Merge pull request #7909 from Roll20/l10n_master

New Crowdin updates
This commit is contained in:
Miguel Peres
2020-12-14 15:48:20 -03:00
committed by GitHub
104 changed files with 10082 additions and 1326 deletions
+167 -167
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@@ -1,94 +1,94 @@
{
"character": "Character",
"magical-arts": "Magical Arts",
"character": "Personatge",
"magical-arts": "Arts Màgiques",
"combat": "Combat",
"player": "Player",
"level": "Level",
"unspent-xp": "Unspent XP",
"player": "Jugador",
"level": "Nivell",
"unspent-xp": "PX no gastats",
"saga": "Saga",
"current-year": "Current Year",
"confidence": "Confidence",
"pool": "Pool",
"botch-roll": "Botch Roll",
"botch": "Botch",
"roll": "Roll",
"age": "Age",
"no-might": "No Might",
"divine-might": "Divine Might",
"faerie-might": "Faerie Might",
"infernal-might": "Infernal Might",
"magic-might": "Magic Might",
"warp-score": "Warp Score",
"apparent-age": "Apparent Age",
"warp-points": "Warp Points",
"warping-scars": "Warping Scars",
"warping": "Warping",
"birth-name": "Birth Name",
"year-born": "Year Born",
"gender": "Gender",
"race-nationality": "Race/Nationality",
"place-of-origin": "Place of Origin",
"religion": "Religion",
"title-profession": "Title/Profession",
"height": "Height",
"weight": "Weight",
"size": "Size",
"handedness": "Handedness",
"hair": "Hair",
"eyes": "Eyes",
"magus-background": "Magus Background",
"house": "House",
"covenant": "Covenant",
"wizard-s-sigil": "Wizard's Sigil",
"current-year": "Any actual",
"confidence": "Confiança",
"pool": "Punts",
"botch-roll": "Tirada de pífia",
"botch": "Pífia",
"roll": "Tirada",
"age": "Edat",
"no-might": "Cap poder",
"divine-might": "Poder Diví",
"faerie-might": "Poder Faèric",
"infernal-might": "Poder Infernal",
"magic-might": "Poder Màgic",
"warp-score": "Informitat",
"apparent-age": "Edat aparent",
"warp-points": "Punts Inform.",
"warping-scars": "Marques Inform.",
"warping": "Informitat",
"birth-name": "Nom de naixement",
"year-born": "Any de naixement",
"gender": "Gènere",
"race-nationality": "Raça/Nacionalitat",
"place-of-origin": "Lloc d'orígen",
"religion": "Religió",
"title-profession": "Títol/Professió",
"height": "Alçada",
"weight": "Pes",
"size": "Mida",
"handedness": "Mà",
"hair": "Cabells",
"eyes": "Ulls",
"magus-background": "Rerefons de Magus",
"house": "Casa",
"covenant": "Aliança",
"wizard-s-sigil": "Impromta de Mag",
"domus-magna": "Domus Magna",
"primus": "Primus",
"parens": "Parens",
"covenant-of-apprenticeship": "Covenant of Apprenticeship",
"virtues": "Virtues",
"minor": "Minor",
"covenant-of-apprenticeship": "Aliança d'aprenentatge",
"virtues": "Virtuts",
"minor": "Menor",
"major": "Major",
"free": "Free",
"flaws": "Flaws",
"personality-traits": "Personality Traits",
"personality": "Personality",
"reputations": "Reputations",
"reputation": "Reputation",
"type": "Type",
"inventory": "Inventory",
"item": "Item",
"number": "Number",
"characteristic": "Characteristic",
"characteristics": "Characteristics",
"description": "Description",
"aging": "Aging",
"free": "Gratis",
"flaws": "Defectes",
"personality-traits": "Trets de personalitat",
"personality": "Personalitat",
"reputations": "Reputacions",
"reputation": "Reputació",
"type": "Tipus",
"inventory": "Inventari",
"item": "Objecte",
"number": "Número",
"characteristic": "Característica",
"characteristics": "Característiques",
"description": "Descripció",
"aging": "Envelliment",
"bonus": "Bonus",
"intelligence": "Intelligence",
"perception": "Perception",
"strength": "Strength",
"stamina": "Stamina",
"presence": "Presence",
"communication": "Communication",
"dexterity": "Dexterity",
"dex": "dex",
"quickness": "Quickness",
"decrepitude-aging": "Decrepitude/Aging",
"ongoing-effects": "Ongoing Effects",
"effect": "Effect",
"mastery": "Mastery",
"abilities": "Abilities",
"ability": "Ability",
"rank": "Rank",
"speciality": "Speciality",
"accelerated-": "Accelerated ",
"technique": "Technique",
"techniques": "Techniques",
"intelligence": "Intel·ligència",
"perception": "Percepció",
"strength": "Força",
"stamina": "Resistència",
"presence": "Presència",
"communication": "Comunicació",
"dexterity": "Destresa",
"dex": "des",
"quickness": "Rapidesa",
"decrepitude-aging": "Decrepitut/Envelliment",
"ongoing-effects": "Efectes actius",
"effect": "Efecte",
"mastery": "Mestria",
"abilities": "Habilitats",
"ability": "Habilitat",
"rank": "Rang",
"speciality": "Especialitat",
"accelerated-": "Accelerat",
"technique": "Tècnica",
"techniques": "Tècniques",
"art": "Art",
"creo": "Creo",
"intellego": "Intellego",
"muto": "Muto",
"perdo": "Perdo",
"rego": "Rego",
"forms": "Forms",
"forms": "Formes",
"animal": "Animal",
"aquam": "Aquam",
"auram": "Auram",
@@ -99,100 +99,100 @@
"mentem": "Mentem",
"terram": "Terram",
"vim": "Vim",
"base-casting-totals": "Base Casting Totals",
"spontaneous-spells": "Spontaneous Spells",
"spontaneous": "Spontaneous",
"spells": "Spells",
"spell-name": "Spell Name",
"spell-description": "Spell Description",
"spell-mastery": "Spell Mastery",
"base-casting-totals": "Totals d'invocació bàsics",
"spontaneous-spells": "Conjurs espontanis",
"spontaneous": "Espontani",
"spells": "Conjurs",
"spell-name": "Nom del conjur",
"spell-description": "Descripció del conjur",
"spell-mastery": "Mestria de conjur",
"total": "total",
"aura": "Aura",
"sta": "Sta",
"form": "Form",
"sta": "Res",
"form": "Forma",
"artes-lib-": "Artes Lib.",
"philos-": "Philos.",
"score": "Score",
"philos-": "Filos.",
"score": "Puntuació",
"exp": "Exp.",
"fatiguing": "Fatiguing",
"ceremonial": "Ceremonial",
"non-fatiguing": "Non-Fatiguing",
"casting": "Casting",
"designed-spells": "Designed Spells",
"formulaic": "Formulaic",
"fatiguing": "Fatiga",
"ceremonial": "Cerimonial",
"non-fatiguing": "No fatiga",
"casting": "Invocació",
"designed-spells": "Conjurs dissenyats",
"formulaic": "Formulàic",
"ritual": "Ritual",
"lab-characteristics": "Lab Characteristics",
"refinement": "Refinement",
"general-quality": "General Quality",
"upkeep": "Upkeep",
"safety": "Safety",
"health": "Health",
"aesthetics": "Aesthetics",
"lab-virtues": "Lab Virtues",
"sanctum-marker": "Sanctum Marker",
"lab-totals": "Lab Totals",
"basic-lab-total": "Basic Lab Total",
"modifiers": "Modifiers",
"none": "None",
"lab-characteristics": "Caract. de laboratori",
"refinement": "Refinament",
"general-quality": "Qualitat general",
"upkeep": "Manteniment",
"safety": "Seguretat",
"health": "Salut",
"aesthetics": "Aspecte",
"lab-virtues": "Virtuts de labo.",
"sanctum-marker": "Marques del Sanctum",
"lab-totals": "Totals de Labo.",
"basic-lab-total": "Bàsics total de labo.",
"modifiers": "Modificadors",
"none": "Cap",
"int": "Int",
"theory": "Theory",
"lab-bonuses": "Lab Bonuses",
"specializations-bonuses": "Specializations & Bonuses",
"inc-": "Inc.",
"total-specialization-modifier": "Total Specialization Modifier",
"fatigue-levels": "Fatigue Levels ",
"penalty": "Penalty",
"recovery": "Recovery",
"fresh": "Fresh",
"winded": "Winded",
"weary": "Weary",
"tired": "Tired",
"dazed": "Dazed",
"unconscious": "Unconscious",
"wounds": "Wounds",
"range": "Range",
"light-wounds": "Light Wounds",
"medium-wounds": "Medium Wounds",
"heavy-wounds": "Heavy Wounds",
"incapacitated": "Incapacitated",
"dead": "Dead",
"armor-protection": "Armor Protection",
"armor": "Armor",
"armor-worn": "Armor Worn",
"combat-modifiers": "Combat Modifiers",
"soak": "Soak",
"armor-load": "Armor Load",
"load": "Load",
"weapons": "Weapons",
"weapon": "Weapon",
"weap": "Weap.",
"weapon-name": "Weapon Name",
"init": "Init",
"atk": "Atk",
"dfn-u": "DFN",
"dam": "Dam",
"dfn": "Dfn",
"initiative": "Initiative",
"qik": "Qik",
"weap-": "Weap.",
"enc-": "Enc.",
"attack": "Attack",
"defense": "Defense",
"damage": "Damage",
"duration": "Duration",
"target": "Target",
"points": "Points",
"trait": "Trait",
"current": "Current",
"attaining-rt": "Attaining",
"casts-rt": "casts",
"defend-rt": "Defend",
"leverages-rt": "leverages",
"weakness-m": "Weakness",
"circumstances-m": "Circumstances",
"characteristic-m": "Characteristic",
"rank-m": "Rank",
"with-rt": "with",
"circumstantial": "Circumstantial",
"query": "Name of Query"
"theory": "Teoria",
"lab-bonuses": "Bonus de Labo.",
"specializations-bonuses": "Especialitzacions i Bonus",
"inc-": "Desact.",
"total-specialization-modifier": "Modif. Total d'Especialització",
"fatigue-levels": "Nivells de fatiga",
"penalty": "Penal.",
"recovery": "Recuperació",
"fresh": "Fresc",
"winded": "Sense alè",
"weary": "Fatigat",
"tired": "Cansat",
"dazed": "Exhaust",
"unconscious": "Inconscient",
"wounds": "Ferides",
"range": "Abast",
"light-wounds": "Ferides lleus",
"medium-wounds": "Ferides mitjanes",
"heavy-wounds": "Ferides greus",
"incapacitated": "Incapacitat",
"dead": "Mort",
"armor-protection": "Protecció per Armad.",
"armor": "Armadura",
"armor-worn": "Armadura posada",
"combat-modifiers": "Modif. de combat",
"soak": "Aguant",
"armor-load": "Càrrega d'armad.",
"load": "Càrrega",
"weapons": "Armes",
"weapon": "Arma",
"weap": "Arma",
"weapon-name": "Nom d'arma",
"init": "Inic.",
"atk": "Atac",
"dfn-u": "Def.",
"dam": "Mal",
"dfn": "Def.",
"initiative": "Iniciativa",
"qik": "Rap",
"weap-": "Arma",
"enc-": "Car.",
"attack": "Atac",
"defense": "Defensa",
"damage": "Mal",
"duration": "Duració",
"target": "Blanc",
"points": "Punts",
"trait": "Tret",
"current": "Actual",
"attaining-rt": "Assolint",
"casts-rt": "invoca",
"defend-rt": "Defensa",
"leverages-rt": "palanques",
"weakness-m": "Feblesa",
"circumstances-m": "Circumstàncies",
"characteristic-m": "Característica",
"rank-m": "Rang",
"with-rt": "amb",
"circumstantial": "Circumstancial",
"query": "Nom de Consulta"
}
+46 -46
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@@ -1,54 +1,54 @@
{
"investigatorinfo-u": "Investigator Info",
"heroinfo-u": "Hero Info",
"name-u": "Name",
"player-u": "Player",
"occupation-u": "Occupation",
"archetype-u": "Archetype",
"age-u": "Age",
"sex-u": "Sex",
"residence-u": "Residence",
"birthplace-u": "Birthplace",
"characteristics-u": "Characteristics",
"STR-u": "STR",
"STR-r-txt": "STR Roll",
"DEX-u": "DEX",
"DEX-r-txt": "DEX Roll",
"POW-u": "POW",
"POW-r-txt": "POW Roll",
"investigatorinfo-u": "Context",
"heroinfo-u": "Info de l'heroi",
"name-u": "Nom",
"player-u": "Jugador",
"occupation-u": "Ocupació",
"archetype-u": "Arquetipus",
"age-u": "Edad",
"sex-u": "Sexe",
"residence-u": "Residència",
"birthplace-u": "Lloc de naixement",
"characteristics-u": "Característiques",
"STR-u": "FOR",
"STR-r-txt": "Tirada de FOR",
"DEX-u": "DES",
"DEX-r-txt": "Tirada de DES",
"POW-u": "POD",
"POW-r-txt": "Tirada de POD",
"CON-u": "CON",
"CON-r-txt": "CON Roll",
"APP-u": "APP",
"APP-r-txt": "APP Roll",
"CON-r-txt": "Tirada de CON",
"APP-u": "APA",
"APP-r-txt": "Tirada d'APA",
"EDU-u": "EDU",
"EDU-r-txt": "EDU Roll",
"SIZ-u": "SIZ",
"SIZ-r-txt": "SIZ Roll",
"EDU-r-txt": "Tirada d'EDU",
"SIZ-u": "MID",
"SIZ-r-txt": "Tirada de MID",
"INT-u": "INT",
"INT-r-txt": "INT Roll",
"Move rate-u": "Move rate",
"Move rate-r-txt": "Move rate Roll",
"HP-u": "Hit Points",
"HP-r-txt": "Hit Points Roll",
"current": "current",
"majorwound-u": "Major Wound",
"pulphp-u": "Pulp HP",
"luck-u": "Luck",
"luck-r-txt": "Luck Roll",
"damagebonus-u": "Damage Bonus",
"None": "None",
"build-u": "Build",
"sanity-u": "Sanity",
"INT-r-txt": "Tirada d'INT",
"Move rate-u": "Moviment",
"Move rate-r-txt": "Tirada de moviment",
"HP-u": "Punts de vida",
"HP-r-txt": "Tirada de punts de vida",
"current": "Actual",
"majorwound-u": "Ferida greu",
"pulphp-u": "PdV Pulp",
"luck-u": "Sort",
"luck-r-txt": "Tirada de sort",
"damagebonus-u": "Bonificador al mal",
"None": "Cap",
"build-u": "Complexió",
"sanity-u": "Seny",
"4/5-u": "4/5",
"pulp-z": "Pulp",
"sanity-r-txt": "Sanity Roll",
"start": "start",
"current-u": "current",
"max-u": "max",
"tempinsane-u": "Temp. Insane",
"indefinsane-u": "Indef. Insane",
"bouts-of-madness-u": "Bouts of Madness",
"pulp-bouts-of-madness-u": "Pulp Bouts of Madness",
"sanity-r-txt": "Tirada de seny",
"start": "inici",
"current-u": "actual",
"max-u": "màx.",
"tempinsane-u": "Bogeria temp.",
"indefinsane-u": "Bogeria indef.",
"bouts-of-madness-u": "Atacs de pànic",
"pulp-bouts-of-madness-u": "Atacs de pànic pulp",
"bom-real-time": "Real-Time",
"bom-summary": "Summary",
"stable": "Stable",
@@ -99,7 +99,7 @@
"fighting_brawl-r-txt": "Fighting(Brawl) Roll",
"fightspec1": "Fighting(Other) #1",
"fightspec2": "Fighting(Other) #2",
"fightspec3": "Fighting(Other) #3",
"fightspec3": "Combat(Altre) #3",
"shield-u": "Shield(15%)",
"fighting_other-u": "Fighting(Other)",
"firearms(hg)-u": "Firearms(HG)(20%)",
+2 -2
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@@ -10,7 +10,7 @@
"adaptation": "적응",
"ally": "협력자",
"attn": "흥미도:",
"base-of-operation": "Base of Operation",
"base-of-operation": "활동 거점",
"bastion": "수호",
"build-up": "빌드업:",
"burn-tag-for-hit": "태그 태우기",
@@ -44,7 +44,7 @@
"defining-event": "결정적 사건",
"defining-relationship": "결정적 관계",
"destiny": "운명",
"disable-desc": "DISABLE DESCRIPTIONS -",
"disable-desc": "설명 비활성화",
"divination": "신성",
"divinination": "신성",
"downtime-button": "몽타주(휴식시간)",
+196 -196
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@@ -1,213 +1,213 @@
{
"tab-pc": "Character",
"tab-spaceship": "Spaceship",
"tab-utility": "Utility",
"Attributes": "Attributes",
"attribute-strength": "Strength",
"attribute-agility": "Agility",
"attribute-wits": "Wits",
"attribute-empathy": "Empathy",
"skill-force": "Force",
"skill-melee-combat": "Melee Combat",
"skill-dexterity": "Dexterity",
"skill-infiltration": "Infiltration",
"skill-ranged-combat": "Ranged Combat",
"skill-ranged-combat-short": "Ranged",
"skill-pilot": "Pilot",
"skill-observation": "Observation",
"skill-survival": "Survival",
"skill-data-djinn": "Data Djinn",
"tab-pc": "Personatge",
"tab-spaceship": "Nau espaial",
"tab-utility": "Utilitats",
"Attributes": "Atributs",
"attribute-strength": "Físic",
"attribute-agility": "Agilitat",
"attribute-wits": "Enginy",
"attribute-empathy": "Empatia",
"skill-force": "Força",
"skill-melee-combat": "Combat cos a cos",
"skill-dexterity": "Destresa",
"skill-infiltration": "Infiltració",
"skill-ranged-combat": "Combat a distància",
"skill-ranged-combat-short": "A Distància",
"skill-pilot": "Pilotar",
"skill-observation": "Observació",
"skill-survival": "Supervivència",
"skill-data-djinn": "Djinn de les dades",
"skill-data-djinn-short": "Djinn",
"skill-medicurgy": "Medicurgy",
"skill-science": "Science",
"skill-technology": "Technology",
"skill-manipulation": "Manipulation",
"skill-command": "Command",
