Merge remote-tracking branch 'refs/remotes/Roll20/master'

This commit is contained in:
Andy Harrison
2016-08-01 00:51:05 -04:00
23 changed files with 6903 additions and 735 deletions
+577
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@@ -0,0 +1,577 @@
/*----------- Repeating Blocks -------------*/
.charsheet .repcontrol_add {
display: block;
background:#7F2108;
color:white;
text-shadow:0px 0px 2px #000,0px 0px 2px #000,0px 0px 2px #000;
box-shadow:none;
float:left!important;
margin-bottom:0px;
font-size:0.9em;
height:2.2em;
font-family: Copperplate, 'Copperplate Gothic Light', fantasy;
}
.charsheet .repcontrol_edit
{
display: inline-block;
background:#7F2108;
color:white;
text-shadow:0px 0px 2px #000,0px 0px 2px #000,0px 0px 2px #000;
box-shadow:none;
float:none!important;
margin-bottom:5px;
font-size:0.9em;
height:2.2em;
font-family: Copperplate, 'Copperplate Gothic Light', fantasy;
}
.charsheet .repcontrol_del {
background:red;
color:white;
text-shadow:0px 0px 2px #000,0px 0px 2px #000,0px 0px 2px #000;
box-shadow:none;
float:none!important;
margin-bottom:5px;
font-size:0.9em;
height:2.2em;
}
.charsheet .repcontrol_move {
display: inline-block;
background:#08667f;
color:white;
text-shadow:0px 0px 2px #000,0px 0px 2px #000,0px 0px 2px #000;
box-shadow:none;
float:none!important;
margin-bottom:5px;
font-size:0.9em;
height:1.4em;
padding-top:3px;
padding-bottom:3px;
}
/*----------- End of Repeating Blocks -------------*//*=======================Tabs=======================*/
div.sheet-tab-content {
display: none;
}
input.sheet-tab1:checked ~ div.sheet-tab1,
input.sheet-tab2:checked ~ div.sheet-tab2,
input.sheet-tab3:checked ~ div.sheet-tab3,
input.sheet-tab4:checked ~ div.sheet-tab4,
input.sheet-tab5:checked ~ div.sheet-tab5,
input.sheet-tab6:checked ~ div.sheet-tab6,
input.sheet-tab7:checked ~ div.sheet-tab7 {
display: block;
}
input.sheet-tab {
width: 130px;
height: 20px;
position: relative;
left: 6px;
margin: 0px ;
cursor: pointer;
z-index: 1;
border-radius: 5px 5px 5px 5px;
}
input.sheet-tab::before
{
content: attr(title);
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
color:white;
text-shadow:0px 0px 0.5em black;
text-align: center;
display: inline-block;
background: #fff;
background: -moz-linear-gradient(to top, #fff, #B35439, #fff);
background: -webkit-linear-gradient(to top, #fff, #B35439, #fff);
background: -ms-linear-gradient(to top, #fff, #B35439, #fff);
background: -o-linear-gradient(to top, #fff, #B35439, #fff);
background: linear-gradient(to top, #fff, #B35439, #fff);
width: 130px;
height: 20px;
font-size: 16px;
font-weight:700;
border-radius: 15px 15px 15px 15px;
border:1px solid black;
}
input.sheet-tab:checked::before
{
background: #dcdcdc;
background: -moz-linear-gradient(to top, #B35439, #000, #B35439);
background: -webkit-linear-gradient(to top, #B35439, #000, #B35439);
background: -ms-linear-gradient(to top, #B35439, #000, #B35439);
background: -o-linear-gradient(to top, #B35439, #000, #B35439);
background: linear-gradient(to top, #B35439, #000, #B35439);
/* border-bottom-color: #fff; */
text-shadow:0px 0px 0.5em black,0px 0px 0.5em black;
}
input.sheet-tab:not(:first-child)::before
{
border-left: none;
}
div.sheet-tab-content {
width: 835px;
background:white;
box-shadow: inset 0px 0px 10px #B35439, inset 0px 0px 8px #B35439,inset 0px 0px 4px #B35439;
padding: 5px;
border-radius:15px;
margin-right:auto;
margin-left:auto;
}
div.sheet-top_bar {
width: 835px;
background:white;
box-shadow: inset 0px 0px 10px #B35439, inset 0px 0px 8px #B35439,inset 0px 0px 4px #B35439;
padding: 5px;
border-radius:15px;
margin-right:auto;
margin-left:auto;
}
/*=======================End of tabs=======================*/
/*----------- Font Face -------------*/
@font-face {
font-family: 'GreatVibesRegular';
src: url('http://openfontlibrary.org/assets/fonts/rebecca/d32a4d9e4887fccf9ce200538290cd10/53e7427de4aaa693950c7a9c35de80e2/GreatVibesRegular.otf');
font-weight: normal;
font-style: normal;
}
/*----------- End of Font Face -------------*/
/*----------- Banner -------------*/
.sheet-banner {
background: url('http://www.atlas-games.com/images/ArM5LogoColor.jpg');
background-size: 100%;
background-repeat: no-repeat;
background-position: right bottom;
}
.sheet-banner-content {
margin: 0;
height: 100px;
width: 200px;
}
/*----------- End of Banner -------------*/
/*----------- background -------------*/
.charsheet {
background:black;
width:850px;
}
/*----------- End of background -------------*/
/*----------- Text -------------*/
.sheet-heading {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
font-weight:bold;
font-size:1.3em;
}
.sheet-heading_1 {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
font-size:1.3em;
line-height:1.4em;
border-top: none;
border-bottom: none;
border-left: none;
border-right: none;
width:200px;
}
textarea.sheet-textarea_3:hover,textarea.sheet-textarea_3:focus,
textarea.sheet-textarea_2:hover,textarea.sheet-textarea_2:focus,
textarea.sheet-textarea_1:hover,textarea.sheet-textarea_1:focus,
.sheet-number_1:hover, .sheet-number_1:focus,
.sheet-heading_2:hover, .sheet-heading_2:focus,
.sheet-heading_3:hover, .sheet-heading_3:focus,
.sheet-heading_1:hover, .sheet-heading_1:focus {
box-shadow: inset -9px -8px 18px -4px #B35439;
text-shadow: 0px 0px 5px white, 0px 0px 5px white, 0px 0px 5px white;
}
.sheet-heading_2 {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
font-size:1.1em;
line-height:1.2em;
border: none;
width:160px;
}
.sheet-heading_3 {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
font-size:1.1em;
line-height:1.2em;
border: none;
width:200px;
}
.sheet-heading_4 {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
font-size:1.1em;
line-height:1.2em;
border-top: none;
border-left: none;
border-right: none;
border-bottom: 1px solid black;
width:120px;
}
.sheet-number_1 {
width:60px;
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
font-size:1.3em;
line-height:1.4em;
border-top: none;
border-left: none;
border-right: none;
border-bottom: 1px solid black;
box-shadow: none;
background:transparent;
}
.sheet-number_2 {
width:40px;
font-family: Copperplate, 'Copperplate Gothic Light', fantasy;
font-size:1.1em;
line-height:1.2em;
border-top: none;
border-left: none;
border-right: none;
border-bottom: 1px solid black;
box-shadow: none;
background:transparent;
}
.sheet-number_2:disabled {
background: black;
color:white;
}
.sheet-counter {
width:90px;
font-family: Copperplate, 'Copperplate Gothic Light', fantasy;
font-size:1.1em;
line-height:1.2em;
border-top: none;
border-left: none;
border-right: none;
border-bottom: 1px solid black;
box-shadow: none;
background:transparent;
text-shadow: 0px 0px 10px white;
color:black;
font-weight:700;
}
input.sheet-counter[type=number]::-webkit-inner-spin-button,
input.sheet-counter[type=number]::-webkit-outer-spin-button {
-webkit-appearance: none;
margin: 0;
}
.sheet-heading_label {
margin-left:0px;
margin-bottom:-6px;
padding-left: 10px;
border: 1px solid #B35439;
border-radius: 15px 15px 0px 0px;
background:#B35439;
text-shadow: 0px 0px 5px white, 0px 0px 5px white, 0px 0px 5px white;
width:155px;
}
/*----------- End of Text -------------*/
/*----------- Tables -------------*/
.sheet-table_1 th {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
}
.sheet-table_2 {
border: 1px solid black;
margin-top:5px;
margin-bottom:5px;
}
.sheet-table_2 th {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
text-align:left;
}
/*----------- End of Tables -------------*/
/*----------- textarea -------------*/
textarea.sheet-textarea_1 {
width: 200px;
resize:vertical;
height:90px;
border:1px dotted #d3d3d3;
border-radius:15px;
}
textarea.sheet-textarea_2 {
width: 400px;
resize:vertical;
height:45px;
border:1px dotted #d3d3d3;
border-radius:15px;
}
textarea.sheet-textarea_3 {
width: 180px;
resize:vertical;
height:30px;
border:1px dotted #d3d3d3;
border-radius:15px;
}
/*----------- End of textarea -------------*/
/*----------- Select -------------*/
select.sheet-select_1 {
-webkit-appearance: none;
padding-top:0px;
padding-right:0px;
appearance: none;
margin-bottom: 0;
width:110px;
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
}
select {
-moz-appearance: none;
}
select *.sheet-italic {
font-style:italic;
}
/*----------- End of Select -------------*/
/*----------- Hide Things -------------*/
.sheet-hidden {
display: none;
}
input.sheet-hider:checked ~ div.sheet-hide {
display: none;
}
/*----------- End of Hide Things -------------*/
/*----------- Checkbox -------------*/
/* Hide actual checkbox */
input.sheet-checkbox_3[type="checkbox"],
input.sheet-checkbox_2[type="checkbox"],
input.sheet-checkbox_1[type="checkbox"] {
opacity: 0;
width: 16px;
height: 16px;
position: relative;
top: 0px;
left: 8px;
margin:0px;
cursor: pointer;
z-index: 1;
}
/* Fake checkbox */
input.sheet-checkbox_2[type="checkbox"] + span::before,
input.sheet-checkbox_1[type="checkbox"] + span::before {
margin-right: 4px;
border: solid 1px #a8a8a8;
line-height: 14px;
text-align: center;
display: inline-block;
vertical-align: middle;
-moz-box-shadow: 0 0 2px #ccc;
-webkit-box-shadow: 0 0 2px #ccc;
box-shadow: 0 0 2px #ccc;
background: #f6f6f6;
background: -moz-radial-gradient(#f6f6f6, #dfdfdf);
background: -webkit-radial-gradient(#f6f6f6, #dfdfdf);
background: -ms-radial-gradient(#f6f6f6, #dfdfdf);
background: -o-radial-gradient(#f6f6f6, #dfdfdf);
background: radial-gradient(#f6f6f6, #dfdfdf);
}
/* Fake checkbox */
input.sheet-checkbox_2[type="checkbox"] + span::before,
input.sheet-checkbox_1[type="checkbox"] + span::before {
content: "";
width: 14px;
height: 14px;
font-size: 12px;
-moz-border-radius: 3px;
-webkit-border-radius: 3px;
border-radius: 3px;
}
input.sheet-checkbox_1[type="checkbox"] + span::before {
position: relative;
top: 0px;
left: 0px;
margin:-10px;
}
input.sheet-checkbox_2[type="checkbox"] + span::before {
position: relative;
top: 0px;
left: 0px;
margin:-10px;
}
input.sheet-checkbox_1[type="checkbox"]:checked + span::before {
content: "✓";
}
input.sheet-checkbox_2[type="checkbox"]:checked + span::before {
content: "x";
color:red;
} /* Fake checkbox */
input.sheet-checkbox_3[type="checkbox"] + span::before {
margin-right: 4px;
border: solid 1px #a8a8a8;
line-height: 14px;
text-align: center;
display: inline-block;
vertical-align: middle;
-moz-box-shadow: 0 0 2px #ccc;
-webkit-box-shadow: 0 0 2px #ccc;
box-shadow: 0 0 2px #ccc;
background: #f6f6f6;
}
/* Fake checkbox */
input.sheet-checkbox_3[type="checkbox"] + span::before {
content: "";
width: 14px;
height: 14px;
font-size: 12px;
-moz-border-radius: 3px;
-webkit-border-radius: 3px;
border-radius: 3px;
}
/*----------- Radio -------------*/
/* Hide actual radio */
input.sheet-radio_2[type="radio"],
input.sheet-radio_1[type="radio"] {
opacity: 0;
width: 16px;
height: 16px;
position: relative;
top: 0px;
left: 8px;
margin:0px;
cursor: pointer;
z-index: 1;
}
/* Fake checkbox */
input.sheet-radio_2[type="radio"] + span::before,
input.sheet-radio_1[type="radio"] + span::before {
margin-right: 4px;
border: solid 1px #a8a8a8;
line-height: 14px;
text-align: center;
display: inline-block;
vertical-align: middle;
position: relative;
top: 0px;
left: 0px;
margin:-8px;
-moz-box-shadow: 0 0 2px #ccc;
-webkit-box-shadow: 0 0 2px #ccc;
box-shadow: 0 0 2px #ccc;
background: #f6f6f6;
background: -moz-radial-gradient(#f6f6f6, #dfdfdf);
background: -webkit-radial-gradient(#f6f6f6, #dfdfdf);
background: -ms-radial-gradient(#f6f6f6, #dfdfdf);
background: -o-radial-gradient(#f6f6f6, #dfdfdf);
background: radial-gradient(#f6f6f6, #dfdfdf);
}
input.sheet-radio_1[type="radio"] + span::before {
position: relative;
top: 0px;
left: -8px;
margin:0px;
}
input.sheet-radio_2[type="radio"] + span::before {
position: relative;
top: 0px;
left: 0px;
margin:-10px;
}
/* Fake checkbox */
input.sheet-radio_2[type="radio"] + span::before,
input.sheet-radio_1[type="radio"] + span::before {
content: "";
width: 14px;
height: 14px;
font-size: 12px;
-moz-border-radius: 3px;
-webkit-border-radius: 3px;
border-radius: 3px;
}
input.sheet-radio_2[type="radio"]:checked + span::before,
input.sheet-radio_1[type="radio"]:checked + span::before {
content: "x";
}
/*----------- End of Checkbox -------------*/
/*----------- Buttons -------------*/
button.sheet-button_1:before {
content: "" !important;
}
button.sheet-botch:before{
content: "" !important;
display: none;
}
button.sheet-botch {
font-family: 'GreatVibesRegular', "Shadows Into Light", cursive;
color:white;
text-shadow:0px 0px 0.5em black;
text-align: center;
display: inline-block;
background: #fff;
background: -moz-linear-gradient(to top, #fff, #08667f, #fff);
background: -webkit-linear-gradient(to top, #fff, #08667f, #fff);
background: -ms-linear-gradient(to top, #fff, #08667f, #fff);
background: -o-linear-gradient(to top, #fff, #08667f, #fff);
background: linear-gradient(to top, #fff, #08667f, #fff);
width: 130px;
height: 24px;
font-size: 16px;
line-height:18px;
font-weight:700;
border-radius: 15px 15px 15px 15px;
border:1px solid black;
}
button.sheet-botch:hover {
background: #fff;
background: -moz-linear-gradient(to top, #08667f, #fff, #08667f);
background: -webkit-linear-gradient(to top, #08667f, #fff, #08667f);
background: -ms-linear-gradient(to top, #08667f, #fff, #08667f);
background: -o-linear-gradient(to top, #08667f, #fff, #08667f);
background: linear-gradient(to top, #08667f, #fff, #08667f);
}
button.sheet-botch:active {
background: #fff;
background: -moz-linear-gradient(to left, #08667f, #fff, #08667f);
background: -webkit-linear-gradient(to left, #08667f, #fff, #08667f);
background: -ms-linear-gradient(to left, #08667f, #fff, #08667f);
background: -o-linear-gradient(to left, #08667f, #fff, #08667f);
background: linear-gradient(to left, #08667f, #fff, #08667f);
}
/*----------- End of Buttons -------------*/
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{
"html": "Ars_Magica_5th.html",
"css": "Ars_Magica_5th.css",
"authors": "Coal Powered Puppet.",
"roll20userid": "492849",
"preview": "Ars_Magica_5th.png",
"instructions": "#Ars Magica 5th \r \r **For use with Ars Magica 5th edition** \r \r Chrome Users must load unsafe scripts to see ultra-cool Font. \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet. "
}
+461
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.sheet-characteristic-roll{
font-size: 0.8em !important;
margin-left: 3px;
margin-right: 3px;
font-weight: bold;
margin-bottom: 0px;
}
.sheet-skills-header{
margin-bottom: 8px;
text-align: center;
color: #FFF;
background-color: #000;
}
.charsheet{
background-color: lightgray;
}
/*Hide stuff*/
.charsheet div.sheet-skills-magic1{
display: none;
}
.charsheet input.sheet-toggle-magic1:checked ~ div.sheet-skills-magic1 {
display: inline;
}
.charsheet div.sheet-strike-rank{
display: none;
}
.charsheet input.sheet-showstrike-rank:checked ~ div.sheet-strike-rank {
display: inline;
}
.charsheet span.sheet-strike-rank{
display: inline;
}
.charsheet input.sheet-showstrike-rank:checked ~ span.sheet-strike-rank {
display: none;
}
/*
input.sheet-showstrike-rank:checked ~ .repcontainer[data-groupname="repeating_Hand-to-Hand"] sheet-strike-rank {
display: inline;
}
div[data-groupname="repeating_Hand-to-Hand"] .sheet-strike-rank
{
display: inline-block;
border: 5px solid green;
}
*/
.sheet-melee-toggle { display: none; }
.sheet-check-melee-toggle:checked ~ [data-groupname=repeating_melee] > .repitem .sheet-melee-toggle { display: inline; }
.sheet-example-toggle { display: none; }
.sheet-check-toggle:checked ~ [data-groupname=repeating_example] > .repitem .sheet-example-toggle { display: inline; }
.sheet-repeat-strike-rank{ display: none; border: 5px soild pink; }
.sheet-showstrike-rank:checked ~ [data-groupname=repeating_Hand-to-Hand] > .repitem .sheet-repeat-strike-rank { display: inline; }
/*
input.sheet-collapse-example::checked ~ .repcontainer[data-groupname=repeating_example] .repeating-content {
display: none;
}
*/
/*
.charsheet div.sheet-skills-alphabetical{
display: inline;
}
.charsheet input.sheet-toggle-alphabetical:not(:checked) ~ div.sheet-skills-alphabetical {
display: none;
*/
.charsheet div.sheet-skills-alphabetical{
display: none;
}
.charsheet input.sheet-toggle-alphabetical:checked ~ div.sheet-skills-alphabetical {
display: inline;
}
.charsheet div.sheet-skills-by-category{
display: none;
}
.charsheet input.sheet-toggle-categories:checked ~ div.sheet-skills-by-category {
display: inline;
}
.charsheet div.sheet-strike-rank{
display: none;
}
.charsheet input.sheet-showstrike-rank:checked ~ div.sheet-strike-rank {
display: inline;
}
.charsheet div.sheet-hpbl {
display: none;
}
.charsheet input.sheet-showhbpl:checked ~ div.sheet-hpbl {
display: block;
}
.charsheet div.sheet-hitloc{
display: none;
}
.charsheet input.sheet-showhitloc:checked ~ div.sheet-hitloc {
display: inline;
}
.charsheet div.sheet-edufld{
display: none;
}
.charsheet input.sheet-showedufld:checked ~ div.sheet-edufld {
display: inline;
}
.charsheet div.sheet-mjrwnd{
display: none;
}
.charsheet input.sheet-showmjrwnd:checked ~ div.sheet-mjrwnd {
display: inline;
}
/* Configuration Window*/
.charsheet .sheet-cdiv {
width:810px;
/*border: 1px dotted;*/
padding-right: 15px;
padding-left: 15px;
}
.sheet-HideConfig:checked ~ *.sheet-config {
display:none;
}
.charsheet span.sheet-is-config::after { /*Close Config: grayish background with black text*/
content: "^";
}
.charsheet .sheet-HideConfig:checked + span.sheet-is-config::after { /*Show Configuration: Black background with grayish text*/
content: "v";
}
.charsheet span.sheet-is-config {
text-align: center;
display: inline-block;
width: 5%;
height: 16px;
font-size: 9px;
/*font-family: "Pictos";*/
/*background: #65763c;*/
background: black; /*#93537c;*/
color: white; /*white;*/
font-weight: bold;
border-radius: 4px;
margin-left: -5%;
}
.charsheet input.sheet-HideConfig {
width: 5%;
height: 16px;
cursor: pointer;
margin-left: auto;
margin-top: auto;
/*position: absolute;
right: 20%;*/
opacity: 0;
z-index: 9999;
}
.charsheet .sheet-HideConfig:checked + span.sheet-is-config {
background: black;
border-radius: 4px;
color: white;
}
.charsheet label.sheet-configitem {
