This is a character sheet for Fate of the Norns. The images are not currently referenced by this sheet, but as soon as they are on the roll20 github I will update the sheet to use the image files local to roll20.
* [Ryuutama]: fixed skill spacing and translation tag
* [Ryuutama]: adding color indicators when dice size changes
Co-authored-by: jlvgit <jlvel44@gmail.com>
* asset update
* button update
* asset updates
* Update
- Button color now added to themes.
- NPC repeating sections can now minimize, helps management for GMs.
- Other minor code fixes
* Update README.md
* Update Warhammer 4e Character Sheet.html
* update to version by theDissilent
Expand the sheet to include full details from Character sheets and adds in Auxiliary sheets. Also incorporates CSS for ease of use.
* Outdated
I'm sure a new one will be added to represent the new version
* Add Icons and Die images
* remove outdated image
Replacing with 3 pages
* Add 3 Page "Bunker" Character Sheet
* Reasy for pull
* Add files via upload
* sheet.json ready
* Action Type Values
* updates old version sheets
* only 1 character sheet
Pull request displayed error due to 2 sheets, so I'm reducing it
* only 1 preview file listed in sheet.json
* Update SCRPG-Sheet.html
changed "currenthp" & "greenmax" to "health" & "health_max" to allow for healthbars on tokens.
* Main content, Combat and Traits tabs finished
* Moved sidebars up top on smaller screens, added ability to click-to-hide sidebar sections
* Set fate chips to display one on top of the other instead of side-by-side.
* Updated preview screenshot.
* Fixes to work in Roll20 preview mode. Removed obselete data tab
* Finished misc tab. Tested in Roll20
* Huckster implemented, some button fixes (weapons, huckster spells).
* Alpha translation, added arcane base structure, added Special Trait and Aptitudes section, changed mods to number input type
* Finalized arcane tab and subtabs
* Formatting cleanup, removed superfluous IDs on repeating elements, added CSS to separate out repeating Arcane elements, standardized translations.
* Removed invalid selector
* Updated sheets to meet Roll20 restrictions (removing ID's), making sure controls work with new restrictions
* Added images and changed image URLs to github hosting.
* Properly closed Input tags
* Added wound_mod and sheet worker
* Fixed broken sheet-section-toggle (broken when IDs removed)
* Removed placeholder text from level and modifier fields to reduce clutter. Combined money and equipment, updated styles to include bigger textareas.
* Added chip hording message to localization.
* Fixed TN check on hexslingin'
* Sheet cleanup, added ability to select appropriate Aptitude for shooting skills and included in roll as well as hit location.
* Added melee skills to Hand-to-Hand weapon section
* Sheet cleanup, created common rolls section, reworked sheet workers and added token friendly fields for Wind/Shots
* Updated alternate translation files.
* Updated German translations.
* Added translation keys to Hexslinger poker hands
* Removed invalid Atribute selector for melee.
* Bug fixes: added default value to StrLvl, fixed Guts+Grits display issue
* Added Quickness to Common Rolls
* Added wound modifier to rolls
* Added Wound Mods to core options, reworked CSS to allow additional options
* Translations for updates.
* Simplified Wounds Modifier
* Updated translation values
* Added Vigor common roll for stuns
* Fixed error in applying Mien dtype when using hexsligning with the Mien trait.
* Fixes to Arcane dtypes and buttons.
Co-authored-by: Jeremy Stroud <jeremy@jiveconsulting.com>
Correção no estilo das TABs;
Ajuste no tamnho das caixas descrição;
Ajuste nos input de texto;
Ajuste no tamanho das caixas de seleção de dados;
Atualização da logo 3D&T;
Coerreção no nome do colaborador;
* Adding german translation
* Small bugfixes, new modifiers
* Reverting
* Adding spells to ork warrior template
* Small bugfix
* Small design adjustments + added a calculating button
* Adding more space for spell and mastery descriptions
* Added an attribute for character to chose
* Fixed typo
* Fixed typo
* Changed the tooltips behaviour
* Small fix
* Commenting out useless code
* Adding user survey link
* Changing debug command
* Adding style for rows
* Adding tooltips for spells + fixing some CSS issues
* Gurps updates
Issue #164 Add knockback active defense.
* gurps update
Hide rows still under development
* gurps update
Framework for Issue #35 Combat and defense calculator
* update gurps
update text for alert message.
* Updating from external repo
* Updating from external repo
* Revert "Updating from external repo"
This reverts commit 058e6bc5ec.
* Revert "Updating from external repo"
This reverts commit ac5cd98a89.
* Updating from external repo
* Changes for 2.4.9
* Change step size to any on gear encumbrance and add mouseover title.
* Add "Bundled" field to gear section.
* Add worker logic to "Bundled" attribute
* Code cleaning
* Compiling
* Styling for the new fields
* Changelog and version
* Fixes & new UI Theme
- New UI Theme - Empire
- NPC - Oppsed Melee roll wrong name (character_ / not npc_)
- Ranged Weapon Adv not added to target
- Removed an extra curly bracket (This should fix the problem behind issue Roll20#6152)
* Revert "Fixes & new UI Theme"
This reverts commit 828ac4aa3f7c91b80136f26790c5279d392f69ec.