"skill-culture": "Culture",
"skill-mystic-powers": "Mystic Powers",
"button-reset-ep": "Reset EP",
"button-roll-initiative": "Initiative",
"button-roll-ship-armor": "Armor",
"skill-medicurgy": "Medicurgia",
"skill-science": "Ciència",
"skill-technology": "Tecnologia",
"skill-manipulation": "Manipulació",
"skill-command": "Comandament",
"skill-culture": "Cultura",
"skill-mystic-powers": "Poders místics",
"button-reset-ep": "Reiniciar PE",
"button-roll-initiative": "Iniciativa",
"button-roll-ship-armor": "Armadura",
"button-ship-sensors": "Sensors",
"button-roll-armor": "Armor",
"button-roll-radiation": "Radiation",
"button-roll-primary-weapon": "Primary Weapon Attack",
"button-roll-secondary-weapon": "Secondary Weapon Attack",
"char-experience": "Experience",
"char-name": "Name",
"char-background": "Background",
"char-concept": "Concept",
"char-icon": "Icon",
"char-group-concept": "Group Concept",
"char-reputation": "Reputation",
"char-personal-problem": "Personal Problem",
"char-hitpoints": "Hitpoints",
"char-hitpoint-bonus": "Modification",
"char-hitpoint-max": "Maximum",
"char-mindpoints": "Mindpoints",
"char-mindpoint-bonus": "Modification",
"char-mindpoint-max": "Maximum",
"button-roll-armor": "Armadura",
"button-roll-radiation": "Radiació",
"button-roll-primary-weapon": "Atac Arma Primària",
"button-roll-secondary-weapon": "Atac Arma Secundària",
"char-experience": "Experiència",
"char-name": "Nom",
"char-background": "Rerefons",
"char-concept": "Concepte",
"char-icon": "Icona",
"char-group-concept": "Concepte de grup",
"char-reputation": "Reputació",
"char-personal-problem": "Problema personal",
"char-hitpoints": "Punts de cop",
"char-hitpoint-bonus": "Modificació",
"char-hitpoint-max": "Màxim",
"char-mindpoints": "Punts de ment",
"char-mindpoint-bonus": "Modificació",
"char-mindpoint-max": "Màxim",
"char-birr": "Birr",
"ship-energy": "Energy Points",
"ship-energy-current": "Current EP",
"ship-energy-max": "Maximum",
"ship-energy-used": "Ep in use",
"ship-hull": "Hull Points",
"ship-hull-current": "Current HP",
"ship-hull-max": "Maximum",
"ship-critical-damage": "Critical Damage",
"ship-maneuverability": "Maneuverability",
"ship-speed": "Speed",
"ship-signature": "Signature",
"ship-armor": "Armor",
"ship-max-modules": "Modules",
"ship-cargo": "Cargo",
"ship-shipyard": "Shipyard",
"ship-name": "Ship name",
"ship-class": "Class",
"ship-problem": "Problem",
"ship-debt": "Debt",
"ship-ep": "EP",
"ship-bridge": "Bridge",
"ship-energy": "Punts d'Energia",
"ship-energy-current": "PE Actuals",
"ship-energy-max": "Màxim",
"ship-energy-used": "PE en ús",
"ship-hull": "Punts de casc",
"ship-hull-current": "PC actuals",
"ship-hull-max": "Màxim",
"ship-critical-damage": "Danys crítics",
"ship-maneuverability": "Maniobrabilitat",
"ship-speed": "Velocitat",
"ship-signature": "Senyal",
"ship-armor": "Armadura",
"ship-max-modules": "Mòduls",
"ship-cargo": "Càrrega",
"ship-shipyard": "Drassana",
"ship-name": "Nom de la nau",
"ship-class": "Classe",
"ship-problem": "Problema",
"ship-debt": "Deute",
"ship-ep": "PE",
"ship-bridge": "Pont",
"ship-reactor": "Reactor",
"ship-graviton-projector": "Graviton projector",
"ship-type": "Type",
"ship-signature-current": "Current Signature",
"ship-graviton-projector": "Projector de gravitons",
"ship-type": "Tipus",
"ship-signature-current": "Senyal actual",
"ship-signature-sensors": "Sensors",
"ship-signature-transponder": "Transponder",
"ship-signature-radio": "Comms",
"ship-signature-transponder": "Transpondedor",
"ship-signature-radio": "Comun.",
"ship-signature-reactor": "Reactor",
"ship-signature-passive": "Passive",
"ship-signature-active": "Active",
"ship-signature-extreme": "Extreme",
"ship-combat-manager": "Combat manager",
"macro-title-ship-actions": "Selected Ship Actions",
"macro-title-character-actions": "Selected Character Actions",
"macro-ship-actions": "Ship Actions",
"macro-character-actions": "Character Actions",
"ship-action-captain-menu": "Captain orders",
"ship-action-captain-repair-label": "Repair!",
"ship-action-captain-repair-description": "For every success: the crew gains +1 modifier to <strong>repair (engineer)</strong>.",
"ship-action-captain-evade-label": "Evade!",
"ship-action-captain-evade-description": "For every success: the crew gains +1 modifier to <strong>evasive maneuvers (pilot)</strong> and <strong>break target lock (sensors)</strong>.",
"ship-action-captain-retreat-label": "Retreat!",
"ship-action-captain-retreat-description": "For every success: the crew gains +1 modifier to <strong>retreat (pilot)</strong>.",
"ship-action-captain-attack-label": "Attack!",
"ship-action-captain-attack-description": "For every success: the crew gains +1 modifier to <strong>advance (pilot)</strong> and <strong>attack (gunner)</strong>.",
"ship-action-engineer-menu": "Engineer actions",
"ship-action-engineer-overload-label": "Overload Reactor",
"ship-action-engineer-overload-description": "For every success: gain 1 bonus energy point and take 1 point of hull damage. If you fail the roll, take 1 point of hull damage.",
"ship-action-engineer-repair-hull-label": "Repair Hull Damage",
"ship-action-engineer-repair-hull-description": "For every success: restore 1 hull point.",
"ship-action-engineer-repair-system-label": "Repair System Damage",
"ship-action-engineer-repair-system-description": "For every success: restore 1 energy point.",
"ship-action-engineer-repair-critical-label": "Repair Critical Damage",
"ship-action-engineer-repair-critical-description": "If successful: remove 1 critical condition.",
"ship-action-engineer-repair-module-label": "Repair Module",
"ship-action-engineer-repair-module-description": "If successful: restore 1 ship module.",
"ship-action-engineer-airlock-label": "Open Airlock",
"ship-action-engineer-airlock-description": "If successful: open the airlock of a docked ship.",
"ship-action-pilot-menu": "Pilot actions",
"ship-action-pilot-position-label": "Position",
"ship-action-pilot-position-description": "For every success: increase initiative by 1.",
"ship-action-pilot-advance-label": "Advance / Retreat",
"ship-action-pilot-advance-description": "For every success: move 1 segment on the map.",
"ship-action-pilot-evade-label": "Evade",
"ship-action-pilot-evade-description": "For every success: attacks against this ship gains a -1 modifier.",
"ship-action-pilot-ram-label": "Ram Attack",
"ship-action-pilot-ram-description": "Opposed roll. If successful: you ram the target ship.",
"ship-action-pilot-board-label": "Boarding",
"ship-action-pilot-board-description": "Opposed roll. If successful: you dock with the target ship.",
"ship-action-opposing-pilot": "Opposing Pilot Check",
"ship-action-sensors-menu": "Sensor Operative actions",
"ship-action-sensors-target-lock-label": "Target Lock",
"ship-action-sensors-target-lock-description": "If successful: establish a target lock on the target ship. Attacks against this ship gains a positive modifier equal to the number of successes.",
"ship-action-sensors-break-lock-label": "Break Target Lock",
"ship-action-sensors-break-lock-description": "If successful: the enemy target lock is removed.",
"ship-action-sensors-pulse-attack-label": "Pulse Attack",
"ship-action-sensors-pulse-attack-description": "For every success: deal 1 point of energy damage to target ship.",
"ship-action-sensors-meme-launch-label": "Launch Meme",
"ship-action-sensors-meme-launch-description": "If successful: get a list of modules from the target ship",
"ship-action-sensors-meme-attack-label": "Meme Attack",
"ship-action-sensors-meme-attack-description": "If successful: disable a module on the target ship.",
"ship-action-sensors-disappear-label": "Disappear",
"ship-action-sensors-disappear-description": "If successful: end combat.",
"ship-signature-passive": "Passiu",
"ship-signature-active": "Actiu",
"ship-signature-extreme": "Extrema",
"ship-combat-manager": "Gestor de combat de naus",
"macro-title-ship-actions": "Accions de nau seleccionades",
"macro-title-character-actions": "Accions de personatge seleccionades",
"macro-ship-actions": "Accions de nau",
"macro-character-actions": "Accions de personatge",
"ship-action-captain-menu": "Ordres del Capità",
"ship-action-captain-repair-label": "Reparar!",
"ship-action-captain-repair-description": "Per cada èxit la tripulació guanya un +1 a <strong>reparar (enginyer)</strong>.",
"ship-action-captain-evade-label": "Evasió!",
"ship-action-captain-evade-description": "Per cada èxit la tripulació guanya un +1 a <strong>maniobres evasives (pilot)</strong> i <strong>trencar blanc fixat (sensors)</strong>.",
"ship-action-captain-retreat-label": "Retirada!",
"ship-action-captain-retreat-description": "Per cada èxit la tripulació guanya un +1 a <strong>retirada (pilot)</strong>.",
"ship-action-captain-attack-label": "Ataqueu!",
"ship-action-captain-attack-description": "Per cada èxit la tripulació guanya un +1 a <strong>avançar (pilot)</strong> and <strong>atacar (artiller)</strong>.",
"ship-action-engineer-menu": "Accions d'enginyer",
"ship-action-engineer-overload-label": "Sobrecarregar el reactor",
"ship-action-engineer-overload-description": "Per cada èxit guanya 1 punt d'energia extra i fa 1 punt de mal al casc. Si falles la tirada fas 1 punt de mal al casc.",
"ship-action-engineer-repair-hull-label": "Reparar mal al casc",
"ship-action-engineer-repair-hull-description": "Per cada èxit es recupera 1 punt de casc.",
"ship-action-engineer-repair-system-label": "Repar mal als sistemes",
"ship-action-engineer-repair-system-description": "Per cada èxit restaures 1 punt d'energia.",
"ship-action-engineer-repair-critical-label": "Reparar danys crítics",
"ship-action-engineer-repair-critical-description": "Si tens èxit elimina 1 condició crítica.",
"ship-action-engineer-repair-module-label": "Reparar mòdul",
"ship-action-engineer-repair-module-description": "Si tens èxit recuperes 1 mòdul de la nau.",
"ship-action-engineer-airlock-label": "Obrir resclosa",
"ship-action-engineer-airlock-description": "Si tens èxit obres la resclosa d'una nau atracada a la vostra.",
"ship-action-pilot-menu": "Accions de pilot",
"ship-action-pilot-position-label": "Posició",
"ship-action-pilot-position-description": "Per cada èxit incrementes la iniciativa en 1.",
"ship-action-pilot-advance-label": "Avança / Retrocedir",
"ship-action-pilot-advance-description": "Per cada èxit mou 1 segment en el mapa",
"ship-action-pilot-evade-label": "Evasió",
"ship-action-pilot-evade-description": "Per cada èxit el atacs contra aquesta nau tenen un -1 de modificador.",
"ship-action-pilot-ram-label": "Atac d'envestida",
"ship-action-pilot-ram-description": "Tirada oposada. Si guanyes envesteixes a la nau enemiga.",
"ship-action-pilot-board-label": "Abordatge",
"ship-action-pilot-board-description": "Tirada oposada. Si tens èxit atraques sobre l'altra nau.",
"ship-action-opposing-pilot": "Tirada oposada de Pilotar",
"ship-action-sensors-menu": "Accions de l'Operador de Sensors",
"ship-action-sensors-target-lock-label": "Fixar blanc",
"ship-action-sensors-target-lock-description": "Si tens èxit fixes el blan sobre la nau enemiga. Els atacs contra ella guanyen tants daus de bonus com nombre d'èxits has obtingut.",
"ship-action-sensors-break-lock-label": "Trencar blanc fixat",
"ship-action-sensors-break-lock-description": "Si tens èxit el blanc fixat per un enemic es perd.",
"ship-action-sensors-pulse-attack-label": "Atac de pols de dades",
"ship-action-sensors-pulse-attack-description": "Per cada èxit fas 1 punt d'energia de mal a la nau objectiu.",
"ship-action-sensors-meme-launch-label": "Llançar meme de dades",
"ship-action-sensors-meme-launch-description": "Si tens èxit obtens la llista de mòduls de la nau objectiu.",
"ship-action-sensors-meme-attack-label": "Atac de memes",
"ship-action-sensors-meme-attack-description": "Si tens èxit desactives un modul de la nau objectiu.",
"ship-action-sensors-disappear-label": "Desaparèixer",
"ship-action-sensors-disappear-description": "Si tens èxit s'acaba el combat.",
"ship-action-sensors-detect": "Sensors",
"ship-action-sensors-detect-description": "<strong>1-2 Successes</strong><br/>Distance, course<br/><strong>3 Successes</strong><br/>Distance, class, course, weapons.",
"ship-action-sensors-detect-description": "<strong>1-2 Èxits</strong><br/>Distància i direcció<br/><strong>3 Èxits</strong><br/>Distància, classe, direcció i armament.",
"label-talents": "Talents",
"label-critical-injuries": "Critical Injuries",
"label-relationships": "Relationships",
"label-weapons": "Weapons",
"label-gear": "Gear",
"label-armor": "Armor",
"label-features": "Features",
"label-ship-weapons": "Weapon Systems",
"label-ship-crew-captain": "Captain",
"label-ship-crew-engineer": "Engineer",
"label-critical-injuries": "Ferides crítiques",
"label-relationships": "Relacions",
"label-weapons": "Armes",
"label-gear": "Equipament",
"label-armor": "Armadura",
"label-features": "Característiques",
"label-ship-weapons": "Sistemes d'armes",
"label-ship-crew-captain": "Capità",
"label-ship-crew-engineer": "Enginyer",
"label-ship-crew-pilot": "Pilot",
"label-ship-crew-sensors": "Sensors",
"label-ship-crew-gunner": "Gunner",
"label-ship-modules": "Modules",
"label-ship-cargo": "Cargo",
"label-relationships-buddy": "Buddy",
"label-ship-crew-sensors": "Operador",
"label-ship-crew-gunner": "Artiller",
"label-ship-modules": "Mòduls",
"label-ship-cargo": "Càrrega",
"label-relationships-buddy": "Col·lega",
"label-notes": "Notes",
"label-macros": "Macros",
"label-stats": "Stats",
"label-stats": "Valors",
"label-info": "Info",
"placeholder-weapon": "Weapon",
"placeholder-gear": "Gear",
"placeholder-critical-injury": "Critical Injury",
"placeholder-armor": "Armor",
"placeholder-comment": "Special",
"placeholder-weapon": "Arma",
"placeholder-gear": "Equip",
"placeholder-critical-injury": "Ferida crítica",
"placeholder-armor": "Armadura",
"placeholder-comment": "Especial",
"placeholder-talent": "Talent",
"placeholder-feature": "Feature",
"placeholder-ship-crew": "Name",
"placeholder-module": "Module",
"placeholder-cargo": "Cargo",
"placeholder-character": "Character",
"placeholder-feature": "Característica",
"placeholder-ship-crew": "Nom",
"placeholder-module": "Mòdul",
"placeholder-cargo": "Càrrega",
"placeholder-character": "Personatge",
"item-bonus": "Bonus",
"item-init": "Init",
"item-damage": "Dmg",
"item-init": "Inic.",
"item-damage": "Mal",
"item-crit": "Crit",
"item-range": "Range",
"item-reloads": "Ammo",
"item-comments": "Special",
"item-type": "Type",
"item-range-close": "Close",
