* testingn approved
* updating approved
* update yaml with more info
* add the backup file working with, remove later
* save progress
* saving progress
* saving progress
* wip
* saving progress
* save progress
* saving progress. finished doctor who Vortex
* finished tormenta
* harn added
* fix error in star wars revised
* wip through Leverage
* wip Zweihandergap
* wip up to blue planet
* saving progress to delta green
* wip, did Adventures
* wip, at Demon Gate
* up to Solar Echoes
* cleaned up the approved list
* added lateast sheet
* fix '3D&T ALPHA' going in system twice
* fixed Berechnung Hiebwaffen im Kampf
* adding new spell type Zaubertricks
* fixed select Rüstungen
* Merging Vorteile/nachteile into tab Sonderfertigkeiten
Changing tab order
adding new tab Effekte for further use
* Update README.md
* fixed: synchronize attribute for asp and magic tradition
* change attributes names for le, ae, ke and their max_values
* fixed SchiPs calculation and appearance
* added new types for Magie und Götterwirken
* added new type for sonderfertigkeiten
* fixed readonly attributes displayed in grey
* added new combat modifier for free input
* added armor class attribute, move combat modifier to subtab
* add new modifikator for talente
* add faktor for calculation AE/KE
* fixed display issues on tab Grundwerte
* fixed display issues 2
* resolved PR #5470 merge conflicts
* removed duplicated section
* Forbidden Lands v1.3
- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments
* FL updates
- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.
* Update Forbidden_Lands.htm
- clear Gear dice when using Skill preset
* more FL tweaks
- resized logo to give more room for stats
- updated navigational tabs
* Forbidden Lands v1.4 update
- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer
* Update Forbidden_Lands.jpg
- updated sheet image
* FL updates
- dropshadow for dice and roll template header
- adjusted the consumables background image
* v1.5
* Update Forbidden_Lands.css
* adjusted expansion cog alignment
* FL v1.5 update
- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension
* Forbidden Lands v1.51
- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates
* Pathfinder Community Sheet v1.739
- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)
* PF community
- updated announcements
* Forbidden Lands v1.52
- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.
* PF Community v1.74 small fix for touch ac
- fixed buffs to AC not being applied to touch ac
* [Eclipse Phase 2] Various update for final version
* [EP2] img update
* [EP2] Translation update
* [EP2] Translation update #2
* [EP2] Translation update #3
* [Upgrade] Merger with previous update
* [Update] For last version of rules
* [update] img link fix
* [update] Fix for history + option
* Cyberpunk Red Jumpstart Kit character sheet
* Minor correction to JSON
* Cyberpunk Red: luck pool, roll templates, goodies
* Removed crits and fumbles from initiative and death saves.
Added a note on skill rolls.
Updated ToolTips for Fright Check, Knockdown and Stunning, Death, Unc. Check (Unconsciousness), ER, and Unstun - Cosmetic Only
Updated Knockdown and Stunning Roll Template - Cosmetic Only
Updated Unstun (Recovering from Physical Stun) Roll Template - Cosmetic Only
Updated Death Check Roll Template - Cosmetic Only
Updated Unc. Check (Unconsciousness) Roll Template - Cosmetic Only
Change the basic format of all ToolTips - Cosmetic Only
Corrected Wound Modifier Notes for imp, pi+, and pi++ - Cosmetic Only
* [Mutants and Masterminds 3E]
~ Correct Power points input fields being too small when dealing with larger numbers.
* [Mutants and Masterminds 3E] Corrected power points width again
* Update mutants-and-masterminds.css
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French
* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos
* Fix French translation for Rename Climbing and Piloting in game settings
* Ability to show Soak button from the game settings page
* Clicking to disable skills for a setting is now easier
* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.
* Ability to change linked attribut for any skill
* added 3.8 version info
* Update translations entry for all languages
* Allow linked attribute set up from game settings.
* Updated version number on game settings page.
* Enable translation for linked attributs in game settings.
* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.
* oops, mistake during merge. sorry.
* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.
* Attempt to fix sheet.json, by declaring in the HTML the "fake" attribute used as section title.
* Canceling changes to sheet.json until we find out what's wrong with it.
(will isolate changes into another branch)
* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.
* BTATOW Fix formatting of HTML for basic attributes.
* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.
* BTATOW Fix formatting of HTML for basic attributes.
* BTATOW Add warning about upcoming skills change.
* BTATOW Add attribute check roll buttons, and titles for attribute names.
* BTATOW Update skills warning to include a date for when the skills changes will be going live.
* BTATOW Add in breaks to warning message for skills update.
* Added Points and Carried fields
Points field for Psi and Magic (will need additional work for Chi version of sheet)
Carried field and js to auto-sum Armor and Equipment weights to field.
* [WOIN] Luck pool correction
Removed Luck pool rebuild on sheet open to preserve used pool between sessions.
* Update WOIN.html
* [WOIN] Update onditions Track for NEW
WOIN-NEW uses a different Status/Condition system compared to WOIN-OLD. Added Condition Tracking, Linked Condition/Status display to appropriate sheet toggle.
Updated CSS for Condition display pull down field.
* [WOIN] enable weight one decimal place value
Support for fractional weight values to one decimal place; while the summation works as-is, Firefox throws a visible error and Chrome reports an error on mouse-over.
* Update WOIN.html
* Update WOIN.html
* Update WOIN.html
* - Added skill selection allowed in current setting
- Enabled extra i18n entries
- Fixed Wounds/Fatigue modifiers placeholders and i18n issues
- Fixed Wounds/Fatigue CSS in "long label languages" like French
* - added Finderski changes to the changelist
- Added French translation for Finderski changes
- Fixed typos
* Fix French translation for Rename Climbing and Piloting in game settings
* Ability to show Soak button from the game settings page
* Clicking to disable skills for a setting is now easier
* Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects.
* Ability to change linked attribut for any skill
* added 3.8 version info
* Update translations entry for all languages
* Allow linked attribute set up from game settings.
* Updated version number on game settings page.
* Enable translation for linked attributs in game settings.
* Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.
* oops, mistake during merge. sorry.
* Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on.
Also, added an explain section, trying a similar approach with readonly option.
* Attempt to fix sheet.json, by declaring in the HTML the "fake" attribute used as section title.