Merge pull request #3117 from MrPadRpg/master

V1.2 - Armor penalty fix
This commit is contained in:
wing-it
2017-10-23 15:23:06 -05:00
committed by GitHub
4 changed files with 622 additions and 397 deletions
+5 -1
View File
@@ -62,6 +62,10 @@ h1 {
vertical-align:bottom;
}
.sheet-checkbox-config {
}
.sheet-use-hit-location{
float: left;
}
@@ -572,7 +576,7 @@ div.sheet-header{
}
.sheet-rTableCell, .sheet-rTableHead {
display: table-cell;
padding: 3px 10px;
padding: 3px 10px;
border: 1px solid grey;
}
.sheet-rTableHead {
+304 -89
View File
@@ -2,6 +2,7 @@
<input type="hidden" name="attr_initSheet" value="1"/>
<input type="hidden" name="attr_initHp" value="1"/>
<input type="hidden" name="attr_initFate" value="1"/>
<!--spacer so scrollbar does not disappear-->
<div style="width:1px; height:600px; min-height:600px;position:absolute;left:1px;">&nbsp;</div>
@@ -1925,11 +1926,24 @@
<section role="region" aria-label="Configuration" data-i18n-aria-label="page-config-aria">
<div class="sheet-section sheet-section-config">
<div class="sheet-header sheet-text-center" style="width:100%;"><span data-i18n="rules">Rules</span></div>
<br/>
<input type="checkbox" class="sheet-noshow" name="attr_useArmorPenalty" value="1"><span data-i18n="use-armor-penalty">Use Armor Penalty?</span>
<br/>
<br/>
<div class="sheet-header sheet-text-center" style="width:100%;"><span data-i18n="misc">Miscellaneous</span></div>
<br/>
<span data-i18n="rolls-results">Rolls Results</span> :
<select name="attr_PC-whisper" style="width:150px">
<option value="&nbsp;" data-i18n="public" selected>Public</option>
<option value="/w gm" data-i18n="whisper-to-gm">Whisper to GM</option>
</select>
<br/>
<br/>
</div>
</section>
@@ -1941,7 +1955,7 @@
<div class="sheet-footer">
<div class="sheet-table">
<div class="sheet-table-row">
<span class="sheet-table-cell"><span data-i18n="footer-created-by">Created By</span> PadRPG <span data-i18n="footer-inspired">(highly inspired by the Pathfinder Sheet)</span> | <span data-i18n="footer-last-update">Last Update</span>:<i>15.10.2017&nbsp;&nbsp;</i>v1.1</span>
<span class="sheet-table-cell"><span data-i18n="footer-created-by">Created By</span> PadRPG <span data-i18n="footer-inspired">(highly inspired by the Pathfinder Sheet)</span> | <span data-i18n="footer-last-update">Last Update</span>:<i>23.10.2017&nbsp;&nbsp;</i>v1.2</span>
</div>
</div>
</div>
@@ -3223,8 +3237,8 @@
/* Basic Skills Calculation */
/****************************/
on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty", function () {
getAttrs(["str", "con", "dex", "siz", "int", "pow", "cha", "total_armor_penalty"], function (values) {
on("change:str change:con change:dex change:siz change:int change:pow change:cha", function () {
getAttrs(["str", "con", "dex", "siz", "int", "pow", "cha"], function (values) {
var strValue = parseInt(values.str);
var conValue = parseInt(values.con);
@@ -3233,13 +3247,12 @@
var intValue = parseInt(values.int);
var powValue = parseInt(values.pow);
var chaValue = parseInt(values.cha);
var penaltyMod = parseInt(values["total_armor_penalty"]);
setAttrs({
'acrobatics-base': dexValue+penaltyMod,
'athletics-base': strValue+dexValue+penaltyMod,
'acrobatics-base': dexValue,
'athletics-base': strValue+dexValue,
'boating-base': strValue,
'dodge-base': 10+dexValue-sizValue+penaltyMod,
'dodge-base': 10+dexValue-sizValue,
'driving-base': 10+powValue,
'evaluate-base': intValue,
'first-aid-base': intValue,
@@ -3250,14 +3263,14 @@
'perception-base': intValue+powValue,
'persistence-base': 40+chaValue+powValue,
'resilience-base': 40+conValue+powValue,
'riding-base': dexValue+powValue+penaltyMod,
'riding-base': dexValue+powValue,
'sing-base': chaValue,
'sleight-base': dexValue+penaltyMod,
'stealth-base': 10+dexValue-sizValue+penaltyMod,
'throwing-base': dexValue+penaltyMod,
'sleight-base': dexValue,
'stealth-base': 10+dexValue-sizValue,
'throwing-base': dexValue,
'unarmed-base': strValue,
'basic-close-combat-base':strValue+dexValue+penaltyMod,
'basic-ranged-base':dexValue+penaltyMod
'basic-close-combat-base':strValue+dexValue,
'basic-ranged-base':dexValue
});
});
@@ -3267,17 +3280,31 @@
/* Acrobatics Skill Calculation */
/********************************/
on("change:acrobatics-base change:acrobatics-mod", function (eventinfo) {
getAttrs(["acrobatics-base","acrobatics-mod"], function (values) {
on("change:acrobatics-base change:acrobatics-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["acrobatics-base","acrobatics-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var acrobaticsBase = parseInt(values["acrobatics-base"]);
var acrobaticsMod = parseInt(values["acrobatics-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'acrobatics': acrobaticsBase+acrobaticsMod
});
if(usePenalty==1){
if((acrobaticsMod+penaltyVal)>=0){
setAttrs({
'acrobatics': acrobaticsBase+acrobaticsMod+penaltyVal
});
}
else{
setAttrs({
'acrobatics': acrobaticsBase
});
}
}
else{
setAttrs({
'acrobatics': acrobaticsBase+acrobaticsMod
});
}
});
});
@@ -3285,17 +3312,31 @@
/* Athletics Skill Calculation */
/*******************************/
on("change:athletics-base change:athletics-mod", function (eventinfo) {
getAttrs(["athletics-base","athletics-mod"], function (values) {
on("change:athletics-base change:athletics-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["athletics-base","athletics-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var athleticsBase = parseInt(values["athletics-base"]);
var athleticsMod = parseInt(values["athletics-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'athletics': athleticsBase+athleticsMod
});
if(usePenalty==1){
if((athleticsMod+penaltyVal)>=0){
setAttrs({
'athletics': athleticsBase+athleticsMod+penaltyVal
});
}
else{
setAttrs({
'athletics': athleticsBase