"item-range-short": "Short",
"item-range-medium": "Medium",
"item-range-long": "Long",
"item-range-extreme": "Extreme",
"item-armor-rating": "Rating",
"item-armor-worn": "Worn",
"item-disabled": "Disabled",
"item-cargo-unit": "Weight",
"item-type-ranged": "Ranged",
"item-type-melee": "Melee",
"relationship-pc": "PC",
"relationship-npc": "NPC",
"query-modifier": "Modifier",
"query-cover": "Cover Bonus",
"query-initiative": "Initiative Bonus",
"query-prayer": "Prayer Modifier",
"query-signature": "Enemy Signature",
"rolltemplate-pray": "Pray to the icons",
"rolltemplate-modification": "Modifiers",
"rolltemplate-dice-rerolled": "Rerolled",
"rolltemplate-dice": "dice",
"rolltemplate-weapon": "Weapon",
"rolltemplate-initiative-check": "Initiative Check",
"rolltemplate-initiative-action": "rolls",
"rolltemplate-initiative-effect": "for initiative!",
"rolltemplate-radiation-check": "Radiation Check",
"rolltemplate-radiation-action": "takes",
"rolltemplate-radiation-effect": "radiation damage!",
"rolltemplate-armor-check": "Armor Check",
"rolltemplate-armor-action": "blocks",
"rolltemplate-armor-effect": "points of damage",
"rolltemplate-ship-armor-check": "Ship Armor Check",
"rolltemplate-range": "Range",
"rolltemplate-target": "Target",
"rolltemplate-ep-available": "EP assigned",
"rolltemplate-prayer-modifier": "Prayer modifier"
"item-range": "Abast",
"item-reloads": "Munició",
"item-comments": "Especial",
"item-type": "Tipus",
"item-range-close": "A prop",
"item-range-short": "Curt",
"item-range-medium": "Mig",
"item-range-long": "Llarg",
"item-range-extreme": "Extrem",
"item-armor-rating": "Nivell",
"item-armor-worn": "Posat",
"item-disabled": "Desactivat",
"item-cargo-unit": "Pes",
"item-type-ranged": "A Distància",
"item-type-melee": "Cos a cos",
"relationship-pc": "PJ",
"relationship-npc": "PNJ",
"query-modifier": "Modificador",
"query-cover": "Bonus de cobertura",
"query-initiative": "Bonus d'iniciativa",
"query-prayer": "Modificador per pregària",
"query-signature": "Senyal enemiga",
"rolltemplate-pray": "Pregar a les Icones",
"rolltemplate-modification": "Modificadors",
"rolltemplate-dice-rerolled": "Tornat a tirar",
"rolltemplate-dice": "daus",
"rolltemplate-weapon": "Arma",
"rolltemplate-initiative-check": "Tirada d'iniciativa",
"rolltemplate-initiative-action": "tirades",
"rolltemplate-initiative-effect": "per iniciativa!",
"rolltemplate-radiation-check": "Tirada de radiació",
"rolltemplate-radiation-action": "rep",
"rolltemplate-radiation-effect": "mal de radiació!",
"rolltemplate-armor-check": "Tirada d'armadura",
"rolltemplate-armor-action": "bloqueja",
"rolltemplate-armor-effect": "punts de mal",
"rolltemplate-ship-armor-check": "Tirada d'armadura de nau",
"rolltemplate-range": "Abast",
"rolltemplate-target": "Blanc",
"rolltemplate-ep-available": "PE assignats",
"rolltemplate-prayer-modifier": "Modificador per pregària"
}
+107 -107
View File
@@ -1,116 +1,116 @@
{
"tab-character": "Character",
"tab-characternotes": "Character Notes",
"tab-spaceship": "Spaceship",
"tab-spaceshipnotes": "Spaceship Notes",
"tab-scripts": "Scripts",
"title-character-u": "CHARACTER SHEET",
"title-characternotes-u": "CHARACTER NOTES",
"title-spaceship-u": "SPACESHIP SHEET",
"title-spaceshipnotes-u": "SPACESHIP NOTES",
"tab-character": "Personatge",
"tab-characternotes": "Notes sobre el personatge",
"tab-spaceship": "Nau espaial",
"tab-spaceshipnotes": "Notes sobre la nau",
"tab-scripts": "Manuscrits",
"title-character-u": "FITXA DE PERSONATGE",
"title-characternotes-u": "NOTES DEL PERSONATGE",
"title-spaceship-u": "FITXA DE LA NAU",
"title-spaceshipnotes-u": "NOTES SOBRE LA NAU",
"notes-u": "NOTES",
"modifiers-u": "MODIFIERS",
"modifiers-positive": "Positive",
"modifiers-negative": "Negative",
"modifiers-prompt": "Add Prompt In Roll",
"attributes-u": "ATTRIBUTES",
"attributes-strength": "Strength",
"attributes-agility": "Agility",
"attributes-wits": "Wits",
"attributes-empathy": "Empathy",
"modifiers-u": "MODIFICADORS",
"modifiers-positive": "Positiu",
"modifiers-negative": "Negatiu",
"modifiers-prompt": "Pregunta bonus al tirar",
"attributes-u": "ATRIBUTS",
"attributes-strength": "Físic",
"attributes-agility": "Agilitat",
"attributes-wits": "Enginy",
"attributes-empathy": "Empatia",
"character-trauma-u": "TRAUMA",
"character-trauma-hitpoints-strength-plus-agility": "Hit Points (Str+Agi)",
"character-trauma-critical-injuries": "Critical Injuries:",
"character-trauma-mindpoints-wits-plus-empathy": "Mind points (Wits+Emp)",
"name": "Name:",
"character-background": "Background:",
"character-concept": "Concept:",
"character-icon": "Icon:",
"character-group-concept": "Group concept:",
"character-reputation": "Reputation:",
"character-personal-problem": "Personal Problem:",
"appearance-u": "Appearance",
"appearance-face": "Face:",
"appearance-clothing": "Clothing:",
"character-relationships-u": "RELATIONSHIPS",
"character-relationships-buddy-u": "BUDDY",
"radiation-u": "RADIATION",
"experience-u": "EXPERIENCE",
"character-skills-u": "SKILLS",
"character-skills-general-u": "GENERAL",
"character-skills-advanced-u": "ADVANCED",
"character-skills-dexterity-agility": "Dexterity (Agi)",
"character-skills-command-empathy": "Command (Emp)",
"character-skills-force-strength": "Force (Str)",
"character-skills-culture-empathy": "Culture (Emp)",
"character-skills-infiltration-agility": "Infiltration (Agi)",
"character-skills-datadjinn-wits": "Data Djinn (Wit)",
"character-skills-manipulation-empathy": "Manipulation (Emp)",
"character-skills-medicurgy-wits": "Medicurgy (Wit)",
"character-skills-meleecombat-strength": "Melee Combat (Str)",
"character-skills-mysticpowers-empathy": "Mystic Powers (Emp)",
"character-skills-observation-wits": "Observation (Wit)",
"character-skills-pilot-agility": "Pilot (Agi)",
"character-skills-rangedcombat-agility": "Ranged Combat (Agi)",
"character-skills-science-wits": "Science (Wit)",
"character-skills-survival-wits": "Survival (Wit)",
"character-skills-technology-wits": "Technology (Wit)",
"character-trauma-hitpoints-strength-plus-agility": "Punts de cop (Fis+Agi)",
"character-trauma-critical-injuries": "Ferides crítiques:",
"character-trauma-mindpoints-wits-plus-empathy": "Punts de ment (Eng+Emp)",
"name": "Nom:",
"character-background": "Rerefons:",
"character-concept": "Concepte:",
"character-icon": "Icona:",
"character-group-concept": "Concepte de grup:",
"character-reputation": "Reputació:",
"character-personal-problem": "Problema personal:",
"appearance-u": "Aspecte:",
"appearance-face": "Cara:",
"appearance-clothing": "Vestimenta:",
"character-relationships-u": "RELACIONS",
"character-relationships-buddy-u": "COL·LEGA",
"radiation-u": "RADIACIÓ",
"experience-u": "EXPERIÈNCIA",
"character-skills-u": "HABILITATS",
"character-skills-general-u": "GENERALS",
"character-skills-advanced-u": "AVANÇADES",
"character-skills-dexterity-agility": "Destresa (Agi)",
"character-skills-command-empathy": "Comandament (Emp)",
"character-skills-force-strength": "Força (Fis)",
"character-skills-culture-empathy": "Cultura (Emp)",
"character-skills-infiltration-agility": "Infiltració (Agi)",
"character-skills-datadjinn-wits": "Djinn de dades (Eng)",
"character-skills-manipulation-empathy": "Manipulació (Emp)",
"character-skills-medicurgy-wits": "Medicurgia (Eng)",
"character-skills-meleecombat-strength": "Combat cos a cos (Fis)",
"character-skills-mysticpowers-empathy": "Poders místics (Emp)",
"character-skills-observation-wits": "Observació (Eng)",
"character-skills-pilot-agility": "Pilotar (Agi)",
"character-skills-rangedcombat-agility": "Combat a distància (Agi)",
"character-skills-science-wits": "Ciència (Eng)",
"character-skills-survival-wits": "Supervivència (Eng)",
"character-skills-technology-wits": "Tecnologia (Eng)",
"character-skills-talents-u": "TALENTS",
"carry-u": "CARRY",
"carry-max-u": "MAX",
"inventory-gear-u": "GEAR",
"carry-u": "CÀRREGA",
"carry-max-u": "MÀX",
"inventory-gear-u": "EQUIP",
"bonus-u": "BONUS",
"armor-u": "ARMOR",
"armor-rating-u": "RATING",
"comment-u": "COMMENT",
"comments-u": "COMMENTS",
"weapons-u": "WEAPONS",
"init-initiative-u": "INIT",
"weapons-damage-u": "DAMAGE",
"weapons-crit-critical-u": "CRIT",
"weapons-range-u": "RANGE",
"weapons-reloads-u": "RELOADS",
"people-u": "PEOPLE I'VE MET",
"people-concept-u": "CONCEPT",
"characternotes-cabin-u": "MY CABIN",
"characternotes-cabin-description": "Description:",
"characternotes-cabin-gear": "Gear:",
"characternotes-cabin-other": "Other:",
"tiny-items-u": "TINY ITEMS",
"armor-u": "ARMADURA",
"armor-rating-u": "VALOR",
"comment-u": "NOTA",
"comments-u": "NOTES",
"weapons-u": "ARMES",
"init-initiative-u": "INIC",
"weapons-damage-u": "MAL",
"weapons-crit-critical-u": "RIT",
"weapons-range-u": "ABAST",
"weapons-reloads-u": "RECÀRREGA",
"people-u": "GENT QUE HE CONEGUT",
"people-concept-u": "CONCEPTE",
"characternotes-cabin-u": "EL MEU CAMAROT",
"characternotes-cabin-description": "Descripció:",
"characternotes-cabin-gear": "Equip:",
"characternotes-cabin-other": "Altres:",
"tiny-items-u": "OBJECTES PETITS",
"characternotes-money-birr-u": "Birr:",
"spaceship-class": "Class & Type:",
"spaceship-shipyard": "Shipyard:",
"spaceship-problem": "Problem:",
"spaceship-debt": "Debt",
"spaceship-data-u": "DATA",
"spaceship-data-maneuverability": "Maneuverability",
"spaceship-data-signature": "Signature",
"spaceship-data-speed": "Speed",
"spaceship-data-armor": "Armor",
"spaceship-modules-u": "MODULES",
"spaceship-modules-disabled-u": "DISABLED",
"spaceship-modules-maximum": "Maximum number of modules",
"spaceship-energypoints-u": "ENERGY POINTS",
"spaceship-hullpoints-u": "HULL POINTS",
"spaceship-hullpoints-criticaldamage": "Critical Damage:",
"spaceship-features-u": "FEATURES",
"spaceship-skill-level-u": "Skill Level",
"spaceship-captain-u": "CAPTAIN",
"spaceship-class": "Classe i Tipus:",
"spaceship-shipyard": "Drassana:",
"spaceship-problem": "Problema:",
"spaceship-debt": "Deute",
"spaceship-data-u": "DADES",
"spaceship-data-maneuverability": "Maniobrabilitat",
"spaceship-data-signature": "Senyal",
"spaceship-data-speed": "Velocitat",
"spaceship-data-armor": "Armadura",
"spaceship-modules-u": "MÒDULS",
"spaceship-modules-disabled-u": "INUTILITZAT",
"spaceship-modules-maximum": "Nombre màxim de mòduls",
"spaceship-energypoints-u": "PUNTS D'ENERGIA",
"spaceship-hullpoints-u": "PUNTS DE CASC",
"spaceship-hullpoints-criticaldamage": "Mal crític:",
"spaceship-features-u": "CARACTERÍSTIQUES",
"spaceship-skill-level-u": "Nivell d'habilitat",
"spaceship-captain-u": "CAPITÀ",
"spaceship-pilot-u": "PILOT",
"spaceship-sensor-operator-u": "SENSOR OPERATOR",
"spaceship-gunner-u": "GUNNER",
"spaceship-engineer-u": "ENGINEER",
"spaceshipnotes-log-u": "SHIP'S LOG",
"spaceship-sensor-operator-u": "OPERADOR DE SENSORS",
"spaceship-gunner-u": "ARTILLER",
"spaceship-engineer-u": "ENGINYER",
"spaceshipnotes-log-u": "QUADREN DE BITÀCORA",
"spaceshipnotes-log-coriolis-cycles-segment-u": "CC/SEGMENT",
"spaceshipnotes-log-route-u": "ROUTE",
"spaceshipnotes-log-danger-u": "DANGER",
"spaceshipnotes-cargo-u": "CARGO AND GEAR",
"rolltemplate-autofail": "Missing skill point in advanced skill. Automatic fail.",
"rolltemplate-dice-pool": "Dice pool is 0 or less.<br> Rolling 2d6 instead.",
"rolltemplate-difficult-fail": "Difficult Roll Failure.",
"rolltemplate-difficult-success": "Difficult Roll Success.",
"rolltemplate-fail": "Failure.",
"rolltemplate-limitedsuccess": "Limited Success.",
"rolltemplate-criticalsuccess": "Critical Success.",
"rolltemplate-damageremoved": "Damage Removed"
"spaceshipnotes-log-route-u": "RUTA",
"spaceshipnotes-log-danger-u": "PERILLS",
"spaceshipnotes-cargo-u": "CÀRREGA I EQUIP",
"rolltemplate-autofail": "No tens punts en habilitat avançada. Falles automàticament.",
"rolltemplate-dice-pool": "La pila de daus és 0 o menys.<br> Tira 2d6 i tindràs èxit si treus dos 6!",
"rolltemplate-difficult-fail": "Tirada difícil fallada",
"rolltemplate-difficult-success": "Tirada difícil amb èxit",
"rolltemplate-fail": "Falles!",
"rolltemplate-limitedsuccess": "Èxit limitat",
"rolltemplate-criticalsuccess": "Èxit crític",
"rolltemplate-damageremoved": "S'elimina el Mal"
}
+13 -13
View File
@@ -1,18 +1,18 @@
{
"Academics": "Academics",
"add-fx": "[Add a common effect]",
"add-skills": "Load Skillset",
"all3": "All Three",
"aspect": "Aspect",
"aspects": "Aspects",
"Athletics": "Athletics",
"Awareness": "Awareness",
"below": "Below",
"beyond": "Beyond",
"Academics": "Educació",
"add-fx": "[Afegeix un efecte comú]",
"add-skills": "Cárrega d'habilitats",
"all3": "Tots tres",
"aspect": "Aspecte",
"aspects": "Aspectes",
"Athletics": "Atlètica",
"Awareness": "Percepció",
"below": "Per sota",
"beyond": "Més enllà",
"box-values": "Box Values",
"breakdown": "Breakdown",
"Burdens": "Burdens",
"Burglary": "Burglary",
"breakdown": "Averia",
"Burdens": "Pesos",
"Burglary": "Furtiu",
"Careful": "Careful",
"cats": "Secrets of Cats",
"choose-gameset": "[Choose a Gameset to Load]",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "The weight of an object that the character<br>can shift slightly on a floor.",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "Note: The Move score automatically adjusts for Encumbrance<br>and for HP and/or FP loss below 1/3. (B419, B426)<br /><b>STEP:</b> The number in parentheses is the step distance.",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "Applied to Target's DR<br>See B378 <b>Damage Roll</b>",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Cíl",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Nulstil",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvisierte Waffe",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Laden",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Anwenden",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Wähle",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Ziel",
"recoil-label": "RK",
"abbreviation-malfunction-label": "Fehlfunktion",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Arma Improvisada",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Impedimento",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reiniciar",
"help-label": "Ayuda",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Selección",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Resultado:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Retroceso",
"abbreviation-malfunction-label": "Avería",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluer",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Arme Improvisée",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encombrement",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Réinitialiser",
