_melee_value" style="display:none">&{template:melee-roll2} {{name=@{character_name}}} {{tot=[[@{wpn_damage}+@{wpnmdb}]]}}{{skillvalue=(@{skillTotal})}} {{fumble=[[95+ceil(([[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]]/20))]]}} {{crit=[[round([[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]]/20)+1]]}} {{special=[[round(([[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]])/5)+1]]}} {{spclDam=[[@{spcldamage}+@{wpnmdb}]]}} {{crshDam=[[@{wpn_damage}+@{maxwpnmdb}+@{wpnmdb}]]}} {{critCrsh=[[@{critdamage}+@{maxwpnmdb}+@{wpnmdb}]]}} {{critSI=[[@{critdamage}+@{wpnmdb}]]}} {{type="[[@{wpn_spl}"]]}} {{success=[[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]]}} {{roll=[[1d100]]}} {{mntTogVal=[[0]]}} {{skillname=@{weapon_type}}}
|
||||
<button type="roll" style="margin-right:0px;margin-left:0px;" class="sheet-d100_roll" value="@{melee_value}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><textarea name="attr_melee_value" style="display:none">&{template:melee-roll2} {{name=@{character_name}}} {{tot=[[@{wpn_damage}+@{wpnmdb}]]}}{{skillvalue=(@{skillTotal})}} {{fumble=[[{(101-(round((100-((@{skillTotal}*@{skillReduct})+@{skillMods}))/20))),100}kl1]]}} {{crit=[[round([[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]]/20)+1]]}} {{special=[[round(([[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]])/5)+1]]}} {{spclDam=[[@{spcldamage}+@{wpnmdb}]]}} {{crshDam=[[@{wpn_damage}+@{maxwpnmdb}+@{wpnmdb}]]}} {{critCrsh=[[@{critdamage}+@{maxwpnmdb}+@{wpnmdb}]]}} {{critSI=[[@{critdamage}+@{wpnmdb}]]}} {{type="[[@{wpn_spl}"]]}} {{success=[[ceil((@{skillTotal}*@{skillReduct}))+@{skillMods}]]}} {{roll=[[1d100]]}} {{mntTogVal=[[0]]}} {{skillname=@{weapon_type}}}
|
||||
|
||||
&{template:@{creature_hit_location}Melee}} {{roll=[[@{selected_die_roll}]]}}</textarea>
|
||||
|
||||
@@ -774,8 +785,10 @@
|
||||
<option value="2">C</option>
|
||||
</select>
|
||||
<input type="text" class="sheet-text_input" style="width:27px;font-size:xx-small" name="attr_wpn_range" />
|
||||
<input type="text" class="sheet-text_input" style="width:30px;font-size:xx-small" name="attr_wpn_rate" />
|
||||
<input type="text" class="sheet-text_input" style="width:36px;font-size:xx-small" name="attr_wpn_rate" />
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" name="attr_wpn_hp" />
|
||||
<input type="text" class="sheet-text_input sheet-percentiles" name="attr_wpn_ammo" />
|
||||
|
||||
<input type="checkbox" name="attr_skillcheck" />
|
||||
<input type="text" value="0" style="display:none" name="attr_wpnmdb" />
|
||||
<input type="text" value="0" style="display:none" name="attr_maxwpnmdb" />
|
||||
@@ -816,7 +829,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
|
||||
|
||||
@@ -832,7 +845,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -846,7 +859,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -870,7 +883,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -884,7 +897,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -898,7 +911,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -912,7 +925,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -929,7 +942,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -943,7 +956,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -957,7 +970,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal}+@{skill_mod})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
|
||||
</fieldset>
|
||||
@@ -974,7 +987,7 @@
|
||||
<input type="text" class="sheet-text_input sheet-skillName" name="attr_skill" />
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_base"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" style="display:none" name="attr_base2"/>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[ceil(95+([[(@{skillTotal}+@{skill_mod})]])/20))]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" name="attr_skillValue"/><input type="text" value="0" class="sheet-text_input sheet-skill_values2" value="0" readonly name="attr_skillTotal" /><button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{character_name}}} {{skillvalue=[[(@{skillTotal})]]}} {{fumble=[[{(101-(round((100-(@{skillTotal}+@{skill_mod}))/20))),100}kl1]]}} {{crit=[[round(([[(@{skillTotal}+@{skill_mod})]])/20)+1]]}} {{special=[[round(([[(@{skillTotal})]])/5)+1]]}} {{success=[[(@{skillTotal}+@{skill_mod})]]}} {{roll=[[1d100]]}} {{skillname=@{skill}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<input type="checkbox" name="attr_expCheck" />
|
||||
</fieldset>
|
||||
<br />
|
||||
@@ -1089,7 +1102,7 @@
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_sr1a1" value="0" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_attk1a1" value="0" />
|
||||
<input class="sheet-value_display2" type="text" style="width:80px" name="attr_wpn_damage1a1" value="0" />
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a1}]]}} {{skillvalue=[[@{wpn_attk1a1}]]}} {{fumble=[[ceil(95+([[@{wpn_attk1a1}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk1a1}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a1}]])/5)+1]]}} {{success=[[@{wpn_attk1a1}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a1}]]}} {{skillvalue=[[@{wpn_attk1a1}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{wpn_attk1a1}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk1a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a1}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk1a1}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a1}]]}} {{skillvalue=[[@{wpn_attk1a1}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk1a1}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk1a1}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a1}]])/5)+1]]}} {{success=[[@{wpn_attk1a1}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a1}]]}} {{skillvalue=[[@{wpn_attk1a1}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk1a1}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk1a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a1}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk1a1}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -1098,7 +1111,7 @@
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_sr1a2" value="0" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_attk1a2" value="0" />
|
||||
<input class="sheet-value_display2" type="text" style="width:80px" name="attr_wpn_damage1a2" value="0" />
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a2}]]}} {{skillvalue=[[@{wpn_attk1a2}]]}} {{fumble=[[ceil(95+([[@{wpn_attk1a2}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk1a2}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a2}]])/5)+1]]}} {{success=[[@{wpn_attk1a2}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a2}]]}} {{skillvalue=[[@{wpn_attk1a2}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{wpn_attk1a2}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk1a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a2}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk1a2}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a2}]]}} {{skillvalue=[[@{wpn_attk1a2}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk1a2}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk1a2}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a2}]])/5)+1]]}} {{success=[[@{wpn_attk1a2}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a2}]]}} {{skillvalue=[[@{wpn_attk1a2}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk1a2}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk1a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a2}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk1a2}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -1107,7 +1120,7 @@
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_sr1a3" value="0" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_attk1a3" value="0" />
|
||||
<input class="sheet-value_display2" type="text" style="width:80px" name="attr_wpn_damage1a3" value="0" />
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a3}]]}} {{skillvalue=[[@{wpn_attk1a3}]]}} {{fumble=[[ceil(95+([[@{wpn_attk1a3}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk1a3}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a3}]])/5)+1]]}} {{success=[[@{wpn_attk1a3}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a3}]]}} {{skillvalue=[[@{wpn_attk1a3}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{wpn_attk1a3}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk1a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a3}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk1a3}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a3}]]}} {{skillvalue=[[@{wpn_attk1a3}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk1a2}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk1a3}]])/20)+1]]}} {{crit=[[ceil(([[@{wpn_attk1a3}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a3}]])/5)+1]]}} {{success=[[@{wpn_attk1a3}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage1a3}]]}} {{skillvalue=[[@{wpn_attk1a3}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk1a3}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk1a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk1a3}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk1a3}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name1a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -1125,7 +1138,7 @@
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name1a1" style="text-align:left;width:232px;font-size:x-small" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value1a1" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a1}]]}} {{success=[[@{skill_value1a1}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value1a1}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a1}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a1}]]}} {{success=[[@{skill_value1a1}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value1a1}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value1a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a1}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1137,7 +1150,7 @@
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name1a2" style="text-align:left;width:232px;font-size:x-small" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value1a2" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a2}]]}} {{success=[[@{skill_value1a2}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value1a2}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a2}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a2}]]}} {{success=[[@{skill_value1a2}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value1a2}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value1a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a2}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1149,7 +1162,7 @@
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name1a3" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value1a3" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a3}]]}} {{success=[[@{skill_value1a3}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value1a3}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a3}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a3}]]}} {{success=[[@{skill_value1a3}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value1a3}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value1a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a3}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
</div>
|
||||
@@ -1163,7 +1176,7 @@
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name1a4" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value1a4" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a4}]]}} {{success=[[@{skill_value1a4}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value1a4}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1a4}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a4}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a4}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a4}]]}} {{success=[[@{skill_value1a4}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value1a4}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value1a4}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a4}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a4}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1175,7 +1188,7 @@