});
}
}
else{
setAttrs({
'athletics': athleticsBase+athleticsMod
});
}
});
});
@@ -3320,17 +3361,31 @@
/* Dodge Skill Calculation */
/***************************/
on("change:dodge-base change:dodge-mod", function (eventinfo) {
getAttrs(["dodge-base","dodge-mod"], function (values) {
on("change:dodge-base change:dodge-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["dodge-base","dodge-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var dodgeBase = parseInt(values["dodge-base"]);
var dodgeMod = parseInt(values["dodge-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'dodge': dodgeBase+dodgeMod
});
if(usePenalty==1){
if((dodgeMod+penaltyVal)>=0){
setAttrs({
'dodge': dodgeBase+dodgeMod+penaltyVal
});
}
else{
setAttrs({
'dodge': dodgeBase
});
}
}
else {
setAttrs({
'dodge': dodgeBase+dodgeMod
});
}
});
});
@@ -3508,17 +3563,31 @@
/* Riding Skill Calculation */
/****************************/
on("change:riding-base change:riding-mod", function (eventinfo) {
getAttrs(["riding-base","riding-mod"], function (values) {
on("change:riding-base change:riding-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["riding-base","riding-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var ridingBase = parseInt(values["riding-base"]);
var ridingMod = parseInt(values["riding-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'riding': ridingBase+ridingMod
});
if(usePenalty==1){
if((ridingMod+penaltyVal)>=0){
setAttrs({
'riding': ridingBase+ridingMod+penaltyVal
});
}
else{
setAttrs({
'riding': ridingBase
});
}
}
else{
setAttrs({
'riding': ridingBase+ridingMod
});
}
});
});
@@ -3542,17 +3611,31 @@
/*****************************/
/* Sleight Skill Calculation */
/*****************************/
on("change:sleight-base change:sleight-mod", function (eventinfo) {
getAttrs(["sleight-base","sleight-mod"], function (values) {
on("change:sleight-base change:sleight-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["sleight-base","sleight-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var sleightBase = parseInt(values["sleight-base"]);
var sleightMod = parseInt(values["sleight-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'sleight': sleightBase+sleightMod
});
if(usePenalty==1){
if((sleightMod+penaltyVal)>=0){
setAttrs({
'sleight': sleightBase+sleightMod+penaltyVal
});
}
else{
setAttrs({
'sleight': sleightBase
});
}
}
else{
setAttrs({
'sleight': sleightBase+sleightMod
});
}
});
});
@@ -3560,17 +3643,31 @@
/* Stealth Skill Calculation */
/*****************************/
on("change:stealth-base change:stealth-mod", function (eventinfo) {
getAttrs(["stealth-base","stealth-mod"], function (values) {
on("change:stealth-base change:stealth-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["stealth-base","stealth-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var stealthBase = parseInt(values["stealth-base"]);
var stealthMod = parseInt(values["stealth-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'stealth': stealthBase+stealthMod
});
if(usePenalty==1){
if((stealthMod+penaltyVal)>=0){
setAttrs({
'stealth': stealthBase+stealthMod+penaltyVal
});
}
else{
setAttrs({
'stealth': stealthBase
});
}
}
else{
setAttrs({
'stealth': stealthBase+stealthMod
});
}
});
});
@@ -3578,17 +3675,31 @@
/* Throwing Skill Calculation */
/******************************/
on("change:throwing-base change:throwing-mod", function (eventinfo) {
getAttrs(["throwing-base","throwing-mod"], function (values) {
on("change:throwing-base change:throwing-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["throwing-base","throwing-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var throwingBase = parseInt(values["throwing-base"]);
var throwingMod = parseInt(values["throwing-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'throwing': throwingBase+throwingMod
});
if(usePenalty==1){
if((throwingMod+penaltyVal)>=0){
setAttrs({
'throwing': throwingBase+throwingMod+penaltyVal
});
}
else{
setAttrs({
'throwing': throwingBase
});
}
}
else{
setAttrs({
'throwing': throwingBase+throwingMod
});
}
});
});
@@ -3613,17 +3724,31 @@
/* Basic Close Combat Skill Calculation */
/****************************************/
on("change:basic-close-combat-base change:basic-close-combat-mod", function (eventinfo) {
getAttrs(["basic-close-combat-base","basic-close-combat-mod"], function (values) {
on("change:basic-close-combat-base change:basic-close-combat-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["basic-close-combat-base","basic-close-combat-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var basicCloseCombatBase = parseInt(values["basic-close-combat-base"]);
var basicCloseCombatMod = parseInt(values["basic-close-combat-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod
});
if(usePenalty==1){
if((basicCloseCombatMod+penaltyVal)>=0){
setAttrs({
'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod+penaltyVal
});
}
else{
setAttrs({
'basic-close-combat': basicCloseCombatBase
});
}
}
else{
setAttrs({
'basic-close-combat': basicCloseCombatBase+basicCloseCombatMod
});
}
});
});
@@ -3631,17 +3756,31 @@
/* Basic Ranged Skill Calculation */
/**********************************/
on("change:basic-ranged-base change:basic-ranged-mod", function (eventinfo) {
getAttrs(["basic-ranged-base","basic-ranged-mod"], function (values) {
on("change:basic-ranged-base change:basic-ranged-mod change:total_armor_penalty change:usearmorpenalty", function (eventinfo) {
getAttrs(["basic-ranged-base","basic-ranged-mod","total_armor_penalty","useArmorPenalty"], function (values) {
var basicRangedBase = parseInt(values["basic-ranged-base"]);
var basicRangedMod = parseInt(values["basic-ranged-mod"]);
var penaltyVal = parseInt(values["total_armor_penalty"]);
var usePenalty = parseInt(values["useArmorPenalty"]);