"help-label": "Aide",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Appliquer",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Sélectionnez",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "RÉF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Jet :",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Cible",
"recoil-label": "CR",
"abbreviation-malfunction-label": "Panne :",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "The weight of an object that the character<br>can shift slightly on a floor.",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "Note: The Move score automatically adjusts for Encumbrance<br>and for HP and/or FP loss below 1/3. (B419, B426)<br /><b>STEP:</b> The number in parentheses is the step distance.",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "Applied to Target's DR<br>See B378 <b>Damage Roll</b>",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Resetta",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Tira:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Bersaglio",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "ターゲット",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "고장",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Resetuj",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Zaw.",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Arma Improvisada",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Limpar",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Teste:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Defeito",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Сброс",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Цель",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Återställ",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Välj",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Krångel",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)<br />\n<b>STEP:</b> The number in parentheses is the step distance.",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "Roll:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "Target",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "Malf",
+13 -3
View File
@@ -98,7 +98,7 @@
"all-out-attack-feint-label": "Feint: +0",
"all-out-attack-feint-tooltip": "Feint and attack a single foe! Contest of melee weapon skills, defender is at -1 defense per point you win by. Lasts one second!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-label": "Strong: +0",
"all-out-attack-strong-tooltip": "Single attack with +2 to damage or +1 damage per die for ST-based weapons!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"all-out-attack-strong-tooltip": "Single ST-based attack for +2 to damage or +1 damage per die!<br />Movement: half-move, forward only<br />Defense: None<br />See B365",
"posture-label": "Posture",
"posture-tooltip": "Your posture when attack was made. See B547.",
"evaluate-label": "Evaluate",
@@ -111,8 +111,12 @@
"rapid-strike-tooltip": "Make two attacks at -6 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370",
"rapid-strike-master-label": "Rapid Strike <i>Master</i>: -3",
"rapid-strike-master-tooltip": "Trained by a Master or Weapon Master. Make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. See B370 and B547",
"flurry-of-blows-label": "Flurry of Blows (1 FP): -3",
"flurry-of-blows-tooltip": "Flurry of Blows for 1 FP per attack. Similar to Rapid Strike, you make two attacks at -3 each, you <b>may</b> attack multiple opponents. You must have a ready weapon. If you have more than one attack, like all-out attack double, you can replace <b>one</b> of the attacks with rapid strike. <b>Can't</b> be combined with <b>Mighty Blow</b>. See B370",
"attack-from-above-label": "Attack from above: -2",
"attack-from-above-tooltip": "Roll contest of Stealth vs Vision (-2 if not looking up).<br />If you win, target is surprised and gets <b>No defense</b> and may <i>freeze</i>.<br />If you lose, target is at -2 defense.<br />If target is <i>aware</i> they could use <i>stop-thrust</i>.<br />You suffer falling damage, but can use skills to offset distance.<br /><b>Optional attack:</b> do falling damage to target.<br />See B400",
"mighty-blow-label": "Mighty Blow (1 FP)",
"mighty-blow-tooltip": "Mighty Blow does extra damage for 1 FP per attack. ST-based attack for +2 to damage or +1 damage per die! <b>Can't</b> be combined with <b>Flurry of Blows</b>. See B357.",
"height-difference-label": "Height Difference",
"height-difference-tooltip": "If you and your foe are at different levels, the vertical distance affects combat. See B402",
"improvised-weapon-label": "Improvised Weapon",
@@ -504,6 +508,9 @@
"shift-slightly-tooltip": "\nThe weight of an object that the character<br>\ncan shift slightly on a floor.\n\t\t\t\t\t\t\t\t\t",
"notes-label": "Notes",
"encumbrance-label": "Encumbrance",
"apply-encumbrance-tooltip": "Apply encumbrance penalty.",
"show-defense-bonus-label": "Show DB Notes",
"show-defense-bonus-tooltip": "Show Defense Bonus Notes in roll results.",
"load-label": "Load",
"load-tooltip": "Amount of weight you're currently carrying.",
"encumbrance-move-score-tooltip": "\nNote: The Move score automatically adjusts for Encumbrance<br>\nand for HP and/or FP loss below 1/3. (B419, B426)\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t",
@@ -804,6 +811,7 @@
"abbreviation-hit-modifier-label": "Hit Mod",
"reset-label": "Reset",
"help-label": "Help",
"skill-modifiers-reset-tooltip": "Reset skill modifiers.",
"apply-firing-tooltip": "Apply this modifier to the ranged <b>Modifier</b> box and <b>Roll Modifiers</b> tool.<br /><b>Important</b> This will <span style=\"color: red;\">replace</span> any current modifiers.",
"apply-label": "Apply",
"falling-collision-label": "Falling and Collision",
@@ -819,8 +827,8 @@
"collision-label": "Collision",
"demolition-label": "Demolition",
"select-label": "Select",
"select-token-tooltip": "Click the button to <b>select</b> a token that you control before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"target-token-tooltip": "Click the button to <>target</> a token before the skill roll.<br />The token name will appear in the results.<br />You can enter a secondary token field or character attribute to include in in the display.",
"select-token-tooltip": "Click the button to turn on <b>select a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"target-token-tooltip": "Click the button to turn on <b>target a token</b> before a skill roll.<br />The token name will appear in the results.<br /><b>Note:</b> More advanced features will require using Roll20's API.",
"demolition-select-tooltip": "Select an explosion type to use. This will populate Type and REF fields.",
"demolition-type-tooltip": "<strong>Type</strong><br>Refer to the REF table B415.",
"abbreviation-relative-explosive-force-label": "REF",
@@ -990,6 +998,8 @@
"rolltemplate-minimum-damage-description": "\n\t\t\t\t\t\t\tApplied to Target's DR<br>\n\t\t\t\t\t\t\tSee B378 <b>Damage Roll</b>\n\t\t\t\t\t\t",
"roll-label": "骰值:",
"against-label": "Against",
"target-one-label": "Target 1",
"selected-label": "Selected",
"target-label": "目標",
"recoil-label": "Recoil",
"abbreviation-malfunction-label": "故障值",
+1 -1
View File
@@ -44,7 +44,7 @@
"placeholder-img": "이미지 주소: GIF, JPG, PNG 지원",
"placeholder-option-open": "옵션 오픈/클로즈",
"emer-summon": "긴급 소환",
"emer-summon-effect": "무작위로 특기 하나를 선택한다. 그것이 지정특기가 된다. 지정특기 판정에 성공하면 「(특기명)의 정령」을 한 개체 소환할 수 있다. (영역: [[1d6]])",
"emer-summon-effect": "무작위로 특기 하나를 선택한다. 그것이 지정특기가 된다. 지정특기 판정에 성공하면 「(특기명)의 정령」을 한 개체 소환할 수 있다.",
"placeholder-anker-detail": "설정, 운명의 힘 의무를 기입 p83, 92",
"auto_skill_matrix": "장서 목록",
"book_and_relation_list": "장서 및 관계",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinciones",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Estrés",
"physical-stress": "Físico",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Proezas",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Puntos de experiencia",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identidad",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physique",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Spécialités",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Points d’Expérience",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identité",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Punti esperienza",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "특기",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "비밀",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Sztuczki",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinções",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Pontos de Experiência",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Трюки",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "Stunts",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "Experience Points",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "Secret",
"public-identity": "Public",
"identity": "Identity",
@@ -16,7 +16,7 @@
"add-d8-a": "Add D8",
"add-d10-a": "Add D10",
"distinctions": "Distinctions",
"add-d4-add1-power-point-d": "Add D4, +1PP",
"add-d4-add1-plot-point-d": "Add D4, +1PP",
"add-d8-d": "Add D8",
"stress": "Stress",
"physical-stress": "Physical",
@@ -52,7 +52,7 @@
"limit1": "Limit:",
"limit-name1": "Limit Name",
"limit-description1": "Limit Description",
"add1-power-point-l1": "+1PP",
"add1-plot-point-l1": "+1PP",
"power-set-2": "Power Set 2",
"d6-minor-ability2": "D6 - Minor",
"d8-enhanced-ability2": "D8 - Enhanced",
@@ -72,7 +72,7 @@
"limit2": "Limit:",
"limit-name2": "Limit Name",
"limit-description2": "Limit Description",
"add1-power-point-l2": "+1PP",
"add1-plot-point-l2": "+1PP",
"specialties": "Specialties",
"choose": "Choose...",
"acrobatic": "Acrobatic",
@@ -96,15 +96,15 @@
"add-2d8-s": "Add 2D8",
"add-3d6-s": "Add 3D6",
"push-dice": "Push Dice",
"push-add-d6-subtract1-power-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-power-point": "Opportunity Push: Add D8, -1PP",
"push-add-d6-subtract1-plot-point": "Push: Add D6, -1PP",
"opportunity-push-add-d8-subtract1-plot-point": "Opportunity Push: Add D8, -1PP",
"stunts": "特技",
"stunt-add-d8-subtract1-power-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-power-point": "Opportunity Stunt: Add D10, -1PP",
"stunt-add-d8-subtract1-plot-point": "Stunt: Add D8, -1PP",
"opportunity-stunt-add-d10-subtract1-plot-point": "Opportunity Stunt: Add D10, -1PP",
"resources-assets": "Resources / Assets",
"resource-asset": "Resource / Asset",
"resource-asset-description": "Resource / Asset Description",
"create-resource-subtract1-power-point": "Create Resource: -1PP",
"create-resource-subtract1-plot-point": "Create Resource: -1PP",
"expert-resource-add-d6": "Expert Resource: Add D6",
"master-resource-add-d8": "Master Resource: Add D8",
"roll-dice-pool-b": "Roll Pool",
@@ -119,7 +119,7 @@
"add3-experience-points2": "+3XP",
"add10-experience-points2": "+10XP",
"experience-points": "經驗值",
"1experience-point-exchanged-for-1power-point": "1XP -&gt; 1PP",
"1experience-point-exchanged-for-1plot-point": "1XP -&gt; 1PP",
"secret-identity": "秘密",
"public-identity": "Public",
"identity": "Identity",
+210 -210
View File
@@ -25,223 +25,223 @@
"vig-u": "(VIG)",
"agility-die-type-d4": "Agilitat d4",
"agility-die-type-d6": "Agilitat d6",
"agility-die-type-d8": "Agility d8",
"agility-die-type-d10": "Agility d10",
"agility-die-type-d12": "Agility d12",
"smarts-die-type-d4": "Smarts d4",
"smarts-die-type-d6": "Smarts d6",
"smarts-die-type-d8": "Smarts d8",
"smarts-die-type-d10": "Smarts d10",
"smarts-die-type-d12": "Smarts d12",
"spirit-die-type-d4": "Spirit d4",
"spirit-die-type-d6": "Spirit d6",
"spirit-die-type-d8": "Spirit d8",
"spirit-die-type-d10": "Spirit d10",
"spirit-die-type-d12": "Spirit d12",
"strength-die-type-d4": "Strength d4",
"strength-die-type-d6": "Strength d6",
"strength-die-type-d8": "Strength d8",
"strength-die-type-d10": "Strength d10",
"strength-die-type-d12": "Strength d12",
"agility-die-type-d8": "Agilitat d8",
"agility-die-type-d10": "Agilitat d10",
"agility-die-type-d12": "Agilitat d12",
"smarts-die-type-d4": "Astúcia d4",
"smarts-die-type-d6": "Astúcia d6",
"smarts-die-type-d8": "Astúcia d8",
"smarts-die-type-d10": "Astúcia d10",
"smarts-die-type-d12": "Astúcia d12",
"spirit-die-type-d4": "Esperit d4",
"spirit-die-type-d6": "Esperit d6",
"spirit-die-type-d8": "Esperit d8",
"spirit-die-type-d10": "Esperit d10",
"spirit-die-type-d12": "Esperit d12",
"strength-die-type-d4": "Força d4",
"strength-die-type-d6": "Força d6",
"strength-die-type-d8": "Força d8",
"strength-die-type-d10": "Força d10",
"strength-die-type-d12": "Força d12",
"vigor-die-type-d4": "Vigor d4",
"vigor-die-type-d6": "Vigor d6",
"vigor-die-type-d8": "Vigor d8",
"vigor-die-type-d10": "Vigor d10",
"vigor-die-type-d12": "Vigor d12",
"whisper-roll-to-gm": "Whisper roll to GM",
"die-step-delta": "steps boosted/lowered from Base",
"wild-die": "Wild Die",
"animal-intelligence": "Animal Intelligence",
"no-modifying-edges": "No modifying eges",
"age": "Age",
"character-height": "Height",
"weight": "Weight",
"advances": "Advances",
"rank": "Rank",
"novice": "Novice",
"seasoned": "Seasoned",
"veteran": "Veteran",
"heroic": "Heroic",
"legendary": "Legendary",
"use-skill-specialization": "Use skill specialization",
"all": "All",
"core-skills": "Core Skills",
"__skill-select-list-COMMENT": "This is the order skills should appear in the skills configuration window",
"whisper-roll-to-gm": "Xiuxiueja la Tirada al DJ",
"die-step-delta": "Passos sumats/restats a la Base",
"wild-die": "Dau Salvatge",
"animal-intelligence": "Intel·ligència Animal",
"no-modifying-edges": "No modif. per avant.",
"age": "Edat",
"character-height": "Alçada",
"weight": "Pes",
"advances": "Avanços",
"rank": "Rang",
"novice": "Novell",
"seasoned": "Experimentat",
"veteran": "Veterà",
"heroic": "Heròic",
"legendary": "Llegendari",
"use-skill-specialization": "Fer servir especialitzacions d'habilitats",
"all": "Totes",
"core-skills": "Hab. Bàsiques",
"__skill-select-list-COMMENT": "Les habilitats apareixeran en aquest ordre a la finestra de configuració",
"skill-select-list": "all-skills,core-skills,academics,athletics,battle,boating,common-knowledge,driving,electronics,faith,focus,gambling,hacking,healing,intimidation,language,notice,occult,performance,persuasion,piloting,psionics,repair,research,riding,science,shooting,spellcasting,stealth,survival,taunt,thievery,weird-science,knowledge-other",
