* Forbidden Lands v1.3
- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments
* FL updates
- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.
* Update Forbidden_Lands.htm
- clear Gear dice when using Skill preset
* more FL tweaks
- resized logo to give more room for stats
- updated navigational tabs
* Forbidden Lands v1.4 update
- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer
* Update Forbidden_Lands.jpg
- updated sheet image
Fixed wording from roll table to roll template. (Cosmetic Only)
Fixed Spell Macro roll to include Modifier, if any.
Fixed the Spell Effective Skill level to include the Spell MOD, if any
Fixed columns for MOD, Pts, Duration, and Maintains. (Cosmetic Only)
Reordered column layout to match GURPS Magic format. (Cosmetic Only)
Added attributes Class and Resisted By under Spells.
Fixed Spells ‘Based On’ header to show the attribute chosen. (Cosmetic Only)
Reduced the attribute size for Diff, MOD and Pts and increased size for Cost and Time. (Cosmetic Only)
Added attributes for Latest Changes date. (Cosmetic Only)
Added attributes College and Modifier Notes for Spells.
Updated Spell roll template with the new Class ad Resisted By attributes.
Added Attributes Misc and Modifier Notes for Skills.
Fixed Inventory totals for Value and Weight totals to show trailing zeros.
Fixed issue with Inventory Total Weight not rounding properly and not showing to 3 decimal places.
Made some format changes for Total Value and Total Weight under Inventory. (Cosmetic Only)
* Initial commit for a better Fate Core character sheet. Still a WIP, but has all basic elements.
* Added in User Options and a Settings page
Added a message for first time users to better understand how the sheet works
Added a way to auto setup default Stress and Consequences
Bound Stress tracks will now update when the Skill changes
* Add option to make the Ladder rollable
* Redesign the Settings Page
* Option added to hide the Fate Points section of the sheet for NPCs and Extras.
Settings now wrap.
* Implementing Conditions from Fate Toolkit
* Spanish translation and minor fixes
* Rounding movement measurements
* Adding linguistics option to campaign settings
* Removing NPC stuff from the json options
* Saving Mythras v2 progress
* Modify mythras sheet.json for new options
* stash
* Restored tranlastions and all but mook css
* Automation script added to help building Mythras sheets
* Autocalc migration up to skills, Mythras
* sheetwork autocalc for standard skills
* Auto calc up to passions
* Fix tenacity
* Finish migrating skills to shett workers
* Finished skills auto calc
* Half done with compat tab
* Stash work up to mostly finish mook skills
* Fixed percent symbol on Athletics mook btn
* Added up to psionic powers for mooks and added collapse to magic sections
* Stash mook sup to animism
* more stashed edits
* Stash commits
* v2 Mythras
* A few edits to Mythras changelog, typos and spelling
* Style adjustments for Firefox
* Small bugfixes for the Mythras v2 conversion scripts
* Small bugfixes for the Mythras v2 conversion scripts
* Some minor CSS adjustments to support Firefox better
* Mythras: fix styling issues with fetish tenacity
* v2.1 of Mythras sheet and reduce M-Space to a stub with notes to use the Mythras sheet
* Remove line from Mythras change log which wasn't meant for publishing
* v2.2 of Mythras sheet
* Added missing Worlds United setting from Default Sheet Settings
* v2.3 of Mythras Sheet
* Add missing v2.3 version update
* Mythras v2.4 and Odd Soot stub
* Update Odd Soot Logo
* Removing Odd Soot sheet per clevett's recommendation
* Restore M-Space to previous versions per clevett's recommendation
* Added deprecation notice to top of M-Space sheet
* Mythras v2.5
* Added equipment and money to compact/mook sheets
* Added Social Conflict Support
* Update changelop for v2.6
* Starfinder (simple) Update 021619
Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.
* Starfinder (simple) update 021719
Added functionality for selecting which skills will display a skill note when the check is rolled.
* Starfinder (simple) update 030219
• Replaced Nonlethal damage (useless attribute) with temp-HP|max (useful for tracking shields) and some minor style changes to health and resolve block.
• Fixed bug where Level 1 spells would not collapse when checkbox was cleared.
* Starfinder (simple) Major Update! 030819
•Significant layout changes on 'Character Tab' no changes to attr_names.
