Commit Graph
23923 Commits
Author SHA1 Message Date
surfandko 9c191291c4 Add arak (#6805)
Add arak and fix some bugs
2020-06-22 10:48:34 -04:00
Zakarik 99813613da [Vampire] Add translation (#6804) 2020-06-22 10:48:06 -04:00
Zakarik 3d42edbf92 [Knight] Big Update (#6803) 2020-06-22 10:47:45 -04:00
yehoshua1312 0a51e4226f Fate of the Norns Character Sheet (#6802)
This is a character sheet for Fate of the Norns. The images are not currently referenced by this sheet, but as soon as they are on the roll20 github I will update the sheet to use the image files local to roll20.
2020-06-22 10:45:56 -04:00
TamedFlame 420c2c3dea FFd20 Custom Background Gradient implementation (#6800) 2020-06-22 10:37:57 -04:00
Cassie Levett d2d64ddbf8 Pendragon 5th Edition v1.1 (#6799)
* setting button added

* add footer, move globals

* update file structure

* move feast tabs, create settings page

* add versioning, add buttons to entourage

* finishing 1.1 update

* dry the code

* update the preview
2020-06-22 10:37:23 -04:00
Jose Velazquezandjlvgit d02e79ca0a [Ryuutama]: fixes and color on dice size change (#6797)
* [Ryuutama]: fixed skill spacing and translation tag

* [Ryuutama]: adding color indicators when dice size changes

Co-authored-by: jlvgit <jlvel44@gmail.com>
2020-06-22 10:36:38 -04:00
Lockbox313 0e7ec72bf9 [Twilight 2000 2.2] Minor CSS edits (#6796)
* Add files via upload

* Add files via upload
2020-06-22 10:36:18 -04:00
Bill Garrett a8dab49870 Champions Now: fix recovery and point costs (#6795)
* Champions Now: bug-fixes for cost calculations

* Champions Now: allow announcing initiative via button
2020-06-22 10:35:04 -04:00
Le-Pelican ccf8999d66 Update simulacres_v8_base.html (#6794) 2020-06-22 10:34:43 -04:00
Balambstudent 090ed6d4e6 Changes to Arcane Abilities (#6792)
* Update deadlandsclassic_anniversary.html

* Update deadlandsclassic_anniversary.html

* Fixed Hexslingin/Ritual rolls on Arcane Abilities
2020-06-22 10:32:03 -04:00
Djjus 27f42a27b5 [Warhammer 4e Character Sheet] fixes & button change (#6790)
* asset update

* button update

* asset updates

* Update

- Button color now added to themes.
- NPC repeating sections can now minimize, helps management for GMs.
- Other minor code fixes

* Update README.md

* Update Warhammer 4e Character Sheet.html
2020-06-22 10:28:50 -04:00
TamedFlame 380484c41f Genesys RPG (Non API) (#6781)
* Genesys Non API initial commit

* fixed URL relations

* Add files via upload

* Added ability to show talents and tools in chat
2020-06-22 10:28:01 -04:00
the-Dissilent 78bc5f92be Sentinel Comics RPG (#6765)
* update to version by theDissilent

Expand the sheet to include full details from Character sheets and adds in Auxiliary sheets. Also incorporates CSS for ease of use.

* Outdated

I'm sure a new one will be added to represent the new version

* Add Icons and Die images

* remove outdated image

Replacing with 3 pages

* Add 3 Page "Bunker" Character Sheet

* Reasy for pull

* Add files via upload

* sheet.json ready

* Action Type Values

* updates old version sheets

* only 1 character sheet

Pull request displayed error due to 2 sheets, so I'm reducing it

* only 1 preview file listed in sheet.json

* Update SCRPG-Sheet.html

changed "currenthp" & "greenmax" to "health" & "health_max" to allow for healthbars on tokens.
2020-06-22 10:22:02 -04:00
alessiaricci85 fc767c1e43 Add UH sheet (#6692)
* Add UH sheet

* [UH sheet] main

* [UH img fix]
2020-06-22 10:16:28 -04:00
Rats808 943f5a41e5 Update WerewolfTheForsaken2e Healthbox css (#6788) 2020-06-22 08:42:47 -04:00
Thalar 223040393f [NOC] Beta V3 (#6786)
* [NOC] Beta V3

* Minor fix on HTML file
2020-06-22 08:42:16 -04:00
Ulty b0f026e829 Chronique Oubliees Fantasy: version 3.3 (#6784) 2020-06-22 08:17:28 -04:00
OneRedBeard 0f02debf2a [Das Schwarze Auge: Ilaris] update 1.4.1 (#6779)
* Update sheet.json

* v1.4.1

sheet.json updated
Fixed a bug in ranged combat roll templates.
2020-06-22 08:09:28 -04:00
ChristianMCGarcia d6984b652e Update All Flesh Must Be Eaten.html (#6778)
* Update All Flesh Must Be Eaten.html