"__character-skills-COMMENT": "This is the order skills should appear once skill have been selected to be used/displayed",
"__character-skills-COMMENT": "Les habilitats apareixeran en aquest ordre un cop han estat triades per ser usades/visibles",
"character-skills": "unskilled,academics,athletics,battle,boating,common-knowledge,driving,electronics,faith,fighting,focus,gambling,guts,hacking,healing,intimidation,language,notice,occult,performance,persuasion,piloting,psionics,repair,research,riding,science,shooting,spellcasting,stealth,survival,taunt,thievery,weird-science,knowledge-other",
"fighting": "Fighting",
"fighting-die-type-d4": "Fighting d4",
"fighting-die-type-d6": "Fighting d6",
"fighting-die-type-d8": "Fighting d8",
"fighting-die-type-d10": "Fighting d10",
"fighting-die-type-d12": "Fighting d12",
"unskilled": "Unskilled",
"unskilled-d4-2": "Unskilled (d4-2)",
"jack-of-all-trades": "Jack-of-All-Trades",
"apply-encumbrance": "Apply Encumbrance",
"academics": "Academics",
"academics-die-type-d4": "Academics d4",
"academics-die-type-d6": "Academics d6",
"academics-die-type-d8": "Academics d8",
"academics-die-type-d10": "Academics d10",
"academics-die-type-d12": "Academics d12",
"athletics": "Athletics",
"athletics-die-type-d4": "Athletics d4",
"athletics-die-type-d6": "Athletics d6",
"athletics-die-type-d8": "Athletics d8",
"athletics-die-type-d10": "Athletics d10",
"athletics-die-type-d12": "Athletics d12",
"battle": "Battle",
"battle-die-type-d4": "Battle d4",
"battle-die-type-d6": "Battle d6",
"battle-die-type-d8": "Battle d8",
"battle-die-type-d10": "Battle d10",
"battle-die-type-d12": "Battle d12",
"boating": "Boating",
"boating-die-type-d4": "Boating d4",
"boating-die-type-d6": "Boating d6",
"boating-die-type-d8": "Boating d8",
"boating-die-type-d10": "Boating d10",
"boating-die-type-d12": "Boating d12",
"commonknowledge": "Common Knowledge",
"commonknowledge-die-type-d4": "Common Knowledge d4",
"commonknowledge-die-type-d6": "Common Knowledge d6",
"commonknowledge-die-type-d8": "Common Knowledge d8",
"commonknowledge-die-type-d10": "Common Knowledge d10",
"commonknowledge-die-type-d12": "Common Knowledge d12",
"driving": "Driving",
"driving-die-type-d4": "Driving d4",
"driving-die-type-d6": "Driving d6",
"driving-die-type-d8": "Driving d8",
"driving-die-type-d10": "Driving d10",
"driving-die-type-d12": "Driving d12",
"electronics": "Electronics",
"electronics-die-type-d4": "Electronics d4",
"electronics-die-type-d6": "Electronics d6",
"electronics-die-type-d8": "Electronics d8",
"electronics-die-type-d10": "Electronics d10",
"electronics-die-type-d12": "Electronics d12",
"faith": "Faith",
"faith-die-type-d4": "Faith d4",
"faith-die-type-d6": "Faith d6",
"faith-die-type-d8": "Faith d8",
"faith-die-type-d10": "Faith d10",
"faith-die-type-d12": "Faith d12",
"focus": "Focus",
"focus-die-type-d4": "Focus d4",
"focus-die-type-d6": "Focus d6",
"focus-die-type-d8": "Focus d8",
"focus-die-type-d10": "Focus d10",
"focus-die-type-d12": "Focus d12",
"gambling": "Gambling",
"gambling-die-type-d4": "Gambling d4",
"gambling-die-type-d6": "Gambling d6",
"gambling-die-type-d8": "Gambling d8",
"gambling-die-type-d10": "Gambling d10",
"gambling-die-type-d12": "Gambling d12",
"guts": "Guts",
"guts-die-type-d4": "Gambling d4",
"guts-die-type-d6": "Gambling d6",
"guts-die-type-d8": "Gambling d8",
"guts-die-type-d10": "Gambling d10",
"guts-die-type-d12": "Gambling d12",
"hacking": "Hacking",
"hacking-die-type-d4": "Hacking d4",
"hacking-die-type-d6": "Hacking d6",
"hacking-die-type-d8": "Hacking d8",
"hacking-die-type-d10": "Hacking d10",
"hacking-die-type-d12": "Hacking d12",
"healing": "Healing",
"healing-die-type-d4": "Healing d4",
"healing-die-type-d6": "Healing d6",
"healing-die-type-d8": "Healing d8",
"healing-die-type-d10": "Healing d10",
"healing-die-type-d12": "Healing d12",
"intimidation": "Intimidation",
"intimidation-die-type-d4": "Intimidation d4",
"intimidation-die-type-d6": "Intimidation d6",
"intimidation-die-type-d8": "Intimidation d8",
"intimidation-die-type-d10": "Intimidation d10",
"intimidation-die-type-d12": "Intimidation d12",
"language": "Language",
"language-die-type-d4": "Language d4",
"language-die-type-d6": "Language d6",
"language-die-type-d8": "Language d8",
"language-die-type-d10": "Language d10",
"language-die-type-d12": "Language d12",
"notice": "Notice",
"notice-die-type-d4": "Notice d4",
"notice-die-type-d6": "Notice d6",
"notice-die-type-d8": "Notice d8",
"notice-die-type-d10": "Notice d10",
"notice-die-type-d12": "Notice d12",
"occult": "Occult",
"occult-die-type-d4": "Occult d4",
"occult-die-type-d6": "Occult d6",
"occult-die-type-d8": "Occult d8",
"occult-die-type-d10": "Occult d10",
"occult-die-type-d12": "Occult d12",
"performance": "Performance",
"performance-die-type-d4": "Performance d4",
"performance-die-type-d6": "Performance d6",
"performance-die-type-d8": "Performance d8",
"performance-die-type-d10": "Performance d10",
"performance-die-type-d12": "Performance d12",
"persuasion": "Persuasion",
"persuasion-die-type-d4": "Persuasion d4",
"persuasion-die-type-d6": "Persuasion d6",
"persuasion-die-type-d8": "Persuasion d8",
"persuasion-die-type-d10": "Persuasion d10",
"persuasion-die-type-d12": "Persuasion d12",
"piloting": "Piloting",
"piloting-die-type-d4": "Piloting d4",
"piloting-die-type-d6": "Piloting d6",
"piloting-die-type-d8": "Piloting d8",
"piloting-die-type-d10": "Piloting d10",
"piloting-die-type-d12": "Piloting d12",
"psionics": "Psionics",
"psionics-die-type-d4": "Psionics d4",
"psionics-die-type-d6": "Psionics d6",
"psionics-die-type-d8": "Psionics d8",
"psionics-die-type-d10": "Psionics d10",
"psionics-die-type-d12": "Psionics d12",
"research": "Research",
"research-die-type-d4": "Research d4",
"research-die-type-d6": "Research d6",
"research-die-type-d8": "Research d8",
"research-die-type-d10": "Research d10",
"research-die-type-d12": "Research d12",
"repair": "Repair",
"repair-die-type-d4": "Repair d4",
"repair-die-type-d6": "Repair d6",
"repair-die-type-d8": "Repair d8",
"repair-die-type-d10": "Repair d10",
"repair-die-type-d12": "Repair d12",
"riding": "Riding",
"riding-die-type-d4": "Riding d4",
"riding-die-type-d6": "Riding d6",
"riding-die-type-d8": "Riding d8",
"riding-die-type-d10": "Riding d10",
"riding-die-type-d12": "Riding d12",
"science": "Science",
"science-die-type-d4": "Science d4",
"science-die-type-d6": "Science d6",
"science-die-type-d8": "Science d8",
"science-die-type-d10": "Science d10",
"science-die-type-d12": "Science d12",
"shooting": "Shooting",
"shooting-die-type-d4": "Shooting d4",
"shooting-die-type-d6": "Shooting d6",
"shooting-die-type-d8": "Shooting d8",
"shooting-die-type-d10": "Shooting d10",
"shooting-die-type-d12": "Shooting d12",
"spellcasting": "Spellcasting",
"spellcasting-die-type-d4": "Spellcasting d4",
"spellcasting-die-type-d6": "Spellcasting d6",
"spellcasting-die-type-d8": "Spellcasting d8",
"spellcasting-die-type-d10": "Spellcasting d10",
"spellcasting-die-type-d12": "Spellcasting d12",
"fighting": "Baralla",
"fighting-die-type-d4": "Baralla d4",
"fighting-die-type-d6": "Baralla d6",
"fighting-die-type-d8": "Baralla d8",
"fighting-die-type-d10": "Baralla d10",
"fighting-die-type-d12": "Baralla d12",
"unskilled": "No entrenada",
"unskilled-d4-2": "No entrenada (d4-2)",
"jack-of-all-trades": "Home de recursos",
"apply-encumbrance": "Aplica càrrega",
"academics": "Acadèmic",
"academics-die-type-d4": "Acadèmic d4",
"academics-die-type-d6": "Acadèmic d6",
"academics-die-type-d8": "Acadèmic d8",
"academics-die-type-d10": "Acadèmic d10",
"academics-die-type-d12": "Acadèmic d12",
"athletics": "Atletisme",
"athletics-die-type-d4": "Atletisme d4",
"athletics-die-type-d6": "Atletisme d6",
"athletics-die-type-d8": "Atletisme d8",
"athletics-die-type-d10": "Atletisme d10",
"athletics-die-type-d12": "Atletisme d12",
"battle": "Tàctica",
"battle-die-type-d4": "Tàctica d4",
"battle-die-type-d6": "Tàctica d6",
"battle-die-type-d8": "Tàctica d8",
"battle-die-type-d10": "Tàctica d10",
"battle-die-type-d12": "Tàctica d12",
"boating": "Navegar",
"boating-die-type-d4": "Navegar d4",
"boating-die-type-d6": "Navegar d6",
"boating-die-type-d8": "Navegar d8",
"boating-die-type-d10": "Navegar d10",
"boating-die-type-d12": "Navegar d12",
"commonknowledge": "Coneixem. general",
"commonknowledge-die-type-d4": "Coneixem. general d4",
"commonknowledge-die-type-d6": "Coneixem. general d6",
"commonknowledge-die-type-d8": "Coneixem. general d8",
"commonknowledge-die-type-d10": "Coneixem. general d10",
"commonknowledge-die-type-d12": "Coneixem. general d12",
"driving": "Conduir",
"driving-die-type-d4": "Conduir d4",
"driving-die-type-d6": "Conduir d6",
"driving-die-type-d8": "Conduir d8",
"driving-die-type-d10": "Conduir d10",
"driving-die-type-d12": "Conduir d12",
"electronics": "Electrònica",
"electronics-die-type-d4": "Electrònica d4",
"electronics-die-type-d6": "Electrònica d6",
"electronics-die-type-d8": "Electrònica d8",
"electronics-die-type-d10": "Electrònica d10",
"electronics-die-type-d12": "Electrònica d12",
"faith": "Fe",
"faith-die-type-d4": "Fe d4",
"faith-die-type-d6": "Fe d6",
"faith-die-type-d8": "Fe d8",
"faith-die-type-d10": "Fe d10",
"faith-die-type-d12": "Fe d12",
"focus": "Control",
"focus-die-type-d4": "Control d4",
"focus-die-type-d6": "Control d6",
"focus-die-type-d8": "Control d8",
"focus-die-type-d10": "Control d10",
"focus-die-type-d12": "Control d12",
"gambling": "Apostar",
"gambling-die-type-d4": "Apostar d4",
"gambling-die-type-d6": "Apostar d6",
"gambling-die-type-d8": "Apostar d8",
"gambling-die-type-d10": "Apostar d10",
"gambling-die-type-d12": "Apostar d12",
"guts": "Estómac",
"guts-die-type-d4": "Apostar d4",
"guts-die-type-d6": "Apostar d6",
"guts-die-type-d8": "Apostar d8",
"guts-die-type-d10": "Apostar d10",
"guts-die-type-d12": "Apostar d12",
"hacking": "Ordinadors",
"hacking-die-type-d4": "Ordinadors d4",
"hacking-die-type-d6": "Ordinadors d6",
"hacking-die-type-d8": "Ordinadors d8",
"hacking-die-type-d10": "Ordinadors d10",
"hacking-die-type-d12": "Ordinadors d12",
"healing": "Sanar",
"healing-die-type-d4": "Sanar d4",
"healing-die-type-d6": "Sanar d6",
"healing-die-type-d8": "Sanar d8",
"healing-die-type-d10": "Sanar d10",
"healing-die-type-d12": "Sanar d12",
"intimidation": "Intimidar",
"intimidation-die-type-d4": "Intimidar d4",
"intimidation-die-type-d6": "Intimidar d6",
"intimidation-die-type-d8": "Intimidar d8",
"intimidation-die-type-d10": "Intimidar d10",
"intimidation-die-type-d12": "Intimidar d12",
"language": "Idioma",
"language-die-type-d4": "Idioma d4",
"language-die-type-d6": "Idioma d6",
"language-die-type-d8": "Idioma d8",
"language-die-type-d10": "Idioma d10",
"language-die-type-d12": "Idioma d12",
"notice": "Notar",
"notice-die-type-d4": "Notar d4",
"notice-die-type-d6": "Notar d6",
"notice-die-type-d8": "Notar d8",
"notice-die-type-d10": "Notar d10",
"notice-die-type-d12": "Notar d12",
"occult": "Ocultisme",
"occult-die-type-d4": "Ocultisme d4",
"occult-die-type-d6": "Ocultisme d6",
"occult-die-type-d8": "Ocultisme d8",
"occult-die-type-d10": "Ocultisme d10",
"occult-die-type-d12": "Ocultisme d12",
"performance": "Interpretació",
"performance-die-type-d4": "Interpretació d4",
"performance-die-type-d6": "Interpretació d6",
"performance-die-type-d8": "Interpretació d8",
"performance-die-type-d10": "Interpretació d10",
"performance-die-type-d12": "Interpretació d12",
"persuasion": "Persuasió",
"persuasion-die-type-d4": "Persuasió d4",
"persuasion-die-type-d6": "Persuasió d6",
"persuasion-die-type-d8": "Persuasió d8",
"persuasion-die-type-d10": "Persuasió d10",
"persuasion-die-type-d12": "Persuasió d12",
"piloting": "Pilotar",
"piloting-die-type-d4": "Pilotar d4",
"piloting-die-type-d6": "Pilotar d6",
"piloting-die-type-d8": "Pilotar d8",
"piloting-die-type-d10": "Pilotar d10",
"piloting-die-type-d12": "Pilotar d12",
"psionics": "Psiònica",
"psionics-die-type-d4": "Psiònica d4",
"psionics-die-type-d6": "Psiònica d6",
"psionics-die-type-d8": "Psiònica d8",
"psionics-die-type-d10": "Psiònica d10",
"psionics-die-type-d12": "Psiònica d12",
"research": "Recerca",
"research-die-type-d4": "Recerca d4",
"research-die-type-d6": "Recerca d6",
"research-die-type-d8": "Recerca d8",
"research-die-type-d10": "Recerca d10",
"research-die-type-d12": "Recerca d12",
"repair": "Reparar",
"repair-die-type-d4": "Reparar d4",
"repair-die-type-d6": "Reparar d6",
"repair-die-type-d8": "Reparar d8",
"repair-die-type-d10": "Reparar d10",
"repair-die-type-d12": "Reparar d12",
"riding": "Cavalcar",
"riding-die-type-d4": "Cavalcar d4",
"riding-die-type-d6": "Cavalcar d6",
"riding-die-type-d8": "Cavalcar d8",
"riding-die-type-d10": "Cavalcar d10",
"riding-die-type-d12": "Cavalcar d12",
"science": "Ciència",
"science-die-type-d4": "Ciència d4",
"science-die-type-d6": "Ciència d6",
"science-die-type-d8": "Ciència d8",
"science-die-type-d10": "Ciència d10",
"science-die-type-d12": "Ciència d12",
"shooting": "Disparar",
"shooting-die-type-d4": "Disparar d4",
"shooting-die-type-d6": "Disparar d6",
"shooting-die-type-d8": "Disparar d8",
"shooting-die-type-d10": "Disparar d10",
"shooting-die-type-d12": "Disparar d12",
"spellcasting": "Fetilleria",
"spellcasting-die-type-d4": "Fetilleria d4",
"spellcasting-die-type-d6": "Fetilleria d6",
"spellcasting-die-type-d8": "Fetilleria d8",
"spellcasting-die-type-d10": "Fetilleria d10",
"spellcasting-die-type-d12": "Fetilleria d12",
"stealth": "Stealth",
"stealth-die-type-d4": "Stealth d4",
"stealth-die-type-d6": "Stealth d6",
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
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{
"name": "Nome",
"attribute_points": "Pontos de Atributo",
"max": "Max",
"used": "Usado",
"creation_points": "Pontos de Criação",
"physical_actions": "Ações Físicas",
"base": "Base",
"effect": "Effect",
"total": "Total",
"mind_actions": "Ações Mentais",
"initiative": "Iniciativa",
"modifier": "Mod",
"dodge": "Esquiva",
"fight": "Briga",
"physcial_damage": "Dano por Físico",
"profile": "Perfil",
"journal": "Diário",
"configuration": "Configuração",
"attributes": "Atributos",
"original": "Orig",
"special_modifier": "Mod Espec",
"damage": "Dano",
"physique": "Físico",
"dexterity": "Destreza",
"intelligence": "Inteligência",
"perception": "Percepção",
"will": "Vontade",
"mind": "Mente",
"magic": "Magia",
"luck": "Sorte",
"features": "Características",
"ambidexterity": "Ambidestria",
"obvious_feature": "Característica Óbvia",
"contortion-description": "Cada 2 níveis atribuí +1 de Esquiva",