•Overhaul of 'Starship Tab'
- No attr_names were changed, but several changed type (text to number)
- Many new attr_names added to facilitate new roller buttons and macro calculations
- Sheet now calculates several variables that previously required manual entry.
- Added roll buttons for starship combat actions (PC and NPC).
- Starship systems section updated to provide essential attributes for calculating above mentioned variables.
- Starship Critical Damage tracker updated with attr_names and values that are used by the crew actions to account for damage to the starship.
***Please contact if you have any questions, this is a very large update!***
* Starfinder (simple) update 030819a
added 'Item' to the ability repeating section 'Type' selector
* Starfinder (simple) Update 030919
Added text to starship critical damage section to identify the new abilities of this section.
* Starfinder (simple) update 031019
added speed selector for starship thrusters to simplify the entry for Piloting modifier from speed.
* Starfinder (simple) update 031019a
update of preview image with new sheet layout.
* Starfinder (simple) update 031019b
Added a query to all NPC buttons to allow a GM to determine if the roll will be hidden (ie. whispered to GM) or not (broadcast on the chat).
* Add files via upload
* Starfinder (simple) CSS update
Update of CSS to support check boxes in the sheet's most recent update.
* Starfinder (simple) update 031619
Corrected title on NPC save modifiers to reflect the attr_ name.
* Starfinder (simple) update 031619a
Fixed bug where Port Weapon 3 on starship tab did not have a damage block.
Revised spell rolltemplate categories to be omitted.
* Starfinder (simple) update 031719
Added an Operative Trick Attack option in the combat table (at Base attacks).
Added Operative option to repeating weapon attack type.
Added a misc. modifer query into the repeating weapon attack template.
* Starfinder (simple) update 031719a
quick fixes to trick attack fields.
* Starfinder (simple) update 031719b
Fixed a bug where the Misc Stat modifier was not being included in the stat calculation.
* Starfinder (simple) update 031719c
Trick attack macro changes based on user recommendations to keep target CR secret.
* Starfinder (simple) sheet.json update
Updated with new information and corrections.
* Starfinder (simple) update 031719d
fixed a rounding issue with encumbrance calculation.
* Starfinder (simple) update 031719e
Added in backpack to encumbrance section.
Also minor layout changes to same section.
* Starfinder (simple) update 031819
Correctted bug where ACP was always being applied to skills vice when armor was equipped.
Corrected Max DEX to AC calculation so that Max DEX is only applied when armor is equipped.
* Starfinder (simple) update 041119
Set default value for starship systems at 0 to allow calculations to be performed without data entry.
* Starfinder (simple) update 050519
Moved Attacks, Equipment, Special Abilities, and Spells into a tabbed format for quicker sheet navigation.
* Starfinder (simple) update 050719
Added Gadgeteer's Engineering check to trick attack options
* Starfinder (simple) update 051219
- Update to attack repeating section; add specialization and solarion crystal damage, add check box to hide attack details when not needed.
- Added Mysticism to Starship Weapon macros for use with Aeon powered weapons.
* Starfinder (simple) update 061619
Added tabs to the spells section, cleaned up code for easier revising.
* Starfinder (simple) update 061619a
fix bug in ability source options
* Starfinder (simple) Emergency Bug Fix
Bug created in most recent update that completely removed, Artificial Intelligence and Starship tabs.
Request immediate attention to repair widely used character sheet.
* Starfinder (simple) update 062919
Drone tab updates
• Added Misc column to skills for feat and mod entries
• Moved and updated attacks to match those on character tab
Bug fixes
• removed curly brackets that were corrupting specialization bonus when attacks were called
• fixed bug where solarion crystal would not be correctly added to critical damage
* Starfinder (simple) update 063019
Update to Trick Attack logic to allow players to select a "Take 10" option for higher level operations.
* Starfinder (simple) update 030719
Minor bug fix to drone skills. Misc modifier was being added to the check, but not to total modifer. Reversed this.
* Starfinder (simple) JSON update
correct text formatting to ensure appropriate appearance of roll template names.
* Tremulus RPG
Added a sheet for the Tremulus RPG. This is another one that is powered by the apocalypse
* Bug fix and translation start
Corrected a bug where many of the selected moves were linked. They should now all be individuals.
Also started down the path of adding translation support. Tags were added for the basic character details, as well as the left column of the playset.
The right column (moves) and all of the rolling macros still need marked up.
* Sheet translation
All the text on the sheet is marked up for translation.
