Commit Graph
22158 Commits
Author SHA1 Message Date
Andreas J f976725c41 Feast of Legends: New sheet added. Includes roll buttons for main stats, and stat bonuses are calculated automaticly. (#5529) 2019-10-07 11:11:16 -05:00
gronyon e117ed507f Savage Worlds 3.10 (#5527)
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French

* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos

* removing merge compare files. (x.orig)

* Enable skills on by default for all skills.

* Fix Soak Button description

* Make it easier to check/uncheck skill to use for the Setting. (now can click on the label)

* Fix Show Modifier not working until your unclick and reclick it.

* Mark version as 3.10
2019-10-07 11:09:56 -05:00
Andreas J 5c52701529 [Star Wars D6] V.2.14 (#5526)
* Star Wars D6 v2.14: center rolltemplate titles

* Star Wars D6 v2.14: changelog & sheet.json updated
2019-10-07 11:09:32 -05:00
dedurrett 78f215223c Update Repeating Skills (#5522)
Fixed skills rolls to apply modifier to target number rather than roll result, to a maximum of 18.

Sheetworker to update skill roll target numbers immediately when an Ability Score is updated.
2019-10-07 11:08:26 -05:00
Miguel Peres 37fd2b6843 D&D 5e Mancer: Land Vehicles proficiency does not drop with Marine background (UC748) (#5521) 2019-10-07 11:08:10 -05:00
Cassie Levett 3098728180 Symbaroum v2.11 (#5520)
* fix defense

* fix CSS bug
2019-10-07 11:07:31 -05:00
Cassie Levett 88618adf49 Kids on Bikes: v1.1 (#5519)
* fixed two small bugs

* fix translation
2019-10-07 11:07:02 -05:00
raymondh3 b5d68531f0 changed the number in margin-left (#5518)
for some reason -91 makes one line of text go massively to the left but -78 and -79 fix it 
so thank you when you push this live 

and if anyone knows why this happens i would find it interesting to know
2019-10-07 11:05:50 -05:00
Vindikaell 377cb9afda Update translation FR - WRPG 4E (#5517) 2019-10-07 11:05:36 -05:00
Miguel Peres 66031fef0d D&D 5e - UC800: Global Damage Modifiers CSS is off (#5513) 2019-10-07 11:03:39 -05:00
Miguel Peres 748314bcf1 D&D 5e - UC115: Spellcasting save DC (#5512)
* D&D 5e - UC115: Spellcasting save DC

* D&D 5e - UC115: Fixing version number
2019-10-07 11:03:29 -05:00
Cassie Levett 802042d103 fixed name on kob 2019-10-03 09:38:05 -05:00
Cassie Levett cbcaeebcfd fix delta green 2019-10-01 11:11:22 -05:00
Cassie Levett b4abced648 uc-749 translations 2019-10-01 08:04:54 -05:00
Cassie Levett d7a863033d add kob 2019-09-30 20:57:35 -05:00
Cassie Levett aee193a4bc new kids on bike sheet v1 (#5514) 2019-09-30 20:52:53 -05:00
Cassie Levett e3d0883175 D&D 5e, Version 2.713 (#5510)
* Adding additional hitpoints at first level from things like Draconic Bloodline ad Hill Dwarf

* D&D 5e: UC-508 - Updating version number

* D&D 5e Mancer Level+ : UC-10 - Bard, College of Lore needs to be able to select all Class Spells

* Updating version

* D&D 5e Mancer+levelup: UC-10 - D&D 5e Mancer Level+: UC-10Bard, College of Lore needs to be able to select all Class Spells

Fixing duplicated spell picker dialog. Adding blob description.

* D&D 5e Mancer Level+: UC-64 - ASIs need to lock attributes > 20

* D&D 5e Mancer Level+: UC-64 - Fixing version number
2019-09-30 14:17:28 -05:00
Cassie Levett f1badbe950 add new sheet 2019-09-30 14:07:32 -05:00
Cassie Levett 578867baa7 Pathfinder Second Edition v2.14 (#5509) 2019-09-30 14:03:07 -05:00
finderski 1b65e643cf Savage Worlds Tabbed v 3.9 (#5508)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Trait Wild Die and Boost/Lower Trait

Added the functionality to Boost/Lower Trait and have use a different Wild Die for each Trait.