"contortion": "Contorcionismo",
"slow_reflexes-description": "Cada nível atribuí -1 de Esquiva",
"slow_reflexes": "Reflexos Lentos",
"fast_reflexes-description": "Cada nível atribuí +1 de Esquiva",
"fast_reflexes": "Reflexos Rápidos",
"increased_senses-description": "Cada nível atribuí +1 de Percepção",
"increased_senses": "Sentidos\n Ampliados",
"reduced_senses-description": "Cada nível atribuí -1 de Percepção",
"reduced_senses": "Sentidos Reduzidos",
"increased_mind-description": "Cada nível atribuí +1 de Mente",
"increased_mind": "Ampliação Mental",
"post": "Cargo",
"readiness": "Prontidão",
"reduced_mind-description": "Cada nível atribuí -1 de Mente",
"reduced_mind": "Redução Mental",
"strong_will-description": "Cada nível atribuí +1 de Vontade",
"strong_will": "Vontade Forte",
"weak_will-description": "Cada nível atribuí -1 de Vontade",
"weak_will": "Vontade Fraca",
"additional_limbs-description": "Cada dois níveis, atribuí a expressão “x(nível/2+1)” ao atributo Destreza. Adiciona seu (nível/2) ao número de ações físicas ao personagem",
"additional_limbs": "Membros\n Adicionais",
"increased_size-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_size": "Tamanho\n Ampliado",
"reduced_size-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_size": "Tamanho\n Reduzido",
"feature": "Característica",
"level": "Nível",
"cost": "Custo",
"description": "Descrição",
"powers": "Poderes",
"increased_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Destreza. Adiciona seu (nível-1) ao número de ações físicas ao personagem.",
"increased_dexterity": "Ampliação\n de Destreza",
"increased_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Físico",
"increased_physical": "Ampliação de\n Físico",
"increased_intelligence-description": "Comprada a partir do nível 2. Atribuí a expressão “x(nível)” ao atributo Inteligência. Adiciona seu (nível-1) ao número de ações mentais ao personagem.",
"increased_intelligence": "Ampliação\n de Inteligência",
"reduced_dexterity-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Inteligência",
"reduced_dexterity": "Redução de\n Destreza",
"reduced_physical-description": "Comprada a partir do nível 2. Atribuí a expressão “/(nível)” ao atributo Físico",
"reduced_physical": "Redução de\n Físico",
"reduced_intelligence": "Redução de\n Inteligência",
"skills": "Habilidades",
"skill": "Habilidade",
"attribute": "Atributo",
"protection": "Proteção",
"protected_areas": "Áreas Protegidas",
"absortion": "Absorção",
"penalty": "Penalidade",
"totalpenalty": "Penalidade Total",
"equipments": "Equipamentos",
"equipment": "Equipamento",
"experience_points": "Pontos de Experiência",
"weapons": "Armas",
"weapon": "Arma",
"blow": "Golpe",
"parry": "Aparo",
"fast_shot": "Tiro Rápido",
"aimed_shot": "Tiro Mirado",
"rate_of_fire": "Cad",
"shots": "Carga",
"reload_actions": "Ações de Recarga",
"range": "Alcance",
"notes": "Anotações",
"copyright": "Copyright OPERA RPG © 2020. Todos os direitos reservados.",
"no": "Não",
"result": "Resultado",
"check": "Teste",
"normal": "Normal",
"contest": "Disputa",
"normalorcontest": "Normal ou Disputa?",
"head_a": "Cabeça(A)",
"heart_b": "Coração(B)",
"belly_c": "Barriga(C)",
"sensitive_parts_d": "Partes sensíveis(D)",
"right_arm_e": "Braço direito(E)",
"left_arm_f": "Braço esquerdo(F)",
"right_leg_f": "Perna direita(G)",
"left_leg_h": "Perna esquerda(H)",
"body_area": "Área do Corpo Atingida",
"physical_damage": "Dano por Físico",
"base_total": "Base/Total"
}
+23 -23
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@@ -1,79 +1,79 @@
{
"alpha-complex": "알파 컴플렉스",
"alpha-complex-title": "Alpha Complex Points",
"alpha-complex-title": "알파 컴플렉스",
"athletics": "몸놀림",
"athletics-title": "Athletics Points",
"athletics-title": "몸놀림",
"attributes-skills": "능력치 & 기능",
"bluff": "말재주",
"bluff-title": "Bluff Points",
"bluff-title": "말재주",
"brains": "지능",
"brains-title": "Brains Points",
"brains-title": "지능",
"bureaucracy": "관료체계",
"bureaucracy-title": "Bureaucracy Points",
"bureaucracy-title": "관료체계",
"character-name-place": "이름",
"charm": "매혹",
"charm-title": "Charm Points",
"charm-title": "매혹",
"chutzpah": "뻔뻔함",
"chutzpah-title": "Chutzpah Points",
"chutzpah-title": "뻔뻔함",
"identity-form": "신상 명세서",
"clone-number": "클론 번호",
"clone-number-title": "클론 번호",
"computer-dice": "컴퓨터 주사위",
"dead": "사망",
"demolitions": "폭파",
"demolitions-title": "Demolitions Points",
"demolitions": "파괴공작",
"demolitions-title": "파괴공작",
"description": "캐릭터 성격",
"description-place": "성격 설명",
"disclaimer": "시민들의 사생활 보호와 관련된 규정에 의해, 알파 컴플렉스 바깥에서는 본 신상 명세서의 정보를 출력할 수 없습니다.",
"does-a-test": " does a test",
"does-a-test": "굴리기",
"engineer": "기계공학",
"engineer-title": "Engineer Points",
"engineer-title": "기계 공학",
"equipment": "장비 및 소지품",
"equipment-disclaimer": "각 물건의 무게에 맞게 상자 모양 아이콘을 활성화하세요.",
"footer": "이 문서는 알파 컴플렉스의 자산입니다. 시민의 협조에 감사드립니다.",
"gender": "젠더",
"gender-place": "젠더",
"guns": "사격",
"guns-title": "Guns Points",
"guns-title": "사격 ",
"hurt": "경미",
"injured": "심각",
"intimidate": "협박",
"intimidate-title": "Intimidate Points",
"intimidate-title": "위협",
"item-desc-place": "물건의 이름과 설명을 입력하세요.",
"launch-a-test": "판정하기",
"maimed": "막대",
"mechanics": "기계 친화력",
"mechanics-title": "Mecanics Points",
"melee": "근접전",
"melee-title": "Melee Points",
"melee-title": "근접전",
"memory": "기억",
"memory-title": "당신의 기억 저장소에 있는 것 전부를 여기 입력하세요.",
"moxie": "정신력",
"name": "이름",
"operate": "기계운용",
"operate-title": "Operate Points",
"personal-details": "PERSONAL DETAILS",
"operate-title": "기계 조작",
"personal-details": "핵심 정보",
"program": "프로그래밍",
"program-title": "Program Points",
"program-title": "프로그래밍",
"psychology": "심리학",
"psychology-title": "Psychology Points",
"psychology-title": "심리학",
"science": "자연과학",
"science-title": "Science Points",
"science-title": "과학",
"sector": "출신 섹터",
"sector-place": "출신 섹터",
"security-clearance": "보안 등급",
"security-clearance-place": "보안 등급",
"stealth": "은밀행동",
"stealth-title": "Stealth Points",
"stealth-title": "은밀행동",
"successes": "개 성공",
"test-result": "판정 결과",
"throw": "투척",
"throw-title": "Throw Points",
"throw-title": "투척",
"treason-level": "반역 등급",
"violence": "폭력",
"violence-title": "Violence Points",
"violence-title": "폭력",
"wellbeing": "캐릭터 상태",
"wounds": "부상",
"xp-points": "XP 포인트",
"xp-points-title": "Current XP Points"
"xp-points-title": "현재 XP"
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESSO",
"hit": "COLPITO",
"failure": "FALLIMENTO",
"mc": "MC",
"npc": "PNG",
"nonplayercharacter": "PERSONAGGIO NON GIOCANTE",
"name": "Nome:",
"gender": "Genere:",
"look": "Aspeto:",
"age": "Età:",
"occupation": "Occupazione:",
"homestead": "Fattoria:",
"relationships": "Relazioni",
"bonds": "Legami:",
"notes": "Note:",
"possessions": "Averi",
"additionalnotes": "Note aggiuntive",
"custommoves": "Mosse personalizzate",
"masterofceremonies": "MAESTRO DI CERIMONIE",
"threatmoves": "Mosse dei Fronti",
"theklandandthesea": "LA TERRA E IL MARE",
"getintheway": "Mettersi di mezzo",
"leadastray": "Disorientare",
"traporensnare": "Intrappolare o bloccare",
"refusetoyeld": "Rifiutare di piegarsi",
"theowupsomething": "Vomitare qualcosa",
"consumesomething": "Consumare qualcosa",
"cast": "Cast",
"countdown": "Conto alla rovescia",
"custommove": "Mossa personalizzata",
"powerfulmanwomen": "UOMINI E DONNE POTENTI",
"sendmessengers": "Inviare messaggeri",
"makedemands": "Fare richieste",
"converttotheircause": "Convertire alla loro causa",
"makeashowofpower": "Dare una dimostrazione di potere",
"punishwithmercy": "Punire con misericordia",
"strikeouttoconquer": "Colpire per conquistare",
"neighboursfamilies": "VICINI E FAMIGLIE",
"actasone": "Agire come se fossero uno",
"dwindleandleavebehind": "Decadere e abbandonare",
"growandprosper": "Crescere e prosperare",
"contestownership": "Contestare il possesso",
"seekvengeance": "Cercare vendetta",
"bringtocourt": "Portare in tribunale",
"outlawsoutcasts": "FUORILEGGE ED EMARGINATI",
"actinsecret": "Agire in segreto",
"moveintoanarea": "Spostarsi in un’area",
"provokeandchallenge": "Provocare e sfidare",
"stealorkidnap": "Rubare o rapire",
"actwothouthonour": "Agire senza onore",
"bringmisfortune": "Portare sfortuna",
"fatesspirits": "FATI E SPIRITI",
"senddreamsandportents": "Inviare sogni e presagi",
"revealpastwrongs": "Rivelare errori passati",
"fulfillaprophecy": "Compiere una profezia",
"haunt": "Infestare",
"emplytrickstomakemischief": "Ricorrere a trucchetti e seminare discordia",
"offerabargain": "Offrire un accordo",
"man": "Uomo",
"child": "Bambino",
"woman": "Donna",
"matriarch": "Matriarca",
"gothi": "Goði",
"seithkona": "Seiðkona",
"wanderer": "Viaggiatore",
"shield-maiden": "Skjaldmær",
"huscarl": "Húskarl",
"thrall": "Thræll",
"monster": "Mostro",
"theman": "L'UOMO",
"thechild": "IL BAMBINO",
"thewoman": "LA DONNA",
"thematriarch": "LA MATRIARCA",
"thegothi": "IL GOÐI",
"theseithkona": "LA SEIÐKONA",
"thewanderer": "IL VIAGGIATORE",
"theshield-woman": "LA SKJALDMÆR",
"thehuscarl": "LO HÚSKARL",
"thethrall": "IL THRÆLL",
"themonster": "IL MOSTRO",
"stats": "Statistiche",
"young": "Giovane",
"versed": "Esperto",
"wyrd": "Wyrd",
"gendered": "Ruolo",
"player": "Giocatore:",
"relationship": "Relazione",
"thisismywife": "è mia moglie",
"thisismychild": "è mio figlio (o figlia)",
"thisismyneighbour": "è il mio vicino",
"thisisanlodfriend": "è un vecchio amico",
"thisonewillbringnothingbutbadluck": "non porterà altro che cattiva sorte",
"thisoneismyelder": "è un mio parente più anziano",
"icovetsomethingtheyhave": "desidero qualcosa che possiede",
"mark": "Segno:",
"thisismyfather": "è mio padre",
"thisismymother": "è mia madre",
"thisadultisthescariest": "è il più spaventoso degli adulti",
"thisismyfavouritesibling": "è il mio fratello (o la mia sorella) preferito",
"whenigrowupiwanttobelikethisadult": "da grande voglio diventare come",
"thispersonismyfavouriteplaymate": "è il mio compagno di giochi preferito",
"thispersonisthestupidest": "è il più stupido",
"thisismybetrothed": "è il mio promesso sposo",
"thisismybrother": "è mio fratello",
"iknowgossipaboutthisone": "conosco dei pettegolezzi su (Si tratta di…)",
"thisonesharesmybed": "condivide il mio letto",
"thionehaswrongedmyfamily": "ha offeso la mia famiglia",
"itrustthisonecompletely": "mi fido completamente di",
"thisismyson": "è mio figlio",
"thisismyyougestchild": "è il mio figlio (o figlia) più giovane",
"thisismyeldestchild": "è il mio figlio (o figlia) maggiore",
"thisismyfavouritechild": "è il mio figlio (o figlia) preferito",
"thisoneismygrandchild": "è mio (o mia) nipote",
"thisoneismygreatgrandchild": "è il mio (o la mia) bis-nipote",
"thisoneknowsnothing": "non sa niente",
"thisoneiplacemyhopesin": "ripongo le mie speranze in",
"thisonehasbeentouchedbythegods": "è stato toccato dagli dèi",
"thisonehasgrownapartfromme": "si è allontanato da me",
"thiissomeoneicannottrust": "non mi fido di",
"iwantthisonetobepartofmyfamily": "voglio che sia parte della mia famiglia",
"iplacemyambitionsinthisone": "ripongo le mie ambizioni in",
"thisoneisatrustedall": "è un alleato fidato",
"ihaveforseenthisonesfuture": "ho previsto il futuro di (ho previsto…)",
"thisonehaswrongedme": "mi ha offeso",
"ishareasecretwiththisone": "condivido un segreto con",
"ihavesharedthisonesbed": "ho condiviso il suo letto di",
"thisonefearsme": "mi teme",
"ihaveasoftspotforthisone": "ho un debole per",
"iamboundtothisonebyfate": "sono legata al destino di",
"relationships-wanderer": "Durante la prima sessione, quando si stabiliscono i legami,<br/>\ndi’ agli altri giocatori che non possono nominarti tra le loro<br/>\nrelazioni o guadagnare legami con te come di consueto.<br/>\nAnche tu non puoi creare relazioni con loro come di consueto.<br/>\nNel corso della prima sessione o, se necessario, anche di quelle<br/>\nseguenti, quando usi una mossa indirizzata a un altro personaggio<br/>\nper la prima volta, crea una relazione con lui, e segnala<br/>\nimmediatamente ai fini degli avanzamenti.<br/>\nQuando hai creato e segnato quattro relazioni, ottieni il primo<br/>\navanzamento, come di consueto, e, da quel momento, segui le normali regole.",
"isharetheirblood": "condividiamo lo stesso sangue",
"isavedtheirlife": "ho salvato la vita a",
"ihavespurnedthem": "ho rifiutato con disprezzo",
"ilovethem": "amo",
"icouldneverbetraythem": "non potrei mai tradire",
"iamwaryofthem": "non mi fido di",
"theyneedmyhelp": "ha bisogno del mio aiuto",
"iamtheirservant": "sono al servizio di",
"theygivemearoofovermyhead": "mi ha offerto un tetto sulla testa",
"ihavefoughtalongsidethem": "ho combattuto al fianco di",
"theyhaveinsulatedme": "mi ha insultato",
"iwouldnottrustthemwithaweapon": "non metterei mai un’arma in mano a",
"icovettheiraffection": "desidero l’affetto di",
"iwantsomethingoftheirs": "voglio qualcosa di",
"theyaremymaster": "è il mio padrone",
"theyaremymasterssignificantother": "è romanticamente importante per il mio padrone",
"theyaremymastersclosefamily": "è un membro della famiglia più stretta del mio padrone",
"theyaremykininlknowntoothers": "è mio parente, anche se nessuno lo sa",
"theyareafellowslave": "è un mio compagno di schiavitù",
"theytreatmebadly": "mi tratta male",
"iamtheobjectoftheiraffection": "sono oggetto dell’affetto di",
"thisonelostsomethingtome": "ha perso qualcosa a causa mia",
"thisoneowesme": "mi deve qualcosa",
"thisonehashelpedme": "mi ha aiutato",
"thisonewaasonceafriend": "un tempo era mio amico",
"ihaveplansforthisone": "ho dei piani per",
"thisonehasdrawnmyire": "ha scatenato la mia ira",
"iblamethisone": "lo considero colpevole per",
"moves": "Mosse",
"movesman": "Ottieni tutte le mosse base e tutte le mosse maschili. Inoltre, ottieni queste tre mosse:",
"manswork": "Lavoro da uomini",
"farmstead": "Fattoria",
"husbandry": "Allevamento",
"movesman2": "Quando, nel corso del gioco, dovrai scegliere una nuova mossa, potrai scegliere anche tra queste:",
"expansion": "Espansione",
"smitty": "Fucina",
"plough": "Arare",
"slaveowner": "Schiavista",
"moveschild": "Ottieni tutte le mosse base, ma non ottieni né le mosse maschili né le mosse femminili. Invece, scegli due mosse tra queste:",
"play": "Giocare",
"roughworld": "Mondo crudele",
"smallandquiet": "Piccolo e silenzioso",
"strongfate": "Predestinato",
"weelamb": "Agnellino",
"growingfast": "Crescere velocemente",
"moveswoman": "Ottieni tutte le mosse base, tutte le mosse femminili e questa mossa:",
"runningthehouse": "Governare la casa",
"moveswoman2": "Inoltre, scegli una mossa tra queste:",
"familychest": "Scrigno di famiglia",
"kinfirst": "La famiglia prima di tutto",