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name1a5" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value1a5" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a5}]]}} {{success=[[@{skill_value1a5}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value1a5}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1a5}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a5}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a5}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a5}]]}} {{success=[[@{skill_value1a5}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value1a5}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value1a5}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a5}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a5}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1187,7 +1200,7 @@
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name1a6" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value1a6" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a6}]]}} {{success=[[@{skill_value1a6}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value1a6}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1a6}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a6}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a6}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1a6}]]}} {{success=[[@{skill_value1a6}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value1a6}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value1a6}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1a6}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1a6}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
</div>
|
||||
@@ -1283,7 +1296,7 @@ THP 0/0
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_sr2a1" value="0" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_attk2a1" value="0" />
|
||||
<input class="sheet-value_display2" type="text" style="width:80px" name="attr_wpn_damage2a1" value="0" />
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a1}]]}} {{skillvalue=[[@{wpn_attk2a1}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a1}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a1}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a1}]])/5)+1]]}} {{success=[[@{wpn_attk2a1}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a1}]]}} {{skillvalue=[[@{wpn_attk2a1}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a1}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a1}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk2a1}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a1}]]}} {{skillvalue=[[@{wpn_attk2a1}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a1}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a1}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a1}]])/5)+1]]}} {{success=[[@{wpn_attk2a1}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a1}]]}} {{skillvalue=[[@{wpn_attk2a1}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk2a1}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk2a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a1}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk2a1}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
|
||||
</div>
|
||||
<div>
|
||||
@@ -1291,7 +1304,7 @@ THP 0/0
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_sr2a2" value="0" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_attk2a2" value="0" />
|
||||
<input class="sheet-value_display2" type="text" style="width:80px" name="attr_wpn_damage2a2" value="0" />
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a2}]]}} {{skillvalue=[[@{wpn_attk2a2}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a2}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a2}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a2}]])/5)+1]]}} {{success=[[@{wpn_attk2a2}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a2}]]}} {{skillvalue=[[@{wpn_attk2a2}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a2}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a2}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk2a2}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a2}]]}} {{skillvalue=[[@{wpn_attk2a2}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a2}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a2}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a2}]])/5)+1]]}} {{success=[[@{wpn_attk2a2}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a2}]]}} {{skillvalue=[[@{wpn_attk2a2}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk2a2}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk2a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a2}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk2a2}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -1300,7 +1313,7 @@ THP 0/0
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_sr2a3" value="0" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_wpn_attk2a3" value="0" />
|
||||
<input class="sheet-value_display2" type="text" style="width:80px" name="attr_wpn_damage2a3" value="0" />
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a3}]]}} {{skillvalue=[[@{wpn_attk2a3}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a3}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a3}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a3}]])/5)+1]]}} {{success=[[@{wpn_attk2a3}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal1_name}}} {{tot=[[@{wpn_damage2a3}]]}} {{skillvalue=[[@{wpn_attk2a3}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a3}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a3}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk2a3}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<button type="roll" class="sheet-d100_roll" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a3}]]}} {{skillvalue=[[@{wpn_attk2a3}]]}} {{fumble=[[ceil(95+([[@{wpn_attk2a3}]])/20))]]}} {{crit=[[ceil(([[@{wpn_attk2a3}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a3}]])/5)+1]]}} {{success=[[@{wpn_attk2a3}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:melee-roll} {{name=@{animal2_name}}} {{tot=[[@{wpn_damage2a3}]]}} {{skillvalue=[[@{wpn_attk2a3}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{wpn_attk2a3}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{wpn_attk2a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{wpn_attk2a3}+?{mods|0}]])/5)+1]]}} {{success=[[@{wpn_attk2a3}+?{mods|0}]]}} {{roll=[[1d100]]}} {{skillname=@{wpn_name2a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -1319,7 +1332,7 @@ THP 0/0
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name2a1" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value2a1" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a1}]]}} {{success=[[@{skill_value2a1}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value2a1}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a1}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a1}]]}} {{success=[[@{skill_value2a1}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value2a1}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value2a1}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a1}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1331,7 +1344,7 @@ THP 0/0
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name2a2" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value2a2" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a2}]]}} {{success=[[@{skill_value2a2}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value2a2}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a2}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a2}]]}} {{success=[[@{skill_value2a2}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value2a2}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value2a2}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a2}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1343,7 +1356,7 @@ THP 0/0
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name2a3" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value2a3" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a3}]]}} {{success=[[@{skill_value2a3}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value2a3}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a3}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a3}]]}} {{success=[[@{skill_value2a3}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value2a3}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value2a3}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a3}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a3}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
</div>
|
||||
@@ -1357,7 +1370,7 @@ THP 0/0
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name2a4" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value2a4" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a4}]]}} {{success=[[@{skill_value2a4}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value2a4}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2a4}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a4}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a4}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value1}]]}} {{fumble=[[ceil(95+([[@{skill_value1}]])/20))]]}} {{crit=[[ceil(([[@{skill_value1}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value1}]])/5)+1]]}} {{success=[[@{skill_value1}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name1}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a4}]]}} {{success=[[@{skill_value2a4}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value2a4}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value2a4}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a4}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a4}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1369,7 +1382,7 @@ THP 0/0
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name2a5" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value2a5" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a5}]]}} {{success=[[@{skill_value2a5}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value2a5}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2a5}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a5}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a5}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a5}]]}} {{success=[[@{skill_value2a5}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value2a5}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value2a5}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a5}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a5}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
<span style="display:inline-block">
|
||||
@@ -1381,7 +1394,7 @@ THP 0/0
|
||||
<div>
|
||||
<input class="sheet-value_display sheet-ally_skill" type="text" name="attr_skill_name2a6" style="text-align:left;width:232px;" value="skill" />
|
||||
<input class="sheet-value_display2" type="text" name="attr_skill_value2a6" value="0" />
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a6}]]}} {{success=[[@{skill_value2a6}+?{mods|0}]]}} {{fumble=[[ceil(95+([[@{skill_value2a6}+?{mods|0}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2a6}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a6}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a6}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
<!--<button type="roll" class="sheet-d100_roll" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2}]]}} {{fumble=[[ceil(95+([[@{skill_value2}]])/20))]]}} {{crit=[[ceil(([[@{skill_value2}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2}]])/5)+1]]}} {{success=[[@{skill_value2}]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>--><button class="sheet-d100_roll" type="roll" style="margin:0px;" value="&{template:skillRoll} {{name=@{animal1_name}}} {{skillvalue=[[@{skill_value2a6}]]}} {{success=[[@{skill_value2a6}+?{mods|0}]]}} {{fumble=[[{(101-(round((100-(@{skill_value2a6}+?{mods|0}))/20))),100}kl1]]}} {{crit=[[ceil(([[@{skill_value2a6}+?{mods|0}]])/20)+1]]}} {{special=[[ceil(([[@{skill_value2a6}+?{mods|0}]])/5)+1]]}} {{roll=[[1d100]]}} {{skillname=@{skill_name2a6}}}" ><img class="sheet-d100_image" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/master/RunequestGQS/luck.png" /></button>