Additionally, there are some breakfixes included.
2019-09-30 14:02:19 -05:00
Failbaddon bf9b0259c9 Update fr.json (#5507)
Changes matching the latest version of the french character sheet provided by the french traductor/editor, Khaos Project.
Changements correspondants à la dernière version de la feuille de personnage en français mise à disposition par l'éditeur/traducteur français, Khaos Project.

I'm a newby to editing, but would it be possible to organize the skills by alphabetical order in french, by "mistraducting" on purpose the correct terms to put them in the right place?

Je suis un parfait débutant en ce qui concerne  l'édition, mais ne serait-il pas possible de classer les compétences par ordre alphabétique en français, en traduisant mal à dessein les bons mots pour les mettre à la bonne place?
2019-09-30 14:02:08 -05:00
Zakarik d61ffba2e6 [EP2] Fix for Chrome + Muse (#5505) 2019-09-30 14:01:59 -05:00
Kraynic d970664a68 Update Palladium Fantasy 1E sheet (#5504)
* Update palladium_fantasy_1e.html

Added an ammo counter field in the ranged attack repeating section.
Added a weight input to all inventory repeating sections.
Added a script to tally total inventory weight.

* Update palladium_fantasy_1e.css

Updated css to accomodate the changes in html:
Added ammo counter in ranged attack repeating section.
Added weight input on all inventory repeating sections.

* Sheet tab screenshots

added a screenshot of each tab

* Update sheet.json

Changed to the new screenshot of tab 1 that includes the new minor change.

* Delete palladium-sheet-tab1.png

This is now an outdated image, missing the ammo counter in the ranged attack repeating section.
2019-09-30 14:01:49 -05:00
Alejabar 27b4c22558 Update es.json (#5503)
An update.
2019-09-30 14:01:39 -05:00
Matthew Carpenter 5afa988338 Mythras v2.7 (#5502)
* Spanish translation and minor fixes

* Rounding movement measurements

* Adding linguistics option to campaign settings

* Removing NPC stuff from the json options

* Saving Mythras v2 progress

* Modify mythras sheet.json for new options

* stash

* Restored tranlastions and all but mook css

* Automation script added to help building Mythras sheets

* Autocalc migration up to skills, Mythras

* sheetwork autocalc for standard skills

* Auto calc up to passions

* Fix tenacity

* Finish migrating skills to shett workers

* Finished skills auto calc

* Half done with compat tab

* Stash work up to mostly finish mook skills

* Fixed percent symbol on Athletics mook btn

* Added up to psionic powers for mooks and added collapse to magic sections

* Stash mook sup to animism

* more stashed edits

* Stash commits

* v2 Mythras

* A few edits to Mythras changelog, typos and spelling

* Style adjustments for Firefox

* Small bugfixes for the Mythras v2 conversion scripts

* Small bugfixes for the Mythras v2 conversion scripts

* Some minor CSS adjustments to support Firefox better

* Mythras: fix styling issues with fetish tenacity

* v2.1 of Mythras sheet and reduce M-Space to a stub with notes to use the Mythras sheet

* Remove line from Mythras change log which wasn't meant for publishing

* v2.2 of Mythras sheet

* Added missing Worlds United setting from Default Sheet Settings

* v2.3 of Mythras Sheet

* Add missing v2.3 version update

* Mythras v2.4 and Odd Soot stub

* Update Odd Soot Logo

* Removing Odd Soot sheet per clevett's recommendation

* Restore M-Space to previous versions per clevett's recommendation

* Added deprecation notice to top of M-Space sheet

* Mythras v2.5

* Added equipment and money to compact/mook sheets

* Added Social Conflict Support

* Update changelop for v2.6

* Update de.json

* Mythras - switching over to gradle based build with automated uploading of srcs to roll20