* Update All Flesh Must Be Eaten.css

* Update All Flesh Must Be Eaten.html
2020-06-22 08:08:30 -04:00
PrimalZed 614e4d8abb [Chronicles of Darkness] New Community Sheet, plus Organization/Krewe option (#6777)
* copy 'Chronicles of Darkness by Roll20' to 'Chronicles of Darkness'

* add organization sheet option
2020-06-22 08:06:50 -04:00
Jeremy SandJeremy Stroud 8504ca4606 [Deadlands - Classic Anniversary - Improved] Hexslingin mien die type fix (#6774)
* Main content, Combat and Traits tabs finished

* Moved sidebars up top on smaller screens, added ability to click-to-hide sidebar sections

* Set fate chips to display one on top of the other instead of side-by-side.

* Updated preview screenshot.

* Fixes to work in Roll20 preview mode. Removed obselete data tab

* Finished misc tab. Tested in Roll20

* Huckster implemented, some button fixes (weapons, huckster spells).

* Alpha translation, added arcane base structure, added Special Trait and Aptitudes section, changed mods to number input type

* Finalized arcane tab and subtabs

* Formatting cleanup, removed superfluous IDs on repeating elements, added CSS to separate out repeating Arcane elements, standardized translations.

* Removed invalid selector

* Updated sheets to meet Roll20 restrictions (removing ID's), making sure controls work with new restrictions

* Added images and changed image URLs to github hosting.

* Properly closed Input tags

* Added wound_mod and sheet worker

* Fixed broken sheet-section-toggle (broken when IDs removed)

* Removed placeholder text from level and modifier fields to reduce clutter. Combined money and equipment, updated styles to include bigger textareas.

* Added chip hording message to localization.

* Fixed TN check on hexslingin'

* Sheet cleanup, added ability to select appropriate Aptitude for shooting skills and included in roll as well as hit location.

* Added melee skills to Hand-to-Hand weapon section

* Sheet cleanup, created common rolls section, reworked sheet workers and added token friendly fields for Wind/Shots

* Updated alternate translation files.

* Updated German translations.

* Added translation keys to Hexslinger poker hands

* Removed invalid Atribute selector for melee.

* Bug fixes: added default value to StrLvl, fixed Guts+Grits display issue

* Added Quickness to Common Rolls

* Added wound modifier to rolls

* Added Wound Mods to core options, reworked CSS to allow additional options

* Translations for updates.

* Simplified Wounds Modifier

* Updated translation values

* Added Vigor common roll for stuns

* Fixed error in applying Mien dtype when using hexsligning with the Mien trait.

* Fixes to Arcane dtypes and buttons.

Co-authored-by: Jeremy Stroud <jeremy@jiveconsulting.com>
2020-06-22 08:01:19 -04:00
Calangus 7ea4002000 Ajuste em elemntos de folha (#6773)
Correção no estilo das TABs;
Ajuste no tamnho das caixas descrição;
Ajuste nos input de texto;
Ajuste no tamanho das caixas de seleção de dados;
Atualização da logo 3D&T;
Coerreção no nome do colaborador;
2020-06-22 08:00:17 -04:00
Thallion c12c8abe91 Savage Worlds Sheet : Update de.json (#6772)
* Update de.json

German Translations

* Savage Worlds tabbed Update de.json

Changed Unshake
2020-06-22 07:59:21 -04:00
ap3h3ad a577cdfb56 [Splittermond] Small changes (#6771)
* Adding german translation

* Small bugfixes, new modifiers

* Reverting

* Adding spells to ork warrior template

* Small bugfix

* Small design adjustments + added a calculating button

* Adding more space for spell and mastery descriptions

* Added an attribute for character to chose

* Fixed typo

* Fixed typo

* Changed the tooltips behaviour

* Small fix

* Commenting out useless code

* Adding user survey link

* Changing debug command

* Adding style for rows

* Adding tooltips for spells + fixing some CSS issues
2020-06-22 07:58:51 -04:00
Orc & Roll df27e3da45 change fonts URL (#6767) 2020-06-22 07:58:18 -04:00
Ser PeandZeuli Giuseppe 92c5225573 Update it.json (#6763)
Co-authored-by: Zeuli Giuseppe <giuseppe.zeuli@asmn.re.it>
2020-06-22 07:56:36 -04:00
johnmagnum 30d7392216 Update "Bandoliera" field (#6762) 2020-06-22 07:56:07 -04:00
johnmagnum 1c067af87d Update json (#6761) 2020-06-22 07:52:04 -04:00
Cassie Levett 299e903794 fix a failing sheet 2020-06-15 15:58:05 -05:00
Cassie Levett a9ceb165bb DEV-4184 update translations 2020-06-15 15:39:41 -05:00
Cassie Levett 8a07c0c9d0 update yaml DEV-4184 2020-06-15 09:55:17 -05:00
Zakarik 58a60ef46e [Harry Potter JDR] New Sheet (#6759)
* Harry Potter JDR