setAttrs({
'basic-ranged': basicRangedBase+basicRangedMod
});
if(usePenalty==1){
if((basicRangedMod+penaltyVal)>=0){
setAttrs({
'basic-ranged': basicRangedBase+basicRangedMod+penaltyVal
});
}
else{
setAttrs({
'basic-ranged': basicRangedBase
});
}
}
else{
setAttrs({
'basic-ranged': basicRangedBase+basicRangedMod
});
}
});
});
@@ -3807,13 +3946,14 @@
/* Weapon Skills Calculation */
/*****************************/
on("change:repeating_weaponskills:weaponSkillChar1 change:repeating_weaponskills:weaponSkillChar2 change:repeating_weaponskills:weaponSkillMod", function(){
on("change:repeating_weaponskills:weaponSkillChar1 change:repeating_weaponskills:weaponSkillChar2 change:repeating_weaponskills:weaponSkillMod change:total_armor_penalty change:usearmorpenalty", function(){
getAttrs([
"repeating_weaponskills_weaponSkillName",
"repeating_weaponskills_weaponSkillChar1",
"repeating_weaponskills_weaponSkillChar2",
"repeating_weaponskills_weaponSkillMod",
"total_armor_penalty",
"useArmorPenalty",
"str",
"con",
"dex",
@@ -3826,11 +3966,26 @@
var modVal=parseInt(values.repeating_weaponskills_weaponSkillMod);
var penaltyVal=parseInt(values.total_armor_penalty);
var usePenalty = parseInt(values["useArmorPenalty"]);
var charVal1=parseInt(values[values.repeating_weaponskills_weaponSkillChar1])||0;
var charVal2=parseInt(values[values.repeating_weaponskills_weaponSkillChar2])||0;
var baseVal= charVal1 + charVal2 + penaltyVal
var scoreVal= baseVal + modVal;
var baseVal= charVal1 + charVal2;
var scoreVal= 0;
if(usePenalty==1){
if((modVal + penaltyVal)>=0){
scoreVal= baseVal + modVal + penaltyVal;
}
else{
scoreVal= baseVal;
}
}
else{
scoreVal= baseVal + modVal;
}
setAttrs({
'repeating_weaponskills_weaponSkillBase': baseVal,
@@ -3880,12 +4035,13 @@
/* Advanced Skills Calculation */
/*******************************/
on("change:repeating_advancedskills:advancedSkillChar1 change:repeating_advancedskills:advancedSkillChar2 change:repeating_advancedskills:advancedSkillMod", function(){
on("change:repeating_advancedskills:advancedSkillChar1 change:repeating_advancedskills:advancedSkillChar2 change:repeating_advancedskills:advancedSkillMod change:total_armor_penalty change:usearmorpenalty", function(){
getAttrs([
"repeating_advancedskills_advancedSkillChar1",
"repeating_advancedskills_advancedSkillChar2",
"repeating_advancedskills_advancedSkillMod",
"total_armor_penalty",
"useArmorPenalty",
"str",
"con",
"dex",
@@ -3898,12 +4054,31 @@
var modVal=parseInt(values.repeating_advancedskills_advancedSkillMod);
var penaltyVal=parseInt(values.total_armor_penalty);
var usePenalty = parseInt(values["useArmorPenalty"]);
var charVal1=parseInt(values[values.repeating_advancedskills_advancedSkillChar1])||0;
var charVal2=parseInt(values[values.repeating_advancedskills_advancedSkillChar2])||0;
var baseVal= charVal1 + charVal2;
var scoreVal= 0;
if(usePenalty==1){
if((modVal + penaltyVal)>=0){
scoreVal= baseVal + modVal + penaltyVal;
}
else{
scoreVal= baseVal;
}
}
else{
scoreVal= baseVal + modVal;
}
setAttrs({
'repeating_advancedskills_advancedSkillBase': charVal1 + charVal2 + penaltyVal,
'repeating_advancedskills_advancedSkill':charVal1 + charVal2 + penaltyVal + modVal
'repeating_advancedskills_advancedSkillBase': baseVal,
'repeating_advancedskills_advancedSkill':scoreVal
});
});
@@ -3913,39 +4088,79 @@
/* Weapon & Advanced Skills ReCalculation after Characteristics change */
/***********************************************************************/
on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty", function(){
on("change:str change:con change:dex change:siz change:int change:pow change:cha change:total_armor_penalty change:usearmorpenalty", function(){
TAS.repeating('advancedSkills')
.attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty')
.attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty','useArmorPenalty')
.fields('advancedSkillChar1','advancedSkillChar2','advancedSkillMod','advancedSkillBase','advancedSkill')
.each(function(r,f){
var charVal1=f.I[r.advancedSkillChar1]||0;
var charVal2=f.I[r.advancedSkillChar2]||0;
var modVal=r.I.advancedSkillMod;
var penaltyVal=0;
var usePenalty=f.I['useArmorPenalty'];
if(r.advancedSkillChar1=='dex' || r.advancedSkillChar2=='dex')
penaltyVal=f.I['total_armor_penalty'];
r.advancedSkillBase=charVal1 + charVal2 + penaltyVal;
r.advancedSkill=charVal1 + charVal2 + r.I.advancedSkillMod + penaltyVal;
var baseVal= charVal1 + charVal2;
var scoreVal= 0;
if(usePenalty==1){
if((modVal + penaltyVal)>=0){
scoreVal= baseVal + modVal + penaltyVal;
}
else{
scoreVal= baseVal;
}
}
else{
scoreVal= baseVal + modVal;
}
r.advancedSkillBase=baseVal;
r.advancedSkill=scoreVal;
})
.execute();
TAS.repeating('weaponskills')
.attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty')
.attrs('str','con','dex','siz','int','pow','cha','total_armor_penalty','useArmorPenalty')
.fields('weaponskillChar1','weaponskillChar2','weaponskillMod','weaponskillBase','weaponskill')
.each(function(r,f){
var charVal1=f.I[r.weaponskillChar1]||0;
var charVal2=f.I[r.weaponskillChar2]||0;
var modVal=r.I.weaponskillMod;
var penaltyVal=0;
var usePenalty=f.I['useArmorPenalty'];
if(r.weaponskillChar1=='dex' || r.weaponskillChar2=='dex')
penaltyVal=f.I['total_armor_penalty'];
r.weaponskillBase=charVal1 + charVal2 + penaltyVal;
r.weaponskill=charVal1 + charVal2 + r.I.weaponskillMod + penaltyVal;
var baseVal= charVal1 + charVal2;
var scoreVal= 0;
if(usePenalty==1){
if((modVal + penaltyVal)>=0){
scoreVal= baseVal + modVal + penaltyVal;
}
else{
scoreVal= baseVal;
}
}
else{
scoreVal= baseVal + modVal;
}
r.weaponskillBase=baseVal;
r.weaponskill=scoreVal;
})
.execute();
});
+5 -2
View File
@@ -128,9 +128,9 @@
"hit-location-name-place": "Name (ex: chest)",