margin-left: 10px;
width: 50px;
font-size: .9em;
font-weight: normal
}
/*End Configuration Window*/
.sheet-section-header{
text-align: center;
color: #FFF;
background-color: #000;
}
.sheet-col h3{
margin-bottom: 10px;
}
.repcontrol{
margin-right: 7px;
}
div.repcontrol button
{
width: 20px;
height: 20px;
color: transparent;
text-shadow: 0px 0px 0px rgba(0, 0, 0, 0);
}
div.repcontrol button.repcontrol_add::before,
div.repcontrol button.repcontrol_edit::before
{
font-family: Pictos;
position: relative;
color: #000;
}
/* +Add */
div.repcontrol button.repcontrol_add::before
{
content: "&"; /* & in Pictos is a + sign, while + is a plus inside a circle */
left: -5px;
top: -4px;
}
/* Modify */
div.repcontrol button.repcontrol_edit::before
{
text-shadow: 0px 0px 0px rgba(0, 0, 0, 0);
content: "x"; /* x in Pictos is a crossed hammer and wrench */
left: -5px;
top: -4px;
}
/* Done */
div.repcontrol.editmode button.repcontrol_edit::before
{
content: "3"; /* 3 in Pictos is a check mark */
}
.sheet-big-col{
width: calc(60% - 20px) !important;
}
.sheet-small-col{
width: calc(40% - 20px) !important;
}
.sheet-characteristics
{
border: 3px solid black;
width: 100%
}
.sheet-characteristics p
{
margin-left: 3px;
margin-right: 7px;
font-weight: bold;
margin-bottom: 0px;
}
button[type="roll"].sheet-plain
{
width:100%;
}
button[type="roll"].sheet-plain-major-wound
{
background: #000;
background: -webkit-linear-gradient(#000, #000);
background: linear-gradient(#000, #000);
border-radius: 5px;
color: #fff;
display: inline-block;
text-align: center;
text-shadow: 1px 1px 0 #000;
font-size: 1.0em;
}
button[type="roll"].sheet-plain-major-wound::before
{
content: "";
width: 117px;
color: #fff ;
background-color: #000
}
button[type="roll"].sheet-plain::before
{
content: "";
}
.sheet-hit-location-selection {
color: #ffffff;
background-color: #000000;
width:100%
}
.sheet-hit-location-selection td{
padding-left: 20px;
}
.sheet-hit-location-selection select{
color: #ffffff;
background-color: #000000;
margin-top: 3px;
}
.sheet-loc-text{
text-align:left;
}
.sheet-header-text{
font-size: 10px;
}
.sheet-armor-name{
width:100px;
}
.sheet-template_value{
text-align: right;
}
.sheet-rolltemplate-HL-Missle th {
text-align: centre;
color: #ffffff;
background-color: #000000;
}
.sheet-rolltemplate-HL-Missle table {
width: 230px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-HL-Melee th {
text-align: centre;
color: #ffffff;
background-color: #000000;
}
.sheet-rolltemplate-HL-Melee table {
width: 230px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-skillRoll th {
text-align: centre;
color: #ffffff;
background-color: #000000;
}
.sheet-rolltemplate-skillRoll table {
width: 230px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-melee-roll th {
text-align: centre;
color: #ffffff;
background-color: #000000;
}
.sheet-rolltemplate-melee-roll table {
width: 230px;
padding: 2px;
border: 1px solid;
background-color: #ffffff;
}
.sheet-rolltemplate-melee-roll .template_value{
text-align: right;
}
.charsheet .sheet-cat_header{
font-size:1.3em;
}
.charsheet .sheet-chkfiller{
width:12px;
}
.charsheet .sheet-skillname{
width:154px;
}
.charsheet .sheet-repeat-skillname{
width:151px;
}
.charsheet button[type=roll].sheet-textButton {
background-color: transparent;
color: black;
border: none;
font-size: 1.25em;
font-weight: bold;
text-align: right;
background-image: none;
text-shadow: none;
box-shadow: none;
padding: 0px;
margin: 0px;
/*margin-top: -5px;*/
/*width: 70%;*/
}
.charsheet span.sheet-diceroll {
font-family: "dicefontd20";
}
.charsheet button[type=roll].sheet-textButton::before,
.charsheet button[type=roll].sheet-powerButton::before {
content: "" !important;
}
.charsheet input[type=text].sheet-standard {
border-top: none;
border-right: none;
border-left: none;
border-bottom: dotted 1px black;
color: black;
}
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+9
View File
@@ -0,0 +1,9 @@
Character sheet for Basic Roleplaying 4th (Big Gold Book) Edition. The sheet has split up by category but there an configuration to display in alphabetical order
.The sheet is configurable to use Hit locations or the major wound system. The EDU, Fatigue stats, strike and magic / powers sections can be hidden.
At the bottom of the combat sections are buttons for fumble rolls and melee / missle targets for humans and major wounds if the option is selected in the configuratiuon.
The modifier on the characteristics rolls is the multiplier (default 5) For skills to simulate and easy roll put the full skill in as a modifier.
To simulate a diffcult rolls kput have you skill as a minus e.g. with 50% kill put -25%.
There are three sections magic / powers available they have a blank field so that the type can be enetered e.g Rune Magic, Spirit Magic, Talents, Super Powers etc....
+8
View File
@@ -0,0 +1,8 @@
{
"html": "Basic_Roleplaying.html",
"css": "Basic_Roleplaying.css",
"authors": "Walt Shumate Ove Odegard",
"roll20userid": "720651",
"preview": "Basic_Roleplaying.png",
"instructions": "Basic Roleplaying Character based partly on Ove Odegard's CoC chatcer sheet. Configuation allows hit locations or major wound systems"
}
+15 -1
View File
@@ -10,10 +10,24 @@ Report any problems, suggestions or features by sending a private message on Rol
## Todo
* Change to only show crit value if there are more than one 6 in the roll.
* Convert Coin, Bandolier, and Recovery checkboxes in the player sheet to radio buttons for consistency.
* Convert Coin, Bandolier, and Recovery checkboxes in the character tab to left-fillable radio buttons for consistency.
* Convert Load on the playbook tab to a radio button - can't have multiple loads simultaneously.
* Wrap the 8-clock track at 4 ticks to allow for wider input boxes for the clock descriptions.
* Add a Name field for Cohorts?
* Add a repeatable Item field for items that have no load?
* Add a button to the Crew sheet to roll Heat for Entanglements - display with a roll template to make it easy for the GM to look up the results?
## Changelog
### 0.0.8
* Added a button to Indulge in Vice
- selects the lowest of Insight/Resolve/Prowess
- uses the roll template to show how much stress is cleared
* Bugfixes
- Firefox now displays labels for Crew/Character sheet type selector, Character/Playbook/Clocks tabs, Crew/Faction tabs, Trauma, and all the formatting for radio and checkboxes
- Lots of formatting and alignment cleanup - no more resizing claim map textareas and getting the map out of whack
- Cleaned out some leftover junk that was accidentally left in the roll template example comments
### 0.0.7
* Added Clocks Tab To Player Sheets
- Clocks tab can track 4,6,8, and 12 segment clocks
+213 -107
View File
@@ -1,10 +1,10 @@
/* Header Formatting */
.sheet-gametitleimg {float: left; }
.sheet-alignright {text-align: right; }
.sheet-typeselector { float: right; }
.sheet-typeselector {}
.sheet-aligncenter {text-align: center;}
/* Tabs */
/* Tabs for switching between different content sections */
.sheet-tab-content {
display: none;
}
@@ -18,16 +18,16 @@ input.sheet-tab-factions:checked ~ div.sheet-tab-factions {
}
input.sheet-tab {
opacity: 0;
width: 100px;
height: 20px;
margin-bottom: 5px;
cursor: pointer;
z-index: 1;
position: absolute;
}
input.sheet-tab::before {
content: attr(title);
input.sheet-tab + span {
border: solid 1px #a7a7a7;
border-bottom-color: #ffffff;
text-align: center;
@@ -41,27 +41,80 @@ input.sheet-tab::before {
font-size: 18px;
}
input.sheet-tab:checked::before {
input.sheet-tab:checked + span {
background: #ffffff;
color: #000000;
}
input[type=radio].sheet-tab-char,
input[type=radio].sheet-tab-char + span {
left: 0px;
}
input[type=radio].sheet-tab-playbook,
input[type=radio].sheet-tab-playbook + span {
left: 110px;
}
/* Char/Crew Button Functionality */
div.sheet-type-crew { display: none; }
input.sheet-typeselector:checked ~ div.sheet-type-crew { display: block;}
input.sheet-typeselector:checked ~ div.sheet-type-character { display: none; }
/* Char/Crew Button Appearance */
input.sheet-typeselector {
opacity: 0;
width: 100px;
height: 20px;
margin-bottom: 5px;
cursor: pointer;
z-index: 1;
}
input.sheet-typeselector + span {
border: solid 1px #a7a7a7;
border-bottom-color: #ffffff;
text-align: center;
display: inline-block;
background: #cccccc;
color: #000000;
width: 100px;
height: 20px;
font-size: 18px;
}
input.sheet-typeselector,
input.sheet-typeselector + span {
position: absolute;
right: 0;
}
input.sheet-typeselector + span::before {
content: "Character";
}
input.sheet-typeselector:checked + span::before {
content: "Crew";
}
/* Trauma Options */
input.sheet-trauma-check {
opacity: 0;
width: 80px;
height: 20px;
cursor: pointer;
z-index: 1;
}
input.sheet-trauma-check:before {
content: attr(title);
input.sheet-trauma-check + span {
border: solid thin #a7a7a7;
text-align: center;
display: inline-block;
background: #ffffff;
background: white;
color: #000000;
width: 80px;
@@ -71,24 +124,69 @@ input.sheet-trauma-check:before {
font-weight: bold;
}
input.sheet-trauma-check:checked::before {
input.sheet-trauma-check:checked + span {
color: #ff0000;
}
/* Other Options */
input.sheet-armor, input.sheet-cohort-armor, input.sheet-coin, input.sheet-recovery,
input.sheet-ability, input.sheet-friend, input.sheet-rival,
input.sheet-item, input.sheet-carry, input.sheet-turf, input.sheet-rep,
input.sheet-clock {
width: 16px;
height: 15px;
cursor: pointer;
z-index: 1;
.sheet-trauma-container {
position: relative;
/* This allows us to absolutely position within each of the column
containers so that we can overlap the checkbox and the span. */
width: 80px;
margin-left: 10px;
margin-right: 10px;
}
input.sheet-armor, input.sheet-cohort-armor, input.sheet-coin, input.sheet-recovery,
input.sheet-carry, input.sheet-turf, input.sheet-rep, input.sheet-clock {
margin-top: 5px;
input.sheet-trauma-check,
input.sheet-trauma-check + span {
position: absolute;
left: 0;
}
/* Other Options */
input[type=checkbox].sheet-check,
input[type=checkbox].sheet-check-first {
display: inline-block;
width: 16px;
height: 16px;
cursor: pointer;
z-index: 2;
opacity: 1;
position: relative;
opacity: 0;
}
input[type=checkbox].sheet-check + span,
input[type=checkbox].sheet-check-first + span {
display: inline-block;
background: #ffffff;
background: white;
width: 16px;
height: 16px;
position: relative;
left: -16px;
top: 5px;
z-index: 1;
border: solid thin #000000;
}
input[type=checkbox].sheet-check,
input.sheet-friend-info,
input.sheet-item-info,
input.sheet-crew-ability-name,
input.sheet-crew-upgrade-info,
input.sheet-contact-friend-info
{
margin-left: -16px;
}
.sheet-check-last + span {
margin-right: -16px;
}
input[type=checkbox].sheet-check:checked + span,
input[type=checkbox].sheet-check-first:checked + span {
background: black;
}
input.sheet-armor:before, input.sheet-cohort-armor:before , input.sheet-coin:before,
@@ -110,20 +208,16 @@ input.sheet-turf:before, input.sheet-rep:before, input.sheet-clock:before {
border: solid thin #000000;
}
input.sheet-friend:before {
input[type=checkbox].sheet-friend + span {
border: solid thin #007700;
}
input.sheet-rival:before {
input[type=checkbox].sheet-rival + span {
border: solid thin #770000;
}
input.sheet-armor:checked::before, input.sheet-cohort-armor:checked::before, input.sheet-coin:checked::before,
input.sheet-recovery:checked::before, input.sheet-ability:checked::before,
input.sheet-item:checked::before, input.sheet-carry:checked::before,
input.sheet-turf:checked::before, input.sheet-rep:checked::before,
input.sheet-clock:checked::before {
background: #000000;
input[type=checkbox].sheet-friend:checked + span {
background: #007700;
}
.sheet-clock-col {
@@ -134,12 +228,25 @@ input.sheet-friend:checked::before {
background: #007700;
}
input.sheet-rival:checked::before {
input[type=checkbox].sheet-rival:checked + span {
background: #770000;
}
input[type=checkbox].sheet-item-onebox {
/* Extra indentation so that we align nicely with the two-box and three-box
items below*/
margin-left: 42px;
}
input[type=checkbox].sheet-item-twobox {
/* Extra indentation so that we align nicely with the two-box and three-box
items below*/
margin-left: 21px;
}
input.sheet-item-info {
width: 200px;
width: 155px;
margin-right: 15px;
}
.sheet-turfrow {
@@ -157,16 +264,22 @@ label.sheet-turf-label, label.sheet-rep-label {
label.sheet-wanted-label, label.sheet-coin-label {
width: 40px;
text-align: right;
margin-left: -20px;
margin-right: -10px;
}
label.sheet-heat-label, label.sheet-vault-label {
width: 40px;
text-align: right;
margin-left: 6px;
margin-right: -27px;
}
label.sheet-tier-label, label.sheet-hold-label {
width: 20px;
text-align: right;
margin-left: 6px;
margin-right: -13px;
}
/* Character Tab */
@@ -217,14 +330,6 @@ input.sheet-insight, input.sheet-prowess, input.sheet-resolve {
font-size: 16px;
}
.sheet-trauma-left, .sheet-trauma-center {
margin-right: 10px;
}
.sheet-trauma-center, .sheet-trauma-right {
margin-left: 10px;
}
h3 {
text-align: center;
}
@@ -255,6 +360,7 @@ input.sheet-ability-name {
width: 125px;
text-align: center;
font-weight: bold;
margin-left: -16px;
}
input.sheet-ability-info {
@@ -317,44 +423,15 @@ input.sheet-carry {
margin-left: 10px;
}
input.sheet-carry + span {
margin-right: -16px;
}
.sheet-bandolier {
margin-left: 15px;
}
/* Char/Crew Button Functionality */
div.sheet-type-crew { display: none; }
input.sheet-typeselector:checked ~ div.sheet-type-crew { display: block;}
input.sheet-typeselector:checked ~ div.sheet-type-character { display: none; }
/* Char/Crew Button Appearance */
input.sheet-typeselector {
width: 100px;
height: 20px;
margin-bottom: 5px;
cursor: pointer;
z-index: 1;
}
input.sheet-typeselector::before {
content: attr(title);
border: solid 1px #a7a7a7;
border-bottom-color: #ffffff;
text-align: center;
display: inline-block;
background: #cccccc;
color: #000000;
width: 100px;
height: 20px;
font-size: 18px;
}
input.sheet-typeselector:checked::before {
content: "Crew";
}
/* Crew Sheet Field Layout And Formatting */
input.sheet-crew-name, input.sheet-crew-reputation {
@@ -369,7 +446,8 @@ input.sheet-crew-lair {
/* Claims Map */
.sheet-map-row-claims {
text-align: center;
margin-left: 51px;
width: 740px;
}
.sheet-map-row-claims textarea {
@@ -380,6 +458,7 @@ input.sheet-crew-lair {
background: #cccccc;
z-index: 0;
position: relative;
resize: none;
}
.sheet-map-claim, .sheet-map-connector {
@@ -391,7 +470,8 @@ input.sheet-crew-lair {
.sheet-connector-row {
margin-bottom: -20px;
text-align: center;
margin-left: 48px;
width: 760px;
}
@@ -438,8 +518,8 @@ input.sheet-connector-check[type="checkbox"]:checked + span::before
.sheet-down-connector {
width: 132px;
display: inline-block;
margin-right: 8px;
margin-left: 8px;
margin-right: 17px;
margin-left: 0px;
height: 30px;
text-align:center;
}
@@ -475,7 +555,7 @@ input.sheet-down-connector-check[type="checkbox"] + span::before
z-index: 1;
width: 16px;
height: 26px;
top: 0px;
top: 1px;
left: -8px;
}
@@ -502,8 +582,8 @@ input.sheet-leftradio[type="radio"]
width: 16px;
height: 16px;
position: relative;
top: -5px;
left: 9px;
top: -2px;
left: 8px;
margin: -9px;
cursor: pointer;
z-index: 1;
@@ -513,11 +593,13 @@ input.sheet-leftradio[type="radio"]
input.sheet-leftradio[type="radio"] + span::before
{
width: 16px;
height: 15px;
height: 16px;
content: "";
display: inline-block;
border: solid thin #000000;
background: #000000;
position: relative;
top: 5px;
}
input.sheet-leftradiolast[type="radio"] + span::before {
@@ -545,14 +627,21 @@ input.sheet-zero:hover + span::before
font-size: 12px;
content: "✖";
text-indent: 0.5px;
position:relative;
top: 2px;
}
input.sheet-zero + span::before
{
opacity: 0;
position: relative;
top: 5px;
}
input[type=radio].sheet-radioindent,
input[type=radio].sheet-radioindent + span {
margin-left: 5px;
}
/* Crew Upgrades */
.sheet-lair-upgrade-info, .sheet-quality-upgrade-info {
@@ -560,7 +649,17 @@ input.sheet-zero + span::before
}
.sheet-crew-upgrade-info {
width: 200px;
width: 160px;
margin-right: 15px;
}
.sheet-linkedbox + span::after {
content: "-";
line-height: 24px;
position: relative;
left: 16px;
font-size: 15px;
top: -4px;
}
.sheet-crew-ability-name {
@@ -575,9 +674,9 @@ input.sheet-zero + span::before
width: 335px;
}
.sheet-contact-friend-info {
width: 180px;
.sheet-contact-friend-info, .sheet-friend-info {
width: 155px;
margin-right: 15px;
}
textarea.sheet-cohort-notes {
@@ -590,23 +689,23 @@ textarea.sheet-cohort-notes {
margin-right: -11px;
}
input.sheet-cohort-armor {
position: relative;
top: -18px;
left: 15px;
}
select.sheet-cohort-health {
width: 100px;
}
.sheet-freejob textarea, .repeating_freejob textarea {
width: 350px;
width: 330px;
height: 50px;
}
.sheet-freejob-name {
width: 194px;
}
.sheet-freejobs {
width: 359px;
width: 340px;
margin-bottom: 10px;
margin-right: 20px;
}
.sheet-faction-section {
@@ -616,7 +715,7 @@ select.sheet-cohort-health {
select.sheet-faction-status,
select.sheet-faction-tier,
select.sheet-faction-hold {
width: 40px;
width: 45px;
}
@@ -631,20 +730,27 @@ input.sheet-knifeimg[type="radio"] {
.sheet-claim-checkboxes {
text-align: center;
}
input.sheet-claim-claimed{
margin-left: 69px;
margin-right: 69px;
position: relative;
left: 60px;
}
.sheet-claims-checks1 { position: relative; top: -180px; }
.sheet-claims-checks2 { position: relative; top: -115px; }
.sheet-claims-checks3 { position: relative; top: -50px; }
input.sheet-claim-claimed1,
input.sheet-claim-claimed2,
input.sheet-claim-claimed3,
input.sheet-claim-claimed4,
input.sheet-claim-claimed5 {
position: absolute;
}
input.sheet-claim-claimed1 {left: 166px;}
input.sheet-claim-claimed2 {left: 319px;}
input.sheet-claim-claimed3 {left: 473px;}
input.sheet-claim-claimed4 {left: 626px;}
input.sheet-claim-claimed5 {left: 779px;}
.sheet-claimsection { margin-bottom: -70px;}
.sheet-claims-checks1 { position: relative; top: -171px; }
.sheet-claims-checks2 { position: relative; top: -91px; }
.sheet-claims-checks3 { position: relative; top: -9px; }
/* Roll template */
+172 -168
View File
@@ -1,15 +1,15 @@
<!--Title & Version-->
<h1 class="sheet-gametitleimg"><img src="http://i.imgur.com/8BlXrMx.png" alt="Blades in the Dark"></h1>