* update sheet.json

* Update sheet.json
2020-06-15 09:33:14 -05:00
Zakarik 55352a39d1 [Nanochrome] New Sheet (#6758)
* [Meute] Bugfix

* NanoChrome

* update img

* up

* upload preview
2020-06-15 09:32:25 -05:00
Orc & Roll 5d46abc25c tormenta 20 new features (#6757) 2020-06-15 09:31:58 -05:00
Nic Bradley 918591c5ec fixing roll bug & adding french translation. (#6755) 2020-06-15 09:31:37 -05:00
Ken eb9216af74 [GURPS] 2.3.8 (#6754)
* Gurps updates

Issue #164 Add knockback active defense.

* gurps update

Hide rows still under development

* gurps update

Framework for Issue #35 Combat and defense calculator

* update gurps

update text for alert message.
2020-06-15 09:31:26 -05:00
searlyandsealry 1f2c6a1295 The cthulhu hack v2 (#6753)
* V2 Rework Style and Feel Added Roll Templates

* V2 Roll Templates & UI Rework

* Fix 2 bugs with Roll Templates

Co-authored-by: sealry <39601193+sealry@users.noreply.github.com>
2020-06-15 09:31:12 -05:00
Karlinator 0f6c7c816a SWN Revised v2.4.10 (#6751)
* Updating from external repo

* Updating from external repo

* Revert "Updating from external repo"

This reverts commit 058e6bc5ec.

* Revert "Updating from external repo"

This reverts commit ac5cd98a89.

* Updating from external repo

* Changes for 2.4.9

* Change step size to any on gear encumbrance and add mouseover title.

* Add "Bundled" field to gear section.

* Add worker logic to "Bundled" attribute

* Code cleaning

* Compiling

* Styling for the new fields

* Changelog and version
2020-06-15 09:30:42 -05:00
Devin Owens e68db106be Changed mastermind to Ma (#6752) 2020-06-15 09:29:38 -05:00
amanwing d753631e3a Update Buffy_or_Angel.html (#6750)
Fixed some issues with the text output for weapons. It now use the chosen multiplier instead a fixed number.
2020-06-15 09:29:21 -05:00
OrchalandJean-Philippe Ghibaudo 1809186d22 Agone-(french) version 0.4 (#6749)
* Rolltemplates stylishing and title middling

* Help fixed

Co-authored-by: Jean-Philippe Ghibaudo <jean-philippe.ghibaudo@oca.eu>
2020-06-15 09:29:08 -05:00
Aetis fe53b428f8 Celerity lite (#6748)
* Removed Alignment

* Fixed Input type for affinity to text instead of number
2020-06-15 09:28:57 -05:00
Thallion a0e908d1a4 German Translations (#6747)
* German Translation Update

German Translation Update

* More Translations

German
2020-06-15 09:28:42 -05:00
Djjus d317fc63af [Warhammer fantasy 4e Charsheet] Condition Tracking, new UI themes & fixes (#6746)
* Fixes & new UI Theme

- New UI Theme - Empire
- NPC - Oppsed Melee roll wrong name (character_ / not npc_)
- Ranged Weapon Adv not added to target

- Removed an extra curly bracket (This should fix the problem behind issue Roll20#6152)

* Revert "Fixes & new UI Theme"

This reverts commit 828ac4aa3f7c91b80136f26790c5279d392f69ec.

* new bg empire

* fixes & new ui theme

* Update README.md

* Update Warhammer 4e Character Sheet.css

Dwarf theme added

* Update README.md

* Update Warhammer 4e Character Sheet.css

* Update Warhammer 4e Character Sheet.css

font color fixes

* elf theme add in code & font clean up

* Update README.md

* java bug fixed

Fixed bug preventing Characteristic Bonus Modifier value from adding to the Characteristic Bonus Current value, due to javascript omission

* sheet spacing fix

* Update README.md

* Update Warhammer 4e Character Sheet.html

* Feature add

Condition tracking added with TokenMod integration

also general button clean up

* Update README.md
2020-06-15 09:28:28 -05:00
Thalar 9a1bbc4d49 [NOC] Addind Menace counter and fix font issue (#6745)
* Fix for a font & new translations

* Adding Menace counter

* Add traits weapons
2020-06-15 09:27:58 -05:00
DBFBlackbullandPeter Bjerg Mogensen 59277d087c AD&D_2E_Revised_Proficiencies_calculators_Attribute_auto-fill_and_more (#6744)
* Indentation and initial work on proficiencies

* Removed inherited margin from header elements. Now default margin of 0 should take effect