"pleasantries": "Gentilezze",
"scrutinisingeye": "Occhio attento",
"shewolf": "La lupa",
"skilledhands": "Mani esperte",
"strongheaded": "Testa dura",
"movesmatriarch": "Ottieni tutte le mosse base e tutte le mosse maschili. Inoltre, scegli due mosse tra queste:",
"beergiver": "Dispensatrice di birra",
"commongood": "Bene comune",
"drivingahardbargain": "Negoziatrice determinata",
"sturdyasanoak": "Robusta come una quercia",
"storyteller": "Cantastorie",
"theseoldeyes": "Questi vecchi occhi",
"widebranches": "Ampie ramificazioni",
"wideroots": "Ampie radici",
"movesgothi": "Ottieni tutte le mosse base, tutte le mosse maschili e questa mossa:",
"temple": "Tempio",
"movesgothi2": "Inoltre, scegli una mossa tra queste:",
"elder": "Anziano",
"forbiddenseithr": "Seidr proibito",
"hersir": "Hersir",
"legalcouncil": "Assemblea legale",
"masteroftheblot": "Signore del blót",
"ringofoaths": "Armilla dei giuramenti",
"rites": "Riti",
"movesseithkona": "Ottieni tutte le mosse base e tutte le mosse femminili. Inoltre, scegli due mosse tra queste:",
"childoffate": "Figlia del destino",
"cursesandpoison": "Maledizioni e veleni",
"midwife": "Ostetrica",
"peaceweaver": "Tessitrice di pace",
"secretremedies": "Rimedi segreti",
"völva": "Völva",
"spellweaver": "Tessitrice di incantesimi",
"moveswanderer": "Ottieni tutte le mosse base, tutte le mosse maschili e questa mossa:",
"secret": "Segreto",
"moveswanderer2": "Inoltre, scegli una mossa tra queste:",
"cunning": "Scaltro",
"disguise": "Travestimento",
"stranger": "Straniero",
"gestur": "Gestur",
"odinsown": "Proprietà di Odino",
"raveneye": "Occhio di corvo",
"movesshield-maiden": "Ottieni tutte le mosse base e tutte le mosse femminili. Inoltre, scegli due mosse tra queste:",
"brave": "Impavida",
"freyaslighy": "Luce di Freya",
"fulloflife": "Piena di vita",
"pickeroftheslain": "Raccoglitrice dei caduti",
"rebelious": "Ribelle",
"thecompanyyoukeep": "La gente che frequenti",
"trueheart": "Cuore sincero",
"moveshuscarl": "Ottieni tutte le mosse base e tutte le mosse maschili. Inoltre, scegli due mosse tra queste:",
"belligerent": "Belligerante",
"berserker": "Berserker",
"boasting": "Spaccone",
"confidante": "Confidente",
"nomercy": "Nessuna pietà",
"rawstrenght": "Forza bruta",
"viking": "Vichingo",
"movesthrall": "Ottieni tutte le mosse base e scegli se ottenere le mosse maschili o quelle femminili. Inoltre, scegli due mosse tra queste:",
"gaelicheritage": "Retaggio celtico",
"paymenomind": "Non fate caso a me",
"strongwill": "Volontà di ferro",
"notatoll": "Non sono un oggetto",
"displayofloyalty": "Sfoggio di lealtà",
"hiddengifts": "Doti nascoste",
"oddcustoms": "Strani costumi",
"movesmonster": "Ottieni tutte le mosse base e questa mossa:",
"enemy": "Nemico",
"movesmonster2": "Se sei una donna, ottieni tutte le mosse femminili e anche questa mossa:",
"motherofbeasts": "Madre delle bestie",
"movesmonster3": "Se sei un uomo, ottieni tutte le mosse maschili e anche questa mossa:",
"dishonoured": "Senza onore",
"movesmonster4": "Inoltre, scegli una mossa tra queste:",
"heartless": "Senza cuore",
"meddler": "Ficcanaso",
"nightstalker": "Molestatore notturno",
"reviled": "Vituperato",
"cursed": "Maledetto",
"source": "Sorgente",
"advancements": "Avanzamenti:",
"phcharactername": "Nome del personaggio",
"phgender": "Ruolo",
"phlook": "per esempio occhi blu, capelli biondi, un metro e ottanta...",
"phage": "per esempio 28...",
"phoccupation": "per esempio Contadino...",
"phhomestead": "Fattoria",
"phname": "Nome",
"phrelationship": "Relazione",
"phplayername": "Nome del giocatore",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
@@ -0,0 +1,271 @@
{
"success": "SUCCESS",
"hit": "HIT",
"failure": "FAILURE",
"mc": "MC",
"npc": "NPC",
"nonplayercharacter": "NON-PLAYER CHARACTER",
"name": "Name:",
"gender": "Gender:",
"look": "Look:",
"age": "Age:",
"occupation": "Occupation:",
"homestead": "Homestead:",
"relationships": "Relationships",
"bonds": "Bonds:",
"notes": "Notes:",
"possessions": "Posessions",
"additionalnotes": "Additional Notes",
"custommoves": "Custom Moves",
"masterofceremonies": "MASTER OF CEREMONIES",
"threatmoves": "Threat Moves",
"theklandandthesea": "THE LAND & THE SEA",
"getintheway": "get in the way",
"leadastray": "lead astray",
"traporensnare": "trap or ensnare",
"refusetoyeld": "refuse to yield",
"theowupsomething": "throw up something",
"consumesomething": "consume something",
"cast": "Cast",
"countdown": "Countdown",
"custommove": "Custom Move",
"powerfulmanwomen": "POWERFUL MEN & WOMEN",
"sendmessengers": "send messengers",
"makedemands": "make demands",
"converttotheircause": "convert to their cause",
"makeashowofpower": "make a show of power",
"punishwithmercy": "punish with mercy",
"strikeouttoconquer": "strike out to conquer",
"neighboursfamilies": "NEIGHBOURS & FAMILIES",
"actasone": "act as one",
"dwindleandleavebehind": "dwindle and leave behind",
"growandprosper": "grow and prosper",
"contestownership": "contest ownership",
"seekvengeance": "seek vengeance",
"bringtocourt": "bring to court",
"outlawsoutcasts": "OUTLAWS & OUTCASTS",
"actinsecret": "act in secret",
"moveintoanarea": "move into an area",
"provokeandchallenge": "provoke and challenge",
"stealorkidnap": "steal or kidnap",
"actwothouthonour": "act without honour",
"bringmisfortune": "bring misfortune",
"fatesspirits": "FATES & SPIRITS",
"senddreamsandportents": "send dreams and portents",
"revealpastwrongs": "reveal past wrongs",
"fulfillaprophecy": "fulfill a prophecy",
"haunt": "haunt",
"emplytrickstomakemischief": "employ tricks to make mischief",
"offerabargain": "offer a bargain",
"man": "Man",
"child": "Child",
"woman": "Woman",
"matriarch": "Matriarch",
"gothi": "Gothi",
"seithkona": "Seithkona",
"wanderer": "Wanderer",
"shield-maiden": "Shield-Maiden",
"huscarl": "Huscarl",
"thrall": "Thrall",
"monster": "Monster",
"theman": "THE MAN",
"thechild": "THE CHILD",
"thewoman": "THE WOMAN",
"thematriarch": "THE MATRIACH",
"thegothi": "THE GOTHI",
"theseithkona": "THE SEITHKONA",
"thewanderer": "THE WANDERER",
"theshield-woman": "THE SHIELD-MAIDEN",
"thehuscarl": "THE HUSCARL",
"thethrall": "THE THRALL",
"themonster": "THE MONSTER",
"stats": "Stats",
"young": "Young",
"versed": "Versed",
"wyrd": "Wyrd",
"gendered": "Gendered",
"player": "Player:",
"relationship": "Relationship",
"thisismywife": "this is my wife",
"thisismychild": "this is my child",
"thisismyneighbour": "this is my neighbour",
"thisisanlodfriend": "this is an old friend",
"thisonewillbringnothingbutbadluck": "this one will bring nothing but bad luck",
"thisoneismyelder": "this one is my elder",
"icovetsomethingtheyhave": "I covet something they have",
"mark": "Mark:",
"thisismyfather": "this is my father",
"thisismymother": "this is my mother",
"thisadultisthescariest": "this adult is the scariest",
"thisismyfavouritesibling": "this is my favourite sibling",
"whenigrowupiwanttobelikethisadult": "when I grow up, I want to be like this adult",
"thispersonismyfavouriteplaymate": "this person is my favourite playmate",
"thispersonisthestupidest": "this person is the stupidest",
"thisismybetrothed": "this is my betrothed",
"thisismybrother": "this is my brother",
"iknowgossipaboutthisone": "I know gossip about this one (what is it?)",
"thisonesharesmybed": "this one shares my bed",
"thionehaswrongedmyfamily": "this one has wronged my family",
"itrustthisonecompletely": "I trust this one completely",
"thisismyson": "this is my son",
"thisismyyougestchild": "this is my youngest child",
"thisismyeldestchild": "this is my eldest child",
"thisismyfavouritechild": "this is my favourite child",
"thisoneismygrandchild": "this one is my grandchild",
"thisoneismygreatgrandchild": "this one is my great-grandchild",
"thisoneknowsnothing": "this one knows nothing",
"thisoneiplacemyhopesin": "this one I place my hopes in",
"thisonehasbeentouchedbythegods": "this one has been touched by the gods",
"thisonehasgrownapartfromme": "this one has grown apart from me",
"thiissomeoneicannottrust": "this is someone I cannot trust",
"iwantthisonetobepartofmyfamily": "I want this one to be part of my family",
"iplacemyambitionsinthisone": "I place my ambitions in this one",
"thisoneisatrustedall": "this one is a trusted all",
"ihaveforseenthisonesfuture": "I have foreseen this one’s future (what was it)",
"thisonehaswrongedme": "this one has wronged me",
"ishareasecretwiththisone": "I share a secret with this one",
"ihavesharedthisonesbed": "I have shared this one’s bed",
"thisonefearsme": "this one fears me",
"ihaveasoftspotforthisone": "I have a soft spot for this one",
"iamboundtothisonebyfate": "I am bound to this one by fate",
"relationships-wanderer": "When everyone is establishing bonds at the beginning of<br/>\na session, tell them they cannot name you as a relationship<br/>\nor gain bonds with you in that way. During the first session,<br/>\nwhen you use a move that targets another character<br/>\nfor the first time, create a Relationship with them,<br/>\nand immediately mark it, until you have four Relationships.",
"isharetheirblood": "I share their blood",
"isavedtheirlife": "I saved their life",
"ihavespurnedthem": "I have spurned them",
"ilovethem": "I love them",
"icouldneverbetraythem": "I could never betray them",
"iamwaryofthem": "I am wary of them",
"theyneedmyhelp": "they need my help",
"iamtheirservant": "I am their servant",
"theygivemearoofovermyhead": "they give me a roof over my head",
"ihavefoughtalongsidethem": "I have fought alongside them",
"theyhaveinsulatedme": "they have insulted me",
"iwouldnottrustthemwithaweapon": "I would not trust them with a weapon",
"icovettheiraffection": "I covet their affection",
"iwantsomethingoftheirs": "I want something of theirs",
"theyaremymaster": "they are my master",
"theyaremymasterssignificantother": "they are my master’s significant other",
"theyaremymastersclosefamily": "they are my master’s close family",
"theyaremykininlknowntoothers": "they are my kin, unknown to others",
"theyareafellowslave": "they are a fellow slave",
"theytreatmebadly": "they treat me badly",
"iamtheobjectoftheiraffection": "I am the object of their affection",
"thisonelostsomethingtome": "this one lost something to me",
"thisoneowesme": "this one owes me",
"thisonehashelpedme": "this one has helped me",
"thisonewaasonceafriend": "this one was once a friend",
"ihaveplansforthisone": "I have plans for this one",
"thisonehasdrawnmyire": "this one has drawn my ire",
"iblamethisone": "I blame this one",
"moves": "Moves",
"movesman": "You get all the basic moves and male moves. You also get these\nthree moves:",
"manswork": "Man's Work",
"farmstead": "Farmstead",
"husbandry": "Husbandry",
"movesman2": "Later on, you can also choose these moves:",
"expansion": "Expansion",
"smitty": "Smithy",
"plough": "Plough",
"slaveowner": "Slaveowner",
"moveschild": "You get all the basic moves but you don’t get any male or female\nmoves. You get two of these:",
"play": "Play",
"roughworld": "Rough World",
"smallandquiet": "Small and Quiet",
"strongfate": "Strong Fate",
"weelamb": "Wee Lamb",
"growingfast": "Growing Fast",
"moveswoman": "You get all the basic moves as well as all the female moves.\nYou get this move:",
"runningthehouse": "Running The House",
"moveswoman2": "And pick one more:",
"familychest": "Family Chest",
"kinfirst": "Kin First",
"pleasantries": "Pleasantries",
"scrutinisingeye": "Scrutinising Eye",
"shewolf": "She-wolf",
"skilledhands": "Skilled Hands",
"strongheaded": "Strong-headed",
"movesmatriarch": "You get all the basic moves and the female moves and pick two\nof these:",
"beergiver": "Beer-giver",
"commongood": "Common Good",
"drivingahardbargain": "Driving a Hard Bargain",
"sturdyasanoak": "Sturdy As An Oak",
"storyteller": "Storyteller",
"theseoldeyes": "These Old Eyes",
"widebranches": "Wide Branches",
"wideroots": "Wide Roots",
"movesgothi": "You gain all the basic moves, the male moves and this one:",
"temple": "Temple",
"movesgothi2": "Then pick one more:",
"elder": "Elder",
"forbiddenseithr": "Forbidden Seithr",
"hersir": "Hersir",
"legalcouncil": "Legal Council",
"masteroftheblot": "Master of the Blot",
"ringofoaths": "Ring of Oaths",
"rites": "Rites",
"movesseithkona": "You gain all the basic moves, the female moves and two of these:",
"childoffate": "Child of Fate",
"cursesandpoison": "Curses and Poison",
"midwife": "Midwife",
"peaceweaver": "Peace-weaver",
"secretremedies": "Secret Remedies",
"völva": "Völva",
"spellweaver": "Spellweaver",
"moveswanderer": "You gain all the basic moves, the male moves and this one:",
"secret": "Secret",
"moveswanderer2": "Then pick one more:",
"cunning": "Cunning",
"disguise": "Disguise",
"stranger": "Stranger",
"gestur": "Gestur",
"odinsown": "Odin's Own",
"raveneye": "Raven-eye",
"movesshield-maiden": "You gain all the basic moves, the female moves and two of these:",
"brave": "Brave",
"freyaslighy": "Freya's Light",
"fulloflife": "Full of Life",
"pickeroftheslain": "Picker of The Slain",
"rebelious": "Rebelious",
"thecompanyyoukeep": "The Company You Keep",
"trueheart": "True Heart",
"moveshuscarl": "You gain all the basic moves, the male moves and pick two of\nthese:",
"belligerent": "Belligerent",
"berserker": "Berserker",
"boasting": "Boasting",
"confidante": "Confidante",
"nomercy": "No Mercy",
"rawstrenght": "Raw Strength",
"viking": "Viking",
"movesthrall": "You gain all the common moves and choose whether you get\nmale or female moves. Then choose two more:",
"gaelicheritage": "Gaelic Heritage",
"paymenomind": "Pay Me No Mind",
"strongwill": "Strong Will",
"notatoll": "Not A Tool",
"displayofloyalty": "Display Of Loyalty",
"hiddengifts": "Hidden Gifts",
"oddcustoms": "Odd Customs",
"movesmonster": "You start with the basic moves plus this one:",
"enemy": "Enemy",
"movesmonster2": "If you are female you get this move and the basic female moves:",
"motherofbeasts": "Mother of Beasts",
"movesmonster3": "If you are male you get this move and the basic males moves",
"dishonoured": "Dishonoured",
"movesmonster4": "Choose one of these to start with as well",
"heartless": "Heartless",
"meddler": "Meddler",
"nightstalker": "Night-stalker",
"reviled": "Reviled",
"cursed": "Cursed",
"source": "Source",
"advancements": "Advancements:",
"phcharactername": "Character Name",
"phgender": "Gender",
"phlook": "eg. blue eyes, blonde hair, 6 foot",
"phage": "eg. 28",
"phoccupation": "eg. Farmer",
"phhomestead": "Homestead",
"phname": "Name",
"phrelationship": "Relationship",
"phplayername": "Player Name",
"phmoves": "Altro..."