* Mythras v2.7

* Updated Mythras Changlog
2019-09-30 14:01:10 -05:00
Cassie Levett a2d68f108e improvements (#5501) 2019-09-30 14:00:47 -05:00
Cassie Levett 9066415945 Mutant: Year Zero version 1.1 (#5500)
* upload images

* add bullets, food, grub section

* add grub, water, bullets section
2019-09-30 14:00:35 -05:00
Cassie Levett dacbff24a6 Shadowrun 5th Edition version 2.0: Chummer importer (#5499)
* Make the logo smaller

* Set theme jekyll-theme-time-machine

* use Charactermancer to build importer

* start of chummer input

* fix special attributes

* skills in progress

* qualities

* saving progress. Skills working

* Save updates, INFINATE LOOP somewhere

* stopped the loop. starting weapons

* Weapons are working

* bugfix for matrix initiative, skill rating mods, and awakened. added
clean function

* Exotic weapons, Weapon mods fixed

* better way to check if awakened

* armor import

* gear started, FAKE SIN need children

* fix magic/res attribute not being set properly. fix positive AP input

* update licenses and social tab

* spells update

* vehicles cause infiniate loop

* Adjusted CSS/HTML, Vehicles still looping

* Matrix & Programs done

* update Shadowrun 5th Edition

* fix spells and weapons using incorrect value

* add metavariant support

* Fixed contact names with quotes failing

* fixed limits, edge, essence

* saving SR5 importer

* fixed language of importer

* remove config.yml
2019-09-30 14:00:24 -05:00
Cassie Levett 87cac1e087 Delta Green version 1 new sheet (#5498)
* Make the logo smaller

* Set theme jekyll-theme-time-machine

* intitial commit

* delta green wip

* scss working again

* pug setup, rolltemplate broken

* personal data done, saving progress

* stat-pysch data wip

* stats wip, saving

* refactoed pug stats

* statistical data finished

* wip save

* delta green

* wip

* pysch done

* save skills start

* skills nearly finished

* 2nd page wip

* pc wireframe finished

* finished pc, add translations

* saving progress, starting sheetworkers

* remove unncessary divs

* save progress

* small changes

* Saving Hit Points Promise

* stat sheet workers done

* update add skill & attr rolls

* added buttons

* fixed placeholders

* saving small changes

* remove setting, npc/pc as select

* npc in progress

* wip

* change whisper to a switch

* npc near done, skills needed

* small change

* finish NPC

* fix alignment

* rename folder

* version 1 ready to go

* Delete deltagreen.css.map

* remove unncessary file
2019-09-30 13:59:31 -05:00
Kumatei 112ef72c4e Wild Talents 2nd Edition Edits (#5496)
* Added Wild Talents 2nd Edition Sheet

* fixed mistakes, added rolls

fixed min mistakes and added description output rolls

* made tables into divs

* Added more power slots

* added power slots, switched to dice matching
2019-09-30 13:58:47 -05:00
Ulty 5b835e236c Chroniques Galactiques: updated to version 3.7 (#5493) 2019-09-30 13:57:01 -05:00
Bljek 6b9b582ada pl.json (#5492)
That is Polish translation for this character sheet :) I hope it will get trough
2019-09-30 13:56:19 -05:00
Michael Smith ff9b65ab7e Battletech: A Time of War - character sheet skills upgrade (#5491)
* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.

* BTATOW Fix formatting of HTML for basic attributes.

* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.

* BTATOW Fix formatting of HTML for basic attributes.

* BTATOW Major rework of skills to automate as much as possible.

* BTATOW Add display names for skills.

* BTATOW Initial implementation of skill roll values being set dynamically.

* BTATOW Include user-defined subskills and specialties when rolling skills.

* BTATOW Update skills when sheet is opened.

* BTATOW Start to implement data migration for skills.

* BTATOW Start to use custom font for character sheet.

* BTATOW Add warning about upcoming skills change.

