* uploaded images * add sheet * updated readme * updated readme * updated readme * Update readme.md * upload gifs * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * fixed unskilled * Update readme.md * updated sheet.json * resized gifs to 400px width * pre-release fixes * pre-release fixes * removed obsolete image * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * renamed to SavageWorldsGraphPaper * renamed folder * Update readme.md * fixed image paths * skill lock does no longer lock mod/wd inputs * removed charset declaration * added wild die to roll templates * changed secondary container height for list items * removed style variable * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * extended Allies block and multiple fixes * removed default values for renaming options * added translation.json and some basic strings * Update readme.md * added more translation strings * added more translation hooks * added renaming option for integrity drawbacks * fixed wrong description * even more translations * remaining translation hooks, new mixin for vehicle weapons, some css reductions * Update readme.md * Update readme.md * updated translations * added * Update readme.md * Update readme.md typo * Update readme.md spelling error * Update readme.md added link * removed custom add item labels due to being not translatable * removed @charset UTF-8; * Update readme.md * yet even more translation stuff * dice parser includes renamed abbreviations * removed placeholder translations from hexfields * circumvented translation error for height * removed untranslatable label from empty list * removed die label from untrained bubble * circumvented translation error for height * updated settings strings * removed transition from damage roll toggle * updated readme * updated translations * Update readme.md * Update readme.md * ordered translations, removed UTF-8 declaration from CSS * added string interpolation * added preview image * Update readme.md * added extra sheet preview image * optimized image * Update readme.md * fixed meta field and extra preview image * string interpolation, missing translations, hyphens to underscore (fml) * fixed introduced errors from refactoring * translation fixes * resolved conflict due to underscore naming scheme * removed console log commands * resolved conflict due to underscore naming scheme #2 * fixed missing skill track labels * updated helper text * Update readme.md * removed obsolete leading whitespaces * prepared scss file for translation overrides * Update readme.md * some JS clean-up * added style option to disable skill die numbers * added settings.gif * Update readme.md * added roll preview * improved roll preview * Update readme.md * Update readme.md * updated list item label * reduced roll preview size * reduced extra sheet preview size * dice parser now captures X+ and X- references as well * made lightest text color slightly darker * switched global transitions to local ones to boost performance * added missing transition * updated readme.md * updated readme.md and sheet.json * added missing color transition * Update readme.md * fixed dice parser bug * added missing opacity transition * Update readme.md * added comment to BS script function * fixed positioning of hexfield * prepared rolltemplates for higher rate of fires * made max rof a global variable * increases rate of fire range to 8 * updated readme.md * added ammunition block * added new help section for ammunition * Update readme.md * Update readme.md * updated sheet.json and translations * Update readme.md * Update readme.md * fixed button color * added missing/changed translations, improved roll templates, extended skill settings * streamlined roll template hooks * added reroll button to roll templates * cleaned up directory, updated sheet.json and readme.md * optimized preview image * Update readme.md * Update readme.md * Update readme.md * added missing reroll, prepared skill rolls for referencing * removed test button * css fixes, added roll button and options to repeating lists * fixed critical bug in dice parser * added set max capacity to ammunition block * removed redundant css * updated sheet.json and readme.md * Update readme.md * updated sheet.json * updated/added preview gifs * Update readme.md * Update readme.md * Update readme.md * removed obsolete/redundant css (575 lines), improved performance * fixed button font-size * removed obsolete characters from css * removed more obsolete characters from css * further css reductions * pluralized label * add line ending * fixed attribute font-size * added dice parser to helper roll buttons * improved rate of fire handling * added rof toggle to repeating lists * Update readme.md * updated sheet.json * fixed sheet default options * refactored running * Update readme.md * updated help text for dice roller * fixed list rolls * added override for wild die in lists * added multiplier to augmentations * added damage button to weapon rolls * reduced html/css/translations * html reduction * updated readme.md * updated readme.md * added damage roll button to power list rolls * added help texts for raise damage, list item options, and extra sheet * updated readme.md * added setting toggles and injection options * added help entry for roll injections * updated readme.md and sheet.json * css fix for roll templates * another css fix * css fixes * updated readme * cleanup * icon position for lower resolutions * icon css reduction * added settings to hide silhouette/skill markers, improved css performance * rearranged some settings * added setting to hide augmentation markers * updated sheet.json * updated readme * alphabetically ordered settings * fixed critical bug in rolls, added toggles for global queries * updated readme * bugfix * small style adjusments * small style adjusments * new weight icon * small icon adjustment * updated sheet.json and preview image * fixed renaming feature * reduced file size of preview image * fixed some Firefox css issues * added three configurable custom buttons * updated readme and sheet.json * rof toggle is now applied to list damage rolls * fixed font-size for damage roll templates * small skill button width adjustment * text overflow fix for firefox * fixed missing silhouette switch * added gm roll toggle * fixed minor attribute inconsistency between wildcard and extras * shortened sheetworkers, added toggle for damage dice exploding * fixed exploding damage dice toggle default * fixed exploding damage dice toggle default for powers * refactored all skill rolls * updated readme and sheet.json * caught error with empty query modifier * extended rol template * extended settings * added abilities block * updated readme and sheet.json * fixed unskilled rolls
Roll20 Character Sheets
This repository is the collection of all the community-contributed character sheets that are available for use on Roll20.