"hit-locations": "Hit Locations",
"hp": "HP",
"improvement-rolls": "Improvement Rolls:",
"improvement-rolls-title": "Current Character Improvement Rolls",
"influence": "Influence",
"improvement-rolls":"Improvement Rolls:",
"improvement-rolls-title":"Current Character Improvement Rolls",
"item": "Item",
"item-ap-max-title": "Item Max Armor Points",
"item-ap-title": "Item Armor Points",
@@ -160,6 +160,7 @@
"lore-world": "Lore (World)",
"max": "Max",
"minimize-cmd": "Minimize Row",
"misc": "Miscellaneous",
"mod-score": "Mod Score",
"mount-close-combat-weapon-ap-max-title": "Weapon Max Armor Points",
"mount-close-combat-weapon-ap-title": "Weapon Armor Points",
@@ -256,6 +257,7 @@
"right-leg-hit-point-max-title": "Right Leg Max Hit Points",
"right-leg-hit-point-title": "Right Leg Hit Points",
"rolls-results": "Rolls Results",
"rules": "Rules",
"score": "Score",
"silver": "Silver",
"silver-title": "Silver (Euo)",
@@ -290,6 +292,7 @@
"trait-name-place": "Trait Name",
"traits": "Traits",
"unarmed": "Unarmed",
"use-armor-penalty": "Use Armor Penalty?",
"value": "Value",
"weapon": "Weapon",
"weapon-skill-characteristics-1-title": "First Characteristics for Weapon Skill",
+308 -305
View File
@@ -1,306 +1,309 @@
{
"CHA":"CHA",
"CON":"CON",
"DEX":"DEX",
"INT":"INT",
"POW":"POU",
"SIZ":"TAI",
"STR":"FOR",
"abdomen":"Abdomen",
"abdomen-armor-point-max-title":"Points d'Armure Max de l'Abdomen",
"abdomen-armor-point-title":"Points d'Armure de l'Abdomen",
"abdomen-hit-point-max-title":"Points de Vie Max de l'Abdomen",
"abdomen-hit-point-title":"Points de Vie de l'Abdomen",
"ability":"Attributs",
"ability-effect-place":"Effet de la Prouesse",
"ability-name-place":"Nom de la Prouesse",
"acrobatics":"Acrobatie",
"acrobatics-title":"Malus de Compétence d'Armure inclue - @{acrobatics}",
"advanced-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence Avancée",
"advanced-skill-characteristics-2-title":"2nde Caractéristique pour la Compétence Avancée",
"advanced-skill-mod":"Mod.",
"advanced-skill-name":"Nom Comp.",
"advanced-skill-name-place":"Nom de la Comp. Avancée",
"advanced-skill-score":"Score",
"advanced-skill-score-base":"Base",
"advanced-skill-score-title":"Malus d'Armure inclus si DEX est une carac. de comp. - @{advancedSkill}",
"advanced-skills":"Compétences Avancées",
"ap":"PA",
"armor-ap":"PA",
"armor-ap_max":"PA Max",
"armor-armor-points-title":"Points d'Armure de l'Armure",
"armor-enc-title":"Encombrement de l'Armure",
"armor-hp":"PV",
"armor-hp-max":"PV Max",
"armor-location-place":"Localisation(s) de l'Armure",
"armor-name-place":"Nom de l'Armure",
"armor-notes-place":"Notes de l'Armure",
"armor-penalty-title":"Malus de Compétence de l'Armure",
"armors":"Armures",
"athletics":"Athlétisme",
"athletics-title":"Malus de Compétence d'Armure inclue - @{athletics}",
"attack":"",
"automatic":"Automatique",
"base-score":"Score de Base",
"basic-close-combat":"Combat Rapproché",
"basic-close-combat-title":"Malus de Compétence d'Armure inclue - @{basic-close-combat}",
"basic-ranged":"A Distance",
"basic-ranged-title":"Malus de Compétence d'Armure inclue - @{basic-ranged}",
"basic-skills":"Compétence",
"basic-skills-list":"acrobatics-cat,athletics-cat,unarmed-cat,boating-cat,sing-cat,driving-cat,lore-animal-cat,lore-world-cat,lore-plant-cat,stealth-cat,persistence-cat,riding-cat,dodge-cat,evaluate-cat,influence-cat,throwing-cat,sleight-cat,perception-cat,resilience-cat,first-aid-cat",
"boating":"Canotage",
"ca":"AC",
"casting-time":"Temps d'Incantation",
"character-attributes-desc":"Attributs du Personnage",
"character-characteristics-desc":"Caractéristiques",
"character-desc":"Description du Personnage",
"character-name":"Nom du Personnage",
"character-name-place":"Nom du Personnage",
"characteristic-s":"Caractéristique(s)",
"characteristics-1":"Carac. 1",
"characteristics-2":"Carac. 2",
"chest":"Poitrine",
"chest-armor-point-max-title":"Points d'Armure Max de la Poitrine",
"chest-armor-point-title":"Points d'Armure de la Poitrine",
"chest-hit-point-max-title":"Points de Vie Max de la Poitrine",
"chest-hit-point-title":"Points de Vie de la Poitrine",
"close-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
"close-combat-weapon-ap-title":"Points d'Armure de l'Arme",
"close-combat-weapon-damage-place":"ex: 1d6+2",
"close-combat-weapon-enc-title":"Encombrement de l'Arme",
"close-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
"close-combat-weapon-hp-title":"Points de Vie de l'Arme",
"close-combat-weapon-name-place":"Nom de l'Arme",
"close-combat-weapon-notes-place":"Notes",
"close-combat-weapon-skill-place":"Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
"close-combat-weapon-skill-score-title":"Score de Compétence de l'Arme",
"combat-action-title":"Actions de Combat - @{ca}",
"copper":"Cuivre",
"copper-title":"Cuivre (Pièce de Cuivre)",
"cost":"Coût",
"critical":"Critique !",
"cultural-background":"Culture d'Origine",
"cultural-background-place":"Culture d'Origine du Personnage",
"currencies-desc":"Monnaies",
"current":"Actuel",
"current-fatigue":"Fatigue Actuelle :",
"current-fatigue-place":"Fatigue Actuelle du Personnage",
"current-score":"Score Actuel",
"damage":"Dégât",
"damage-modifier-title":"Modificateur de Dégât - @{dmg-mod}",
"damages":"Dégâts",
"dice":"Dé",
"dm":"Mod. Dgt",
"dodge":"Esquive",
"dodge-title":"Malus de Compétence d'Armure inclue - @{dodge}",
"driving":"Conduite",
"effect":"Effet",
"encumbrance":"ENC",
"equipments":"Equipements",
"evaluate":"Evaluer",
"fail":"Echec",
"fate-point":"Points de Destin :",
"fate-point-title":"Points de Destin Actuels - @{fate-points}",
"fate-point-used-title":"Points de Destin déjà utilisés - @{fate-points-used}",
"favoured-close-combat-weapons":"Armes de Combat Rapproché",
"favoured-ranged-weapons":"Armes à Distance",