* BTATOW Add custom font files and start to add in styling to look like official character sheet.

* BTATOW More tweaking and fiddling with CSS and styling.

* BTATOW More playing around with CSS and styling.

* BTATOW Add attribute names as title property to skill fields.

* BTATOW More CSS tweaking.

* BTATOW Fixed CSS and HTML to get all the skills displaying properly.

* BTATOW Remove custom fonts and font files.

* BTATOW Display linked attribute values on skills, set skills to update when attributes are updated, and hide arrows on skill XP number picker in Firefox.

* BTATOW Add first part of skills data migration.

* BTATOW Skills data migration code implemented.

* BTATOW Only update skills on sheet open when sheet version is 3 or higher, and added in code to set new skill values once migration is done. Code to update sheet version once migration is complete not working currently.

* BTATOW Add more debug statements to try and work out why migration isn't working, and fix typo in skill object.

* BTATOW Add attribute check roll buttons, and titles for attribute names.

* BTATOW Check that old skill values have a value before trying to use them to fix TypeError: t is undefined error when running skill migration script.

* BTATOW Add rollable button to skills.

* BTATOW Update skills warning to include a date for when the skills changes will be going live.

* BTATOW Add in breaks to warning message for skills update.
2019-09-30 13:53:52 -05:00
suis-p 0f13a1aa91 Update ko.json (#5489) 2019-09-30 13:53:38 -05:00
Cassie Levett 49dfae2b25 uc-734 translations 2019-09-23 18:38:22 -05:00
Cassie Levett 4c5f34e2c0 add White Star, sepearte Hero Quests 2019-09-23 16:07:32 -05:00
Trestolt 75fc5509fb [Das_Schwarze_Auge_5_Tsa_Edition] small fixes and en translations (#5488)
* smaller fixes

* fixes readme

* starting with translation en

* translations
2019-09-23 16:02:38 -05:00
finderski 46e10fa42f Savage Worlds Tabbed v3.8 [NEW] (#5487)
* Update prowlersnparagons.html

Corrected the Display issue reported on the forums.

* Upgrade Warning

Warning about about an upcoming upgrade and uploading images in preparation for migrating code to point to github instead of my private website (as much as possible)

* Savage Worlds Tabbed Sheet Re-write v3.0 (SWADE Compatible)

Rewrote the sheet from the ground up. The sheet has been completely redesigned (with feedback from the user community).

The sheet includes a sheet worker to migrate old character datat to the new format.

Internationalization is supported

* Added missing commas

Sheet neon updated with missing commas

* Added more missing commas

Added more missing commas to sheet.json

* Making it the same as Roll20 Master

See Title

* Savage Worlds Tabbed: Bug Fixes and Enhancements

Fixed various bugs. Added enhancements to better support SWADE. Made changes to aid useability.

* Savage Wolds Tabbed Internationalization

A few fields and roll formulae were missing the data-i18n tags. Corrected the ones I could find.

* Savage Worlds Tabbed Rename Skills

Providing the ability to rename skills

* Savage Worlds Tabbed 3.3

Bug fixes and internationalization of the default Sheet Settings

* Power and Robot Armor Strength Name Change

Needed to change the attribute name for Power and Robot Armor strength. Implemented a sheetworker to migrate the values from the old attribute to the new.

* Statblock Button and Gritty Damage and Bug Fixes

Added support for Gritty Damage, as well as a Statblock output button. Also fixed several bugs.

* Updated the Info rolltemplate

Updated the info rolltemplate so if people want to use ability command buttons, the buttons are styled rather than the default large pink button.

* v3.6 Arcane Background Update

Added support for mulitple ABs and a few other minor tweaks and bugs fixes. Have also incorporated changes made by Gronyon.

* Added Talismans

Re-added Talismans to the sheet. Also added a config option to start Attributes at d6 instead of d4

* Update en.json

* Savage Worlds 3.8

Added new functionality...