|
||||
</div>
|
||||
</span>
|
||||
</div>
|
||||
@@ -1599,7 +1612,130 @@ THP 0/0
|
||||
|
||||
|
||||
</div><!---- End of Tab 3-->
|
||||
<div class="sheet-tab-contenta sheet-tab4a"><!--- Tab 4 start -->
|
||||
<div style="text-align:center" class="sheet-header2">FAMILY</div>
|
||||
<div class='sheet-2colrow'>
|
||||
<div class='sheet-col'>
|
||||
<div class="sheet-skill_category">GRANDPARENTS</div>
|
||||
<div><span style="width:92px;display:inline-block;">Grandfather</span><input type="text" style="width:231px;" class="sheet-text_input" name="attr_grandfather" /> Dead? <input type="checkbox" name="attr_dead_gf" /></div>
|
||||
<div><span style="width:92px;display:inline-block;">Grandmother</span><input type="text" style="width:231px;" class="sheet-text_input" name="attr_grandmother" /> Dead? <input type="checkbox" name="attr_dead_gm" /></div>
|
||||
<br>
|
||||
<div class="sheet-skill_category">AUNTS & UNCLES</div>
|
||||
<fieldset class="repeating_auntsUncles">
|
||||
<div>
|
||||
<input type="text" style="width:259px;" class="sheet-text_input" name="attr_auntuncle" />
|
||||
M <input type="checkbox" name="attr_male" />|F <input type="checkbox" name="attr_female" />
|
||||
Dead? <input type="checkbox" name="attr_dead_gf" />
|
||||
</div>
|
||||
</fieldset>
|
||||
<br>
|
||||
<div class="sheet-skill_category">FAMOUS ANCESTORS</div>
|
||||
<textarea style="height:50px!important;" name="attr_ancestors"></textarea>
|
||||
|
||||
</div>
|
||||
<div class='sheet-col'>
|
||||
<div class="sheet-skill_category">PARENTS</div>
|
||||
<div><span style="width:92px;display:inline-block;">Father</span><input type="text" style="width:231px;" class="sheet-text_input" name="attr_father" /> Dead? <input type="checkbox" name="attr_dead_f" /></div>
|
||||
<div><span style="width:92px;display:inline-block;">Mother</span><input type="text" style="width:231px;" class="sheet-text_input" name="attr_mother" /> Dead? <input type="checkbox" name="attr_dead_m" /></div>
|
||||
<br>
|
||||
<div class="sheet-skill_category">SIBLINGS</div>
|
||||
<fieldset class="repeating_siblings">
|
||||
<div>
|
||||
<input type="text" style="width:259px;" class="sheet-text_input" name="attr_sibling" />
|
||||
M <input type="checkbox" name="attr_male" />|F <input type="checkbox" name="attr_female" />
|
||||
Dead? <input type="checkbox" name="attr_dead_gf" />
|
||||
</div>
|
||||
</fieldset>
|
||||
<br>
|
||||
<div class="sheet-skill_category">CLAN & TRIBAL LEADERS</div>
|
||||
<textarea style="height:50px!important;" name="attr_leaders"></textarea>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<hr class="sheet-hr" />
|
||||
<div style="text-align:center" class="sheet-header2">FAMILY EVENTS</div>
|
||||
<div class='sheet-2colrow'>
|
||||
<div class='sheet-col'>
|
||||
<div class="sheet-skill_category">MARRIAGE</div>
|
||||
<fieldset class="repeating_spouse">
|
||||
<div>
|
||||
<input type="text" style="width:259px;" class="sheet-text_input" name="attr_spouse" placeholder="Spouse (Marriage Type)" />
|
||||
M <input type="checkbox" name="attr_male" />|F <input type="checkbox" name="attr_female" />
|
||||
Dead? <input type="checkbox" name="attr_deadSpouse" />
|
||||
</div>
|
||||
</fieldset>
|
||||
<br>
|
||||
<div class="sheet-skill_category">Events</div>
|
||||
<textarea style="height:50px!important;" name="attr_marriageEvents"></textarea>
|
||||
|
||||
</div>
|
||||
<div class='sheet-col'>
|
||||
<div class="sheet-skill_category">CHILDREN</div>
|
||||
<fieldset class="repeating_children">
|
||||
<div>
|
||||
<input type="text" style="width:259px;" class="sheet-text_input" name="attr_spouse" placeholder="Child" />
|
||||
M <input type="checkbox" name="attr_male" />|F <input type="checkbox" name="attr_female" />
|
||||
Dead? <input type="checkbox" name="attr_deadChild" />
|
||||
</div>
|
||||
</fieldset>
|
||||
<br>
|
||||
</div>
|
||||
</div>
|
||||
<hr class="sheet-hr" />
|
||||
<div style="text-align:center" class="sheet-header2">HOLDINGS</div>
|
||||
<div class='sheet-2colrow'>
|
||||
<div class='sheet-col'>
|
||||
<span class="sheet-skill_category">HARVEST</span><span style="margin-left:284px;" class="sheet-skill_category">Mod.</span>
|
||||
<div>
|
||||
<span style="width:115px;display:inline-block;">Last Year's Omen</span>
|
||||
<input type="text" style="width:206px;" class="sheet-text_input" name="attr_LastOmen" />
|
||||
<input class="sheet-text_input sheet-percentiles" name="attr_LastOmenMod" />
|
||||
</div>
|
||||
<div>
|
||||
<span style="width:92px;display:inline-block;">Raiding</span>
|
||||
<input type="text" style="width:231px;" class="sheet-text_input" name="attr_raiding" />
|
||||
<input class="sheet-text_input sheet-percentiles" name="attr_raidingMod" />
|
||||
</div>
|
||||
<div>
|
||||
<span style="width:92px;display:inline-block;">Heroquest</span>
|
||||
<input type="text" style="width:231px;" class="sheet-text_input" name="attr_heroquest" />
|
||||
<input class="sheet-text_input sheet-percentiles" name="attr_heroquestMod" />
|
||||
</div>
|
||||
<div>
|
||||
<span style="width:156px;display:inline-block;">Previous Year's Harvest</span>
|
||||
<input type="text" style="width:168px;" class="sheet-text_input" name="attr_prevHarvest" />
|
||||
<input class="sheet-text_input sheet-percentiles" name="attr_prevHarvestMod" />
|
||||
</div>
|
||||
<div>
|
||||
<span style="width:119px;display:inline-block;">Next Year's Omen</span>
|
||||
<input type="text" style="width:206px;" class="sheet-text_input" name="attr_nextOmen" />
|
||||
<input class="sheet-text_input sheet-percentiles" name="attr_nextOmenMod" />
|
||||
</div>
|
||||
<br>
|
||||
<div class="sheet-skill_category">CHARACTER INCOME</div>
|
||||
<div>
|
||||
<span style="width:86px;display:inline-block;">Base Income</span>
|
||||
<input type="text" style="width:50px;" class="sheet-text_input" name="attr_income" /><span> Lunars<span>
|
||||
</div>
|
||||
<div>
|
||||
<span>Special Notes</span>
|
||||
<textarea style="height:50px!important;" name="attr_spclNotes"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
<div class='sheet-col'>
|
||||
<span class="sheet-skill_category">HOUSEHOLD</span ><span style="float:right"><span>Hides</span><input type="text" style="width:50px;" class="sheet-text_input" name="attr_hides" /></span>
|
||||
<div>Description</div>
|
||||
<textarea style="height:50px!important;" name="attr_household"></textarea>
|
||||
<div>
|
||||
<span>Tenant(s)</span>
|
||||
<textarea style="height:50px!important;" name="attr_tenants"></textarea>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div><!-- End of tab 4 -->
|
||||
</div>
|
||||
<!---- end full sheet -->
|
||||
<!-- start QS sheet -->
|
||||
@@ -1614,7 +1750,8 @@ THP 0/0
|
||||
<div class="sheet-cdiv">
|
||||
<input class="sheet-HideConfig" type="checkbox" checked="checked" name="attr_is_config"><span class="sheet-is-config"><span style="font-family: "pictos"">y</span></span>
|
||||
<div class="sheet-config" style="border-style: dotted ; border-color: gray ; padding: 5px ; background-color: white ; background-image: none">
|
||||
|
||||
|
||||
<br />
|
||||
<input type="checkbox" class="sheet-toggleQSSheet" name="attr_toggleQSSheet" checked="checked">Display Quick Start Sheet
|
||||
<input type="checkbox" class="sheet-toggleFullSheet" name="attr_toggleFullSheet">Display Full Sheet
|
||||
|
||||
@@ -6170,105 +6307,104 @@ console.log("111111111 swim_mod2 "+swim_mod);
|
||||
getAttrs(["setupDone2","version"], function(pvalue) {
|
||||
|
||||
|
||||
console.log("aaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhh111111111111111111");
|
||||
|
||||
|
||||
if (parseInt(pvalue.version)==1){
|
||||
var SetupDone2=parseInt(pvalue.setupDone2);
|
||||
if (SetupDone2==0){
|
||||
|
||||
addSkill("repeating_agilityskills","Boat","5","0");
|
||||
addSkill("repeating_agilityskills","Climb","40","0");
|
||||
addSkill("repeating_agilityskills","Dodge","DEX*2","1");
|
||||
addSkill("repeating_agilityskills","Drive","5","0");
|
||||
addSkill("repeating_agilityskills","Jump","DEX*3","1");
|
||||
addSkill("repeating_agilityskills","Ride (.......)","5","0");
|
||||
addSkill("repeating_agilityskills","Swim","15","0");
|
||||
incSkill("repeating_agilityskills","Boat","5","0");
|
||||
incSkill("repeating_agilityskills","Climb","40","0");
|
||||
incSkill("repeating_agilityskills","Dodge","DEX*2","1");
|
||||
incSkill("repeating_agilityskills","Drive","5","0");
|
||||
incSkill("repeating_agilityskills","Jump","DEX*3","1");
|
||||
incSkill("repeating_agilityskills","Ride (.......)","5","0");
|
||||
incSkill("repeating_agilityskills","Swim","15","0");
|
||||
|
||||
addSkill("repeating_communicationskills","Act","5","0");
|
||||
addSkill("repeating_communicationskills","Art","5","0");
|
||||
addSkill("repeating_communicationskills","Bargain","5","0");
|
||||
addSkill("repeating_communicationskills","Charm","15","0");
|
||||
addSkill("repeating_communicationskills","Dance","10","0");
|
||||
addSkill("repeating_communicationskills","Disguise","15","0");
|
||||
addSkill("repeating_communicationskills","Fast Talk","5","0");
|
||||
addSkill("repeating_communicationskills","Intimidate","15","0");
|
||||
addSkill("repeating_communicationskills","Intrigue","5","0")
|
||||
addSkill("repeating_communicationskills","Orate","10","0")
|
||||
addSkill("repeating_communicationskills","Sing","10","0")
|
||||
addSkill("repeating_communicationskills","Speak (Other Language)","0","0")
|
||||
addSkill("repeating_communicationskills","Speak (Own Language)","50","0")
|
||||
incSkill("repeating_communicationskills","Act","5","0");
|
||||
incSkill("repeating_communicationskills","Art","5","0");
|
||||
incSkill("repeating_communicationskills","Bargain","5","0");
|
||||
incSkill("repeating_communicationskills","Charm","15","0");
|
||||
incSkill("repeating_communicationskills","Dance","10","0");
|
||||
incSkill("repeating_communicationskills","Disguise","15","0");
|
||||
incSkill("repeating_communicationskills","Fast Talk","5","0");
|
||||
incSkill("repeating_communicationskills","Intimidate","15","0");
|
||||
incSkill("repeating_communicationskills","Intrigue","5","0")
|
||||
incSkill("repeating_communicationskills","Orate","10","0")
|
||||
incSkill("repeating_communicationskills","Sing","10","0")
|
||||
incSkill("repeating_communicationskills","Speak (Other Language)","0","0")
|
||||
incSkill("repeating_communicationskills","Speak (Own Language)","50","0")
|
||||
|
||||
addSkill("repeating_knowledgeskills","Animal Lore","5","0");
|
||||
addSkill("repeating_knowledgeskills","Battle","10","0");
|
||||
addSkill("repeating_knowledgeskills","Celestial Lore","5","0");
|
||||
addSkill("repeating_knowledgeskills","Cult Lore (Cult)","5","0");
|
||||
addSkill("repeating_knowledgeskills","Customs (Local)","5","0");
|
||||
addSkill("repeating_knowledgeskills","Customs (Other)","0","0");
|
||||
addSkill("repeating_knowledgeskills","Elder Race Lore","5","0");
|
||||
addSkill("repeating_knowledgeskills","Evaluate","10","0");
|
||||
addSkill("repeating_knowledgeskills","Farm","10","0");
|
||||
addSkill("repeating_knowledgeskills","First Aid","10","0"); addSkill("repeating_knowledgeskills","Game","10","0");
|
||||
addSkill("repeating_knowledgeskills","Herd","5","0");
|
||||
addSkill("repeating_knowledgeskills","Homeland Lore (Own)","30","0");
|
||||
addSkill("repeating_knowledgeskills","Homeland Lore (...)","0","0");
|
||||
addSkill("repeating_knowledgeskills","Manage Household","10","0");
|
||||
addSkill("repeating_knowledgeskills","Mineral Lore","5","0");
|
||||
addSkill("repeating_knowledgeskills","Peacefull Cut","10","0");
|
||||
addSkill("repeating_knowledgeskills","Plant Lore","5","0");
|
||||
addSkill("repeating_knowledgeskills","Read/Write (....)","0","0");
|
||||
addSkill("repeating_knowledgeskills","Survival","5","0");
|
||||
addSkill("repeating_knowledgeskills","Treat Disease","5","0");
|
||||
addSkill("repeating_knowledgeskills","Treat Poison","5","0");
|
||||
incSkill("repeating_knowledgeskills","Animal Lore","5","0");
|
||||
incSkill("repeating_knowledgeskills","Battle","10","0");
|
||||
incSkill("repeating_knowledgeskills","Celestial Lore","5","0");
|
||||
incSkill("repeating_knowledgeskills","Cult Lore (Cult)","5","0");
|
||||
