New translations translation.json (French)
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@@ -13,9 +13,9 @@
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"resolve": "Resolve",
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"parry-and-shield": "Parry & Shield",
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"armour": "Armour",
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"helm": "Helm",
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"helm": "Helmet",
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"armour-placeholder": "[Armour]",
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"helm-placeholder": "[Helm]",
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"helm-placeholder": "[Helmet]",
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"skills": "Skills",
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"custom": "Custom",
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"perception": "Perception",
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@@ -27,11 +27,11 @@
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"weapon-load": "Load",
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"weapon-injury": "Inj.",
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"weapon-fell": "F",
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"weapon-fell-description": "Fell: Add 2 to the Injury rating of the selected weapon",
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"weapon-grievieous": "G",
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"weapon-grievieous-description": "Grievious: Add 1 to the damage rating of the weapon",
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"weapon-fell-description": "Fell: Injury +2 (superior weapons: +4)",
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"weapon-grievous": "G",
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"weapon-grievous-description": "Grievous: Damage +1 (superior weapons: +2)",
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"weapon-keen": "K",
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"weapon-keen-description": "Keen: Attack rolls made with a Keen weapon score a Piercing Blow also on a result of 9 on the Feat die",
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"weapon-keen-description": "Keen: Piercing Blow if Feat die 9+ (superior weapons: 8+) or Gandalf Rune",
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"weapon-called-shot": "Called Shot",
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"special-abilities": "Special Abilities",
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"hope": "Hope",
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@@ -200,13 +200,13 @@
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"bows-description": "The BOWS Combat Proficiency enables a Player-hero to make ranged attacks using a bow or a great bow.",
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"spears-description": "The SPEARS Combat Proficiency allows a hero to make and close combat attacks using a short spear or a spear, or to fight in close combat using a great spear.",
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"swords-description": "The SWORDS Combat Proficiency enables a Player-hero to attack in close combat using short swords, swords, and long swords.",
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"other-placeholder": "Other",
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"other-placeholder": "[Other]",
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"close-fitting": "CF",
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"close-fitting-description": "Close Fitting: When you make a parsed PROTECTION roll while wearing a close-fitting armour or helm you add +2 to the result",
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"close-fitting-description": "Close Fitting: Protection +2 (Ancient armour: +3)",
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"cunning-make": "CM",
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"cunning-make-description": "Cunning make: reduce the Load rating of the item by 2 (to a minimum of 0 Load)",
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"cunning-make-description": "Cunning make: Load -2 (Ancient armour: -3)",
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"reinforced": "RI",
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"reinforced-description": "Reinforced: add 1 to your shield’s Parry bonus.",
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"reinforced-description": "Reinforced: Parry +1 (Superior shield: +2)",
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"stance-attack-modifier": "Attack Mod.",
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"stance-attack-modifier-description": "Depending on stance the attack modifier will be forward:1/open:0/defensive:-1/rearward:0. This attack modifier is the default value for attack bonus dice. If a character is in defensive stance fighting against more then one adversary player can use the bonus dice query to set this to -2/-3 according to the number of adversaries. ",
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"conditions-modifiers": "Conditions / Modifiers",
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@@ -224,5 +224,5 @@
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"custom-tn": "TN:",
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"custom-successdice": "Success:",
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"custom-featdie": "Feat:",
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"custom-rollname-placeholder": "Roll Text"
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"custom-rollname-placeholder": "[Roll Text]"
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}
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