* Updated JSON Files

Updated the sheet.json and en.json translation file.
2019-09-23 16:02:16 -05:00
Ken 0a3d045a3e [GURPS 1.6.7] (#5486)
* Advanced Move Options

Adding movement options

* Update gurps.html

Adding enhanced ground move.

* Update gurps.html

finished adding enhanced move ground

* Adding Enhanced Air Move

Added math to calculate Enhanced Air Move

* Air Move Encumbrance Added

Added Air Move Encumbrance calculation

* Add Water Movement

Add sections for water movement

* Jumping Stats

Adding jump stats

* Adding Jump Stats

Adding in jump stats.

* Jump updates

Add in jump points into attributes total
tweak running jump stats.

* Tweak jumping stats

Add more help text
fix formulas

* Update stats on new version

Update stats for movement, dice damage, and toggle unspents when a new version is detected

* Gurps updates

Tweak jumping info and match new styles

* updates gurps.html

Added Mark Updates as Read checkbox

* GURPS added headings

Added headings to the new move attributes areas

* GURPS rolltemplates

Adding rolltemplates to different rolls.

* Update gurps.html

Update all rolls to use rolltemplate. Add whisper method template rolls.

* gurps updates

Additional features to rolltemplates
Add damage type notes to rolltemplates

* gurps.html

Add ability to turn off critical plus 10 success check. If true, only apply critical plus 10 to skill, spell, and attack rolls

* gurps

add revision history

* gurps.html

Tweak text for critical successes option

* GURPS sheet.json

Adding default user options

* kob.css

attempting to resolve line ending issues

* Revert "kob.css"

This reverts commit e11666490e.

* GURPS sheet.json

Added user options

* GURPS Sheet

Added Stun, Knockdown, Unconscious, and Death Checks

* Fixing Line endings

Fixing line endings

* Fixing Line Endings

Changing line endings from LF to CRLF

* Update GURPS

Fixed rounding bug with flight move. Updated Air move column to hide enhanced move if there's no enhanced move.

* Update Gurps

Update revision history

* GURPS updates

Add editable damage note fields. Update damage type notes when new sheet is loaded.

* GURPS

Tweak spacing

* GURPS Sheet Updates

Text edits. Updated sheet.json description.
Changed Speed Add To Tracker to use rolltemplates.
Added Thrown Weight below Ranged Attacks.

* GURPS

Updated thrown object autocalc

* GURPS sheet and json

Minor text change.
Update sheet.json change radio to select and textarea to text.

* GURPS Misc. Tab

Add Misc. Tab.
Move some fields around.
Add new fields into misc. tab.

* GURPS Misc Tab

Added additional fields to Misc tab.

* GURPS Sheets

More tweaks to Misc tab. Renamed to bio tab.

* GURPS

Added Fright Check Threshold

* GURPS Sheet

Options tab. Reduced font-size for Wound Modifier Notes text boxes.
Roll templates. Reduced font-size for results.
Delete old update notices

* GURPS sheet

Updates tab. Highlight "mark updates as read" checkbox

* GURPS Sheets

Grimoure Tab. Tweak Spells based on: heading area. Added spacing

* GURPS sheet

tweak contrast of headers on Bio tab.

* Gurps sheets

Tweaks to Bio tab and Fright Check

* GURPS Sheets

update rolltemplate styles
minor text updates

* GURPS Add image file

Adding Rapid Fire Table Image

* GURPS Added rapid fire

* GURPS.html

Updated image to use roll20 path

* GURPS sheets

Initial code for highlighting, skills, combat, and equipment

* GURPS Sheets

Improved controls to move/delete rows
Added highlight checkbox to skills, melee, range, and inventory tables

* Gurps sheet.json

show damage notes turned off by default

* GURPS

Adding range calculator

* GURPS

added range calc. tool

* GURPS

misc tweaks to appearance and labels. Change how fright check mod works.

* GURPS

tweaks to elevation

* GURPS

Added range calculator reset

* GURPS - Announcments Box

Adding style and actions for announcements box

* GURPS

Added falling and collision tool

* GURPS

Update notes

* GURPS.html

Added Mike W to credit

* GURPS

Changed text links to button links

* GURPS

misc updates

* GURPS files

Added wildcard skill option.
Added usable links

* Update gurps.html

Refactor roll result template

* Update gurps.html

Incorporate the following main rules.