<div class="sheet-alignright">Version 0.0.7</div>
<input type="checkbox" name="attr_sheet_type"class="sheet-typeselector" value="1" title="Character">
<div class="sheet-alignright">Version 0.0.8</div>
<input type="checkbox" name="attr_sheet_type"class="sheet-typeselector" value="1"><span></span>
<hr>
<!-- Character Sheet -->
<div class="sheet-type-character sheet-type">
<input type="radio" name="attr_char_tab" class="sheet-tab sheet-tab-char" title="Character" value="1" checked="checked">
<input type="radio" name="attr_char_tab" class="sheet-tab sheet-tab-playbook" title="Playbook" value="2">
<input type="radio" name="attr_char_tab" class="sheet-tab sheet-tab-clocks" title="Clocks" value="3">
<input type="radio" name="attr_char_tab" class="sheet-tab sheet-tab-char" value="character" value="1" checked="checked"><span>Character</span>
<input type="radio" name="attr_char_tab" class="sheet-tab sheet-tab-playbook" value="playbook" value="2"><span>Playbook</span>
<input type="radio" name="attr_char_tab" class="sheet-tab sheet-tab-clocks" value="clocks" value="3"><span>Clocks</span>
<!--Character Tab-->
<div class="sheet-tab-content sheet-tab-char">
@@ -101,14 +101,14 @@
<!--Trauma Options-->
<div class="sheet-row">
<div class="sheet-col"><input type="checkbox" name="attr_cold" class="sheet-trauma-check sheet-trauma-left" title="Cold"></div>
<div class="sheet-col"><input type="checkbox" name="attr_haunted" class="sheet-trauma-check sheet-trauma-center" title="Haunted"></div>
<div class="sheet-col"><input type="checkbox" name="attr_obsessed" class="sheet-trauma-check sheet-trauma-center" title="Obsessed"></div>
<div class="sheet-col"><input type="checkbox" name="attr_paranoid" class="sheet-trauma-check sheet-trauma-center" title="Paranoid"></div>
<div class="sheet-col"><input type="checkbox" name="attr_reckless" class="sheet-trauma-check sheet-trauma-center" title="Reckless"></div>
<div class="sheet-col"><input type="checkbox" name="attr_soft" class="sheet-trauma-check sheet-trauma-center" title="Soft"></div>
<div class="sheet-col"><input type="checkbox" name="attr_unstable" class="sheet-trauma-check sheet-trauma-center" title="Unstable"></div>
<div class="sheet-col"><input type="checkbox" name="attr_vicious" class="sheet-trauma-check sheet-trauma-right" title="Vicious"></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_cold" class="sheet-trauma-check"> <span>Cold</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_haunted" class="sheet-trauma-check"> <span>Haunted</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_obsessed" class="sheet-trauma-check"><span>Obsessed</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_paranoid" class="sheet-trauma-check"><span>Paranoid</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_reckless" class="sheet-trauma-check"><span>Reckless</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_soft" class="sheet-trauma-check"> <span>Soft</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_unstable" class="sheet-trauma-check"><span>Unstable</span></div>
<div class="sheet-col sheet-trauma-container"><input type="checkbox" name="attr_vicious" class="sheet-trauma-check"> <span>Vicious</span></div>
</div>
<hr>
@@ -147,14 +147,14 @@
<!--Recovery-->
<div class="sheet-row">
<div class="sheet-col"><label for="attr_recovery" class="sheet-recovery">Recovery:</label></div>
<input type="checkbox" name="attr_recovery1" class="sheet-recovery">
<input type="checkbox" name="attr_recovery2" class="sheet-recovery">
<input type="checkbox" name="attr_recovery3" class="sheet-recovery">
<input type="checkbox" name="attr_recovery4" class="sheet-recovery">
<input type="checkbox" name="attr_recovery5" class="sheet-recovery">
<input type="checkbox" name="attr_recovery6" class="sheet-recovery">
<input type="checkbox" name="attr_recovery7" class="sheet-recovery">
<input type="checkbox" name="attr_recovery8" class="sheet-recovery">
<input type="checkbox" name="attr_recovery1" class="sheet-recovery sheet-check-first"><span></span>
<input type="checkbox" name="attr_recovery2" class="sheet-recovery sheet-check"><span></span>
<input type="checkbox" name="attr_recovery3" class="sheet-recovery sheet-check"><span></span>
<input type="checkbox" name="attr_recovery4" class="sheet-recovery sheet-check"><span></span>
<input type="checkbox" name="attr_recovery5" class="sheet-recovery sheet-check"><span></span>
<input type="checkbox" name="attr_recovery6" class="sheet-recovery sheet-check"><span></span>
<input type="checkbox" name="attr_recovery7" class="sheet-recovery sheet-check"><span></span>
<input type="checkbox" name="attr_recovery8" class="sheet-recovery sheet-check"><span></span>
</div>
</div>
@@ -164,22 +164,22 @@
<!--Armor-->
<div class="sheet-row">
<div class="sheet-col"><label for="attr_armor" class="sheet-armor">Armor:</label></div>
<input type="checkbox" name="attr_armor" class="sheet-armor">
<input type="checkbox" name="attr_armor" class="sheet-armor sheet-check-first"><span></span>
<div class="sheet-col"><label for="attr_heavy" class="sheet-heavy">+Heavy:</label></div>
<input type="checkbox" name="attr_heavy" class="sheet-armor">
<input type="checkbox" name="attr_heavy" class="sheet-armor sheet-check-first"><span></span>
</div>
<br>
<div class="sheet-row">
<div class="sheet-col"><input type="text" class="sheet-spec" placeholder="Special Ability Armor" value=""></div>
<input type="checkbox" name="attr_special_armor1" class="sheet-armor">
<input type="checkbox" name="attr_special_armor1" class="sheet-armor sheet-check-first"><span></span>
</div>
<div class="sheet-row">
<div class="sheet-col"><input type="text" class="sheet-spec" placeholder="Other Special Armor" value=""></div>
<input type="checkbox" name="attr_special_armor2" class="sheet-armor">
<input type="checkbox" name="attr_special_armor2" class="sheet-armor sheet-check-first"><span></span>
</div>
<br>
@@ -187,10 +187,10 @@
<!--Coin-->
<div class="sheet-row">
<div class="sheet-col"><label for="attr_coin" class="sheet-coin">Coin:</label></div>
<input type="checkbox" name="attr_coin1" class="sheet-coin">
<input type="checkbox" name="attr_coin2" class="sheet-coin">
<input type="checkbox" name="attr_coin3" class="sheet-coin">
<input type="checkbox" name="attr_coin4" class="sheet-coin">
<input type="checkbox" name="attr_coin1" class="sheet-coin sheet-check-first"><span></span>
<input type="checkbox" name="attr_coin2" class="sheet-coin sheet-check"><span></span>
<input type="checkbox" name="attr_coin3" class="sheet-coin sheet-check"><span></span>
<input type="checkbox" name="attr_coin4" class="sheet-coin sheet-check"><span></span>
</div>
<!--Stash-->
@@ -238,56 +238,56 @@
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability1" class="sheet-ability">
<input type="checkbox" name="attr_ability1" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name1" class="sheet-ability-name">
<input type="text" name="attr_ability_info1" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability2" class="sheet-ability">
<input type="checkbox" name="attr_ability2" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name2" class="sheet-ability-name">
<input type="text" name="attr_ability_info2" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability3" class="sheet-ability">
<input type="checkbox" name="attr_ability3" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name3" class="sheet-ability-name">
<input type="text" name="attr_ability_info3" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability4" class="sheet-ability">
<input type="checkbox" name="attr_ability4" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name4" class="sheet-ability-name">
<input type="text" name="attr_ability_info4" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability5" class="sheet-ability">
<input type="checkbox" name="attr_ability5" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name5" class="sheet-ability-name">
<input type="text" name="attr_ability_info5" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability6" class="sheet-ability">
<input type="checkbox" name="attr_ability6" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name6" class="sheet-ability-name">
<input type="text" name="attr_ability_info6" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability7" class="sheet-ability">
<input type="checkbox" name="attr_ability7" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name7" class="sheet-ability-name">
<input type="text" name="attr_ability_info7" class="sheet-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_ability8" class="sheet-ability">
<input type="checkbox" name="attr_ability8" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name8" class="sheet-ability-name">
<input type="text" name="attr_ability_info8" class="sheet-ability-info">
</div>
<fieldset class="repeating_ability">
<div class="sheet-row">
<input type="checkbox" name="attr_ability0" class="sheet-ability">
<input type="checkbox" name="attr_ability0" class="sheet-ability sheet-check-first"><span></span>
<input type="text" name="attr_ability_name0" class="sheet-ability-name" placeholder="Veteran Choice">
<input type="text" name="attr_ability_info0" class="sheet-ability-info" placeholder="May be taken up to three times.">
</div>
@@ -487,8 +487,12 @@
<div class="sheet-row">
<div class="sheet-col"><h3>Fortune</h3></div>
<div class="sheet-col"><button type="roll" value="
&{template:bitd} {{name=@{character_name}}} {{fortune=?{Fortune Roll|Vice|Heat|Tier|Engagement|Gather Info|Attribute|Quality|Magnitude|Sheer Blasted Luck}}} {{note=?{Note}}} {{result=
&{template:bitd} {{name=@{character_name}}} {{fortune=?{Fortune Roll|Heat|Tier|Engagement|Gather Info|Attribute|Quality|Magnitude|Sheer Blasted Luck}}} {{note=?{Note}}} {{result=
[[{[[[[{?{Dice|1}+?{Extra|0}+d0}<0]]*2]]d6skl1cf<3, [[(?{Dice|1}+?{Extra|0})d1>1]]d6skh1cf<3}kh1]]}}" name="miscRoll"></button></div>
<div class="sheet-col"><h3>Indulge in Vice</h3></div>
<div class="sheet-col"><button type="roll" value="
&{template:bitd} {{name=@{character_name}}} {{vice=@{vice}}} {{result=[[{[[[[{[[{@{insight}+?{Extra Dice|0},@{resolve}+?{Extra Dice|0},@{prowess}+?{Extra Dice|0}}kl1]]+d0}<0]]*2]]d6skl1, [[([[{@{insight}+?{Extra Dice|0},@{resolve}+?{Extra Dice|0},@{prowess}+?{Extra Dice|0}}kl1]]+d0)>1]]d6skh1}kh1]]}}" name="miscRoll"></button></div>
</div>
</div>
@@ -509,21 +513,21 @@
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_friend1" class="sheet-friend">
<input type="checkbox" name="attr_rival1" class="sheet-rival">
<input type="checkbox" name="attr_friend1" class="sheet-friend sheet-check-first"><span></span>
<input type="checkbox" name="attr_rival1" class="sheet-rival sheet-check"><span></span>
<input type="text" name="attr_friend_info1" class="sheet-friend-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_friend2" class="sheet-friend">
<input type="checkbox" name="attr_rival2" class="sheet-rival">
<input type="checkbox" name="attr_friend2" class="sheet-friend sheet-check-first"><span></span>
<input type="checkbox" name="attr_rival2" class="sheet-rival sheet-check"><span></span>
<input type="text" name="attr_friend_info2" class="sheet-friend-info">
</div>
<fieldset class="repeating_friend">
<div class="sheet-row">
<input type="checkbox" name="attr_friend" class="sheet-friend">
<input type="checkbox" name="attr_rival" class="sheet-rival">
<input type="checkbox" name="attr_friend" class="sheet-friend sheet-check-first"><span></span>
<input type="checkbox" name="attr_rival" class="sheet-rival sheet-check"><span></span>
<input type="text" name="attr_friend_info" class="sheet-friend-info">
</div>
</fieldset>
@@ -538,30 +542,30 @@
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_item1" class="sheet-item">
<input type="checkbox" name="attr_item1" class="sheet-item sheet-check-first sheet-item-onebox"><span></span>
<input type="text" name="attr_item_info" class="sheet-item-info">
</div>
<fieldset class="repeating_item1">
<div class="sheet-row">
<input type="checkbox" name="attr_item2" class="sheet-item">
<input type="checkbox" name="attr_item2" class="sheet-item sheet-check-first sheet-item-onebox"><span></span>
<input type="text" name="attr_item_info" class="sheet-item-info">
</div>
</fieldset>
<fieldset class="repeating_item2">
<div class="sheet-row">
<input type="checkbox" name="attr_item3" class="sheet-item">
<input type="checkbox" name="attr_item4" class="sheet-item">
<input type="checkbox" name="attr_item3" class="sheet-item sheet-check-first sheet-item-twobox"><span></span>
<input type="checkbox" name="attr_item4" class="sheet-item sheet-check"><span></span>
<input type="text" name="attr_item_info" class="sheet-item-info">
</div>
</fieldset>
<fieldset class="repeating_item3">
<div class="sheet-row">
<input type="checkbox" name="attr_item5" class="sheet-item">
<input type="checkbox" name="attr_item6" class="sheet-item">
<input type="checkbox" name="attr_item7" class="sheet-item">
<input type="checkbox" name="attr_item5" class="sheet-item sheet-check-first"><span></span>
<input type="checkbox" name="attr_item6" class="sheet-item sheet-check"><span></span>
<input type="checkbox" name="attr_item7" class="sheet-item sheet-check"><span></span>
<input type="text" name="attr_item_info" class="sheet-item-info">
</div>
</fieldset>
@@ -571,13 +575,13 @@
<!--Extra Items-->
<div class="sheet-col sheet-loads">
<div class="sheet-row">
<div class="sheet-row sheet-load">
<div class="sheet-col"><h3>Load</h3></div>
<input type="checkbox" name="attr_load_light" class="sheet-carry">
<input type="checkbox" name="attr_load_light" class="sheet-carry sheet-check-first"><span></span>
<div class="sheet-col"><h4>3 light</h4></div>
<input type="checkbox" name="attr_load_normal" class="sheet-carry">
<input type="checkbox" name="attr_load_normal" class="sheet-carry sheet-check-first"><span></span>
<div class="sheet-col"><h4>5 normal</h4></div>
<input type="checkbox" name="attr_load_heavy" class="sheet-carry">
<input type="checkbox" name="attr_load_heavy" class="sheet-carry sheet-check-first"><span></span>
<div class="sheet-col"><h4>6 heavy</h4></div>
</div>
@@ -589,16 +593,16 @@
<div class="sheet-row">
<div class="sheet-col"><h4>Bandolier</h4></div>
<input type="checkbox" name="attr_bandolier1_1" class="sheet-item">
<input type="checkbox" name="attr_bandolier1_2" class="sheet-item">
<input type="checkbox" name="attr_bandolier1_3" class="sheet-item">
<input type="checkbox" name="attr_bandolier1_4" class="sheet-item">
<input type="checkbox" name="attr_bandolier1_1" class="sheet-item sheet-check-first"><span></span>
<input type="checkbox" name="attr_bandolier1_2" class="sheet-item sheet-check"><span></span>
<input type="checkbox" name="attr_bandolier1_3" class="sheet-item sheet-check"><span></span>
<input type="checkbox" name="attr_bandolier1_4" class="sheet-item sheet-check"><span></span>
<div class="sheet-col sheet-bandolier"><h4>Bandolier</h4></div>
<input type="checkbox" name="attr_bandolier2_1" class="sheet-item">
<input type="checkbox" name="attr_bandolier2_2" class="sheet-item">
<input type="checkbox" name="attr_bandolier2_3" class="sheet-item">
<input type="checkbox" name="attr_bandolier2_4" class="sheet-item">
<input type="checkbox" name="attr_bandolier2_1" class="sheet-item sheet-check-first"><span></span>
<input type="checkbox" name="attr_bandolier2_2" class="sheet-item sheet-check"><span></span>
<input type="checkbox" name="attr_bandolier2_3" class="sheet-item sheet-check"><span></span>
<input type="checkbox" name="attr_bandolier2_4" class="sheet-item sheet-check"><span></span>
</div>
<div class="sheet-row">
@@ -723,7 +727,10 @@
<div class="sheet-col">
<h3>12 Clocks</h3>
<fieldset class="repeating_12clocks">
<div class="sheet-col">
<input type="text" name="attr_12_clockdesc"/>
</div>
<div class="sheet-col">
<input type="radio" class="sheet-clock sheet-leftradio sheet-zero" name="attr_12_clock" value="0" checked="checked" /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=1 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=2 /><span></span>
@@ -731,13 +738,14 @@
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=4 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=5 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=6 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=7 /><span></span>
<br />
<input type="radio" class="sheet-clock sheet-leftradio sheet-radioindent" name="attr_12_clock" value=7 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=8 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=9 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=10 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=11 /><span></span>
<input type="radio" class="sheet-clock sheet-leftradio" name="attr_12_clock" value=12 /><span></span>
</div>
</fieldset>
</div>
</div>
@@ -747,8 +755,8 @@
<!-- Crew Sheet -->
<div class="sheet-type-crew sheet-type">
<input type="radio" name="sheet-tab2" class="sheet-tab sheet-tab-crew" title="Crew" value="1" checked="checked">
<input type="radio" name="sheet-tab2" class="sheet-tab sheet-tab-factions" title="Factions" value="2">
<input type="radio" name="sheet-tab2" class="sheet-tab sheet-tab-crew" title="Crew" value="1" checked="checked"><span>Crew</span>
<input type="radio" name="sheet-tab2" class="sheet-tab sheet-tab-factions" title="Factions" value="2"><span>Factions</span>
<!--Crew Tab-->
<div class="sheet-tab-content sheet-tab-crew">
@@ -789,29 +797,27 @@
<div class="sheet-row sheet-turfrow-outer">
<div class="sheet-row sheet-turfrow">
<div class="sheet-col"><label for="attr_crew_rep" class="sheet-turf-label">Turf</label></div>
<input type="checkbox" class="sheet-turf" name="attr_crew_turf1" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf2" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf3" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf4" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf5" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf6" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf7" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf8" />
<input type="checkbox" class="sheet-turf" name="attr_crew_turf9" />
