Commit Graph
32 Commits
Author SHA1 Message Date
Aaron Lutomski 67b70268b6 Large scale refactor to bring system in line with modern Foundry system guidelines and improve maintainability. 2026-05-29 21:07:33 -07:00
Aaron Lutomski a6d0cba1c1 Fix Agent Sheet v2 tab navigation positioning.
Move items to ItemV2.

More API deprecation fixes.
2026-05-29 21:05:50 -07:00
jalensailin 613129aa4a Fix rituals not respecting learnedDamage 2026-04-15 23:22:20 -04:00
Samuel Lopez 3eaebc6631 feat #245 - calc bonus dmg for NPCs 2025-10-18 09:59:51 +02:00
jalensailin b7ac0f638c fix non-autofixable linting errors 2025-08-26 16:35:09 -04:00
jalensailin 8082eb0bf4 fix auto-fixable linting/formatting errors 2025-08-26 16:35:09 -04:00
TheLastScrub 60e88d61aa Mostly have text editors working again 2025-05-17 23:14:10 -07:00
TheLastScrub a84456fd60 initial fixes for most warnings, fix missing stat parser button 2025-05-17 19:51:53 -07:00
TheLastScrub 008ee88c58 basics of tome and ritual item sheets done 2024-08-02 16:40:06 -07:00
TheLastScrub 7053c39d03 Track Tomes and Rituals
Fixes #107
2024-08-02 15:48:34 -07:00
TheLastScrub 56d3ba3540 made item macro for weapons better for using for 'quick access' 2024-07-30 18:36:07 -07:00
jalensailin 968968245c move eslint global variable ignores to eslint config file 2024-06-08 12:36:28 -04:00
jalensailin a889943efc replace mergeObject with foundry.utils.mergeObject 2024-06-08 01:54:17 -04:00
jalensailin 2754781efd manually fix most of remaining ESLint errors;
everything still works in my testing
2023-09-28 23:07:53 -04:00
jalensailin 5d95aeb98b fix autofixable ESLint errors and format js files 2023-09-28 22:54:24 -04:00
jalensailin eb2b60c16f fix macro rolling 2023-09-20 13:29:53 -04:00
jalensailin b1fb4f0139 regular damage rolls now work (no dialog);
create a parent class DGRolls that abstracts some functionality;
all custom roll classes should extend that class
2023-09-19 23:35:50 -04:00
jalensailin b816c2363f lethality rolls work (new class);
onRoll logic improved and simplified;
reorganize code in roll.js;
2023-09-19 23:35:16 -04:00
jalensailin 23b148263c move functions to methods of DGPercentileRoll cls;
remove unused functions and imports;
sanity rolls should work now
2023-09-18 19:28:38 -04:00
TheLastScrub 4b34057ca7 changes to allow a 'custom' skill for item attacks 2023-09-17 17:01:25 -07:00
TheLastScrub b95853d00f fix macro issue, and some formatting 2022-09-11 16:01:40 -07:00
jalensailin 953b643729 fixed incorrect references in item sheet .htmls causing sheets to not work;
followed advised procedures for editor handlesbars (see https://foundryvtt.com/article/v10-text-editor/);
fixed incorrect reference in npc/unnatural sheet .htmls causing 'hide untrained' skills to work incorrectly
2022-09-03 14:37:50 -04:00
jalensailin 5176433b06 update system.json and .js files (may still be some missed items) 2022-09-03 11:56:14 -04:00
TheLastScrub 0da115054e str damage modifier now works more uniformly 2021-06-05 18:38:38 -07:00
TheLastScrub 657f509073 more fixes, async rolls, roll mode choice 2021-06-04 22:17:08 -07:00
The Last Scrub 54f7dfef8f refactor roll logic to allow roll macros 2020-08-29 23:12:13 -07:00
The Last Scrub 47558b5f3e fixed bug with item damage (mispelling) 2020-07-05 19:27:36 -07:00
The Last Scrub 6619b646d7 changed bonds to be an item type 2020-07-04 13:57:25 -07:00
The Last Scrub ac8d36be21 fixes to motivations section 2020-07-03 23:30:40 -07:00
The Last Scrub 6991de1464 went back to just 'deltagreen' as system name... 2020-06-26 19:23:51 -07:00
The Last Scrub 4998dac276 fixed file path issues with the system rename 2020-06-24 20:12:41 -07:00
Nick Eimers 6d825f5291 initial commit 2020-06-19 20:14:05 -07:00