* Styling of languages with table headers

* Fixed standard currency convertion. 1 PP = 5 GP

* - First attempt at fixing gem value calculation and gear wight calculation

- Added currency6 wieght to all movement calculations. It was missing

* Styled the movement section to show weight a bit prettier

* Removed unnecessary extra calculations from rogue table

* Added first iteration of standard turning rolls

* Bumped version

* Added Legend Lore to skill level calculation

* - Changed gear stored calculations to use correct attribute name

- Styled the right side to not be wrapped in UL elements

* - Inserted newlines in placeholder text. Works on chrome

- Added text area note fields for weapon and nonweapon profs
- Added macro fields and remaining fields for weapon and nonweapon profs slots
- Added sheet workers for weapon and nonweapon profs. Testing two different approaches to see what works

* Bumped version

* Next try to make mount weight work.

* Fixed Platinium convertion to be 1/5 gold instead of 1/10 gold

* Bumped version

* Changed dash to collon and removed pipe separators for weapon notes placeholders

* - Deleted old mount equipment sheetworker code as it is no longer needed

- Corrected prof slot calculations to take value directly from m property and not "cast" it first
- Disabled the weapprofslotsremain field
- Bumped version number

* - Turned off Weapon prof sheetworker, so only work on a single problem at a time

- Added 0 as default value for remaining (should do nothing)
- Added parentheses around values read from attribute and repeating, in hopes that it makes a difference

* Bumped version

* - Removed unneeded "repeating_" from method call

- Bumped verison

* - Tried to specify attribute assignment to be integer to fit into number input field. If this doesn't work I will change attribute field to be type text

- Bumped version

* Bumped version

* - Final try to make sheetworker work. Changed output attribute to be text, instead of number

- Bumped version

* FInished up new buttons for Turn Undead

* - Fixed styling and butotn name for turning tables

- Corrected the wording in the All in one turning button
- Change profslotsremain output attribute to be readonly instead of disabled. This is done to avoid the data-formula attribute being added

* Bumped version

* - Change output weapon prof field to readonly to make it update from sheetworker

- Added console logs to figure why the updated sum isn't correct
- Bumped version

* Changed Weapon prof and non weapon prof remaining calculators to be disabled Autocalc fields

* - Did a bit of styling on the attributes table

- Added some better text for some of the rolls
- Added all ability scores tables to the sheet for upcoming auto fill

* - Changed default values on STR to placeholders

- Added table values for exceptional strength
- Added change handler for strength, stamina and muscle.

* - Updated ability scores tables

- Added a general ability scores parser
- Added auto fill sheet workers for dex, con, int, wis, and cha

* Moved Regeneration up to be floating inbetween Health and Fitness as none of them affect it

* Bumped version!

* Added percentages to some roll texts and removed calculation from opendoor check

* - Fixed a calculation error in Nonweapon profs remaining

- Removed pipes from placeholder text, and added parentheses to make sure calculations is done in the right order

* - Gave ability score input fields a little more width to hold all the data

- Gave custom ability scores a dynamic width

* Updated roll output for Nonweapon proficiency to use /em instead of /roll for chat message

* Bumped version

* - Added announcement checkbox

- Bumped version

* Removed duplicate annoucement elements

* Changed placeholder references to 'Fighters' to 'Warrior' to be in alignment with the Players Handbook

* - Removed Legend Lore form rogue skills level, as it is the bard identify. It does not use from the pool of skills

- Added boarder box to textareas

* Fixed dexterity lookup

* Update some standard wisdom fields

* Added Tunneling and Escape bonds to dexterity attribute auto fill

* Changed BirthRight currency to use its own checkbox

* Bumped version for release

Co-authored-by: Peter Bjerg Mogensen <pbm@impact.dk>
2020-06-15 09:27:23 -05:00
ap3h3ad 864b41ef6a [Splittermond] Addded more space for mastery and spell description (#6743)
* Adding german translation

* Small bugfixes, new modifiers

* Reverting

* Adding spells to ork warrior template

* Small bugfix

* Small design adjustments + added a calculating button

* Adding more space for spell and mastery descriptions

* Added an attribute for character to chose

* Fixed typo

* Fixed typo

* Changed the tooltips behaviour

* Small fix

* Commenting out useless code

* Adding user survey link
2020-06-15 09:26:33 -05:00
clufox37 c986e332ee Update ko.json (#6740) 2020-06-15 09:21:59 -05:00
rafaelartur 312b024a46 SUper Update 3D&T Alpha (#6739)
Super atualização de ficha de personagens;
Adiconado regras de combate;
Melhoria nos testes de atributos;
Melhoria na disposição dos itesn na ficha;
Adicionao Tab pra veiculos e robos;
Melhoria no teste de magia;
Criação de bonus em atributos;
2020-06-15 09:21:39 -05:00