<input type="checkbox" class="sheet-turf sheet-check-first" name="attr_crew_turf1" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf2" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf3" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf4" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf5" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf6" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf7" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf8" /><span></span>
<input type="checkbox" class="sheet-turf sheet-check" name="attr_crew_turf9" /><span></span>
</div>
<div class="sheet-row">
<div class="sheet-col sheet-rep"><label for="attr_crew_rep" class="sheet-rep-label">Rep</label></div>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep1" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep2" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep3" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep4" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep5" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep6" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep7" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep8" /><span></span>
<input type="checkbox" class="sheet-rep" name="attr_crew_rep9" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check-first" name="attr_crew_rep1" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep2" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep3" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep4" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep5" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep6" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep7" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep8" /><span></span>
<input type="checkbox" class="sheet-rep sheet-check" name="attr_crew_rep9" /><span></span>
<div class="sheet-col"><label for="attr_crew_rep"></label></div>
</div>
</div> <!-- Rep, Turf -->
@@ -1038,25 +1044,25 @@
</div>
</div>
<div class="sheet-claim-checkboxes sheet-claims-checks1">
<input type="checkbox" name="attr_claim1_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim2_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim3_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim4_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim5_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim1_claimed" class="sheet-claim-claimed1">
<input type="checkbox" name="attr_claim2_claimed" class="sheet-claim-claimed2">
<input type="checkbox" name="attr_claim3_claimed" class="sheet-claim-claimed3">
<input type="checkbox" name="attr_claim4_claimed" class="sheet-claim-claimed4">
<input type="checkbox" name="attr_claim5_claimed" class="sheet-claim-claimed5">
</div>
<div class="sheet-claim-checkboxes sheet-claims-checks2">
<input type="checkbox" name="attr_claim6_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim7_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim8_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim9_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim10_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim6_claimed" class="sheet-claim-claimed1">
<input type="checkbox" name="attr_claim7_claimed" class="sheet-claim-claimed2">
<input type="checkbox" name="attr_claim8_claimed" class="sheet-claim-claimed3">
<input type="checkbox" name="attr_claim9_claimed" class="sheet-claim-claimed4">
<input type="checkbox" name="attr_claim10_claimed" class="sheet-claim-claimed5">
</div>
<div class="sheet-claim-checkboxes sheet-claims-checks3">
<input type="checkbox" name="attr_claim11_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim12_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim13_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim14_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim15_claimed" class="sheet-claim-claimed">
<input type="checkbox" name="attr_claim11_claimed" class="sheet-claim-claimed1">
<input type="checkbox" name="attr_claim12_claimed" class="sheet-claim-claimed2">
<input type="checkbox" name="attr_claim13_claimed" class="sheet-claim-claimed3">
<input type="checkbox" name="attr_claim14_claimed" class="sheet-claim-claimed4">
<input type="checkbox" name="attr_claim15_claimed" class="sheet-claim-claimed5">
</div>
</div> <!-- Claims Map -->
@@ -1070,50 +1076,50 @@
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability1" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability1" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name1" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info1" class="sheet-crew-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability2" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability2" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name2" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info2" class="sheet-crew-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability3" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability3" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name3" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info3" class="sheet-crew-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability4" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability4" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name4" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info4" class="sheet-crew-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability5" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability5" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name5" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info5" class="sheet-crew-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability6" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability6" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name6" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info6" class="sheet-crew-ability-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability7" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability7" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name7" class="sheet-crew-ability-name">
<input type="text" name="attr_crew_ability_info7" class="sheet-crew-ability-info">
</div>
<fieldset class="repeating_crew_ability">
<div class="sheet-row">
<input type="checkbox" name="attr_crew_ability0" class="sheet-crew-ability">
<input type="checkbox" name="attr_crew_ability0" class="sheet-crew-ability sheet-check-first"><span></span>
<input type="text" name="attr_crew_ability_name0" class="sheet-crew-ability-name" placeholder="Veteran Choice">
<input type="text" name="attr_crew_ability_info0" class="sheet-crew-ability-info" placeholder="Special ability from another source.">
</div>
@@ -1121,7 +1127,10 @@
</div> <!-- Crew Special Abilities -->
</div> <!-- Special Abilities -->
<hr>
<div class="sheet-row"> <!-- Advancement and Upgrades -->
<div class="sheet-col"> <!-- Crew Advancement Label, Bubbles, and Infos -->
<div class="sheet-row"> <!-- Crew Advancement Label and Bubbles -->
<div class="sheet-row"><label for="attr_crew_advancement" class="sheet-crew-advancement-label">Crew Advancement</label>
@@ -1137,6 +1146,7 @@
<input type="radio" class="sheet-crew-advancement sheet-leftradio" name="attr_crew_advancement" value="8"/><span></span>
</div> <!-- Bubbles -->
</div> <!-- Crew Advancement Label and Bubbles -->
<div class="sheet-row">Mark XP for crew advancement each time you:</div>
<div class="sheet-row"><input class="sheet-advancement-descr" name="attr_crew_advancement_info1" placeholder="Execute a profitable burglary, robbery, or other theft."></div>
<div class="sheet-row"><input class="sheet-advancement-descr" name="attr_crew_advancement_info2" placeholder="Improve the quality or variety of your hunting grounds."></div>
<div class="sheet-row"><input class="sheet-advancement-descr" name="attr_crew_advancement_info3" placeholder="Bolster your crew's reputation or develop a new one."></div>
@@ -1144,32 +1154,31 @@
</div> <!-- Crew Advancement Label, Bubbles, and Infos -->
<div class="sheet-col"> <!-- Crew, Lair/Quality/Training -->
<div class="sheet-row"><h3>Crew Upgrades</h3> </div>
<div class="sheet-col"> <!-- Crew Upgrades -->
<div class="sheet-col"> <!-- Crew Upgrades -->
<div class="sheet-row"><h3>Crew Upgrades</h3> </div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_upgrade1" class="sheet-crew_upgrade">
<input type="checkbox" name="attr_crew_upgrade1" class="sheet-crew_upgrade sheet-check-first"><span></span>
<input type="text" name="attr_crew_upgrade_info1" class="sheet-crew-upgrade-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_upgrade2" class="sheet-crew_upgrade">
<input type="checkbox" name="attr_crew_upgrade2" class="sheet-crew_upgrade sheet-check-first"><span></span>
<input type="text" name="attr_crew_upgrade_info2" class="sheet-crew-upgrade-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_upgrade3" class="sheet-crew_upgrade">
<input type="checkbox" name="attr_crew_upgrade3" class="sheet-crew_upgrade sheet-check-first"><span></span>
<input type="text" name="attr_crew_upgrade_info3" class="sheet-crew-upgrade-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_upgrade4" class="sheet-crew_upgrade">
<input type="checkbox" name="attr_crew_upgrade4" class="sheet-crew_upgrade sheet-check-first"><span></span>
<input type="text" name="attr_crew_upgrade_info4" class="sheet-crew-upgrade-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_upgrade5" class="sheet-crew_upgrade">
<input type="checkbox" name="attr_crew_upgrade5" class="sheet-crew_upgrade sheet-check-first"><span></span>
<input type="text" name="attr_crew_upgrade_info5" class="sheet-crew-upgrade-info">
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_crew_upgrade6" class="sheet-crew_upgrade">
<input type="checkbox" name="attr_crew_upgrade6" class="sheet-crew_upgrade sheet-check-first"><span></span>
<input type="text" name="attr_crew_upgrade_info6" class="sheet-crew-upgrade-info">
</div>
</div> <!-- Crew Upgrades -->
@@ -1179,35 +1188,35 @@
<div class="sheet-row"> <!-- Lair Upgrades -->
<h3>Lair</h3>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade1a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade1b" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade1a" class="sheet-lair-upgrade sheet-check-first"><span></span>
<input type="checkbox" name="attr_lair_upgrade1b" class="sheet-lair-upgrade sheet-check sheet-check-last"><span></span>
Carriage
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade2a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade2b" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade2a" class="sheet-lair-upgrade sheet-check-first"><span></span>
<input type="checkbox" name="attr_lair_upgrade2b" class="sheet-lair-upgrade sheet-check sheet-check-last"><span></span>
Boat
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade3a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade3a" class="sheet-lair-upgrade sheet-check-first sheet-check-last sheet-item-twobox"><span></span>
Hidden
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade4a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade4a" class="sheet-lair-upgrade sheet-check-first sheet-check-last sheet-item-twobox"><span></span>
Quarters
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade5a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade5b" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade5a" class="sheet-lair-upgrade sheet-check-first"><span></span>
<input type="checkbox" name="attr_lair_upgrade5b" class="sheet-lair-upgrade sheet-check sheet-check-last"><span></span>
Secure
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade6a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade6b" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade6a" class="sheet-lair-upgrade sheet-check-first"><span></span>
<input type="checkbox" name="attr_lair_upgrade6b" class="sheet-lair-upgrade sheet-check sheet-check-last"><span></span>
Vault
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_lair_upgrade6a" class="sheet-lair-upgrade">
<input type="checkbox" name="attr_lair_upgrade6a" class="sheet-lair-upgrade sheet-check-first"><span></span>
Workshop
</div>
</div> <!-- Lair Upgrades -->
@@ -1217,31 +1226,31 @@
<div class="sheet-row"> <!-- Quality Upgrades -->
<h3>Quality</h3>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade1a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade1a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Documents
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade2a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade2a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Gear
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade3a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade3a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Implements
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade4a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade4a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Pet/Special
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade4a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade4a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Supplies
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade5a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade5a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Tools
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_quality_upgrade6a" class="sheet-quality-upgrade">
<input type="checkbox" name="attr_quality_upgrade6a" class="sheet-quality-upgrade sheet-check-first sheet-check-last"><span></span>
Weapons
</div>
</div>
@@ -1250,24 +1259,24 @@
<div class="sheet-col"> <!-- Training Upgrades -->
<h3>Training</h3>
<div class="sheet-row">
<input type="checkbox" name="attr_training_upgrade1" class="sheet-training-upgrade">
<input type="checkbox" name="attr_training_upgrade1" class="sheet-training-upgrade sheet-check-first sheet-check-last"><span></span>
Insight
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_training_upgrade2" class="sheet-training-upgrade">
<input type="checkbox" name="attr_training_upgrade2" class="sheet-training-upgrade sheet-check-first sheet-check-last"><span></span>
Prowess
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_training_upgrade3" class="sheet-training-upgrade">
<input type="checkbox" name="attr_training_upgrade3" class="sheet-training-upgrade sheet-check-first sheet-check-last"><span></span>
Resolve
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_training_upgrade4" class="sheet-training-upgrade">
<input type="checkbox" name="attr_training_upgrade4" class="sheet-training-upgrade sheet-check-first sheet-check-last"><span></span>
Personal
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_training_upgrade5" class="sheet-training-upgrade">-
<input type="checkbox" name="attr_training_upgrade6" class="sheet-training-upgrade">
<input type="checkbox" name="attr_training_upgrade5" class="sheet-training-upgrade sheet-check-first sheet-linkedbox"><span></span>
<input type="checkbox" name="attr_training_upgrade6" class="sheet-training-upgrade sheet-check sheet-check-last"><span></span>
Mastery
</div>
</div> <!-- Training Upgrades -->
@@ -1280,7 +1289,7 @@
<div class="sheet-row"> <!-- Contacts, Cohorts -->
<div class="sheet-col sheet-freejob"> <!-- Hunting Grounds -->
<div class="sheet-row"><input type="text" name="attr_freejobs" class="sheet-freejobs" placeholder="Hunting Grounds"></div>
<div class="sheet-row"><input type="text" name="attr_freejobs" class="sheet-freejobs" placeholder="Hunting Grounds/Smuggling Routes/Products/Rituals"></div>
<div class="sheet-row"> <!-- Default Hunting Ground -->
<div class="sheet-row"> <!-- Name and Bubbles Row -->
@@ -1317,8 +1326,8 @@
</div>
<div class="sheet-row">
<input type="checkbox" name="attr_contact_friend1" class="sheet-friend">
<input type="checkbox" name="attr_contact_rival1" class="sheet-rival">
<input type="checkbox" name="attr_contact_friend1" class="sheet-friend sheet-check-first"><span></span>
<input type="checkbox" name="attr_contact_rival1" class="sheet-rival sheet-check"><span></span>
<input type="text" name="attr_contact_friend_info1" class="sheet-contact-friend-info">
</div>
@@ -1326,8 +1335,8 @@
<div class="sheet-row">
<fieldset class="repeating_contact">
<div class="sheet-row">
<input type="checkbox" name="attr_contact_friend" class="sheet-friend">
<input type="checkbox" name="attr_contact_rival" class="sheet-rival">
<input type="checkbox" name="attr_contact_friend" class="sheet-friend sheet-check-first"><span></span>
<input type="checkbox" name="attr_contact_rival" class="sheet-rival sheet-check"><span></span>
<input type="text" name="attr_contact_friend_info" class="sheet-contact-friend-info">
</div>
</fieldset>
@@ -1349,7 +1358,7 @@
<input type="radio" class="sheet-cohort-quality sheet-leftradio" name="attr_cohort_quality" value="3"/><span></span>
<input type="radio" class="sheet-cohort-quality sheet-leftradio" name="attr_cohort_quality" value="4"/><span></span>
<label for="attr_cohort_armor" class="sheet-cohort-label">Armor</label>
<input type="checkbox" name="attr_cohort_armor" class="sheet-cohort-armor sheet-check-first"><span></span>
</div>
</div>
<div class="sheet-row">
@@ -1361,7 +1370,6 @@
<option>Impaired</option>
<option>Broken</option>
</select>
<input type="checkbox" name="attr_cohort_armor" class="sheet-cohort-armor">
</div>
</div>
<textarea name="attr_cohort_notes" class="sheet-cohort-notes" placeholder="Notes"></textarea>
@@ -1597,29 +1605,13 @@ Resist
&{template:bitd} {{name=@{character_name}}} {{resist=?{Attribute|Insight|Prowess|Resolve}}} {{stress=[[6-?{How many dice|1}d6sk1]]}}
name
action
position
effect
fortune
note
resist
stress
result
&{template:bitd} {{name=Arkady}} {{action=Hunt}} {{position=Risky}} {{effect=Standard}} {{result=[[3d6sk1]]}}
&{template:bitd} {{name=Arkady}} {{fortune=Blasted Damn Fate}} {{note=Note note note note note note}} {{result=[[1d6sk1]]}}
&{template:bitd} {{name=Arkady}} {{resist=Prowess}} {{stress=[[6-1d6sk1]]}}
-->
<rolltemplate class="sheet-rolltemplate-bitd">
<table>
{{#action}}
@@ -1651,9 +1643,21 @@ result
