Revert "Fix for Monster THAC0 set to read-only"
This reverts commit fafc18b6ed.
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<!-- Basic D&D: Moldvay Character Sheet -->
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<!-- Version 2.4 -->
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<!-- Version 2.3 -->
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<!-- Overall Sheet Wrapper -->
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<div class="sheet-overall-wrapper">
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@@ -2262,7 +2262,7 @@
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<div style="display: table-cell;"><input type="number" name="attr_MonsterHitAC3" class="sheet-inSmallNum" value="0" readonly="readonly"/></div>
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<div style="display: table-cell;"><input type="number" name="attr_MonsterHitAC2" class="sheet-inSmallNum" value="0" readonly="readonly"/></div>
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<div style="display: table-cell;"><input type="number" name="attr_MonsterHitAC1" class="sheet-inSmallNum" value="0" readonly="readonly"/></div>
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<div style="display: table-cell;"><input type="number" name="attr_MonsterHitAC0" class="sheet-inSmallNum" value="19"/></div>
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<div style="display: table-cell;"><input type="number" name="attr_MonsterHitAC0" class="sheet-inSmallNum" value="19" readonly="readonly"/></div>
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</div>
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</div>
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</div> <!-- END TABLE Monster Target AC -->
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This is a re-creation of the "green-sheet" for the D&D Basic Moldvay Red box game. It was created for the Roll20 Moldvay Basic Contest.
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## Current Version
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2.4
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2.3
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### Changelog
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#### 2.4
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* Fix for Monster THAC0 field set to read-only
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#### 2.3
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* Added Sheet Worker to automatically add in Halfing Missile Bonus if Halfling Class is selected (#2325)
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* Halfling Quick Bonus is now actually optional - selected within the Halfling class
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@@ -4,4 +4,4 @@
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"authors": "Amanda the Amazon",
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"roll20userid": "565956",
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"preview": "Moldvay_Basic_Sheet.png",
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"instructions": "# Moldvay Character Sheet\r This sheet has both a Player sheet and a pared down Monster Sheet for the GM that is switchable via a tab at the top left of the sheet.\r\r## Player Sheet\r\r* All of the automatic roll buttons (shown as a d20 dice) should have roll templates.\r* Attack rolls now show the AC hit (they use the values from the To Hit Roll table) - No more looking up what AC you did hit!\r* All ability bonus' should be included in their automatic rolls.\r* Halflings should check the box marking 'Halfling' under Attacks, Missile in order to get the bonus' to Missile Attacks and Initiative\r* Movement must be calculated by the player using their current encumbrance and armor worn.\r\r## Monster Sheet\r\r* Monster Name and Type\r* Armor Class and Movement\r* Treasure Type and Alignment\r* Hit Die (a gmroll button is in the works for this field)\r* Number Appearing (a roll button is in the works for this field, possibly a roll template and maybe a choice between gmroll or not gmroll\r* Monster Save (roll templates are in the works for this)\r* Monster Morale (roll template is in the work for this\r* Attacks are a repeating field and you can add as many as you want - Roll Template attack button is included :)\r* Monster Notes - Add anything you like here.\r* Monster Initiative roll button is in the works-will be a roll template\r* Random Monster check roll button-this is a gmroll.\r* Random Monster check distance roll button-this is a gmroll.\r* Monster Hit AC table\r\r\r## Current Version: 2.4"
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"instructions": "# Moldvay Character Sheet\r This sheet has both a Player sheet and a pared down Monster Sheet for the GM that is switchable via a tab at the top left of the sheet.\r\r## Player Sheet\r\r* All of the automatic roll buttons (shown as a d20 dice) should have roll templates.\r* Attack rolls now show the AC hit (they use the values from the To Hit Roll table) - No more looking up what AC you did hit!\r* All ability bonus' should be included in their automatic rolls.\r* Halflings should check the box marking 'Halfling' under Attacks, Missile in order to get the bonus' to Missile Attacks and Initiative\r* Movement must be calculated by the player using their current encumbrance and armor worn.\r\r## Monster Sheet\r\r* Monster Name and Type\r* Armor Class and Movement\r* Treasure Type and Alignment\r* Hit Die (a gmroll button is in the works for this field)\r* Number Appearing (a roll button is in the works for this field, possibly a roll template and maybe a choice between gmroll or not gmroll\r* Monster Save (roll templates are in the works for this)\r* Monster Morale (roll template is in the work for this\r* Attacks are a repeating field and you can add as many as you want - Roll Template attack button is included :)\r* Monster Notes - Add anything you like here.\r* Monster Initiative roll button is in the works-will be a roll template\r* Random Monster check roll button-this is a gmroll.\r* Random Monster check distance roll button-this is a gmroll.\r* Monster Hit AC table\r\r\r## Current Version: 2.3"
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