incSkill("repeating_knowledgeskills","Customs (Local)","5","0");
|
||||
incSkill("repeating_knowledgeskills","Customs (Other)","0","0");
|
||||
incSkill("repeating_knowledgeskills","Elder Race Lore","5","0");
|
||||
incSkill("repeating_knowledgeskills","Evaluate","10","0");
|
||||
incSkill("repeating_knowledgeskills","Farm","10","0");
|
||||
incSkill("repeating_knowledgeskills","First Aid","10","0"); incSkill("repeating_knowledgeskills","Game","10","0");
|
||||
incSkill("repeating_knowledgeskills","Herd","5","0");
|
||||
incSkill("repeating_knowledgeskills","Homeland Lore (Own)","30","0");
|
||||
incSkill("repeating_knowledgeskills","Homeland Lore (...)","0","0");
|
||||
incSkill("repeating_knowledgeskills","Manage Household","10","0");
|
||||
incSkill("repeating_knowledgeskills","Mineral Lore","5","0");
|
||||
incSkill("repeating_knowledgeskills","Peacefull Cut","10","0");
|
||||
incSkill("repeating_knowledgeskills","Plant Lore","5","0");
|
||||
incSkill("repeating_knowledgeskills","Read/Write (....)","0","0");
|
||||
incSkill("repeating_knowledgeskills","Survival","5","0");
|
||||
incSkill("repeating_knowledgeskills","Treat Disease","5","0");
|
||||
incSkill("repeating_knowledgeskills","Treat Poison","5","0");
|
||||
|
||||
addSkill("repeating_magicskills","Meditate","0","0");
|
||||
addSkill("repeating_magicskills","Prepare Corpse","10","0");
|
||||
addSkill("repeating_magicskills","Spirit Combat","20","0");
|
||||
addSkill("repeating_magicskills","Spirit Travel","10","0");
|
||||
addSkill("repeating_magicskills","Worship (...)","5","0");
|
||||
incSkill("repeating_magicskills","Meditate","0","0");
|
||||
incSkill("repeating_magicskills","Prepare Corpse","10","0");
|
||||
incSkill("repeating_magicskills","Spirit Combat","20","0");
|
||||
incSkill("repeating_magicskills","Spirit Travel","10","0");
|
||||
incSkill("repeating_magicskills","Worship (...)","5","0");
|
||||
|
||||
addSkill("repeating_manipulationskills","Conceal","5","0");
|
||||
addSkill("repeating_manipulationskills","Craft (...)","10","0");
|
||||
addSkill("repeating_manipulationskills","Devise","5","0");
|
||||
addSkill("repeating_manipulationskills","Play Instrument (...)","5","0");
|
||||
addSkill("repeating_manipulationskills","Sleight","5","0");
|
||||
incSkill("repeating_manipulationskills","Conceal","5","0");
|
||||
incSkill("repeating_manipulationskills","Craft (...)","10","0");
|
||||
incSkill("repeating_manipulationskills","Devise","5","0");
|
||||
incSkill("repeating_manipulationskills","Play Instrument (...)","5","0");
|
||||
incSkill("repeating_manipulationskills","Sleight","5","0");
|
||||
|
||||
addSkill("repeating_perceptionskills","Insight (own species)","20","0");
|
||||
addSkill("repeating_perceptionskills","Listen","25","0");
|
||||
addSkill("repeating_perceptionskills","Scan","25","0");
|
||||
addSkill("repeating_perceptionskills","Search","25","0");
|
||||
addSkill("repeating_perceptionskills","Track","5","0");
|
||||
incSkill("repeating_perceptionskills","Insight (own species)","20","0");
|
||||
incSkill("repeating_perceptionskills","Listen","25","0");
|
||||
incSkill("repeating_perceptionskills","Scan","25","0");
|
||||
incSkill("repeating_perceptionskills","Search","25","0");
|
||||
incSkill("repeating_perceptionskills","Track","5","0");
|
||||
|
||||
|
||||
addSkill("repeating_stealthskills","Hide","10","0");
|
||||
addSkill("repeating_stealthskills","Move Quietly","10","0");
|
||||
incSkill("repeating_stealthskills","Hide","10","0");
|
||||
incSkill("repeating_stealthskills","Move Quietly","10","0");
|
||||
|
||||
addSkill("repeating_meleeSkills","1H Axe","10","0");
|
||||
addSkill("repeating_meleeSkills","2H Axe","5","0");
|
||||
addSkill("repeating_meleeSkills","Broadsword","10","0");
|
||||
addSkill("repeating_meleeSkills","Dagger","15","0");
|
||||
addSkill("repeating_meleeSkills","Kopis","10","0");
|
||||
addSkill("repeating_meleeSkills","1H Mace","15","0");
|
||||
addSkill("repeating_meleeSkills","Pike","15","0");
|
||||
addSkill("repeating_meleeSkills","Rapier","10","0");
|
||||
addSkill("repeating_meleeSkills","Shortsword","10","0");
|
||||
addSkill("repeating_meleeSkills","1 H Spear","5","0");
|
||||
addSkill("repeating_meleeSkills","2 H Spear","15","0");
|
||||
incSkill("repeating_meleeSkills","1H Axe","10","0");
|
||||
incSkill("repeating_meleeSkills","2H Axe","5","0");
|
||||
incSkill("repeating_meleeSkills","Broadsword","10","0");
|
||||
incSkill("repeating_meleeSkills","Dagger","15","0");
|
||||
incSkill("repeating_meleeSkills","Kopis","10","0");
|
||||
incSkill("repeating_meleeSkills","1H Mace","15","0");
|
||||
incSkill("repeating_meleeSkills","Pike","15","0");
|
||||
incSkill("repeating_meleeSkills","Rapier","10","0");
|
||||
incSkill("repeating_meleeSkills","Shortsword","10","0");
|
||||
incSkill("repeating_meleeSkills","1 H Spear","5","0");
|
||||
incSkill("repeating_meleeSkills","2 H Spear","15","0");
|
||||
|
||||
addSkill("repeating_missileSkills","Composite Bow","5","0");
|
||||
addSkill("repeating_missileSkills","Javelin","10","0");
|
||||
addSkill("repeating_missileSkills","Self Bow","5","0");
|
||||
addSkill("repeating_missileSkills","Sling","5","0");
|
||||
addSkill("repeating_missileSkills","Throwing Dagger","5","0");
|
||||
addSkill("repeating_missileSkills","Thrown Axe","10","0");
|
||||
incSkill("repeating_missileSkills","Composite Bow","5","0");
|
||||
incSkill("repeating_missileSkills","Javelin","10","0");
|
||||
incSkill("repeating_missileSkills","Self Bow","5","0");
|
||||
incSkill("repeating_missileSkills","Sling","5","0");
|
||||
incSkill("repeating_missileSkills","Throwing Dagger","5","0");
|
||||
incSkill("repeating_missileSkills","Thrown Axe","10","0");
|
||||
|
||||
addSkill("repeating_shieldSkills","Small Shield","15","0");
|
||||
addSkill("repeating_shieldSkills","Medium Shield","15","0");
|
||||
addSkill("repeating_shieldSkills","Large Shield","15","0");
|
||||
incSkill("repeating_shieldSkills","Small Shield","15","0");
|
||||
incSkill("repeating_shieldSkills","Medium Shield","15","0");
|
||||
incSkill("repeating_shieldSkills","Large Shield","15","0");
|
||||
|
||||
addSkill("repeating_naturalWpnSkills","Fist","25","0");
|
||||
addSkill("repeating_naturalWpnSkills","Grapple","25","0");
|
||||
addSkill("repeating_naturalWpnSkills","Kick","15","0");
|
||||
|
||||
incSkill("repeating_naturalWpnSkills","Fist","25","0");
|
||||
incSkill("repeating_naturalWpnSkills","Grapple","25","0");
|
||||
incSkill("repeating_naturalWpnSkills","Kick","15","0");
|
||||
/*addMeleeWpn(section,wpnType,wsr,skill,damage,type,special)*/
|
||||
|
||||
addMeleeWpn("repeating_melee2","Fist","Fist","3","1D3","1D3","3","H","2");
|
||||
@@ -6285,6 +6421,46 @@ console.log("111111111 swim_mod2 "+swim_mod);
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
|
||||
|
||||
function incSkill(section,skill,base,vbase){
|
||||
getSectionIDs(section, function(idArray) {
|
||||
var found = false;
|
||||
if (idArray.length > 0) {
|
||||
var fields = [];
|
||||
_.each(idArray, function(currentID) {
|
||||
fields.push(section+"_" + currentID + "_skill");
|
||||
fields.push(section+"_" + currentID + "_base");
|
||||
});
|
||||
getAttrs(fields, function(values) {
|
||||
_.each(idArray, function(currentID, i) {
|
||||
var curSkill = values[section+"_" + idArray[i] + "_skill"];
|
||||
if (curSkill === skill){
|
||||
found = true;
|
||||
}
|
||||
});
|
||||
if (!found) {
|
||||
console.log(skill+""+section+" add !!!!!!!!!!!");
|
||||
addSkill(section,skill,base,vbase);
|
||||
}
|
||||
});
|
||||
}
|
||||
else{
|
||||
addSkill(section,skill,base,vbase);
|
||||
}
|
||||
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
function addSkill(section,skill,base,vbase){
|
||||
var id=getId();
|
||||
var setObj = {};
|
||||
@@ -7826,8 +8002,8 @@ console.log("111111111 swim_mod2 "+swim_mod);
|
||||
|
||||
tot {{tot}}
|
||||
critSI {{critSI}}
|
||||
spcl {{spclDam}}-->
|
||||
fumble {{fumble}}
|
||||
spcl {{spclDam}}
|
||||
fumble {{fumble}}-->
|
||||
|
||||
<img style="margin-top:3px;border-left:1px solid black;" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/RunequestG/RunequestGQS/banner.jpg" />
|
||||
<div style="border: 1px solid black ">
|
||||
@@ -8305,7 +8481,7 @@ console.log("111111111 swim_mod2 "+swim_mod);
|
||||
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-skillRoll">
|
||||
<div>fumble {{fumble}}</div>
|
||||
|
||||
|
||||
<img style="margin-top:3px;border-left:1px solid black;" src="https://raw.githubusercontent.com/Lockbox313/roll20-character-sheets/RunequestG/RunequestGQS/banner.jpg" />
|
||||
<div style="border: 1px solid black ">
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
/*----------- Tabs Setup -------------*/
|
||||
|
||||
/*this hides the contents of each tab by default*/
|
||||
.charsheet div[class^="sheet-section"] {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/*this shows the tab content when the appropriate input field is selected*/
|
||||
.charsheet input.sheet-tab1:checked ~ div.sheet-section-character,
|
||||
.charsheet input.sheet-tab2:checked ~ div.sheet-section-combat,
|
||||
|
||||
{
|
||||
display: block;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-tab99:checked ~ div[class^="sheet-section"] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
/*this hides the radio button for each tab, makes it 100px wide and 40px tall and makes sure it's above everything else*/
|
||||
.charsheet input.sheet-tab {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
cursor: pointer;
|
||||
position: relative;
|
||||
left: 700px;
|
||||
opacity: 0;
|
||||
z-index: 9999;
|
||||
}
|
||||
|
||||
/*this styles the span with the tab information and slides to the left, so it appears underneath the radio button*/
|
||||
.charsheet span.sheet-tab {
|
||||
text-align: center;
|
||||
display: inline-block;
|
||||
font-size: 30pt;
|
||||
font-family: arial;
|
||||
background: #d1c6b0;
|
||||
color: #631515;
|
||||
border: solid 1px rgba(0, 0, 0, 0.35);
|
||||
border-radius: 4px;
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
cursor: pointer;
|
||||
position: relative;
|
||||
left: 700px;
|
||||
vertical-align: ;
|
||||
margin-left: -50px;
|
||||
}
|
||||
|
||||
/*this modifies the span color once the radio button is selected so you know which tab is selected*/
|
||||
.charsheet input.sheet-tab1:checked + span.sheet-tab1,
|
||||
.charsheet input.sheet-tab2:checked + span.sheet-tab2,
|
||||
.charsheet input.sheet-tab99:checked + span.sheet-tab99 {
|
||||
|
||||
background: #631515;
|
||||
color: white;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.charsheet {
|
||||
background-image: url("https://i.imgur.com/chknARt.jpg");
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
/* Remove input highlights */
|
||||
|
||||
input:focus,
|
||||
select:focus,
|
||||
textarea:focus,
|
||||
button:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
skilltable {
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
td.sheet-skilltable-td {
|
||||
border-width: 1px;
|
||||
border-style: none dashed dotted none;
|
||||
border-color: black;
|
||||
border-collapse: collapse;
|
||||
padding: 0 0 0 5px;
|
||||
}
|
||||
|
||||
td.sheet-boontable-td {
|
||||
border-width: 1px;
|
||||
border-style: none dashed dotted none;
|
||||
border-color: black;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
After Width: | Height: | Size: 256 KiB |
@@ -0,0 +1,5 @@
|
||||
This is a very basic character sheet made almost identical to the v1.1 character sheet. If you need the rules, want more information or want to support the developers of the system (not the sheet author) please visit [their website.](https://www.songofswords.net)
|
||||
|
||||
Please feel free to improve on this - I made it as basic as possible because the system is confusing and I dare not make any calculations or roll templates that could be wrong. Enjoy!
|
||||
|
||||
Flash
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "Song-of-Swords.html",
|
||||
"css": "Song-of-Swords.css",
|
||||
"authors": "Flash",
|
||||
"roll20userid": "860855",
|
||||
"preview": "preview.png",
|
||||
"instructions": "A very basic copy of the v1.1 character sheet for the popular system. See https://www.songofswords.net/ for more information."