<td class="sheet-note">{{note}}</td>
</tr>
{{/fortune}}
{{#vice}}
<tr>
<th>{{name}} indulges in Vice</th>
<td class="sheet-result" rowspan="3">{{result}}</td>
</tr>
<tr>
<td class="sheet-note">by {{vice}}</td>
</tr>
<tr>
<td class="sheet-fortune">and clears stress:</td>
</tr>
{{/vice}}
{{#resist}}
<tr>
<th>{{name}} resists stress</th>
@@ -19,7 +19,7 @@ input.sheet-tab {
}
input.sheet-tab1 {
margin-left: 1px;
margin-left: 1px;
}
input.sheet-tab::before {
@@ -101,10 +101,11 @@ input.sheet-text_11 {
select.sheet-select1 {
height: 24px;
width: 50px;
padding-top: 3px;
padding-top: 4px;
padding-right: 0px;
padding-bottom: 0px;
padding-bottom: 4px;
padding-left: 0px;
margin: 0px;
}
hr {
display: block;
@@ -89,17 +89,16 @@ and Attributes
size="+2">
Damage
Modifier:
<select name="attr_Damage_Modifier"
style="height: 24px; width: 75px;">
<option></option>
<option>-1D6</option>
<option>-1D4</option>
<option>0</option>
<option>+1D4</option>
<option>+1D6</option>
<option>+2D6</option>
<option>+3D6</option>
<option>+4D6</option>
<select name="attr_Damage_Modifier" style="height: 24px; width: 75px;">
<option value="0"></option>
<option value="-1d6">-1D6</option>
<option value="-1d4">-1D4</option>
<option value="0">0</option>
<option value="1d4">+1D4</option>
<option value="1d6">+1D6</option>
<option value="2d6">+2D6</option>
<option value="3d6">+3D6</option>
<option value="4d6">+4D6</option>
</select>
<br>
Combat Order: <input name="attr_Combat_Order"
@@ -139,125 +138,152 @@ Improvement Points: <input name="attr_Improvement_Points"
<td>Base% Current%</td>
</tr>
<tr>
<td>Athletics</td>
<td><input name="attr_Athletics_base"
value="@{Strength}+@{Dexterity}" disabled="true"
type="number"class="sheet-text_01"><input name="attr_Athletics_cur"
type="number"class="sheet-text_01"></td>
<td>Lore (Regional)</td>
<td><input name="attr_Lore-Regional_base"
value="@{Intellegence}*2" disabled="true" type="number" class="sheet-text_01"><input
name="attr_Lore-Regional_cur" type="number" class="sheet-text_01"></td>
<td>Athletics</td>
<td>
<input name="attr_Athletics_base" value="@{Strength}+@{Dexterity}" disabled="true" type="number"class="sheet-text_01">
<input name="attr_Athletics_cur" type="number"class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Athletics_cur}+?{mods|0}]] @{character_name} Athletics" />
</td>
<td>Lore (Regional)</td>
<td>
<input name="attr_Lore-Regional_base" value="@{Intellegence}*2" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Lore-Regional_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Lore-Regional_cur}+?{mods|0}]] @{character_name} Lore(Regional)" />
</td>
</tr>
<tr>
<td>Close Combat</td>
<td><input name="attr_Close_Combat_base"
value="@{Strength}+@{Intellegence}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Close_Combat_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Close_Combat_base" value="@{Strength}+@{Intellegence}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Close_Combat_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Close_Combat_cur}+?{mods|0}]] @{character_name} Close Combat" />
</td>
<td>Perception</td>
<td><input name="attr_Perception_base"
value="@{Intellegence}+@{Power}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Perception_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Perception_base" value="@{Intellegence}+@{Power}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Perception_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Perception_cur}+?{mods|0}]] @{character_name} Perception" />
</td>
</tr>
<tr>
<td>Culture (Own)</td>
<td><input name="attr_Culture_Own_base"
value="@{Intellegence}*2" disabled="true" type="number" class="sheet-text_01"><input
name="attr_Culture_Own_cur" type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Culture_Own_base" value="@{Intellegence}*2" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Culture_Own_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Culture_Own_cur}+?{mods|0}]] @{character_name} Culture(Own)" />
</td>
<td>Persistance</td>
<td><input name="attr_Persistance_base"
value="@{Power}*2" disabled="true" type="number" class="sheet-text_01"><input
name="attr_Persistance_cur" type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Persistance_base" value="@{Power}*2" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Persistance_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Persistance_cur}+?{mods|0}]] @{character_name} Persistance" />
</td>
</tr>
<tr>
<td>Dance</td>
<td><input name="attr_Dance_base"
value="@{Dexterity}+@{Charisma}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Dance_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Dance_base" value="@{Dexterity}+@{Charisma}" disabled="true"type="number" class="sheet-text_01">
<input name="attr_Dance_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Dance_cur}+?{mods|0}]] @{character_name} Dance" />
</td>
<td>Ranged Combat</td>
<td><input name="attr_Ranged_Combat_base"
value="@{Intellegence}+@{Dexterity}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Ranged_Combat_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Ranged_Combat_base" value="@{Intellegence}+@{Dexterity}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Ranged_Combat_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Ranged_Combat_cur}+?{mods|0}]] @{character_name} Ranged Combat" />
</td>
</tr>
<tr>
<td>Dodge</td>
<td><input name="attr_Dodge_base"
value="@{Dexterity}*2" disabled="true" type="number" class="sheet-text_01"><input
name="attr_Dodge_cur" type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Dodge_base" value="@{Dexterity}*2" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Dodge_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Dodge_cur}+?{mods|0}]] @{character_name} Dodge" />
</td>
<td>Resilience</td>
<td><input name="attr_Resilience_base"
value="@{Constitution}*2" disabled="true" type="number" class="sheet-text_01"><input
name="attr_Resilience_cur" type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Resilience_base"value="@{Constitution}*2" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Resilience_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Resilience_cur}+?{mods|0}]] @{character_name} Resilience" />
</td>
</tr>
<tr>
<td>Drive</td>
<td><input name="attr_Drive_base"
value="@{Dexterity}+@{Power}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Drive_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Drive_base" value="@{Dexterity}+@{Power}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Drive_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Drive_cur}+?{mods|0}]] @{character_name} Resilience Drive" />
</td>
<td>Ride</td>
<td><input name="attr_Ride_base"
value="@{Dexterity}+@{Power}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Ride_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Ride_base" value="@{Dexterity}+@{Power}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Ride_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Ride_cur}+?{mods|0}]] @{character_name} Ride" />
</td>
</tr>
<tr>
<td>Evaluate</td>
<td><input name="attr_Evaluate_base"
value="@{Intellegence}+@{Charisma}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Evaluate_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Evaluate_base" value="@{Intellegence}+@{Charisma}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Evaluate_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Evaluate_cur}+?{mods|0}]] @{character_name} Evaluate" />
</td>
<td>Sing</td>
<td><input name="attr_Sing_base"
value="@{Charisma}+@{Power}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Sing_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Sing_base" value="@{Charisma}+@{Power}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Sing_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Sing_cur}+?{mods|0}]] @{character_name} Sing" />
</td>
</tr>
<tr>
<td>First Aid</td>
<td><input name="attr_First_Aid_base"
value="@{Dexterity}+@{Intellegence}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_First_Aid_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_First_Aid_base" value="@{Dexterity}+@{Intellegence}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_First_Aid_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{First_Aid_cur}+?{mods|0}]] @{character_name} First Aid" />
</td>
<td>Sleight</td>
<td><input name="attr_Sleight_base"
value="@{Dexterity}+@{Charisma}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Sleight_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Sleight_base" value="@{Dexterity}+@{Charisma}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Sleight_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Sleight_cur}+?{mods|0}]] @{character_name} Sleight" />
</td>
</tr>
<tr>
<td>Gun Combat</td>
<td><input name="attr_Gun_Combat_base"
value="@{Dexterity}+@{Intellegence}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Gun_Combat_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Gun_Combat_base" value="@{Dexterity}+@{Intellegence}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Gun_Combat_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Gun_Combat_cur}+?{mods|0}]] @{character_name} Gun Combat" />
</td>
<td>Stealth</td>
<td><input name="attr_Stealth_base"
value="@{Dexterity}+@{Intellegence}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Stealth_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Stealth_base" value="@{Dexterity}+@{Intellegence}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Stealth_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Stealth_cur}+?{mods|0}]] @{character_name} Stealth" />
</td>
</tr>
<tr>
<td>Influence</td>
<td><input name="attr_Influence_base"
value="@{Charisma}*2" disabled="true" type="number" class="sheet-text_01"><input
name="attr_Influence_cur" type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Influence_base" value="@{Charisma}*2" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Influence_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Influence_cur}+?{mods|0}]] @{character_name} Influence" />
</td>
<td>Unarmed Combat</td>
<td><input name="attr_Unarmed_Combat_base"
value="@{Dexterity}+@{Strength}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Unarmed_Combat_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Unarmed_Combat_base" value="@{Dexterity}+@{Strength}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Unarmed_Combat_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Unarmed_Combat_cur}+?{mods|0}]] @{character_name} Unarmed Combat" />
</td>
</tr>
<tr>
<td>Insight</td>
<td><input name="attr_Insight_base"
value="@{Intellegence}+@{Power}" disabled="true"
type="number" class="sheet-text_01"><input name="attr_Insight_cur"
type="number" class="sheet-text_01"></td>
<td>
<input name="attr_Insight_base" value="@{Intellegence}+@{Power}" disabled="true" type="number" class="sheet-text_01">
<input name="attr_Insight_cur" type="number" class="sheet-text_01">
<button type="roll" value="/roll 1d100<[[@{Insight_cur}+?{mods|0}]] @{character_name} Insight" />
</td>
<td></td>
<td></td>
</tr>
@@ -267,53 +293,84 @@ Improvement Points: <input name="attr_Improvement_Points"
</table>
</td>
<td style="width: 350px;">
<table style="text-align: left; width: 100%;"
border="1" cellpadding="2" cellspacing="2">
<table style="text-align: left; width: 100%;" cellpadding="2" cellspacing="2">
<tbody>
<tr>
<td>
<tr style="border-bottom: 1px solid">
<td colspan="3" >
<h3>Advanced Skills</h3>
<hr>Skill &nbsp; &nbsp; &nbsp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
&nbsp;&nbsp; Base% &nbsp; Current%<br>
<input name="attr_adv_skill_01" type="text" class="sheet-text_06"><input
name="attr_adv_skill_01_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_01_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_02" type="text" class="sheet-text_06"><input
name="attr_adv_skill_02_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_02_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_03" type="text" class="sheet-text_06"><input
name="attr_adv_skill_03_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_03_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_04" type="text" class="sheet-text_06"><input
name="attr_adv_skill_04_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_04_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_05" type="text" class="sheet-text_06"><input
name="attr_adv_skill_05_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_05_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_06" type="text" class="sheet-text_06"><input
name="attr_adv_skill_06_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_06_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_07" type="text" class="sheet-text_06"><input
name="attr_adv_skill_07_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_07_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_08" type="text" class="sheet-text_06"><input
name="attr_adv_skill_08_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_08_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_09" type="text" class="sheet-text_06"><input
name="attr_adv_skill_09_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_09_current" type="number" class="sheet-text_01"><br>
<input name="attr_adv_skill_10" type="text" class="sheet-text_06"><input
name="attr_adv_skill_10_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_10_current" type="number" class="sheet-text_01">
<input name="attr_adv_skill_11" type="text" class="sheet-text_06"><input
name="attr_adv_skill_11_base" type="number" class="sheet-text_01"><input
name="attr_adv_skill_11_current" type="number" class="sheet-text_01"></td>
</tr>
</td>
<tr >
<td>Skill</td><td>Base%</td><td>Current%</td>
</tr>
<tr>
<td><input name="attr_adv_skill_01" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_01_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_01_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_01_current}+?{mods|0)}]] @{character_name} @{adv_skill_01}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_02" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_02_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_02_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_02_current}+?{mods|0}]] @{character_name} @{adv_skill_02}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_03" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_03_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_03_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_03_current}+?{mods|0}]] @{character_name} @{adv_skill_03}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_04" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_04_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_04_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_04_current}+?{mods|0}]] @{character_name} @{adv_skill_04}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_05" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_05_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_05_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_05_current}+?{mods|0}]] @{character_name} @{adv_skill_05}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_06" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_06_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_06_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_06_current}+?{mods|0}]] @{character_name} @{adv_skill_06}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_07" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_07_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_07_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_07_current}+?{mods|0}]] @{character_name} @{adv_skill_07}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_08" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_08_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_08_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_08_current}+?{mods|0}]] @{character_name} @{adv_skill_08}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_09" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_09_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_09_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_09_current}+?{mods|0}]] @{character_name} @{adv_skill_09}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_10" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_10_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_10_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[@{adv_skill_10_current}+?{mods|0}]] @{character_name} @{adv_skill_10}" /></td>
</tr>
<tr>
<td><input name="attr_adv_skill_11" type="text" class="sheet-text_06"></td>
<td><input name="attr_adv_skill_11_base" type="number" class="sheet-text_01"></td>
<td><input name="attr_adv_skill_11_current" type="number" class="sheet-text_01"></td>
<td><button type="roll" value="/roll 1d100<[[a{adv_skill_11_current}+?{mods|0}]] @{character_name} @{adv_skill_11}" /></td>
</tr>
</tbody>
</table>
<br />
<table
style="text-align: left; width: 100%; height: 100%;" border="1"
cellpadding="2" cellspacing="2">
@@ -326,12 +383,15 @@ Improvement Points: <input name="attr_Improvement_Points"
AP: <input name="attr_Armour_Point_Full" type="number" class="sheet-text_01">
/ <input name="attr_Armour_Point_Current" type="number" class="sheet-text_01">
<h3>Hit Points</h3>
<!--fixed Max hps is CON + SIZ /2 not STR + SIZ /2 and rounding-->
<hr>Maximum: <input
name="attr_Hit_Points_Max" value="round((@{Strength}+@{Size})/2)"
name="attr_Hit_Points_Max" value="ceil((@{Constitution}+@{Size})/2)"
disabled="true" type="number" class="sheet-text_01"> Current: <input
name="attr_Hit_Points_Current" type="number" class="sheet-text_01"><br>
<!--fixed rounding on Major Wound Walt Shumate-->
<!-- fixed Major wound not updating when max hit points change becuase it is disabled? Walt Shumate -->
Major Wound Level: <input name="attr_Major_Wound_Level"
value="round(@{Hit_Points_Max}/2)" disabled="true"
value="ceil(ceil(((@{Constitution}+@{Size})/2)/2))" disabled="true"
type="number" class="sheet-text_01">
<h3>Sanity</h3>
<hr>Maximum: <input name="attr_Sanity_Max"
