New translations translation.json (German)

This commit is contained in:
wing-it
2021-03-05 05:53:02 -05:00
parent 5b65e4dd34
commit ebc83d906c
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@@ -1,99 +1,99 @@
{
"a": "A",
"acc": "ACC",
"accel": "Accel",
"acceleration": "Acceleration",
"accel": "Beschl.",
"acceleration": "Beschleunigung",
"acid": "Säure",
"acidprotection": "Acid Protection",
"active": "Active",
"adeptpowers": "Adept Powers / Metamagics",
"age": "Age",
"agility": "Agility",
"alchemy": "Alchemy",
"ammo": "Ammo",
"acidprotection": "Chemische Isolierung",
"active": "Aktiv",
"adeptpowers": "Adeptenkräfte / Metamagie",
"age": "Alter",
"agility": "Geschicklichkeit",
"alchemy": "Alchemie",
"ammo": "Muni",
"ap": "AP",
"armor": "Armor",
"armorrating": "Armor Rating",
"arms": "Arms",
"assensing": "Assensing",
"astralini": "Astral Init",
"astralinitiative": "Astral Initiative",
"armor": "Panzerung",
"armorrating": "Verteidigungswert",
"arms": "Waffen",
"assensing": "Askennen",
"astralini": "Astral. Init.",
"astralinitiative": "Astrale Initiative",
"astral": "Astral",
"athletics": "Athletics",
"attack": "Attack",
"attribute": "Attribute",
"attributearray": "Attribute Array",
"attributes": "Attributes",
"augmentations": "Augmentations",
"augs": "Augs",
"awakened": "Awakened",
"athletics": "Athletik",
"attack": "Angriff",
"attribute": "Attribut",
"attributearray": "Attributsanordnung",
"attributes": "Attribute",
"augmentations": "Bodytech",
"augs": "Body",
"awakened": "Erwacht",
"b": "B",
"base": "Base",
"baseslider": "Base slider",
"bf": "BF",
"bf": "SM",
"biotech": "Biotech",
"body": "Body",
"body": "Konstitution",
"bonuses": "Bonuses",
"c": "C",
"category": "Category",
"character": "Character",
"charactername": "Character Name",
"category": "Kategorie",
"character": "Charakter",
"charactername": "Charakter Name",
"charisma": "Charisma",
"chem": "Chem",
"chemical": "Chemical",
"chemical": "Chemisch",
"close": "Close",
"closecombat": "Close Combat",
"cold": "Cold",
"coldprotection": "Cold Protection",
"closecombat": "Nahkampf",
"cold": "Kälte",
"coldprotection": "Kälteresistenz",
"coldsiminit": "Cold Sim Init",
"coldsiminitiative": "Cold Sim VR Initiative",
"combat": "Combat",
"combat": "Kampf",
"combattype": "Combat Type",
"command": "Command",
"complexform": "Complex Form",
"composure": "Composure",
"complexform": "Komplexe Form",
"composure": "Selbstbeherrschung",
"con": "Con",
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
"conditionmonitor": "Condition Monitor",
"conditionmonitor": "Zustandsmonitor",
"conditionmonitorm": "Condition Monitor (M)",
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
"conditionmonitormodifiers": "Zustandsmonitormodifikator (K/B)",
"conditionmonitorpm": "Condition Monitor (P/M)",
"conditionmonitorps": "Condition Monitor (P/S)",
"conjuring": "Conjuring",
"conditionmonitorps": "Zustandsmonitor (K/B)",
"conjuring": "Beschwören",
"connection": "Connection",
"contact": "Contact",
"contacts": "Contacts",
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
"core": "Core",
"corecombatinfo": "Core Combat Info",
"cracking": "Cracking",
"cracking": "Cracken",
"cumulative": "Cumulative",
"currentessence": "Total",
"cybercombat": "Cybercombat",
"cyberdeck": "Cyberdeck",
"d6": "d6",
"dam": "Dam",
"damage": "Damage",
"damagetype": "Combat Damage",
"data_processing": "Data Processing",
"dataproc": "Data Proc.",
"d6": "W6",
"dam": "Sch",
"damage": "Schaden",
"damagetype": "Kampfschaden",