Contributing
Full Character Sheet documentation can be found on the Roll20 Wiki: Building Character Sheets.
Pull requests are processed weekly and should be submitted no later than 6am PST Mondays, roughly 13:00-14:00 UTC. Earlier submissions are encouraged to allow for peer review from other contributors. On Monday, a Roll20 staff member will review the content to ensure it meets the standards documented on the Roll20 Wiki. Comments, concerns, and changes as a result of review will need to be addressed before the pull request can be merged into the repository.
Internationalization & Translations
Help us make these sheets accessible in as many languages as possible. We use Crowdin to crowdsource translations.
The best way to translate an existing character sheet is to become a translator by emailing a request to team@roll20.net.
Character Sheet authors have a number of controls over how the sheet is translated and how the translation is displayed. Full documentation can be found in the Roll20 Wiki. Sheets that are duplicated and translated manually rather than using this translation process will not be accept.
Improving Existing Character Sheets
If you want to help improve an existing sheet, just clone this repository. Make your changes, test them in app using the Custom accessible with a Roll20 Pro account, and submit a pull request.
Creating your own
If you would like to contribute a new sheet for the community to use, just clone this repository and follow the directions for GitHub. New sheets will need to meet the minimum required standards located in the Roll20 Wiki.
Creating a sheet.json File
When you are ready to submit your template for public use, create a sheet.json file in your sheet's folder (see the kitchensink folder for an example sheet.json file). This file is required to be named sheet.json. The file has the following fields:
html: The exact name, including capitzation, of the HTML file for the sheet (e.g.kitchensink.html).css: The exact name, including capitzation, of the CSS file for the sheet (e.g.kitchensink.css).authors: A simple string telling who contributed toward the sheet (e.g.Riley Dutton)roll20userid: A simple string telling the Roll20 User ID's of the authors (e.g.1or45672,145678). Just used so we know who to credit internally, won't be shown publicly on the site.patreon: Place the URL for a Patreon campaign here, and it will appear under your sheet's description when selected. (e.g."https://www.patreon.com/<name>")tipeee: Place the URL for a Tipeee here, and it will appear under your sheet's description when selected. (e.g."https://www.tipeee.com/<name>")preview: The exact name, including capitzation, of an image file which included in your sheet folder showing a preview/screenshot of the sheet (will be displayed in-app at 500x500 resolution) (e.g.kitchensink.png).instructions: Markdown-formatted instructions for using the sheet. If there are any particular setup steps, special rolls you want to make the player aware of, etc., this is the place to put that info. Try to be succinct.
After we have reviewed your sheet if we approve it we will add it to the approved.yaml file in the root directory which will cause it to be available to everyone on the main Roll20 site. If we reject your sheet, we will comment on your Github commit and let you know what changes need to be made before it can be accepted.
PLEASE VERIFY YOUR SHEET.JSON IS VALID JSON at http://jsonlint.com before you submit it!
Guidelines
The former guidelines found here have been moved and expanded on in the Roll20 Wiki: Building Character Sheets.
License
All of the code (HTML/CSS) of the sheets in this repository is released under the MIT license (see LICENSE file for details). If you contribute a new sheet or help improve an existing sheet, you agree that your contribution is released under the MIT License as well.