@@ -339,7 +399,7 @@ Major Wound Level: <input name="attr_Major_Wound_Level"
Current: <input name="attr_Sanity_Current" type="number" class="sheet-text_01">
<br>
Major Insanity Level: <input name="attr_Major_Insanity_Level"
value="round(@{Power}/2)" disabled="true" type="number" class="sheet-text_01">
value="ceil(@{Power}/2)" disabled="true" type="number" class="sheet-text_01">
<h3>Wounds &amp; Insanity</h3>
<hr><textarea
style="width: 320px; height: 30px;"></textarea>
@@ -370,9 +430,11 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<hr></td>
</tr>
<tr>
<td></td>
<td>Weapon</td>
<td>Skill %</td>
<td>Size</td>
<td></td>
<td>Damage</td>
<td>Notes</td>
<td>Range</td>
@@ -380,6 +442,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td>ENC</td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_1_skill}+?{mods|0}]] @{weap_1} roll" /></td>
<td><input name="attr_weap_1" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_1_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -392,6 +455,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><button type="roll" value="/roll @{weap_1_dam} @{weap_1} Damage" /></td>
<td><input name="attr_weap_1_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_1_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_1_range" type="number" class="sheet-text_01"></td>
@@ -399,6 +463,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td><input name="attr_weap_1_enc" type="number" class="sheet-text_01"></td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_2_skill}+?{mods|0}]] @{weap_2} roll" /></td>
<td><input name="attr_weap_2" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_2_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -411,6 +476,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><button type="roll" value="/roll @{weap_2_dam} @{weap_2} Damage" /></td>
<td><input name="attr_weap_2_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_2_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_2_range" type="number" class="sheet-text_01"></td>
@@ -418,6 +484,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td><input name="attr_weap_2_enc" type="number" class="sheet-text_01"></td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_3_skill}+?{mods|0}]] @{weap_3} roll" /></td>
<td><input name="attr_weap_3" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_3_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -430,6 +497,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><button type="roll" value="/roll @{weap_3_dam} @{weap_3} Damage" /></td>
<td><input name="attr_weap_3_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_3_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_3_range" type="number" class="sheet-text_01"></td>
@@ -437,6 +505,8 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td><input name="attr_weap_3_enc" type="number" class="sheet-text_01"></td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_4_skill}+?{mods|0}]] @{weap_4} roll" /></td>
<td><input name="attr_weap_4" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_4_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -449,6 +519,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><button type="roll" value="/roll @{weap_4_dam} @{weap_4} Damage" /></td>
<td><input name="attr_weap_4_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_4_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_4_range" type="number" class="sheet-text_01"></td>
@@ -456,6 +527,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td><input name="attr_weap_4_enc" type="number" class="sheet-text_01"></td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_5_skill}+?{mods|0}]] @{weap_5} roll" /></td>
<td><input name="attr_weap_5" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_5_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -468,6 +540,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><button type="roll" value="/roll @{weap_5_dam} @{weap_5} Damage" /></td>
<td><input name="attr_weap_5_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_5_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_5_range" type="number" class="sheet-text_01"></td>
@@ -475,6 +548,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td><input name="attr_weap_5_enc" type="number" class="sheet-text_01"></td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_6_skill}+?{mods|0}]] @{weap_6} roll" /></td>
<td><input name="attr_weap_6" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_6_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -487,6 +561,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><button type="roll" value="/roll @{weap_6_dam} @{weap_6} Damage" /></td>
<td><input name="attr_weap_6_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_6_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_6_range" type="number" class="sheet-text_01"></td>
@@ -494,6 +569,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<td><input name="attr_weap_6_enc" type="number" class="sheet-text_01"></td>
</tr>
<tr>
<td><button type="roll" value="/roll 1d100<[[@{weap_7_skill}+?{mods|0}]] @{weap_7} roll" /></td>
<td><input name="attr_weap_7" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_7_skill" type="number" class="sheet-text_01"></td>
<td>
@@ -506,8 +582,8 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
<option>E</option>
</select>
</td>
<td><input name="attr_weap_7_dam" type="text" class="sheet-text_02">
</td>
<td><button type="roll" value="/roll @{weap_7_dam} @{weap_7} Damage" /></td>
<td><input name="attr_weap_7_dam" type="text" class="sheet-text_02"></td>
<td><input name="attr_weap_7_notes" type="text" class="sheet-text_06"></td>
<td><input name="attr_weap_7_range" type="number" class="sheet-text_01"></td>
<td><input name="attr_weap_7_load" type="number" class="sheet-text_01"></td>
@@ -515,6 +591,7 @@ Major Insanity Level: <input name="attr_Major_Insanity_Level"
</tr>
</tbody>
</table>
<br />
<table style="text-align: left; width: 850px;" border="1"
cellpadding="2" cellspacing="2">
<tbody>
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+349
View File
@@ -0,0 +1,349 @@
<div class="sheet-column4">
<div class="sheet-col topcol1">
<label for="attr_basics" >Name</label><input type="text" name="attr_name" class="top_input" style="display:inline-block;"/>
</div>
<div class="sheet-col topcol2">
<label for="attr_basics" >Playbook</label><input type="text" name="attr_playbook" style="display:inline-block;" class="sheet-playbookinput" />
</div>
<div class="sheet-col topcol3">
<label for="attr_basics" >Experience</label><input type="number" name="attr_xp" class="top_input" style="display:inline-block;" value="0" />
</div>
<div class="sheet-col topcol4">
<label for="attr_fileimg">IMG URL</label><input type="text" name="attr_fileimg" class="sheet-playbookinput" >
<button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=Operator name}} {{roll_tabledescvalue=@{character_name}}} {{roll_imagetitle=OPERATOR FILE}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Eyes}}{{roll_value1value=@{eyes}}}{{roll_value2name=Face}}{{roll_value2value=@{face}}}{{roll_value3name=Body}}{{roll_value3value=@{body}}}{{roll_value4name=Wear}}{{roll_value4value=@{wear}}}{{roll_value5name=Skin}}{{roll_value5value=@{skin}}}'>Broadcast</button>
</div>
</div>
<div class="sheet-column5">
<div class="sheet-col">
<label for="attr_eyes">Eyes</label><input type="text" name="attr_eyes">
</div>
<div class="sheet-col">
<label for="attr_face">Face</label><input type="text" name="attr_face">
</div>
<div class="sheet-col">
<label for="attr_body">Body</label><input type="text" name="attr_body">
</div>
<div class="sheet-col">
<label for="attr_wear">Wear</label><input type="text" name="attr_wear">
</div>
<div class="sheet-col">
<label for="attr_skin">Skin</label><input type="text" name="attr_skin">
</div>
</div>
<div class="sheet-column6">
<div class="sheet-col">
<label for="attr_cool" class="orange">Cool</label><input name="attr_cool" type="number" value="0">
<button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls Cool}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Cool}}{{roll_value2value=[[@{cool}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}' ></button><br/>
<span>Act Under Pressure</span><br/>
<span>Apply First Aid</span>
</div>
<div class="sheet-col">
<label for="attr_edge" class="orange">Edge</label><input name="attr_edge" type="number" value="0">
<button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls Edge}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Edge}}{{roll_value2value=[[@{edge}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}'></button><br/>
<span>Assess</span><br/>
<span>Play Hardball</span>
</div>
<div class="sheet-col">
<label for="attr_meat" class="orange">Meat</label><input name="attr_meat" type="number" value="0">
<button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls Meat}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Meat}}{{roll_value2value=[[@{meat}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}' ></button><br/>
<span>Mix It Up</span><br/>
<span>Acquire Agri Property</span>
</div>
<div class="sheet-col">
<label for="attr_mind" class="orange">Mind</label><input name="attr_mind" type="number" value="0">
<button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls Mind}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Mind}}{{roll_value2value=[[@{mind}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}' ></button><br/>
<span>Research</span>
</div>
<div class="sheet-col">
<label for="attr_style" class="orange">Style</label><input name="attr_style" type="number" value="0">
<button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls Style}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Style}}{{roll_value2value=[[@{style}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}' ></button><br/>
<span>Fast Talk</span><br/>
<span>Hit The Street</span>
</div>
<div class="sheet-col">
<label for="attr_synth" class="orange">Synth</label><input name="attr_synth" type="number" value="0">
<button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls Synth}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Synth}}{{roll_value2value=[[@{synth}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}' ></button><br/>
<span>Use Cyberwear</span>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<label for="attr_cred" class="links-cred">Cred</label><input type="number" name="attr_cred" value="0" style="width: 100% !important;"/>
<div class="sheet-repeating">
<label for="attr_intelgear" class="links-intel">[Intel] &amp; [Gear]</label>
<input type="text" name="attr_intelgear1" />
<fieldset class="repeating_intelgear">
<input type="text" name="attr_intelgear" />
</fieldset>
</div>
</div>
<div class="sheet-col">
<label class="links-harm">Harm:</label>
<div class="clock_numbers">
<input type="radio" name="attr_harmclock" class="sheet-harm1" id="harm1" checked="true" value="1200"/><label for="harm1" class="sheet-radiolabel1"></label><div class="sheet-clockbox">12:00</div>
<input type="radio" name="attr_harmclock" class="sheet-harm2" id="harm2" value="1500"/><label for="harm2" class="sheet-radiolabel2"></label><div class="sheet-clockbox">15:00</div>
<input type="radio" name="attr_harmclock" class="sheet-harm3" id="harm3" value="1800"/><label for="harm3" class="sheet-radiolabel3"></label><div class="sheet-clockbox">18:00</div>
<input type="radio" name="attr_harmclock" class="sheet-harm4" id="harm4" value="2100"/><label for="harm4" class="sheet-radiolabel4"></label><div class="sheet-clockbox">21:00</div>
<input type="radio" name="attr_harmclock" class="sheet-harm5" id="harm5" value="2200"/><label for="harm5" class="sheet-radiolabel5"></label><div class="sheet-clockbox">22:00</div>
<input type="radio" name="attr_harmclock" class="sheet-harm6" id="harm6" value="2300"/><label for="harm6" class="sheet-radiolabel6"></label><div class="sheet-clockbox">23:00</div>
<input type="radio" name="attr_harmclock" class="sheet-harm7" id="harm7" value="0000"/><label for="harm7" class="sheet-radiolabel7"></label><div class="sheet-clockbox">00:00</div>
<div class="sheet-harmclock"></div>
<button type="roll" class="sheet-btn sheet-tochat harmon1" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm1=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
<button type="roll" class="sheet-btn sheet-tochat harmon2" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm2=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
<button type="roll" class="sheet-btn sheet-tochat harmon3" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm3=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
<button type="roll" class="sheet-btn sheet-tochat harmon4" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm4=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
<button type="roll" class="sheet-btn sheet-tochat harmon5" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm5=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
<button type="roll" class="sheet-btn sheet-tochat harmon6" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm6=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
<button type="roll" class="sheet-btn sheet-tochat harmon7" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Harm Clock}} {{roll_harmimagedesc=harm clock}}{{roll_harm1url=harm clock}}{{roll_harm7=true}} {{roll_value1name=Time}}{{roll_value1value=@{harmclock}}}'>Broadcast</button>
</div>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-repeating">
<label for="attr_moves" class="links-moves">Moves</label>
<div class="sheet-column_titles sheet-column_header">
<div class="gear0">Name</div><div class="gear4d"><input type="text" name="attr_movename" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=@{movename}}} {{roll_value1name=Notes}}{{roll_value1value=@{movedesc}}}{{roll_value1long=true}}'>Broadcast</button></div>
<div class="gear0">Notes</div><div class="gear2"><textarea name="attr_movedesc" cols="50" rows="5"></textarea></div>
</div>
<fieldset class="repeating_moves">
<div class="sheet-column_titles sheet-column_header">
<div class="gear0">Name</div><div class="gear4d"><input type="text" name="attr_movename" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=@{movename}}} {{roll_value1name=Notes}}{{roll_value1value=@{movedesc}}}{{roll_value1long=true}}'>Broadcast</button></div>
<div class="gear0">Notes</div><div class="gear2"><textarea name="attr_movedesc" cols="50" rows="5"></textarea></div>
</fieldset>
</div>
<div class="sheet-col sheet-repeating">
<label for="attr_cyber" class="links-cyberwear">Cyberwear</label>
<fieldset class="repeating_cyberwear">
<div class="sheet-column_titles sheet-column_header"><div class="gear0">Name</div><div class="gear1b"><input type="text" name="attr_cybername" /></div><div class="gear0">Notes</div><div class="gear2 long_gear2"><input type="text" name="attr_cyberdesc" /></div><div class="gear0b">Img Url</div><div class="gear4"><input type="text" name="attr_cyberimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=Cyberwear ID}} {{roll_tabledescvalue=@{cybername}}} {{roll_imageurl=@{cyberimgurl}}}{{roll_imagedesc=cyberwear image}} {{roll_value1name=Notes}}{{roll_value1value=@{cyberdesc}}}{{roll_value3name=User}}{{roll_value3value=@{name}}}{{roll_value1long=true}}'>Broadcast</button></div></div>
</fieldset>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-repeating">
<div class="twoarea">
<label for="attr_links" class="links_icon">Links</label>
<fieldset class="repeating_links">
<input type="text" name="attr_linkname" class="sheet-linkname" /><input type="number" name="attr_links" class="sheet-linksmargin" value="0"/><button type="roll" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Rolls links with @{linkname}}} {{roll_imageurl=@{fileimg}}}{{roll_imagedesc=file image}} {{roll_value1name=Dice}}{{roll_value1value=[[1d6]]+[[1d6]]}}{{roll_value2name=Links}}{{roll_value2value=[[@{links}]]}}{{roll_value3name=Forward}}{{roll_value3value=[[(?{Forward|0})]]}}' class="sheet-linksmargin"></button>
</fieldset>
</div>
<label for="attr_contacts" class="links-contacts">Contacts</label>
<fieldset class="repeating_contacts">
<div class="sheet-column_titles sheet-column_header">
<div class="gear4e"><input type="text" name="attr_contacts" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Contact}} {{roll_value1name=Details}}{{roll_value1value=@{contacts}}}'>Broadcast</button></div>
</div>
</fieldset>
</div>
<div class="sheet-col sheet-repeating">
<label for="attr_directive" class="links-directives">Directives</label>
<div class="sheet-column_titles sheet-column_header">
<div class="gear0">Name</div><div class="gear4d"><input type="text" name="attr_directive" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Directive}} {{roll_tabledescvalue=@{directive}}} {{roll_value1name=Details}}{{roll_value1value=@{directive-details}}}{{roll_value1long=true}}'>Broadcast</button></div>
<div class="gear0">Details</div><div class="gear2"><textarea name="attr_directive-details" cols="50" rows="5"></textarea></div>
</div>
<fieldset class="repeating_directives">
<div class="sheet-column_titles sheet-column_header">
<div class="gear0">Name</div><div class="gear4d"><input type="text" name="attr_directive" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Directive}} {{roll_tabledescvalue=@{directive}}} {{roll_value1name=Details}}{{roll_value1value=@{directive-details}}}{{roll_value1long=true}}'>Broadcast</button></div>
<div class="gear0">Details</div><div class="gear2"><textarea name="attr_directive-details" cols="50" rows="5"></textarea></div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col sheet-repeating">
<label for="attr_equipment" class="links-weapons">Weapons</label>
<div class="sheet-column_titles sheet-column_header">
<div class="gear0">Name</div><div class="gear1b"><input type="text" name="attr_gearname" /></div>
<div class="gear0">Tags</div><div class="gear2"><input type="text" name="attr_geartags" /></div>