"data_processing": "Datenverarbeitung",
"dataproc": "Dat. Ver.",
"decompiling": "Decompiling",
"default": "Unskilled Skill Use",
"default": "Ungeübte Anwendung",
"defense": "Defense",
"defenserating": "Defense Rating",
"defense attribute": "Defense Attribute",
"defense matrix attribute": "Defense Matrix Attribute",
"detection": "Detection",
"device": "Device",
"devicerating": "Device Rating",
"dice": "Dice",
"device": "Gerät",
"devicerating": "Gerätestufe",
"dice": "Würfel",
"direct": "Direct",
"directcombat": "Direct Combat",
"directcombatarea": "Direct Combat, Area",
"disguise": "Disguise",
"diving": "Diving",
"dr": "DR",
"drain": "Drain",
"drain": "Entzug",
"drain-2": "Drain 2",
"drone": "Drone",
"duration": "Duration",
@@ -102,39 +102,39 @@
"edge": "Edge",
"effecttype": "Effect Type",
"elec": "Elec",
"electricalprotection": "Eletrical Protection",
"electronics": "Electronics",
"emerged": "Emerged",
"enchanting": "Enchanting",
"engineering": "Engineering",
"electricalprotection": "Elektrische Isolierung",
"electronics": "Elektronik",
"emerged": "Digital Erwacht",
"enchanting": "Verzaubern",
"engineering": "Mechanik",
"ess": "Ess",
"essence": "Base Essence",
"essence": "Essenz",
"essencemodifier": "Mod",
"ethnicity": "Ethnicity",
"ethnicity": "Ethnizität",
"exoticmelee": "Exotic Melee",
"exoticweapon": "Exotic Weapons",
"exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool",
"expertise": "Expertise (+3)",
"extended": "Extended",
"f": "F",
"fa": "FA",
"fade": "Fade",
"fadevalue": "Fade Value",
"fakeid": "Fake ID",
"fakesin": "Fake SIN",
"fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes",
"fa": "AM",
"fade": "Schwund",
"fadevalue": "Schwundwert",
"fakeid": "Gefälschte ID",
"fakesin": "Gefälschte SIN",
"fakeidsrelated": "SIN Name / Stufe / Lebensstil / Lizenzen / Notizen",
"far": "Far",
"favor": "Favor",
"file": "File",
"fire": "Fire",
"firearms": "Firearms",
"fireprotection": "Fire Protection",
"fire": "Feuer",
"firearms": "Feuerwaffen",
"fireprotection": "Feuerresistenz",
"firewall": "Firewall",
"firingmodes": "Firing Modes",
"firingmodes": "Feuermodi",
"focus": "Focus",
"force": "Force",
"funds": "Funds",
"gear": "Gear",
"gear": "Ausrüstung",
"gm": "To GM",
"gm-whisper": "Whisper Roll to GM",
"/w GM": "/w GM",
@@ -144,7 +144,7 @@
"handoff": "Hand (Off)",
"health": "Health",
"heat": "Heat",
"height-u": "Height",
"height-u": "Größe",
"host": "Host",
"host_rating": "Host Rating",
"hotsiminit": "Hot Sim Init",
@@ -152,39 +152,39 @@
"i": "I",
"ic": "IC",
"ic limit": "IC Limit",
"idslifestylecurrency": "SINs/Lifestyles/Currency",
"lifestylelicensesnotes": "Lifestyle / Licenses / Notes",
"idslifestylecurrency": "SINs/Lebenstile/Finanzen",
"lifestylelicensesnotes": "Lebensstile / Lizenzen / Notizen",
"illusion": "Illusion",
"indirect": "Indirect",
"indirectcombat": "Indirect Combat",
"indirectcombatarea": "Indirect Combat, Area",
"influence": "Influence",
"initiate": "Initiate",
"influence": "Einfluss",
"initiate": "Initiant",
"initiative": "Initiative",
"initiativedice": "Initiative Dice",
"initiativedice": "Initiative Würfel",
"instant": "Instant",
"intrusioncountermeasures": "Intrusion Countermeasures",
"intuition": "Intuition",
"item": "Item",
"judgeintentions": "Judge Intentions",
"item": "Gegenstand",
"judgeintentions": "Menschenkenntnis",
"karma": "Karma",
"knowledge": "Knowledge",
"knowledgeskills": "Knowledge Skills",
"knowledge": "Wissen",
"knowledgeskills": "Wissensfertigkeiten",
"l": "L",
"language": "Language",