}
+39 -39
View File
@@ -1,61 +1,61 @@
{
"character-sheet": "Character Record Sheet",
"level": "Nivel",
"background": "Background:",
"species": "Species:",
"destiny": "Destiny:",
"gender": "Gender:",
"size": "Size:",
"background": "Trasfondo:",
"species": "Especies:",
"destiny": "Destino:",
"gender": "Género:",
"size": "Tamaño:",
"size-colossal": "Descomunal",
"size-gargantuan": "Gargantuan",
"size-huge": "Huge",
"size-huge": "Enorme",
"size-large": "Grande",
"size-medium": "Medium",
"size-medium": "Medio",
"size-small": "Pequeño",
"size-tiny": "Tiny",
"size-tiny": "Diminuto",
"size-diminutive": "Diminuto/a",
"size-fine": "Fine",
"attributes": "Attributes",
"strength": "Strength",
"dexterity": "Dexterity",
"constitution": "Constitution",
"intelligence": "Intelligence",
"wisdom": "Wisdom",
"charisma": "Charisma",
"hit-points": "Hit Points",
"condition": "Condition",
"attributes": "Atributos",
"strength": "Fuerza",
"dexterity": "Destreza",
"constitution": "Constitución",
"intelligence": "Inteligencia",
"wisdom": "Sabidura",
"charisma": "Carisma",
"hit-points": "Puntos de Golpe",
"condition": "Condición",
"ct_normal": "Normal",
"ct_helpless": "Helpless",
"threshold": "Threshold",
"threshold": "Umbral",
"total": "Total",
"defense": "Defense",
"defense": "Defensa",
"misc": "Misc",
"fortitude": "Fortitude",
"will": "Will",
"ignore_ct": "Ignore CT?",
"fortitude": "Fortaleza",
"will": "Sabiduría",
"ignore_ct": "Ignorar CA?",
"damage_reduction": "Reducción de Daño",
"shield_rating": "Shield Rating",
"immune": "Immune",
"force_points": "Force Points",
"destiny_points": "Destiny Pts",
"shield_rating": "CA",
"immune": "Inmune",
"force_points": "Puntos de Fuerza",
"destiny_points": "Puntos de Destino",
"bab": "BAB",
"speed": "Speed",
"dark_side_points": "Dark Side Pts",
"perception": "Perception",
"initiative": "Initiative",
"init_dex_decimal": "Dex Score as Decimal",
"speed": "Velocidad",
"dark_side_points": "Puntos del Lado Oscuro",
"perception": "Percepción",
"initiative": "Iniciativa",
"init_dex_decimal": "Puntuación de Destreza como decimal",
"grapple": "Presa",
"mod": "Como Moderador",
"str": "STR",
"dex": "DEX",
"defenses": "Defenses",
"armor": "Armor",
"class": "Class",
"reflex": "Reflex",
"dex_max": "DEX (Max Armor)",
"str": "FUE",
"dex": "DES",
"defenses": "Defensas",
"armor": "Armadura",
"class": "Clase",
"reflex": "Reflejos",
"dex_max": "DES (Armadura máxima)",
"con": "CON",
"int": "INT",
"wis": "SAB",
"cha": "CAR",
"flatfooted": "Flatfooted"
"flatfooted": "CA"
}
+70 -70
View File
@@ -18,22 +18,22 @@
"gender": "Género",
"background": "Fondo",
"banked-cp": "Banked CP",
"stats": "Stats",
"stats": "Atributos",
"weapons": "Armas",
"equipment": "Equipo",
"skills": "Habilidades",
"powers": "Poderes",
"traits": "Rasgos",
"traits": "Dotes",
"controlled": "Controlada",
"notes": "Notas",
"all": "Todo",
"abilities": "Habilidades",
"ability-scores": "Puntuaciones de Características",
"ability": "Ability",
"ability": "Habilidad",
"total": "Total",
"base": "Base",
"base": "Base ",
"miscellaneous": "Misc",
"temporary": "Temp",
"temporary": "Temporal",
"strength-u": "FUE",
"instinct-u": "INST",
"agility-u": "AGI",
@@ -46,49 +46,49 @@
"current": "Actual",
"max": "Max",
"shields": "Escudos",
"healing-thresholds": "Healing Thresholds",
"healing-thresholds": "Umbrales de curación",
"initiative": "Iniciativa",
"initiative-base": "Init Base",
"miscellaneous-modifier": "Mod Misc",
"defense": "Defensa",
"agility": "Agilidad",
"defensive-training-i": "Def Train",
"defensive-training-i": "Entr. Def.",
"size-modifier": "Mod Tamaño",
"shield-bonus": "Shield Bns",
"penalty": "Penalty",
"shield-bonus": "Bonificador de escudo",
"penalty": "Penalización",
"speed": "Velocidad",
"shift": "Shift",
"morale-bonus": "Morale Bonus",
"mental-training-i": "Ment Train",
"willpower": "Willpower",
"resistances": "Resistances",
"damage-threshold": "Damage Threshold",
"shift": "Alteración",
"morale-bonus": "Bonificador Por Moral",
"mental-training-i": "Entr. Ment.",
"willpower": "Voluntad",
"resistances": "Resistencias",
"damage-threshold": "Umbral de daño",
"fortitude": "Fortaleza",
"durability": "Durabilidad",
"toughness": "Dureza",
"strength": "Fuerza",
"resolve": "Resolve",
"damage-resistance": "Damage Resistance",
"resolve": "Resolución",
"damage-resistance": "Resistencia al Daño",
"armor-bonus": "Bns Armad.",
"shield-armor": "Shield Armor",
"psionic-resistance": "Psionic Resistance",
"psionic-resistance": "Resistencia Mental",
"psionic-level-i": "Psi Lvl",
"crippling-wounds": "Crippling Wounds",
"mobility": "Movilidad",
"action": "Acción",
"core": "Core",
"core": "Base",
"vital": "Vital",
"critical": "Crítico",
"none": "Nada",
"weapon": "Arma",
"accuracy": "Exactitud",
"base-damage": "Base Damage",
"base-damage": "Daño de Base",
"ammunition": "Munición",
"range": "Alcance",
"ranged": "Ranged",
"ranged": "A dist.",
"melee": "Cuerpo a cuerpo",
"planted": "Planted",
"strikes": "Strikes",
"strikes": "Golpes",
"miscellaneous-modifier-": "Mod Misc",
"other-weapons": "Otras Armas",
"encumbrance/load": "Capacidad/Carga",
@@ -97,7 +97,7 @@
"load": " Carga ",
"medium-load": " Carga mediana ",
"heavy-load": " Carga pesada ",
"max-load": " Max Load ",
"max-load": "Carga máxima",
"heavy": "Pesado",
"currency": "Moneda",
"credits": "Créditos",
@@ -105,29 +105,29 @@
"evolution-points": "Evo Points",
"equipped": "Equipado",
"name": "Nombre",
"cost": " Cost ",
"cost": " Coste ",
"weight": " Peso ",
"quantity": " Cantidad ",
"backpack": "Mochila",
"slots": " Slots ",
"equipment-belt": "Equipment Belt",
"slots": " Huecos ",
"equipment-belt": "Cinturón de equipamiento",
"carrying-case": "Carrying Case",
"other": "Otro",
"skill-names": "Nombre de Habilidad",
"max-ranks": "Max<br>Ranks",
"max-ranks": "Rangos<br>Máximos",
"total-bonus": "Bonus<br>Total",
"stat": "Caract.",
"ability-modifier": "Mod<br>Caract.",
"ranks": "Rangos",
"miscellaneous-modifier-a": "Mod<br>Misc",
"macro": "Macro",
"acrobatics": "Acrobatics",
"macro": "Macros",
"acrobatics": "Acrobacias",
"agility-a": "Agi",
"athletics": "Atletismo",
"strength-a": "Fue",
"computers": "Ordenadores",
"intelligence-a": "Int",
"defensive-training": "Defensive Training",
"defensive-training": "Entrenamiento Defensivo",
"not-applicable": "N/A",
"endurance": "Vigor",
"fortitude-a": "Fort",
@@ -140,42 +140,42 @@
"mental-training": "Mental Training",
"perception": "Percepción",
"instinct-a": "Inst",
"pilot": "Pilot",
"psionics": "Psionics",
"science": "Science",
"pilot": "Pilotaje",
"psionics": "Psiónicas",
"science": "Ciencia",
"stealth": "Sigilo",
"survival": "Supervivencia",
"tactics": "Táctica",
"psionic-powers": "Psionic Powers",
"psionic-level": "Psi Level",
"psionic-discipline-level": "Psionic Discipline Level",
"psionic-powers": "Poderes psiónicos",
"psionic-level": "Nivel psiónico",
"psionic-discipline-level": "Nivel de disciplina psiónica",
"telepathy": "Telepatía",
"telekinesis": "Telekinesis",
"cloaking": "Cloaking",
"augmentation": "Augmentation",
"telekinesis": "Telequinesis",
"cloaking": "Camuflaje",
"augmentation": "Mejoras",
"temporal": "Temporal",
"energy": "Energy",
"energy": "Energía",
"pyromancy": "Piromancia",
"manifestation-bonus": "Manifestation Bonus",
"manifestation-bonus": "Bonus de Manifestación",
"overload": "Sobrecarga",
"energy-fatigue": "Energy Fatigue",
"recover": "Recover",
"power": "Power",
"energy-cost": "Energy<br>Cost",
"action-type": "Action<br>Type",
"difficulty-class": "DC",
"damage": "Damage",
"energy-fatigue": "Fatiga",
"recover": "Recuperación",
"power": "Poder",
"energy-cost": "Coste<br>Energía",
"action-type": "Tipo<br>Acción",
"difficulty-class": "CD",
"damage": "Daño",
"full-round": "Full-Round",
"standard": "Standard",
"move": "Move",
"minor": "Minor",
"standard": "Estándar",
"move": "Movimiento",
"minor": "Menor",
"free": "Libre",
"reaction": "Reacción",
"manifestation": "Manifestation",
"attack": "Attack",
"other-powers": "Other Powers",
"evolution-powers": "Evolution Powers",
"biomass": "Biomass",
"manifestation": "Manifestación",
"attack": "Ataque",
"other-powers": "Otros poderes",
"evolution-powers": "Poderes de evolución",
"biomass": "Biomasa",
"evolution-discipline-mastery": "Evolution Discipline Mastery",
"biomancy": "Biomancy",
"basic": "Básico",
@@ -189,27 +189,27 @@
"characteristic-point-purchases": "CP Purchases",
"talents": "Talents",
"specializations": "Especializaciones",
"classes": "Classes",
"evolutions": "Evolutions",
"classes": "Clases",
"evolutions": "Evoluciones",
"directives": "Directrices",
"mutations": "Mutations",
"special-traits-and-abilities": "Special Traits and Abilities",
"vehicles": "Vehicles",
"crew": "Crew",
"pilot-requirements": "Pilot Requirements",
"mutations": "Mutaciones",
"special-traits-and-abilities": "Dotes y Habilidades",
"vehicles": "Vehículos",
"crew": "Tripulación",
"pilot-requirements": "Requisitos de pilotaje",
"structure-rating": "Structure Rating",
"max-speed": "Max Speed",
"acceleration-rating": "Acceleration Rating",
"special-traits": "Special Traits",
"max-speed": "Velocidad máx.",
"acceleration-rating": "Ratio de Aceleración",
"special-traits": "Dotes Especiales",
"effect": "Efecto",
"minions": "Minions",
"artificial-intelligence": "AI",
"minions": "Esbirros",
"artificial-intelligence": "IA",
"instinct": "Instinto",
"intelligence": "Inteligencia",
"shift-speed": "Shift Speed",
"shift-speed": "Velocidad de giro",
"regeneration": "Regeneración",
"attacks": "Ataques",
"special-abilities": "Special Abilities",
"special-abilities": "Habilidades especiales",
"show?": "¿Mostrar?",
"date": "Fecha",
"note-etc": "Nota etc"
@@ -65,10 +65,10 @@
"rolling_skills_instructions2": "The result will be shown in the chat window as the sum of three values:\n ",
"rolling_skills_formula": "The 3d6 roll + the skill´s level bonus + other modifiers\n ",
"rolling_skills_instructions3": "Other modifiers include:\n ",
"rolling_skills_instructions4": "modifier set for the test,\n ",
"rolling_skills_instructions4": "modifier chosen when rolling,",
"rolling_skills_instructions5": "the “Modify all skills” value and\n ",
"rolling_skills_instructions6": "the Mod value set for the individual skill.\n ",
"rolling_skills_instructions7": "For example: A character receives a <i>Bless +2</i> during a battle, so the player should put 2 in the All tests modifier field. The character is using a rapier that gives +1 to <b>Fencing</b>, which should be represented as 1 in the skill´s Mod field. The player decides to make a normal melee attack (easy feat) on a creature with an Active Defense of 4. So after clicking the die beside <b>Fencing</b> for the test, the player should choose an easy feat and place -4 in the Mod field to subtract the creature´s defense. In the chat window, the “Mods” applied to the test should appear as -1, representing -4 + 2 + 1 for the three modifiers.\n ",
"rolling_skills_instructions7": "For example: A character receives a <i>Bless +2</i> during a battle, so the player should put 2 in the All tests modifier field. The character is using an excepcional rapier that gives +1 to <b>Fencing</b>, which should be represented as 1 in the skill´s Mod field. The player decides to make a normal melee attack (easy feat) on a creature with an Active Defense of 4. So after clicking the die beside <b>Fencing</b> for the test, the player should choose an easy feat and place -4 in the Mod field to subtract the creature´s defense. In the chat window, the “Mods” applied to the test should appear as -1, representing -4 + 2 + 1 for the three modifiers.",
"initiative_instructions": "Can be used for an initiative check. \n ",
"untrained_skill_instructions": "Can be used for level 0 tests against easy or intermediate feats, as explained in the rulebook.\n\n ",
"physical-condition": "Physical Condition",

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