ancallan a3d6dcf97f [TheWitcher] QoL changes, minor fixes (#4672)
* Fixes, QoL improvements, Stun changes

+Added a checkbox to switch between a character-creation-style skill total and default.
+Death state now applies at zero as well as below zero
+Current Stun is now also updated based on stats.
+Split Death&Stun save rolls into two buttons. Death saves uses unmodified Stun, Stun saves uses current stun.
+Low stats are now prevented from dropping to 0 when a death state is incurred.

* New preview, Stat Total updated

Stat Total used current Reflex, rather than maximum. Updated.

* Current Stun value fixed.

The transition to an automated current STUN value meant that older versions of the character sheet might still be saving hard-coded stun values. This fixes that by changing the name of @{stun} to @{cur_stun}.

* Default values from 0 to 1

Set default values from 0 to 1 for Stats and Professional Skill (since you must always put at least one point in these anyway).

* Clarity on skill checkbox.

Added a tooltip for those who would likely be confused by awkward title I gave the Skill Checkbox.

* Update witchersheet.html

Fixed missing brackets introduced from max calculations in stats.

* Fix for 4th Focus

.css file was missing some code for the 4th focus.

* Update witchersheet.html

Removed the extra note regarding skill costs.

* Stun Changes

Reverting stun back to using a user-entered Current value and combining Death and Stun saves.

* Update witchersheet.html

Missing word in a tooltip, also clarified.

* Revert "Update witchersheet.html"

This reverts commit 4970688f68546728f722b033086ab96e73cd01f0.

* Update witchersheet.html

Missing word in a tooltip, also clarified.
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Roll20 Character Sheets

This repository is the collection of all the community-contributed character sheets that are available for use on Roll20.

Contributing

Full Character Sheet documentation can be found on the Roll20 Wiki: Building Character Sheets.

Pull requests are processed weekly and should be submitted no later than 6am PST Mondays, roughly 13:00-14:00 UTC. Earlier submissions are encouraged to allow for peer review from other contributors. On Monday, a Roll20 staff member will review the content to ensure it meets the standards documented on the Roll20 Wiki. Comments, concerns, and changes as a result of review will need to be addressed before the pull request can be merged into the repository.

Internationalization & Translations

Help us make these sheets accessible in as many languages as possible. We use Crowdin to crowdsource translations. The best way to translate an existing character sheet is to become a translator by emailing a request to team@roll20.net. Character Sheet authors have a number of controls over how the sheet is translated and how the translation is displayed. Full documentation can be found in the Roll20 Wiki. Sheets that are duplicated and translated manually rather than using this translation process will not be accept.

Improving Existing Character Sheets

If you want to help improve an existing sheet, just clone this repository. Make your changes, test them in app using the Custom accessible with a Roll20 Pro account, and submit a pull request.

Creating your own

If you would like to contribute a new sheet for the community to use, just clone this repository and follow the directions for GitHub. New sheets will need to meet the minimum required standards located in the Roll20 Wiki.

Creating a sheet.json File

When you are ready to submit your template for public use, create a sheet.json file in your sheet's folder (see the kitchensink folder for an example sheet.json file). This file is required to be named sheet.json. The file has the following fields:

  • html: The exact name, including capitzation, of the HTML file for the sheet (e.g. kitchensink.html).
  • css: The exact name, including capitzation, of the CSS file for the sheet (e.g. kitchensink.css).
  • authors: A simple string telling who contributed toward the sheet (e.g. Riley Dutton)
  • roll20userid: A simple string telling the Roll20 User ID's of the authors (e.g. 1 or 45672,145678). Just used so we know who to credit internally, won't be shown publicly on the site.
  • patreon: Place the URL for a Patreon campaign here, and it will appear under your sheet's description when selected. (e.g. "https://www.patreon.com/<name>")
  • tipeee: Place the URL for a Tipeee here, and it will appear under your sheet's description when selected. (e.g. "https://www.tipeee.com/<name>")
  • preview: The exact name, including capitzation, of an image file which included in your sheet folder showing a preview/screenshot of the sheet (will be displayed in-app at 500x500 resolution) (e.g. kitchensink.png).
  • instructions: Markdown-formatted instructions for using the sheet. If there are any particular setup steps, special rolls you want to make the player aware of, etc., this is the place to put that info. Try to be succinct.

After we have reviewed your sheet if we approve it we will add it to the approved.yaml file in the root directory which will cause it to be available to everyone on the main Roll20 site. If we reject your sheet, we will comment on your Github commit and let you know what changes need to be made before it can be accepted.

PLEASE VERIFY YOUR SHEET.JSON IS VALID JSON at http://jsonlint.com before you submit it!

Guidelines

The former guidelines found here have been moved and expanded on in the Roll20 Wiki: Building Character Sheets.

License

All of the code (HTML/CSS) of the sheets in this repository is released under the MIT license (see LICENSE file for details). If you contribute a new sheet or help improve an existing sheet, you agree that your contribution is released under the MIT License as well.

S
Description
Character sheet templates created by the community for use in Roll20 VTT. Submit a ticket at roll20.net/help if critical hotfixes are to be requested.
https://roll20.net/
Readme MIT
2 GiB
Languages
HTML 75.9%
CSS 16%
JavaScript 4%
Pug 1.7%
SCSS 1.5%
Other 0.7%