<div class="gear0">Harm</div><div class="gear3"><input type="number" name="attr_gearharm" /></div><div class="gear0b">Img Url</div><div class="gear4b"><input type="text" name="attr_gearimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=Product ID}} {{roll_tabledescvalue=@{gearname}}} {{roll_imageurl=@{gearimgurl}}}{{roll_imagedesc=gear image}} {{roll_value1name=Tags}}{{roll_value1value=@{geartags}}}{{roll_value2name=Harm}}{{roll_value2value=@{gearharm}}}{{roll_value3name=User}}{{roll_value3value=@{name}}}'>Broadcast</button></div>
</div>
<fieldset class="repeating_equipment">
<div class="sheet-column_titles sheet-column_header"> <div class="gear0">Name</div><div class="gear1b"><input type="text" name="attr_gearname" /></div>
<div class="gear0">Tags</div><div class="gear2"><input type="text" name="attr_geartags" /></div>
<div class="gear0">Harm</div><div class="gear3"><input type="number" name="attr_gearharm" /></div><div class="gear0b">Img Url</div><div class="gear4b"><input type="text" name="attr_gearimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=Product ID}} {{roll_tabledescvalue=@{gearname}}} {{roll_imageurl=@{gearimgurl}}}{{roll_imagedesc=gear image}} {{roll_value1name=Tags}}{{roll_value1value=@{geartags}}}{{roll_value2name=Harm}}{{roll_value2value=@{gearharm}}}{{roll_value3name=User}}{{roll_value3value=@{name}}}'>Broadcast</button></div></div>
</fieldset>
</div>
<div class="sheet-col sheet-repeating">
<label for="attr_equipment" class="links-equipment">Other Equipment</label>
<div class="sheet-column_titles sheet-column_header">
<div class="gear4e"><input type="text" name="attr_equipname" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Equipment}} {{roll_value1name=Details}}{{roll_value1value=@{equipname}}}{{roll_value1long=true}}'>Broadcast</button></div>
</div>
<fieldset class="repeating_directives">
<div class="sheet-column_titles sheet-column_header">
<div class="gear4e"><input type="text" name="attr_equipname" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Equipment}} {{roll_value1name=Details}}{{roll_value1value=@{equipname}}}{{roll_value1long=true}}'>Broadcast</button></div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-row1 checkboxes2">
<label for="attr_vehicles">Vehicles and Drones</label>
<div class="test">
<div class="flipswitch">
<input type="checkbox" name="attr_flipswitch1" class="flipswitch-cb1" id="fs1" >
<label class="flipswitch-label1" for="fs1">
<div class="flipswitch-inner1"></div>
<div class="flipswitch-switch1"></div>
</label>
<div class="sheet-collapsible2 sheet-section2">
<div class="sheet-2colrow">
<div class="sheet-col sheet-repeating">
<label for="attr_equipment" class="links-vehicles">Vehicles</label>
<fieldset class="repeating_vehicles">
<div class="sheet-column_titles sheet-column_header"> <div class="gear0c">Name</div><div class="gear2b"><input type="text" name="attr_vehname" /></div>
<div class="gear0c">Frame</div><div class="gear2c"><input type="text" name="attr_vehframe" /></div>
<div class="gear0e">Design</div><div class="gear2d"><input type="text" name="attr_vehdesign" /></div>
<div class="gear0c">Profile</div><div class="gear2b"><input type="text" name="attr_vehprofile" /></div>
<div class="gear0c">Strengths</div><div class="gear2b"><input type="text" name="attr_vehstrengths" /></div>
<div class="gear0c">Looks</div><div class="gear2b"><input type="text" name="attr_vehlooks" /></div>
<div class="gear0c">Weaknesses</div><div class="gear2b"><input type="text" name="attr_vehweakness" /></div>
<div class="gear0c">Weapons</div><div class="gear2b"><input type="text" name="attr_vehweapons" /></div>
<div class="gear0d">Img Url</div><div class="gear4c"><input type="text" name="attr_vehimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Vehicle}} {{roll_tabledescvalue=@{vehname}}} {{roll_imageurl=@{vehimgurl}}}{{roll_imagedesc=vehicle image}} {{roll_value1name=Frame}}{{roll_value1value=@{vehframe}}}{{roll_value2name=Design}}{{roll_value2value=@{vehdesign}}}{{roll_value3name=Profile}}{{roll_value3value=@{vehprofile}}}{{roll_value4name=Strengths}}{{roll_value4value=@{vehstrengths}}}{{roll_value5name=Looks}}{{roll_value5value=@{vehlooks}}}{{roll_value6name=Weaknesses}}{{roll_value6value=@{vehweakness}}}{{roll_value7name=Weapons}}{{roll_value7value=@{vehweapons}}}{{roll_value3long=true}}{{roll_value7long=true}}'>Broadcast</button></div></div>
</fieldset>
</div>
<div class="sheet-col sheet-repeating">
<label for="attr_directives" class="links-drones">Drones</label>
<fieldset class="repeating_directives">
<div class="sheet-column_titles sheet-column_header"> <div class="gear0c">Name</div><div class="gear2b"><input type="text" name="attr_dronename" /></div>
<div class="gear0c">Style</div><div class="gear2c"><input type="text" name="attr_dronestyle" /></div>
<div class="gear0e">Frame</div><div class="gear2d"><input type="text" name="attr_droneframe" /></div>
<div class="gear0c">Strengths</div><div class="gear2b"><input type="text" name="attr_dronestrengths" /></div>
<div class="gear0c">Sensors</div><div class="gear2b"><input type="text" name="attr_dronesensors" /></div>
<div class="gear0c">Weaknesses</div><div class="gear2b"><input type="text" name="attr_droneweakness" /></div>
<div class="gear0c">Armed</div><div class="gear2b"><input type="text" name="attr_droneweapons" /></div>
<div class="gear0d">Img Url</div><div class="gear4c"><input type="text" name="attr_droneimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Drone}} {{roll_tabledescvalue=@{dronename}}} {{roll_imageurl=@{droneimgurl}}}{{roll_imagedesc=drone image}} {{roll_value1name=Style}}{{roll_value1value=@{dronestyle}}}{{roll_value2name=Frame}}{{roll_value2value=@{droneframe}}}{{roll_value3name=Strengths}}{{roll_value3value=@{dronestrengths}}}{{roll_value4name=Sensors}}{{roll_value4value=@{dronesensors}}}{{roll_value5name=Weaknesses}}{{roll_value5value=@{droneweakness}}}{{roll_value6name=Weapons}}{{roll_value6value=@{droneweapons}}}'>Broadcast</button></div></div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-row1 checkboxes3">
<label for="attr_vehicles">Cyberdeck</label>
<div class="test">
<div class="flipswitch">
<input type="checkbox" name="attr_flipswitch2" class="flipswitch-cb2" id="fs2" >
<label class="flipswitch-label2" for="fs2">
<div class="flipswitch-inner2"></div>
<div class="flipswitch-switch2"></div>
</label>
<div class="sheet-collapsible3 sheet-section2">
<div class="sheet-2colrow">
<div class="sheet-col sheet-repeating">
<label for="attr_cyberdeck" class="links-cyberdeck">Cyberdeck</label>
<div class="sheet-column_titles sheet-column_header">
<div class="gear0c">Name</div><div class="gear2b"><input type="text" name="attr_cyberdeck-name" /></div>
<div class="gear0c">Hardening</div><div class="gear2e"><input type="number" name="attr_cyberdeck-hard" /></div><div class="gear0h">/</div><div class="gear2e"><input type="number" name="attr_cyberdeck-hardmax" /></div>
<div class="gear0i">Firewall</div><div class="gear2e"><input type="number" name="attr_cyberdeck-fire" /></div><div class="gear0h">/</div><div class="gear2e"><input type="number" name="attr_cyberdeck-firemax" /></div>
<div class="gear0c">Processor</div><div class="gear2e"><input type="number" name="attr_cyberdeck-pro" /></div><div class="gear0h">/</div><div class="gear2e"><input type="number" name="attr_cyberdeck-promax" /></div>
<div class="gear0i">Stealth</div><div class="gear2e"><input type="number" name="attr_cyberdeck-stealth" /></div><div class="gear0h">/</div><div class="gear2e"><input type="number" name="attr_cyberdeck-stealthmax" /></div>
<div class="gear0c programs">Programs Loaded</div><div class="gear2b"><input type="text" name="attr_cyberdeck-loaded" /></div>
<div class="gear0d">Avatar Img</div><div class="gear4c"><input type="text" name="attr_cyberdeck-imgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Cyberdeck}} {{roll_tabledescvalue=@{cyberdeck-name}}} {{roll_imageurl=@{cyberdeck-imgurl}}}{{roll_imagedesc=cyberdeck image}} {{roll_value1name=Hardening}}{{roll_value1value=@{cyberdeck-hard}/@{cyberdeck-hardmax}}}{{roll_value2name=Firewall}}{{roll_value2value=@{cyberdeck-fire}/@{cyberdeck-firemax}}}{{roll_value3name=Processor}}{{roll_value3value=@{cyberdeck-pro}/@{cyberdeck-promax}}}{{roll_value4name=Stealth}}{{roll_value4value=@{cyberdeck-stealth}/@{cyberdeck-stealthmax}}}{{roll_value5name=Programs Loaded}}{{roll_value5value=@{cyberdeck-loaded}}}'>Broadcast</button></div></div>
</div>
<div class="sheet-col sheet-repeating">
<label for="attr_programs" class="links-programs">Programs Owned</label>
<fieldset class="repeating_programs">
<div class="sheet-column_titles sheet-column_header">
<div class="gear4e"><input type="text" name="attr_programs" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name}}} {{roll_tabledescvalue=Program}} {{roll_value1name=Details}}{{roll_value1value=@{programs}}}{{roll_value1long=true}}'>Broadcast</button></div>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-row1 checkboxes4">
<label for="attr_vehicles">Gangs and Crews</label>
<div class="test">
<div class="flipswitch">
<input type="checkbox" name="attr_flipswitch3" class="flipswitch-cb3" id="fs3" >
<label class="flipswitch-label3" for="fs3">
<div class="flipswitch-inner3"></div>
<div class="flipswitch-switch3"></div>
</label>
<div class="sheet-collapsible4 sheet-section2">
<div class="sheet-2colrow">
<div class="sheet-col sheet-repeating">
<label for="attr_equipment" class="links-gangs">Gangs</label>
<fieldset class="repeating_gangs">
<div class="sheet-column_titles sheet-column_header"> <div class="gear0c">Name</div><div class="gear2b"><input type="text" name="attr_gangname" /></div>
<div class="gear0c">Type</div><div class="gear2b"><input type="text" name="attr_gangtype" /></div>
<div class="gear0c">Size</div><div class="gear2c"><input type="text" name="attr_gangsize" /></div>
<div class="gear0e">Tags</div><div class="gear2d"><input type="text" name="attr_gangtags" /></div>
<div class="gear0c">Territory</div><div class="gear2b"><input type="text" name="attr_gangterritory" /></div>
<div class="gear0c">Character</div><div class="gear2b"><input type="text" name="attr_gangchar" /></div>
<div class="gear0c">Leader</div><div class="gear2b"><input type="text" name="attr_gangleader" /></div>
<div class="gear0c">Main Gigs</div><div class="gear2b"><input type="text" name="attr_gang-gigs" /></div>
<div class="gear0d">Img Url</div><div class="gear4c"><input type="text" name="attr_gangimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Gang}} {{roll_tabledescvalue=@{gangname}}} {{roll_imageurl=@{gangimgurl}}}{{roll_imagedesc=gang image}} {{roll_value1name=Type}}{{roll_value1value=@{gangtype}}}{{roll_value2name=Size}}{{roll_value2value=@{gangsize}}}{{roll_value3name=Tags}}{{roll_value3value=@{gangtags}}}{{roll_value4name=Territory}}{{roll_value4value=@{gangterritory}}}{{roll_value5name=Character}}{{roll_value5value=@{gangchar}}}{{roll_value6name=Leader}}{{roll_value6value=@{gangleader}}}{{roll_value7name=Main Gigs}}{{roll_value7value=@{gang-gigs}}}'>Broadcast</button></div></div>
</fieldset>
</div>
<div class="sheet-col sheet-repeating">
<label for="attr_directives" class="links-crews">Crews</label>
<fieldset class="repeating_crews">
<div class="sheet-column_titles sheet-column_header">
<div class="gear0f">Name</div><div class="gear2c"><input type="text" name="attr_crewname" /></div>
<div class="gear0g">Type</div><div class="gear2d"><input type="text" name="attr_crewtype" /></div>
<div class="gear0f">Profit</div><div class="gear2c"><input type="text" name="attr_crewprofit" /></div>
<div class="gear0g">Disaster</div><div class="gear2d"><input type="text" name="attr_crewdisaster" /></div>
<div class="gear0d gear0f">Img Url</div><div class="gear4d"><input type="text" name="attr_crewimgurl" /></div><div class="gear5"><button type="roll" class="sheet-btn sheet-tochat" value='&{template:spr_desc} {{roll_tabledescname=@{name} - Crew}} {{roll_tabledescvalue=@{crewname}}} {{roll_imageurl=@{crewimgurl}}}{{roll_imagedesc=crew image}} {{roll_value1name=Type}}{{roll_value1value=@{crewtype}}}{{roll_value2name=Profit}}{{roll_value2value=@{crewprofit}}}{{roll_value3name=Disaster}}{{roll_value3value=@{crewdisaster}}}'>Broadcast</button></div></div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-row1">
<label for="attr_notes" class="links-notes">Notes</label>
<textarea name="attr_notes" cols="100" rows="10">
</textarea>
</div>
<!-- ROLL TEMPLATES -->
<rolltemplate class="sheet-rolltemplate-spr_desc">
<table>
<tr><td colspan="2">{{roll_tabledescname}}</td></tr>
<tr><th colspan="2">{{roll_tabledescvalue}}</th></tr>
{{#roll_harm1}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/aJQbMCV.jpg)</td></tr>{{/roll_harm1}}
{{#roll_harm2}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/r7DeZid.jpg)</td></tr>{{/roll_harm2}}
{{#roll_harm3}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/U3HQbtc.jpg)</td></tr>{{/roll_harm3}}
{{#roll_harm4}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/chNCCfx.jpg)</td></tr>{{/roll_harm4}}
{{#roll_harm5}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/Xtbv4tF.jpg)</td></tr>{{/roll_harm5}}
{{#roll_harm6}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/cFWDwj7.jpg)</td></tr>{{/roll_harm6}}
{{#roll_harm7}}<tr><td colspan="2">[roll_harmimagedesc}}](http://i.imgur.com/HhmjEZs.jpg)</td></tr>{{/roll_harm7}}
{{#roll_imageurl}}<tr><td colspan="2">[{{roll_imagedesc}}]({{roll_imageurl}})</td></tr>{{/roll_imageurl}}
{{#roll_value1value}}<tr><td class="sheet-desc_leftcol {{#roll_value1long}}longoff{{/roll_value1long}}">{{roll_value1name}}</td><td class="sheet-desc_rightcol {{#roll_value1long}}longoff{{/roll_value1long}}">{{roll_value1value}}</td></tr>{{/roll_value1value}}
{{#roll_value2value}}<tr><td class="sheet-desc_leftcol">{{roll_value2name}}</td><td class="sheet-desc_rightcol">{{roll_value2value}}</td></tr>{{/roll_value2value}}
{{#roll_value3value}}<tr><td class="sheet-desc_leftcol {{#roll_value3long}}longoff{{/roll_value3long}}">{{roll_value3name}}</td><td class="sheet-desc_rightcol {{#roll_value3long}}longoff{{/roll_value3long}}">{{roll_value3value}}</td></tr>{{/roll_value3value}}
{{#roll_value4value}}<tr><td class="sheet-desc_leftcol">{{roll_value4name}}</td><td class="sheet-desc_rightcol">{{roll_value4value}}</td></tr>{{/roll_value4value}}
{{#roll_value5value}}<tr><td class="sheet-desc_leftcol">{{roll_value5name}}</td><td class="sheet-desc_rightcol">{{roll_value5value}}</td></tr>{{/roll_value5value}}
{{#roll_value6value}}<tr><td class="sheet-desc_leftcol">{{roll_value6name}}</td><td class="sheet-desc_rightcol">{{roll_value6value}}</td></tr>{{/roll_value6value}}
{{#roll_value7value}}<tr><td class="sheet-desc_leftcol {{#roll_value7long}}longoff{{/roll_value7long}}">{{roll_value7name}}</td><td class="sheet-desc_rightcol {{#roll_value7long}}longoff{{/roll_value7long}}">{{roll_value7value}}</td></tr>{{/roll_value7value}}
<tr><td class="sheet-desc_leftcol"></td><td class="sheet-desc_rightcol"></td></tr>
<tr><td class="sheet-desc_leftcol"></td><td class="sheet-desc_rightcol"></td></tr>
<tr><td class="sheet-desc_leftcol"></td><td class="sheet-desc_rightcol"></td></tr>
<tr><td class="sheet-desc_leftcol"></td><td class="sheet-desc_rightcol"></td></tr>
</table>
</rolltemplate>
+733
View File
@@ -0,0 +1,733 @@
.charsheet ::-webkit-scrollbar {
width: 8px;
background-color:#19867e !important;
border:none;
}
.charsheet ::-webkit-scrollbar-corner {
background-color:#19867e !important;
border:none;
}
.charsheet ::-webkit-scrollbar-track {
background-color:#041012 !important;
border-left: 1px solid #ccc;
border:none;
}
.charsheet ::-webkit-scrollbar-thumb {
background-color: #19867e !important;
border-radius:0px !important;
border:none;
}
.charsheet ::-webkit-scrollbar-thumb:hover {
background-color: #19867e !important;
border:none;
}
input[type=number]::-webkit-inner-spin-button,
input[type=number]::-webkit-outer-spin-button {
-webkit-appearance: none;
margin: 0;
}
.sheet-clock_numbers{
font-family: "Lucida Console", Monaco, monospace;
color: #44E6CF !important;
text-shadow: 0px 0px 15px rgb(0, 255, 187) !important;
text-transform: uppercase !important;
letter-spacing: 1px !important;
font-weight: 100 !important;
font-size: .65em !important;
}
}
.sheet-label,input{
font-family: "Lucida Console", Monaco, monospace;
color:#fffdff;
text-shadow: 0px 0px 14px rgb(0, 255, 187);
text-transform: uppercase;
letter-spacing: 2px;
font-weight: 100;
}
.sheet-attrInput{
font-size:30px;
height:50px;
width:50px
}
.sheet-bar{
width:100%;
background-color:rgba(102, 102, 102,.4);
padding:10px;
overflow:hidden;
}
.sheet-attribute{
width:20%;
float:left;
}
.sheet-column{
width:33%;
float:left;
padding: 15px;
}
.sheet-column5 .sheet-col{
width:20%;
float:left;
}
.sheet-column6{
padding: 13px 0px 58px 0px;
margin-top: 8px;
}
.sheet-column6 .sheet-col{
width: 16.5%;
float: left;
padding: 0px;
padding-bottom: 24px;
text-align:center;
}
.sheet-column6 .sheet-col input{
width:35%;
font-size:1.2em;
}
.sheet-column6 .sheet-col label{
padding-right:5px;
}
.sheet-col{
width:25%;
float:left;
padding: 0px;
}
.charsheet{
background-color:#0a2328;
overflow:hidden;
height:100%;
padding: 30px;
background-image:url("http://i.imgur.com/xnJF9GH.gif"),url("http://i.imgur.com/7F69J5e.gif");
background-position: left top, right top;
background-repeat: no-repeat, no-repeat;
}
select{
position:relative;
top:4px;
}
.charsheet *{
box-sizing:border-box;
}
.charsheet{
width: 852px;
height:auto !important;
}
.charsheet button{
background-color: #0a2328 !important;
box-shadow: none !important;
background-image: none !important;
color: white !important;
border: 1px solid white !important;
}
label, p, h1,h2,h3{
font-family: "Lucida Console", Monaco, monospace;
color: #74ffe6;
text-shadow: 0px 0px 12px rgb(3, 255, 150);
text-transform: uppercase;
letter-spacing: 2px;
font-weight: 100;
font-size: 0.76em;
padding-top: 6px;
}
.element{
color: #FFFFFF;
font-size: 50px;
}
.sheet-row, .sheet-2colrow, .sheet-3colrow,.sheet-row1{
margin-top: 10px !important;
border-top: 1px solid #146D69 !important;
box-shadow: 0px -5px 8px -7px #2FFFE2 !important;
padding-bottom: 20px !important;
}
.charsheet .sheet-2colrow .sheet-col{
padding-bottom: 20px !important;
}