|
||||
}
|
||||
@@ -149,9 +149,9 @@ input.sheet-tab29:checked ~ div.sheet-section-npc {
|
||||
}
|
||||
/*--------------------------------------------Roll Templates-------------------------------------*/
|
||||
|
||||
.sheet-rolltemplate-splittermond_generic table,
|
||||
.sheet-rolltemplate-splittermond_patzer table,
|
||||
.sheet-rolltemplate-splittermond_initiative table {
|
||||
.sheet-rolltemplate-splittermond_generic .sheet-rolltemplate-table-generic,
|
||||
.sheet-rolltemplate-splittermond_patzer .sheet-rolltemplate-table-patzer,
|
||||
.sheet-rolltemplate-splittermond_initiative .sheet-rolltemplate-table-initiative {
|
||||
width:100%;
|
||||
background-color: white;
|
||||
border:2px solid #000;
|
||||
@@ -164,9 +164,9 @@ input.sheet-tab29:checked ~ div.sheet-section-npc {
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-splittermond_generic th,
|
||||
.sheet-rolltemplate-splittermond_patzer th,
|
||||
.sheet-rolltemplate-splittermond_initiative th {
|
||||
.sheet-rolltemplate-splittermond_generic .sheet-rolltemplate-table-generic th,
|
||||
.sheet-rolltemplate-splittermond_patzer .sheet-rolltemplate-table-patzer th,
|
||||
.sheet-rolltemplate-splittermond_initiative .sheet-rolltemplate-table-initiative th {
|
||||
width:100%;
|
||||
background-color: #0489B1;
|
||||
color: white;
|
||||
|
||||
@@ -1774,7 +1774,7 @@
|
||||
<!-- roll templates -->
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-splittermond_generic">
|
||||
<table>
|
||||
<table class="sheet-rolltemplate-table-generic">
|
||||
<tr><th colspan="2" class="sheet-header" align="center"><b>{{charactername}}</b></th></tr>
|
||||
<tr><td colspan="2" class="sheet-header" align="center">{{name}}</td></tr>
|
||||
{{#allprops() name charactername sm27 sm26 sm24 sm23 sm21 sm20 sm18 sm17 sm15 sm14 sm12 sm11 sm9 sm8 sm6 sm5 sm3 sm2 sm1 s0 s2 s3 s5 s6 s8 s9 s11 s12 s14 s15 s17 s18 s20 s21 s23 s24 s26 s27}}
|
||||
@@ -1858,14 +1858,14 @@
|
||||
</rolltemplate>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-splittermond_initiative">
|
||||
<table>
|
||||
<table class="sheet-rolltemplate-table-initiative">
|
||||
<tr><th colspan="2" class="sheet-header" align="center"><b>{{charactername}}</b></th></tr>
|
||||
<tr><td colspan="2" class="sheet-header" align="center">{{name}}</td></tr>
|
||||
<tr><td class="sheet-header"><b>Wurf</b></td><td class="sheet-header" align="right">{{Wurf}}</td></tr>
|
||||
</rolltemplate>
|
||||
|
||||
<rolltemplate class="sheet-rolltemplate-splittermond_patzer">
|
||||
<table>
|
||||
<table class="sheet-rolltemplate-table-patzer">
|
||||
<tr>
|
||||
<th colspan="2" class="sheet-header" align="center"><b>
|
||||
{{#rollBetween() naming 0 0}}
|
||||
|
||||
@@ -58,12 +58,12 @@ img {
|
||||
}
|
||||
|
||||
hr {
|
||||
margin: -1rem 0rem 0.5rem 0rem;
|
||||
margin: -1em 0em 0.5em 0em;
|
||||
border: 1px solid rgb(225,134,183);
|
||||
}
|
||||
|
||||
.sheet-label {
|
||||
font-size: 1.1rem;
|
||||
font-size: 1.3em;
|
||||
color: rgb(150,118,169);
|
||||
}
|
||||
|
||||
@@ -188,17 +188,17 @@ hr {
|
||||
/* Sheet Settings Select boxes */
|
||||
|
||||
select.sheet-sheet_type {
|
||||
width: 14rem;
|
||||
margin-left: 0.5rem;
|
||||
width: 14em;
|
||||
margin-left: 0.5em;
|
||||
}
|
||||
|
||||
select.sheet-sheet_color {
|
||||
width: 5rem;
|
||||
margin-left: 1rem;
|
||||
width: 5em;
|
||||
margin-left: 1em;
|
||||
}
|
||||
|
||||
select.sheet-rank-select {
|
||||
width: 11rem;
|
||||
width: 11em;
|
||||
}
|
||||
|
||||
/* Turn the Checkboxs into gears */
|
||||
@@ -276,7 +276,7 @@ select.sheet-rank-select {
|
||||
color:#ff9900;
|
||||
text-align: right;
|
||||
padding-left: 10px;
|
||||
margin-bottom: .5rem;
|
||||
margin-bottom: .5em;
|
||||
}
|
||||
|
||||
h1.sheet-npc,
|
||||
@@ -319,22 +319,22 @@ h1.sheet-npc,
|
||||
|
||||
/* Section Heading Dividers */
|
||||
.sheet-section-heading {
|
||||
display:block;
|
||||
font-size: 1.5em;
|
||||
letter-spacing:1px;
|
||||
color:rgb(163,64,113);
|
||||
background-color:rgb(245,157,8);
|
||||
width:100%;
|
||||
margin:.5em 0;
|
||||
border-radius: 2em;
|
||||
color:rgb(163,64,113);
|
||||
display:block;
|
||||
height: 1.5em;
|
||||
letter-spacing:1px;
|
||||
margin:.8em 0;
|
||||
}
|
||||
|
||||
.sheet-section-heading span {
|
||||
display:inline-block;
|
||||
color:rgb(163,64,113);
|
||||
font-size: 1.5em;
|
||||
height: 20px;
|
||||
line-height: 19px;
|
||||
margin-left:.5em;
|
||||
padding:0 5px;
|
||||
vertical-align:top;
|
||||
}
|
||||
|
||||
/* Label Capsule Halves */
|
||||
@@ -351,8 +351,8 @@ h1.sheet-npc,
|
||||
text-align: right;
|
||||
width: 23%;
|
||||
height: 25px;
|
||||
padding: .2rem .2rem 0rem 0rem;
|
||||
margin: .3rem .0rem .7rem -0.4rem;
|
||||
padding: .55em .3em 0em 0em;
|
||||
margin: .3em .0em .7em -0.4em;
|
||||
background-color: rgb(150,118,169);
|
||||
vertical-align: middle;
|
||||
border-radius: 1.75em 0 0 1.75em;
|
||||
@@ -362,7 +362,7 @@ h1.sheet-npc,
|
||||
|
||||
.sheet-capsule-two {
|
||||
width: 30%;
|
||||
margin-left: 1rem;
|
||||
margin-left: 1em;
|
||||
margin-right: .1em;
|
||||
}
|
||||
|
||||
@@ -378,7 +378,7 @@ h1.sheet-npc,
|
||||
|
||||
.sheet-capsule-power{
|
||||
width: 28%;
|
||||
margin-left: 0.5rem;
|
||||
margin-left: 0.5em;
|
||||
margin-right: .1em;
|
||||
}
|
||||
|
||||
@@ -402,7 +402,7 @@ input.sheet-weapon-effect {
|
||||
font-size: 1em;
|
||||
color:rgb(150,118,169);
|
||||
text-align:center;
|
||||
margin: 0rem 0rem 0.43rem 0.15rem;
|
||||
margin: 0em 0em 0.43em 0.15em;
|
||||
vertical-align:middle;
|
||||
border: 1.4px solid rgb(150,118,169);
|
||||
border-top-right-radius: 20px;
|
||||
@@ -451,7 +451,8 @@ div.sheet-capsule {
|
||||
.sheet-col img,
|
||||
.sheet-weapon img,
|
||||
button.sheet-reputation-button img {
|
||||
top: -20px;
|
||||
left: -18px;
|
||||
top: -2px;
|
||||
}
|
||||
|
||||
.sheet-row img {
|
||||
@@ -460,15 +461,15 @@ button.sheet-reputation-button img {
|
||||
|
||||
.sheet-col-sixtypercent {
|
||||
display:inline-block;
|
||||
width: calc(60% - 50px) !important;
|
||||
margin-right: 2px !important;
|
||||
width: calc(60% - 50px) !important;
|
||||
}
|
||||
|
||||
.sheet-col-fortypercent {
|
||||
display:inline-block;
|
||||
width: 42%;
|
||||
margin-left: 20px;
|
||||
vertical-align: top;
|
||||
width: 42%;
|
||||
}
|
||||
|
||||
/* Customizing the starship's sheet */
|
||||
@@ -502,14 +503,13 @@ button.sheet-reputation-button img {
|
||||
display: inline-block;
|
||||
width: 48%;
|
||||
vertical-align: top;
|
||||
margin-left: 0.5rem;
|
||||
margin-left: 0.5em;
|
||||
}
|
||||
|
||||
/* Format Determination text */
|
||||
.sheet-determination {
|
||||
color: rgb(195,188,222);
|
||||
font-size: 1.5rem;
|
||||
margin-top: 10px;
|
||||
font-size: 1.9em;
|
||||
display: inline-flex;
|
||||
}
|
||||
|
||||
@@ -546,7 +546,7 @@ button.sheet-reputation-button img {
|
||||
height: 20px;
|
||||
margin: 0px;
|
||||
border: 1px solid rgb(195,188,222);
|
||||
border-radius: 2rem;
|
||||
border-radius: 2em;
|
||||
}
|
||||
|
||||
.sheet-boxes-determination input[type="radio"] {
|
||||
@@ -588,26 +588,32 @@ input.sheet-radio-header-shields:checked ~ .sheet-boxes-shields input[type="radi
|
||||
|
||||
/* Determination radio button on the header acts as button 0 & highlights determination on hover */
|
||||
input.sheet-radio-header {
|
||||
margin-right: -147px;
|
||||
height: 1.2rem;
|
||||
width: 9.2rem;
|
||||
height: 2em;
|
||||
margin-right: -153px;
|
||||
margin-top: 5px;
|
||||
width: 11.8em;
|
||||
}
|
||||
|
||||
input.sheet-radio-header:hover + span {
|
||||
color: rgb(150,118,169);
|
||||
}
|
||||
|
||||
input.sheet-radio-header.sheet-threat {
|
||||
width: 5.8em;
|
||||
margin-right: -75px;
|
||||
}
|
||||
|
||||
input.sheet-radio-header.sheet-momentum {
|
||||
width: 7rem;
|
||||
margin-right: -112px;
|
||||
width: 9em;
|
||||
margin-right: -117px;
|
||||
}
|
||||
|
||||
/* Stress & Shield's hidden radio button on the header acts as button 0 & highlights determination on hover */
|
||||
input.sheet-radio-header-stress,
|
||||
input.sheet-radio-header-shields {
|
||||
margin: -0.2rem -5rem -3.5rem 0rem;
|
||||
height: 1rem;
|
||||
width: 5rem;
|
||||
margin: 0.8em 0em -3.5em 1em;
|
||||
height: 1.5em;
|
||||
width: 5.5em;
|
||||
}
|
||||
|
||||
input.sheet-radio-header-stress:hover ~ .sheet-section-heading span,
|
||||
@@ -624,43 +630,43 @@ input.sheet-radio-header-shields:hover ~ .sheet-section-heading span {
|
||||
letter-spacing: .15em;
|
||||
font-family:"Helvetica", Arial, sans-serif;
|
||||
font-size: 1em;
|
||||
margin-left: 0.7rem;
|
||||
margin-top: -1rem;
|
||||
margin-left: 0.7em;
|
||||
margin-top: -1em;
|
||||
}
|
