New translations translation.json (French)

This commit is contained in:
wing-it
2022-05-05 12:15:43 -04:00
parent 04f69b8c47
commit faef6e2457
+11 -11
View File
@@ -13,9 +13,9 @@
"resolve": "Resolve",
"parry-and-shield": "Parry & Shield",
"armour": "Armour",
"helm": "Helm",
"helm": "Helmet",
"armour-placeholder": "[Armour]",
"helm-placeholder": "[Helm]",
"helm-placeholder": "[Helmet]",
"skills": "Skills",
"custom": "Custom",
"perception": "Perception",
@@ -27,11 +27,11 @@
"weapon-load": "Load",
"weapon-injury": "Inj.",
"weapon-fell": "F",
"weapon-fell-description": "Fell: Add 2 to the Injury rating of the selected weapon",
"weapon-grievieous": "G",
"weapon-grievieous-description": "Grievious: Add 1 to the damage rating of the weapon",
"weapon-fell-description": "Fell: Injury +2 (superior weapons: +4)",
"weapon-grievous": "G",
"weapon-grievous-description": "Grievous: Damage +1 (superior weapons: +2)",
"weapon-keen": "K",
"weapon-keen-description": "Keen: Attack rolls made with a Keen weapon score a Piercing Blow also on a result of 9 on the Feat die",
"weapon-keen-description": "Keen: Piercing Blow if Feat die 9+ (superior weapons: 8+) or Gandalf Rune",
"weapon-called-shot": "Called Shot",
"special-abilities": "Special Abilities",
"hope": "Hope",
@@ -200,13 +200,13 @@
"bows-description": "The BOWS Combat Proficiency enables a Player-hero to make ranged attacks using a bow or a great bow.",
"spears-description": "The SPEARS Combat Proficiency allows a hero to make and close combat attacks using a short spear or a spear, or to fight in close combat using a great spear.",
"swords-description": "The SWORDS Combat Proficiency enables a Player-hero to attack in close combat using short swords, swords, and long swords.",
"other-placeholder": "Other",
"other-placeholder": "[Other]",
"close-fitting": "CF",
"close-fitting-description": "Close Fitting: When you make a parsed PROTECTION roll while wearing a close-­fitting armour or helm you add +2 to the result",
"close-fitting-description": "Close Fitting: Protection +2 (Ancient armour: +3)",
"cunning-make": "CM",
"cunning-make-description": "Cunning make: reduce the Load rating of the item by 2 (to a minimum of 0 Load)",
"cunning-make-description": "Cunning make: Load -2 (Ancient armour: -3)",
"reinforced": "RI",
"reinforced-description": "Reinforced: add 1 to your shield’s Parry bonus.",
"reinforced-description": "Reinforced: Parry +1 (Superior shield: +2)",
"stance-attack-modifier": "Attack Mod.",
"stance-attack-modifier-description": "Depending on stance the attack modifier will be forward:1/open:0/defensive:-1/rearward:0. This attack modifier is the default value for attack bonus dice. If a character is in defensive stance fighting against more then one adversary player can use the bonus dice query to set this to -2/-3 according to the number of adversaries. ",
"conditions-modifiers": "Conditions / Modifiers",
@@ -224,5 +224,5 @@
"custom-tn": "TN:",
"custom-successdice": "Success:",
"custom-featdie": "Feat:",
"custom-rollname-placeholder": "Roll Text"
"custom-rollname-placeholder": "[Roll Text]"
}