New translations translation.json (Slovenian)
This commit is contained in:
@@ -0,0 +1,245 @@
|
||||
{
|
||||
"info-ability": "Info & Abilities",
|
||||
"intrigue-combat": "Intrigue & Combat",
|
||||
"character-details": "Character Details",
|
||||
"npcs": "NPCs",
|
||||
"armies": "Armies",
|
||||
"journal": "Journal",
|
||||
"name": "Name :",
|
||||
"player-name": "Player Name",
|
||||
"house": "House:",
|
||||
"motto": "Motto",
|
||||
"age": "Age",
|
||||
"gender": "Gender",
|
||||
"height": "Height",
|
||||
"weight": "Weight",
|
||||
"hair-color": "Hair Color",
|
||||
"eye-color": "Eye Color",
|
||||
"custom-roll": "Custom Roll",
|
||||
"agility": "Agility",
|
||||
"acrobatics": "Acrobatics",
|
||||
"balance": "Balance",
|
||||
"contortions": "Contortions",
|
||||
"dodge": "Dodge",
|
||||
"quickness": "Quickness",
|
||||
"animal-handling": "Animal Handling",
|
||||
"charm": "Charm",
|
||||
"drive": "Drive",
|
||||
"ride": "Ride",
|
||||
"train": "Train",
|
||||
"athletics": "Athletics",
|
||||
"climb": "Climb",
|
||||
"jump": "Jump",
|
||||
"run": "Run",
|
||||
"strength": "Strength",
|
||||
"swim": "Swim",
|
||||
"Throw": "Throw",
|
||||
"awareness": "Awareness",
|
||||
"empathy": "Empathy",
|
||||
"notice": "Notice",
|
||||
"cunning": "Cunning",
|
||||
"decipher": "Decipher",
|
||||
"logic": "Logic",
|
||||
"memory": "Memory",
|
||||
"deception": "Deception",
|
||||
"act": "Act",
|
||||
"bluff": "Bluff",
|
||||
"cheat": "Cheat",
|
||||
"disguise": "Disguise",
|
||||
"endurance": "Endurance",
|
||||
"resilience": "Resilience",
|
||||
"stamina": "Stamina",
|
||||
"fighting": "Fighting",
|
||||
"axes": "Axes",
|
||||
"bluggeons": "Bludgeons",
|
||||
"brawling": "Brawling",
|
||||
"fencing": "Fencing",
|
||||
"long-blade": "Long Blades",
|
||||
"polearms": "Polearms",
|
||||
"shields": "Shields",
|
||||
"short-blade": "Short Blades",
|
||||
"spears": "Spears",
|
||||
"healing": "Healing",
|
||||
"diagnose": "Diagnose",
|
||||
"treat-ailment": "Treat Ailment",
|
||||
"treat-injury": "Treat Injury",
|
||||
"laguage": "Language",
|
||||
"roll": "Roll",
|
||||
"knowledge": "Knowledge",
|
||||
"education": "Education",
|
||||
"research": "Research",
|
||||
"streetwise": "Streetwise",
|
||||
"marksmanship": "Marksmanship",
|
||||
"bows": "Bows",
|
||||
"crossbows": "Crossbows",
|
||||
"siege": "Siege",
|
||||
"thrown": "Thrown",
|
||||
"persuasuion": "Persuasion",
|
||||
"bargain": "Bargain",
|
||||
"convince": "Convince",
|
||||
"incite": "Incite",
|
||||
"intimidate": "Intimidate",
|
||||
"seduce": "Seduce",
|
||||
"taunt": "Taunt",
|
||||
"status": "Status",
|
||||
"breeding": "Breeding",
|
||||
"reputation": "Reputation",
|
||||
"stewardship": "Stewardship",
|
||||
"tournaments": "Tournaments",
|
||||
"stealth": "Stealth",
|
||||
"blend-in": "Blend In",
|
||||
"sneak": "Sneak",
|
||||
"survival": "Survival",
|
||||
"forage": "Forage",
|
||||
"hunt": "Hunt",
|
||||
"orientation": "Orientation",
|
||||
"track": "Track",
|
||||
"thievery": "Thievery",
|
||||
"pick-lock": "Pick Lock",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"steal": "Steal",
|
||||
"warfare": "Warfare",
|
||||
"command": "Command",
|
||||
"strategy": "Strategy",
|
||||
"tactics": "Tactics",
|
||||
"will": "Will",
|
||||
"courage": "Courage",
|
||||
"coordonate": "Coordinate",
|
||||
"dedication": "Dedication",
|
||||
"initiative": "Initiative",
|
||||
"defense": "Defense",
|
||||
"defense-bonus": "Defense Bonus",
|
||||
"composure": "Composure Bonus",
|
||||
"current": "Current",
|
||||
"max": "Max",
|
||||
"frustration": "Frustration:",
|
||||
"d-malus-deception-persuation": "–1D on Deception and Persuasion",
|
||||
"health": "Health",
|
||||
"1-on-all-tests": "–1 on all tests",
|
||||
"armor": "Armor",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-penalty": "Armor Penalty",
|
||||
"armor-bulk": "Armor Bulk",
|
||||
"injuries-wounds": "Injuries & Wounds",
|
||||
"injuries": "Injuries",
|
||||
"injuries-impose": "Injuries impose -1 to all tests.",
|
||||
"wounds": "Wounds:",
|
||||
"wounds-impose": "Wounds impose -1D to all tests.",