||||
|
||||
.sheet-boxes-breaches {
|
||||
margin: -2rem 0rem 1rem 0rem
|
||||
margin: -2.5em 0em 1em 0em
|
||||
}
|
||||
|
||||
.sheet-boxes-breaches input[type="radio"] {
|
||||
margin: -0.3rem -0.9rem 0rem 0.2rem;
|
||||
margin: -0.3em -0.9em 0em 0em;
|
||||
}
|
||||
|
||||
.sheet-boxes-breaches input[type="radio"] + span::before {
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
border-radius: 2rem;
|
||||
border-radius: 2em;
|
||||
}
|
||||
|
||||
input.sheet-radio-header-breaches {
|
||||
width: 4.2rem;
|
||||
margin: 0rem 0rem -2.1rem 0rem;
|
||||
width: 5em;
|
||||
margin: 0em 0em -2.5em 0em;
|
||||
}
|
||||
|
||||
/* Move the ship scale up */
|
||||
.sheet-ship-scale {
|
||||
margin: -3.5rem 0rem 0rem 19rem;
|
||||
margin: -3.5em 0em 0em 23em;
|
||||
}
|
||||
|
||||
.sheet-ship-resistance {
|
||||
margin: -0.6rem 0rem -0.6rem 0rem;
|
||||
margin: -0.3em 0em -0.6em 0em;
|
||||
}
|
||||
|
||||
/* Format Attributes & Disciplines Check Boxes */
|
||||
.sheet-boxes-attrdisc input[type="radio"] {
|
||||
margin: 0.3rem -6rem 0.6rem 0.5rem;
|
||||
width: 6rem;
|
||||
height: 1.5rem;
|
||||
height: 1.5em;
|
||||
margin: 0.3em -6em 0.6em 0.3em;
|
||||
width: 6em;
|
||||
}
|
||||
|
||||
.sheet-boxes-attrdisc input[type="radio"]:checked + span,
|
||||
@@ -671,13 +677,13 @@ input.sheet-radio-header-breaches {
|
||||
/* Format Text For the Dice Roller Challenge & Complciation Numbers*/
|
||||
.sheet-diceroller-numbers {
|
||||
background: transparent !important;
|
||||
margin: 0rem 0rem 0rem 1.4rem;
|
||||
margin: 0em 0em 0em 1.4em;
|
||||
letter-spacing: -4px;
|
||||
}
|
||||
|
||||
|
||||
.sheet-diceroller-numbers input[type="radio"] {
|
||||
margin: -0.3rem 0rem 0rem 0rem;
|
||||
margin: -0.3em 0em 0em 0em;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
left: 14px;
|
||||
@@ -685,7 +691,7 @@ input.sheet-radio-header-breaches {
|
||||
|
||||
.sheet-diceroller-label {
|
||||
background: transparent !important;
|
||||
margin-bottom: 0.2rem;
|
||||
margin-bottom: 0.2em;
|
||||
}
|
||||
|
||||
.sheet-diceroller-label input {
|
||||
@@ -694,12 +700,11 @@ input.sheet-radio-header-breaches {
|
||||
|
||||
/* Format Text For the Dice Roller Yes & No*/
|
||||
.sheet-diceroller-focus input[type="radio"] {
|
||||
margin: 0rem -1.8rem 0rem 2rem;
|
||||
width: 30px;
|
||||
height: 20px;
|
||||
margin: 0em -1.9em 0em 2em;
|
||||
width: 30px;
|
||||
}
|
||||
|
||||
|
||||
.sheet-diceroller input[type="radio"]:checked + span,
|
||||
.sheet-diceroller input[type="radio"]:hover + span,
|
||||
.sheet-weaponroller input[type="radio"]:checked + span,
|
||||
@@ -730,55 +735,56 @@ button.sheet-reputation-button:hover {
|
||||
}
|
||||
|
||||
button.sheet-dice-button {
|
||||
margin: 0rem -0.5rem 0rem -1rem !important;
|
||||
margin: 0em -0.5em 0em -1em !important;
|
||||
}
|
||||
|
||||
button.sheet-crew-button {
|
||||
margin-bottom: 0.2rem !important;
|
||||
margin-bottom: 0.2em !important;
|
||||
}
|
||||
|
||||
button.sheet-challenge-button {
|
||||
margin: 0rem 0.4rem 0rem 0.4rem !important;
|
||||
margin-left: 0.1em !important;
|
||||
margin-right: 0.5em !important;
|
||||
}
|
||||
|
||||
button.sheet-reputation-button {
|
||||
margin-left: 0.8rem !important;
|
||||
margin-top: -0.5rem !important;
|
||||
margin-left: 0.8em !important;
|
||||
margin-top: -0.5em !important;
|
||||
}
|
||||
|
||||
/* Format fonts for the Weapon Roller */
|
||||
.sheet-weaponroller {
|
||||
display: inline-block;
|
||||
color: rgb(204, 102, 153);
|
||||
font-size: 0.8rem;
|
||||
margin-bottom: 0.5rem;
|
||||
font-size: 0.8em;
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
|
||||
.sheet-weapon-header {
|
||||
display: inline-block;
|
||||
margin: 0rem 0.95rem 0rem 0rem;
|
||||
margin: 0em 0.95em 0em 0em;
|
||||
}
|
||||
|
||||
.sheet-weapon-label {
|
||||
font-family: Helvetica, Arial, sans-serif;
|
||||
font-size: 0.8rem;
|
||||
font-size: 0.8em;
|
||||
color: rgb(204, 102, 153);
|
||||
margin: 0rem 0rem 0rem 0rem;
|
||||
margin: 0em 0em 0em 0em;
|
||||
}
|
||||
|
||||
.sheet-weaponroller input[type="radio"] {
|
||||
margin: 0rem 0rem 0rem -0.6rem;
|
||||
left: 0.6rem;
|
||||
margin: 0em 0em 0em -0.6em;
|
||||
left: 0.6em;
|
||||
}
|
||||
|
||||
.sheet-weaponroller input[type="radio"] + span {
|
||||
margin: 0rem 0rem 0rem 0rem;
|
||||
margin: 0em 0em 0em 0em;
|
||||
}
|
||||
|
||||
.sheet-weaponroller-focus input[type="radio"] {
|
||||
margin: 0rem 0rem 0rem -0.8rem;
|
||||
width: 1rem;
|
||||
left: 1.2rem;
|
||||
margin: 0em 0em 0em -0.8em;
|
||||
width: 1em;
|
||||
left: 1.2em;
|
||||
}
|
||||
|
||||
|
||||
@@ -809,8 +815,8 @@ button.sheet-reputation-button {
|
||||
}
|
||||
|
||||
.sheet-options, .sheet-display {
|
||||
margin-top: -1rem;
|
||||
margin-bottom: 1rem;
|
||||
margin-top: -2em;
|
||||
margin-bottom: 1em;
|
||||
background-image:
|
||||
linear-gradient(to right, transparent 15px, transparent 15px),
|
||||
linear-gradient(to left, transparent 15px, transparent 15px),
|
||||
@@ -886,7 +892,7 @@ button.sheet-reputation-button {
|
||||
|
||||
.sheet-label-capsule-weapon {
|
||||
background-color: rgb(204, 102, 153);
|
||||
margin-left: 0rem;
|
||||
margin-left: 0em;
|
||||
}
|
||||
|
||||
.sheet-weapon input{
|
||||
@@ -897,7 +903,7 @@ button.sheet-reputation-button {
|
||||
|
||||
input.sheet-weapon-name {
|
||||
width: 56%;
|
||||
margin-bottom: 0.5rem;
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
|
||||
input.sheet-weapon-quality {
|
||||
@@ -918,7 +924,7 @@ button.sheet-weapon-button {
|
||||
color: rgb(225,134,183);
|
||||
background-color: rgb(225,134,183);
|
||||
border-color: rgb(225,134,183);
|
||||
margin: 0rem .1rem .3rem 1rem !important;
|
||||
margin: 0em .1em .3em 1em !important;
|
||||
}
|
||||
|
||||
.sheet-weapon input[type="checkbox"] + span {
|
||||
@@ -937,15 +943,15 @@ button.sheet-weapon-button {
|
||||
}
|
||||
|
||||
.sheet-weapon input[type="checkbox"] + span {
|
||||
color: rgb(204, 102, 153);
|
||||
left: 380px;
|
||||
top: -75px;
|
||||
color: rgb(204, 102, 153);
|
||||
}
|
||||
|
||||
.sheet-weapon input[type="radio"] {
|
||||
width: 2.3rem;
|
||||
left: 2.3rem;
|
||||
margin-left: -1rem;
|
||||
left: 3.4em;
|
||||
margin-left: -1.5em;
|
||||
width: 3.5em;
|
||||
}
|
||||
|
||||
.sheet-weapon input[type="radio"] + span {
|
||||
@@ -957,35 +963,26 @@ button.sheet-weapon-button {
|
||||
color: rgb(195,188,222);
|
||||
}
|
||||
|
||||
.sheet-weapon_settings {
|
||||
display: none;
|
||||
margin-top: -1.3rem;
|
||||
}
|
||||
|
||||
.sheet-weapon-row {
|
||||
margin-bottom: -0.5rem;
|
||||
}
|
||||
|
||||
input.sheet-weapon_setting_toggle:checked ~ div.sheet-weapon_settings {
|
||||
display: block;
|
||||
margin-bottom: -0.2em;
|
||||
}
|
||||
|
||||
/* Adding Resistance to Other Equipment */
|
||||
.sheet-resistance {
|
||||
margin: -2.3em 0em 0em 16.5em;
|
||||
width: 33%;
|
||||
margin: -2rem 0rem 0rem 14rem;
|
||||
}
|
||||
|
||||
.sheet-capsule-resist {
|
||||
height: 15px;
|
||||
background-color: rgb(245,157,8);
|
||||
padding: 0rem 0rem 0rem 0rem;
|
||||
height: 15px;
|
||||
padding: 0em 0em 0em 0em;
|
||||
}
|
||||
|
||||
input.sheet-capsule-resist {
|
||||
color: #fff;
|
||||
height: 16px;
|
||||
margin: -0.2rem 0rem 0rem 0rem;
|
||||
margin: -0.5em 0em 0em 0em;
|
||||
}
|
||||
|
||||
/* Repeating Weapons Styled */
|
||||
@@ -997,10 +994,10 @@ input.sheet-capsule-resist {
|
||||
.repcontrol .repcontrol_add, .repcontrol .repcontrol_edit{
|
||||
font-family: Helvetica, Arial, sans-serif;
|
||||
font-size: 10px;
|
||||
color: white;
|
||||
letter-spacing: .12rem;
|
||||
background: rgb(204, 102, 153);
|
||||
border: none;
|
||||
color: white;
|
||||
letter-spacing: .12em;
|
||||
}
|
||||
|
||||
.repcontrol .repcontrol_add:hover, .repcontrol .repcontrol_edit:hover {
|
||||
@@ -1032,9 +1029,9 @@ input.sheet-capsule-resist {
|
||||
|
||||
.itemcontrol .repcontrol_move {
|
||||
font-size: 10px;
|
||||
height: 20px;
|
||||
margin-top: 5px;
|
||||
padding: 0px;
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
@@ -1044,64 +1041,63 @@ input.sheet-capsule-resist {
|
||||
|
||||
/* Rolltemplate */
|
||||
.sheet-rolltemplate-strek {
|
||||
color: rgb(163,64,113);
|
||||
width: 230px;
|
||||
padding: 2px;
|
||||
font-weight: bold;
|
||||
font-size: 1.5rem;
|
||||
background-repeat: no-repeat;
|
||||
background-color: rgb(0,19,35);
|
||||
border-spacing: 0;
|
||||
background-repeat: no-repeat;
|
||||
border-radius: 15px 15px 15px 15px;
|
||||
border-spacing: 0;
|
||||
color: rgb(163,64,113);
|
||||
font-size: 1.5em;
|
||||
font-weight: bold;
|
||||
padding: 2px;
|
||||
width: 230px;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-header {