None of the sheet macros are done though, need to look into how those would work.
* Translation done
All the translaction text should be in place. All sheet values as well as visible macro text is accounted for.
- Added a Soak roll button
- Fixed unshake rolls when failing with same skill and wild rolls
- Fixed wounds/fatigue mod input when translation too long
- Allowed Academics stat and Academics skill to get different translations
* W&G Update v2.6: Readme.md
Updated the following in the Readme.md
- version number
- changelog
* W&G Update v2.6: sheet.json
Updated the following in the sheet.json
- version number
* W&G Update v2.6: wrath_and_glory.css
Updated the following in the wrath_and_glory.css
- version number
* W&G Update v2.6: wrath_and_glory_api.html
Added the following the functionality in the wrath_and_glory_api.html
1. Fixed NaN error when rolling psyker damage.
2. Added Psychic Mastery as a hard skill on NPC's so Psychic power rolls are auto-calculated.
3. Added to all tests a wrath outcome when using the API die roller so that a new ability in the API is included - it lists outcome of the die roll.
4. Fixed update to Conviction for older sheets.
5. Fixed voidship wounds current; which was pointing to vehicle wounds current.
6. Updated vehicle and voidship wounds to Roll20 standard of wound/wound_max.
7. Calculated Heavily wounded for Vehicle and Voidships.
8. Autoupdate old versions of charactersheets for vehicle wounds, voidship wounds, calculating heavily wounded for vehicles, and heavily wounded for voidships.
Notes for release management:
- auto-update script for older versions has been built as a case worker: specifically voidship and vehicle wounds.
- the file is using unix eol format
* Forbidden Lands v1.3
- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments
* FL updates
- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.
* Update Forbidden_Lands.htm
- clear Gear dice when using Skill preset
* more FL tweaks
- resized logo to give more room for stats
- updated navigational tabs
* Starfinder (simple) Update 021619
Sheet cosmetic changes
•Added Faction Block for Organized Play use
•Swapped Other Statistics and Currency and Experience blocks to make signifcant attributes (initiative and movement speeds) encountered sooner when opening character sheet.
•Added Fame and Reputation to Currency and Experience block for Organized Play use.
•Added Skill Notes block in preparation for including skill notes in Skill Check rolls.
* Starfinder (simple) update 021719
Added functionality for selecting which skills will display a skill note when the check is rolled.
* Starfinder (simple) update 030219
• Replaced Nonlethal damage (useless attribute) with temp-HP|max (useful for tracking shields) and some minor style changes to health and resolve block.
• Fixed bug where Level 1 spells would not collapse when checkbox was cleared.
* Starfinder (simple) Major Update! 030819
•Significant layout changes on 'Character Tab' no changes to attr_names.
•Overhaul of 'Starship Tab'
- No attr_names were changed, but several changed type (text to number)
- Many new attr_names added to facilitate new roller buttons and macro calculations
- Sheet now calculates several variables that previously required manual entry.
- Added roll buttons for starship combat actions (PC and NPC).
- Starship systems section updated to provide essential attributes for calculating above mentioned variables.
- Starship Critical Damage tracker updated with attr_names and values that are used by the crew actions to account for damage to the starship.
***Please contact if you have any questions, this is a very large update!***
* Starfinder (simple) update 030819a
added 'Item' to the ability repeating section 'Type' selector
* Starfinder (simple) Update 030919
Added text to starship critical damage section to identify the new abilities of this section.
* Starfinder (simple) update 031019
added speed selector for starship thrusters to simplify the entry for Piloting modifier from speed.
* Starfinder (simple) update 031019a
update of preview image with new sheet layout.
* Starfinder (simple) update 031019b
Added a query to all NPC buttons to allow a GM to determine if the roll will be hidden (ie. whispered to GM) or not (broadcast on the chat).
* Add files via upload
* Starfinder (simple) CSS update
Update of CSS to support check boxes in the sheet's most recent update.
* Starfinder (simple) update 031619
Corrected title on NPC save modifiers to reflect the attr_ name.
* Starfinder (simple) update 031619a
Fixed bug where Port Weapon 3 on starship tab did not have a damage block.
Revised spell rolltemplate categories to be omitted.
* Starfinder (simple) update 031719
Added an Operative Trick Attack option in the combat table (at Base attacks).