Regardless of the score you are rolling against, a roll of 3 or 4 is always a success, while a roll of 17 or 18 is always a failure.

* update gurps.html

Added names to a few roll buttons.

* gurps sheet

Added text areas for notes.

* update gurps

fix showNotes for rolls

* gurps update

grimoire tab. Added highlight row option, and modifier column.

* gurps

a number of updates

* Update gurps.html

* GURPS

Added active defense critical roll notes.

* GURPS update

Added training textarea

* GURPS

Toggle encumbrance table view

* GURPS

Fixed bug where new version can cause total weight rounding errors

* GURPS

fix spelling error

* gurps.html

resolving merge conflicts

* gurps.html

update version

* gurps

improved point breakdown for summary chart. Added more room for general tab notes.

* GURPS - tweaks

* GURPS point summary bug fix

Fix bug with totalling spend/unspent fields.

* GURPS fixes

* General Tab: Fix bug for totalling amounts in summary point table. Reported by Raymond G and Elaxter

* Rolltemplate: If Target is too low, show error message.

* GURPS

* Rolltemplate: If Target is too low, show warning message. If Defense roll, lowest Target is 1. All other rolls, lowest Target is 3.
* General Tab: Fix bug for totalling amounts in summary point table. Reported by Raymond G and Elaxter.
* General Tab: Fixed movement feats box alignment when Encrumbance table is expanded.

* gurps

Added on change to wound modifier notes.
Tweaks to jumping.
Logic fix to critical success on defense.
Added additional help text for combat defense info.

* gurps

Added date to announcement tip.

* gurps

Added bolded weight and tootltips for toggle buttons.
2019-09-23 16:01:28 -05:00
Cassie Levett d357539dbe Symboroum v2 (#5485)
* saving and uploading start of refactor

* save update in progress

* overhaul Symbaroum

* remove snarky comment

* Delete symbaroum.css.map

* remove cache

* update the preview
2019-09-23 16:01:10 -05:00
Caladcholg 0e69ab9c02 Fix accuracy check for general skills (#5484) 2019-09-23 15:59:33 -05:00
Zakarik c36467d878 [Eclipse Phase V2] Small fix (#5483)
* [EP2] Small fix

* Translation fix
2019-09-23 15:58:51 -05:00
suis-p d6cc46a204 The Sprawl (#5477)
* Update ko.json

* Update ko.json
2019-09-23 15:57:36 -05:00
Rúnar f3a144ec64 [Cyberpunk Red] fix bug with initiative rolls (#5474)
* Cyberpunk Red Jumpstart Kit character sheet

* Minor correction to JSON

* Added inline help for surprising skill rolls.

* Fixed issue with initiative rolls
2019-09-23 15:56:25 -05:00
Cassie Levett d44ea72c1d Wfrp4 additionalkeys (#5468)
* Make the logo smaller

* Set theme jekyll-theme-time-machine

* issue 5464 request

* Delete _config.yml
2019-09-23 15:56:03 -05:00
Cassie Levett 9761e5bde6 fix lancer in approved.yaml 2019-09-18 08:20:08 -05:00
Cassie Levett 276a0bc6a0 Rollback Savage Worlds to stable version uc-753 (#5481) 2019-09-17 15:51:34 -05:00
Cassie Levett ce6632712b UC-753 rollback savage worlds (#5480)
* rever SV uc-753

* revert the changes back to stable version

* uc-753 replace with stable version
2019-09-17 15:30:23 -05:00
Cassie Levett 254c278158 Savage Worlds Tabbed - UC-753 rollback (#5479)
* rever SV uc-753

* revert the changes back to stable version
2019-09-17 15:23:18 -05:00
Jeffrey Lamb fa1320d261 Temporarily use single quotes without escaping 2019-09-17 12:57:36 -04:00