* new bg empire
* fixes & new ui theme
* Update README.md
* Update Warhammer 4e Character Sheet.css
Dwarf theme added
* Update README.md
* Update Warhammer 4e Character Sheet.css
* Update Warhammer 4e Character Sheet.css
font color fixes
* elf theme add in code & font clean up
* Update README.md
* java bug fixed
Fixed bug preventing Characteristic Bonus Modifier value from adding to the Characteristic Bonus Current value, due to javascript omission
* sheet spacing fix
* Update README.md
* Update Warhammer 4e Character Sheet.html
* Feature add
Condition tracking added with TokenMod integration
also general button clean up
* Update README.md
* Indentation and initial work on proficiencies
* Removed inherited margin from header elements. Now default margin of 0 should take effect
* Styling of languages with table headers
* Fixed standard currency convertion. 1 PP = 5 GP
* - First attempt at fixing gem value calculation and gear wight calculation
- Added currency6 wieght to all movement calculations. It was missing
* Styled the movement section to show weight a bit prettier
* Removed unnecessary extra calculations from rogue table
* Added first iteration of standard turning rolls
* Bumped version
* Added Legend Lore to skill level calculation
* - Changed gear stored calculations to use correct attribute name
- Styled the right side to not be wrapped in UL elements
* - Inserted newlines in placeholder text. Works on chrome
- Added text area note fields for weapon and nonweapon profs
- Added macro fields and remaining fields for weapon and nonweapon profs slots
- Added sheet workers for weapon and nonweapon profs. Testing two different approaches to see what works
* Bumped version
* Next try to make mount weight work.
* Fixed Platinium convertion to be 1/5 gold instead of 1/10 gold
* Bumped version
* Changed dash to collon and removed pipe separators for weapon notes placeholders
* - Deleted old mount equipment sheetworker code as it is no longer needed
- Corrected prof slot calculations to take value directly from m property and not "cast" it first
- Disabled the weapprofslotsremain field
- Bumped version number
* - Turned off Weapon prof sheetworker, so only work on a single problem at a time
- Added 0 as default value for remaining (should do nothing)
- Added parentheses around values read from attribute and repeating, in hopes that it makes a difference
* Bumped version
* - Removed unneeded "repeating_" from method call
- Bumped verison
* - Tried to specify attribute assignment to be integer to fit into number input field. If this doesn't work I will change attribute field to be type text
- Bumped version
* Bumped version
* - Final try to make sheetworker work. Changed output attribute to be text, instead of number
- Bumped version
* FInished up new buttons for Turn Undead
* - Fixed styling and butotn name for turning tables
- Corrected the wording in the All in one turning button
- Change profslotsremain output attribute to be readonly instead of disabled. This is done to avoid the data-formula attribute being added
* Bumped version
* - Change output weapon prof field to readonly to make it update from sheetworker
- Added console logs to figure why the updated sum isn't correct
- Bumped version
* Changed Weapon prof and non weapon prof remaining calculators to be disabled Autocalc fields
* - Did a bit of styling on the attributes table
- Added some better text for some of the rolls
- Added all ability scores tables to the sheet for upcoming auto fill
* - Changed default values on STR to placeholders
- Added table values for exceptional strength
- Added change handler for strength, stamina and muscle.
* - Updated ability scores tables
- Added a general ability scores parser
- Added auto fill sheet workers for dex, con, int, wis, and cha
* Moved Regeneration up to be floating inbetween Health and Fitness as none of them affect it
* Bumped version!
* Added percentages to some roll texts and removed calculation from opendoor check
* - Fixed a calculation error in Nonweapon profs remaining
- Removed pipes from placeholder text, and added parentheses to make sure calculations is done in the right order
* - Gave ability score input fields a little more width to hold all the data
- Gave custom ability scores a dynamic width
* Updated roll output for Nonweapon proficiency to use /em instead of /roll for chat message
* Bumped version
* - Added announcement checkbox
- Bumped version
* Removed duplicate annoucement elements
* Changed placeholder references to 'Fighters' to 'Warrior' to be in alignment with the Players Handbook
* - Removed Legend Lore form rogue skills level, as it is the bard identify. It does not use from the pool of skills
- Added boarder box to textareas
* Fixed dexterity lookup
* Update some standard wisdom fields
* Added Tunneling and Escape bonds to dexterity attribute auto fill
* Changed BirthRight currency to use its own checkbox
* Bumped version for release
Co-authored-by: Peter Bjerg Mogensen <pbm@impact.dk>
* Adding german translation
* Small bugfixes, new modifiers
* Reverting
* Adding spells to ork warrior template
* Small bugfix
* Small design adjustments + added a calculating button
* Adding more space for spell and mastery descriptions
* Added an attribute for character to chose
* Fixed typo
* Fixed typo
* Changed the tooltips behaviour
* Small fix
* Commenting out useless code
* Adding user survey link
Super atualização de ficha de personagens;
Adiconado regras de combate;
Melhoria nos testes de atributos;
Melhoria na disposição dos itesn na ficha;
Adicionao Tab pra veiculos e robos;
Melhoria no teste de magia;
Criação de bonus em atributos;