forgot roll.js when i updated .js files

This commit is contained in:
jalensailin
2022-09-03 12:31:06 -04:00
parent c7de25722a
commit d0fac732b6
2 changed files with 6 additions and 4 deletions
+3 -1
View File
@@ -103,7 +103,9 @@ Hooks.once('init', async function() {
}
});
Handlebars.registerHelper('getActorSkillProp', function(actorData, skillName, prop) { // Is this used anywhere?
// Is this used anywhere?
Handlebars.registerHelper('getActorSkillProp', function(actorData, skillName, prop) {
try{
if(skillName != "" && prop != ""){
let skills = actorData.data.skills;
+3 -3
View File
@@ -2,7 +2,7 @@ import {localizeWithFallback} from "../other/utility-functions.js"
export async function sendPercentileTestToChat(actor, skill, target, rollMode){
//let roll = new Roll('1D100', actor.data.data).evaluate(false);
let roll = new Roll('1D100', actor.data.data)
let roll = new Roll('1D100', actor.system)
await roll.evaluate({async: true});
@@ -140,7 +140,7 @@ export function skillCheckResultIsCritical(rollResult){
export async function sendLethalityTestToChat(actor, weaponName, target, rollMode){
//let roll = new Roll('1D100', actor.data.data).evaluate(false);
let roll = new Roll('1D100', actor.data.data);
let roll = new Roll('1D100', actor.system);
await roll.evaluate({async: true});
@@ -244,7 +244,7 @@ export async function sendDamageRollToChat(actor, label, diceFormula, rollMode){
//diceFormula += actor.data.data.statistics.str.meleeDamageBonusFormula;
let roll = new Roll(diceFormula, actor.data.data);
let roll = new Roll(diceFormula, actor.system);
await roll.evaluate({async: true});