.charsheet .sheet-2colrow{
min-height: 165px;
}
.sheet-row{
height:15px;
}
.sheet-row1{
height:auto;
width: 100%;
display: inline-block;
}
.sheet-column5, .sheet-column6{
border-top: 1px solid #146D69 !important;
box-shadow: 0px -5px 8px -7px #2FFFE2 !important;
}
.sheet-column5{ height:52px;}
.sheet-column6{
height: 127px;
background-color: #0b2729;
border-top: 11px #0e3133 solid !important;
}
.sheet-column4{
height:65px !important;
}
label{
width: auto !important;
display: inline-block !important;
padding-top: 20px !important;
}
input,textarea{
background-color: #123138;
border: solid #43E6CF;
border-width: 0px 0px 1px 0px;
border-radius: 0px;
font-family: "Lucida Console", Monaco, monospace;
color:#f0fffc;
text-shadow: 0px 0px 14px rgb(0, 255, 187);
text-transform: uppercase;
letter-spacing: 2px;
font-weight: 100;
font-size: 0.8em;
}
input[type="text"]{
width:80% !important;
}
input[type="text"].sheet-playbookinput{
width:64% !important;
}
textarea {
resize: vertical !important;
min-height:100px;
text-transform:none !important;
letter-spacing:0px !important;
}
.sheet-orange{
color: #ffc109;
text-shadow: 0px 0px 7px rgb(255, 167, 77);
font-size: 93%;
}
.sheet-repeating input[type="text"],.sheet-repeating textarea{
margin-bottom: 10px;
width: 100% !important;
min-height:20px;
}
.sheet-repeating textarea{
height:80px;
}
.sheet-harmclock{
width:408px;
height:68px;
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
}
.sheet-harmon1,.sheet-harmon2,.sheet-harmon3,.sheet-harmon4,.sheet-harmon5,.sheet-harmon6,.sheet-harmon7{
display:none;
}
input.sheet-harm1[type="radio"]:checked ~ button.sheet-harmon1{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm2[type="radio"]:checked ~ button.sheet-harmon2{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm3[type="radio"]:checked ~ button.sheet-harmon3{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm4[type="radio"]:checked ~ button.sheet-harmon4{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm5[type="radio"]:checked ~ button.sheet-harmon5{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm6[type="radio"]:checked ~ button.sheet-harmon6{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm7[type="radio"]:checked ~ button.sheet-harmon7{
display: inline;
font-size: 1.3em !important;
}
input.sheet-harm1[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
}
input.sheet-harm2[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
background-image:url("http://i.imgur.com/r7DeZid.jpg");
}
input.sheet-harm3[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
background-image:url("http://i.imgur.com/U3HQbtc.jpg");
}
input.sheet-harm4[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
background-image:url("http://i.imgur.com/chNCCfx.jpg");
}
input.sheet-harm5[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
background-image:url("http://i.imgur.com/Xtbv4tF.jpg");
}
input.sheet-harm6[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
background-image:url("http://i.imgur.com/cFWDwj7.jpg");
}
input.sheet-harm7[type="radio"]:checked ~ .sheet-harmclock {
background-image:url("http://i.imgur.com/aJQbMCV.jpg");
background-image:url("http://i.imgur.com/HhmjEZs.jpg");
}
input.sheet-harm1,input.sheet-harm2,input.sheet-harm3,input.sheet-harm4,input.sheet-harm5,input.sheet-harm6,input.sheet-harm7{
display:none;
}
label.sheet-radiolabel1,label.sheet-radiolabel2,label.sheet-radiolabel3,label.sheet-radiolabel4,label.sheet-radiolabel5,label.sheet-radiolabel6,label.sheet-radiolabel7{
width:10px !important;
height:10px !important;
border-radius:0 !important;
border: 1px #44E6CF solid !important;
display:inline-block !important;
line-height:10px !important;
text-align:center !important;
color:black !important;
font-size:40pt !important;
cursor:pointer !important;
background:none !important;
position:relative !important;
padding-top: 13px !important;
padding: 0px 0px 0px 13px;
margin: 0;
box-shadow: 0px 0px 24px -3px #43E6CF !important;
}
input.sheet-harm1:checked + label.sheet-radiolabel1:before{
opacity:1 !important;
}
input.sheet-harm2:checked + label.sheet-radiolabel2:before{
opacity:1 !important;
}
input.sheet-harm3:checked + label.sheet-radiolabel3:before{
opacity:1 !important;
}
input.sheet-harm4:checked + label.sheet-radiolabel4:before{
opacity:1 !important;
}
input.sheet-harm5:checked + label.sheet-radiolabel5:before{
opacity:1 !important;
}
input.sheet-harm6:checked + label.sheet-radiolabel6:before{
opacity:1 !important;
}
input.sheet-harm7:checked + label.sheet-radiolabel7:before{
opacity:1 !important;
}
label.sheet-radiolabel1:before,label.sheet-radiolabel2:before,label.sheet-radiolabel3:before,label.sheet-radiolabel4:before,label.sheet-radiolabel5:before,label.sheet-radiolabel6:before,label.sheet-radiolabel7:before{
position: absolute !important;
top: 1px !important;
left: 1px !important;
height: 11px !important;
width: 11px !important;
background: #229A91 !important;
content: '' !important;
opacity: 0 !important;
box-shadow: 0px 0px 24px -3px #43E6CF !important;
}
.sheet-clockbox{
display: inline-block;
padding-left: 2px;
padding-right:5px;
}
input[type="text"].sheet-linkname{
width: 79% !important;
margin-right: 20px !important;
margin-bottom:10px !important;
}
.sheet-linksmargin{
margin-bottom:10px !important;
}
.sheet-column6 span{
font-family: "Lucida Console", Monaco, monospace;
color: #3f8e83;
text-shadow: 0px 0px 20px rgb(107, 152, 144);
text-transform: uppercase;
line-height: 34%;
letter-spacing: 1px;
font-weight: 100;
font-size: 0.7em;
white-space: nowrap;
}
.sheet-column5 .sheet-col input{
width:64% !important;
}
.sheet-btn{
background-color:#0a2328;
border:1px solid #ffffff;
}
.sheet-topcol1{
width:25% !important;
padding-left:0 !important;
padding-right:0 !important;
}
.sheet-topcol2{
width:22% !important;
padding-right:0 !important;
padding-left: 15px !important;
}
.charsheet .sheet-topcol2 input[type="text"].sheet-playbookinput{
width:50% !important;
}
.sheet-topcol3{
width:19% !important;
padding-right:0 !important;
padding-left:6px !important;
}
.charsheet .sheet-topcol3 input[type="text"].sheet-playbookinput{
width:26% !important;
}
.sheet-topcol4{
width:34% !important;
padding-right:0 !important;
padding-left:0 !important;
}
.charsheet .sheet-topcol4 input[type="text"].sheet-playbookinput{
width:45% !important;
}
.charsheet button.sheet-tochat,.charsheet button.repcontrol_edit,.charsheet button.repcontrol_add{
font-size: 74% !important;
text-transform:uppercase !important;
letter-spacing:1px !important;
text-shadow: none !important;
padding: 6px !important;
font-family: "Lucida Console", Monaco, monospace !important;
color: #94cac2 !important;
text-shadow: 0px 0px 14px rgb(0, 255, 187) !important;
border-color: #4e948b !important;
-webkit-transition: all 0.2s;
-moz-transition: all 0.2s;
-ms-transition: all 0.2s;
-o-transition: all 0.2s;
transition: all 0.2s;
}
.charsheet button.sheet-tochat:hover,.charsheet button.repcontrol_edit:hover,.charsheet button.repcontrol_add:hover{
color: #c3fdf4 !important;
border-color: #c3fdf4 !important;
}
.charsheet button.sheet-tochat:before{
content:"" !important;
}
.charsheet button{
text-shadow: none !important;
}
.sheet-column_header {
padding-bottom:4px;
font-family: "Lucida Console", Monaco, monospace;
color: #4fb7a4;
text-shadow: 0px 0px 12px rgb(3, 255, 150);
text-transform: uppercase;
letter-spacing: 2px;
font-weight: 100;
font-size: 0.7em;
}
.sheet-column_titles div {
display: inline-block;
}
.sheet-column_titles div input{
font-size:1.2em;
}
.sheet-column_titles .sheet-gear0{width:15%;}
.sheet-column_titles .sheet-gear0b{
width: 15%;
margin-top: 11px;
margin-bottom: 20px;
}
.sheet-column_titles .sheet-gear0c{width:21%;}
.sheet-column_titles .sheet-gear0d{
width: 21%;
margin-top: 11px;
margin-bottom: 20px;
}
.sheet-column_titles .sheet-gear0e{ width: 12%;
margin-left: 3px;}
.sheet-column_titles .sheet-gear0f{width:14%!important; }
.sheet-column_titles .sheet-gear0g{ width: 17%;
margin-left: 3px;}
.sheet-column_titles .sheet-gear0h{ width: 2%;
margin-left: 3px;}
.sheet-column_titles .sheet-gear0i{ width: 15%;
margin-left: 20px;}
.sheet-column_titles .sheet-gear1b{width:82%;}
.sheet-column_titles .sheet-gear1{width:25%;}
.sheet-column_titles .sheet-gear2{width: 82% !important;
margin-top: 6px;}
.sheet-column_titles .sheet-gear2b{width: 79% !important;
margin-top: 6px;}
.sheet-column_titles .sheet-gear2c{width:28%; margin-top: 6px;}
.sheet-column_titles .sheet-gear2d{width:36%; margin-top: 6px;}
.sheet-column_titles .sheet-gear2e{width:10%; margin-top: 6px;}
.sheet-column_titles .sheet-gear2.sheet-long_gear2 input[type="text"] {text-transform:none; letter-spacing:0px;}
.sheet-column_titles .sheet-gear3{ width: 10%; margin-right: 14px;}
.sheet-column_titles .sheet-gear4{width:66%;}
.sheet-column_titles .sheet-gear4b{width:36%;}
.sheet-column_titles .sheet-gear4c{width:62%;}
.sheet-column_titles .sheet-gear4d{width:68%;}
.sheet-column_titles .sheet-gear4e{width:83%;}
.sheet-column_titles .sheet-gear5{ margin-left: 1px; text-align: left;}
.sheet-column_titles input[type="text"],.sheet-column_titles input[type=number]{
margin-bottom: 0px !important;
width: 99% !important;
}
.sheet-column_titles textarea{
font-size: 1.2em;
}
.sheet-programs{
vertical-align: middle;
line-height: 10px;
}
.sheet-twoarea .repcontrol{
padding-bottom: 23px;
border-bottom: 1px solid #146D69 !important;
box-shadow: inset 0px -7px 8px -10px #2FFFE2 !important;
}
.charsheet .repcontrol{
margin-top:10px !important;
}
/* ROLL TEMPLATE */
.sheet-rolltemplate-aw, .sheet-rolltemplate-spr_desc {
margin-left: -42px;
margin-right: -1px;
}
.sheet-rolltemplate-spr_desc{
height: auto;
padding: 2px;
/* background: url(http://i.imgur.com/xBk4U1p.jpg) top left; */
background-color:#0a2328;
font-family: "Lucida Console", Monaco, monospace;
color: #8ed6d3;
text-shadow: 0px 0px 14px rgb(0, 255, 187);
text-transform: uppercase;
letter-spacing: 2px;
font-weight: 100;
font-size: 0.8em;
}
.sheet-rolltemplate-spr_desc table{
border-collapse: separate;
border-spacing: 0;
padding: 10px;
min-width: 100%;
}
.sheet-rolltemplate-spr_desc table td.sheet-desc_leftcol{
width: 67px;
}
.sheet-rolltemplate-spr_desc table td.sheet-desc_rightcol{
color: #ffc53d;
text-shadow: 0px 0px 14px rgb(255, 210, 44);
padding-left: 14px;
line-height: 1.3em;
padding-top: 2px;
padding-bottom: 2px;
}
.sheet-rolltemplate-spr_desc table td.sheet-desc_rightcol span{
font-size: 1.2em !important;
padding: 0;
font-weight: 100;
border: 0 !important;
background-color: #0a2328
}
.sheet-rolltemplate-spr_desc td{
border-top: 1px solid #146D69 !important;
box-shadow: 0px -5px 8px -7px #2FFFE2 !important;
}
.sheet-rolltemplate-spr_desc th{
font-size: 1.5em;
padding-top: 0px;
padding-bottom: 4px;
font-weight: 100;
color: #ffc53d;
text-shadow: 0px 0px 14px rgb(255, 210, 44);
text-align: left;
}
.sheet-rolltemplate-spr_desc table td.sheet-desc_leftcol.sheet-longoff{
vertical-align: top;
padding-top: 5px;
}
.sheet-rolltemplate-spr_desc table td.sheet-desc_rightcol.sheet-longoff{
font-size:1.1em;
padding-top:5px;
padding-bottom:5px;
text-transform:none;
letter-spacing:0px;
}
.sheet-links_icon{ padding-left: 26px; background: url('http://i.imgur.com/OhmAI1U.png') no-repeat scroll -12% 211% transparent;}
.sheet-links-cred{ padding-left: 29px; background: url('http://i.imgur.com/zFl101X.png') no-repeat scroll -14% 211% transparent;}
.sheet-links-intel{ padding-left: 26px; background: url('http://i.imgur.com/cGFPzoi.png') no-repeat scroll -4% 211% transparent;}
.sheet-links-harm{ padding-left: 26px; background: url('http://i.imgur.com/YCaQ6c4.png') no-repeat scroll -17% 211% transparent;}
.sheet-links-moves{ padding-left: 28px; background: url('http://i.imgur.com/V0oFE72.png') no-repeat scroll -12% 211% transparent;}
.sheet-links-contacts{ padding-left: 26px; background: url('http://i.imgur.com/Iw98XMM.png') no-repeat scroll -12% 211% transparent;}
.sheet-links-cyberwear{ padding-left: 31px; background: url('http://i.imgur.com/aHaAvKB.png') no-repeat scroll -5% 164% transparent;}
.sheet-links-directives{ padding-left: 29px; background: url('http://i.imgur.com/LXgrgJh.png') no-repeat scroll -8% 272% transparent;}
.sheet-links-equipment{ padding-left: 32px; background: url('http://i.imgur.com/5oql03z.png') no-repeat scroll -2% 190% transparent;}
.sheet-links-weapons{ padding-left: 64px; background: url('http://i.imgur.com/7lBrJFV.png') no-repeat scroll -12% 240% transparent;}
.sheet-links-vehicles{ padding-left: 42px; background: url('http://i.imgur.com/c5eIsbh.png') no-repeat scroll -3% 392% transparent;}
.sheet-links-drones{ padding-left: 52px; background: url('http://i.imgur.com/cLgCqBT.png') no-repeat scroll -2% 166% transparent;}
.sheet-links-cyberdeck{ padding-left: 36px; background: url('http://i.imgur.com/Jhmglku.png') no-repeat scroll -4% 219% transparent;}
.sheet-links-programs{ padding-left: 38px; background: url('http://i.imgur.com/IlCNIed.png') no-repeat scroll -0% 217% transparent;}
.sheet-links-gangs{ padding-left: 38px; background: url('http://i.imgur.com/0UhtFtz.png') no-repeat scroll -6% 240% transparent;}
.sheet-links-crews{ padding-left: 39px; background: url('http://i.imgur.com/CcaKNRE.png') no-repeat scroll 5% 165% transparent;}
.sheet-links-notes{ padding-left: 34px; background: url('http://i.imgur.com/qOu4PMD.png') no-repeat scroll -2% 225% transparent;}
/* FLIP SWITCH STUFF */
.sheet-flipswitch {
position: relative;
width: 100%;
height: auto;
-webkit-user-select:none;
-moz-user-select:none;
-ms-user-select: none;
}
.sheet-flipswitch input[type=checkbox] {
display: none;
}
.sheet-flipswitch-label1,.sheet-flipswitch-label2,.sheet-flipswitch-label3 {
display: block;
overflow: hidden;
cursor: pointer;
border: 1px solid #4e948b;
border-radius: 50px;
padding: 0px !important;
margin: 0px !important;
box-shadow: 0px 0px 10px -3px #43E6CF !important;
}
.sheet-flipswitch-inner1,.sheet-flipswitch-inner2,.sheet-flipswitch-inner3 {
width: 200%;
margin-left: -100%;
-webkit-transition: all 0.3s;
-moz-transition: all 0.3s;
-ms-transition: all 0.3s;
-o-transition: all 0.3s;
transition: all 0.3s;
}
.sheet-flipswitch-inner1:before, .sheet-flipswitch-inner1:after, .sheet-flipswitch-inner2:before, .sheet-flipswitch-inner2:after,.sheet-flipswitch-inner3:before, .sheet-flipswitch-inner3:after {
float: left;
width: 50%;
height: 24px;
padding: 0;
padding-right: 7px;
padding-top: 3px;
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
box-sizing: border-box;
font-family: "Lucida Console", Monaco, monospace;
color:#97ADAA;
text-shadow: 0px 0px 14px rgb(0, 255, 187);
text-transform: uppercase;
letter-spacing: 2px;
font-weight: 100;
font-size: 0.8em;
text-shadow: 0px 0px 14px rgb(0, 255, 187) !important;
-webkit-transition: all 0.3s;
-moz-transition: all 0.3s;
-ms-transition: all 0.3s;
-o-transition: all 0.3s;
transition: all 0.3s;
}
.sheet-flipswitch-inner1:before,.sheet-flipswitch-inner2:before,.sheet-flipswitch-inner3:before {
content: "ON";
padding-left: 12px;
background-color: #28c7c0;
color: #0a2328;
}
.sheet-flipswitch-inner1:after, .sheet-flipswitch-inner2:after, .sheet-flipswitch-inner3:after {
content: "OFF";
padding-right: 12px;
background-color: #0a2328;
color:#97ADAA;
text-align: right;
}
.sheet-flipswitch-switch1,.sheet-flipswitch-switch2,.sheet-flipswitch-switch3 {
width: 28px;
height: 27px;
margin: -0.5px;
background: #FFFFFF;
border: 2px solid #26928d;
border-radius: 50px;
position: absolute;
top: 0;
bottom: 0;
right: 823px;
box-shadow: 0px 0px 24px -3px #43E6CF !important;
-webkit-transition: all 0.3s;
-moz-transition: all 0.3s;
-ms-transition: all 0.3s;
-o-transition: all 0.3s;
transition: all 0.3s;
}
.sheet-flipswitch-cb1:checked + .sheet-flipswitch-label1 .sheet-flipswitch-inner1 {
margin-left: 0;
}
.sheet-flipswitch-cb1:checked + .sheet-flipswitch-label1 .sheet-flipswitch-switch1 {
right: 784px;
}
.sheet-flipswitch-cb2:checked + .sheet-flipswitch-label2 .sheet-flipswitch-inner2 {
margin-left: 0;
}
.sheet-flipswitch-cb2:checked + .sheet-flipswitch-label2 .sheet-flipswitch-switch2 {
right: 784px;
}
.sheet-flipswitch-cb3:checked + .sheet-flipswitch-label3 .sheet-flipswitch-inner3 {
margin-left: 0;
}
.sheet-flipswitch-cb3:checked + .sheet-flipswitch-label3 .sheet-flipswitch-switch3 {
right: 784px;
}
.sheet-checkboxes2 .sheet-collapsible2.sheet-section2 { display: none; }
.sheet-flipswitch-cb1:checked ~ .sheet-collapsible2.sheet-section2 { display: inline; }
.sheet-checkboxes3 .sheet-collapsible3.sheet-section2 { display: none; }
.sheet-flipswitch-cb2:checked ~ .sheet-collapsible3.sheet-section2 { display: inline; }
.sheet-checkboxes4 .sheet-collapsible4.sheet-section2 { display: none; }
.sheet-flipswitch-cb3:checked ~ .sheet-collapsible4.sheet-section2 { display: inline; }
.sheet-test{
height: auto;
padding-top: 5px;
}
div.sheet-test .sheet-row1,div.sheet-test .sheet-2colrow,div.sheet-test .sheet-column_header{
border-top: 1px solid #f3a332 !important;
box-shadow: 0px -5px 10px -7px #ff935f !important;
}
div.sheet-test label{
color: #f3a332;
text-shadow: 0px 0px 15px #ff935f !important;
}
+8
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@@ -0,0 +1,8 @@
{
"html": "thesprawl_sheet.html",
"css": "thesprawl_style.css",
"authors": "Tim Denee",
"roll20userid": "782723",
"preview": "thesprawl.png",
"instructions": "A character sheet for The Sprawl, by Hamish Cameron."
}
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After

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+16 -2
View File
@@ -1193,7 +1193,7 @@ ccvf:
thesprawl:
- "The_Sprawl"
- "The Sprawl"
- "Apocalypse World Engine"
- "hidden"
dnd5eshaped2:
- "5eShaped"
@@ -1300,7 +1300,7 @@ fateacceleratednoapp:
stormbringer:
- "Stormbringer"
- "Stormbringer"
#- "Basic Role-Playing System" Uncomment when there is another BRS system game
- "Basic Roleplaying System"
nightblackagents:
- "Night Black Agents gumshoe"
@@ -1425,3 +1425,17 @@ alpha3dat:
- "3DeT_ALPHA"
- "3D&T Alpha"
- "3D&T"
basicroleplaying:
- "Basic_Roleplaying"
- "Basic Roleplaying"
- "Basic Roleplaying System"
thesprawladv:
- "The Sprawl"
- "The Sprawl"
- "Apocalypse World Engine"
arsmagica5:
- "Ars_Magica_5th"
- "Ars Magica: 5th Edition"