|
||||
padding: 8px 0px 8px 0px;
|
||||
font-size: 2rem;
|
||||
font-size: 2em;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-strek div.sheet-sectionheader {
|
||||
text-transform: uppercase;
|
||||
background-color: rgb(245,157,8);
|
||||
border-radius: 2em;
|
||||
display: block;
|
||||
height: 15px;
|
||||
letter-spacing: 1px;
|
||||
background-color: rgb(245,157,8);
|
||||
margin: 0rem 0rem 0.5rem 0rem;
|
||||
border-radius: 2em;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-header span {
|
||||
background: rgb(0,19,35);
|
||||
color: rgb(163,64,113);
|
||||
font-size: 15px;
|
||||
background: rgb(0,19,35);
|
||||
padding: 0px 5px 0px 5px;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-body {
|
||||
font-size: 1.5rem;
|
||||
margin: 0.5rem 0.5rem 0rem 0.5rem;
|
||||
border: none;
|
||||
text-align: center;
|
||||
color: rgb(195,188,222);
|
||||
font-size: 1em;
|
||||
margin: 5px 5px 5px 5px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-strek div.sheet-rollinfo {
|
||||
color: rgb(150,118,169);
|
||||
font-size: 12px;
|
||||
letter-spacing: 0.5px;
|
||||
font-style: italic;
|
||||
margin: .3rem 0rem 0rem 0rem;
|
||||
letter-spacing: 0.5px;
|
||||
margin: 5px 0px 0px 0px;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-strek div.sheet-dice {
|
||||
display:inline;
|
||||
padding: 0px 0px 5px 0px;
|
||||
display: inline-block;
|
||||
padding: 5px 5px 0px 5px;
|
||||
}
|
||||
|
||||
|
||||
.sheet-rolltemplate-strek img.sheet-chevron {
|
||||
height: 1.2rem;
|
||||
height: 1em;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-strek .inlinerollresult {
|
||||
@@ -1123,7 +1119,7 @@ input.sheet-capsule-resist {
|
||||
}
|
||||
|
||||
|
||||
/* Removes the arrows for increase numbers */
|
||||
/* emoves the arrows for increase numbers */
|
||||
input::-webkit-outer-spin-button,
|
||||
input::-webkit-inner-spin-button {
|
||||
-webkit-appearance: none;
|
||||
|
||||
@@ -131,9 +131,9 @@
|
||||
<input type="radio" name="attr_determination" value="3" title="@{determination}" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<!--Threat
|
||||
<!--Threat-->
|
||||
<div class="determination">
|
||||
<input type="radio" class="radio-header momentum" name="attr_threat" value="0" title="@{threat}" checked="checked" /><span data-i18n="threat">Threat</span>
|
||||
<input type="radio" class="radio-header threat" name="attr_threat" value="0" title="@{threat}" checked="checked" /><span data-i18n="threat">THREAT</span>
|
||||
<div class="boxes-determination">
|
||||
<input type="radio" name="attr_threat" value="1" title="@{threat}" /><span></span>
|
||||
<input type="radio" name="attr_threat" value="2" title="@{threat}" /><span></span>
|
||||
@@ -142,7 +142,7 @@
|
||||
<input type="radio" name="attr_threat" value="5" title="@{threat}" /><span></span>
|
||||
<input type="radio" name="attr_threat" value="6" title="@{threat}" /><span></span>
|
||||
</div>
|
||||
</div>-->
|
||||
</div>
|
||||
<!--Momentum -->
|
||||
<div class="determination">
|
||||
<input type="radio" class="radio-header momentum" name="attr_momentum" value="0" title="@{momentum}" checked="checked" /><span data-i18n="momentum">MOMENTUM</span>
|
||||
@@ -181,7 +181,6 @@
|
||||
<div class="weapon-row">
|
||||
<span data-i18n="qualities" class="label-capsule-weapon">QUALITIES</span><input type="text" class="weapon-quality" name="attr_weapon_quality" spellcheck="false" />
|
||||
</div>
|
||||
<input type="checkbox" class="weapon_setting_toggle" name="attr_weapon-settings_toggle" title="Weapon Settings" checked="checked" /><span>y</span>
|
||||
<div class="weapon_settings">
|
||||
<div class="weapon-row">
|
||||
<span data-i18n="effects" class="label-capsule-weapon">EFFECTS</span><input type="text" class="weapon-effect" name="attr_weapon_effect" spellcheck="false" />
|
||||
@@ -209,10 +208,8 @@
|
||||
</div>
|
||||
<div class="col">
|
||||
<div class="diceroller-focus">
|
||||
<input type="radio" name="attr_focus" value="1" checked="checked" />
|
||||
<span data-i18n="no" class="label">NO</span>
|
||||
<input type="radio" name="attr_focus" value="@{discipline}" />
|
||||
<span data-i18n="yes" class="label">YES</span>
|
||||
<input type="radio" name="attr_focus" value="1" checked="checked" /><span data-i18n="no" class="label">NO</span>
|
||||
<input type="radio" name="attr_focus" value="@{discipline}" checked="checked" /><span data-i18n="yes" class="label">YES</span>
|
||||
</div>
|
||||
<!-- Complication Range -->
|
||||
<div class="diceroller-numbers">
|
||||
@@ -573,7 +570,7 @@
|
||||
<div class="diceroller-focus">
|
||||
<input type="radio" name="attr_focus" value="1" />
|
||||
<span data-i18n="no" class="label">NO</span>
|
||||
<input type="radio" name="attr_focus" value="@{discipline}" checked="checked" />
|
||||
<input type="radio" name="attr_focus" value="@{discipline}" />
|
||||
<span data-i18n="yes" class="label">YES</span>
|
||||
</div>
|
||||
<!-- Complication Range -->
|
||||
@@ -592,7 +589,7 @@
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Star%20Trek%20Adventures%20Official/STA_starfleet_insignia_full.png" />
|
||||
</button>
|
||||
<input type="radio" name="attr_addDice" value="1" /><span data-i18n="one-sd" class="label">1 </span>
|
||||
<input type="radio" name="attr_addDice" value="2" checked="checked" /><span data-i18n="two-sd" class="label">2 </span>
|
||||
<input type="radio" name="attr_addDice" value="2" /><span data-i18n="two-sd" class="label">2 </span>
|
||||
<input type="radio" name="attr_addDice" value="3" /><span data-i18n="three-sd" class="label">3 </span>
|
||||
<input type="radio" name="attr_addDice" value="4" /><span data-i18n="four-sd" class="label">4 </span>
|
||||
<input type="radio" name="attr_addDice" value="5" /><span data-i18n="five-sd" class="label">5 </span>
|
||||
@@ -712,7 +709,6 @@
|
||||
<span data-i18n="name-type-s" class="label-capsule-weapon">NAME/TYPE</span>
|
||||
<input type="text" class="weapon-name" name="attr_weapon_name" spellcheck="false" spellcheck="false"/>
|
||||
<button class="weapon-button" type='roll' value="&{template:strek}@{damageRoll}{{attribute=@{weapon_quality}}}{{discipline=@{weapon_effect}}}{{rollname=@{weapon_name}}}@{damageRoll}" title="Security + Weapon Damage">
|
||||
<!--This URL will need to change-->
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Star%20Trek%20Adventures%20Official/STA_starfleet_insignia_full.png" />
|
||||
</button>
|
||||
<input type="number" class="capsule" name="attr_weapon_damage" title="Weapon Damage" value="0" />
|
||||
@@ -721,7 +717,6 @@
|
||||
<span data-i18n="qualities-s" class="label-capsule-weapon">QUALITIES</span>
|
||||
<input type="text" class="weapon-quality" name="attr_weapon_quality" spellcheck="false" />
|
||||
</div>
|
||||
<input type="checkbox" class="weapon_setting_toggle" name="attr_weapon-settings_toggle" title="Weapon Settings" checked="checked" /><span>y</span>
|
||||
<div class="weapon_settings">
|
||||
<div class="weapon-row">
|
||||
<span data-i18n="effects-s" class="label-capsule-weapon">EFFECTS</span>
|
||||
|
||||
@@ -1,156 +1,157 @@
|
||||
{
|
||||
"starfleet-personnel-file":"STARFLEET PERSONNEL FILE",
|
||||
"name:":"NAME: ",
|
||||
"species:":"SPECIES: ",
|
||||
"environment:":"ENVIRONMENT: ",
|
||||
"rank:":"RANK: ",
|
||||
"upbringing:":"UPBRINGING: ",
|
||||
"assignment:":"ASSIGNMENT: ",
|
||||
"traits:":"TRAITS: ",
|
||||
"attributes":"ATTRIBUTES",
|
||||
"control":"CONTROL",
|
||||
"fitness":"FITNESS",
|
||||
"presence":"PRESENCE",
|
||||
"daring":"DARING",
|
||||
"insight":"INSIGHT",
|
||||
"reason":"REASON",
|
||||
"disciplines":"DISCIPLINES",
|
||||
"command":"COMMAND",
|
||||
"security":"SECURITY",
|
||||
"science":"SCIENCE",
|
||||
"conn":"CONN",
|
||||
"engineering":"ENGINEERING",
|
||||
"medicine":"MEDICINE",
|
||||
"values":"VALUES",
|
||||
"determination":"DETERMINATION",
|
||||
"momentum":"MOMENTUM",
|
||||
"talents":"TALENTS",
|
||||
"weapons":"WEAPONS",
|
||||
"name-type":"NAME/TYPE",
|
||||
"qualities":"QUALITIES",
|
||||
"effects":"EFFECTS",
|
||||
"melee":"Melee",
|
||||
"range":"Range",
|
||||
"dice-roller":"DICE ROLLER",
|
||||
"focus-used":"FOCUS USED: ",
|
||||
"complication-range":"COMPLICATION RANGE: ",
|
||||
"task-roll":"TASK ROLL: ",
|
||||
"shiptask-roll":"STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll":"CREW TASK ROLL: ",
|
||||
"challenge-dice":"CHALLENGE DICE: ",
|
||||
"no":"NO",
|
||||
"yes":"YES",
|
||||
"one":"1 ",
|
||||
"two":"2 ",
|
||||
"three":"3 ",
|
||||
"four":"4 ",
|
||||
"five":"5 ",
|
||||
"one-d":"1 ",
|
||||
"two-d":"2 ",
|
||||
"three-d":"3 ",
|
||||