"first-aid":"Premiers Soins",
"focus-point-max-title":"Points de Concentration Max - @{focus-points_max}",
"focus-point-title":"Points de Concentration - @{focus-points}",
"focus-points":"Points de Concentration :",
"footer-created-by":"Créée par",
"footer-inspired":"(hautement inspirée par la fiche Pathfinder)",
"footer-last-update":"Dernière Update",
"fumble":"Critique !",
"gold":"Or",
"gold-title":"Or (Pièce d'Or)",
"head":"Tête",
"head-armor-point-max-title":"Points d'Armure Max de la Tête",
"head-armor-point-title":"Points d'Armure de la Tête",
"head-hit-point-max-title":"Points de Vie Max de la Tête",
"head-hit-point-title":"Points de Vie de la Tête",
"hit-location":"Localisation",
"hit-location-ap-max-title":"Points d'Armure Max de la Localisation",
"hit-location-ap-title":"Points d'Armure de la Localisation",
"hit-location-dice-value-title":"Valeur du dé (ex: 3-5)",
"hit-location-hp-max-title":"Points de Vie Max de la Localisation",
"hit-location-hp-title":"Points de Vie de la Localisation",
"hit-location-name-place":"Nom (ex: Poitrine)",
"hit-locations":"Localisations",
"hp":"PV",
"influence":"Influence",
"improvement-rolls":"Jets d'Amélioration:",
"improvement-rolls-title":"Jets d'Amélioration Actuels du Personnage",
"item":"Objet",
"item-ap-max-title":"Points d'Armure Max de l'Objet",
"item-ap-title":"Points d'Armure de l'Objet",
"item-cost-title":"Coût de l'Objet (en PA)",
"item-enc-title":"Encombrement de l'Objet",
"item-hp-max-title":"Points de Vie Max de l'Objet",
"item-hp-title":"Points de Vie de l'Objet",
"item-name-place":"Nom de l'Objet",
"item-notes-place":"Notes",
"item-number-title":"Nombre d'Objets",
"left-arm":"Bras Gauche",
"left-arm-armor-point-max-title":"Points d'Armure Max du Bras Gauche",
"left-arm-armor-point-title":"Points d'Armure du Bras Gauche",
"left-arm-hit-point-max-title":"Points de Vie Max du Bras Gauche",
"left-arm-hit-point-title":"Points de Vie du Bras Gauche",
"left-leg":"Jambe Gauche",
"left-leg-armor-point-max-title":"Points d'Armure Max de la Jambe Gauche",
"left-leg-armor-point-title":"Points d'Armure de la Jambe Gauche",
"left-leg-hit-point-max-title":"Points de Vie Max de la Jambe Gauche",
"left-leg-hit-point-title":"Points de Vie de la Jambe Gauche",
"legendary-abilities":"Prouesses",
"load":"REC",
"location":"Localisation",
"locations":"Localisations",
"lore-animal":"Connaissance (Animal)",
"lore-plant":"Connaissance (Plante)",
"lore-world":"Connaissance (Monde)",
"max":"Max",
"minimize-cmd":"Réduire la ligne",
"mod-score":"Score Mod.",
"mount-close-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
"mount-close-combat-weapon-ap-title":"Points d'Armure de l'Arme",
"mount-close-combat-weapon-damage-place":"ex: 1d6+2",
"mount-close-combat-weapon-enc-title":"Encombrement de l'Arme",
"mount-close-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
"mount-close-combat-weapon-hp-title":"Points de Vie de l'Arme",
"mount-close-combat-weapon-name-place":"Nom de l'Arme",
"mount-close-combat-weapon-notes-place":"Notes de l'Arme",
"mount-close-combat-weapon-skill-score-title":"Score de Compétence d'Arme",
"mount-close-combat-weapons":"Armes de Combat Rapproché",
"mount-combat-action-title":"Actions de Combat de la Monture - @{mount-ca}",
"mount-current-fatigue-place":"Fatigue Actuelle de la Monture",
"mount-desc":"Description de la Monture",
"mount-movement-title":"Mouvement de la monture - @{mount-mov}",
"mount-name":"Nom de la Monture",
"mount-name-place":"Nom de la Monture",
"mount-notes-place":"Notes sur la monture",
"mount-ranged-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
"mount-ranged-combat-weapon-ap-title":"Points d'Armure de l'Arme",
"mount-ranged-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
"mount-ranged-combat-weapon-hp-title":"Points de Vie de l'Arme",
"mount-ranged-combat-weapon-notes-place":"Notes de l'Arme",
"mount-ranged-weapon-damage-place":"ex: 1d6+2",
"mount-ranged-weapon-enc-title":"Encombrement de l'Arme",
"mount-ranged-weapon-load-title":"Rechargement de l'Arme",
"mount-ranged-weapon-name-place":"Nom de l'Arme",
"mount-ranged-weapon-range-title":"Portée de l'Arme",
"mount-ranged-weapon-skill-score-title":"Score de Compétence d'Arme",
"mount-ranged-weapons":"Armes à Distance de la Monture",
"mount-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence",
"mount-skill-characteristics-2-title":"2ème Caractéristique pour la Compétence",
"mount-skill-mod":"Mod.",
"mount-skill-name":"Nom de la Comp.",
"mount-skill-name-place":"Nom de la Compétence",
"mount-skill-score":"Score",
"mount-skill-score-base":"Base",
"mount-sr-initiative-title":"Lancée l'Initiative (Sélec. le token avant)",
"mount-strike-rank-title":"Rang d'Action de la monture - @{mount-sr}",
"mount-total-enc-title":"Encombrement Total de la Monture",
"mount-type":"Type",
"mount-type-place":"Type de Monture",
"mov":"MOV",
"movement-title":"Mouvement - @{mov}",
"name":"Nom",
"note-title-place":"Titre de la Note",
"notes":"Notes",
"number":"Nb",
"page-character":"Personnage",
"page-config":"Configuration",
"page-mount":"Monture",
"page-notes":"Notes",
"page-skills":"Compétence",
"page-spells-traits":"Sorts &amp; Mutations",
"page-weapons-equipments":"Armes &amp; Equipements",
"penalty":"Malus",
"perception":"Perception",
"persistence":"Endurance",
"player-name":"Nom du Joueur",
"player-name-place":"Nom du Joueur",
"profession":"Profession",
"profession-place":"Profession du Personnage",
"public":"Jets Public",
"range":"Portée",
"ranged-combat-weapon-ap-max-title":"Points d'Armure Max de l'Arme",
"ranged-combat-weapon-ap-title":"Points d'Armure de l'Arme",
"ranged-combat-weapon-hp-max-title":"Points de Vie Max de l'Arme",
"ranged-combat-weapon-hp-title":"Points de Vie de l'Arme",
