Commit Graph
24 Commits
Author SHA1 Message Date
Aaron Lutomski bf4ca9bf88 Implemented Active Effects.
Used AE to implement exhaustion, stimulants, and rest.
2026-05-29 21:07:33 -07:00
Aaron Lutomski 67b70268b6 Large scale refactor to bring system in line with modern Foundry system guidelines and improve maintainability. 2026-05-29 21:07:33 -07:00
Aaron Lutomski a6d0cba1c1 Fix Agent Sheet v2 tab navigation positioning.
Move items to ItemV2.

More API deprecation fixes.
2026-05-29 21:05:50 -07:00
Samuel Lopez 3a8d5285cf fix (#355): save physical description 2026-04-15 23:13:37 -04:00
jalensailin 806f1c90d8 Merge remote-tracking branch 'origin/master' into hotfix/v1.6.4 2026-02-13 12:59:25 -05:00
Samuel Lopez ff00eaa53b feat (#338): remove checkbox for unnatural 2026-02-10 15:24:33 +01:00
Samuel Lopez 24559561e4 feat (#296): remove adaptation checks if not adapted 2026-01-21 10:38:50 +01:00
Mykhailo Budiakov c2d3634e21 fix code style issue 2025-07-28 19:53:53 +03:00
reyzor1991andJalen b349149047 Apply suggestions from code review
Co-authored-by: Jalen <72114365+jalensailin@users.noreply.github.com>
2025-07-28 18:42:00 +03:00
reyzor1991andJalen c835eafde1 Apply suggestions from code review
Co-authored-by: Jalen <72114365+jalensailin@users.noreply.github.com>
2025-07-28 18:41:31 +03:00
Mykhailo Budiakov 8448bb64ba use DialogV2 for SkillImprovements 2025-07-28 07:14:16 +03:00
jalensailin e2e8e0e8e3 1d4-1 formula for skill improvement rolls works correctly now;
also simplifies the agent sheet even more,
2025-07-25 18:52:12 -04:00
jalensailin 908c495d6a remove unused _resetBreakingPoint fxn 2025-07-25 16:54:56 -04:00
jalensailin 9219d0d9ca Improve / clean logic of applying skill improvements 2025-07-25 16:50:52 -04:00
jalensailin 8d2f1caeb8 remove unused templates 2025-07-23 21:34:34 -04:00
jalensailin 1708b18f7b get notes displaying in each sheet (except vehicles) 2025-07-23 19:02:51 -04:00
jalensailin 0b654acf8c prepare descriptions per-sheet 2025-07-23 18:30:15 -04:00
jalensailin 9df7e3a397 toggle actions are now generic (mostly) 2025-07-23 15:18:22 -04:00
jalensailin 5f296c5779 localize tab names again 2025-07-23 13:15:08 -04:00
jalensailin bafeb402be define shared parts in base-actor-sheet 2025-07-22 14:16:24 -04:00
jalensailin c264945b92 make base agent sheet override template_path 2025-07-22 12:36:13 -04:00
jalensailin 3fba97cc52 create/register sheets for all actor types;
vehicle sheets don't work quite yet and npc/unnatural are the same thing
2025-07-22 12:36:13 -04:00
jalensailin 47e800cd57 move a few more functions to base-actor-sheet 2025-07-22 12:36:13 -04:00
jalensailin e3ace1b481 move/rename actor-sheet.js 2025-07-22 12:36:13 -04:00