Added Operative option to repeating weapon attack type.
Added a misc. modifer query into the repeating weapon attack template.
* Starfinder (simple) update 031719a
quick fixes to trick attack fields.
* Starfinder (simple) update 031719b
Fixed a bug where the Misc Stat modifier was not being included in the stat calculation.
* Starfinder (simple) update 031719c
Trick attack macro changes based on user recommendations to keep target CR secret.
* Starfinder (simple) sheet.json update
Updated with new information and corrections.
* Starfinder (simple) update 031719d
fixed a rounding issue with encumbrance calculation.
* Starfinder (simple) update 031719e
Added in backpack to encumbrance section.
Also minor layout changes to same section.
* Starfinder (simple) update 031819
Correctted bug where ACP was always being applied to skills vice when armor was equipped.
Corrected Max DEX to AC calculation so that Max DEX is only applied when armor is equipped.
* Starfinder (simple) update 041119
Set default value for starship systems at 0 to allow calculations to be performed without data entry.
* Starfinder (simple) update 050519
Moved Attacks, Equipment, Special Abilities, and Spells into a tabbed format for quicker sheet navigation.
* Starfinder (simple) update 050719
Added Gadgeteer's Engineering check to trick attack options
* Starfinder (simple) update 051219
- Update to attack repeating section; add specialization and solarion crystal damage, add check box to hide attack details when not needed.
- Added Mysticism to Starship Weapon macros for use with Aeon powered weapons.
* Starfinder (simple) update 061619
Added tabs to the spells section, cleaned up code for easier revising.
* Starfinder (simple) update 061619a
fix bug in ability source options
* Starfinder (simple) Emergency Bug Fix
Bug created in most recent update that completely removed, Artificial Intelligence and Starship tabs.
Request immediate attention to repair widely used character sheet.
* Starfinder (simple) update 062919
Drone tab updates
• Added Misc column to skills for feat and mod entries
• Moved and updated attacks to match those on character tab
Bug fixes
• removed curly brackets that were corrupting specialization bonus when attacks were called
• fixed bug where solarion crystal would not be correctly added to critical damage
* Starfinder (simple) update 063019
Update to Trick Attack logic to allow players to select a "Take 10" option for higher level operations.
* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.
* BTATOW Fix formatting of HTML for basic attributes.
* BTATOW Fix sheet version attribute name in initial value set, add semicolons into JavaScript to conform to expected style, and move version-specific JavScript code into its own function.
* BTATOW Fix formatting of HTML for basic attributes.
* BTATOW Add warning about upcoming skills change.
* BTATOW Add attribute check roll buttons, and titles for attribute names.
* Spanish translation and minor fixes
* Rounding movement measurements
* Adding linguistics option to campaign settings
* Removing NPC stuff from the json options
* Saving Mythras v2 progress
* Modify mythras sheet.json for new options
* stash
* Restored tranlastions and all but mook css
* Automation script added to help building Mythras sheets
* Autocalc migration up to skills, Mythras
* sheetwork autocalc for standard skills
* Auto calc up to passions
* Fix tenacity
* Finish migrating skills to shett workers
* Finished skills auto calc
* Half done with compat tab
* Stash work up to mostly finish mook skills
* Fixed percent symbol on Athletics mook btn
* Added up to psionic powers for mooks and added collapse to magic sections
* Stash mook sup to animism
* more stashed edits
* Stash commits
* v2 Mythras
* A few edits to Mythras changelog, typos and spelling
* Style adjustments for Firefox
* Small bugfixes for the Mythras v2 conversion scripts
* Small bugfixes for the Mythras v2 conversion scripts
* Some minor CSS adjustments to support Firefox better
* Mythras: fix styling issues with fetish tenacity
* v2.1 of Mythras sheet and reduce M-Space to a stub with notes to use the Mythras sheet
* Remove line from Mythras change log which wasn't meant for publishing
* v2.2 of Mythras sheet
* Added missing Worlds United setting from Default Sheet Settings
* v2.3 of Mythras Sheet
* Add missing v2.3 version update
* Mythras v2.4 and Odd Soot stub
* Update Odd Soot Logo
* Removing Odd Soot sheet per clevett's recommendation
* Restore M-Space to previous versions per clevett's recommendation
* Added deprecation notice to top of M-Space sheet
* Mythras v2.5
* Added equipment and money to compact/mook sheets