New translations translation.json (Korean)
This commit is contained in:
+109
-109
@@ -152,83 +152,83 @@
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"reroll-critic-damage-roll": "Reroll critic damage",
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"multiply-critic-damage-roll": "Multiply critic damage",
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"single-attack": "Single Attack",
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"full-attack": "Full Attack",
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"full-attack": "전력 공격",
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"damage-roll": "피해 굴림",
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"single-attack-damage": "Single Attack and Damage",
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"weapon-enhancement-a": "Weapon Enh",
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"weapon-focus-s": "Weapon<br>Focus",
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"weapon-specialization-as": "Weapon<br>Specialize",
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"attack": "Attack",
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"attack-enhancement-a": "Attack Enh",
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"attack-focus-s": "Attack<br>Focus",
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"attack-specialization-as": "Attack<br>Specialize",
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"critical": "Critical",
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"range": "Range",
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"ammunition": "Ammunition",
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"attack-ability": "Attack Ability",
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"damage-ability": "Damage Ability",
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"special-properties": "Special Properties",
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"strength-a": "Str",
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"dexterity-a": "Dex",
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"wisdom-a": "Wis",
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"intelligence-a": "Int",
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"half-strength": "1/2 Str",
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"strength-and-half-strength": "Str+1/2Str",
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"strength-and-intelligence": "Str+Int",
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"strength-and-dexterity": "Str+dex",
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"strength-and-dexterity-and-intelligence": "Str+Dex+Int",
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"attack-calculation-a": "Attack Calc",
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"macro": "Macro",
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"full-attack-macro": "Full Attack Macro",
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"damage-calculation-a": "Damage Calc",
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"critical-calculation-a": "Crit Calc",
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"damage-macro": "Damage Macro",
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"other-weapons": "Other Weapons",
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"other-attacks": "Other Attacks",
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"immobilized": "Immobilized",
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"armor-check-penalty-a": "Armor Check Pen",
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"armor": "Armor",
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"armor-class-items-i": "AC Items",
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"armor-name": "Armor Name",
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"bonus": "Bonus",
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"maximum-dexterity-a": " Max Dex ",
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"check-penalty": " Check Penalty ",
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"spell-failure": "Spell Failure",
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"shield": "Shield",
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"armor-bonus": "Armor Bonus",
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"properties": "Properties",
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"other-armor-class": "Other Armor Class",
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"other-armor-class-i": "Other AC",
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"ability-bonuses": "Ability Bonuses",
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"bonus-for-armor-class-i": "Bonus for AC",
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"touch-armor-class-a": "Touch AC",
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"weapon-enhancement-a": "무기 강화",
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"weapon-focus-s": "무기 집중",
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"weapon-specialization-as": "무기 전문화",
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"attack": "명중",
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"attack-enhancement-a": "명중 강화",
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"attack-focus-s": "명중 집중",
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"attack-specialization-as": "명중 전문화",
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"critical": "크리티컬",
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"range": "범위",
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"ammunition": "탄창",
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"attack-ability": "명중 능력치",
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"damage-ability": "피해 능력치",
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"special-properties": "특별한 소유물",
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"strength-a": "근력",
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"dexterity-a": "민첩",
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"wisdom-a": "지혜",
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"intelligence-a": "지능",
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"half-strength": "1/2 근력",
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"strength-and-half-strength": "근력+1/2근력",
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"strength-and-intelligence": "근력+지능",
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"strength-and-dexterity": "근력+민첩",
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"strength-and-dexterity-and-intelligence": "근력+민첩+지능",
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"attack-calculation-a": "명중 계산",
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"macro": "매크로",
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"full-attack-macro": "전력 공격 매크로",
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"damage-calculation-a": "피해 계산",
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"critical-calculation-a": "크리티컬 계산",
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"damage-macro": "피해 매크로",
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"other-weapons": "다른 무기",
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"other-attacks": "다른 공격",
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"immobilized": "이동 불가",
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"armor-check-penalty-a": "장갑 판정 페널티",
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"armor": "장갑",
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"armor-class-items-i": "AC 아이템",
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"armor-name": "장갑 이름",
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"bonus": "보너스",
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"maximum-dexterity-a": "최대 민첩",
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"check-penalty": "판정 페널티",
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"spell-failure": "주문 실패",
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"shield": "방패",
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"armor-bonus": "장갑 보너스",
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"properties": "소지품",