|
||||
"destiny-point": "Destiny Points",
|
||||
"avaible": "Available:",
|
||||
"maximum": "Maximum",
|
||||
"base": "Base",
|
||||
"invested": "Invested",
|
||||
"bonus": "Bonus",
|
||||
"yds": "yds",
|
||||
"move-speed": "Move Speed",
|
||||
"sprint-multi": "Sprint Multi",
|
||||
"sprint-speed": "Sprint Speed",
|
||||
"bulk": "Bulk",
|
||||
"equiped-weapons": "Equipped Weapons",
|
||||
"type": "Type: ",
|
||||
"intrigue": "Intrigue",
|
||||
"combat": "Combat",
|
||||
"fatigue": "Fatigue:",
|
||||
"movement": "Movement",
|
||||
"melee": "Melee",
|
||||
"ranged": "Ranged",
|
||||
"specialty": "Specialty:",
|
||||
"axe": "Axes",
|
||||
"bludgeons": "Bludgeons",
|
||||
"long-blades": "Long Blades",
|
||||
"short-blades": "Short Blades",
|
||||
"training": "Training :",
|
||||
"damage": "Damage",
|
||||
"damage-mod": "Damage Mod:",
|
||||
"qualities": "Qualities",
|
||||
"hit": "Hit",
|
||||
"possessions": "Possessions",
|
||||
"equipment-gear": "Equipment & Gear",
|
||||
"item-name": "Item Name",
|
||||
"value": "Value",
|
||||
"mount-livestock": "Mounts & Livestock",
|
||||
"animal": "Animal",
|
||||
"currency": "Currency",
|
||||
"copper-pennies": "Copper Pennies:",
|
||||
"silver-stags": "Silver Stags:",
|
||||
"gold-dragons": "Gold Dragons:",
|
||||
"silver-stags-to-pennies": "Silver Stag = 56 Pennies",
|
||||
"gold-dragon-to-stags": "Gold Dragon = 210 Stags (11,760 Pennies)",
|
||||
"character-information": "Character Information",
|
||||
"experience": "Experience",
|
||||
"total": "Total:",
|
||||
"spent": "Spent:",
|
||||
"expenditures": "Expenditures",
|
||||
"glory": "Glory",
|
||||
"benefits": "Benefits",
|
||||
"effect": "Effect",
|
||||
"drawbacks": "Drawbacks",
|
||||
"virtues": "Virtues",
|
||||
"vices": "Vices",
|
||||
"goals": "Goals",
|
||||
"motivations": "Motivations",
|
||||
"mannerisms": "Mannerisms",
|
||||
"distinguishing-features": "Distinguishing Features",
|
||||
"retainers": "Retainers",
|
||||
"allies": "Allies",
|
||||
"enemies": "Enemies",
|
||||
"Oaths": "Oaths",
|
||||
"personnal-history": "Personal History",
|
||||
"notable-npc": "Notable NPCs",
|
||||
"realm": "Realm:",
|
||||
"liege": "Liege:",
|
||||
"appearance": "Appearance:",
|
||||
"disposition": "Disposition (Deceive/Persuade):",
|
||||
"mine": "Mine:",
|
||||
"affectionate": "Affectionate (-2/+5)",
|
||||
"friendly": "Friendly (-1/+3)",
|
||||
"amiable": "Amiable (0/+1)",
|
||||
"indifferent": "Indifferent (0/0)",
|
||||
"dislike": "Dislike (+1/-2)",
|
||||
"unfriendly": "Unfriendly (+2/-4)",
|
||||
"malicious": "Malicious (+3/-6)",
|
||||
"theirs": "Theirs:",
|
||||
"notes": "Notes:",
|
||||
"unit-type": "Unit Type:",
|
||||
"archers": "Archers",
|
||||
"cavalery": "Cavalery",
|
||||
"criminals": "Criminals",
|
||||
"crusaders": "Crusaders",
|
||||
"engineers": "Engineers",
|
||||
"garrison": "Garrison",
|
||||
"guerillas": "Guerillas",
|
||||
"infantry": "Infantry",
|
||||
"mercenaries": "Mercenaries",
|
||||
"peasant-levies": "Peasant Levies",
|
||||
"personal-guards": "Personal Guards",
|
||||
"raiders": "Raiders",
|
||||
"sailors": "Sailors",
|
||||
"scouts": "Scouts",
|
||||
"special": "Special",
|
||||
"support": "Support",
|
||||
"warship": "Warship",
|
||||
"green": "Green",
|
||||
"trained": "Trained",
|
||||
"veteran": "Veteran",
|
||||
"elite": "Elite",
|
||||
"armystatus": "Status :",
|
||||
"organize": "Organize",
|
||||
"disorganize": "Disorganize",
|
||||
"rally": "Rally",
|
||||
"routed": "Routed",
|
||||
"abilities": "Abilities",
|
||||
"discipline": "Discipline",
|
||||
"fight-damage": "Fight Damage",
|
||||
"marksmanship-damage": "Marksman Damage",
|
||||
"mvt": "Mvt",
|
||||
"fight-dam-mod": "Fight Dam. Mod.",
|
||||
"marksmanship-dam-mod": "Marksman Dam. Mod.",
|
||||
"defense-mod": "Defense Mod.",
|
||||
"available": "Available:",
|
||||
"defense-sante": "DEFENSE & HEALTH",
|
||||
"malus-disorganize": "Malus Disorganized",
|
||||
"armyhero": "Hero :",
|
||||
"nohero": "Without Hero",
|
||||
"hero": "With Hero"
|
||||
}
|
||||
Reference in New Issue
Block a user