"ranged-combat-weapon-notes-place":"Notes",
"ranged-weapon-damage-place":"ex: 1d6+2",
"ranged-weapon-enc-title":"Encombrement de l'Arme",
"ranged-weapon-load-title":"Rechargement de l'Arme",
"ranged-weapon-name-place":"Nom de l'Arme",
"ranged-weapon-range-title":"Portée de l'Arme",
"ranged-weapon-skill-place":"Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
"ranged-weapon-skill-score-title":"Score de Compétence de l'Arme",
"regional-background":"Région",
"regional-background-place":"Région d'Origine du Personnage",
"rep":"REP",
"reputation-title":"Réputation - @{rep}",
"requirements":"Critères",
"resilience":"Persévérance",
"result":"Résultat",
"riding":"Equitation",
"riding-title":"Malus de Compétence d'Armure inclue - @{riding}",
"right-arm":"Bras Droit",
"right-arm-armor-point-max-title":"Points d'Armure Max du Bras Droit",
"right-arm-armor-point-title":"Points d'Armure du Bras Droit",
"right-arm-hit-point-max-title":"Points de Vie Max du Bras Droit",
"right-arm-hit-point-title":"Points de Vie du Bras Droit",
"right-leg":"Jambe Droite",
"right-leg-armor-point-max-title":"Points d'Armure Max de la Jambe Droite",
"right-leg-armor-point-title":"Points d'Armure de la Jambe Droite",
"right-leg-hit-point-max-title":"Points de Vie Max de la Jambe Droite",
"right-leg-hit-point-title":"Points de Vie de la Jambe Droite",
"rolls-results":"Résultats de Jets",
"score":"Score",
"silver":"Argent",
"silver-title":"Argent (Euo)",
"sing":"Chant",
"skill":"Compétence",
"skills":"Compétences",
"sleight":"Passe-Passe",
"sleight-title":"Malus de Compétence d'Armure inclue - @{sleight}",
"spell":"Sortilège",
"spell-casting-time-place":"Temps d'Incantation du Sortilège",
"spell-effect-place":"Effet du Sortilège",
"spell-name-place":"Nom du Sortilège",
"spell-requirements-place":"Critères du Sortilège",
"spell-traits-place":"Traits du Sortilège",
"spells":"Sortilèges",
"sr-initiative-title":"Lancer l'Initiative (Selec. le token avant)",
"stealth":"Discrétion",
"stealth-title":"Malus de Compétence d'Armure inclue - @{stealth}",
"strike-rank":"RA",
"strike-rank-title":"Rang d'Action - @{sr}",
"success":"Succès",
"throwing":"Lancer",
"throwing-title":"Malus de Compétence d'Armure inclue - @{throwing}",
"title":"Titre",
"total":"Total",
"total-enc":"Enc. Total :",
"total-enc-max-title":"Encombrement Total Max du Personnage (FOR+TAIL * 2)",
"total-enc-overload-title":"Surcharge d'Encombrement (FOR+TAIL) sans malus",
"total-enc-title":"Encombrement Total du Personnage",
"trait":"Mutation",
"trait-effect-place":"Effet de la Mutation",
"trait-name-place":"Nom de la Mutation",
"traits":"Mutations",
"unarmed":"Bagarre",
"value":"Valeur",
"weapon":"Arme",
"weapon-skill-characteristics-1-title":"1ère Caractéristique pour la Compétence d'Arme",
"weapon-skill-characteristics-2-title":"2nde Caractéristique pour la Compétence d'Arme",
"weapon-skill-mod":"Mod.",
"weapon-skill-name":"Nom de Comp.",
"weapon-skill-name-place":"Nom de la Comp. d'Arme",
"weapon-skill-score":"Score",
"weapon-skill-score-base":"Base",
"weapon-skill-score-title":"Malus d'Armure inclus si DEX est une carac. de comp. - @{weaponSkill}",
"weapon-skills":"Compétences d'Arme",
"weapon-skills-list":"basic-close-combat-cat,basic-ranged-cat",
"whisper-to-gm":"En privé pour le MJ"
}
"CHA": "CHA",
"CON": "CON",
"DEX": "DEX",
"INT": "INT",
"POW": "POU",
"SIZ": "TAI",
"STR": "FOR",
"abdomen": "Abdomen",
"abdomen-armor-point-max-title": "Points d'Armure Max de l'Abdomen",
"abdomen-armor-point-title": "Points d'Armure de l'Abdomen",
"abdomen-hit-point-max-title": "Points de Vie Max de l'Abdomen",
"abdomen-hit-point-title": "Points de Vie de l'Abdomen",
"ability": "Attributs",
"ability-effect-place": "Effet de la Prouesse",
"ability-name-place": "Nom de la Prouesse",
"acrobatics": "Acrobatie",
"acrobatics-title": "Malus de Compétence d'Armure inclue - @{acrobatics}",
"advanced-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence Avancée",
"advanced-skill-characteristics-2-title": "2nde Caractéristique pour la Compétence Avancée",
"advanced-skill-mod": "Mod.",
"advanced-skill-name": "Nom Comp.",
"advanced-skill-name-place": "Nom de la Comp. Avancée",
"advanced-skill-score": "Score",
"advanced-skill-score-base": "Base",
"advanced-skill-score-title": "Malus d'Armure inclus si DEX est une carac. de comp. - @{advancedSkill}",
"advanced-skills": "Compétences Avancées",
"ap": "PA",
"armor-ap": "PA",
"armor-ap_max": "PA Max",
"armor-armor-points-title": "Points d'Armure de l'Armure",
"armor-enc-title": "Encombrement de l'Armure",
"armor-hp": "PV",
"armor-hp-max": "PV Max",
"armor-location-place": "Localisation(s) de l'Armure",
"armor-name-place": "Nom de l'Armure",
"armor-notes-place": "Notes de l'Armure",
"armor-penalty-title": "Malus de Compétence de l'Armure",
"armors": "Armures",
"athletics": "Athlétisme",
"athletics-title": "Malus de Compétence d'Armure inclue - @{athletics}",
"attack": "",
"automatic": "Automatique",
"base-score": "Score de Base",
"basic-close-combat": "Combat Rapproché",
"basic-close-combat-title": "Malus de Compétence d'Armure inclue - @{basic-close-combat}",
"basic-ranged": "A Distance",
"basic-ranged-title": "Malus de Compétence d'Armure inclue - @{basic-ranged}",
"basic-skills": "Compétence",
"basic-skills-list": "acrobatics-cat,athletics-cat,unarmed-cat,boating-cat,sing-cat,driving-cat,lore-animal-cat,lore-world-cat,lore-plant-cat,stealth-cat,persistence-cat,riding-cat,dodge-cat,evaluate-cat,influence-cat,throwing-cat,sleight-cat,perception-cat,resilience-cat,first-aid-cat",
"boating": "Canotage",
"ca": "AC",
"casting-time": "Temps d'Incantation",
"character-attributes-desc": "Attributs du Personnage",
"character-characteristics-desc": "Caractéristiques",
"character-desc": "Description du Personnage",