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"other-armor-class": "다른 AC",
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"other-armor-class-i": "다른 AC ",
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"ability-bonuses": "능력치 보너스",
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"bonus-for-armor-class-i": "AC 보너스",
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"touch-armor-class-a": "접촉 AC",
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"flat-footed-armor-class-i": "FF AC",
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"immobilized-armor-class-i": "Immobilized AC",
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"ability-armor-class-info": "Typically: part of AC and Touch AC. Penalty is part of FF AC and Immobilized AC, bonus is not. Capped by Armor and Load.",
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"name": "이름",
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"armor-class-bonus-i": "AC Bonus",
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"armor-class-bonus-i": "AC 보너스",
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"capped?": "Capped?",
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"capped-armor-class-bonus-i": "Capped AC Bonus",
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"in-touch-armor-class?-i": "In Touch AC?",
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"in-flat-footed-armor-class?-i": "In FF AC?",
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"source/notes": "Source/Notes",
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"dexterity-bonus-a": "Dex Bonus",
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"source/notes": "출처/기록",
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"dexterity-bonus-a": "민첩 보너스",
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"dexterity-armor-class-modification-info": "Limited by Armor and Load; In AC and Touch AC; *Not in FF AC(except for penalty).",
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"armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
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"from-armor-above": "From Armor, above. ",
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"from-shield-above": "From Shield, above. ",
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"natural-armor": "Natural Armor",
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"natural-armor": "천연 갑옷",
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"natural-armor-class-info": " Component of AC and FF AC; Not component of Touch AC ",
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"current-natural-armor-bonus": "Current Natural Armor Bonus",
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"current-natural-armor-bonus": "현재 천연 갑옷 보너스",
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"dodge-armor-class-info": " Component of AC and Touch AC; Not a component of FF AC. ",
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"current-dodge-bonus": "Current Dodge Bonus",
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"current-dodge-bonus": "현재 회피 보너스",
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"deflection-armor-class-info": " Component of AC, Touch AC, and FF AC. ",
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"current-deflection-bonus": "Current Deflection Bonus",
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"miscellaneous-armor-class-i": "Misc AC",
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"current-deflection-bonus": "현재 역장 보너스",
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"miscellaneous-armor-class-i": "기타 AC",
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"miscellaneous-armor-class-info": " Potential component of AC, Touch AC, FF or Immobilized AC. ",
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"in-armor-class?-i": "In AC?",
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"in-immobilized-armor-class?-i": "In Immobl AC?",
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"current-miscellaneous-armor-class-bonus": "Current Misc AC Bonus",
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"current-miscellaneous-armor-class-bonus": "현재 기타 AC 보너스",
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"encumbrance/load": "Encumbrance/Load",
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"encumbrance-and-load": "Encumbrance and Load",
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"light-load": " Light Load ",
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@@ -236,13 +236,13 @@
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"heavy-load": " Heavy Load ",
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"lift-over-head-a": " Lift Over ",
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"lift-off-ground": " Lift Off Ground ",
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"push/drag": " Push/ Drag ",
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"push/drag": "밀기/끌기",
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"or-less": "or less",
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"weight-carried": " Weight Carried ",
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"character-size-a": " Char Size ",
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"character-size-a": "캐릭터 크기",
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" data-i18n=": " Load ",
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"speed-30ft": " Speed (30 ft.)",
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"speed-20ft": " Speed (20 ft.)",
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"speed-30ft": "이동력(30 피트)",
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"speed-20ft": "스피드(20 피트)",
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"run": " Run",
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"colossal-quadruped": "Colossal Quadruped",
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"gargantuan-quadruped": "Gargantuan Quadruped",
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@@ -253,37 +253,37 @@
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"tiny-quadruped": "Tiny Quadruped",
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"diminutive-quadruped": "Diminutive Quadruped",
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"fine-quadruped": "Fine Quadruped",
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"light": "빛",
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"heavy": "Heavy",
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"feet-i": "ft",
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"single-use-items": "Single Use Items",
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"quantity-a": "Qty",
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"cost(gp)": "Cost (gp)",
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"total-cost(gp)-i": "T_Cost (gp)",
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"light": "가벼움",
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"heavy": "무거움",
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"feet-i": "피트",
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"single-use-items": "단독 사용 아이템",
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"quantity-a": "수량",
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"cost(gp)": "비용(GP)",
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"total-cost(gp)-i": "총 비용(GP)",
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"weight-a": "Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
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"total-weight-a": "T_Wt (<span name=\"attr_weightunit\" title=\"weightunit\"></span>)",
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"hitpoints-i": "HPs",
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"hitpoints-i": "HP",
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"hardness-a": "Hard",
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"location": "Location",
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"total-cost": "Total Cost",
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"gold-pieces-i": "gp",
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"total-weight": "Total Weight:",
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"total-cost": "총 비용",