"languageskills": "Language Skills",
"level": "Level",
"licenses": "Licenses",
"lifestyle": "Lifestyle",
"liftcarry": "Lift & Carry",
"language": "Sprache",
"languageskills": "Sprachfertigkeiten",
"level": "Stufe",
"licenses": "Lizenzen",
"lifestyle": "Lebensstil",
"liftcarry": "Heben / Tragen",
"limited": "Limited",
"logic": "Logic",
"logic": "Logik",
"los": "LOS",
"los (a)": "LOS (A)",
"loyalty": "Loyalty",
"loyalty": "Loyalität",
"m": "M",
"magic": "Magic",
"magicres": "Magic/Resonance",
"magic": "Magie",
"magicres": "Magie/Resonanz",
"mana": "Mana",
"manipulation": "Manipulation",
"martialarts": "Martial Arts",
@@ -194,10 +194,10 @@
"matrixinitiative": "Matrix Initiative",
"matrixsoak": "Matrix Soak",
"melee": "Melee",
"memory": "Memory",
"memory": "Erinnerungsvermögen",
"mental": "Mental",
"metamagic": "Metamagic",
"metatype": "Metatype",
"metamagic": "Metamagie",
"metatype": "Metatyp",
"misc": "Misc",
"mode": "Mode",
"model": "Model",
@@ -220,7 +220,7 @@
"notes": "Notes",
"notoriety": "Notoriety",
"nuyen": "Nuyen",
"options": "Options",
"options": "Optionen",
"other": "Other",
"outdoors": "Outdoors",
"overflow": "Overflow",
@@ -229,7 +229,7 @@
"painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.",
"paintolerance": "Pain Tolerance",
"pc": "PC",
"perception": "Perception",
"perception": "Wahrnehmung",
"permanent": "Permanent",
"persona": "Persona",
"personal": "Personal Data",
@@ -261,14 +261,14 @@
"quantity": "Quantity",
"r": "R",
"radi": "Radi.",
"radiationprotection": "Radiation Protection",
"radiationprotection": "Strahlungsschutz",
"range": "Range",
"ranged": "Ranged",
"rating": "Rating",
"rating modifier": "rating modifier",
"rc": "RC",
"reach": "Reach",
"reaction": "Reaction",
"reaction": "Reaktion",
"recoil": "Recoil",
"relatedlifestyle": "Related Lifestyles",
"reputation": "Reputation",
@@ -284,30 +284,30 @@
"seats": "Seats",
"self": "Self",
"sensor": "Sensor",
"sex": "Sex",
"sex": "Geschlecht",
"shadowamps": "Shadow Amps",
"sheetdescription": "Set the default sheet type.",
"sheetselect": "Sheet Select",
"sheettype": "Sheet Type",
"singlesense": "Single-Sense",
"sinname": "SIN Name",
"skill": "Skill",
"skills": "Skills",
"skill": "Fertigkeit",
"skills": "Fertigkeiten",
"sleaze": "Sleaze",
"soak": "Soak",
"social": "Social",
"sorcery": "Sorcery",
"special": "Special",
"specialization": "Specialization (+2)",
"specialization": "Spezialisierung (+2)",
"speed": "Speed",
"speedoff": "Speed (Off)",
"spells": "Spells",
"spells": "Zauber",
"sprint": "Sprint",
"sprite": "Sprite",
"ss": "SS",
"stealth": "Stealth",
"stealth": "Heimlichkeit",
"streetcred": "Street Cred",
"strength": "Strength",
"strength": "Stärke",
"stun": "Stun",
"stunbonus": "Stun Bonus",
"stundamagetrack": "Stun Damage Track",
@@ -316,7 +316,7 @@
"sustained": "Sustained",
"t": "T",
"t (a)": "T (A)",
"target": "Target",
"target": "Ziel",
"tasking": "Tasking",
"technique": "Technique",
"temp": "Temp",
@@ -327,16 +327,16 @@
"total karma": "Total Karma",
"trigger": "Trigger",
"type": "Type",
"vehicle": "Vehicle",
"vehicleweapons": "Vehicle Weapons",
"vehicle": "Fahrzeug",
"vehicleweapons": "Fahrzeugwaffen",
"w": "W",
"walkmodifier": "Walk Modifier",
"weakness": "Weakness",
"weapon": "Weapon",
"weapons": "Weapons",
"weight": "Weight",
"weapon": "Waffe",
"weapons": "Waffen",
"weight": "Gewicht",
"whisper": "Whisper",
"whisperdescription": "Set the default for rolling in public or to gm.",
"willpower": "Willpower",
"willpower": "Willenskraft",
"wounds": "Wounds"
}