"character-name": "Nom du Personnage",
"character-name-place": "Nom du Personnage",
"characteristic-s": "Caractéristique(s)",
"characteristics-1": "Carac. 1",
"characteristics-2": "Carac. 2",
"chest": "Poitrine",
"chest-armor-point-max-title": "Points d'Armure Max de la Poitrine",
"chest-armor-point-title": "Points d'Armure de la Poitrine",
"chest-hit-point-max-title": "Points de Vie Max de la Poitrine",
"chest-hit-point-title": "Points de Vie de la Poitrine",
"close-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
"close-combat-weapon-ap-title": "Points d'Armure de l'Arme",
"close-combat-weapon-damage-place": "ex: 1d6+2",
"close-combat-weapon-enc-title": "Encombrement de l'Arme",
"close-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
"close-combat-weapon-hp-title": "Points de Vie de l'Arme",
"close-combat-weapon-name-place": "Nom de l'Arme",
"close-combat-weapon-notes-place": "Notes",
"close-combat-weapon-skill-place": "Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
"close-combat-weapon-skill-score-title": "Score de Compétence de l'Arme",
"combat-action-title": "Actions de Combat - @{ca}",
"copper": "Cuivre",
"copper-title": "Cuivre (Pièce de Cuivre)",
"cost": "Coût",
"critical": "Critique !",
"cultural-background": "Culture d'Origine",
"cultural-background-place": "Culture d'Origine du Personnage",
"currencies-desc": "Monnaies",
"current": "Actuel",
"current-fatigue": "Fatigue Actuelle :",
"current-fatigue-place": "Fatigue Actuelle du Personnage",
"current-score": "Score Actuel",
"damage": "Dégât",
"damage-modifier-title": "Modificateur de Dégât - @{dmg-mod}",
"damages": "Dégâts",
"dice": "Dé",
"dm": "Mod. Dgt",
"dodge": "Esquive",
"dodge-title": "Malus de Compétence d'Armure inclue - @{dodge}",
"driving": "Conduite",
"effect": "Effet",
"encumbrance": "ENC",
"equipments": "Equipements",
"evaluate": "Evaluer",
"fail": "Echec",
"fate-point": "Points de Destin :",
"fate-point-title": "Points de Destin Actuels - @{fate-points}",
"fate-point-used-title": "Points de Destin déjà utilisés - @{fate-points-used}",
"favoured-close-combat-weapons": "Armes de Combat Rapproché",
"favoured-ranged-weapons": "Armes à Distance",
"first-aid": "Premiers Soins",
"focus-point-max-title": "Points de Concentration Max - @{focus-points_max}",
"focus-point-title": "Points de Concentration - @{focus-points}",
"focus-points": "Points de Concentration :",
"footer-created-by": "Créée par",
"footer-inspired": "(hautement inspirée par la fiche Pathfinder)",
"footer-last-update": "Dernière Update",
"fumble": "Critique !",
"gold": "Or",
"gold-title": "Or (Pièce d'Or)",
"head": "Tête",
"head-armor-point-max-title": "Points d'Armure Max de la Tête",
"head-armor-point-title": "Points d'Armure de la Tête",
"head-hit-point-max-title": "Points de Vie Max de la Tête",
"head-hit-point-title": "Points de Vie de la Tête",
"hit-location": "Localisation",
"hit-location-ap-max-title": "Points d'Armure Max de la Localisation",
"hit-location-ap-title": "Points d'Armure de la Localisation",
"hit-location-dice-value-title": "Valeur du dé (ex: 3-5)",
"hit-location-hp-max-title": "Points de Vie Max de la Localisation",
"hit-location-hp-title": "Points de Vie de la Localisation",
"hit-location-name-place": "Nom (ex: Poitrine)",
"hit-locations": "Localisations",
"hp": "PV",
"improvement-rolls": "Jets d'Amélioration:",
"improvement-rolls-title": "Jets d'Amélioration Actuels du Personnage",
"influence": "Influence",
"item": "Objet",
"item-ap-max-title": "Points d'Armure Max de l'Objet",
"item-ap-title": "Points d'Armure de l'Objet",
"item-cost-title": "Coût de l'Objet (en PA)",
"item-enc-title": "Encombrement de l'Objet",
"item-hp-max-title": "Points de Vie Max de l'Objet",
"item-hp-title": "Points de Vie de l'Objet",
"item-name-place": "Nom de l'Objet",
"item-notes-place": "Notes",
"item-number-title": "Nombre d'Objets",
"left-arm": "Bras Gauche",
"left-arm-armor-point-max-title": "Points d'Armure Max du Bras Gauche",
"left-arm-armor-point-title": "Points d'Armure du Bras Gauche",
"left-arm-hit-point-max-title": "Points de Vie Max du Bras Gauche",
"left-arm-hit-point-title": "Points de Vie du Bras Gauche",
"left-leg": "Jambe Gauche",
"left-leg-armor-point-max-title": "Points d'Armure Max de la Jambe Gauche",
"left-leg-armor-point-title": "Points d'Armure de la Jambe Gauche",
"left-leg-hit-point-max-title": "Points de Vie Max de la Jambe Gauche",
"left-leg-hit-point-title": "Points de Vie de la Jambe Gauche",
"legendary-abilities": "Prouesses",
"load": "REC",
"location": "Localisation",
"locations": "Localisations",
"lore-animal": "Connaissance (Animal)",
"lore-plant": "Connaissance (Plante)",
"lore-world": "Connaissance (Monde)",
"max": "Max",
"minimize-cmd": "Réduire la ligne",
"misc": "Divers",
"mod-score": "Score Mod.",
"mount-close-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
"mount-close-combat-weapon-ap-title": "Points d'Armure de l'Arme",
"mount-close-combat-weapon-damage-place": "ex: 1d6+2",
"mount-close-combat-weapon-enc-title": "Encombrement de l'Arme",
"mount-close-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
"mount-close-combat-weapon-hp-title": "Points de Vie de l'Arme",
"mount-close-combat-weapon-name-place": "Nom de l'Arme",
"mount-close-combat-weapon-notes-place": "Notes de l'Arme",
"mount-close-combat-weapon-skill-score-title": "Score de Compétence d'Arme",
"mount-close-combat-weapons": "Armes de Combat Rapproché",
"mount-combat-action-title": "Actions de Combat de la Monture - @{mount-ca}",
"mount-current-fatigue-place": "Fatigue Actuelle de la Monture",
"mount-desc": "Description de la Monture",
"mount-movement-title": "Mouvement de la monture - @{mount-mov}",
"mount-name": "Nom de la Monture",
"mount-name-place": "Nom de la Monture",