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"gold-pieces-i": "GP",
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"total-weight": "총 무게:",
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"not-copied": "Not Copied",
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"total-weight-copied": "Total Weight Copied to Weight Carried",
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"magic-items": "Magic Items",
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"magic-items-slots": "Magic Items Slots",
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"other-items": "Other Items",
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"head": "Head",
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"face": "Face",
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"throat": "Throat",
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"shoulders": "Shoulders",
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"body": "Body",
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"torso": "Torso",
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"arms": "Arms",
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"hands": "Hands",
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"ring": "Ring",
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"waist": "Waist",
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"money": "Money",
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"magic-items": "매직 아이템",
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"magic-items-slots": "매직 아이템 슬롯",
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"other-items": "기타 아이템",
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"head": "머리",
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"face": "얼굴",
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"throat": "목",
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"shoulders": "어깨",
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"body": "전신",
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"torso": "반신",
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"arms": "팔",
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"hands": "손",
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"ring": "반지",
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"waist": "허리",
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"money": "돈",
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"copper-pieces-iu": "CP",
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"silver-pieces-iu": "SP",
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"gold-pieces-iu": "GP",
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@@ -291,17 +291,17 @@
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"skill-points-per-level-a": "Skill Points/Lvl",
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"global-skill-bonus": "Global Skill bonus",
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"bonus-to-all-skill-ckecks": "This bonus is applied to all skill checks",
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"skill-names": "Skill Names",
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"total-bonus-s": "Total<br>Bonus",
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"stat": "Stat",
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"ability-modifier-as": "Ability<br>Mod.",
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"skill-names": "기술 이름",
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"total-bonus-s": "총 보너스",
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"stat": "스탯",
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"ability-modifier-as": "능력 수정치",
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"ranks": "Ranks",
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"armor-penalty-s": "Armor<br>Penalty",
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"miscellaneous-modifier-as": "Misc<br>Mod.",
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"damage-bonus-as": "Damage<br>Bonus",
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"whisper-gm": "Whisper<br>GM",
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"yes": "Yes",
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"no": "No",
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"armor-penalty-s": "장갑 페널티",
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"miscellaneous-modifier-as": "기타 수정치",
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"damage-bonus-as": "피해 보너스",
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"whisper-gm": "GM에게 귓속말",
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"yes": "네",
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"no": "아니오",
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"turning-check": "Turning Check",
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"full-turning-check": "Full Turning Check",
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"turning-bonus": "Turning Bonus",
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@@ -311,11 +311,11 @@
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"turning-level": "Turning level",
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"appraise": "Appraise",
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"not-applicable": "N/A",
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"balance": "Balance",
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"bluff": "Bluff",
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"charisma-a": "Cha",
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"concentration": "Concentration",
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"constitution-a": "Con",
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"balance": "균형 잡기",
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"bluff": "허풍",
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"charisma-a": "매력",
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"concentration": "집중",
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"constitution-a": "건강",
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"craft": "공예",
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"decipher-script": "Decipher Script",
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"diplomacy": "Diplomacy",
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@@ -323,16 +323,16 @@
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"disguise": "Disguise",
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"escape-artist": "Escape Artist",
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"forgery": "Forgery",
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"gather-information": "Gather Information",
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"handle-animal": "Handle Animal",
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"heal": "Heal",
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"hide": "숨기기",
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"intimidate": "Intimidate",
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"jump": "Jump",
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"gather-information": "정보 수집",
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"handle-animal": "동물 다루기",
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"heal": "치료",
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"hide": "숨기",
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"intimidate": "위협",
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"jump": "도약",
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"knowledge": "지식",
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"arcana": "Arcana",
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"arcana": "아르카나",
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"engineering-a": "Engineer",
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"dungeoneering-a": "Dungeon",
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"dungeoneering-a": "던전학",
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"geography": "Geography",
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"history": "History",
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"local": "Local",
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