* [Zafir] Swap between character sheet and GM toolkit
* [Zafir] Fixing up attack blocks, plus splitting gm tools into tabs
* [Zafir] Hooked up attacks, enemy unit selection, and some styling
* [Zafir] More advanced selected enemy box formatting
* [Zafir] Combat attribute calculator
* [Zafir] Changing will attack crit success text
* [Zafir] Added dodge value to GM units. Changed layout of GM units to accomodate.
* [Zafir] Condensed upper sheet option, show focus option
* [Zafir] Added overwatch field for attacks, changed some header verbiage
* [Zafir] Character sheet translation
* [Zafir] Adding translations for GM's Tools and Roll Templates
* [Zafir] Added translation file
* [Zafir] Added grenade attack to GM's tools
* [Zafir] Added Grenade Attack
* [Zafir] Added test for panic roller, placeholders for text inputs, and default values for number inputs
* [Zafir] Changed layout of GM units editor
* [Zafir] Made attacks addable and removeable
* [Zafir] Reflected multiple attacks on the GM combat panel
* [Zafir] Adding an option to change the primary weapon to a special equipment entry
* [Zafir] Adding an option to show a larger textbox for Origin
* [Zafir] Converting Proficiencies and Languages to a textarea
* [Zafir] Improving ability activation by automatically adding roll entries into the combat panel, Will Actions
* [Zafir] Added helper buttons to abilities to set cooldowns and use charges
* [Zafir] Hooking up weapon attack abilities
* [Zafir] Updating abilities if they're on cooldown or out of charges
* [Zafir] Fixing some bugs with cooldown/charge tracking and changing the buttons for them
* [Zafir] Added area of effect ability rolls
* [Zafir] Showing number of charges remaining on the abilities Use Charge button
* [Zafir] Added concealment tracker
* [Zafir] Round start button that decrements cooldowns
* [Zafir] Combat Initializer button
* [Zafir] Renaming Initialize Combat button
* [Zafir] Added a convenient ammo decrement and reload button on the primary weapon attack
* [Zafir] Cleanup around attack buttons and states
* [Zafir] Layout change to Status
* [Zafir] Focus points symbol
* [Zafir] More symbols
* [Zafir] Cleaning up condensed view, plus new icons
* [Zafir] Zmail tooltip
* [Zafir] Moving Usable Items to their own tab. Added usable abilities to the combat panel
* [Zafir] Quick bugfix with the new usable tab in combat
* [Zafir] Adding icons to the Charges and Cooldown tracker
* [Zafir] Added usable items with charges
* [Zafir] Adding Usable grenade/heavy weapon attacks
* [Zafir] Hooking up special ammo
* [Zafir] better styling for special ammo
* [Zafir] Fixing a bug with usable abilities that have both charges and cooldown
* [Zafir] Turning spellcheck off of the proficiencies and language text areas
* [Zafir] Charactermancer WIP
* [Zafir] Charactermancer WIP
* [Zafir] Charactermancer Species/Origin
* [Zafir] WIP Charactermancer Equipment
* [Zafir] Inventory, Random rolls, random insaan names
* [Zafir] Charactermancer is done
* [Zafir] Charmancer when all values are null or bad
* Temporarily disabling charactermancer
* Fixing the Hide Focus Points bug
* Fixing up Attacks for GM Tools
* Add abilities to GM units
* [Zafir] Fixed a bug with enemy attack aim dice
* [Zafir] Setting up initial HP, AP, and SP values
including setting up the proper token bars for them
* [Zafir] Adding max AP and SP values so that players have more control over their token bars
* [Zafir] Adding improved Use Item and Use Ability buttons that output to chat
* [Zafir] Adding selected bool to gm units and showing it in the list
* [Zafir] Separating out the settings into their own tab, and adding notes to the Misc tab
* [Zafir] Fixing a bug with attacks 1 and 2 for GM units
* Adding font hosting
* [Zafir] Actually reference google fonts
* [Zafir] Adding dice pool descriptions and styles to roll templates
* [Zafir] Fix a minor text error with secondary weapon roll
* Alice Is Missing Character Sheet
Adding the Alice Is Missing character sheet to the repository.
* Alice Is Missing JSON Correction
Corrected the incorrect JSON syntax
* Update JSON
Added Instructions to JSON
* UpdateAgainJSON
Another update to JSON for instructions
* JSON Syntax Correction
I'm new at this, updated syntax
Changed crit/critfail messages on to-hit rolls
Added a d100 function. Queries for a target number, then rolls a d100, then divides the difference by 10, showing all 3 numbers.
Changed Critical Damage attribute from attr_shields_max to attr_critical_dmg. Any existing number under Critical Damage will be deleted. On the bright side, clicking "Wounds" will now properly display information about current/max Wounds and Crit Dmg value.
Added a Force Field section to the Infographic. Has spots for a Name, Overload Rating, and Protection Rating.
Added a Shock roller. Queries for Fear DoF, then rolls Severity.
Psyker Focus Power Tests on Unfettered or Push will show a red number when it's time to roll for Psychic Phenomena
Phenomena and Perils buttons added. Will roll for Psychic Phenomena and Perils of the Warp respectively
* update planned changes in README
* convert skills table to css grid
* convert other traits table to divs
* change morality dots to buttons
* remove active dots for health and clarity
* change willpower checkboxes to buttons
* convert vitae and beats checkboxes to buttons
* update giant and small-framed checkboxes
* convert armor table to grid
* remove unused checkbox input styling
* clean up armorgrid styles
* change flex: 1 to flex-grow: 1
* simply css select selectors
* fix default armor flag value
* remove unused otherattributes css class
* convert input radio to button
* clean radio, healthbox, checkbox styling
* clean unneccessary log statements
* fix health calculation with Number cast
* remove unused css class
* consistent flag conditions
* replace weapon table with grid
* fix dot content alignment
* simplify Initiative roll button styling
* convert dice roller table to grid
* fix logo height relative to dice roller
* Fixed targeting rolls
Target Armor was not working properly for players (only for GM) because of them trying to call on target abilities. Created hidden buttons on character sheet for targeting enemy armor / enemy ship armor instead!
* Added default ship modules to the ship sheet
* Layout changes and CSS cleanup
* Added missing translation key
Update da ficha de Karyu, acrescentando Botões de rolagem, organizando as ocupações e acrescentando uma e acrescentando checkbox de ferimento e uma barra a mais nos caminhos.
Alterações
Acréscimo de botões de rolagem na ficha
Acréscimo de caixas de ferimento adicionais
Acréscimo da caixa de Karma na ficha
Acréscimo da barra de escritas "reviravoltas"
Acréscimo do botão de rolagem com vantagem e desvantagem.
Changes
Addition of scroll buttons on the plug
Addition of additional injury boxes
Adding the Karma box to the form
Addition of the "twists" writing bar
Addition of the scroll button with advantage and disadvantage.
* New version - allows rolling the dice pool with a single click
The current version of this sheet has a menu system for rolling dice that takes 3 clicks to roll each time. This new sheet has the roll button on the sheet.
Added fill from the left on all checkboxes.
Added space for new skills to be added by the player.
+ a variety of other fixes.
* Re-submiting with trailing comma removed
I've also removed the translation files as you advised translations are submitted through another process.
* Updated with sheetworker to improve compatibility with older sheet
Added sheetworker so all stats from older sheet will now migrate properly. Changed the way dice rolls work as publisher has clarified conflicting rules in the game handbook.