"mount-notes-place": "Notes sur la monture",
"mount-ranged-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
"mount-ranged-combat-weapon-ap-title": "Points d'Armure de l'Arme",
"mount-ranged-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
"mount-ranged-combat-weapon-hp-title": "Points de Vie de l'Arme",
"mount-ranged-combat-weapon-notes-place": "Notes de l'Arme",
"mount-ranged-weapon-damage-place": "ex: 1d6+2",
"mount-ranged-weapon-enc-title": "Encombrement de l'Arme",
"mount-ranged-weapon-load-title": "Rechargement de l'Arme",
"mount-ranged-weapon-name-place": "Nom de l'Arme",
"mount-ranged-weapon-range-title": "Portée de l'Arme",
"mount-ranged-weapon-skill-score-title": "Score de Compétence d'Arme",
"mount-ranged-weapons": "Armes à Distance de la Monture",
"mount-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence",
"mount-skill-characteristics-2-title": "2ème Caractéristique pour la Compétence",
"mount-skill-mod": "Mod.",
"mount-skill-name": "Nom de la Comp.",
"mount-skill-name-place": "Nom de la Compétence",
"mount-skill-score": "Score",
"mount-skill-score-base": "Base",
"mount-sr-initiative-title": "Lancée l'Initiative (Sélec. le token avant)",
"mount-strike-rank-title": "Rang d'Action de la monture - @{mount-sr}",
"mount-total-enc-title": "Encombrement Total de la Monture",
"mount-type": "Type",
"mount-type-place": "Type de Monture",
"mov": "MOV",
"movement-title": "Mouvement - @{mov}",
"name": "Nom",
"note-title-place": "Titre de la Note",
"notes": "Notes",
"number": "Nb",
"page-character": "Personnage",
"page-config": "Configuration",
"page-mount": "Monture",
"page-notes": "Notes",
"page-skills": "Compétence",
"page-spells-traits": "Sorts &amp; Mutations",
"page-weapons-equipments": "Armes &amp; Equipements",
"penalty": "Malus",
"perception": "Perception",
"persistence": "Endurance",
"player-name": "Nom du Joueur",
"player-name-place": "Nom du Joueur",
"profession": "Profession",
"profession-place": "Profession du Personnage",
"public": "Jets Public",
"range": "Portée",
"ranged-combat-weapon-ap-max-title": "Points d'Armure Max de l'Arme",
"ranged-combat-weapon-ap-title": "Points d'Armure de l'Arme",
"ranged-combat-weapon-hp-max-title": "Points de Vie Max de l'Arme",
"ranged-combat-weapon-hp-title": "Points de Vie de l'Arme",
"ranged-combat-weapon-notes-place": "Notes",
"ranged-weapon-damage-place": "ex: 1d6+2",
"ranged-weapon-enc-title": "Encombrement de l'Arme",
"ranged-weapon-load-title": "Rechargement de l'Arme",
"ranged-weapon-name-place": "Nom de l'Arme",
"ranged-weapon-range-title": "Portée de l'Arme",
"ranged-weapon-skill-place": "Nom de la Compétence de l'Arme (Mettre le nom exact de la compétence)",
"ranged-weapon-skill-score-title": "Score de Compétence de l'Arme",
"regional-background": "Région",
"regional-background-place": "Région d'Origine du Personnage",
"rep": "REP",
"reputation-title": "Réputation - @{rep}",
"requirements": "Critères",
"resilience": "Persévérance",
"result": "Résultat",
"riding": "Equitation",
"riding-title": "Malus de Compétence d'Armure inclue - @{riding}",
"right-arm": "Bras Droit",
"right-arm-armor-point-max-title": "Points d'Armure Max du Bras Droit",
"right-arm-armor-point-title": "Points d'Armure du Bras Droit",
"right-arm-hit-point-max-title": "Points de Vie Max du Bras Droit",
"right-arm-hit-point-title": "Points de Vie du Bras Droit",
"right-leg": "Jambe Droite",
"right-leg-armor-point-max-title": "Points d'Armure Max de la Jambe Droite",
"right-leg-armor-point-title": "Points d'Armure de la Jambe Droite",
"right-leg-hit-point-max-title": "Points de Vie Max de la Jambe Droite",
"right-leg-hit-point-title": "Points de Vie de la Jambe Droite",
"rolls-results": "Résultats de Jets",
"rules": "Règles",
"score": "Score",
"silver": "Argent",
"silver-title": "Argent (Euo)",
"sing": "Chant",
"skill": "Compétence",
"skills": "Compétences",
"sleight": "Passe-Passe",
"sleight-title": "Malus de Compétence d'Armure inclue - @{sleight}",
"spell": "Sortilège",
"spell-casting-time-place": "Temps d'Incantation du Sortilège",
"spell-effect-place": "Effet du Sortilège",
"spell-name-place": "Nom du Sortilège",
"spell-requirements-place": "Critères du Sortilège",
"spell-traits-place": "Traits du Sortilège",
"spells": "Sortilèges",
"sr-initiative-title": "Lancer l'Initiative (Selec. le token avant)",
"stealth": "Discrétion",
"stealth-title": "Malus de Compétence d'Armure inclue - @{stealth}",
"strike-rank": "RA",
"strike-rank-title": "Rang d'Action - @{sr}",
"success": "Succès",
"throwing": "Lancer",
"throwing-title": "Malus de Compétence d'Armure inclue - @{throwing}",
"title": "Titre",
"total": "Total",
"total-enc": "Enc. Total :",
"total-enc-max-title": "Encombrement Total Max du Personnage (FOR+TAIL * 2)",
"total-enc-overload-title": "Surcharge d'Encombrement (FOR+TAIL) sans malus",
"total-enc-title": "Encombrement Total du Personnage",
"trait": "Mutation",
"trait-effect-place": "Effet de la Mutation",
"trait-name-place": "Nom de la Mutation",
"traits": "Mutations",
"unarmed": "Bagarre",
"use-armor-penalty": "Utilisé le Malus de Compétence de l'Armure ?",
"value": "Valeur",
"weapon": "Arme",
"weapon-skill-characteristics-1-title": "1ère Caractéristique pour la Compétence d'Arme",
"weapon-skill-characteristics-2-title": "2nde Caractéristique pour la Compétence d'Arme",
"weapon-skill-mod": "Mod.",
"weapon-skill-name": "Nom de Comp.",
"weapon-skill-name-place": "Nom de la Comp. d'Arme",
"weapon-skill-score": "Score",
"weapon-skill-score-base": "Base",
"weapon-skill-score-title": "Malus d'Armure inclus si DEX est une carac. de comp. - @{weaponSkill}",
"weapon-skills": "Compétences d'Arme",
"weapon-skills-list": "basic-close-combat-cat,basic-ranged-cat",
"whisper-to-gm": "En privé pour le MJ"
}