Commit Graph
48 Commits
Author SHA1 Message Date
Samuel Lopez 5c2caa5146 fix (#269): allow to edit max wp and hp for unnatural 2025-12-05 08:47:20 +01:00
Samuel Lopez 3eaebc6631 feat #245 - calc bonus dmg for NPCs 2025-10-18 09:59:51 +02:00
Samuel Lopez 8198cb78c9 fix (#278): show the tooltip only once for skills without proficiency 2025-10-14 10:38:22 +02:00
Budzyn efda25bf7e ref. #258, #268 Quick fixes and enhancements for tooltips (#271)
* ref. #258, #268 Quick fixes and enhancements for tooltips

* Removed doing so many "unless" in templates and instead using a simple javascript function to handle behaviour of tooltips and titles.

* Update changelog
2025-10-13 17:10:04 +02:00
Tobias Frölich 2e2d19d4e6 fix: move tooltip hide/show check to prepareContext 2025-09-09 12:54:27 +02:00
tobifroe 0a34c1159b chore: code quality improvements, update CHANGELOG.md 2025-09-09 12:50:33 +02:00
tobifroe d0b92774e2 fix(#255, #252): refactor skill tooltip preparation 2025-09-09 12:49:37 +02:00
Mykhailo Budiakov c11649cc46 fix issue with multi opened dialogs 2025-08-28 01:22:59 +03:00
Mykhailo Budiakov ed6141e878 add localization for weapon types
add const for dialogv2
2025-08-05 20:56:27 +03:00
Mykhailo Budiakov 514f2e0929 actor dialogs 2025-08-01 13:28:09 +03:00
Mykhailo Budiakov c2d3634e21 fix code style issue 2025-07-28 19:53:53 +03:00
reyzor1991andJalen b349149047 Apply suggestions from code review
Co-authored-by: Jalen <72114365+jalensailin@users.noreply.github.com>
2025-07-28 18:42:00 +03:00
reyzor1991andJalen c835eafde1 Apply suggestions from code review
Co-authored-by: Jalen <72114365+jalensailin@users.noreply.github.com>
2025-07-28 18:41:31 +03:00
Mykhailo Budiakov 8448bb64ba use DialogV2 for SkillImprovements 2025-07-28 07:14:16 +03:00
José Lozano 633ca5868f Update agent-sheet.js 2025-07-26 09:17:15 +02:00
José Lozano ce332f0aa9 Merge branch 'FVTTv13-AppV2-updates' into somecssfixes 2025-07-26 09:14:50 +02:00
jalensailin e2e8e0e8e3 1d4-1 formula for skill improvement rolls works correctly now;
also simplifies the agent sheet even more,
2025-07-25 18:52:12 -04:00
jalensailin 908c495d6a remove unused _resetBreakingPoint fxn 2025-07-25 16:54:56 -04:00
jalensailin 9219d0d9ca Improve / clean logic of applying skill improvements 2025-07-25 16:50:52 -04:00
José Lozano 9745b42308 Some fixes to css and to statistics header 2025-07-25 18:39:33 +02:00
jalensailin c79cb7658b WIP 5: improve _applySkillImprovements 2025-07-24 18:20:33 -04:00
jalensailin c03171e821 WIP 4: improve _applySkillImprovements 2025-07-24 16:26:42 -04:00
jalensailin c511a37a43 WIP 3: improve _applySkillImprovements 2025-07-24 16:18:54 -04:00
jalensailin be27362078 WIP 2: improve _applySkillImprovements 2025-07-24 15:55:38 -04:00
jalensailin 84febb8473 WIP: improve _applySkillImprovements 2025-07-24 14:55:08 -04:00
jalensailin c57fea8c64 add support for limited sheets 2025-07-23 22:43:26 -04:00
jalensailin 7338683c58 use notes-tab wrapper instead of notes-partial directly 2025-07-23 22:42:46 -04:00
jalensailin 8d2f1caeb8 remove unused templates 2025-07-23 21:34:34 -04:00
jalensailin 1a1f66c6d3 set up vehicle sheet:
notes tab, only showing HP, no vehicle-sheet.html
2025-07-23 19:14:06 -04:00
jalensailin 1708b18f7b get notes displaying in each sheet (except vehicles) 2025-07-23 19:02:51 -04:00
jalensailin 0b654acf8c prepare descriptions per-sheet 2025-07-23 18:30:15 -04:00
jalensailin 9df7e3a397 toggle actions are now generic (mostly) 2025-07-23 15:18:22 -04:00
jalensailin 5f296c5779 localize tab names again 2025-07-23 13:15:08 -04:00
jalensailin d8217d19bb customize subname info placeholder per-sheet 2025-07-23 12:56:08 -04:00
jalensailin 74fe41fda5 fix vehicle sheets not rendering 2025-07-23 12:55:42 -04:00
jalensailin 17670c2c49 move context preparation to separate functions 2025-07-22 19:35:06 -04:00
jalensailin a0beb36ddf no need to preload sanity partial 2025-07-22 14:18:13 -04:00
jalensailin bafeb402be define shared parts in base-actor-sheet 2025-07-22 14:16:24 -04:00
jalensailin 00c8531f46 Sanity is now specific to actor type 2025-07-22 14:03:55 -04:00
jalensailin 8f050d34d1 Make Physical Attribute tab work with NPC/Unnatural sheets 2025-07-22 13:18:27 -04:00
jalensailin 14433b55a9 make vehicle sheet semi-workable 2025-07-22 12:36:13 -04:00
jalensailin c264945b92 make base agent sheet override template_path 2025-07-22 12:36:13 -04:00
jalensailin 9b3e008d9c have unnatural sheet just extend NPC sheet (empty for now) 2025-07-22 12:36:13 -04:00
jalensailin dc2d82d3ba fix bug where most context should not be prepared for vehicles 2025-07-22 12:36:13 -04:00
jalensailin 3fba97cc52 create/register sheets for all actor types;
vehicle sheets don't work quite yet and npc/unnatural are the same thing
2025-07-22 12:36:13 -04:00
jalensailin 47e800cd57 move a few more functions to base-actor-sheet 2025-07-22 12:36:13 -04:00
jalensailin e3ace1b481 move/rename actor-sheet.js 2025-07-22 12:36:13 -04:00
jalensailin dc0bba7533 move organization of sheets in preparation for per-actor-type sheets 2025-07-22 12:36:13 -04:00