"four-d":"4 ",
|
||||
"five-d":"5 ",
|
||||
"focuses":"FOCUSES",
|
||||
"stress":"STRESS",
|
||||
"injuries":"INJURIES",
|
||||
"other-equipment":"OTHER EQUIPMENT",
|
||||
"starship-registry-entry":"STARSHIP REGISTRY ENTRY",
|
||||
"name-s":"NAME: ",
|
||||
"service-date":"SERVICE DATE: ",
|
||||
"mission-profile":"MISSION PROFILE: ",
|
||||
"designation":"DESIGNATION: ",
|
||||
"space-frame":"SPACE FRAME: ",
|
||||
"refit":"REFIT: ",
|
||||
"traits":"TRAITS: ",
|
||||
"systems":"SYSTEMS",
|
||||
"engines":"ENGINES",
|
||||
"computers":"COMPUTERS",
|
||||
"weapons-sy":"WEAPONS",
|
||||
"breaches-e":"BREACHES",
|
||||
"breaches-c":"BREACHES",
|
||||
"breaches-w":"BREACHES",
|
||||
"structure":"STRUCTURE",
|
||||
"sensors":"SENSORS",
|
||||
"communcation":"COMMUNICATION",
|
||||
"breaches-s":"BREACHES",
|
||||
"breaches-st":"BREACHES",
|
||||
"breaches-se":"BREACHES",
|
||||
"scale":"SCALE",
|
||||
"departments":"DEPARTMENTS",
|
||||
"command-s":"COMMAND",
|
||||
"security-s":"SECURITY",
|
||||
"science-s":"SCIENCE",
|
||||
"conn-s":"CONN",
|
||||
"engineering-s":"ENGINEERING",
|
||||
"medicine-s":"MEDICINE",
|
||||
"dice-roller-s":"DICE ROLLER",
|
||||
"complication-range-s":"COMPLICATION RANGE: ",
|
||||
"task-roll-s":"TASK ROLL: ",
|
||||
"challenge-dice-s":"CHALLENGE DICE: ",
|
||||
"one-s":"1 ",
|
||||
"two-s":"2 ",
|
||||
"three-s":"3 ",
|
||||
"four-s":"4 ",
|
||||
"five-s":"5 ",
|
||||
"one-sd":"1 ",
|
||||
"two-sd":"2 ",
|
||||
"three-sd":"3 ",
|
||||
"four-sd":"4 ",
|
||||
"five-sd":"5 ",
|
||||
"power":"POWER",
|
||||
"current":"CURRENT",
|
||||
"max-p":"MAX",
|
||||
"shields":"SHIELDS",
|
||||
"launch-bay":"LAUNCH BAY",
|
||||
"crew-support":"CREW SUPPORT",
|
||||
"current-c":"CURRENT",
|
||||
"max-c":"MAX",
|
||||
"weapons-s":"WEAPONS",
|
||||
"name-type-s":"NAME/TYPE",
|
||||
"qualities-s":"QUALITIES",
|
||||
"effects-s":"EFFECTS",
|
||||
"energy":"Energy",
|
||||
"torpedo":"Torpedo",
|
||||
"sheet-settings":"SHEET SETTINGS",
|
||||
"milestones":"MILESTONES",
|
||||
"normal":"NORMAL",
|
||||
"spotlight":"SPOTLIGHT",
|
||||
"arc":"ARC",
|
||||
"sheet-type":"SHEET TYPE",
|
||||
"reputation":"REPUTATION",
|
||||
"reputation-r":"REPUTATION",
|
||||
"privilege":"PRIVILEGE",
|
||||
"responsibility":"RESPONSIBILITY",
|
||||
"rank":"RANK",
|
||||
"stress-h":"STRESS",
|
||||
"current-s":"CURRENT ",
|
||||
"bonus-s":"BONUS ",
|
||||
"max-s":"MAX ",
|
||||
"current-sh":"CURRENT ",
|
||||
"bonus-sh":"BONUS ",
|
||||
"max-sh":"MAX ",
|
||||
"power-h":"POWER",
|
||||
"bonus-po":"BONUS ",
|
||||
"max-po":"MAX",
|
||||
"bonus-cr":"BONUS ",
|
||||
"max-cr":"MAX",
|
||||
"notes":"Notes",
|
||||
"version":"Version",
|
||||
"resistance":"RESISTANCE",
|
||||
"threat":"THREAT",
|
||||
"sheet-type-personnel":"STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship":"STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc":"NPC STARSHIP",
|
||||
"sheet-color":"Sheet Color",
|
||||
"sheet-color-black":"Black",
|
||||
"sheet-color-white":"White",
|
||||
"sheet-color-descr":"Set the default color for new sheets",
|
||||
"rank-ensign":"Ensign",
|
||||
"rank-junior":"Lieutenant (junior grade)",
|
||||
"rank-lt":"Lieutenant",
|
||||
"rank-lt-comm":"Lieutenant Commander",
|
||||
"rank-comm":"Commander",
|
||||
"rank-cap":"Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE",
|
||||
"threat": "THREAT"
|
||||
}
|
||||
@@ -1,156 +1,156 @@
|
||||
{
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
}
|
||||
@@ -1,156 +1,156 @@
|
||||
{
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
}
|
||||
@@ -1,156 +1,156 @@
|
||||
{
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
"starfleet-personnel-file": "STARFLEET PERSONNEL FILE",
|
||||
"name:": "NAME: ",
|
||||
"species:": "SPECIES: ",
|
||||
"environment:": "ENVIRONMENT: ",
|
||||
"rank:": "RANK: ",
|
||||
"upbringing:": "UPBRINGING: ",
|
||||
"assignment:": "ASSIGNMENT: ",
|
||||
"traits:": "TRAITS: ",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"control": "CONTROL",
|
||||
"fitness": "FITNESS",
|
||||
"presence": "PRESENCE",
|
||||
"daring": "DARING",
|
||||
"insight": "INSIGHT",
|
||||
"reason": "REASON",
|
||||
"disciplines": "DISCIPLINES",
|
||||
"command": "COMMAND",
|
||||
"security": "SECURITY",
|
||||
"science": "SCIENCE",
|
||||
"conn": "CONN",
|
||||
"engineering": "ENGINEERING",
|
||||
"medicine": "MEDICINE",
|
||||
"values": "VALUES",
|
||||
"determination": "DETERMINATION",
|
||||
"momentum": "MOMENTUM",
|
||||
"talents": "TALENTS",
|
||||
"weapons": "WEAPONS",
|
||||
"name-type": "NAME/TYPE",
|
||||
"qualities": "QUALITIES",
|
||||
"effects": "EFFECTS",
|
||||
"melee": "Melee",
|
||||
"range": "Range",
|
||||
"dice-roller": "DICE ROLLER",
|
||||
"focus-used": "FOCUS USED: ",
|
||||
"complication-range": "COMPLICATION RANGE: ",
|
||||
"task-roll": "TASK ROLL: ",
|
||||
"shiptask-roll": "STARSHIP TASK ROLL: ",
|
||||
"crewtask-roll": "CREW TASK ROLL: ",
|
||||
"challenge-dice": "CHALLENGE DICE: ",
|
||||
"no": "NO",
|
||||
"yes": "YES",
|
||||
"one": "1 ",
|
||||
"two": "2 ",
|
||||
"three": "3 ",
|
||||
"four": "4 ",
|
||||
"five": "5 ",
|
||||
"one-d": "1 ",
|
||||
"two-d": "2 ",
|
||||
"three-d": "3 ",
|
||||
"four-d": "4 ",
|
||||
"five-d": "5 ",
|
||||
"focuses": "FOCUSES",
|
||||
"stress": "STRESS",
|
||||
"injuries": "INJURIES",
|
||||
"other-equipment": "OTHER EQUIPMENT",
|
||||
"starship-registry-entry": "STARSHIP REGISTRY ENTRY",
|
||||
"name-s": "NAME: ",
|
||||
"service-date": "SERVICE DATE: ",
|
||||
"mission-profile": "MISSION PROFILE: ",
|
||||
"designation": "DESIGNATION: ",
|
||||
"space-frame": "SPACE FRAME: ",
|
||||
"refit": "REFIT: ",
|
||||
"traits": "TRAITS: ",
|
||||
"systems": "SYSTEMS",
|
||||
"engines": "ENGINES",
|
||||
"computers": "COMPUTERS",
|
||||
"weapons-sy": "WEAPONS",
|
||||
"breaches-e": "BREACHES",
|
||||
"breaches-c": "BREACHES",
|
||||
"breaches-w": "BREACHES",
|
||||
"structure": "STRUCTURE",
|
||||
"sensors": "SENSORS",
|
||||
"communcation": "COMMUNICATION",
|
||||
"breaches-s": "BREACHES",
|
||||
"breaches-st": "BREACHES",
|
||||
"breaches-se": "BREACHES",
|
||||
"scale": "SCALE",
|
||||
"departments": "DEPARTMENTS",
|
||||
"command-s": "COMMAND",
|
||||
"security-s": "SECURITY",
|
||||
"science-s": "SCIENCE",
|
||||
"conn-s": "CONN",
|
||||
"engineering-s": "ENGINEERING",
|
||||
"medicine-s": "MEDICINE",
|
||||
"dice-roller-s": "DICE ROLLER",
|
||||
"complication-range-s": "COMPLICATION RANGE: ",
|
||||
"task-roll-s": "TASK ROLL: ",
|
||||
"challenge-dice-s": "CHALLENGE DICE: ",
|
||||
"one-s": "1 ",
|
||||
"two-s": "2 ",
|
||||
"three-s": "3 ",
|
||||
"four-s": "4 ",
|
||||
"five-s": "5 ",
|
||||
"one-sd": "1 ",
|
||||
"two-sd": "2 ",
|
||||
"three-sd": "3 ",
|
||||
"four-sd": "4 ",
|
||||
"five-sd": "5 ",
|
||||
"power": "POWER",
|
||||
"current": "CURRENT",
|
||||
"max-p": "MAX",
|
||||
"shields": "SHIELDS",
|
||||
"launch-bay": "LAUNCH BAY",
|
||||
"crew-support": "CREW SUPPORT",
|
||||
"current-c": "CURRENT",
|
||||
"max-c": "MAX",
|
||||
"weapons-s": "WEAPONS",
|
||||
"name-type-s": "NAME/TYPE",
|
||||
"qualities-s": "QUALITIES",
|
||||
"effects-s": "EFFECTS",
|
||||
"energy": "Energy",
|
||||
"torpedo": "Torpedo",
|
||||
"sheet-settings": "SHEET SETTINGS",
|
||||
"milestones": "MILESTONES",
|
||||
"normal": "NORMAL",
|
||||
"spotlight": "SPOTLIGHT",
|
||||
"arc": "ARC",
|
||||
"sheet-type": "SHEET TYPE",
|
||||
"reputation": "REPUTATION",
|
||||
"reputation-r": "REPUTATION",
|
||||
"privilege": "PRIVILEGE",
|
||||
"responsibility": "RESPONSIBILITY",
|
||||
"rank": "RANK",
|
||||
"stress-h": "STRESS",
|
||||
"current-s": "CURRENT ",
|
||||
"bonus-s": "BONUS ",
|
||||
"max-s": "MAX ",
|
||||
"current-sh": "CURRENT ",
|
||||
"bonus-sh": "BONUS ",
|
||||
"max-sh": "MAX ",
|
||||
"power-h": "POWER",
|
||||
"bonus-po": "BONUS ",
|
||||
"max-po": "MAX",
|
||||
"bonus-cr": "BONUS ",
|
||||
"max-cr": "MAX",
|
||||
"notes": "Notes",
|
||||
"version": "Version",
|
||||
"resistance": "RESISTANCE",
|
||||
"threat": "THREAT",
|
||||
"sheet-type-personnel": "STARFLEET PERSONNEL FILE",
|
||||
"sheet-type-starship": "STARSHIP REGISTRY ENTRY",
|
||||
"sheet-type-npc": "NPC STARSHIP",
|
||||
"sheet-color": "Sheet Color",
|
||||
"sheet-color-black": "Black",
|
||||
"sheet-color-white": "White",
|
||||
"sheet-color-descr": "Set the default color for new sheets",
|
||||
"rank-ensign": "Ensign",
|
||||
"rank-junior": "Lieutenant (junior grade)",
|
||||
"rank-lt": "Lieutenant",
|
||||
"rank-lt-comm": "Lieutenant Commander",
|
||||
"rank-comm": "Commander",
|
||||
"rank-cap": "Captain",
|
||||
"npc-attr": "ATTRIBUTE",
|
||||
"npc-disc": "DISCIPLINE"
|
||||
}
|
||||